WO2018094476A1 - Apparatus for a board game - Google Patents
Apparatus for a board game Download PDFInfo
- Publication number
- WO2018094476A1 WO2018094476A1 PCT/AU2017/051310 AU2017051310W WO2018094476A1 WO 2018094476 A1 WO2018094476 A1 WO 2018094476A1 AU 2017051310 W AU2017051310 W AU 2017051310W WO 2018094476 A1 WO2018094476 A1 WO 2018094476A1
- Authority
- WO
- WIPO (PCT)
- Prior art keywords
- player
- horse
- racing
- game
- board
- Prior art date
Links
- 239000003550 marker Substances 0.000 claims abstract description 18
- 230000007704 transition Effects 0.000 claims description 3
- 230000000694 effects Effects 0.000 abstract description 3
- 241000283086 Equidae Species 0.000 description 7
- 239000003795 chemical substances by application Substances 0.000 description 6
- 230000004888 barrier function Effects 0.000 description 3
- 238000000034 method Methods 0.000 description 3
- 230000008569 process Effects 0.000 description 3
- 241000777300 Congiopodidae Species 0.000 description 2
- 230000008901 benefit Effects 0.000 description 2
- 239000003086 colorant Substances 0.000 description 2
- 230000000087 stabilizing effect Effects 0.000 description 2
- 239000013589 supplement Substances 0.000 description 2
- 238000004364 calculation method Methods 0.000 description 1
- 230000000052 comparative effect Effects 0.000 description 1
- PCHJSUWPFVWCPO-UHFFFAOYSA-N gold Chemical compound [Au] PCHJSUWPFVWCPO-UHFFFAOYSA-N 0.000 description 1
- 239000010931 gold Substances 0.000 description 1
- 229910052737 gold Inorganic materials 0.000 description 1
- 239000000463 material Substances 0.000 description 1
- 230000002250 progressing effect Effects 0.000 description 1
- 230000000630 rising effect Effects 0.000 description 1
- 238000004088 simulation Methods 0.000 description 1
- 238000012795 verification Methods 0.000 description 1
Classifications
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F3/00—Board games; Raffle games
- A63F3/00003—Types of board games
- A63F3/00082—Racing games
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F1/00—Card games
- A63F1/04—Card games combined with other games
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F3/00—Board games; Raffle games
- A63F3/00003—Types of board games
- A63F3/00028—Board games simulating indoor or outdoor sporting games, e.g. bowling, basketball, boxing, croquet, athletics, jeu de boules, darts, snooker, rodeo
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F3/00—Board games; Raffle games
- A63F3/00003—Types of board games
- A63F3/00063—Board games concerning economics or finance, e.g. trading
- A63F3/00072—Board games concerning economics or finance, e.g. trading played along an endless track, e.g. monopoly
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F3/00—Board games; Raffle games
- A63F3/00697—Playing pieces
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F9/00—Games not otherwise provided for
- A63F9/14—Racing games, traffic games, or obstacle games characterised by figures moved by action of the players
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F3/00—Board games; Raffle games
- A63F3/00003—Types of board games
- A63F3/00063—Board games concerning economics or finance, e.g. trading
- A63F2003/00066—Board games concerning economics or finance, e.g. trading with play money
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F3/00—Board games; Raffle games
- A63F3/00173—Characteristics of game boards, alone or in relation to supporting structures or playing piece
- A63F3/00176—Boards having particular shapes, e.g. hexagonal, triangular, circular, irregular
- A63F2003/00182—Four-sided game board
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F3/00—Board games; Raffle games
- A63F3/00173—Characteristics of game boards, alone or in relation to supporting structures or playing piece
- A63F3/00261—Details of game boards, e.g. rotatable, slidable or replaceable parts, modular game boards, vertical game boards
- A63F2003/00463—Details of the playing field
- A63F2003/00466—Details of the playing field with indications, e.g. directions for playing
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F11/00—Game accessories of general use, e.g. score counters, boxes
- A63F11/0074—Game concepts, rules or strategies
- A63F2011/0086—Rules
- A63F2011/0088—Rules with a variety of rules
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F2250/00—Miscellaneous game characteristics
- A63F2250/13—Miscellaneous game characteristics using coins or paper money as play elements
- A63F2250/133—Banknote
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F2250/00—Miscellaneous game characteristics
- A63F2250/21—Adapted outdoor game resembling to an indoor game
Definitions
- This invention relates to apparatus for a board game relating to the horse racing industry and simulating activities relating to horse racing.
- Board games are known for various situational simulations, including horse racing.
- a known game is governed by the throw of dice and simply moving place markers representing racing horses along an oval racecourse having a number of parallel marked tracks divided into an equal number of individual spaces.
- One unit of a dice throw represents one space. Competitors race until passing a winning post. This is equivalent to various other racing games.
- This prior game is somewhat one-dimensional, as it is focused solely on the racing event aspect.
- This invention provides board game-playing apparatus for playing a game involving at least two players, the apparatus comprising a board having a major surface, a plurality of differentiated place markers, tokens of monetary value, and outcome generating means, the board major surface having markings, said markings defining graphical representations of first and second horse racing courses, the first and second courses representing respective lower and higher levels of racing standard, each course comprising a plurality of discrete place marker landing zones defining areas to be occupied by place markers of players in the game according to outcomes generated using said outcome-generating means.
- the tokens of monetary value preferably simulate banknotes of different denominations.
- the apparatus comprises a set of written rules according to which a horse racing game is to be playable using the apparatus.
- a rule in the set of rules is applicable to an outcome generated with the outcome generating means.
- the graphical representations are applied to a surface adapted to receive the sets of place markers.
- the surface is preferably adapted by comprising a planar surface for each place marker landing zone.
- the landing zones are coplanar.
- the outcome generating means comprises random number generating means.
- the random number generating means comprises a die.
- the random number generating means comprises spinner means.
- the spinner means comprises a roulette-style wheel having divisions for receiving a dropped ball.
- the apparatus further comprises a pack of cards.
- the pack comprises at least two separable decks.
- the board is marked with an area designated for receiving at least one of the decks.
- the landing zones are categorised, each category relating to an outcome for a player whose place marker lands on a categorised zone.
- a first category of zones is associated with transition of a player's horse from one course to another.
- race courses are arranged as inner and outer rectangles surrounding an enclosed area, the second race course being surrounded by the first race course.
- the enclosed area comprises a marked deck-receiving area.
- one place marker landing zone is marked to define a starting zone from which play must commence.
- the starting zone is a zone of the first race course.
- kits for use in playing a board game relating to the horse racing industry comprising: a board having a major surface, a plurality of differentiated place markers, tokens of monetary value, outcome generating means and a set of rules according to which said game is to be played, the board major surface having markings, said markings defining graphical representations of first and second horse racing courses, the first and second courses representing respective lower and higher levels of racing standard, each course comprising a plurality of discrete place marker landing zones defining areas to be occupied by place markers of players in the game according to outcomes generated using said outcome-generating means.
- a board having a major surface, a plurality of differentiated place markers, tokens of monetary value, outcome generating means and a set of rules according to which said game is to be played
- the board major surface having markings, said markings defining graphical representations of first and second horse racing courses, the first and second courses representing respective lower and higher levels of racing standard, each course comprising a plurality of discrete place marker landing zones defining areas to
- Figure 1 shows in plan view a preferred embodiment of the board of the apparatus of this invention.
- the aim of the game to be played using the apparatus is for a player to race his selected horse up through various levels of thoroughbred horse racing, to achieve the status of "Champion Race Horse", earning money along the way.
- the player may buy and sell assets in assorted business enterprises associated with the racing industry, whilst amassing or losing personal wealth derived from race prize money, asset acquisitions, and wagers with the tote or a bookmaker.
- a board marked out for use in playing the game is denoted by the number 10. It has a first, generally centrally located zone 12 surrounded by four rows of rectangular courses 14, 16, 18, 20, differentiated by colour. Each course is divided into a series of discrete functional landing spaces 24 for receiving player place markers, for showing the board position held by each player in the game.
- Each course represents a particular level of racing rather than a particular race course.
- the outermost course 14 represents a low, entry level racing environment, course 16 a higher level (in this example the Group 3 level), course 18 an even higher level and course 20, championship level, the highest of the levels available.
- the courses are differentiated by colour in this embodiment, course 14 representing the level referred to as 'City Class', course 16 - Group 3, course 18 - Group 2, and course 20 - Group 1 .
- the game concludes when one of the player horses achieves 'Champion Race Horse' status, or when an agreed time for termination is reached. Preferably, in the latter case, a timer is set. When the set time expires, the game concludes at the end of the current round being played. All asset values and cash are counted and the player with the highest equity is declared the winner.
- Each course is divided into a series of discrete landing spaces 24, having different allocated functions and marked with selected indicia to show the designated function of each space.
- the courses are of different lengths, being divided into landing spaces of equal size across all. It is envisaged that other embodiments of the apparatus of this invention may have side-by-side courses equal in their number of divisions, so that the divisions are largest in the outer-most course and smallest in the inner-most course. In still further embodiments, each of the courses may comprise a total number of divisions unrelated to its relative position with respect to the central zone.
- the apparatus comprises a set of cards, each card differentiated on its face by means of the marking indicia.
- the set comprises a number of decks of cards, which will be described below.
- a first deck comprises cards each of which denotes a category of race horse differentiated by the category of racing distance it emphasizes in running. For example the proposed categories are Sprinter - Middle Distance and Middle Distance - Stayer. These cards provide certification and reminders to the respective players of the category of horse with which they have selected to participate. The category of a horse determines the races in which a horse may compete and the prize money that it may therefore win.
- the board has a first placement zone 26 on which a second deck of cards (not shown) is placed to be available for players to draw from.
- a deck of racing cards is placed on zone 26.
- the racing cards relate to the racing aspect of the horse racing industry and simulate situations that arise in connection with actual racing.
- the game begins with the players nominating their horse category and obtaining the corresponding certification card from the first deck, described previously.
- a consequence of a player's choice of horse category is this: Selecting a Sprinter - Middle Distance horse will not allow a player to collect prize money for example in the famous Australian stayers' race, The Melbourne Cup, which is run over a distance of 3200m. Selecting a Middle Distance - Stayer horse will not allow a player to collect prize money in for example the "Hong Kong Cup", run over the much shorter distance of 1600m.
- a Sprinter - Middle Distance horse can collect Star Prize Money in feature races run up to and including 2040m, whilst a Middle Distance - Stayer collects Star Prize Money in races run over 2040m and longer. Both categories of horses can collect Star Prize Money in the "W. S. Cox Plate", run over 2040m in Australia.
- a plurality of player place markers corresponding to the number of participating players, is provided.
- the player place markers are marked with a primary or first indicium to identify the player's horse with which it is associated.
- the indicium could be any one of racing colours, shape, text, size, height, logo or symbol applied and the like.
- a set of rules for playing the game comprising an illustration of the board.
- the rules provide for player moves to be governed by the value being the outcome of the throw of the dice. The value thrown determines the rate of progress along the course in use.
- the game board having marked on it a rectangular central area surrounded by a series of rectangular course lanes, each representing a level of racing competition differentiated by colour.
- the individual courses are divided by means of a grid pattern into 176 place marker landing zones, or 'squares' (even though they may be of any other suitable shape).
- dice and placement tokens may be excluded for the players to supply.
- the rules may be provided in writing in hard copy or may be downloadable using an internet URL contained in the kit.
- the apparatus of this invention will allow for management of training and preparation of a horse for competing in races and thereby rising up the levels of participation.
- the game may be played as follows: Dice are thrown by each player to decide which the order in which the players will commence play. The player with the highest number goes first and so on down the order. If two or more players throw the same number, they must throw again to decide their order, not changing the collective position they held in the original throw. Racing positions can be critical during the course of the game, as they can dictate who gets priority with situations that arise during play.
- the other players throw and move in the determined order, around the course, adhering to the requirements of each square on which they may land.
- Each player is allocated $1 ,888,885 at the start of the game.
- all assets are owned by the game's Racing Authority, which is responsible for collecting all fees relating to each asset, until it is purchased by a player. The player then takes over responsibility for collection.
- the horse place markers land on the various assets that can be purchased by the players.
- the players pay the Racing Authority the purchase value shown on the asset square and collect the relevant asset card from a deck of asset cards, to confirm their purchase and title to the asset.
- Purchasing related assets (explained further below) enables a player to enhance the fees they are able to charge.
- the purchase price (or asset value) of an asset is shown on the relevant zone or square on the board and on the corresponding asset card.
- the asset card also shows any fees applicable to that asset and the equivalent fees applied if held in conjunction with any related asset.
- the Bookmaker Licence has no related asset and no mortgage value but doubles in portfolio asset value on purchase. When the Bookmaker Licence is on-sold, it maintains its original portfolio value.
- the Racing Authority then becomes the owner under mortgage and collects all fees payable by all players including the mortgagee. If the original owner wishes to reclaim the asset from the Racing Authority, they must again pay the full asset purchase price to the Racing Authority even though they had mortgaged it for only 50% of its original value.
- Cards in this deck relate to the race section of the industry with references to the Horse - Jockey - Track - Bonuses etc.
- this deck there are 4 "Second Chance” cards, as well as 2 "Sell Your Horse” cards (City Racing only) and 1 "Syndication” card (Group Racing only).
- a "Second Chance” card is drawn from the deck by a player whose place marker has landed on a square marked with the word “Racing" and a representation of a horse's head 42, it is held by the player and can be used when attempting to move to a higher level of racing or to the Champion Race Horse enclosure 44.
- Stallions are an asset and can be sold and traded like any other asset.
- a syndicate member who is unable to meet their expenses for a particular syndicated horse, must relinquish their share and return to racing their own horse only. If they cannot meet the expenses of their own original horse either, they are declared bankrupt and are out of the game.
- the Racing deck (position 26) further includes two cards marked "Performed Horse". Each provides the player who draws such a card with an opportunity to purchase another horse to race. If drawing the $1 million Performed Horse card, a player pays the bank $1 million and selects another horse token from the remaining pool and commences racing from the "GO TO" square 46 in the Group 3 course 20 on the board. Racing at Group 3 level will begin at the player's next turn. The additional horse purchased races after the player's other horse in the original order.
- the asset value of each additional purchased horse is their purchase price. Therefore $1 million and $2 million can be added to the respective portfolio value by owning either or both of these horses, and the respective deck cards drawn are held by the purchasing player as an "Asset" card verifying ownership.
- a card is selected from the PRIZE MONEY deck (located at position 38) which shows the prize money gained in the level of racing they are competing in, whether it is City - Group 3 - Group 2 or Group 1 . That value of prize money won is then collected from the Racing Association, acting as banker. There are 49 cards in this deck, 6 each relating to race finishing places 1 to 8, plus 1 blank card that starts at the bottom of the deck.
- All four decks of cards placed on the board in zone 12 have a blank that is placed on the bottom of each deck at the start of the game. When a blank card reaches the top of its deck during the course of the game, that deck is shuffled and the game continues with the blank card once again at the bottom of the deck. If a player throws a double number (1 -1 up to 6-6 inclusive) and lands as a result on a prize money square 48 in any level of racing, they may draw the topmost card from the Star Prize Money deck and be paid the face value by the Racing Association.
- Star Prize Money cards in the deck placed at area 36 on the board represent only 1 st, 2nd or 3rd placings in feature races at leading race clubs around the world, whether these be in England, Ireland, Japan, Hong Kong, Australia and New Zealand. These cards allow a horse to "compete in” and gain prize money in feature races irrespective of the level at which the horse may currently be racing, as long as the category of the race corresponds with that of the horse.
- a player may elect to bet with the Bookmaker or Tote. Before selecting a card from the deck placed at area 34, a player must declare the value and details of the bet ("Win", "Each Way” or “Place") and nominate the agent they wish to bet with. The player then pays the selected agent the amount of the wager and draws a card from the deck. If the horse has won or runs a place, the odds of the selected agent will be shown on the card face, along with the comparative odds for the other agent not selected. If the card shows the word "unplaced", then all bets are lost and all money wagered is forfeited to the betting agent selected.
- the Tote will always be run by the Racing Authority and may not be purchased by any player. Therefore, until the Bookmaker Licence asset is purchased by a player landing on a bookmaker square 52 during the course of the game, the Racing Authority conducts the affairs of both betting agencies. On being purchased, the Bookmaker Licence asset immediately doubles in value, but cannot later be mortgaged like other assets. When a player who has purchased the Bookmaker Licence finds themselves unable to pay debts or wagers incurred, the Licence may be sold to the highest bidder amongst the other players. Irrespective of the selling price negotiated, the Licence retains its original double valuation.
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- Engineering & Computer Science (AREA)
- Multimedia (AREA)
- Educational Technology (AREA)
- Business, Economics & Management (AREA)
- General Business, Economics & Management (AREA)
- Management, Administration, Business Operations System, And Electronic Commerce (AREA)
- Toys (AREA)
Abstract
Description
Claims
Priority Applications (2)
Application Number | Priority Date | Filing Date | Title |
---|---|---|---|
CA3045156A CA3045156A1 (en) | 2016-11-28 | 2017-11-28 | Apparatus for a board game |
AU2017364481A AU2017364481A1 (en) | 2016-11-28 | 2017-11-28 | Apparatus for a board game |
Applications Claiming Priority (2)
Application Number | Priority Date | Filing Date | Title |
---|---|---|---|
AU2016904875A AU2016904875A0 (en) | 2016-11-28 | Apparatus for a board game | |
AU2016904875 | 2016-11-28 |
Publications (1)
Publication Number | Publication Date |
---|---|
WO2018094476A1 true WO2018094476A1 (en) | 2018-05-31 |
Family
ID=62195723
Family Applications (1)
Application Number | Title | Priority Date | Filing Date |
---|---|---|---|
PCT/AU2017/051310 WO2018094476A1 (en) | 2016-11-28 | 2017-11-28 | Apparatus for a board game |
Country Status (4)
Country | Link |
---|---|
US (1) | US20190275409A1 (en) |
AU (1) | AU2017364481A1 (en) |
CA (1) | CA3045156A1 (en) |
WO (1) | WO2018094476A1 (en) |
Citations (2)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
US5226655A (en) * | 1992-11-13 | 1993-07-13 | Rickabaugh Harry W | Apparatus and method of playing a board game simulating horse racing and wagering |
US5551699A (en) * | 1995-12-14 | 1996-09-03 | Pavelich; Dallas C. J. | Horse racing game |
Family Cites Families (12)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
US1797742A (en) * | 1929-12-06 | 1931-03-24 | Ward F Hugh | Game |
US2823919A (en) * | 1950-05-12 | 1958-02-18 | Wilson L Scruggs | Racing-game apparatus |
US3414264A (en) * | 1965-12-20 | 1968-12-03 | Raymond L. Schriber | Game apparatus with board having differently colored game piece paths |
US4082289A (en) * | 1976-06-14 | 1978-04-04 | The Raymond Lee Organization, Inc. | Horseracing game |
US4729568A (en) * | 1985-09-09 | 1988-03-08 | Stephen D. Bailey | Horse race board game |
US4714255A (en) * | 1986-06-10 | 1987-12-22 | Henry Daniel P | Educational board game |
US5058896A (en) * | 1990-06-05 | 1991-10-22 | Bez Jacques R | Board game |
US5048841A (en) * | 1990-05-21 | 1991-09-17 | Bar M. Company | Simulated racing board game and methods of utilizing same |
US5108110A (en) * | 1991-08-29 | 1992-04-28 | Nerbas Donald E | Game apparatus |
US5156407A (en) * | 1992-02-19 | 1992-10-20 | Moore Christopher L | Question and answer board game |
US5437459A (en) * | 1994-02-14 | 1995-08-01 | Kirby; Gerald | Horse racing games with board, pieces, cards and dice |
US7883091B1 (en) * | 2008-10-02 | 2011-02-08 | Wilds John C | Horse racing board game |
-
2017
- 2017-11-28 WO PCT/AU2017/051310 patent/WO2018094476A1/en active Application Filing
- 2017-11-28 AU AU2017364481A patent/AU2017364481A1/en not_active Abandoned
- 2017-11-28 CA CA3045156A patent/CA3045156A1/en not_active Abandoned
-
2019
- 2019-05-28 US US16/424,368 patent/US20190275409A1/en not_active Abandoned
Patent Citations (2)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
US5226655A (en) * | 1992-11-13 | 1993-07-13 | Rickabaugh Harry W | Apparatus and method of playing a board game simulating horse racing and wagering |
US5551699A (en) * | 1995-12-14 | 1996-09-03 | Pavelich; Dallas C. J. | Horse racing game |
Non-Patent Citations (2)
Title |
---|
A VECAESAR (1 989, Retrieved from the Internet <URL:https://web.archive.org/web/20150624172735/https://boardgamegeek.com/boardgame/494/ave-caesar> [retrieved on 20150624] * |
TURFMASTER (1998, 27 June 2015 (2015-06-27), Retrieved from the Internet <URL:https://web.archive.org/web/20150627033146/https://boardgamegeek.com/boardgame/384/turfmaster> * |
Also Published As
Publication number | Publication date |
---|---|
CA3045156A1 (en) | 2018-05-31 |
AU2017364481A1 (en) | 2019-07-18 |
US20190275409A1 (en) | 2019-09-12 |
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