WO2018101890A8 - Electronic input device - Google Patents
Electronic input device Download PDFInfo
- Publication number
- WO2018101890A8 WO2018101890A8 PCT/SG2017/050592 SG2017050592W WO2018101890A8 WO 2018101890 A8 WO2018101890 A8 WO 2018101890A8 SG 2017050592 W SG2017050592 W SG 2017050592W WO 2018101890 A8 WO2018101890 A8 WO 2018101890A8
- Authority
- WO
- WIPO (PCT)
- Prior art keywords
- input device
- load
- electronic input
- gimbal assembly
- handle
- Prior art date
Links
Classifications
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/25—Output arrangements for video game devices
- A63F13/28—Output arrangements for video game devices responding to control signals received from the game device for affecting ambient conditions, e.g. for vibrating players' seats, activating scent dispensers or affecting temperature or light
- A63F13/285—Generating tactile feedback signals via the game input device, e.g. force feedback
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/20—Input arrangements for video game devices
- A63F13/21—Input arrangements for video game devices characterised by their sensors, purposes or types
- A63F13/211—Input arrangements for video game devices characterised by their sensors, purposes or types using inertial sensors, e.g. accelerometers or gyroscopes
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/20—Input arrangements for video game devices
- A63F13/23—Input arrangements for video game devices for interfacing with the game device, e.g. specific interfaces between game controller and console
- A63F13/235—Input arrangements for video game devices for interfacing with the game device, e.g. specific interfaces between game controller and console using a wireless connection, e.g. infrared or piconet
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/20—Input arrangements for video game devices
- A63F13/24—Constructional details thereof, e.g. game controllers with detachable joystick handles
-
- H—ELECTRICITY
- H01—ELECTRIC ELEMENTS
- H01H—ELECTRIC SWITCHES; RELAYS; SELECTORS; EMERGENCY PROTECTIVE DEVICES
- H01H25/00—Switches with compound movement of handle or other operating part
- H01H25/04—Operating part movable angularly in more than one plane, e.g. joystick
Landscapes
- Engineering & Computer Science (AREA)
- Multimedia (AREA)
- Human Computer Interaction (AREA)
- Computer Networks & Wireless Communication (AREA)
- Position Input By Displaying (AREA)
Abstract
The present disclosure generally relates to an electronic input device communicable with an electronic machine. The electronic input device comprises: a handle for a user to control the electronic input device; a gimbal assembly pivotally coupled to the user handle, the gimbal assembly having a plurality of axes; and a load pivotally coupled to the gimbal assembly for angular motion about the axes relative to the user handle, wherein the load is angularly moveable for compensation of angular motion of the user handle about the axes relative to the load, such that the load is stabilized in a defined orientation in response to said compensation.
Applications Claiming Priority (2)
Application Number | Priority Date | Filing Date | Title |
---|---|---|---|
SG10201610111X | 2016-12-02 | ||
SG10201610111X | 2016-12-02 |
Publications (2)
Publication Number | Publication Date |
---|---|
WO2018101890A1 WO2018101890A1 (en) | 2018-06-07 |
WO2018101890A8 true WO2018101890A8 (en) | 2018-12-06 |
Family
ID=62241845
Family Applications (1)
Application Number | Title | Priority Date | Filing Date |
---|---|---|---|
PCT/SG2017/050592 WO2018101890A1 (en) | 2016-12-02 | 2017-12-01 | Electronic input device |
Country Status (1)
Country | Link |
---|---|
WO (1) | WO2018101890A1 (en) |
Families Citing this family (1)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
CN108854058B (en) * | 2018-09-03 | 2023-12-08 | 深圳市艾柏祺生物科技有限公司 | Capsule game machine |
Family Cites Families (5)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
US6512509B1 (en) * | 1999-03-22 | 2003-01-28 | Logitech Europe S.A. | Forked gimbal arm force feedback mechanism |
US6580418B1 (en) * | 2000-02-29 | 2003-06-17 | Microsoft Corporation | Three degree of freedom mechanism for input devices |
WO2009016361A2 (en) * | 2007-07-31 | 2009-02-05 | Wittenstein Aerospace & Simulation Limited | Control device |
CN101698127B (en) * | 2009-11-10 | 2012-11-07 | 广州视源电子科技股份有限公司 | Deformable game remote controller |
US9299230B2 (en) * | 2013-02-28 | 2016-03-29 | Facebook, Inc. | Modular exoskeletal force feedback controller |
-
2017
- 2017-12-01 WO PCT/SG2017/050592 patent/WO2018101890A1/en active Application Filing
Also Published As
Publication number | Publication date |
---|---|
WO2018101890A1 (en) | 2018-06-07 |
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