WO2018106069A1 - Method and apparatus for producing content - Google Patents

Method and apparatus for producing content Download PDF

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Publication number
WO2018106069A1
WO2018106069A1 PCT/KR2017/014410 KR2017014410W WO2018106069A1 WO 2018106069 A1 WO2018106069 A1 WO 2018106069A1 KR 2017014410 W KR2017014410 W KR 2017014410W WO 2018106069 A1 WO2018106069 A1 WO 2018106069A1
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WO
WIPO (PCT)
Prior art keywords
content
input button
generated
user input
input
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PCT/KR2017/014410
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French (fr)
Korean (ko)
Inventor
전수영
권지용
이원규
Original Assignee
스타십벤딩머신 주식회사
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Publication of WO2018106069A1 publication Critical patent/WO2018106069A1/en

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    • GPHYSICS
    • G06COMPUTING; CALCULATING OR COUNTING
    • G06QINFORMATION AND COMMUNICATION TECHNOLOGY [ICT] SPECIALLY ADAPTED FOR ADMINISTRATIVE, COMMERCIAL, FINANCIAL, MANAGERIAL OR SUPERVISORY PURPOSES; SYSTEMS OR METHODS SPECIALLY ADAPTED FOR ADMINISTRATIVE, COMMERCIAL, FINANCIAL, MANAGERIAL OR SUPERVISORY PURPOSES, NOT OTHERWISE PROVIDED FOR
    • G06Q50/00Systems or methods specially adapted for specific business sectors, e.g. utilities or tourism
    • G06Q50/10Services
    • HELECTRICITY
    • H04ELECTRIC COMMUNICATION TECHNIQUE
    • H04NPICTORIAL COMMUNICATION, e.g. TELEVISION
    • H04N21/00Selective content distribution, e.g. interactive television or video on demand [VOD]
    • H04N21/80Generation or processing of content or additional data by content creator independently of the distribution process; Content per se
    • H04N21/85Assembly of content; Generation of multimedia applications
    • H04N21/854Content authoring

Definitions

  • the present invention relates to a content production method and apparatus, and more particularly, a user selects at least one content object to produce content such as an image, sound, or image, and creates and edits new content based on the selected content object. It relates to a content production method and apparatus.
  • Korean Laid-Open Patent Publication No. 10-2011-0043936 relates to an e-learning contents self-producing system and method.
  • the body tracking camera allows the instructor to take his own lecture and convert the e-learning lecture into a real-time designated country language on the monitor. Appears as a subtitle and replaces the existing description by the blackboard or the electronic board with a non-dynamic electronic chart, thereby realizing a multilingual service of e-learning, and does not solve the above-mentioned problems.
  • the background art described above is technical information that the inventors possess for the derivation of the present invention or acquired in the derivation process of the present invention, and is not necessarily a publicly known technique disclosed to the general public before the application of the present invention. .
  • One embodiment of the present invention is to provide a method and apparatus for producing content that can easily edit at least one content selected by a user through an intuitive user interface.
  • an embodiment of the present invention is to provide a content production method and apparatus that can add a visual or auditory effect required for the production of content by a simple operation method.
  • the production interface including at least one input button to which at least one content object is matched, respectively; Providing a production interface providing unit, a content editing unit for editing the content object based on the user input generated in the at least one input button and a content generation unit for generating the content based on the edited content object.
  • a method for producing content comprising: providing a production interface including at least one input button to which at least one content object is matched, wherein the at least one input button And editing the content object based on the user input generated in the and generating the content based on the edited content object.
  • an embodiment of the present invention can provide a content production method and apparatus that can easily edit at least one content selected by the user through an intuitive user interface. .
  • the content production method and apparatus which can add the visual or auditory effect required for production of content by a simple operation method can be provided.
  • FIG. 1 is a block diagram showing a content production apparatus according to an embodiment of the present invention.
  • FIGS. 2 to 5 are flowcharts for explaining a content production method according to an embodiment of the present invention.
  • 6 to 9 are exemplary diagrams for explaining a content production method according to an embodiment of the present invention.
  • content is data consisting of information recognized as at least one of a person's sight or hearing, and may include, for example, an image, a video, or music.
  • the 'content object' may include an image, a video, or music, etc., used to produce the above-described content, and may be an image captured by the content production device 10 or an image captured and received by another content production device. Etc. may be included.
  • FIG. 1 is a block diagram illustrating a content production apparatus 10 according to an embodiment of the present invention.
  • the content producing apparatus 10 matches at least one content stored in a plurality of input buttons constituting the production interface or at least one content received from another server through a network, and user input is generated for each input button.
  • the new content can be produced by editing the content object matched with each input button in a predetermined method based on the time point or the holding time of the user input.
  • the content production device 10 may be implemented as an electronic terminal in which a content production application is installed.
  • the content production device 10 may be implemented as a server-client system, and if the content production device 10 is implemented as a server-client system, the content production device 10 may be an electronic terminal provided with a client for interaction with a user. It may include.
  • the electronic terminal may be implemented as a computer, a portable terminal, a television, a wearable device, or the like, which may include an interface capable of interacting with a user.
  • the computer includes, for example, a laptop, desktop, laptop, etc., which is equipped with a web browser
  • the portable terminal is, for example, a wireless communication device that ensures portability and mobility.
  • the television may include an Internet Protocol Television (IPTV), an Internet Television (Internet Television), a terrestrial TV, a cable TV, or the like.
  • IPTV Internet Protocol Television
  • Internet Television Internet Television
  • the wearable device is, for example, an information processing device of a type that can be worn directly on a human body such as a watch, glasses, accessories, clothes, shoes, etc., and is connected to a remote server or another terminal via a network directly or through another information processing device. It can be connected with.
  • the server of the server-client system may be implemented as a computing device capable of communicating via a network with an electronic terminal on which a client is installed, and may include a storage device capable of storing data or a third server (not shown). You can also store data.
  • the content production apparatus 10 implemented in any form of the electronic terminal or server-client system as described above may include a production interface providing unit 110, content editing unit 120 and content generating unit 130. have.
  • the content production apparatus 10 may include a production interface providing unit 110.
  • the production interface providing unit 110 may provide a production interface composed of at least one input button to which a content object used for producing content is matched.
  • the production interface providing unit 110 may provide an output area for outputting the content produced by the content object in real time to one area of the production interface.
  • the production interface providing unit 110 may be selected by the user for the content object to be matched with each of the at least one input button.
  • the content object selected by the user may be content stored in the content production device 10 or content provided from another content production device or a third server through the network N.
  • the production interface providing unit 110 when the production interface providing unit 110 receives any one of at least one input button provided through the production interface from the user, the production interface providing unit 110 provides the content stored in the content production device 10 or the user provides the content object. It is possible to provide an operation button of the camera provided to generate. When the user selects one content object, the production interface providing unit 110 may display the selected content object in the form of a thumbnail.
  • the production interface providing unit 110 may provide a user to select a content object provided from the second content production device connected to the first content production device and the network N, and the selected second content.
  • the content object of the production apparatus can be displayed by matching each input button constituting the production interface.
  • the content production device 10 may include a content editing unit 120.
  • the content editing unit 120 may edit a content object used for producing content, based on a user input generated in at least one input button.
  • the content editing unit 120 may convert the content object provided to the content generating unit 130 according to a preset method based on at least one of the number of input buttons for generating user input or the holding time of the generated user input. Can be.
  • the content editing unit 120 inverts the color of the content object, converts the content object by synthesizing a plurality of content objects, or when a user input is simultaneously generated on two input buttons where different content objects are matched.
  • the content editing unit 120 may overlap the content object matched with each of the two input buttons.
  • the content editing unit 120 may invert the top and bottom of the content object matching the input button in which the user input is generated.
  • the content editing unit 120 may edit the converted content object.
  • the content editing unit 120 may receive a base object that is a content object constituting content from a user, and combine the content object matched with an input button generated by a user input to the set base object. Can be.
  • the content editing unit 120 uses the content object matched to the input button in which the user input is generated as a base object.
  • the content object may be superimposed on the base object set according to the user input generated in each input button.
  • the content editing unit 120 may receive a baby image as a background object from the user, and display a content object matching the input button on which the user input is generated, overlapping one area of the baby image.
  • the content editing unit 120 may display the position of the content object to be displayed on the base object at any one of a position set by the user or a preset position.
  • the content editing unit 120 may receive an image from the user as a base object, and if a user input is generated on the input button while the image is being played, the content editing unit 120 inputs the image on the input button at the time when the user input is generated.
  • the content object matching the button can be displayed overlapping.
  • the image may be an image stored in the content producing apparatus 10 or an image photographed through a camera provided in the content producing apparatus 10, or may be an image received from another content producing apparatus through a network N. have.
  • the content editing unit 120 may switch the content object matched to the input button in which the user input is generated in the order in which the user input is generated in each of the at least one input button.
  • the content editing unit 120 matches the input button where the second user input is generated in the first content object that matches the input button where the first user input is generated. You can switch to an object.
  • the content editing unit 120 sequentially switches the content object according to the order in which the user input occurs, and sequentially edits the content object in a predetermined method, for example, a fade-in out method. Can be.
  • the user can click on the input button and edit and modify various content objects matching the input button.
  • the content production device 10 may include a content generation unit 130.
  • the content generator 130 may generate content based on the content object.
  • the content producing apparatus 10 may generate content using the content object edited from the content editing unit 120.
  • the content generator 130 may generate content from the content editor 120 based on the base object on which the content objects are overlapped.
  • the content editing unit 120 when the content editing unit 120 superimposes an emoticon, which is a content object in which a user input is generated, in real time on an image photographed by a camera of the content producing apparatus 10, the content generating unit 130 displays an image in which an emoticon is overlapped. Can be generated as content in real time.
  • an emoticon which is a content object in which a user input is generated
  • the content editing unit 120 may superimpose the sticker, which is the content object in which the user input is generated, in real time on the image that is the background object, the content generating unit 130 may generate an image of the sticker as the content.
  • the content generation unit 130 may generate the content by sequentially listing the content objects to be switched in the order in which the user input occurs.
  • the content generation unit 130 may convert the first content object matched to the first input button according to a preset method according to a user input generated on the first input button, and convert the converted first content object. It may generate content that includes.
  • the content generator 130 may generate the content by including the second content object after the first content object.
  • the content generation unit 130 may generate the content by including the base object in parallel with the content object included in the content by the user input according to the embodiment.
  • the content generator 130 may be selected by the user as the background object based on the background music, and may generate content including the content object according to the user input along with the background music.
  • the user can produce an image by editing a content object to which various effects are applied in real time according to background music by simply pressing an input button matched with the content object.
  • the content producing method according to the embodiment shown in FIGS. 3 to 5 includes the steps of time-series processing in the content producing apparatus 10 shown in FIG. 2. Therefore, even if omitted below, the contents described above with respect to the content production apparatus 10 shown in FIG. 2 may be applied to the content production method according to the embodiments shown in FIGS. 3 to 5.
  • the content production apparatus 10 may provide a production interface including at least one input button to which a content object, which is a content used for producing content, is matched (S2001).
  • the content production apparatus 10 may provide a production interface including at least one input button for matching a content object and a content display window for displaying generated content according to a user input.
  • the content production apparatus 10 includes a plurality of input buttons 602 and a user input generated on the input buttons to which the content object 601 is matched.
  • the present invention can provide a production interface including a content display window 603 that displays the content produced by the selected content object.
  • the content producing apparatus 10 may receive a selection of a content object matching the at least one input button provided through the production interface from the user (S2002).
  • the content producing apparatus 10 may provide a content object stored in the content producing apparatus 10 and match the content object selected by the user to the input button.
  • the content production apparatus 10 may provide a user with previously stored images, images or music as a content object, and receive a content object matching each input button from the user.
  • the content production device 10 includes a 'baby image 601' for a first input button, a 'pine cone sticker' 604 for a second input button, and a 'Christmas sticker' for a third input button 605. ) Can be selected and matched, and thumbnails of each content object can be displayed on the input button.
  • the content producing apparatus 10 may provide a content object transmitted from another content producing apparatus connected to the content producing apparatus 10 and the network N as a content object corresponding to each input button. .
  • the content producing apparatus 10 may receive a selection of another content producing apparatus to be matched to each input button from the user, and the content producing apparatus 10 is received from another content producing apparatus selected by the user on the input button. Images can be matched as content objects.
  • the content producing apparatus 10 may edit the content object according to the user input based on the content object matching the user input generated on the at least one input button (S2003).
  • the content producing apparatus 10 may edit the content object according to a preset method according to a user input generated in the input button.
  • the content producing apparatus 10 may determine the first content object. And the second content object can be edited to overlap.
  • the content producing apparatus 10 may edit the first content object and the second content object so as to cross each other at regular time intervals.
  • the content producing apparatus 10 may edit the content object by overlapping it according to a user input.
  • the content production device 10 may be set by the user as a base object that is a content object that constitutes content by combining with a content object matched with an input button on which user input is generated.
  • the content producing apparatus 10 may edit the base object so that the set base object is displayed by overlapping the content object matched with the input button on which the user input is generated.
  • the content production device 10 may receive a size or position of a content object to be superimposed on the base object from the user.
  • the content producing apparatus 10 may generate content based on the edited content object (S2004).
  • the content production device 10 may produce content in real time based on the content object edited in step S2003.
  • the content producing apparatus 10 may generate content based on a content object edited according to the order in which the user input occurs in step S2003.
  • the content production device 10 may generate the content based on the base object edited to overlap the content object in step S2003.
  • FIGS. 3 to 5 are flowcharts illustrating a content production method according to an embodiment of the present invention.
  • a method for producing a content will be described with reference to FIGS. 3 to 5 according to each embodiment.
  • descriptions of overlapping components will be omitted.
  • the content production apparatus 10 may provide a production interface to a user (S3001), and receive a selection of a content object to be matched with an input button included in the production interface (S3002).
  • the content object may be a content object stored in the content production device 10 or a content object photographed or recorded through a camera or a microphone provided in the content production device 10.
  • the content object may be networked with the content production device 10. It may be a content object provided from another content production device connected to (N).
  • the content producing apparatus 10 may receive a selection from the user as one of the at least one content object matched with the input button (S3003).
  • the content production device 10 may receive an image stored in the content production device 10 as a base object.
  • the content producing apparatus 10 may receive a 'baby image' 601 matched to a first input button as a base object, and the selected 'baby image' 601 is a content display window 603. May be displayed.
  • the content production device 10 is taken from the camera provided in the content production device 10 in real time or images taken and transmitted in real time from the other content production device 10 as a base object Can be chosen.
  • FIG. 7 illustrates an example in which an image captured in real time is set as a base object.
  • the content production apparatus 10 may receive a camera matched with a first input button as a base object, and an image captured from the camera ( 701 may be displayed on the content display window 702.
  • the content producing apparatus 10 may overlap the content object matched with each input button on the base object according to the user input (S3004).
  • the content producing apparatus 10 may receive a position or size of the base object to which the content object is overlapped by the user.
  • the content producing apparatus 10 may provide a setting interface 703 for setting an overlapping area where a content object of the content display window 702 on which an image 701 is displayed overlaps. 703, the user may be set the size or position of the region by adjusting each point 704 of the region.
  • the content producing apparatus 10 may overlap the content object matched with the input button on which the user input is generated, on the base object.
  • the content producing apparatus 10 may superimpose the content object on the image frame when the user input is generated, and the user input is maintained at the input button.
  • the content object can be superimposed on the video frame for the time being.
  • the content production apparatus 10 may superimpose a content object matched with an input button on which a user input is generated, for a predetermined time, even if a temporary user input occurs.
  • the content production device 10 may display a 'cone cone sticker' 606 and a 'Christmas sticker' matched to each of the input buttons 604 and 605 in which user input is generated while the baby image 606 is played.
  • the baby image 607 may be superimposed while the user input for the input buttons 604 and 605 is maintained.
  • the content producing apparatus 10 may display the content object 'hello' 705 overlapping with the base object image 701 for a predetermined time.
  • the content production device 10 may generate content based on the base object on which the content object is superimposed (S3005).
  • the content producing apparatus 10 may generate the content by storing the displayed base object when the base object overlapped with the content object is displayed through the content display window in step S3004.
  • FIG. 4 is a flowchart illustrating a content production method according to a second embodiment of the present invention.
  • the content producing apparatus 10 may provide a production interface to a user (S4001), and receive a selection of a content object to be matched with an input button included in the production interface (S4002).
  • the content producing apparatus 10 may convert the content object according to a preset method based on the user input (S4003).
  • the content producing apparatus 10 may convert the content object matched with the input button according to a preset method based on at least one of the number of input buttons from which user input has been generated, the position of the input button, and the holding time of the user input. Can be.
  • the content producing apparatus 10 may combine a content object matched with each of at least one input button from which a user input is generated.
  • the content producing apparatus 10 extracts and combines a partial region from the content object matched with each of the first input button and the second input button. can do.
  • the content producing apparatus 10 may change the display method of the content object in accordance with the holding time of the user input.
  • the content producing device 10 does not convert the content object for 3 seconds from when the user input is generated, but exceeds 3 seconds.
  • the content object can be converted such as upside down or rightwardly reversed.
  • the content producing apparatus 10 may generate content based on the converted content object in step S4003 (S4004).
  • the content producing apparatus 10 may generate a content object displayed through the production interface as content in the order in which the user input occurs.
  • the content production device 10 may generate content by storing the content object displayed through the object display window of the production interface in real time.
  • FIG. 8 is an exemplary view showing a production interface on which content objects provided from a plurality of other content production apparatuses 10 are displayed.
  • the content producing apparatus 10 may match images 801, 802, 803, 804, 805, and 806 captured by other content producing apparatuses with content objects matched to respective input buttons.
  • the content producing apparatus 10 may display the first image 801 matched with the first input button on the content display window 803, and display the content display window 807.
  • the content may be generated by including the displayed first image 801.
  • the content producing apparatus 10 includes the first image 801 in the content or the user inputs the user input to the first input button for the duration of the user input to the first input button. Thereafter, the first image 801 may be included in the content until the user input is applied to the second input button.
  • the content producing apparatus 10 may switch the content object to be included in the content generated according to the user input (S4005).
  • the content producing apparatus 10 may match the second content object matched to the second input button on the first content object matched to the first input button.
  • the first content object included in the content generated in operation S4004 may be converted into a second content object to generate content.
  • the content production apparatus 10 may display a content display window ( The first image 801 displayed on the screen 807 may be converted into the second image 802 matched to the second input button, and the content object included in the generated content may be converted from the first image 801 to the second image. 802.
  • FIG. 5 is a flowchart illustrating a content production method according to a third embodiment of the present invention.
  • the content production apparatus 10 may provide a production interface to a user (S5001), and receive a selection of a content object to be matched with an input button included in the production interface (S5002).
  • the content producing apparatus 10 may receive one of the at least one content object matched with the input button from the user as the base object (S5003).
  • the content producing apparatus 10 may overlap the photographing object provided in the content producing apparatus 10 or photographed through a camera connected separately to one region of the base object (S5004).
  • the content production device 10 may capture a user's view of the user while the background object is being played through the camera, and superimpose the photographing object of the user on one region of the background object.
  • FIG 9 is an exemplary view showing a screen of the content production device 10 according to the third embodiment of the present invention.
  • the content production device 10 may superimpose a user image 902 captured by a camera connected to the content production device 10 in one area of the 'content video' 901 that is the background content.
  • the content production apparatus 10 may receive a selection of a content object to be superimposed on the photographing object reproduced in the production interface (S5005), and superimpose the selected content object on the photographing object (S5006).
  • the content producing apparatus 10 may overlap the content object matched with the input button on which the user input occurs, for a preset time in the shooting object according to a preset method.
  • the content producing apparatus 10 may display 904 by overlapping one area of the photographing object 902 on which the user photographs the user with the content object "AWESOME" 903 selected by the user.
  • the content producing apparatus 10 may generate contents by inverting the sizes of the photographing objects in which the base object and the content object overlap (S5007).
  • the content production apparatus 10 may convert the music video 901 into the position and size of the existing photographing object 902, and convert the photographing object 902 into the position and size of the existing music video 901.
  • the content 905 may be generated by inverting the positions and sizes of the music video 901 and the photographing object 902 by converting them to sizes.
  • reaction video which is a content that reacts to a specific video, by simply clicking an input button.
  • Computer readable media can be any available media that can be accessed by a computer and includes both volatile and nonvolatile media, removable and non-removable media.
  • Computer readable media may include both computer storage media and communication media.
  • Computer storage media includes both volatile and nonvolatile, removable and non-removable media implemented in any method or technology for storage of information such as computer readable instructions, data structures, program modules or other data.
  • Communication media typically includes computer readable instructions, data structures, program modules, or other data in a modulated data signal such as a carrier wave, or other transmission mechanism, and includes any information delivery media.
  • the content production method may be implemented as a computer program (or computer program product) containing instructions executable by a computer.
  • the computer program includes programmable machine instructions processed by the processor and may be implemented in a high-level programming language, an object-oriented programming language, an assembly language, or a machine language.
  • the computer program may also be recorded on tangible computer readable media (eg, memory, hard disks, magnetic / optical media or solid-state drives, etc.).
  • the computing device may include at least a portion of a processor, a memory, a storage device, a high speed interface connected to the memory and a high speed expansion port, and a low speed interface connected to the low speed bus and the storage device.
  • a processor may include at least a portion of a processor, a memory, a storage device, a high speed interface connected to the memory and a high speed expansion port, and a low speed interface connected to the low speed bus and the storage device.
  • Each of these components are connected to each other using a variety of buses and may be mounted on a common motherboard or otherwise mounted in a suitable manner.
  • the processor may process instructions within the computing device, such as to display graphical information for providing a graphical user interface (GUI) on an external input, output device, such as a display connected to a high speed interface. Instructions stored in memory or storage. In other embodiments, multiple processors and / or multiple buses may be used with appropriately multiple memories and memory types.
  • the processor may also be implemented as a chipset consisting of chips comprising a plurality of independent analog and / or digital processors.
  • the memory also stores information within the computing device.
  • the memory may consist of a volatile memory unit or a collection thereof.
  • the memory may consist of a nonvolatile memory unit or a collection thereof.
  • the memory may also be other forms of computer readable media, such as, for example, magnetic or optical disks.
  • the storage device can provide a large amount of storage space to the computing device.
  • the storage device may be a computer readable medium or a configuration including such a medium, and may include, for example, devices or other configurations within a storage area network (SAN), and may include a floppy disk device, a hard disk device, an optical disk device, Or a tape device, flash memory, or similar other semiconductor memory device or device array.
  • SAN storage area network
  • the present invention relates to a method and an apparatus for producing a content. More specifically, a user selects at least one content object to produce content such as an image, sound, or image, and creates and edits new content based on the selected content object. There is industrial applicability for content production methods and apparatus.

Abstract

The present invention relates to a method and an apparatus for producing content. The content producing apparatus for producing content, according to a first aspect of the present invention, comprises: a production interface providing unit for providing a production interface comprising at least one input button to which a content object, which is content used to produce the content, is matched; a content editing unit for editing the content object used to produce the content, on the basis of a user input generated at the at least one input button; and a content generating unit for generating the content on the basis of the edited content object.

Description

콘텐츠 제작 방법 및 장치Content production method and device
본 발명은 콘텐츠 제작 방법 및 장치에 관한 것으로, 보다 상세하게는 사용자가 영상, 음향 또는 이미지 등의 콘텐츠를 제작하기 위해 적어도 하나의 콘텐츠객체를 선택하고, 선택된 콘텐츠객체를 기초로 새로운 콘텐츠를 생성 편집하는 콘텐츠 제작 방법 및 장치에 관한 것이다.The present invention relates to a content production method and apparatus, and more particularly, a user selects at least one content object to produce content such as an image, sound, or image, and creates and edits new content based on the selected content object. It relates to a content production method and apparatus.
최근 들어 스마트폰과 같은 개인용 휴대장치가 보급됨에 따라 이를 이용한 다양한 서비스가 제공되고 있다.Recently, as personal portable devices such as smart phones are spread, various services using the same have been provided.
특히, 블로그 또는 SNS와 같은 서비스가 제공되고, 스마트폰의 카메라 또는 데이터 처리 성능이 향상됨에 따라 과거 특정인이 콘텐츠를 생산하여 불특정 다수에게 일방적으로 배포하는 것이 아닌 콘텐츠를 소비하던 개인이 콘텐츠를 생산하는 것이 일반화되었다.In particular, as services such as blogs or SNS are provided, and as the camera or data processing performance of a smartphone is improved, individuals who have consumed the content, rather than unilaterally producing the content and distributing it to an unspecified number of people in the past, produce the content. Is generalized.
이와 같은 콘텐츠 제작환경의 변화에 따라 콘텐츠 제작을 위한 다양한 애플리케이션이 개발되어 서비스되고 있다.As the content production environment changes, various applications for content production have been developed and serviced.
하지만, 이러한 애플리케이션들은 과거 콘텐츠를 생산하는 전문가가 사용하던 다양한 기능을 제공함에 따라 일반인들이 콘텐츠를 제작하는 것이 직관적이지 않아 쉽게 사용할 수 없다는 문제점이 있다. However, these applications provide a variety of functions used by professionals who produce content in the past, which makes it difficult for the general public to easily create content.
이와 관련하여 한국공개특허공보 제 10-2011-0043936 호는 이러닝 콘텐츠 자가 제작 시스템과 방법에 관한 것으로 동체 추적 카메라로 강사 스스로 자신의 강의를 촬영하고 e-러닝 강의를 모니터상에서 실시간 지정국 언어로 변환하여 자막으로 현출하며, 기존의 칠판이나 전자칠판에 의한 동적 설명을 비동적 전자차트로 대치함으로써 e-러닝의 다국어 서비스를 구현할 뿐, 상술된 문제점을 해결하지 못한다. In this regard, Korean Laid-Open Patent Publication No. 10-2011-0043936 relates to an e-learning contents self-producing system and method. The body tracking camera allows the instructor to take his own lecture and convert the e-learning lecture into a real-time designated country language on the monitor. Appears as a subtitle and replaces the existing description by the blackboard or the electronic board with a non-dynamic electronic chart, thereby realizing a multilingual service of e-learning, and does not solve the above-mentioned problems.
따라서 상술된 문제점을 해결하기 위한 기술이 필요하게 되었다.Therefore, there is a need for a technique for solving the above problems.
한편, 전술한 배경기술은 발명자가 본 발명의 도출을 위해 보유하고 있었거나, 본 발명의 도출 과정에서 습득한 기술 정보로서, 반드시 본 발명의 출원 전에 일반 공중에게 공개된 공지기술이라 할 수는 없다.On the other hand, the background art described above is technical information that the inventors possess for the derivation of the present invention or acquired in the derivation process of the present invention, and is not necessarily a publicly known technique disclosed to the general public before the application of the present invention. .
본 발명의 일실시예는 사용자가 선택한 적어도 하나의 콘텐츠를 직관적인 사용자인터페이스를 통해 쉽게 편집할 수 있는 콘텐츠 제작 방법 및 장치를 제공하는 데에 목적이 있다. One embodiment of the present invention is to provide a method and apparatus for producing content that can easily edit at least one content selected by a user through an intuitive user interface.
또한, 본 발명의 일실시예는 간단한 조작방법으로 콘텐츠를 제작에 필요한 시각 또는 청각 효과를 부가할 수 있는 콘텐츠 제작 방법 및 장치를 제공하는 데에 목적이 있다. In addition, an embodiment of the present invention is to provide a content production method and apparatus that can add a visual or auditory effect required for the production of content by a simple operation method.
상술한 기술적 과제를 달성하기 위한 기술적 수단으로서, 본 발명의 제 1 측면에 따르면, 콘텐츠를 제작하는 콘텐츠제작장치에 있어서, 하나 이상의 콘텐츠객체가 각각 매칭되는 적어도 하나의 입력버튼을 포함하는 제작인터페이스를 제공하는 제작인터페이스제공부, 상기 적어도 하나의 입력버튼에 발생된 사용자입력에 기초하여, 상기 콘텐츠객체를 편집하는 콘텐츠편집부 및 편집된 콘텐츠객체를 기초로 상기 콘텐츠를 생성하는 콘텐츠생성부를 포함할 수 있다.As a technical means for achieving the above-described technical problem, according to the first aspect of the present invention, in the content production apparatus for producing content, the production interface including at least one input button to which at least one content object is matched, respectively; Providing a production interface providing unit, a content editing unit for editing the content object based on the user input generated in the at least one input button and a content generation unit for generating the content based on the edited content object. .
본 발명의 제 2 측면에 따르면, 콘텐츠제작장치가 콘텐츠를 제작하는 방법에 있어서, 하나 이상의 콘텐츠객체가 각각 매칭되는 적어도 하나의 입력버튼을 포함하는 제작인터페이스를 제공하는 단계, 상기 적어도 하나의 입력버튼에 발생된 사용자입력에 기초하여, 상기 콘텐츠객체를 편집하는 단계 및 편집된 콘텐츠객체를 기초로 상기 콘텐츠를 생성하는 단계를 포함할 수 있다.According to a second aspect of the present invention, in a method for producing content, a method for producing content, the method comprising: providing a production interface including at least one input button to which at least one content object is matched, wherein the at least one input button And editing the content object based on the user input generated in the and generating the content based on the edited content object.
전술한 본 발명의 과제 해결 수단 중 어느 하나에 의하면, 본 발명의 일실시예는 사용자가 선택한 적어도 하나의 콘텐츠를 직관적인 사용자인터페이스를 통해 쉽게 편집할 수 있는 콘텐츠 제작 방법 및 장치를 제공할 수 있다. According to any one of the above-described problem solving means of the present invention, an embodiment of the present invention can provide a content production method and apparatus that can easily edit at least one content selected by the user through an intuitive user interface. .
또한, 본 발명의 과제 해결 수단 중 어느 하나에 의하면, 간단한 조작방법으로 콘텐츠를 제작에 필요한 시각 또는 청각 효과를 부가할 수 있는 콘텐츠 제작 방법 및 장치를 제공할 수 있다. Moreover, according to any one of the problem solving means of this invention, the content production method and apparatus which can add the visual or auditory effect required for production of content by a simple operation method can be provided.
본 발명에서 얻을 수 있는 효과는 이상에서 언급한 효과들로 제한되지 않으며, 언급하지 않은 또 다른 효과들은 아래의 기재로부터 본 발명이 속하는 기술분야에서 통상의 지식을 가진 자에게 명확하게 이해될 수 있을 것이다. The effects obtainable in the present invention are not limited to the above-mentioned effects, and other effects not mentioned above may be clearly understood by those skilled in the art from the following description. will be.
도 1 은 본 발명의 일실시예에 따른 콘텐츠제작장치를 도시한 블록도이다.1 is a block diagram showing a content production apparatus according to an embodiment of the present invention.
도 2 내지 도 5 는 본 발명의 일실시예에 따른 콘텐츠제작방법을 설명하기 위한 순서도이다. 2 to 5 are flowcharts for explaining a content production method according to an embodiment of the present invention.
도 6 내지 도 9 는 본 발명의 일실시예에 따른 콘텐츠제작방법을 설명하기 위한 예시도이다.6 to 9 are exemplary diagrams for explaining a content production method according to an embodiment of the present invention.
아래에서는 첨부한 도면을 참조하여 본 발명이 속하는 기술 분야에서 통상의 지식을 가진 자가 용이하게 실시할 수 있도록 본 발명의 실시예를 상세히 설명한다. 그러나 본 발명은 여러 가지 상이한 형태로 구현될 수 있으며 여기에서 설명하는 실시예에 한정되지 않는다. 그리고 도면에서 본 발명을 명확하게 설명하기 위해서 설명과 관계없는 부분은 생략하였으며, 명세서 전체를 통하여 유사한 부분에 대해서는 유사한 도면 부호를 붙였다.DETAILED DESCRIPTION Hereinafter, exemplary embodiments of the present invention will be described in detail with reference to the accompanying drawings so that those skilled in the art may easily implement the present invention. As those skilled in the art would realize, the described embodiments may be modified in various different ways, all without departing from the spirit or scope of the present invention. In the drawings, parts irrelevant to the description are omitted in order to clearly describe the present invention, and like reference numerals designate like parts throughout the specification.
명세서 전체에서, 어떤 부분이 다른 부분과 "연결"되어 있다고 할 때, 이는 "직접적으로 연결"되어 있는 경우뿐 아니라, 그 중간에 다른 소자를 사이에 두고 "전기적으로 연결"되어 있는 경우도 포함한다. 또한 어떤 부분이 어떤 구성요소를 "포함"한다고 할 때, 이는 특별히 반대되는 기재가 없는 한 다른 구성요소를 제외하는 것이 아니라 다른 구성요소를 더 포함할 수 있는 것을 의미한다.Throughout the specification, when a part is "connected" to another part, this includes not only "directly connected" but also "electrically connected" with another element in between. . In addition, when a part is said to "include" a certain component, which means that it may further include other components, except to exclude other components unless otherwise stated.
이하 첨부된 도면을 참고하여 본 발명을 상세히 설명하기로 한다.Hereinafter, the present invention will be described in detail with reference to the accompanying drawings.
다만 이를 설명하기에 앞서, 아래에서 사용되는 용어들의 의미를 먼저 정의한다. However, before describing this, the meanings of the terms used below are first defined.
이하에서 ‘콘텐츠’는 사람의 시각 또는 청각 중 적어도 하나로 인식되는 정보로 구성되는 데이터로 예를 들어, 이미지, 영상 또는 음악 등이 포함될 수 있다. Hereinafter, "content" is data consisting of information recognized as at least one of a person's sight or hearing, and may include, for example, an image, a video, or music.
그리고 ‘콘텐츠객체’는 상술된 콘텐츠를 제작하는데 이용되는 콘텐츠로 이미지, 영상 또는 음악 등이 포함될 수 있으며, 콘텐츠제작장치(10)를 통해 촬영되는 영상 또는 타 콘텐츠제작장치에 의해 촬영되어 수신되는 영상 등이 포함될 수 있다.The 'content object' may include an image, a video, or music, etc., used to produce the above-described content, and may be an image captured by the content production device 10 or an image captured and received by another content production device. Etc. may be included.
위에 정의한 용어 이외에 설명이 필요한 용어는 아래에서 각각 따로 설명한다.In addition to the terms defined above, terms that need explanation are explained separately below.
도 1은 본 발명의 일실시예에 따른 콘텐츠제작장치(10)를 설명하기 위한 블록도이다.1 is a block diagram illustrating a content production apparatus 10 according to an embodiment of the present invention.
콘텐츠제작장치(10)는, 제작인터페이스를 구성하는 복수의 입력버튼에 각각 저장된 적어도 하나의 콘텐츠 또는 네트워크를 통해 타 서버로부터 수신되는 적어도 하나의 콘텐츠를 매칭하고, 각 입력버튼에 대해 사용자입력이 발생된 시점 또는 사용자입력의 유지시간에 기초하여 기 설정된 방법으로 각 입력버튼에 매칭된 콘텐츠객체를 편집하여 새로운 콘텐츠의 제작을 할 수 있다. The content producing apparatus 10 matches at least one content stored in a plurality of input buttons constituting the production interface or at least one content received from another server through a network, and user input is generated for each input button. The new content can be produced by editing the content object matched with each input button in a predetermined method based on the time point or the holding time of the user input.
이러한 콘텐츠제작장치(10)는 콘텐츠 제작 애플리케이션이 설치된 전자단말기로 구현될 수 있다. 또한 콘텐츠제작장치(10)는 서버-클라이언트 시스템으로 구현될 수 있으며, 서버-클라이언트 시스템으로 콘텐츠제작장치(10)가 구현된다면 콘텐츠제작장치(10)는 사용자와의 인터랙션을 위한 클라이언트가 설치된 전자단말기를 포함할 수 있다. The content production device 10 may be implemented as an electronic terminal in which a content production application is installed. In addition, the content production device 10 may be implemented as a server-client system, and if the content production device 10 is implemented as a server-client system, the content production device 10 may be an electronic terminal provided with a client for interaction with a user. It may include.
이때 전자단말기는, 사용자와의 인터랙션이 가능한 인터페이스를 포함할 수 있는 컴퓨터나 휴대용 단말기, 텔레비전, 웨어러블 디바이스(Wearable Device) 등으로 구현될 수 있다. 여기서, 컴퓨터는 예를 들어, 웹 브라우저(WEB Browser)가 탑재된 노트북, 데스크톱(desktop), 랩톱(laptop)등을 포함하고, 휴대용 단말기는 예를 들어, 휴대성과 이동성이 보장되는 무선 통신 장치로서, PCS(Personal Communication System), PDC(Personal Digital Cellular), PHS(Personal Handyphone System), PDA(Personal Digital Assistant), GSM(Global System for Mobile communications), IMT(International Mobile Telecommunication)-2000, CDMA(Code Division Multiple Access)-2000, W-CDMA(W-Code Division Multiple Access), Wibro(Wireless Broadband Internet), 스마트폰(Smart Phone), 모바일 WiMAX(Mobile Worldwide Interoperability for Microwave Access) 등과 같은 모든 종류의 핸드헬드(Handheld) 기반의 무선 통신 장치를 포함할 수 있다. 또한, 텔레비전은 IPTV(Internet Protocol Television), 인터넷 TV(Internet Television), 지상파 TV, 케이블 TV 등을 포함할 수 있다. 나아가 웨어러블 디바이스는 예를 들어, 시계, 안경, 액세서리, 의복, 신발 등 인체에 직접 착용 가능한 타입의 정보처리장치로서, 직접 또는 다른 정보처리장치를 통해 네트워크를 경유하여 원격지의 서버에 접속하거나 타 단말과 연결될 수 있다.In this case, the electronic terminal may be implemented as a computer, a portable terminal, a television, a wearable device, or the like, which may include an interface capable of interacting with a user. Here, the computer includes, for example, a laptop, desktop, laptop, etc., which is equipped with a web browser, and the portable terminal is, for example, a wireless communication device that ensures portability and mobility. , Personal Communication System (PCS), Personal Digital Cellular (PDC), Personal Handyphone System (PHS), Personal Digital Assistant (PDA), Global System for Mobile communications (GSM), International Mobile Telecommunication (IMT) -2000, Code CDMA Division Multiple Access (2000), all types of handhelds such as W-Code Division Multiple Access (W-CDMA), Wireless Broadband Internet (Wibro), Smart Phones, and Mobile Worldwide Interoperability for Microwave Access (WiMAX). It may include a (Handheld) based wireless communication device. In addition, the television may include an Internet Protocol Television (IPTV), an Internet Television (Internet Television), a terrestrial TV, a cable TV, or the like. Further, the wearable device is, for example, an information processing device of a type that can be worn directly on a human body such as a watch, glasses, accessories, clothes, shoes, etc., and is connected to a remote server or another terminal via a network directly or through another information processing device. It can be connected with.
그리고 서버-클라이언트 시스템의 서버는, 클라이언트가 설치된 전자단말기와 네트워크를 통해 통신이 가능한 컴퓨팅장치로 구현될 수 있으며, 데이터를 저장할 수 있는 저장장치가 포함될 수 있거나 또는 제 3 의 서버(미도시)를 통해 데이터를 저장할 수도 있다. The server of the server-client system may be implemented as a computing device capable of communicating via a network with an electronic terminal on which a client is installed, and may include a storage device capable of storing data or a third server (not shown). You can also store data.
상술된 바와 같은 전자단말기 또는 서버-클라이언트 시스템 중 어느 하나의 형태로 구현되는 콘텐츠제작장치(10)는 제작인터페이스제공부(110), 콘텐츠편집부(120) 및 콘텐츠생성부(130)를 포함할 수 있다. The content production apparatus 10 implemented in any form of the electronic terminal or server-client system as described above may include a production interface providing unit 110, content editing unit 120 and content generating unit 130. have.
우선, 콘텐츠제작장치(10)는 제작인터페이스제공부(110)를 포함할 수 있다. 제작인터페이스제공부(110)는 콘텐츠 제작에 이용되는 콘텐츠객체가 매칭되는 적어도 하나의 입력버튼으로 구성되는 제작인터페이스를 제공할 수 있다.First, the content production apparatus 10 may include a production interface providing unit 110. The production interface providing unit 110 may provide a production interface composed of at least one input button to which a content object used for producing content is matched.
또한, 제작인터페이스제공부(110)는 콘텐츠객체에 의해 제작되는 콘텐츠를 실시간으로 출력하는 출력영역을 제작인터페이스의 일 영역에 제공할 수 있다. In addition, the production interface providing unit 110 may provide an output area for outputting the content produced by the content object in real time to one area of the production interface.
그리고 제작인터페이스제공부(110)는 적어도 하나의 입력버튼 각각에 매칭될 콘텐츠객체에 대해 사용자로부터 선택받을 수 있다. In addition, the production interface providing unit 110 may be selected by the user for the content object to be matched with each of the at least one input button.
이때 사용자로부터 선택된 콘텐츠객체는 콘텐츠제작장치(10)에 저장된 콘텐츠이거나 또는 네트워크(N)를 통해 타 콘텐츠제작장치 또는 제 3 의 서버로부터 제공되는 콘텐츠일 수 있다. In this case, the content object selected by the user may be content stored in the content production device 10 or content provided from another content production device or a third server through the network N.
예를 들어, 제작인터페이스제공부(110)는 사용자로부터 제작인터페이스를 통해 제공되는 적어도 하나의 입력버튼 중 어느 하나를 선택받으면, 콘텐츠제작장치(10)에 저장된 콘텐츠를 제공하거나 또는 사용자가 콘텐츠객체를 생성할 수 있도록 구비된 카메라의 동작버튼을 제공할 수 있다. 그리고 사용자가 어느 하나의 콘텐츠객체를 선택하면, 제작인터페이스제공부(110)는 선택받은 입력버튼에 선택된 콘텐츠객체를 썸네일(Thumb nail)형태로 표시할 수 있다.For example, when the production interface providing unit 110 receives any one of at least one input button provided through the production interface from the user, the production interface providing unit 110 provides the content stored in the content production device 10 or the user provides the content object. It is possible to provide an operation button of the camera provided to generate. When the user selects one content object, the production interface providing unit 110 may display the selected content object in the form of a thumbnail.
또는 예를 들어, 제작인터페이스제공부(110)는 제 1 콘텐츠제작장치와 네트워크(N)로 연결된 제 2 콘텐츠제작장치로부터 제공되는 콘텐츠객체를 사용자가 선택할 수 있도록 제공할 수 있고, 선택된 제 2 콘텐츠제작장치의 콘텐츠객체를 제작인터페이스를 구성하는 각 입력버튼에 매칭하여 표시할 수 있다. Alternatively, for example, the production interface providing unit 110 may provide a user to select a content object provided from the second content production device connected to the first content production device and the network N, and the selected second content. The content object of the production apparatus can be displayed by matching each input button constituting the production interface.
한편, 콘텐츠제작장치(10)는 콘텐츠편집부(120)를 포함할 수 있다. 콘텐츠편집부(120)는 적어도 하나의 입력버튼에 발생된 사용자입력에 기초하여, 콘텐츠 제작에 이용되는 콘텐츠객체를 편집할 수 있다.Meanwhile, the content production device 10 may include a content editing unit 120. The content editing unit 120 may edit a content object used for producing content, based on a user input generated in at least one input button.
즉, 콘텐츠편집부(120)는 사용자입력이 발생된 입력버튼의 개수 또는 발생된 사용자입력의 유지 시간 중 적어도 하나에 기초하여 콘텐츠생성부(130)로 제공되는 콘텐츠객체를 기 설정된 방법에 따라 변환할 수 있다. That is, the content editing unit 120 may convert the content object provided to the content generating unit 130 according to a preset method based on at least one of the number of input buttons for generating user input or the holding time of the generated user input. Can be.
예를 들어, 콘텐츠편집부(120)는 콘텐츠객체의 색을 반전하거나 복수의 콘텐츠객체를 합성 등을 통해 콘텐츠객체를 변환하거나 또는 서로 다른 콘텐츠객체가 매칭된 2개의 입력버튼에 사용자입력이 동시에 발생되면, 콘텐츠편집부(120)는 2개 입력버튼 각각에 매칭된 콘텐츠객체를 중첩할 수 있다. For example, the content editing unit 120 inverts the color of the content object, converts the content object by synthesizing a plurality of content objects, or when a user input is simultaneously generated on two input buttons where different content objects are matched. The content editing unit 120 may overlap the content object matched with each of the two input buttons.
또는 예를 들어, 입력버튼에 기 설정된 시간이상 사용자입력이 발생되면, 콘텐츠편집부(120)는 사용자입력이 발생된 입력버튼에 매칭되는 콘텐츠객체의 상하를 반전할 수도 있다.For example, when a user input is generated for a predetermined time or more in the input button, the content editing unit 120 may invert the top and bottom of the content object matching the input button in which the user input is generated.
그리고 콘텐츠편집부(120)는 변환된 콘텐츠객체를 편집할 수 있다.The content editing unit 120 may edit the converted content object.
하나의 실시예에 따라, 콘텐츠편집부(120)는 콘텐츠를 구성하는 콘텐츠객체인 바탕객체를 사용자로부터 설정받을 수 있고, 설정받은 바탕객체에 사용자입력이 발생된 입력버튼에 매칭된 콘텐츠객체를 결합할 수 있다.According to an embodiment of the present disclosure, the content editing unit 120 may receive a base object that is a content object constituting content from a user, and combine the content object matched with an input button generated by a user input to the set base object. Can be.
즉, 상술된 제작인터페이스제공부(110)를 통해 제공된 복수의 입력버튼 중 어느 하나에 사용자입력이 발생되면, 콘텐츠편집부(120)는 사용자입력이 발생된 입력버튼에 매칭된 콘텐츠객체를 바탕객체로써 설정할 수 있고, 각 입력버튼에 발생되는 사용자입력에 따라 설정된 바탕객체에 콘텐츠객체를 중첩할 수 있다. That is, when a user input is generated in any one of the plurality of input buttons provided through the production interface providing unit 110 described above, the content editing unit 120 uses the content object matched to the input button in which the user input is generated as a base object. The content object may be superimposed on the base object set according to the user input generated in each input button.
예를 들어, 콘텐츠편집부(120)는 사용자로부터 아기 이미지를 바탕객체로써 선택받을 수 있고, 사용자입력이 발생한 입력버튼에 매칭되는 콘텐츠객체를 아기 이미지의 일 영역에 겹쳐서 표시할 수 있다. For example, the content editing unit 120 may receive a baby image as a background object from the user, and display a content object matching the input button on which the user input is generated, overlapping one area of the baby image.
이때, 콘텐츠편집부(120)는 바탕객체에 겹쳐서 표시할 콘텐츠객체의 위치를 사용자에 의해 설정된 위치 또는 기 설정된 위치 중 어느 하나의 위치에 표시할 수 있다. In this case, the content editing unit 120 may display the position of the content object to be displayed on the base object at any one of a position set by the user or a preset position.
또는 예를 들어, 콘텐츠편집부(120)는 사용자로부터 영상을 바탕객체로써 선택받을 수 있고, 영상이 플레이되는 중 입력버튼에 사용자입력이 발생되면, 입력버튼에 사용자입력이 발생된 시점의 영상에 입력버튼에 매칭되는 콘텐츠객체를 중첩하여 표시할 수 있다.Alternatively, for example, the content editing unit 120 may receive an image from the user as a base object, and if a user input is generated on the input button while the image is being played, the content editing unit 120 inputs the image on the input button at the time when the user input is generated. The content object matching the button can be displayed overlapping.
이때, 영상은 콘텐츠제작장치(10)에 저장된 영상이거나 또는 콘텐츠제작장치(10)에 구비된 카메라를 통해 촬영되는 영상일 수 있으며, 네트워크(N)를 통해 타 콘텐츠제작장치로부터 수신되는 영상일 수 있다. In this case, the image may be an image stored in the content producing apparatus 10 or an image photographed through a camera provided in the content producing apparatus 10, or may be an image received from another content producing apparatus through a network N. have.
다른 실시예로, 콘텐츠편집부(120)는 적어도 하나의 입력버튼 각각에 사용자입력이 발생되는 순서에 따라 사용자입력이 발생된 입력버튼에 매칭된 콘텐츠객체를 전환할 수 있다.In another embodiment, the content editing unit 120 may switch the content object matched to the input button in which the user input is generated in the order in which the user input is generated in each of the at least one input button.
예를 들어, 제 2 사용자입력이 발생되면, 콘텐츠편집부(120)는 제 1 사용자입력이 발생된 입력버튼에 매칭되는 제 1 콘텐츠객체에서 제 2 사용자입력이 발생된 입력버튼에 매칭되는 제 2 콘텐츠객체로 전환할 수 있다. For example, when the second user input is generated, the content editing unit 120 matches the input button where the second user input is generated in the first content object that matches the input button where the first user input is generated. You can switch to an object.
이때, 실시예에 따라 콘텐츠편집부(120)는 사용자입력이 발생하는 순서에 따라 콘텐츠객체를 기 설정된 방법 예를 들어 페이드 인아웃(fade-in out)등의 방법으로 순차적으로 전환하며 콘텐츠객체를 편집할 수 있다.In this case, according to an embodiment, the content editing unit 120 sequentially switches the content object according to the order in which the user input occurs, and sequentially edits the content object in a predetermined method, for example, a fade-in out method. Can be.
이와 같이 사용자가 입력버튼을 클릭하는 것만으로 입력버튼에 매칭되는 콘텐츠객체를 다양하게 변형하여 편집할 수 있다. In this way, the user can click on the input button and edit and modify various content objects matching the input button.
한편, 콘텐츠제작장치(10)는 콘텐츠생성부(130)를 포함할 수 있다. 콘텐츠생성부(130)는 콘텐츠객체를 기초로 콘텐츠를 생성할 수 있다. Meanwhile, the content production device 10 may include a content generation unit 130. The content generator 130 may generate content based on the content object.
즉, 콘텐츠제작장치(10)는 콘텐츠편집부(120)로부터 편집되는 콘텐츠객체를 이용하여 콘텐츠를 생성할 수 있다. That is, the content producing apparatus 10 may generate content using the content object edited from the content editing unit 120.
하나의 실시예에 따라, 콘텐츠생성부(130)는 콘텐츠편집부(120)로부터 콘텐츠객체가 중첩된 바탕객체를 기초로 콘텐츠를 생성할 수 있다. According to an embodiment of the present disclosure, the content generator 130 may generate content from the content editor 120 based on the base object on which the content objects are overlapped.
예를 들어, 콘텐츠편집부(120)가 콘텐츠제작장치(10)의 카메라에 의해 촬영되는 영상에 사용자입력이 발생한 콘텐츠객체인 이모티콘이 실시간으로 중첩하면, 콘텐츠생성부(130)는 이모티콘이 중첩된 영상을 콘텐츠로 실시간 생성할 수 있다.For example, when the content editing unit 120 superimposes an emoticon, which is a content object in which a user input is generated, in real time on an image photographed by a camera of the content producing apparatus 10, the content generating unit 130 displays an image in which an emoticon is overlapped. Can be generated as content in real time.
또는 예를 들어, 콘텐츠편집부(120)가 바탕객체인 이미지에 사용자입력이 발생한 콘텐츠객체인 스티커를 실시간으로 중첩하면, 콘텐츠생성부(130)는 스티커가 중첩된 이미지를 콘텐츠로 생성할 수 있다. Or, for example, when the content editing unit 120 superimposes the sticker, which is the content object in which the user input is generated, in real time on the image that is the background object, the content generating unit 130 may generate an image of the sticker as the content.
또 다른 실시예에 따라, 콘텐츠생성부(130)는 사용자입력이 발생된 순서에 따라 전환되는 콘텐츠객체를 순차적으로 나열하여 콘텐츠를 생성할 수 있다. According to another embodiment, the content generation unit 130 may generate the content by sequentially listing the content objects to be switched in the order in which the user input occurs.
예를 들어, 콘텐츠생성부(130)는 제 1 입력버튼에 발생되는 사용자입력에 따라 제 1 입력버튼에 매칭된 제 1 콘텐츠객체를 기 설정된 방법에 따라 변환할 수 있고, 변환된 제 1 콘텐츠객체를 포함하는 콘텐츠를 생성할 수 있다. For example, the content generation unit 130 may convert the first content object matched to the first input button according to a preset method according to a user input generated on the first input button, and convert the converted first content object. It may generate content that includes.
이후, 사용자입력이 제 2 입력버튼에 발생되어 콘텐츠객체가 전환되면, 콘텐츠생성부(130)는 제 1 콘텐츠객체에 이어서 제 2 콘텐츠객체를 포함시켜 콘텐츠를 생성할 수 있다. Thereafter, when a user input is generated on the second input button and the content object is switched, the content generator 130 may generate the content by including the second content object after the first content object.
이때, 콘텐츠생성부(130)는 실시예에 따라 사용자입력에 의해 콘텐츠에 포함되는 콘텐츠객체와 병렬적으로 바탕객체를 포함시켜 콘텐츠를 생성할 수 있다. In this case, the content generation unit 130 may generate the content by including the base object in parallel with the content object included in the content by the user input according to the embodiment.
예를 들어, 콘텐츠생성부(130)는 배경음악을 바탕객체로 사용자로부터 선택받을 수 있고, 배경음악과 함께 사용자입력에 따른 콘텐츠객체를 포함하는 콘텐츠를 생성할 수 있다. For example, the content generator 130 may be selected by the user as the background object based on the background music, and may generate content including the content object according to the user input along with the background music.
이렇게 함으로써 사용자는 콘텐츠객체가 매칭된 입력버튼을 누르는 간단한 조작만으로 다양한 효과가 적용된 콘텐츠객체를 배경음악에 따라 실시간으로 편집하여 영상을 제작할 수 있다. In this way, the user can produce an image by editing a content object to which various effects are applied in real time according to background music by simply pressing an input button matched with the content object.
도 3 내지 도 5 에 도시된 실시예에 따른 콘텐츠제작방법은 도 2 에 도시된 콘텐츠제작장치(10)에서 시계열적으로 처리되는 단계들을 포함한다. 따라서, 이하에서 생략된 내용이라고 하더라도 도 2 에 도시된 콘텐츠제작장치(10)에 관하여 이상에서 기술한 내용은 도 3 내지 도 5 에 도시된 실시예에 따른 콘텐츠제작방법에도 적용될 수 있다.The content producing method according to the embodiment shown in FIGS. 3 to 5 includes the steps of time-series processing in the content producing apparatus 10 shown in FIG. 2. Therefore, even if omitted below, the contents described above with respect to the content production apparatus 10 shown in FIG. 2 may be applied to the content production method according to the embodiments shown in FIGS. 3 to 5.
우선, 콘텐츠제작장치(10)는 콘텐츠의 제작에 이용되는 콘텐츠인 콘텐츠객체가 매칭되는 적어도 하나의 입력버튼을 포함하는 제작인터페이스를 제공할 수 있다(S2001).First, the content production apparatus 10 may provide a production interface including at least one input button to which a content object, which is a content used for producing content, is matched (S2001).
예를 들어, 콘텐츠제작장치(10)는 사용자입력에 따라 콘텐츠객체가 매칭되는 적어도 하나의 입력버튼과 생성되는 콘텐츠가 표시되는 콘텐츠표시창이 포함된 제작인터페이스를 제공할 수 있다. For example, the content production apparatus 10 may provide a production interface including at least one input button for matching a content object and a content display window for displaying generated content according to a user input.
도 6 은 제작인터페이스가 콘텐츠제작장치(10)에 표시된 예시도로 이를 참조하면, 콘텐츠제작장치(10)는 콘텐츠객체(601)가 매칭되는 복수의 입력버튼(602)과 입력버튼에 발생되는 사용자입력에 따라 선택된 콘텐츠객체에 의해 제작되는 콘텐츠가 표시되는 콘텐츠표시창(603)을 포함하는 제작인터페이스를 제공할 수 있다. 6 shows an example of the production interface displayed on the content production apparatus 10, the content production apparatus 10 includes a plurality of input buttons 602 and a user input generated on the input buttons to which the content object 601 is matched. According to the present invention can provide a production interface including a content display window 603 that displays the content produced by the selected content object.
그리고 콘텐츠제작장치(10)는 사용자로부터 제작인터페이스를 통해 제공되는 적어도 하나의 입력버튼에 매칭되는 콘텐츠객체를 선택받을 수 있다(S2002).In addition, the content producing apparatus 10 may receive a selection of a content object matching the at least one input button provided through the production interface from the user (S2002).
하나의 실시예에 따라, 콘텐츠제작장치(10)는 콘텐츠제작장치(10)에 저장되어 있는 콘텐츠객체를 제공할 수 있고, 사용자에 의해 선택된 콘텐츠객체를 입력버튼에 매칭시킬 수 있다. According to an embodiment of the present disclosure, the content producing apparatus 10 may provide a content object stored in the content producing apparatus 10 and match the content object selected by the user to the input button.
예를 들어, 콘텐츠제작장치(10)는 기 저장된 영상, 이미지 또는 음악을 콘텐츠객체로써 사용자에게 제공할 수 있고, 사용자로부터 각 입력버튼에 매칭되는 콘텐츠객체를 설정받을 수 있다. For example, the content production apparatus 10 may provide a user with previously stored images, images or music as a content object, and receive a content object matching each input button from the user.
도 6 을 참조하면, 콘텐츠제작장치(10)는 제 1 입력버튼에 ‘아기영상(601)’, 제 2 입력버튼에 ‘솔방울 스티커’(604) 그리고 제 3 입력버튼에 ‘크리스마스 스티커’(605)를 각각 선택받아 매칭시킬 수 있고, 각 콘텐츠객체의 썸네일을 입력버튼에 표시할 수 있다.Referring to FIG. 6, the content production device 10 includes a 'baby image 601' for a first input button, a 'pine cone sticker' 604 for a second input button, and a 'Christmas sticker' for a third input button 605. ) Can be selected and matched, and thumbnails of each content object can be displayed on the input button.
또 다른 실시예에 따라, 콘텐츠제작장치(10)는 각 입력버튼에 매칭되는 콘텐츠객체로써 콘텐츠제작장치(10)와 네트워크(N)로 연결된 타 콘텐츠제작장치로부터 전송되는 콘텐츠객체를 제공할 수 있다. According to another exemplary embodiment, the content producing apparatus 10 may provide a content object transmitted from another content producing apparatus connected to the content producing apparatus 10 and the network N as a content object corresponding to each input button. .
예를 들어, 콘텐츠제작장치(10)는 사용자로부터 각 입력버튼에 매칭될 타 콘텐츠제작장치를 선택받을 수 있고, 콘텐츠제작장치(10)는 입력버튼에 사용자로부터 선택받은 타 콘텐츠제작장치로부터 수신되는 영상을 콘텐츠객체로써 매칭시킬 수 있다. For example, the content producing apparatus 10 may receive a selection of another content producing apparatus to be matched to each input button from the user, and the content producing apparatus 10 is received from another content producing apparatus selected by the user on the input button. Images can be matched as content objects.
그리고 콘텐츠제작장치(10)는 적어도 하나의 입력버튼에 발생된 사용자입력에 매칭되는 콘텐츠객체를 기초로, 상기 사용자입력에 따라 콘텐츠객체를 편집할 수 있다(S2003). The content producing apparatus 10 may edit the content object according to the user input based on the content object matching the user input generated on the at least one input button (S2003).
하나의 실시예로 콘텐츠제작장치(10)는 입력버튼에 발생되는 사용자입력에 따라 콘텐츠객체를 기 설정된 방법에 따라 편집할 수 있다. In one embodiment, the content producing apparatus 10 may edit the content object according to a preset method according to a user input generated in the input button.
예를 들어, 사용자가 제 1 콘텐츠객체가 매칭된 제 1 입력버튼을 클릭한 상태로 제 2 콘텐츠객체가 매칭된 제 2 입력버튼을 동시에 클릭하는 경우, 콘텐츠제작장치(10)는 제 1 콘텐츠객체와 제 2 콘텐츠객체를 중첩되도록 편집할 수 있다.For example, when the user clicks on the second input button matched with the second content object while the user clicks the first input button matched with the first content object, the content producing apparatus 10 may determine the first content object. And the second content object can be edited to overlap.
또는 예를 들어, 콘텐츠제작장치(10)는 제 1 콘텐츠객체와 제 2 콘텐츠객체를 일정한 시간 간격으로 교차되어 표시되도록 편집할 수 있다.Alternatively, for example, the content producing apparatus 10 may edit the first content object and the second content object so as to cross each other at regular time intervals.
다른 실시예로 콘텐츠제작장치(10)는 사용자입력에 따라 콘텐츠객체를 중첩하여 편집할 수 있다. In another embodiment, the content producing apparatus 10 may edit the content object by overlapping it according to a user input.
이를 위해, 콘텐츠제작장치(10)는 사용자입력이 발생된 입력버튼에 매칭된 콘텐츠객체와 결합하여 콘텐츠를 구성하는 콘텐츠객체인 바탕객체를 사용자로부터 설정받을 수 있다. To this end, the content production device 10 may be set by the user as a base object that is a content object that constitutes content by combining with a content object matched with an input button on which user input is generated.
그리고 콘텐츠제작장치(10)는 설정된 바탕객체에 사용자입력이 발생된 입력버튼에 매칭된 콘텐츠객체를 중첩하여 표시되도록 바탕객체를 편집할 수 있다. 이때, 실시예에 따라, 콘텐츠제작작장치(10)는 사용자로부터 바탕객체에 중첩될 콘텐츠객체의 크기 또는 위치 등을 설정받을 수 있다.The content producing apparatus 10 may edit the base object so that the set base object is displayed by overlapping the content object matched with the input button on which the user input is generated. In this case, according to an embodiment, the content production device 10 may receive a size or position of a content object to be superimposed on the base object from the user.
이후, 콘텐츠제작장치(10)는 편집된 콘텐츠객체를 기초로 콘텐츠를 생성할 수 있다(S2004). Thereafter, the content producing apparatus 10 may generate content based on the edited content object (S2004).
즉, 콘텐츠제작장치(10)는 S2003단계에서 편집되는 콘텐츠객체를 기초로 실시간으로 콘텐츠를 제작할 수 있다. That is, the content production device 10 may produce content in real time based on the content object edited in step S2003.
하나의 실시예에 따라, 콘텐츠제작장치(10)는 S2003단계에서 사용자입력이 발생한 순서에 따라 편집되는 콘텐츠객체를 기초로 콘텐츠를 생성할 수 있다. According to an embodiment of the present disclosure, the content producing apparatus 10 may generate content based on a content object edited according to the order in which the user input occurs in step S2003.
또 다른 실시예에 따라, 콘텐츠제작장치(10)는 S2003 단계에서 콘텐츠객체가 중첩되도록 편집된 바탕객체를 기초로 콘텐츠를 생성할 수 있다. According to another embodiment, the content production device 10 may generate the content based on the base object edited to overlap the content object in step S2003.
도 3 내지 도 5 는 본 발명의 실시예에 따른 콘텐츠제작방법을 도시한 순서도이다. 이하에서는 도 3 내지 도 5 를 참조하여 콘텐츠제작방법을 각 실시예에 따라 설명한다. 다만, 설명의 편의를 위해 도 2 에서 중복되는 구성에 대한 설명은 생략한다. 3 to 5 are flowcharts illustrating a content production method according to an embodiment of the present invention. Hereinafter, a method for producing a content will be described with reference to FIGS. 3 to 5 according to each embodiment. However, for the convenience of description, descriptions of overlapping components will be omitted.
도 3 은 본 발명의 제 1 실시예에 따른 콘텐츠제작방법을 설명하기 위한 순서도이다. 이를 참조하면, 콘텐츠제작장치(10)는 제작인터페이스를 사용자에게 제공할 수 있으며(S3001), 사용자로부터 제작인터페이스에 포함된 입력버튼에 매칭될 콘텐츠객체를 선택받을 수 있다(S3002). 3 is a flowchart illustrating a content production method according to a first embodiment of the present invention. Referring to this, the content production apparatus 10 may provide a production interface to a user (S3001), and receive a selection of a content object to be matched with an input button included in the production interface (S3002).
이때, 콘텐츠객체는 콘텐츠제작장치(10)에 저장된 콘텐츠객체 또는 콘텐츠제작장치(10)에 구비된 카메라 또는 마이크를 통해 촬영되거나 녹음된 콘텐츠객체일 수 있으며, 이와 달리 콘텐츠제작장치(10)와 네트워크(N)로 연결된 타 콘텐츠제작장치로부터 제공되는 콘텐츠객체일 수 있다. In this case, the content object may be a content object stored in the content production device 10 or a content object photographed or recorded through a camera or a microphone provided in the content production device 10. Alternatively, the content object may be networked with the content production device 10. It may be a content object provided from another content production device connected to (N).
그리고 콘텐츠제작장치(10)는 입력버튼에 매칭된 적어도 하나의 콘텐츠객체 중 어느 하나를 바탕객체로 사용자로부터 선택받을 수 있다(S3003).In addition, the content producing apparatus 10 may receive a selection from the user as one of the at least one content object matched with the input button (S3003).
하나의 실시예에 따라, 콘텐츠제작장치(10)는 콘텐츠제작장치(10)에 저장된 영상을 바탕객체로 선택받을 수 있다. According to an embodiment of the present disclosure, the content production device 10 may receive an image stored in the content production device 10 as a base object.
도 6 을 참조하면, 콘텐츠제작장치(10)는 제 1 입력버튼에 매칭된 ‘아기영상’(601)을 바탕객체로 선택받을 수 있고, 선택된 ‘아기영상’(601)은 콘텐츠표시창(603)에 표시될 수 있다. Referring to FIG. 6, the content producing apparatus 10 may receive a 'baby image' 601 matched to a first input button as a base object, and the selected 'baby image' 601 is a content display window 603. May be displayed.
또 다른 실시예에 따라, 콘텐츠제작장치(10)는 콘텐츠제작장치(10)에 구비된 카메라로부터 실시간으로 촬영되는 영상 또는 타 콘텐츠제작장치(10)로부터 실시간으로 촬영되어 전송되는 영상을 바탕객체로 선택받을 수 있다. According to another embodiment, the content production device 10 is taken from the camera provided in the content production device 10 in real time or images taken and transmitted in real time from the other content production device 10 as a base object Can be chosen.
도 7 은 실시간으로 촬영되는 영상을 바탕객체로 설정한 예시도로 이를 참조하면, 콘텐츠제작장치(10)는 제 1 입력버튼에 매칭된 카메라를 바탕객체로 선택받을 수 있고, 카메라로부터 촬영되는 영상(701)이 콘텐츠표시창(702)에 표시될 수 있다. FIG. 7 illustrates an example in which an image captured in real time is set as a base object. Referring to this, the content production apparatus 10 may receive a camera matched with a first input button as a base object, and an image captured from the camera ( 701 may be displayed on the content display window 702.
그리고 콘텐츠제작장치(10)는 사용자입력에 따라 각 입력버튼에 매칭된 콘텐츠객체를 바탕객체에 중첩할 수 있다(S3004). In addition, the content producing apparatus 10 may overlap the content object matched with each input button on the base object according to the user input (S3004).
이때, 실시예에 따라, 콘텐츠제작장치(10)는 사용자로부터 콘텐츠객체가 중첩될 바탕객체의 위치 또는 크기 등을 설정받을 수 있다.In this case, according to the exemplary embodiment, the content producing apparatus 10 may receive a position or size of the base object to which the content object is overlapped by the user.
도 7 을 참조하면, 콘텐츠제작장치(10)는 영상(701)이 표시된 콘텐츠표시창(702)의 콘텐츠객체가 중첩될 중첩영역을 설정할 수 있도록 설정인터페이스(703)를 제공할 수 있고, 설정인터페이스(703) 통해 사용자가 영역의 각 지점(704)을 조절함으로써 영역의 크기 또는 위치를 설정받을 수 있다. Referring to FIG. 7, the content producing apparatus 10 may provide a setting interface 703 for setting an overlapping area where a content object of the content display window 702 on which an image 701 is displayed overlaps. 703, the user may be set the size or position of the region by adjusting each point 704 of the region.
그리고 콘텐츠제작장치(10)는 사용자입력이 발생된 입력버튼에 매칭된 콘텐츠객체를 바탕객체에 중첩시킬 수 있다. In addition, the content producing apparatus 10 may overlap the content object matched with the input button on which the user input is generated, on the base object.
예를 들어, 바탕객체인 영상이 재생되는 동안에 사용자입력이 발생되면, 콘텐츠제작장치(10)는 사용자입력이 발생된 때의 영상 프레임에 콘텐츠객체를 중첩할 수 있고, 입력버튼에 사용자입력이 유지되는 시간동안의 영상 프레임에 콘텐츠객체를 중첩할 수 있다. For example, if a user input is generated while the background object image is being played, the content producing apparatus 10 may superimpose the content object on the image frame when the user input is generated, and the user input is maintained at the input button. The content object can be superimposed on the video frame for the time being.
또는 이와 달리 콘텐츠제작장치(10)는 일시적인 사용자입력이 발생하여도 사용자입력이 발생된 입력버튼에 매칭된 콘텐츠객체를 기 설정된 시간동안 영상에 중첩할 수 있다Alternatively, the content production apparatus 10 may superimpose a content object matched with an input button on which a user input is generated, for a predetermined time, even if a temporary user input occurs.
도 6 을 참조하면, 콘텐츠제작장치(10)는 아기영상(606)이 재생되는 동안 사용자입력이 발생한 입력버튼(604, 605) 각각에 매칭된 ‘솔방울 스티커’(606)와 ‘크리스마스 스티커’를 아기영상(607)에 입력버튼(604, 605)에 대한 사용자입력이 유지되는 동안 중첩할 수 있다.Referring to FIG. 6, the content production device 10 may display a 'cone cone sticker' 606 and a 'Christmas sticker' matched to each of the input buttons 604 and 605 in which user input is generated while the baby image 606 is played. The baby image 607 may be superimposed while the user input for the input buttons 604 and 605 is maintained.
또는 도 7 을 참조하면, 콘텐츠제작장치(10)는 콘텐츠객체인 ‘안녕하세요’(705)를 바탕객체인 영상(701)에 기 설정된 시간동안 중첩하여 표시할 수 있다.Alternatively, referring to FIG. 7, the content producing apparatus 10 may display the content object 'hello' 705 overlapping with the base object image 701 for a predetermined time.
이후, 콘텐츠제작장치(10)는 콘텐츠객체가 중첩된 바탕객체를 기초로 콘텐츠를 생성할 수 있다(S3005).Thereafter, the content production device 10 may generate content based on the base object on which the content object is superimposed (S3005).
즉, 콘텐츠제작장치(10)는 콘텐츠표시창을 통해 S3004단계를 통해 콘텐츠객체가 중첩된 바탕객체가 표시되면, 표시된 바탕객체를 저장함으로써 콘텐츠를 생성할 수 있다. That is, the content producing apparatus 10 may generate the content by storing the displayed base object when the base object overlapped with the content object is displayed through the content display window in step S3004.
도 4 는 본 발명의 제 2 실시예에 따른 콘텐츠제작방법을 설명하기 위한 순서도이다. 4 is a flowchart illustrating a content production method according to a second embodiment of the present invention.
이를 참조하면, 콘텐츠제작장치(10)는 제작인터페이스를 사용자에게 제공할 수 있으며(S4001), 사용자로부터 제작인터페이스에 포함된 입력버튼에 매칭될 콘텐츠객체를 선택받을 수 있다(S4002). Referring to this, the content producing apparatus 10 may provide a production interface to a user (S4001), and receive a selection of a content object to be matched with an input button included in the production interface (S4002).
그리고 콘텐츠제작장치(10)는 사용자입력에 기초하여, 콘텐츠객체를 기 설정된 방법에 따라 변환할 수 있다(S4003). The content producing apparatus 10 may convert the content object according to a preset method based on the user input (S4003).
즉, 콘텐츠제작장치(10)는 사용자입력이 발생된 입력버튼의 수, 입력버튼의 위치 및 사용자입력의 유지시간 중 적어도 하나에 기초하여 입력버튼에 매칭된 콘텐츠객체를 기 설정된 방법에 따라 변환할 수 있다. That is, the content producing apparatus 10 may convert the content object matched with the input button according to a preset method based on at least one of the number of input buttons from which user input has been generated, the position of the input button, and the holding time of the user input. Can be.
하나의 실시예에 따라 콘텐츠제작장치(10)는 사용자입력이 발생된 적어도 하나의 입력버튼 각각에 매칭된 콘텐츠객체를 조합할 수 있다. According to an embodiment, the content producing apparatus 10 may combine a content object matched with each of at least one input button from which a user input is generated.
예를 들어, 제 1 입력버튼과 제 2 입력버튼에 사용자입력이 동시에 발생되면, 콘텐츠제작장치(10)는 제 1 입력버튼 및 제 2 입력버튼 각각에 매칭된 콘텐츠객체로부터 일부영역을 추출하여 조합할 수 있다.For example, when a user input is simultaneously generated at the first input button and the second input button, the content producing apparatus 10 extracts and combines a partial region from the content object matched with each of the first input button and the second input button. can do.
또 다른 실시예에 따라, 콘텐츠제작장치(10)는 사용자입력의 유지시간에 따라 콘텐츠객체의 표시방법을 변환할 수 있다.According to another embodiment, the content producing apparatus 10 may change the display method of the content object in accordance with the holding time of the user input.
예를 들어, 제 1 입력버튼에 발생된 사용자입력이 3초를 초과하여 유지되는 경우, 콘텐츠제작장치(10)는 사용자입력이 발생된 때로부터 3초 동안 콘텐츠객체를 변환하지 않지만, 3초가 초과되면 콘텐츠객체를 상하 반전 또는 좌우 반전 등과 같이 변환할 수 있다. For example, if the user input generated on the first input button is maintained for more than 3 seconds, the content producing device 10 does not convert the content object for 3 seconds from when the user input is generated, but exceeds 3 seconds. In this case, the content object can be converted such as upside down or rightwardly reversed.
그리고 콘텐츠제작장치(10)는 S4003단계를 통해 변환된 콘텐츠객체를 기초로 콘텐츠를 생성할 수 있다(S4004). In addition, the content producing apparatus 10 may generate content based on the converted content object in step S4003 (S4004).
즉, 콘텐츠제작장치(10)는 사용자입력이 발생한 순서에 따라 제작인터페이스를 통해 표시되는 콘텐츠객체를 콘텐츠로 생성할 수 있다.That is, the content producing apparatus 10 may generate a content object displayed through the production interface as content in the order in which the user input occurs.
예를 들어, 콘텐츠제작장치(10)는 제작인터페이스의 객체표시창을 통해 표시되는 콘텐츠객체를 실시간으로 저장함으로써 콘텐츠를 생성할 수 있다. For example, the content production device 10 may generate content by storing the content object displayed through the object display window of the production interface in real time.
도 8 은 복수의 타 콘텐츠제작장치(10)로부터 제공되는 콘텐츠객체가 표시된 제작인터페이스를 표시한 예시도이다. FIG. 8 is an exemplary view showing a production interface on which content objects provided from a plurality of other content production apparatuses 10 are displayed.
이를 참조하면, 콘텐츠제작장치(10)는 S4002단계에서 각 입력버튼에 매칭된 콘텐츠객체로 타 콘텐츠제작장치로부터 촬영되는 영상(801, 802, 803, 804, 805, 806)을 매칭할 수 있다. 그리고 제 1 입력버튼에 사용자입력이 발생되면, 콘텐츠제작장치(10)는 제 1 입력버튼에 매칭된 제 1 영상(801)이 콘텐츠표시창(803)에 표시할 수 있고, 콘텐츠표시창(807)에 표시된 제 1 영상(801)을 포함하여 콘텐츠를 생성할 수 있다. Referring to this, in operation S4002, the content producing apparatus 10 may match images 801, 802, 803, 804, 805, and 806 captured by other content producing apparatuses with content objects matched to respective input buttons. When the user input is generated in the first input button, the content producing apparatus 10 may display the first image 801 matched with the first input button on the content display window 803, and display the content display window 807. The content may be generated by including the displayed first image 801.
이때, 실시예에 따라 콘텐츠제작장치(10)는 사용자가 제 1 입력버튼에 사용자입력이 지속되는 시간동안 제 1 영상(801)을 콘텐츠에 포함하거나 또는 사용자가 제 1 입력버튼에 사용자입력을 한 후 제 2 입력버튼에 사용자입력을 가하기 전까지 제 1 영상(801)을 콘텐츠에 포함시킬 수 있다.In this case, according to the embodiment, the content producing apparatus 10 includes the first image 801 in the content or the user inputs the user input to the first input button for the duration of the user input to the first input button. Thereafter, the first image 801 may be included in the content until the user input is applied to the second input button.
이후, 콘텐츠제작장치(10)는 사용자입력에 따라 생성되는 콘텐츠에 포함될 콘텐츠객체를 전환할 수 있다(S4005). Thereafter, the content producing apparatus 10 may switch the content object to be included in the content generated according to the user input (S4005).
즉, 제 1 입력버튼에 발생된 사용자입력이 제 2 입력버튼에 발생되면, 콘텐츠제작장치(10)는 제 1 입력버튼에 매칭된 제1 콘텐츠객체에서 제 2 입력버튼에 매칭된 제 2 콘텐츠객체로 전환할 수 있고, S4004단계에서 생성되는 콘텐츠에 포함되는 제 1 콘텐츠객체를 제 2 콘텐츠객체로 전환하여 콘텐츠를 생성할 수 있다. That is, when a user input generated on the first input button is generated on the second input button, the content producing apparatus 10 may match the second content object matched to the second input button on the first content object matched to the first input button. The first content object included in the content generated in operation S4004 may be converted into a second content object to generate content.
도 8 을 참조하면, 제 1 입력버튼에 매칭된 제 1 영상(801)이 매칭된 제 1 입력버튼에 발생된 사용자입력이 제 2 입력버튼에 발생되면, 콘텐츠제작장치(10)는 콘텐츠표시창(807)에 표시된 제 1 영상(801)을 제 2 입력버튼에 매칭된 제 2 영상(802)으로 전환할 수 있고, 생성되는 콘텐츠에 포함되는 콘텐츠객체를 제 1 영상(801)에서 제 2 영상(802)으로 전환할 수 있다.Referring to FIG. 8, when a user input generated on a first input button matched with a first image 801 matched to a first input button is generated on a second input button, the content production apparatus 10 may display a content display window ( The first image 801 displayed on the screen 807 may be converted into the second image 802 matched to the second input button, and the content object included in the generated content may be converted from the first image 801 to the second image. 802.
도 5는 본 발명의 제 3 실시예에 따른 콘텐츠제작방법을 설명하기 위한 순서도이다.5 is a flowchart illustrating a content production method according to a third embodiment of the present invention.
우선 콘텐츠제작장치(10)는 제작인터페이스를 사용자에게 제공할 수 있으며(S5001), 사용자로부터 제작인터페이스에 포함된 입력버튼에 매칭될 콘텐츠객체를 선택받을 수 있다(S5002). First, the content production apparatus 10 may provide a production interface to a user (S5001), and receive a selection of a content object to be matched with an input button included in the production interface (S5002).
그리고 콘텐츠제작장치(10)는 입력버튼에 매칭된 적어도 하나의 콘텐츠객체 중 어느 하나를 바탕객체로 사용자로부터 선택받을 수 있다(S5003).In addition, the content producing apparatus 10 may receive one of the at least one content object matched with the input button from the user as the base object (S5003).
이후, 콘텐츠제작장치(10)는 콘텐츠제작장치(10)에 구비되거나 또는 별도로 연결된 카메라를 통해 촬영되는 촬영객체를 바탕객체의 일 영역에 중첩할 수 있다(S5004).Thereafter, the content producing apparatus 10 may overlap the photographing object provided in the content producing apparatus 10 or photographed through a camera connected separately to one region of the base object (S5004).
예를 들어, 콘텐츠제작장치(10)는 바탕객체가 재생되는 동안 이를 시청하는 사용자의 모습을 카메라를 통해 촬영할 수 있고, 사용자를 촬영한 촬영객체를 바탕객체의 일 영역에 중첩할 수 있다. For example, the content production device 10 may capture a user's view of the user while the background object is being played through the camera, and superimpose the photographing object of the user on one region of the background object.
도 9 는 본 발명의 제 3 실시예에 따른 콘텐츠제작장치(10)의 화면을 도시한 예시도이다. 9 is an exemplary view showing a screen of the content production device 10 according to the third embodiment of the present invention.
이를 참조하면, 콘텐츠제작장치(10)는 바탕콘테츠인 ‘뮤직비디오’(901)의 일 영역에 콘텐츠제작장치(10)에 연결된 카메라를 통해 촬영되는 사용자영상(902)을 중첩할 수 있다. Referring to this, the content production device 10 may superimpose a user image 902 captured by a camera connected to the content production device 10 in one area of the 'content video' 901 that is the background content.
그리고 콘텐츠제작장치(10)는 제작인터페이스에서 재생되는 촬영객체에 중첩될 콘텐츠객체를 사용자로부터 선택받을 수 있고(S5005), 선택된 콘텐츠객체를 촬영객체에 중첩할 수 있다(S5006). In addition, the content production apparatus 10 may receive a selection of a content object to be superimposed on the photographing object reproduced in the production interface (S5005), and superimpose the selected content object on the photographing object (S5006).
예를 들어, 콘텐츠제작장치(10)는 사용자입력이 발생하는 입력버튼에 매칭된 콘텐츠객체를 기 설정된 방법에 따라 촬영객체에 기 설정된 시간동안 중첩할 수 있다. For example, the content producing apparatus 10 may overlap the content object matched with the input button on which the user input occurs, for a preset time in the shooting object according to a preset method.
도 9 를 참조하면, 콘텐츠제작장치(10)는 사용자가 선택한 콘텐츠객체인 ‘AWESOME’(903)을 사용자를 촬영한 촬영객체(902)의 일영역에 중첩하여 표시(904)할 수 있다. Referring to FIG. 9, the content producing apparatus 10 may display 904 by overlapping one area of the photographing object 902 on which the user photographs the user with the content object "AWESOME" 903 selected by the user.
이후, 콘텐츠제작장치(10)는 바탕객체와 콘텐츠객체가 중첩된 촬영객체의 크기를 상호반전하여 콘텐츠를 생성할 수 있다(S5007). Thereafter, the content producing apparatus 10 may generate contents by inverting the sizes of the photographing objects in which the base object and the content object overlap (S5007).
도 9 를 참조하면, 콘텐츠제작장치(10)는 뮤직비디오(901)를 기존 촬영객체(902)의 위치 및 크기로 변환할 수 있고, 촬영객체(902)을 기존 뮤직비디오(901)의 위치 및 크기로 변환하여 뮤직비디오(901)와 촬영객체(902)의 위치 및 크기를 반전하여 콘텐츠(905)를 생성할 수 있다. Referring to FIG. 9, the content production apparatus 10 may convert the music video 901 into the position and size of the existing photographing object 902, and convert the photographing object 902 into the position and size of the existing music video 901. The content 905 may be generated by inverting the positions and sizes of the music video 901 and the photographing object 902 by converting them to sizes.
이를 통해 사용자는 특정 영상을 보고 반응하는 콘텐츠인 리액션비디오를 입력버튼의 클릭만으로 쉽게 편집하여 생성할 수 있다. Through this, a user can easily edit and generate a reaction video, which is a content that reacts to a specific video, by simply clicking an input button.
도 2 내지 도 5를 통해 설명된 실시예에 따른 콘텐츠제작방법은 컴퓨터에 의해 실행되는 프로그램 모듈과 같은 컴퓨터에 의해 실행 가능한 명령어를 포함하는 기록 매체의 형태로도 구현될 수 있다. 컴퓨터 판독 가능 매체는 컴퓨터에 의해 액세스될 수 있는 임의의 가용 매체일 수 있고, 휘발성 및 비휘발성 매체, 분리형 및 비분리형 매체를 모두 포함한다. 또한, 컴퓨터 판독가능 매체는 컴퓨터 저장 매체 및 통신 매체를 모두 포함할 수 있다. 컴퓨터 저장 매체는 컴퓨터 판독가능 명령어, 데이터 구조, 프로그램 모듈 또는 기타 데이터와 같은 정보의 저장을 위한 임의의 방법 또는 기술로 구현된 휘발성 및 비휘발성, 분리형 및 비분리형 매체를 모두 포함한다. 통신 매체는 전형적으로 컴퓨터 판독가능 명령어, 데이터 구조, 프로그램 모듈, 또는 반송파와 같은 변조된 데이터 신호의 기타 데이터, 또는 기타 전송 메커니즘을 포함하며, 임의의 정보 전달 매체를 포함한다. 2 to 5 may be implemented in the form of a recording medium containing instructions executable by a computer, such as a program module executed by a computer. Computer readable media can be any available media that can be accessed by a computer and includes both volatile and nonvolatile media, removable and non-removable media. In addition, computer readable media may include both computer storage media and communication media. Computer storage media includes both volatile and nonvolatile, removable and non-removable media implemented in any method or technology for storage of information such as computer readable instructions, data structures, program modules or other data. Communication media typically includes computer readable instructions, data structures, program modules, or other data in a modulated data signal such as a carrier wave, or other transmission mechanism, and includes any information delivery media.
또한 본 발명의 일실시예에 따르는 콘텐츠제작방법은 컴퓨터에 의해 실행 가능한 명령어를 포함하는 컴퓨터 프로그램(또는 컴퓨터 프로그램 제품)으로 구현될 수도 있다. 컴퓨터 프로그램은 프로세서에 의해 처리되는 프로그래밍 가능한 기계 명령어를 포함하고, 고레벨 프로그래밍 언어(High-level Programming Language), 객체 지향 프로그래밍 언어(Object-oriented Programming Language), 어셈블리 언어 또는 기계 언어 등으로 구현될 수 있다. 또한 컴퓨터 프로그램은 유형의 컴퓨터 판독가능 기록매체(예를 들어, 메모리, 하드디스크, 자기/광학 매체 또는 SSD(Solid-State Drive) 등)에 기록될 수 있다. In addition, the content production method according to an embodiment of the present invention may be implemented as a computer program (or computer program product) containing instructions executable by a computer. The computer program includes programmable machine instructions processed by the processor and may be implemented in a high-level programming language, an object-oriented programming language, an assembly language, or a machine language. . The computer program may also be recorded on tangible computer readable media (eg, memory, hard disks, magnetic / optical media or solid-state drives, etc.).
따라서 본 발명의 일실시예에 따르는 콘텐츠제작방법은 상술한 바와 같은 컴퓨터 프로그램이 컴퓨팅 장치에 의해 실행됨으로써 구현될 수 있다. 컴퓨팅 장치는 프로세서와, 메모리와, 저장 장치와, 메모리 및 고속 확장포트에 접속하고 있는 고속 인터페이스와, 저속 버스와 저장 장치에 접속하고 있는 저속 인터페이스 중 적어도 일부를 포함할 수 있다. 이러한 성분들 각각은 다양한 버스를 이용하여 서로 접속되어 있으며, 공통 머더보드에 탑재되거나 다른 적절한 방식으로 장착될 수 있다. Therefore, the content production method according to an embodiment of the present invention can be implemented by executing the computer program as described above by the computing device. The computing device may include at least a portion of a processor, a memory, a storage device, a high speed interface connected to the memory and a high speed expansion port, and a low speed interface connected to the low speed bus and the storage device. Each of these components are connected to each other using a variety of buses and may be mounted on a common motherboard or otherwise mounted in a suitable manner.
여기서 프로세서는 컴퓨팅 장치 내에서 명령어를 처리할 수 있는데, 이런 명령어로는, 예컨대 고속 인터페이스에 접속된 디스플레이처럼 외부 입력, 출력 장치상에 GUI(Graphic User Interface)를 제공하기 위한 그래픽 정보를 표시하기 위해 메모리나 저장 장치에 저장된 명령어를 들 수 있다. 다른 실시예로서, 다수의 프로세서 및(또는) 다수의 버스가 적절히 다수의 메모리 및 메모리 형태와 함께 이용될 수 있다. 또한 프로세서는 독립적인 다수의 아날로그 및(또는) 디지털 프로세서를 포함하는 칩들이 이루는 칩셋으로 구현될 수 있다. Here, the processor may process instructions within the computing device, such as to display graphical information for providing a graphical user interface (GUI) on an external input, output device, such as a display connected to a high speed interface. Instructions stored in memory or storage. In other embodiments, multiple processors and / or multiple buses may be used with appropriately multiple memories and memory types. The processor may also be implemented as a chipset consisting of chips comprising a plurality of independent analog and / or digital processors.
또한 메모리는 컴퓨팅 장치 내에서 정보를 저장한다. 일례로, 메모리는 휘발성 메모리 유닛 또는 그들의 집합으로 구성될 수 있다. 다른 예로, 메모리는 비휘발성 메모리 유닛 또는 그들의 집합으로 구성될 수 있다. 또한 메모리는 예컨대, 자기 혹은 광 디스크와 같이 다른 형태의 컴퓨터 판독 가능한 매체일 수도 있다. The memory also stores information within the computing device. In one example, the memory may consist of a volatile memory unit or a collection thereof. As another example, the memory may consist of a nonvolatile memory unit or a collection thereof. The memory may also be other forms of computer readable media, such as, for example, magnetic or optical disks.
그리고 저장장치는 컴퓨팅 장치에게 대용량의 저장공간을 제공할 수 있다. 저장 장치는 컴퓨터 판독 가능한 매체이거나 이런 매체를 포함하는 구성일 수 있으며, 예를 들어 SAN(Storage Area Network) 내의 장치들이나 다른 구성도 포함할 수 있고, 플로피 디스크 장치, 하드 디스크 장치, 광 디스크 장치, 혹은 테이프 장치, 플래시 메모리, 그와 유사한 다른 반도체 메모리 장치 혹은 장치 어레이일 수 있다. In addition, the storage device can provide a large amount of storage space to the computing device. The storage device may be a computer readable medium or a configuration including such a medium, and may include, for example, devices or other configurations within a storage area network (SAN), and may include a floppy disk device, a hard disk device, an optical disk device, Or a tape device, flash memory, or similar other semiconductor memory device or device array.
전술한 본 발명의 설명은 예시를 위한 것이며, 본 발명이 속하는 기술분야의 통상의 지식을 가진 자는 본 발명의 기술적 사상이나 필수적인 특징을 변경하지 않고서 다른 구체적인 형태로 쉽게 변형이 가능하다는 것을 이해할 수 있을 것이다. 그러므로 이상에서 기술한 실시예들은 모든 면에서 예시적인 것이며 한정적이 아닌 것으로 이해해야만 한다. 예를 들어, 단일형으로 설명되어 있는 각 구성 요소는 분산되어 실시될 수도 있으며, 마찬가지로 분산된 것으로 설명되어 있는 구성 요소들도 결합된 형태로 실시될 수 있다.The foregoing description of the present invention is intended for illustration, and it will be understood by those skilled in the art that the present invention may be easily modified in other specific forms without changing the technical spirit or essential features of the present invention. will be. Therefore, it should be understood that the embodiments described above are exemplary in all respects and not restrictive. For example, each component described as a single type may be implemented in a distributed manner, and similarly, components described as distributed may be implemented in a combined form.
본 발명의 범위는 상기 상세한 설명보다는 후술하는 특허청구범위에 의하여 나타내어지며, 특허청구범위의 의미 및 범위 그리고 그 균등 개념으로부터 도출되는 모든 변경 또는 변형된 형태가 본 발명의 범위에 포함되는 것으로 해석되어야 한다.The scope of the present invention is shown by the following claims rather than the above description, and all changes or modifications derived from the meaning and scope of the claims and their equivalents should be construed as being included in the scope of the present invention. do.
본 발명은 콘텐츠 제작 방법 및 장치에 관한 것으로보다 상세하게는 사용자가 영상, 음향 또는 이미지 등의 콘텐츠를 제작하기 위해 적어도 하나의 콘텐츠객체를 선택하고, 선택된 콘텐츠객체를 기초로 새로운 콘텐츠를 생성 편집하는 콘텐츠 제작 방법 및 장치에 대해 산업상 이용가능성이 있다. The present invention relates to a method and an apparatus for producing a content. More specifically, a user selects at least one content object to produce content such as an image, sound, or image, and creates and edits new content based on the selected content object. There is industrial applicability for content production methods and apparatus.

Claims (17)

  1. 콘텐츠를 제작하는 콘텐츠제작장치에 있어서,In the content production device for producing content,
    하나 이상의 콘텐츠객체가 각각 매칭되는 적어도 하나의 입력버튼을 포함하는 제작인터페이스를 제공하는 제작인터페이스제공부; A production interface providing unit providing a production interface including at least one input button to which at least one content object is matched;
    상기 적어도 하나의 입력버튼에 발생된 사용자입력에 기초하여, 상기 콘텐츠객체를 편집하는 콘텐츠편집부; 및A content editing unit for editing the content object based on a user input generated in the at least one input button; And
    편집된 콘텐츠객체를 기초로 상기 콘텐츠를 생성하는 콘텐츠생성부를 포함하는, 콘텐츠제작장치.And a content generator for generating the content based on the edited content object.
  2. 제 1 항에 있어서,The method of claim 1,
    상기 콘텐츠편집부는,The content editing unit,
    상기 사용자입력이 발생된 입력버튼에 매칭된 콘텐츠객체와 결합하여 상기 콘텐츠를 구성하는 콘텐츠객체인 바탕객체를 상기 사용자로부터 설정받는, 콘텐츠제작장치. And a base object which is a content object constituting the content by combining with a content object matched with an input button on which the user input is generated, from the user.
  3. 제 2 항에 있어서,The method of claim 2,
    상기 콘텐츠편집부는,The content editing unit,
    상기 사용자입력이 발생된 입력버튼에 매칭되는 콘텐츠객체를 상기 바탕객체의 일 영역에 중첩하는, 콘텐츠제작장치.And a content object matching the input button from which the user input is generated, overlaps one region of the base object.
  4. 제 2 항에 있어서,The method of claim 2,
    상기 콘텐츠편집부는,The content editing unit,
    상기 사용자입력이 발생된 적어도 하나의 입력버튼에 매칭되는 콘텐츠객체를 상기 사용자입력에 따라 기 설정된 방법으로 변환하는, 콘텐츠제작장치.And converting a content object matching the at least one input button from which the user input is generated in a predetermined method according to the user input.
  5. 제 1 항에 있어서,The method of claim 1,
    상기 콘텐츠편집부는,The content editing unit,
    상기 적어도 하나의 입력버튼 각각에 발생되는 사용자입력의 순서에 따라, 상기 사용자입력이 발생된 시점에 입력버튼과 매칭된 콘텐츠객체로 편집되는 콘텐츠객체를 전환하는, 콘텐츠제작장치.And a content object to be edited into a content object matched with the input button at the time when the user input is generated, according to the order of user input generated in each of the at least one input button.
  6. 제 2 항에 있어서,The method of claim 2,
    상기 콘텐츠편집부는,The content editing unit,
    상기 콘텐츠제작장치에 연결된 카메라를 통해 촬영되는 콘텐츠객체인 촬영객체를 상기 바탕객체의 일 영역에 중첩하고, 상기 사용자입력이 발생된 입력버튼에 매칭되는 콘텐츠객체를 상기 촬영객체의 일 영역에 중첩하는, 콘텐츠제작장치.A photographing object, which is a content object photographed through a camera connected to the content producing apparatus, is overlapped with one region of the base object, and a content object matching the input button from which the user input is generated is overlapped with one region of the photographing object. , Content production device.
  7. 제 6 항에 있어서,The method of claim 6,
    상기 콘텐츠생성부는,The content generation unit,
    상기 바탕객체와 상기 촬영객체 각각의 크기 및 위치 중 적어도 하나를 반전하여 상기 콘텐츠를 생성하는, 콘텐츠제작장치.And inverting at least one of a size and a position of each of the base object and the photographing object to generate the content.
  8. 제 1 항에 있어서,The method of claim 1,
    상기 제작인터페이스제공부는,The manufacturing interface providing unit,
    상기 제작인터페이스를 구성하는 적어도 하나의 입력버튼 각각에 매칭되는 콘텐츠객체를 입력받는, 콘텐츠제작장치.And a content object corresponding to each of at least one input button constituting the production interface.
  9. 제 1 항에 있어서,The method of claim 1,
    상기 콘텐츠객체는,The content object,
    타 콘텐츠제작장치로부터 전송되는 콘텐츠객체를 포함하는, 콘텐츠제작장치.A content producing device comprising a content object transmitted from another content producing device.
  10. 콘텐츠제작장치가 콘텐츠를 제작하는 방법에 있어서,In the method for producing content in the content production device,
    하나 이상의 콘텐츠객체가 각각 매칭되는 적어도 하나의 입력버튼을 포함하는 제작인터페이스를 제공하는 단계;Providing a production interface including at least one input button to which at least one content object is matched;
    상기 적어도 하나의 입력버튼에 발생된 사용자입력에 기초하여, 상기 콘텐츠객체를 편집하는 단계; 및Editing the content object based on a user input generated on the at least one input button; And
    편집된 콘텐츠객체를 기초로 상기 콘텐츠를 생성하는 단계를 포함하는, 콘텐츠제작방법.Generating the content based on the edited content object.
  11. 제 10 항에 있어서,The method of claim 10,
    상기 콘텐츠객체를 편집하는 단계는, Editing the content object,
    상기 사용자입력이 발생된 입력버튼에 매칭된 콘텐츠객체와 결합하여 상기 콘텐츠를 구성하는 콘텐츠객체인 바탕객체를 상기 사용자로부터 설정받는 단계를 더 포함하는, 콘텐츠제작방법.And setting, from the user, a base object which is a content object constituting the content by combining with a content object matched with the input button on which the user input is generated.
  12. 제 11 항에 있어서,The method of claim 11,
    상기 콘텐츠객체를 편집하는 단계는,Editing the content object,
    상기 사용자입력이 발생된 적어도 하나의 입력버튼에 매칭되는 콘텐츠객체를 상기 바탕객체의 일 영역에 중첩하는 단계를 포함하는, 콘텐츠제작방법.And overlapping a content object matching the at least one input button from which the user input is generated, in one region of the base object.
  13. 제 10 항에 있어서,The method of claim 10,
    상기 콘텐츠를 편집하는 단계는,Editing the content,
    상기 사용자입력에 기초하여, 상기 사용자입력이 발생된 적어도 하나의 입력버튼에 매칭되는 콘텐츠객체를 기 설정된 방법에 따라 변환하는 단계를 포함하는 콘텐츠제작방법.And converting a content object matching the at least one input button from which the user input is generated according to a preset method, based on the user input.
  14. 제 13 항에 있어서,The method of claim 13,
    상기 콘텐츠를 편집하는 단계는, Editing the content,
    상기 적어도 하나의 입력버튼 각각에 발생되는 사용자입력의 순서에 따라, 상기 사용자입력이 발생된 시점에 입력버튼과 매칭된 콘텐츠객체로 편집되는 콘텐츠객체를 전환하는 단계를 포함하는, 콘텐츠제작방법.And switching a content object to be edited into a content object matched with the input button at the time when the user input is generated, according to the order of user input generated in each of the at least one input button.
  15. 제 11 항에 있어서,The method of claim 11,
    상기 콘텐츠를 편집하는 단계는,Editing the content,
    상기 콘텐츠제작장치에 연결된 카메라를 통해 촬영되는 콘텐츠객체인 촬영객체를 상기 바탕객체의 일 영역에 중첩하는 단계; 및 Overlapping a photographing object, which is a content object photographed through a camera connected to the content producing device, in one region of the base object; And
    상기 사용자입력이 발생된 입력버튼에 매칭되는 콘텐츠객체를 상기 촬영객체의 일 영역에 중첩하는 단계를 포함하는, 콘텐츠제작방법.And overlapping a content object matching the input button on which the user input is generated, in one region of the photographing object.
  16. 제 15 항에 있어서,The method of claim 15,
    상기 콘텐츠를 생성하는 단계는,Generating the content,
    상기 바탕객체와 상기 촬영객체 각각의 크기 및 위치 중 적어도 하나를 반전하여 상기 콘텐츠를 생성하는 단계를 포함하는, 콘텐츠제작방법.And reversing at least one of a size and a position of each of the base object and the photographing object to generate the content.
  17. 제 10 항에 기재된 방법을 수행하기 위해 기록매체에 저장된 컴퓨터 프로그램.A computer program stored on a record carrier for carrying out the method of claim 10.
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