WO2019007012A1 - Interesting smart water cup for children and method for attracting children to drink water initiatively - Google Patents

Interesting smart water cup for children and method for attracting children to drink water initiatively Download PDF

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Publication number
WO2019007012A1
WO2019007012A1 PCT/CN2018/000138 CN2018000138W WO2019007012A1 WO 2019007012 A1 WO2019007012 A1 WO 2019007012A1 CN 2018000138 W CN2018000138 W CN 2018000138W WO 2019007012 A1 WO2019007012 A1 WO 2019007012A1
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wireless transmission
water
transmission module
children
cup
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PCT/CN2018/000138
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French (fr)
Chinese (zh)
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郑柳科
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小水怪(深圳)智能科技有限公司
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Publication of WO2019007012A1 publication Critical patent/WO2019007012A1/en

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    • GPHYSICS
    • G05CONTROLLING; REGULATING
    • G05BCONTROL OR REGULATING SYSTEMS IN GENERAL; FUNCTIONAL ELEMENTS OF SUCH SYSTEMS; MONITORING OR TESTING ARRANGEMENTS FOR SUCH SYSTEMS OR ELEMENTS
    • G05B19/00Programme-control systems
    • G05B19/02Programme-control systems electric
    • G05B19/04Programme control other than numerical control, i.e. in sequence controllers or logic controllers

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  • the invention relates to a water cup, in particular to a children's fun smart water cup and a method for driving children to actively drink water.
  • Water is the source of life, and 70% of the human body is made up of water. Because of the existence of water, nutrients can be transported, food can be digested, waste can be excreted, body fluids can be circulated, and various functions of the human body can be smoothly operated with the help of water.
  • the object of the present invention is to provide a child-friendly smart water cup, which combines drinking water with fun games through comprehensive improvement of the water cup structure, and promotes children to actively drink water through fun games, thereby achieving the purpose of improving children's effective drinking water.
  • a child-friendly smart water cup comprising a cup body and a cup cover, the cup body and the cup cover being made of a stainless steel shaped double-layer inner tank filled with a temperature-reducing material or a stainless steel three-layer inner liner; the inside of the cup cover is arranged a first circuit board having a first wireless transmission module, a TDS water quality detecting probe and an ultraviolet sterilization module wiredly connected to the first wireless transmission module, and being mounted on the first circuit board a first lithium battery for supplying power to the first wireless transmission module, the TDS water quality detecting probe, and the ultraviolet sterilization module; a second circuit board is disposed at a bottom of the cup body, and the second circuit board is mounted with a second circuit board a wireless transmission module, a temperature sensor and an audio prompting device wiredly connected to the second wireless transmission module, and a second device mounted on the second circuit board for supplying power to the second wireless transmission module, the temperature sensor and the sound prompting device a lithium battery; a controller wiredly connected to the first wireless transmission module
  • the sound prompting device comprises an alarm device and a music player respectively connected by a second wireless transmission module, wherein the alarm device is a buzzer, an LED lamp or a motor.
  • the first wireless transmission module is the same as the second wireless transmission module, and is a Bluetooth module, a WIFI module or an infrared module.
  • a drinking water measuring instrument is further disposed on the side wall of the cup body, and the drinking water measuring instrument is an air pressure sensor or sound wave wiredly connected to the first wireless transmission module.
  • a sensor, or a weight sensor or a level sensor wiredly connected to the second wireless transmission module is an air pressure sensor or sound wave wiredly connected to the first wireless transmission module.
  • the ultraviolet sterilization module comprises an ultraviolet light-emitting tube wiredly connected to the first wireless transmission module, and a light control device electrically connected to the ultraviolet light-emitting tube.
  • a mobile terminal that is respectively wirelessly connected to the first Bluetooth module and the second Bluetooth module is further disposed; and is further configured to be wireless with the mobile terminal, the first wireless transmission module, and the second wireless transmission module, respectively. Connected server.
  • the interactive touch screen display has a fun game controlled by the controller.
  • the invention also provides the above-mentioned child fun smart water cup to drive the child to actively drink water, comprising the following steps:
  • a fun game is built in the interactive touch screen display, and music matching the fun game is built in the music player, and the children's daily drinking water target is input through the interactive touch display screen;
  • the controller divides the input daily drinking water target into several stages of the same number as the fun game development process
  • the drinking water measuring instrument detects the remaining water in the water cup in real time, and transmits the detection result to the mobile terminal and the server.
  • the server obtains the actual drinking water amount according to the detection result and the initial water volume of the water cup, and transmits the actual drinking water amount to the mobile terminal and the controller.
  • the controller controls the fun game to expand to the corresponding process, and the child participates in the fun game through the interactive touch display screen, enjoying the process.
  • Fun game fun music player plays the corresponding music;
  • the controller controls the fun game to give the in-game reward, and all the rewards are not limited by time, so that the child actively drinks water day after day.
  • the present invention has the following beneficial effects:
  • the present invention comprehensively improves the structure and function of the existing water cup, and adds an electronic instrument for detecting water quality and water volume to the cup lid and the cup body of the water cup and a fun game controlled by the detection result of the electronic instrument.
  • an electronic instrument for detecting water quality and water volume to the cup lid and the cup body of the water cup and a fun game controlled by the detection result of the electronic instrument.
  • the present invention alarms the abnormality of the water cup by the sound prompting device, and wirelessly transmits the abnormality to the mobile terminal, so that the guardian can understand the drinking water situation of the child in real time.
  • the principle of the invention is simple and convenient to implement, and has a good promotion value for improving children's drinking water and cultivating children's active drinking habits.
  • Figure 1 is a block diagram showing the overall principle of the present invention.
  • Figure 2 is a schematic view showing the assembly of the water cup in the present invention.
  • the children's fun smart water cup disclosed by the present invention mainly comprises a cup cover, a cup body, a controller, a wireless transmission module, a mobile terminal, a TDS water quality detecting probe, a drinking water measuring instrument, and a temperature measuring instrument. , UV sterilization module, interactive touch display, voice prompt device, and so on.
  • the cup cover and the cup body are both made of a stainless steel shaped double-layer inner liner or a stainless steel three-layer inner liner, and the gap between the layers is filled with a cooling material, wherein the cup body comprises a body of the cup body and The bottom of the cup.
  • the controller is a control center of the entire electronic system, which is built in the interactive touch display screen, and the TDS water quality detecting probe, the drinking water measuring instrument, the temperature measuring instrument and the ultraviolet sterilization module are transmitted to the cup body through the FPC connecting line.
  • the data can be wirelessly connected to the mobile terminal through the wireless transmission module under the control of the controller on the interactive touch screen.
  • the sound prompting device comprises an alarm device and a music player respectively connected by a second wireless transmission module, wherein the alarm device is a buzzer, an LED lamp or a motor, and the alarm is when the water quality in the water cup is poor or the water temperature is too high.
  • the device makes an audible alarm.
  • the music player is used to play music in the fun game.
  • the controller includes a heart rate measuring instrument, a temperature measuring instrument, a humidity measuring instrument, a drinking water measuring instrument, a gyroscope, a pH value sensor or a TDS water quality hardness sensor.
  • the wireless transmission module is prior art and can select Bluetooth, WIFI or infrared.
  • the drinking water measuring instrument is an air pressure sensor, a weight sensor, a liquid level sensor, and an acoustic wave sensor.
  • the ultraviolet ray sterilization module comprises an ultraviolet illuminating tube and a light control device, that is, when the cup lid is exposed, it is controlled by the light control device and cannot start to emit light, and the ultraviolet sterilizing tube cover is effectively prevented from being damaged when the ultraviolet sterilizing cup cover is applied alone.
  • the invention is also provided with a mobile terminal and a server.
  • the mobile terminal is carried by the child's guardian to facilitate the children's drinking water anytime and anywhere, and the server is used to analyze and process the water quality and water quantity detected by each sensor and TDS water quality detecting probe, and wirelessly transmit the result to the mobile terminal and Controller.
  • the controller controls the interactive touch screen display and adjusts the built-in fun game based on the received analysis results from the server to increase the child's active drinking water interest.
  • the mobile terminal is a smart phone, and the server is mainly responsible for real-time drinking water data uploading analysis, game gold coin accumulating rewards and the like.
  • the daily drinking water volume target is 800 ml.
  • the interactive film-removal display built-in fun game develops a diary for female pets, and the corresponding relationship between the growth stage and the current actual drinking water is as follows:
  • the corresponding actual actual drinking water volume is 0-30% of the daily drinking water quantity target, that is, 0-240 ml.
  • the “infancy” pet body size is 80% of the “preschool” pet body type and 50% of the "school age” pet body type.
  • the actual drinking water is less than 15% of the daily drinking water target.
  • the image of the pets is the appearance of the pacifier; it is 16% to 30% of the daily drinking water target.
  • the pets contain the nozzle and wear the diaper.
  • the normal posture is standing posture (physical dynamics is breathing state), smiling and blinking. If the actual amount of drinking water does not change within 1 hour, the expression will be frustrated. If the actual amount of drinking water does not change within 2 hours, it will cry. Shaking the cup: dizziness (frustrated expression).
  • the current actual drinking water volume is 31% to 60% of the daily drinking water volume target, ie 248ml to 480ml.
  • the size of the "preschool” pet body is 90% of the “school age” pet size.
  • Pet wear decorations and clothing tooth necklaces, leaf pants, bark corsets and bark skirts.
  • the actual drinking water is 30 to 44% of the daily drinking water target, the nipple disappears, and the diaper becomes a bark skirt; the actual drinking water is 45% to 59% of the daily drinking water target, and the bark corset is increased.
  • the normal posture is standing posture (physical dynamics is breathing state), smiling and blinking. If the actual amount of drinking water does not change within 1 hour, the expression will be frustrated. If the actual amount of drinking water does not change within 2 hours, it will cry. Shaking the cup: dizziness (frustrated expression).
  • the actual drinking water is 60% to 79% of the daily drinking water target, wearing a bark skirt, bark corset, and increasing the feather headdress; the actual drinking water is 80% to 98% of the daily drinking water target, wearing a bark skirt , bark corset, feather headwear, add shell bracelet.
  • the normal posture is standing posture (physical dynamics is breathing state), smiling and blinking. If the actual amount of drinking water does not change within 1 hour, the expression will be frustrated. If the actual amount of drinking water does not change within 2 hours, it will cry. Shake the cup, dizzy (frustrated expression).
  • the pet gives a thumb and a reward appears.
  • Children can purchase items of corresponding value in the store according to the rewards obtained by drinking water. After obtaining gold coins, they can purchase items of the same value in the store (for example: the value of the machete is 1 gold coin, then it can be purchased and used in the store.
  • the wooden stick value is 2 gold coins. , then you can buy 2 gold coins. After you get the diamond, the items in the store can be switched freely.
  • the operation of the invention is very simple, and only needs the child to actively drink water to reach the corresponding drinking water amount, and the corresponding process of the fun game can be unlocked under the control of the controller.
  • the fun game actively displays the pet picture of the corresponding process
  • Children can also use the interactive touch screen display to make the pet perform different actions to enhance the child's interest. Only when the amount of drinking water is continuously increased, can we unlock more interesting game processes.
  • the development of the game process will not only make the pet picture more beautiful, but also operate more and more attractive to children, so through the fun game.
  • the attraction is to encourage children to take the initiative to drink water, and finally achieve the good habit of cultivating children's active drinking water, and solve the problem of children's bad drinking water, which has high practical value.

Abstract

An interesting smart water cup for children, comprising a cup body (2) and a cup cover (1). A first circuit board (3) is provided inside the cup cover (1); the first circuit board (3) is provided with a first wireless transmission module (4), a TDS water quality detecting probe (6) and an ultraviolet sterilization module (7) which are in wired connection with the first wireless transmission module (4), as well as a first lithium battery (5) which is mounted on the first circuit board (3) and supplies power for the first wireless transmission module (4), the TDS water quality detecting probe (6), and the ultraviolet sterilization module (7); the bottom of the cup body (2) is provided with a second circuit board (8); the second circuit board (8) is provided with a second wireless transmission module (9), a temperature sensor (11) and a voice prompting device (12) which are in wired connection with the second wireless transmission module (9), as well as a second lithium battery (10) which is mounted on the second circuit board (8) and supplies power for the second wireless transmission module (9), the temperature sensor (11), and the voice prompting device (12). The water cup is simple in principle and convenient to implement, and has values for raising the water intake amount of children and cultivating the habit of initiatively drinking water.

Description

一种儿童趣味智能水杯及其带动儿童主动饮水的方法Children's fun smart water cup and method for driving children to actively drink water 技术领域Technical field
本发明涉及一种水杯,具体地说,是涉及一种儿童趣味智能水杯及其带动儿童主动饮水的方法。The invention relates to a water cup, in particular to a children's fun smart water cup and a method for driving children to actively drink water.
背景技术Background technique
水是生命之源,人体的70%是由水分构成的。因为水的存在,营养得以输送、食物得以消化、废物得以排泄、体液得以循环,人体的各项机能在水的帮助下得以顺利运行。Water is the source of life, and 70% of the human body is made up of water. Because of the existence of water, nutrients can be transported, food can be digested, waste can be excreted, body fluids can be circulated, and various functions of the human body can be smoothly operated with the help of water.
现在有许多儿童都不喜欢主动饮水,儿童如果饮水不足会对身体造成以下伤害:Many children nowadays do not like to take the initiative to drink water. If children have insufficient water, they will cause the following injuries:
1、宝宝的脾胃发育还不完全,消化功能较弱,经常会出现腹泻或者呕吐等症状,这就导致宝宝体内的水分大量流失,如果不能及时帮宝宝补充水分,就可能会导致宝宝脱水。1, the baby's spleen and stomach development is not complete, digestive function is weak, often diarrhea or vomiting and other symptoms, which leads to a large loss of water in the baby's body, if you can not help the baby to add water in time, it may lead to dehydration of the baby.
2、夏季天气炎热,宝宝体内的水分和有机盐会随着汗液排出。如果水分得不到及时的补充,就会影响宝宝皮肤的散热能力,很容易导致宝宝中暑。2, the summer weather is hot, the baby's body water and organic salts will be discharged with sweat. If the water is not replenished in time, it will affect the heat dissipation ability of the baby's skin, which can easily lead to heatstroke.
3、平时喝水太少,还容易导致宝宝被便秘困扰,体内的宿便和毒素无法顺利排出,肠胃功能受到抑制,这对宝宝的身体伤害是极大的。3, usually drink too little water, it is easy to cause the baby to be troubled by constipation, the body's stools and toxins can not be smoothly discharged, the gastrointestinal function is inhibited, this body damage to the baby is great.
4、经常不喝水,会导致宝宝的皮肤干燥没有弹性,影响皮肤的正常代谢。4, often do not drink water, will cause the baby's skin to be dry and inelastic, affecting the normal metabolism of the skin.
由此可见,夏天宝宝不爱喝水的危害是很大的,严重的甚至还会影响宝宝的正常发育,爸爸妈妈必须提高警惕。It can be seen that the harm of summer baby not drinking water is great, and even serious affects the normal development of the baby. Mom and Dad must be vigilant.
发明内容Summary of the invention
本发明的目的在于提供一种儿童趣味智能水杯,通过对水杯结构进行全面改进,将饮水与趣味游戏结合起来,通过趣味游戏来带动儿童主动饮水,达到提高儿童有效饮水量的目的。The object of the present invention is to provide a child-friendly smart water cup, which combines drinking water with fun games through comprehensive improvement of the water cup structure, and promotes children to actively drink water through fun games, thereby achieving the purpose of improving children's effective drinking water.
为实现上述目的,本发明采用的技术方案如下:In order to achieve the above object, the technical solution adopted by the present invention is as follows:
一种儿童趣味智能水杯,包括杯体和杯盖,所述杯体和杯盖均由填充有降温材料的不锈钢异形双层内胆或不锈钢三层内胆制成;在所述杯盖内部设置有第一电路板,该第一电路板上安装有第一无线传输模块、与该第一无线传输模块有线连接的TDS水质检测探针和紫外线杀菌模组,以及安装在该第一电路板上为所述第一无线传输模块、TDS水质检测探针和紫外线杀菌模组供电的第一锂电池;在所述杯体的底部则设置有第二电路板,该第二电路板上安装有第二无线传输模块、与该第二无线传输模块有线连接的温度传感器和声音提示装置,以及安装在该第二电路板上为所述第二无线传输模块、温度传感器和声音提示装置供电的第二锂电池;在所述杯体的侧壁上还设置有与第一无线传输模块和第二无线传输模块有线连接的控制器,和与该控制器电连接的交互式触摸显示屏。A child-friendly smart water cup comprising a cup body and a cup cover, the cup body and the cup cover being made of a stainless steel shaped double-layer inner tank filled with a temperature-reducing material or a stainless steel three-layer inner liner; the inside of the cup cover is arranged a first circuit board having a first wireless transmission module, a TDS water quality detecting probe and an ultraviolet sterilization module wiredly connected to the first wireless transmission module, and being mounted on the first circuit board a first lithium battery for supplying power to the first wireless transmission module, the TDS water quality detecting probe, and the ultraviolet sterilization module; a second circuit board is disposed at a bottom of the cup body, and the second circuit board is mounted with a second circuit board a wireless transmission module, a temperature sensor and an audio prompting device wiredly connected to the second wireless transmission module, and a second device mounted on the second circuit board for supplying power to the second wireless transmission module, the temperature sensor and the sound prompting device a lithium battery; a controller wiredly connected to the first wireless transmission module and the second wireless transmission module, and an interactive connection with the controller are further disposed on a sidewall of the cup body Touch screen.
优选地,所述声音提示装置包括分别第二无线传输模块有线连接的报警装置和音乐播放器,其中,所述报警装置为蜂鸣器、LED灯或马达。Preferably, the sound prompting device comprises an alarm device and a music player respectively connected by a second wireless transmission module, wherein the alarm device is a buzzer, an LED lamp or a motor.
优选地,所述第一无线传输模块与第二无线传输模块相同,为蓝牙模块、WIFI模块或红外模块。Preferably, the first wireless transmission module is the same as the second wireless transmission module, and is a Bluetooth module, a WIFI module or an infrared module.
进一步地,为了更全面地对饮水量实现监测,所述杯身的侧壁上还安装有饮水量测量仪,该饮水量测量仪为与所述第一无线传输模块有线连接的气压传感器或声波传感器,或与所述第二无线传输模块有线连接的重量传感器或液位传感器。Further, in order to achieve more comprehensive monitoring of the amount of drinking water, a drinking water measuring instrument is further disposed on the side wall of the cup body, and the drinking water measuring instrument is an air pressure sensor or sound wave wiredly connected to the first wireless transmission module. a sensor, or a weight sensor or a level sensor wiredly connected to the second wireless transmission module.
进一步地,为了保证儿童饮水的安全性,所述紫外线杀菌模组包括与所述第一无线传输模块有线连接的紫外线发光管,和与该紫外线发光管电连接的光控装置。Further, in order to ensure the safety of children drinking water, the ultraviolet sterilization module comprises an ultraviolet light-emitting tube wiredly connected to the first wireless transmission module, and a light control device electrically connected to the ultraviolet light-emitting tube.
再进一步地,还设置有分别与所述第一蓝牙模块、第二蓝牙模块无线连接的移动终端;以及,还设置有分别与所述移动终端、第一无线传输模块和第二无线传输模块无线连接的服务器。Further, a mobile terminal that is respectively wirelessly connected to the first Bluetooth module and the second Bluetooth module is further disposed; and is further configured to be wireless with the mobile terminal, the first wireless transmission module, and the second wireless transmission module, respectively. Connected server.
为了提高儿童主动饮水的积极性,所述交互式触摸显示屏内置有受控制器 控制的趣味游戏。In order to increase the enthusiasm of children to actively drink water, the interactive touch screen display has a fun game controlled by the controller.
更进一步地,还可以用PH值传感器替代TDS水质检测探针。Furthermore, it is also possible to replace the TDS water quality detection probe with a pH sensor.
本发明还提供了上述儿童趣味智能水杯带动儿童主动饮水的方法,包括以下步骤:The invention also provides the above-mentioned child fun smart water cup to drive the child to actively drink water, comprising the following steps:
(1)在交互式触膜显示屏内置入趣味游戏,在音乐播放器内置入与该趣味游戏配套的音乐,并通过交互式触摸显示屏输入儿童日饮水量目标;(1) A fun game is built in the interactive touch screen display, and music matching the fun game is built in the music player, and the children's daily drinking water target is input through the interactive touch display screen;
(2)控制器将输入的日饮水量目标分成与趣味游戏展开进程数目相同的若干个阶段;(2) The controller divides the input daily drinking water target into several stages of the same number as the fun game development process;
(3)饮水量测量仪实时检测水杯内剩余水量,并将检测结果传输给移动终端和服务器,服务器根据检测结果和水杯初始水量得到实际饮水量,并将实际饮水量传输给移动终端和控制器,当实际饮水量与步骤(2)中日饮水量目标的某个阶段匹配时,控制器控制趣味游戏展开至相应的进程,儿童通过交互式触摸显示屏参与至趣味游戏内,享受该进程的趣味游戏乐趣,音乐播放器播放对应的音乐;(3) The drinking water measuring instrument detects the remaining water in the water cup in real time, and transmits the detection result to the mobile terminal and the server. The server obtains the actual drinking water amount according to the detection result and the initial water volume of the water cup, and transmits the actual drinking water amount to the mobile terminal and the controller. When the actual drinking amount matches a certain stage of the daily drinking water target in step (2), the controller controls the fun game to expand to the corresponding process, and the child participates in the fun game through the interactive touch display screen, enjoying the process. Fun game fun, music player plays the corresponding music;
(4)当服务器得到当日实际饮水量与日饮水量目标匹配时,控制器控制趣味游戏给予游戏内奖励,所有奖励不受时间限制,以促使儿童日复一日地主动饮水。(4) When the server obtains the actual drinking water amount on the day and matches the daily drinking water target, the controller controls the fun game to give the in-game reward, and all the rewards are not limited by time, so that the child actively drinks water day after day.
与现有技术相比,本发明具有以下有益效果:Compared with the prior art, the present invention has the following beneficial effects:
(1)本发明对现有的水杯结构和功能进行了全面改进,在水杯的杯盖和杯体上增设了用于检测水质、水量的电子仪器和受该电子仪器检测结果控制的趣味游戏,利用儿童对趣味游戏的兴趣,来促进儿童主动饮水,再通过电子仪器对水量的检测,从而判断儿童的饮水量,而饮水量的变化,又带动趣味游戏的进程发展,如此循环,给儿童培养起良好的饮水习惯。(1) The present invention comprehensively improves the structure and function of the existing water cup, and adds an electronic instrument for detecting water quality and water volume to the cup lid and the cup body of the water cup and a fun game controlled by the detection result of the electronic instrument. Use children's interest in fun games to promote children's active drinking water, and then use electronic instruments to detect the amount of water, so as to judge the children's drinking water, and the change in drinking water, and promote the development of fun games, so cycle, train children Good drinking habits.
(2)本发明在通过声音提示装置来对水杯的异常进行报警,并将异常情况无线传输到移动终端,便于监护人实时地了解儿童的饮水情况。(2) The present invention alarms the abnormality of the water cup by the sound prompting device, and wirelessly transmits the abnormality to the mobile terminal, so that the guardian can understand the drinking water situation of the child in real time.
(3)本发明原理简单,实现方便,对提高儿童饮水量、培养儿童主动饮水 习惯具有很好的促进价值。(3) The principle of the invention is simple and convenient to implement, and has a good promotion value for improving children's drinking water and cultivating children's active drinking habits.
附图说明DRAWINGS
图1为本发明的总体原理框图。Figure 1 is a block diagram showing the overall principle of the present invention.
图2为本发明中水杯的装配示意图。Figure 2 is a schematic view showing the assembly of the water cup in the present invention.
其中,附图标记对应的名称为:Wherein, the corresponding name of the reference numeral is:
1-杯盖,2-杯身主体,3-第一电路板,4-第一无线传输装置,5-第一锂电池,6-TDS水质检测探针,7-紫外线杀菌模组,8-第二电路板,9-第二无线传输装置,10-第二锂电池,11-温度传感器,12-声音提示装置,13-交互式触摸显示屏,14-杯底,15-FPC连接线。1-cup cover, 2-cup body, 3-first circuit board, 4-first wireless transmission device, 5-first lithium battery, 6-TDS water quality detection probe, 7-ultraviolet sterilization module, 8- Second circuit board, 9-second wireless transmission device, 10-second lithium battery, 11-temperature sensor, 12-sound prompt device, 13-interactive touch display screen, 14-cup bottom, 15-FPC cable.
具体实施方式Detailed ways
下面结合附图说明和实施例对本发明作进一步说明,本发明的方式包括但不仅限于以下实施例。The present invention will be further described with reference to the accompanying drawings and embodiments, which, however, are not limited to the following embodiments.
实施例1Example 1
如图1和图2所示,本发明公开的儿童趣味智能水杯,主要包括杯盖、杯身、控制器,无线传输模块、移动终端、TDS水质检测探针、饮水量测量仪、温度测量仪、紫外线杀菌模组、交互式触摸显示屏、声音提示装置等等。As shown in FIG. 1 and FIG. 2, the children's fun smart water cup disclosed by the present invention mainly comprises a cup cover, a cup body, a controller, a wireless transmission module, a mobile terminal, a TDS water quality detecting probe, a drinking water measuring instrument, and a temperature measuring instrument. , UV sterilization module, interactive touch display, voice prompt device, and so on.
其中,所述杯盖和杯身均由不锈钢异形双层内胆或不锈钢三层内胆制成,并且层与层之间的间隙内填充可有降温材料,其中,杯身包括杯身主体和杯底。Wherein, the cup cover and the cup body are both made of a stainless steel shaped double-layer inner liner or a stainless steel three-layer inner liner, and the gap between the layers is filled with a cooling material, wherein the cup body comprises a body of the cup body and The bottom of the cup.
所述控制器为整个电子系统的控制中心,其内置于交互式触摸显示屏中,TDS水质检测探针、饮水量测量仪、温度测量仪和紫外线杀菌模组通过FPC连接线传输至杯身上的可交互式触摸屏上,再控制器的控制下将数据通过无线传输模块与所述移动终端无线连接。The controller is a control center of the entire electronic system, which is built in the interactive touch display screen, and the TDS water quality detecting probe, the drinking water measuring instrument, the temperature measuring instrument and the ultraviolet sterilization module are transmitted to the cup body through the FPC connecting line. The data can be wirelessly connected to the mobile terminal through the wireless transmission module under the control of the controller on the interactive touch screen.
所述声音提示装置包括分别第二无线传输模块有线连接的报警装置和音乐播放器,其中,所述报警装置为蜂鸣器、LED灯或马达,当水杯内水质差或水温过高时,报警装置进行声音报警。音乐播放器用于对趣味游戏内的音乐进行播放。The sound prompting device comprises an alarm device and a music player respectively connected by a second wireless transmission module, wherein the alarm device is a buzzer, an LED lamp or a motor, and the alarm is when the water quality in the water cup is poor or the water temperature is too high. The device makes an audible alarm. The music player is used to play music in the fun game.
所述控制器包括心跳测量仪,温度测量仪、湿度测量仪,饮水量测量仪、陀螺仪、PH值传感器或TDS水质硬度传感器。The controller includes a heart rate measuring instrument, a temperature measuring instrument, a humidity measuring instrument, a drinking water measuring instrument, a gyroscope, a pH value sensor or a TDS water quality hardness sensor.
所述无线传输模块为现有技术,可选择蓝牙、WIFI或红外。The wireless transmission module is prior art and can select Bluetooth, WIFI or infrared.
所述饮水量测量仪为气压传感器,重量传感器、液位传感器、声波传感器。The drinking water measuring instrument is an air pressure sensor, a weight sensor, a liquid level sensor, and an acoustic wave sensor.
所述紫外线杀菌模组包括紫外线发光管和光控装置,即杯盖裸露时受光控装置控制而无法启动发光,有效避免紫外线消毒杯盖单独应用时,紫外消毒管发光对人体造成伤害。The ultraviolet ray sterilization module comprises an ultraviolet illuminating tube and a light control device, that is, when the cup lid is exposed, it is controlled by the light control device and cannot start to emit light, and the ultraviolet sterilizing tube cover is effectively prevented from being damaged when the ultraviolet sterilizing cup cover is applied alone.
本发明还配置有移动终端和服务器。移动终端由儿童监护人随身携带,便于随时随地地了解儿童饮水情况,而服务器则用于分析处理各个传感器和TDS水质检测探针检测到的水质、水量情况,并将结果分别无线传输给移动终端和控制器。控制器根据收到的来自服务器的分析结果,来控制交互式触摸显示屏显示和调整内置的趣味游戏,以提高儿童主动饮水的兴趣。所述移动终端为智能手机,而所述服务器主要负责实时饮水数据上传分析、游戏金币累计奖励等等。The invention is also provided with a mobile terminal and a server. The mobile terminal is carried by the child's guardian to facilitate the children's drinking water anytime and anywhere, and the server is used to analyze and process the water quality and water quantity detected by each sensor and TDS water quality detecting probe, and wirelessly transmit the result to the mobile terminal and Controller. The controller controls the interactive touch screen display and adjusts the built-in fun game based on the received analysis results from the server to increase the child's active drinking water interest. The mobile terminal is a smart phone, and the server is mainly responsible for real-time drinking water data uploading analysis, game gold coin accumulating rewards and the like.
以7岁的女性儿童为例,假设其身高110cm、体重20kg,日饮水水量目标为800ml。交互式除膜显示屏内置趣味游戏为女宠物成长养成日记,其成长阶段与当前实际饮水量的对应关系如下:Taking a 7-year-old female child as an example, assuming a height of 110 cm and a body weight of 20 kg, the daily drinking water volume target is 800 ml. The interactive film-removal display built-in fun game develops a diary for female pets, and the corresponding relationship between the growth stage and the current actual drinking water is as follows:
(1)女宠物“幼儿期”阶段,对应的当前实际饮水量为日饮水水量目标的0~30%,即0~240ml。(1) In the "infant period" stage of female pets, the corresponding actual actual drinking water volume is 0-30% of the daily drinking water quantity target, that is, 0-240 ml.
幼儿期的女宠物特征如下:The characteristics of female pets in early childhood are as follows:
“幼儿期”宠物体型的大小为“学龄前期”的宠物体型的80%,为“学龄期”的宠物体型的50%。The "infancy" pet body size is 80% of the "preschool" pet body type and 50% of the "school age" pet body type.
“幼儿期”是紫红色。裸身。"Infancy" is purple. Naked.
实际饮水量为日饮水量目标的15%以内,躶体宠物形象为出现奶嘴;为日饮水量目标的16%~30%,躶体宠物含着吸嘴,穿上尿不湿。The actual drinking water is less than 15% of the daily drinking water target. The image of the pets is the appearance of the pacifier; it is 16% to 30% of the daily drinking water target. The pets contain the nozzle and wear the diaper.
正常姿势为站姿(身体动态是呼吸状态),微笑眨眼,1小时内实际饮水量 不变则表情沮丧,2小时内实际饮水量不变则大哭。摇晃杯子:头晕(表情沮丧)。The normal posture is standing posture (physical dynamics is breathing state), smiling and blinking. If the actual amount of drinking water does not change within 1 hour, the expression will be frustrated. If the actual amount of drinking water does not change within 2 hours, it will cry. Shaking the cup: dizziness (frustrated expression).
点击屏幕的角色任意部位:脑袋后倾(表情惊讶,张开嘴巴);多次点击屏幕,摔倒后大哭。Click on any part of the screen's character: head backwards (smiling expression, open mouth); click on the screen multiple times, crying after falling.
(2)女宠物“学龄前期”阶段,对应的当前实际饮水量为日饮水水量目标的31%~60%,即248ml~480ml。(2) In the “preschool” stage of female pets, the current actual drinking water volume is 31% to 60% of the daily drinking water volume target, ie 248ml to 480ml.
学龄前期的女宠物特征如下:The characteristics of preschool female pets are as follows:
“学龄前期”宠物体型的大小为“学龄期”的宠物体型的90%。The size of the "preschool" pet body is 90% of the "school age" pet size.
“学龄前期”为玫瑰红色。"Preschool" is rose red.
宠物穿戴装饰品和衣服:牙齿项链、树叶裤子、树皮胸衣和树皮裙。其中,实际饮水量为日饮水量目标的30~44%,奶嘴消失,尿不湿变成树皮裙;实际饮水量为日饮水量目标的45%~59%,增加树皮胸衣。Pet wear decorations and clothing: tooth necklaces, leaf pants, bark corsets and bark skirts. Among them, the actual drinking water is 30 to 44% of the daily drinking water target, the nipple disappears, and the diaper becomes a bark skirt; the actual drinking water is 45% to 59% of the daily drinking water target, and the bark corset is increased.
正常姿势为站姿(身体动态是呼吸状态),微笑眨眼,1小时内实际饮水量不变则表情沮丧,2小时内实际饮水量不变则大哭。摇晃杯子:头晕(表情沮丧)。The normal posture is standing posture (physical dynamics is breathing state), smiling and blinking. If the actual amount of drinking water does not change within 1 hour, the expression will be frustrated. If the actual amount of drinking water does not change within 2 hours, it will cry. Shaking the cup: dizziness (frustrated expression).
点击屏幕的角色任意部位时:脑袋后倾(表情惊讶,张开嘴巴);多次点击屏幕,摔倒后大哭。向上滑屏时:向上跳跃(表情微笑)。When you click on any part of the screen's character: the head tilts backwards (smiling expression, open mouth); click on the screen multiple times, crying after falling. When sliding up the screen: Jump up (smile).
(3)女宠物“学龄期”阶段,对应的当前实际饮水量为日饮水水量目标的61%~98%,即481ml~784ml。(3) In the “school age” stage of female pets, the corresponding actual drinking water volume is 61%-98% of the daily drinking water quantity target, ie 481ml~784ml.
学龄期的女宠物特征如下:The characteristics of female pets of school age are as follows:
“学龄期”宠物体型100%。"School-age" pets are 100% body size.
“学龄期”为粉红色。"School age" is pink.
宠物穿戴装饰品、衣服、武器:羽毛头饰、手链,土著武器:石斧、弯刀、飞标、木质棒棒。其中,实际饮水量为日饮水量目标的60%~79%,穿着树皮裙、树皮胸衣,增加羽毛头饰;实际饮水量为日饮水量目标的80%~98%,穿着树皮裙、树皮胸衣、羽毛头饰,增加贝壳手链。Pet wear decorations, clothes, weapons: feather headwear, bracelets, indigenous weapons: stone axe, machete, flying standard, wooden stick. Among them, the actual drinking water is 60% to 79% of the daily drinking water target, wearing a bark skirt, bark corset, and increasing the feather headdress; the actual drinking water is 80% to 98% of the daily drinking water target, wearing a bark skirt , bark corset, feather headwear, add shell bracelet.
正常姿势为站姿(身体动态是呼吸状态),微笑眨眼,1小时内实际饮水量不变则表情沮丧,2小时内实际饮水量不变则大哭。摇晃杯子,头晕(表情沮丧)。The normal posture is standing posture (physical dynamics is breathing state), smiling and blinking. If the actual amount of drinking water does not change within 1 hour, the expression will be frustrated. If the actual amount of drinking water does not change within 2 hours, it will cry. Shake the cup, dizzy (frustrated expression).
手指点击屏幕的角色任意部位,脑袋后倾(表情惊讶,张开嘴巴);多次点击屏幕,摔倒后大哭。Finger click on any part of the screen's character, head backwards (smiling expression, open mouth); click on the screen multiple times, crying after falling.
手指向上滑屏时,向上跳跃(表情微笑);手指向下滑屏时:宠物下蹲到屏幕下方,双手趴着屏幕下方边缘只露出脑袋和双手。左右滑屏时:向左滑屏,身体向左侧身原地奔跑,接着箱左上方起跳,消失在屏幕右边上方,跳入到右边着地站立;向右滑动,则是身体向右侧身原地奔跑,接着箱右上方起跳,消失在屏幕右上方,跳入到左边着地站立。When the finger slides up, it jumps up (smiling expression); when the finger slides down: the pet squats down to the bottom of the screen, and both hands squint at the bottom edge of the screen to reveal only the head and hands. When sliding left and right: slide to the left, the body runs to the left side of the body, then jumps to the left of the box, disappears to the top of the right side of the screen, jumps to the right and stands on the ground; sliding to the right is the body to the right. Run, then jump on the upper right side of the box, disappear at the top right of the screen, jump into the left and stand on the ground.
转动水杯时:宠物在屏幕左右两个边缘跑动。When turning the cup: The pet runs on both the left and right edges of the screen.
手指在屏幕上画圈,使用武器(共4把武器):炫酷动作,获得金币前只有一种武器使用。Fingers circle on the screen, use weapons (a total of 4 weapons): cool action, only one weapon before using the gold coins.
睡眠动作(鼓励小孩按时休息)。Sleep action (encourage your child to rest on time).
日饮水量目标完成100%时:宠物给个大拇指,出现奖励。儿童可以根据喝水获得的奖励在商店购买相应价值的物品,获得金币后可以再商店购买同等价值的物品(例如:弯刀值1个金币,那么可以在商店购买使用,木棍值2个金币,那么获得2个金币才可以购买),获得钻石后,商店内的物品任意切换使用。When the daily drinking water target is 100% completed: the pet gives a thumb and a reward appears. Children can purchase items of corresponding value in the store according to the rewards obtained by drinking water. After obtaining gold coins, they can purchase items of the same value in the store (for example: the value of the machete is 1 gold coin, then it can be purchased and used in the store. The wooden stick value is 2 gold coins. , then you can buy 2 gold coins. After you get the diamond, the items in the store can be switched freely.
本发明操作十分简单,只需要儿童主动饮水达到对应的饮水量,即可在控制器的控制下解开趣味游戏的对应进程,一方面,趣味游戏主动显示相应进程的宠物画面,另一方面,儿童还可通过在交互式触膜显示屏随意操作,来使宠物进行不同的动作,以提高儿童的兴趣。只有饮水量不断提高,才能解开更多的趣味游戏进程,游戏进程的展开,不仅会使宠物画面更加美观,而且可操作行也更高,对儿童的吸引力更大,如此通过趣味游戏的吸引力来带动儿童主动饮水,最终达到培养儿童主动饮水的好习惯,解决儿童不好饮水的难题,具有很高的实用价值。The operation of the invention is very simple, and only needs the child to actively drink water to reach the corresponding drinking water amount, and the corresponding process of the fun game can be unlocked under the control of the controller. On the one hand, the fun game actively displays the pet picture of the corresponding process, on the other hand, Children can also use the interactive touch screen display to make the pet perform different actions to enhance the child's interest. Only when the amount of drinking water is continuously increased, can we unlock more interesting game processes. The development of the game process will not only make the pet picture more beautiful, but also operate more and more attractive to children, so through the fun game. The attraction is to encourage children to take the initiative to drink water, and finally achieve the good habit of cultivating children's active drinking water, and solve the problem of children's bad drinking water, which has high practical value.
上述实施例仅为本发明的优选实施方式之一,不应当用于限制本发明的保护范围,但凡在本发明的主体设计思想和精神上作出的毫无实质意义的改动或润色,其所解决的技术问题仍然与本发明一致的,均应当包含在本发明的保护 范围之内。The above embodiments are only one of the preferred embodiments of the present invention, and should not be used to limit the scope of the present invention. However, any modification or retouching that is made without any substantial meaning in the design and spirit of the main body of the present invention is solved. The technical problem is still consistent with the present invention and should be included in the scope of the present invention.

Claims (10)

  1. 一种儿童趣味智能水杯,包括杯体和杯盖,其特征在于,所述杯体和杯盖均由填充有降温材料的不锈钢异形双层内胆或不锈钢三层内胆制成;A child-friendly smart water cup comprising a cup body and a cup cover, wherein the cup body and the cup cover are both made of a stainless steel shaped double-layer inner liner filled with a temperature-reducing material or a stainless steel three-layer inner liner;
    在所述杯盖内部设置有第一电路板,该第一电路板上安装有第一无线传输模块、与该第一无线传输模块有线连接的TDS水质检测探针和紫外线杀菌模组,以及安装在该第一电路板上为所述第一无线传输模块、TDS水质检测探针和紫外线杀菌模组供电的第一锂电池;A first circuit board is disposed inside the cup cover, and the first circuit board is mounted with a first wireless transmission module, a TDS water quality detecting probe and an ultraviolet sterilization module wiredly connected to the first wireless transmission module, and an installation a first lithium battery for supplying power to the first wireless transmission module, the TDS water quality detecting probe and the ultraviolet sterilization module on the first circuit board;
    在所述杯体的底部则设置有第二电路板,该第二电路板上安装有第二无线传输模块、与该第二无线传输模块有线连接的温度传感器和声音提示装置,以及安装在该第二电路板上为所述第二无线传输模块、温度传感器和声音提示装置供电的第二锂电池;a second circuit board is disposed at a bottom of the cup body, and the second circuit board is mounted with a second wireless transmission module, a temperature sensor and an audible prompt device wiredly connected to the second wireless transmission module, and is mounted on the second circuit board a second lithium battery for supplying power to the second wireless transmission module, the temperature sensor and the sound prompting device on the second circuit board;
    在所述杯体的侧壁上还设置有与第一无线传输模块和第二无线传输模块有线连接的控制器,和与该控制器电连接的交互式触摸显示屏。Also disposed on a side wall of the cup is a controller electrically connected to the first wireless transmission module and the second wireless transmission module, and an interactive touch display electrically connected to the controller.
  2. 根据权利要求1所述的一种儿童趣味智能水杯,其特征在于,所述声音提示装置包括分别第二无线传输模块有线连接的报警装置和音乐播放器,其中,所述报警装置为蜂鸣器、LED灯或马达。The children's fun smart water cup according to claim 1, wherein the sound prompting device comprises an alarm device and a music player respectively connected by a second wireless transmission module, wherein the alarm device is a buzzer , LED lights or motors.
  3. 根据权利要求2所述的一种儿童趣味智能水杯,其特征在于,所述第一无线传输模块与第二无线传输模块相同,为蓝牙模块、WIFI模块或红外模块。The children's fun smart water cup according to claim 2, wherein the first wireless transmission module is the same as the second wireless transmission module, and is a Bluetooth module, a WIFI module or an infrared module.
  4. 根据权利要求3所述的一种儿童趣味智能水杯,其特征在于,所述杯身的侧壁上还安装有饮水量测量仪,该饮水量测量仪为与所述第一无线传输模块有线连接的气压传感器或声波传感器,或与所述第二无线传输模块有线连接的重量传感器或液位传感器。A children's smart smart cup according to claim 3, wherein a drinking water measuring instrument is further mounted on the side wall of the cup body, and the drinking water measuring instrument is wiredly connected to the first wireless transmission module. a pressure sensor or an acoustic wave sensor, or a weight sensor or a liquid level sensor wiredly connected to the second wireless transmission module.
  5. 根据权利要求4所述的一种儿童趣味智能水杯,其特征在于,所述紫外线杀菌模组包括与所述第一无线传输模块有线连接的紫外线发光管,和与该紫外线发光管电连接的光控装置。A children's smart smart cup according to claim 4, wherein the ultraviolet sterilization module comprises an ultraviolet light emitting tube wiredly connected to the first wireless transmission module, and light electrically connected to the ultraviolet light emitting tube. Control device.
  6. 根据权利要求5所述的一种儿童趣味智能水杯,其特征在于,还设置有分别与所述第一蓝牙模块、第二蓝牙模块无线连接的移动终端。A children's fun smart cup according to claim 5, further comprising a mobile terminal wirelessly connected to the first Bluetooth module and the second Bluetooth module, respectively.
  7. 根据权利要求6所述的一种儿童趣味智能水杯,其特征在于,还设置有分别与所述移动终端、第一无线传输模块和第二无线传输模块无线连接的服务器。A children's fun smart water cup according to claim 6, further comprising a server wirelessly connected to the mobile terminal, the first wireless transmission module and the second wireless transmission module, respectively.
  8. 根据权利要求7所述的一种儿童趣味智能水杯,其特征在于,所述交互式触摸显示屏内置有受控制器控制的趣味游戏。A children's fun smart cup according to claim 7, wherein the interactive touch screen display has a fun game controlled by a controller.
  9. 根据权利要求8所述的一种儿童趣味智能水杯,其特征在于,用PH值传感器替代TDS水质检测探针。A children's smart water cup according to claim 8, wherein the TDS water quality detecting probe is replaced with a pH sensor.
  10. 一种儿童趣味智能水杯带动儿童主动饮水的方法,其特征在于,包括以下步骤:A method for children's fun smart water cup to drive children to actively drink water, characterized in that it comprises the following steps:
    (1)在交互式触膜显示屏内置入趣味游戏,在音乐播放器内置入与该趣味游戏配套的音乐,并通过交互式触摸显示屏输入儿童日饮水量目标;(1) A fun game is built in the interactive touch screen display, and music matching the fun game is built in the music player, and the children's daily drinking water target is input through the interactive touch display screen;
    (2)控制器将输入的日饮水量目标分成与趣味游戏展开进程数目相同的若干个阶段;(2) The controller divides the input daily drinking water target into several stages of the same number as the fun game development process;
    (3)饮水量测量仪实时检测水杯内剩余水量,并将检测结果传输给移动终端和服务器,服务器根据检测结果和水杯初始水量得到实际饮水量,并将实际饮水量传输给移动终端和控制器,当实际饮水量与步骤(2)中日饮水量目标的某个阶段匹配时,控制器控制趣味游戏展开至相应的进程,儿童通过交互式触摸显示屏参与至趣味游戏内,享受该进程的趣味游戏乐趣,音乐播放器播放对应的音乐;(3) The drinking water measuring instrument detects the remaining water in the water cup in real time, and transmits the detection result to the mobile terminal and the server. The server obtains the actual drinking water amount according to the detection result and the initial water volume of the water cup, and transmits the actual drinking water amount to the mobile terminal and the controller. When the actual drinking amount matches a certain stage of the daily drinking water target in step (2), the controller controls the fun game to expand to the corresponding process, and the child participates in the fun game through the interactive touch display screen, enjoying the process. Fun game fun, music player plays the corresponding music;
    (4)当服务器得到当日实际饮水量与日饮水量目标匹配时,控制器控制趣味游戏给予游戏内奖励,所有奖励不受时间限制,以促使儿童日复一日地主动饮水。(4) When the server obtains the actual drinking water amount on the day and matches the daily drinking water target, the controller controls the fun game to give the in-game reward, and all the rewards are not limited by time, so that the child actively drinks water day after day.
PCT/CN2018/000138 2017-07-06 2018-04-11 Interesting smart water cup for children and method for attracting children to drink water initiatively WO2019007012A1 (en)

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