WO2018023878A1 - Method and device for expression interaction - Google Patents

Method and device for expression interaction Download PDF

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Publication number
WO2018023878A1
WO2018023878A1 PCT/CN2016/102077 CN2016102077W WO2018023878A1 WO 2018023878 A1 WO2018023878 A1 WO 2018023878A1 CN 2016102077 W CN2016102077 W CN 2016102077W WO 2018023878 A1 WO2018023878 A1 WO 2018023878A1
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Prior art keywords
expression
interactive
target
animation
user
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PCT/CN2016/102077
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French (fr)
Chinese (zh)
Inventor
张彬
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深圳市大熊动漫文化有限公司
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Publication of WO2018023878A1 publication Critical patent/WO2018023878A1/en

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    • HELECTRICITY
    • H04ELECTRIC COMMUNICATION TECHNIQUE
    • H04LTRANSMISSION OF DIGITAL INFORMATION, e.g. TELEGRAPHIC COMMUNICATION
    • H04L51/00User-to-user messaging in packet-switching networks, transmitted according to store-and-forward or real-time protocols, e.g. e-mail
    • H04L51/04Real-time or near real-time messaging, e.g. instant messaging [IM]
    • H04L51/046Interoperability with other network applications or services
    • HELECTRICITY
    • H04ELECTRIC COMMUNICATION TECHNIQUE
    • H04LTRANSMISSION OF DIGITAL INFORMATION, e.g. TELEGRAPHIC COMMUNICATION
    • H04L51/00User-to-user messaging in packet-switching networks, transmitted according to store-and-forward or real-time protocols, e.g. e-mail
    • H04L51/07User-to-user messaging in packet-switching networks, transmitted according to store-and-forward or real-time protocols, e.g. e-mail characterised by the inclusion of specific contents
    • H04L51/10Multimedia information
    • HELECTRICITY
    • H04ELECTRIC COMMUNICATION TECHNIQUE
    • H04LTRANSMISSION OF DIGITAL INFORMATION, e.g. TELEGRAPHIC COMMUNICATION
    • H04L51/00User-to-user messaging in packet-switching networks, transmitted according to store-and-forward or real-time protocols, e.g. e-mail
    • H04L51/56Unified messaging, e.g. interactions between e-mail, instant messaging or converged IP messaging [CPM]

Definitions

  • the present invention relates to the field of computer technologies, and in particular, to an expression interaction method and apparatus.
  • the expressions in the prior art are usually static or unilateral, that is, one user sends an expression to another user through the client, and another user can only reply to a single expression if the user wants to reply to the expression, and another user replies.
  • the expression does not interact with the sent expression, lacking the fun of communication.
  • the present invention provides an expression interaction method and device, selecting a target expression in a chat interface, and displaying an interactive expression corresponding to the target expression, and the user can play the expression of the account after selecting the expression of the account.
  • Interactive animations and interactive animations related to the target expressions add to the fun of communication.
  • An expression interaction method comprising:
  • Obtaining information of the target expression searching for at least one interactive expression associated with the target expression; displaying the at least one interactive expression; obtaining information of one of the at least one interactive expression selected by the user; selecting according to the user
  • the information of the interactive expression finds an interactive animation corresponding to the selected interactive expression; playing the interactive animation.
  • An expression interaction device comprising:
  • An information acquisition module configured to obtain information of a target expression
  • an expression search module configured to search for at least one interaction expression associated with the target expression
  • a display module configured to display the at least one interaction expression
  • the information acquisition module And an information for obtaining an interaction expression of the one of the at least one interactive expression selected by the user
  • the animation search module is configured to search for an interaction animation corresponding to the selected interaction expression according to the information of the interactive expression selected by the user
  • the expression interaction method and device provided by the invention display an interactive expression related to the target expression after obtaining the target expression, and obtain an interaction animation by using the information of the interactive expression selected by the user, and the interaction animation represents the interaction between the interactive expression and the target expression.
  • Animation play the interactive animation, achieve interaction with the target expression, increase the fun of expression communication.
  • FIG. 1 is a schematic diagram of interaction between a server and a local terminal according to a preferred embodiment of the present invention
  • FIG. 2 is a block diagram showing a computer according to a preferred embodiment of the present invention.
  • FIG. 3 is a flowchart of an expression interaction method according to a first embodiment of the present invention.
  • FIG. 4 is a structural block diagram of an expression interaction apparatus according to a second embodiment of the present invention.
  • FIG. 5 to FIG. 9 are diagrams showing an interface of a specific expression interaction process according to the first embodiment of the present invention.
  • FIG. 1 it is a schematic diagram of a server 200 interacting with a local terminal 100 according to a preferred embodiment of the present invention.
  • the server 200 is in communication with one or more local terminals 100 over a network 400 for data communication or interaction.
  • the server 200 can be a web server, a database server, or the like.
  • the local terminal 100 can be a personal computer (PC), a tablet, a smart phone, a personal digital assistant (PDA), or the like.
  • PC personal computer
  • PDA personal digital assistant
  • the local terminal 100 includes an expression interaction device 300, a memory 101, a memory controller 102, a processor 103, a peripheral interface 104, an input and output unit 105, a display unit 106, and an audio unit 107.
  • the components of the memory 101, the memory controller 102, the processor 103, the peripheral interface 104, the input and output unit 105, the display unit 106, and the audio unit 107 are electrically connected directly or indirectly to each other to implement data transmission or interaction.
  • the components can be electrically connected to one another via one or more communication buses or signal lines.
  • the expression interaction device 300 includes at least one software function module that can be stored in the memory 101 in the form of software or firmware.
  • the processor 103 is configured to execute an executable module stored in the memory 101, such as a software function module or a computer program included in the expression interaction device 300.
  • the memory 101 may be, but not limited to, a random access memory (RAM), a read only memory (ROM), and a programmable read only memory 101 (Programmable Read-Only Memory, PROM). An Erasable Programmable Read-Only Memory (EPROM), an Erasable Programmable Read-Only Memory (EEPROM), or the like.
  • RAM random access memory
  • ROM read only memory
  • PROM programmable read only memory 101
  • PROM Programmable Read-Only Memory
  • EPROM Erasable Programmable Read-Only Memory
  • EEPROM Erasable Programmable Read-Only Memory
  • the processor 103 may be an integrated circuit chip with signal processing capabilities.
  • the processor 103 may be a general-purpose processor 103, including a central processing unit (CPU), a network processor (NP processor, etc.), and may also be a digital signal. Processor (DSP), application specific integrated circuit (ASIC), off-the-shelf programmable gate array (FPGA) or other programmable logic device, discrete gate or transistor logic device, discrete hardware component.
  • DSP central processing unit
  • ASIC application specific integrated circuit
  • FPGA off-the-shelf programmable gate array
  • the general purpose processor may be a microprocessor or the processor or any conventional processor or the like.
  • Peripheral interface 104 couples various input/output devices to processor 103 and memory 101.
  • peripheral interface 104, processor 103, and memory controller 102 can be implemented in a single chip. In other instances, they can be implemented by separate chips.
  • the input and output unit 105 is configured to receive user input data, thereby implementing user interaction with the local terminal.
  • the input and output unit can be, but is not limited to, a mouse, a keyboard, and the like.
  • the display unit 106 provides an interactive interface (eg, a user interface) between the local terminal and the user or for displaying image data to the user for reference.
  • the display unit may be a liquid crystal display or a touch display.
  • a touch display it can be a capacitive touch screen or a resistive touch screen that supports single-point and multi-touch operations. Supporting single-point and multi-touch operations means that the touch display can sense a touch operation simultaneously generated from one or more positions on the touch display, and the touch operation is transferred to the processor 103. Perform calculations and processing.
  • the audio unit 107 provides an audio interface to the user, which may include one or more microphones, one or more speakers, and audio circuitry.
  • the structure shown in FIG. 2 is merely illustrative, and the local terminal 100 may further include more or less components than those shown in FIG. 2 or have a different configuration from that shown in FIG. 2.
  • the components shown in Figure 2 can be implemented in hardware, software, or a combination thereof.
  • a client is installed in the local terminal 100, and the client may be a browser or a third-party application software (for example, a friend software), and corresponds to a server (Server) to provide services for the user. For example, dating, instant messaging and other services.
  • a server server
  • the embodiment of the invention provides an expression interaction method, which is used for the user to perform an expression interaction when communicating with other users through the client.
  • Users can chat and communicate through the client.
  • the user who successfully logs in can change the user name, the user avatar, and other corresponding settings on the client.
  • the client can save the chat information in the corresponding memory of the local terminal where the client is installed, and when the chat information is too much, the stored chat information can be cleared.
  • FIG. 3 is a flowchart of an expression interaction method according to a first embodiment of the present invention. Referring to FIG. 3, the method includes:
  • Step S110 Obtain information of the target expression, and find at least one interactive expression associated with the target expression.
  • the client can receive the expression sent by the other party or send an expression to the other party.
  • the communication of other users is also performed by the client installed on the local terminal.
  • the expression is selected as the target expression by the input/output unit of the local terminal or the display unit having the touch function.
  • the watermelon expression is selected, and the watermelon expression is the target expression.
  • the expression selected by the user may be an expression sent by another client received by the client, or may be an expression sent by the user through the client, which is not limited in this embodiment.
  • the manner in which the user selects the target expression may be one or more of clicking, long pressing or sliding, and of course, other.
  • the client After receiving the target expression selected by the user, the client obtains the information of the target expression, and searches for the interactive expression associated with the target expression according to the information of the target expression.
  • the information of the plurality of target expressions and the information of the interaction expressions associated with each target expression are pre-stored in the local terminal on which the client is installed, and each target expression and corresponding The association of interactive expressions.
  • the client After receiving the target expression selected by the user, the client obtains the information of the target expression.
  • the information of the interactive expression associated with the target expression is searched, and the obtained interactive expression can be determined according to the obtained information of the interactive expression.
  • the interactive emoticons associated with one target emoticon may include one or more.
  • the information of the expression may be a picture of the expression and a unique identity of the expression corresponding to the image, and the associated relationship between the stored target expression and the interactive expression may be the identity of the target expression and the identity of the interactive expression.
  • the association of the identity Finding an interaction expression associated with the target expression according to the information of the target expression may be an identity identification according to the target expression, searching for an identity of the interactive expression associated with the identity, and then identifying the identity according to the interaction expression.
  • An interactive expression corresponding to the identity of the interactive expression can be obtained.
  • the picture of the expression may be dynamic or static, which is not limited in this embodiment.
  • the target expression may also be determined by other means, such as using the expression sent by the client to other clients as the target expression or the expression sent by other clients received at the current moment as the target expression.
  • Step S120 Display at least one interactive expression.
  • the found interactive expressions are displayed so that the user can select an interactive expression to use in the displayed interactive expressions. It can be understood that the display can be implemented by the display unit of the local terminal.
  • the display of the interactive expression may be through a floating layer, a pop-up window, or the like, so that the displayed interactive expression is not in the same display layer as the expression communicated in the chat interface, and the floating layer is in a transparent or semi-transparent state.
  • the display of the interactive expression may be temporary. When the user selects one of the interactive expressions, the display of the interactive expression ends.
  • the interactive expression selected by the user can also be selected by clicking, long pressing, sliding or other means.
  • Step S130 Obtain information of one of the at least one interactive expression selected by the user.
  • the interactive expression is the selected interactive expression, and the information of the selected interactive expression is obtained.
  • Step S140 Find an interactive animation corresponding to the selected interactive expression according to the information of the interactive expression selected by the user.
  • the interactive animation corresponding to each interactive expression is stored in advance, and the information of each interactive expression, the information of each interactive animation, and the association relationship between the interactive expression and the interactive animation are specifically stored.
  • the intersection The specific content of the interactive painting is the interaction between the interactive expression and the target expression. For example, if the target expression is a watermelon and the interactive expression is a knife, the interactive animation may be a dynamic process of cutting the watermelon.
  • the interactive animation corresponding to the information of the interactive expression is searched according to the information, and the interactive animation is an interactive animation corresponding to the interactive expression.
  • Step S150 playing the interactive animation.
  • the playing of the interactive animation may be a position where the target expression is displayed in the chat interface. Then, the target position of the target expression is first obtained, and the target position is the position where the target expression is located in the chat interface. The interactive animation is then played at the target location, so that the interactive animation better reflects the interaction between the interactive expression and the target expression.
  • the target expression of the target position may not be displayed, and the playback of the interactive animation is displayed only at the target position.
  • the playing of the interactive animation may also be any position of the current chat interface, which is not limited in this embodiment.
  • an effect expression corresponding to the interaction animation may also be stored, and the effect expression is used to represent an effect generated by the motion corresponding to the interaction animation.
  • the interaction animation is a dynamic process of cutting the watermelon
  • the effect expression can be the cut watermelon.
  • the specific storage method may be: storing the information of the interactive animation and the information of the effect expression, and storing the relationship between the information of the interaction animation and the information of the effect expression. Therefore, in this embodiment, the method may further include:
  • Step S160 Find an effect expression corresponding to the interaction animation.
  • the client obtains the information of the interactive animation when searching for the interactive animation corresponding to the selected interactive expression according to the information of the interactive expression selected by the user. According to the information of the interactive animation and the relationship between the information of the interactive animation and the information of the effect expression, the effect expression corresponding to the interactive animation can be found.
  • step S170 may be further included: updating the target expression displayed by the target position to the effect expression.
  • Updating the target expression of the target position to the effect expression can reflect the interaction result of the interaction expression and the target expression, and make the expression interaction process more interesting.
  • the display expression corresponding to the interaction expression may also be stored, and the specific storage manner may be information for storing the interaction expression, information for displaying the expression, and relationship between the information of the interaction expression and the information for displaying the expression.
  • the display expression is used to display the interactive expression after the interactive expression is selected, and the client corresponding to the user who selects the interactive expression uses the interactive expression to interact with the target expression.
  • the display expression selected by the user is a knife
  • the display expression can be a person holding a knife.
  • the method further includes: displaying, according to the interactive expression selected by the user, a display expression corresponding to the selected interaction expression; and displaying the display expression.
  • the display position of the display expression may be the latest display position of the chat information corresponding to the current user in the display interface, indicating an expression sent by the current user.
  • the embodiment provides an expression interaction device 300, and the device 300 includes:
  • the information acquisition module 310 is configured to obtain information of the target expression; the expression search module 320 is configured to search for at least one interaction expression associated with the target expression; the display module 330 is configured to display the at least one interaction expression; the information acquisition module The 310 is further configured to obtain information of one of the at least one interactive expression selected by the user; the animation searching module 340 is configured to search for an interaction animation corresponding to the selected interactive expression according to the information of the interactive expression selected by the user; The module 350 is configured to play the interactive animation.
  • the playing of the interactive animation may be at a specific position.
  • the target position where the target expression is located may be included.
  • the playing module 350 may further include: a position acquiring unit, configured to obtain a target position for displaying the target expression. a playback unit for playing the interactive animation at the target location.
  • the apparatus 300 may further include: another expression search module 360. And an effect expression corresponding to the interactive animation; the expression update module 370 is configured to update the target expression displayed by the target position to the effect expression.
  • the user displays the display expression corresponding to the interaction expression corresponding to the client that selects the interaction expression, and displays the location of the chat information corresponding to the user, and the display expression can indicate the currently selected interaction.
  • the relationship between the expression and the user who selected the interactive expression such as the user's selection of a knife's interactive expression, can display the expression as a person with a knife or directly as a knife. Therefore, in the apparatus 300 provided by the embodiment, the method further includes: a further expression searching module 380, configured to search for a display expression corresponding to the selected interactive expression according to the interactive expression selected by the user; the display module is further configured to display the display expression.
  • the user When communicating with the expression interaction method and device provided by the embodiment of the present invention, in a specific implementation manner, when the user receives a watermelon expression 001, as shown in FIG. 5, the user can select the watermelon expression 001, The selected watermelon expression 001 is the target expression.
  • the hand pattern 002 is only used to indicate that the selected expression is the target expression, and the hand pattern 002 does not necessarily exist in the actual interface.
  • the client searches for the interactive expression associated with the selected watermelon expression 001 and displays it through the floating layer.
  • the found interactive expression may include a hammer, a fist, a knife, a dagger, etc., which is not limited in the embodiment of the present invention. ,As shown in Figure 6.
  • the latest display of the chat information in the user's chat interface displays the display expression 003 of a person holding the knife, and the display expression 003 of the person holding the knife can be understood as the chat process.
  • the expression sent by the user is shown in Figure 7.
  • the client no longer displays the interactive expression and finds the interactive animation associated with the interactive expression knife based on the interactive expression of the selected knife.
  • the interaction animation associated with the knife may be a process of cutting the watermelon, and the interactive animation 004 of the knife-cut watermelon is played at the position of the target expression watermelon, as shown in FIG. 8, it can be understood that FIG.
  • the method and device for interacting with the expression provided by the embodiment of the present invention can find the corresponding at least one interactive expression after obtaining the information of the target expression, and find the interaction expression with the information of the at least one interactive expression selected by the user.
  • the interactive animation can reflect the interaction between the interactive expression and the target expression, making it more interactive and interesting in the process of using expression communication.
  • each block of the flowchart or block diagram can represent a module, a program segment, or a portion of code that includes one or more of the Executable instructions. It should also be noted that, in some alternative implementations, the functions noted in the blocks may also occur in a different order than those illustrated in the drawings.
  • each block of the block diagrams and/or flowcharts, and combinations of blocks in the block diagrams and/or flowcharts can be implemented in a dedicated hardware-based system that performs the specified function or function. Or it can be implemented by a combination of dedicated hardware and computer instructions.
  • each functional module in each embodiment of the present invention may be integrated to form a separate part, or each module may exist separately, or two or more modules may be integrated to form a separate part.
  • the functions, if implemented in the form of software functional modules and sold or used as separate products, may be stored in a computer readable storage medium.
  • the technical solution of the present invention which is essential or contributes to the prior art, or a part of the technical solution, may be embodied in the form of a software product, which is stored in a storage medium, including a number of instructions to make a computer device (can be a personal computer, service)
  • the server, or network device, etc. performs all or part of the steps of the method of the various embodiments of the present invention.
  • the foregoing storage medium includes: a U disk, a mobile hard disk, a read-only memory (ROM), a random access memory (RAM), a magnetic disk, or an optical disk, and the like.

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Abstract

Provided are a method and device for expression interaction. The method comprises: acquiring information of a target expression, searching for at least one interactive expression associated with the target expression; displaying the at least one interactive expression; acquiring information of one expression selected by a user from the at least one interactive expression; searching, on the basis of the information of the interactive expression selected by the user, for an interactive animation corresponding to the interactive expression selected; and playing back the interactive animation.

Description

表情交互方法及装置Expression interaction method and device 技术领域Technical field
本发明涉及计算机技术领域,具体而言,涉及一种表情交互方法及装置。The present invention relates to the field of computer technologies, and in particular, to an expression interaction method and apparatus.
背景技术Background technique
在IM(Instant Messaging,即时通讯)工具中,发送表情已成为一种常用的交流方式。In IM (Instant Messaging) tools, sending expressions has become a common form of communication.
现有技术中的表情通常为静态的或单方面的,即一个用户通过客户端向另一个用户发送表情,另一个用户若要回复表情,也只能回复一个单一的表情,另一个用户回复的表情并没有与发送的表情实现交互,缺少交流的趣味性。The expressions in the prior art are usually static or unilateral, that is, one user sends an expression to another user through the client, and another user can only reply to a single expression if the user wants to reply to the expression, and another user replies. The expression does not interact with the sent expression, lacking the fun of communication.
发明内容Summary of the invention
有鉴于此,本发明提供了一种表情交互方法及装置,选中一个聊天界面中的目标表情,对应该目标表情显示交互表情,用户在选择交户表情后即可对应该交户表情播放与该交互表情以及目标表情相关的交互动画,增加了交流的趣味性。In view of this, the present invention provides an expression interaction method and device, selecting a target expression in a chat interface, and displaying an interactive expression corresponding to the target expression, and the user can play the expression of the account after selecting the expression of the account. Interactive animations and interactive animations related to the target expressions add to the fun of communication.
为了实现上述目的,本发明采用的技术方案如下:In order to achieve the above object, the technical solution adopted by the present invention is as follows:
一种表情交互方法,所示方法包括:An expression interaction method, the method comprising:
获得目标表情的信息,查找与所述目标表情相关联的至少一个交互表情;显示所述至少一个交互表情;获得用户选中的所述至少一个交互表情中的其中一个交互表情的信息;根据用户选中的交互表情的信息查找与所述选中的交互表情对应的交互动画;播放所述交互动画。 Obtaining information of the target expression, searching for at least one interactive expression associated with the target expression; displaying the at least one interactive expression; obtaining information of one of the at least one interactive expression selected by the user; selecting according to the user The information of the interactive expression finds an interactive animation corresponding to the selected interactive expression; playing the interactive animation.
一种表情交互装置,所述装置包括:An expression interaction device, the device comprising:
信息获取模块,用于获得目标表情的信息;表情查找模块,用于查找与所述目标表情相关联的至少一个交互表情;显示模块,用于显示所述至少一个交互表情;所述信息获取模块还用于获得用户选中的所述至少一个交互表情中的其中一个交互表情的信息;动画查找模块,用于根据用户选中的交互表情的信息查找与所述选中的交互表情对应的交互动画;播放模块,用于播放所述交互动画。An information acquisition module, configured to obtain information of a target expression; an expression search module, configured to search for at least one interaction expression associated with the target expression; a display module, configured to display the at least one interaction expression; the information acquisition module And an information for obtaining an interaction expression of the one of the at least one interactive expression selected by the user; the animation search module is configured to search for an interaction animation corresponding to the selected interaction expression according to the information of the interactive expression selected by the user; A module for playing the interactive animation.
本发明提供的表情交互方法及装置,在获得目标表情后,显示与目标表情相关的交互表情,通过用户选中的交互表情的信息获得交互动画,该交互动画表现的是交互表情与目标表情进行交互的动画,播放该交互动画,实现与目标表情的交互,增加表情交流的趣味性。The expression interaction method and device provided by the invention display an interactive expression related to the target expression after obtaining the target expression, and obtain an interaction animation by using the information of the interactive expression selected by the user, and the interaction animation represents the interaction between the interactive expression and the target expression. Animation, play the interactive animation, achieve interaction with the target expression, increase the fun of expression communication.
为使本发明的上述目的、特征和优点能更明显易懂,下文特举较佳实施例,并配合所附附图,作详细说明如下。The above described objects, features and advantages of the present invention will become more apparent from the aspects of the appended claims.
附图说明DRAWINGS
为使本发明实施例的目的、技术方案和优点更加清楚,下面将结合本发明实施例中的附图,对本发明实施例中的技术方案进行清楚、完整地描述,显然,所描述的实施例是本发明一部分实施例,而不是全部的实施例。基于本发明中的实施例,本领域普通技术人员在没有做出创造性劳动前提下所获得的所有其他实施例,都属于本发明保护的范围。The technical solutions in the embodiments of the present invention will be clearly and completely described in conjunction with the drawings in the embodiments of the present invention. It is a partial embodiment of the invention, and not all of the embodiments. All other embodiments obtained by those skilled in the art based on the embodiments of the present invention without creative efforts are within the scope of the present invention.
图1示出了本发明较佳实施例提供的服务器与本地终端的交互示意图;1 is a schematic diagram of interaction between a server and a local terminal according to a preferred embodiment of the present invention;
图2示出了本发明较佳实施例提供的计算机的方框示意图;2 is a block diagram showing a computer according to a preferred embodiment of the present invention;
图3示出了本发明第一实施例提供的表情交互方法的流程图; FIG. 3 is a flowchart of an expression interaction method according to a first embodiment of the present invention;
图4示出了本发明第二实施例提供的表情交互装置的结构框图;FIG. 4 is a structural block diagram of an expression interaction apparatus according to a second embodiment of the present invention;
图5至图9示出了本发明第一实施例提供的一种具体的表情交互过程的界面图。FIG. 5 to FIG. 9 are diagrams showing an interface of a specific expression interaction process according to the first embodiment of the present invention.
具体实施方式detailed description
下面将结合本发明实施例中附图,对本发明实施例中的技术方案进行清楚、完整地描述,显然,所描述的实施例仅仅是本发明一部分实施例,而不是全部的实施例。通常在此处附图中描述和示出的本发明实施例的组件可以以各种不同的配置来布置和设计。因此,以下对在附图中提供的本发明的实施例的详细描述并非旨在限制要求保护的本发明的范围,而是仅仅表示本发明的选定实施例。基于本发明的实施例,本领域技术人员在没有做出创造性劳动的前提下所获得的所有其他实施例,都属于本发明保护的范围。The technical solutions in the embodiments of the present invention are clearly and completely described in the following with reference to the accompanying drawings in the embodiments of the present invention. It is obvious that the described embodiments are only a part of the embodiments of the present invention, and not all of the embodiments. The components of the embodiments of the invention, which are generally described and illustrated in the figures herein, may be arranged and designed in various different configurations. Therefore, the following detailed description of the embodiments of the invention in the claims All other embodiments obtained by those skilled in the art based on the embodiments of the present invention without creative efforts are within the scope of the present invention.
应注意到:相似的标号和字母在下面的附图中表示类似项,因此,一旦某一项在一个附图中被定义,则在随后的附图中不需要对其进行进一步定义和解释。同时,在本发明的描述中,术语“第一”、“第二”等仅用于区分描述,而不能理解为指示或暗示相对重要性。It should be noted that similar reference numerals and letters indicate similar items in the following figures, and therefore, once an item is defined in a drawing, it is not necessary to further define and explain it in the subsequent drawings. Also, in the description of the present invention, the terms "first", "second", and the like are used merely to distinguish a description, and are not to be construed as indicating or implying a relative importance.
如图1所示,是本发明较佳实施例提供的服务器200与本地终端100进行交互的示意图。该服务器200通过网络400与一个或多个本地终端100进行通信连接,以进行数据通信或交互。该服务器200可以是网络服务器、数据库服务器等。本地终端100可以是个人电脑(personal computer,PC)、平板电脑、智能手机、个人数字助理(personal digital assistant,PDA)等。 As shown in FIG. 1 , it is a schematic diagram of a server 200 interacting with a local terminal 100 according to a preferred embodiment of the present invention. The server 200 is in communication with one or more local terminals 100 over a network 400 for data communication or interaction. The server 200 can be a web server, a database server, or the like. The local terminal 100 can be a personal computer (PC), a tablet, a smart phone, a personal digital assistant (PDA), or the like.
如图2所示,是本地终端的方框示意图。该本地终端100包括表情交互装置300、存储器101、存储控制器102、处理器103、外设接口104、输入输出单元105、显示单元106、音频单元107。As shown in Figure 2, it is a block diagram of a local terminal. The local terminal 100 includes an expression interaction device 300, a memory 101, a memory controller 102, a processor 103, a peripheral interface 104, an input and output unit 105, a display unit 106, and an audio unit 107.
存储器101、存储控制器102、处理器103、外设接口104、输入输出单元105、显示单元106以及音频单元107各元件相互之间直接或间接地电性连接,以实现数据的传输或交互。例如,这些元件相互之间可通过一条或多条通讯总线或信号线实现电性连接。表情交互装置300包括至少一个可以软件或固件(firmware)的形式存储于存储器101中的软件功能模块。处理器103用于执行存储器101中存储的可执行模块,例如表情交互装置300包括的软件功能模块或计算机程序。The components of the memory 101, the memory controller 102, the processor 103, the peripheral interface 104, the input and output unit 105, the display unit 106, and the audio unit 107 are electrically connected directly or indirectly to each other to implement data transmission or interaction. For example, the components can be electrically connected to one another via one or more communication buses or signal lines. The expression interaction device 300 includes at least one software function module that can be stored in the memory 101 in the form of software or firmware. The processor 103 is configured to execute an executable module stored in the memory 101, such as a software function module or a computer program included in the expression interaction device 300.
其中,存储器101可以是,但不限于,随机存取存储器101(Random Access Memory,RAM),只读存储器101(Read Only Memory,ROM),可编程只读存储器101(Programmable Read-Only Memory,PROM),可擦除只读存储器101(Erasable Programmable Read-Only Memory,EPROM),电可擦除只读存储器101(Electric Erasable Programmable Read-Only Memory,EEPROM)等。其中,存储器101用于存储程序,处理器103在接收到执行指令后,执行该程序,前述本发明实施例任一实施例揭示的交流过程定义的本地终端所执行的方法可以应用于处理器103中,或者由处理器103实现。The memory 101 may be, but not limited to, a random access memory (RAM), a read only memory (ROM), and a programmable read only memory 101 (Programmable Read-Only Memory, PROM). An Erasable Programmable Read-Only Memory (EPROM), an Erasable Programmable Read-Only Memory (EEPROM), or the like. The memory 101 is used to store the program, and the processor 103 executes the program after receiving the execution instruction. The method performed by the local terminal defined by the communication process disclosed in any embodiment of the present invention may be applied to the processor 103. Medium or implemented by processor 103.
处理器103可能是一种集成电路芯片,具有信号的处理能力。上述的处理器103可以是通用处理器103,包括中央处理器(Central Processing Unit,简称CPU)、网络处理器(Network Processor,简称NP)等;还可以是数字信 号处理器(DSP)、专用集成电路(ASIC)、现成可编程门阵列(FPGA)或者其他可编程逻辑器件、分立门或者晶体管逻辑器件、分立硬件组件。可以实现或者执行本发明实施例中的公开的各方法、步骤及逻辑框图。通用处理器可以是微处理器或者该处理器也可以是任何常规的处理器等。The processor 103 may be an integrated circuit chip with signal processing capabilities. The processor 103 may be a general-purpose processor 103, including a central processing unit (CPU), a network processor (NP processor, etc.), and may also be a digital signal. Processor (DSP), application specific integrated circuit (ASIC), off-the-shelf programmable gate array (FPGA) or other programmable logic device, discrete gate or transistor logic device, discrete hardware component. The methods, steps, and logical block diagrams disclosed in the embodiments of the present invention may be implemented or carried out. The general purpose processor may be a microprocessor or the processor or any conventional processor or the like.
外设接口104将各种输入/输出装置耦合至处理器103以及存储器101。在一些实施例中,外设接口104,处理器103以及存储控制器102可以在单个芯片中实现。在其他一些实例中,他们可以分别由独立的芯片实现。 Peripheral interface 104 couples various input/output devices to processor 103 and memory 101. In some embodiments, peripheral interface 104, processor 103, and memory controller 102 can be implemented in a single chip. In other instances, they can be implemented by separate chips.
输入输出单元105用于接收用户输入数据,从而实现用户与本地终端的交互。该输入输出单元可以是,但不限于,鼠标和键盘等。The input and output unit 105 is configured to receive user input data, thereby implementing user interaction with the local terminal. The input and output unit can be, but is not limited to, a mouse, a keyboard, and the like.
显示单元106在本地终端与用户之间提供一个交互界面(例如用户操作界面)或用于显示图像数据给用户参考。在本实施例中,该显示单元可以是液晶显示器或触控显示器。若为触控显示器,其可为支持单点和多点触控操作的电容式触控屏或电阻式触控屏等。支持单点和多点触控操作是指触控显示器能感应到来自该触控显示器上一个或多个位置处同时产生的触控操作,并将该感应到的触控操作交由处理器103进行计算和处理。The display unit 106 provides an interactive interface (eg, a user interface) between the local terminal and the user or for displaying image data to the user for reference. In this embodiment, the display unit may be a liquid crystal display or a touch display. For a touch display, it can be a capacitive touch screen or a resistive touch screen that supports single-point and multi-touch operations. Supporting single-point and multi-touch operations means that the touch display can sense a touch operation simultaneously generated from one or more positions on the touch display, and the touch operation is transferred to the processor 103. Perform calculations and processing.
音频单元107向用户提供音频接口,其可包括一个或多个麦克风、一个或者多个扬声器以及音频电路。The audio unit 107 provides an audio interface to the user, which may include one or more microphones, one or more speakers, and audio circuitry.
可以理解的是,图2所示的结构仅为示意,本地终端100还可包括比图2中所示更多或者更少的组件,或者具有与图2所示不同的配置。图2中所示的各组件可以采用硬件、软件或其组合实现。 It can be understood that the structure shown in FIG. 2 is merely illustrative, and the local terminal 100 may further include more or less components than those shown in FIG. 2 or have a different configuration from that shown in FIG. 2. The components shown in Figure 2 can be implemented in hardware, software, or a combination thereof.
于本发明实施例中,本地终端100中安装有客户端,该客户端可以是浏览器也可以是第三方应用软件(例如交友软件),与服务器(Server)端相对应,为用户提供服务,例如交友、即时通信等服务。In the embodiment of the present invention, a client is installed in the local terminal 100, and the client may be a browser or a third-party application software (for example, a friend software), and corresponds to a server (Server) to provide services for the user. For example, dating, instant messaging and other services.
本发明实施例提供了一种表情交互方法,该表情交互方法用于用户在通过客户端与其他用户进行交流时,进行表情互动。当然,在利用该客户端进行交流前,可以先通过用户帐号登录该客户端。在登录过程中,先输入登录帐号,再输入该登录帐号对应的登录密码,当登录密码与登录帐号匹配成功,则登录密码正确,成功登录该客户端,在相应的本地终端进行聊天界面的显示,用户可以通过该客户端进行聊天交流。当然,在本实施例中,登录成功后的用户可以在客户端更改用户名、用户头像以及其他相应设置。并且,客户端可以将聊天信息保存在安装该客户端的本地终端的相应存储器中,当聊天信息过多时,可以对存储的聊天信息进行清除。The embodiment of the invention provides an expression interaction method, which is used for the user to perform an expression interaction when communicating with other users through the client. Of course, before using the client to communicate, you can log in to the client through the user account. During the login process, enter the login account and enter the login password corresponding to the login account. If the login password matches the login account successfully, the login password is correct, the login is successfully performed, and the chat interface is displayed on the corresponding local terminal. Users can chat and communicate through the client. Of course, in this embodiment, the user who successfully logs in can change the user name, the user avatar, and other corresponding settings on the client. Moreover, the client can save the chat information in the corresponding memory of the local terminal where the client is installed, and when the chat information is too much, the stored chat information can be cleared.
第一实施例First embodiment
图3示出了本发明第一实施例提供的一种表情交互方法的流程图,请参阅图3,该方法包括:FIG. 3 is a flowchart of an expression interaction method according to a first embodiment of the present invention. Referring to FIG. 3, the method includes:
步骤S110:获得目标表情的信息,查找与该目标表情相关联的至少一个交互表情。Step S110: Obtain information of the target expression, and find at least one interactive expression associated with the target expression.
用户在通过客户端与其他用户交流的过程中,客户端可以接收对方发送的表情或者向对方发送表情。当然,可以理解的是,在与其他用户交流的过程中,其他用户的交流也通过安装于本地终端的客户端进行。 During the process of the user communicating with other users through the client, the client can receive the expression sent by the other party or send an expression to the other party. Of course, it can be understood that in the process of communicating with other users, the communication of other users is also performed by the client installed on the local terminal.
当用户需要针对某个表情和其他用户进行表情交互时,通过本地终端的输入输出单元或者具有触控功能的显示单元选中该表情作为目标表情。例如,用户在通过客户端聊天过程中,接收到其他用户发送的一个西瓜的表情,该用户想与该西瓜表情进行交互,则选中该西瓜表情,该西瓜表情则为目标表情。当然,在本实施例中,用户选中的表情可以是客户端接收到的其他客户端发出的表情,也可以是用户自己通过客户端发出的表情,在本实施例中并不作为限制。并且,用户选中目标表情的方式可以是点击、长按或者滑动中的一种或多种,当然,也可能是其他。When the user needs to perform an expression interaction with another user for an expression, the expression is selected as the target expression by the input/output unit of the local terminal or the display unit having the touch function. For example, when the user receives an expression of a watermelon sent by another user during the chat process through the client, and the user wants to interact with the watermelon expression, the watermelon expression is selected, and the watermelon expression is the target expression. Of course, in this embodiment, the expression selected by the user may be an expression sent by another client received by the client, or may be an expression sent by the user through the client, which is not limited in this embodiment. Moreover, the manner in which the user selects the target expression may be one or more of clicking, long pressing or sliding, and of course, other.
客户端接收到用户选中的目标表情后,获得目标表情的信息,根据该目标表情的信息查找与目标表情相关联的交互表情。After receiving the target expression selected by the user, the client obtains the information of the target expression, and searches for the interactive expression associated with the target expression according to the information of the target expression.
具体地,在本实施例中,在安装该客户端的本地终端预先存储多个目标表情的信息以及与每个目标表情相关联的交互表情的信息,同时存储的还有每个目标表情与相应的交互表情的关联关系。客户端在接收到用户选中的一个目标表情后,获得该目标表情的信息。根据目标表情的信息以及目标表情与交互表情的关联关系查找与该目标表情相关联的交互表情的信息,根据获得的交互表情的信息即可确定获得的交互表情。在本实施例中,与一个目标表情相关联的交互表情可以包括一个或多个。Specifically, in the embodiment, the information of the plurality of target expressions and the information of the interaction expressions associated with each target expression are pre-stored in the local terminal on which the client is installed, and each target expression and corresponding The association of interactive expressions. After receiving the target expression selected by the user, the client obtains the information of the target expression. According to the information of the target expression and the association relationship between the target expression and the interactive expression, the information of the interactive expression associated with the target expression is searched, and the obtained interactive expression can be determined according to the obtained information of the interactive expression. In this embodiment, the interactive emoticons associated with one target emoticon may include one or more.
在本实施例中,表情的信息可以是该表情的图片以及与图片对应的该表情的唯一的身份标识,存储的目标表情与交互表情的关联关系可以是目标表情的身份标识与交互表情的身份标识的关联。根据目标表情的信息查找与目标表情相关联的交互表情可以是根据目标表情的身份标识,查找与该身份标识相关联的交互表情的身份标识,再根据交互表情的身份标识即 可获得对应交互表情的身份标识的交互表情。当然,表情的图片可以是动态的或者静态的,在本实施例中并不限定。In this embodiment, the information of the expression may be a picture of the expression and a unique identity of the expression corresponding to the image, and the associated relationship between the stored target expression and the interactive expression may be the identity of the target expression and the identity of the interactive expression. The association of the identity. Finding an interaction expression associated with the target expression according to the information of the target expression may be an identity identification according to the target expression, searching for an identity of the interactive expression associated with the identity, and then identifying the identity according to the interaction expression. An interactive expression corresponding to the identity of the interactive expression can be obtained. Of course, the picture of the expression may be dynamic or static, which is not limited in this embodiment.
当然,目标表情也可以是通过其他方式确定,如将该客户端当前时刻向其他客户端发送的表情作为目标表情或者将当前时刻接收到的其他客户端发送的表情作为目标表情。Of course, the target expression may also be determined by other means, such as using the expression sent by the client to other clients as the target expression or the expression sent by other clients received at the current moment as the target expression.
步骤S120:显示至少一个交互表情。Step S120: Display at least one interactive expression.
将查找到的交互表情进行显示,以使用户可在显示的交互表情中选择要使用的交互表情。可以理解的是,该显示可以通过本地终端的显示单元实现。The found interactive expressions are displayed so that the user can select an interactive expression to use in the displayed interactive expressions. It can be understood that the display can be implemented by the display unit of the local terminal.
进一步地,交互表情的显示可以通过浮层、弹窗等,使显示的交互表情与聊天界面中进行交流的表情不在同一显示层,该浮层为透明或半透明状态。并且,该交互表情的显示可以是临时的,当用户选择交互表情中的某一个交互表情后,交互表情的显示结束。当然,在本实施例中,用户选中的交互表情也可以通过点击、长按、滑动或者其他方式选中。Further, the display of the interactive expression may be through a floating layer, a pop-up window, or the like, so that the displayed interactive expression is not in the same display layer as the expression communicated in the chat interface, and the floating layer is in a transparent or semi-transparent state. Moreover, the display of the interactive expression may be temporary. When the user selects one of the interactive expressions, the display of the interactive expression ends. Of course, in this embodiment, the interactive expression selected by the user can also be selected by clicking, long pressing, sliding or other means.
步骤S130:获得用户选中的至少一个交互表情中的其中一个交互表情的信息。Step S130: Obtain information of one of the at least one interactive expression selected by the user.
当用户在显示的一个或多个交互表情中选择一个交互表情后,该交互表情即为选中的交互表情,获得该选中的交互表情的信息。When the user selects an interactive expression in one or more of the displayed interactive expressions, the interactive expression is the selected interactive expression, and the information of the selected interactive expression is obtained.
步骤S140:根据用户选中的交互表情的信息查找与该选中的交互表情对应的交互动画。Step S140: Find an interactive animation corresponding to the selected interactive expression according to the information of the interactive expression selected by the user.
预先存储每个交互表情对应的交互动画,具体存储的为每个交互表情的信息、每个交互动画的信息以及交互表情与交互动画的关联关系。该交 互动画的具体内容为交互表情与目标表情之间的互动,如目标表情为一个西瓜,交互表情为一把刀,则交互动画可以是刀切西瓜的一个动态过程。The interactive animation corresponding to each interactive expression is stored in advance, and the information of each interactive expression, the information of each interactive animation, and the association relationship between the interactive expression and the interactive animation are specifically stored. The intersection The specific content of the interactive painting is the interaction between the interactive expression and the target expression. For example, if the target expression is a watermelon and the interactive expression is a knife, the interactive animation may be a dynamic process of cutting the watermelon.
在获得用户选中的交互表情的信息后,根据该信息查找与该交互表情的信息具有关联关系的交互动画,该交互动画即为与该交互表情对应的交互动画。After obtaining the information of the interactive expression selected by the user, the interactive animation corresponding to the information of the interactive expression is searched according to the information, and the interactive animation is an interactive animation corresponding to the interactive expression.
步骤S150:播放该交互动画。Step S150: playing the interactive animation.
对查找到的交互动画进行播放。Play the interactive animation found.
进一步地,在本实施例中,对交互动画的播放可以是在聊天界面中显示目标表情的位置。则,首先获得显示目标表情的目标位置,该目标位置为聊天界面中目标表情所在的位置。再在该目标位置播放该交互动画,以使交互动画更能体现交互表情与目标表情之间的交互。当然,在目标位置播放交互动画时,目标位置的目标表情可以不显示,仅仅在目标位置显示交互动画的播放。Further, in the embodiment, the playing of the interactive animation may be a position where the target expression is displayed in the chat interface. Then, the target position of the target expression is first obtained, and the target position is the position where the target expression is located in the chat interface. The interactive animation is then played at the target location, so that the interactive animation better reflects the interaction between the interactive expression and the target expression. Of course, when the interactive animation is played at the target position, the target expression of the target position may not be displayed, and the playback of the interactive animation is displayed only at the target position.
另外,该交互动画的播放也可以是当前聊天界面的任意位置,在本实施例中并不作为限制。In addition, the playing of the interactive animation may also be any position of the current chat interface, which is not limited in this embodiment.
进一步地,在本实施例中,还可以存储与交互动画对应的效果表情,该效果表情为用于表示交互动画所对应的动作产生的效果,例如,若交互动画为刀切西瓜的动态过程,则该效果表情可以为切开后的西瓜。具体存储方式可以是,存储交互动画的信息以及效果表情的信息,并存储交互动画的信息与效果表情的信息之间的关联关系。于是,在本实施例中,还可以包括:Further, in this embodiment, an effect expression corresponding to the interaction animation may also be stored, and the effect expression is used to represent an effect generated by the motion corresponding to the interaction animation. For example, if the interaction animation is a dynamic process of cutting the watermelon, Then the effect expression can be the cut watermelon. The specific storage method may be: storing the information of the interactive animation and the information of the effect expression, and storing the relationship between the information of the interaction animation and the information of the effect expression. Therefore, in this embodiment, the method may further include:
步骤S160:查找与该交互动画对应的效果表情。 Step S160: Find an effect expression corresponding to the interaction animation.
客户端在根据用户选中的交互表情的信息查找与选中的交互表情对应的交互动画时,获得交互动画的信息。根据交互动画的信息以及交互动画的信息与效果表情的信息之间的关联关系,可以查找到与交互动画对应的效果表情。The client obtains the information of the interactive animation when searching for the interactive animation corresponding to the selected interactive expression according to the information of the interactive expression selected by the user. According to the information of the interactive animation and the relationship between the information of the interactive animation and the information of the effect expression, the effect expression corresponding to the interactive animation can be found.
则在播放交互动画之后,可以显示该效果表情,具体地,在播放该交互动画的步骤S150之后,还可以包括步骤S170:将该目标位置显示的目标表情更新为该效果表情。After the interactive animation is played, the effect expression may be displayed. Specifically, after the step S150 of playing the interactive animation, step S170 may be further included: updating the target expression displayed by the target position to the effect expression.
将目标位置的目标表情更新为效果表情,可以体现交互表情与目标表情的交互结果,使表情交互过程更具有趣味性。Updating the target expression of the target position to the effect expression can reflect the interaction result of the interaction expression and the target expression, and make the expression interaction process more interesting.
进一步地,在本实施中,还可以存储与交互表情对应的显示表情,具体存储方式可以是存储交互表情的信息、显示表情的信息以及交互表情的信息与显示表情的信息的关联关系。该显示表情用于在选中交互表情后,对应该交互表情进行显示,表示选中该交互表情的用户对应的客户端再利用该交互表情与目标表情进行交互。例如,当用户选中的交互表情为一把刀,则该显示表情可以为一个拿刀的人。Further, in this implementation, the display expression corresponding to the interaction expression may also be stored, and the specific storage manner may be information for storing the interaction expression, information for displaying the expression, and relationship between the information of the interaction expression and the information for displaying the expression. The display expression is used to display the interactive expression after the interactive expression is selected, and the client corresponding to the user who selects the interactive expression uses the interactive expression to interact with the target expression. For example, when the interactive expression selected by the user is a knife, the display expression can be a person holding a knife.
于是,在本实施例中,还可以包括:根据用户选中的交互表情查找与该选中的交互表情对应的显示表情;并且,显示该显示表情。该显示表情的显示位置可以是显示界面中对应当前用户的聊天信息的最新的显示位置,表示当前用户发送的一个表情。Therefore, in this embodiment, the method further includes: displaying, according to the interactive expression selected by the user, a display expression corresponding to the selected interaction expression; and displaying the display expression. The display position of the display expression may be the latest display position of the chat information corresponding to the current user in the display interface, indicating an expression sent by the current user.
第二实施例Second embodiment
如图4所示,本实施例提供了一种表情交互装置300,该装置300包括: As shown in FIG. 4, the embodiment provides an expression interaction device 300, and the device 300 includes:
信息获取模块310,用于获得目标表情的信息;表情查找模块320,用于查找与该目标表情相关联的至少一个交互表情;显示模块330,用于显示该至少一个交互表情;该信息获取模块310还用于获得用户选中的该至少一个交互表情中的其中一个交互表情的信息;动画查找模块340,用于根据用户选中的交互表情的信息查找与该选中的交互表情对应的交互动画;播放模块350,用于播放该交互动画。The information acquisition module 310 is configured to obtain information of the target expression; the expression search module 320 is configured to search for at least one interaction expression associated with the target expression; the display module 330 is configured to display the at least one interaction expression; the information acquisition module The 310 is further configured to obtain information of one of the at least one interactive expression selected by the user; the animation searching module 340 is configured to search for an interaction animation corresponding to the selected interactive expression according to the information of the interactive expression selected by the user; The module 350 is configured to play the interactive animation.
进一步地,该交互动画的播放可以在特定位置,在本实施例中,可以是目标表情所在的目标位置,于是,播放模块350可以包括:位置获取单元,用于获得显示该目标表情的目标位置;播放单元,用于在该目标位置播放该交互动画。Further, the playing of the interactive animation may be at a specific position. In this embodiment, the target position where the target expression is located may be included. The playing module 350 may further include: a position acquiring unit, configured to obtain a target position for displaying the target expression. a playback unit for playing the interactive animation at the target location.
进一步该,在交互动画播放过后,还可以显示交互动画所对应的交互动作所产生的交互效果,用效果表情表示,则在本实施例中,该装置300还可以包括:另一表情查找模块360,用于查找与该交互动画对应的效果表情;表情更新模块370,用于将该目标位置显示的目标表情更新为该效果表情。Further, after the interactive animation is played, the interaction effect generated by the interaction action corresponding to the interaction animation may also be displayed, and the effect is expressed by the effect expression. In this embodiment, the apparatus 300 may further include: another expression search module 360. And an effect expression corresponding to the interactive animation; the expression update module 370 is configured to update the target expression displayed by the target position to the effect expression.
进一步该,用户在选中交互表情后,在选中交互表情的客户端对应显示与该交互表情对应的显示表情,并且在该用户对应的聊天信息显示位置进行显示,该显示表情可以表示当前选中的交互表情与选中该交互表情的用户的关系,如用户选中了一把刀的交互表情,则显示表情可以为一个拿刀的人或者直接是一把刀。于是,在本实施例提供的装置300中,还包括:又一表情查找模块380,用于根据用户选中的交互表情查找与该选中的交互表情对应的显示表情;显示模块还用于显示该显示表情。 Further, after selecting the interactive expression, the user displays the display expression corresponding to the interaction expression corresponding to the client that selects the interaction expression, and displays the location of the chat information corresponding to the user, and the display expression can indicate the currently selected interaction. The relationship between the expression and the user who selected the interactive expression, such as the user's selection of a knife's interactive expression, can display the expression as a person with a knife or directly as a knife. Therefore, in the apparatus 300 provided by the embodiment, the method further includes: a further expression searching module 380, configured to search for a display expression corresponding to the selected interactive expression according to the interactive expression selected by the user; the display module is further configured to display the display expression.
在使用本发明实施例提供的表情交互方法及装置进行交流时,在一种具体的实施方式中,当用户接收到一个西瓜表情001,如图5所示,用户可以选中该西瓜表情001,该被选中的西瓜表情001为目标表情,在图5中,手型图002仅仅用于表示选中表情为目标表情,在实际界面中并不一定有手型图002。客户端根据该选中的西瓜表情001的信息查找与其相关联的交互表情并通过浮层显示,查找到的交互表情可以包括锤子、拳头、刀、匕首等,在本发明实施例中并不作为限制,如图6所示。当用户在显示的多个交互表情中选择刀,则在用户的聊天界面中最新的显示聊天信息的位置显示一个人拿刀的显示表情003,该人拿刀的显示表情003可以理解为聊天过程中该用户发送的表情,如图7所示。并且,选中刀表情后,客户端不再显示交互表情并根据该被选中的刀的交互表情查找与交互表情刀相关联的交互动画。在该实施方式中,与刀相关联的交互动画可以是刀切西瓜的过程,则在目标表情西瓜所在位置播放刀切西瓜的交互动画004,如图8所示,可以理解的是,图8示出的仅为刀切西瓜的动画过程中的一个瞬间。交互动画播放结束后,在目标位置显示一个切开的西瓜的效果表情表示交互效果,如图9所示。当然,可以理解的,在本实施例中,每种表情的形态以及每个目标表情对应交互表情、每个交互表情对应的交互动画等均不作为限制,可以根据实际需要设定并存储于客户端对应的本地终端。When communicating with the expression interaction method and device provided by the embodiment of the present invention, in a specific implementation manner, when the user receives a watermelon expression 001, as shown in FIG. 5, the user can select the watermelon expression 001, The selected watermelon expression 001 is the target expression. In FIG. 5, the hand pattern 002 is only used to indicate that the selected expression is the target expression, and the hand pattern 002 does not necessarily exist in the actual interface. The client searches for the interactive expression associated with the selected watermelon expression 001 and displays it through the floating layer. The found interactive expression may include a hammer, a fist, a knife, a dagger, etc., which is not limited in the embodiment of the present invention. ,As shown in Figure 6. When the user selects a knife in the displayed multiple interactive expressions, the latest display of the chat information in the user's chat interface displays the display expression 003 of a person holding the knife, and the display expression 003 of the person holding the knife can be understood as the chat process. The expression sent by the user is shown in Figure 7. Moreover, after the knife expression is selected, the client no longer displays the interactive expression and finds the interactive animation associated with the interactive expression knife based on the interactive expression of the selected knife. In this embodiment, the interaction animation associated with the knife may be a process of cutting the watermelon, and the interactive animation 004 of the knife-cut watermelon is played at the position of the target expression watermelon, as shown in FIG. 8, it can be understood that FIG. 8 Shown is only an instant in the animation process of knife-cut watermelon. After the interactive animation is finished, the effect expression of a cut watermelon is displayed at the target position to indicate the interaction effect, as shown in FIG. Of course, it can be understood that, in this embodiment, the form of each expression and the interactive expression corresponding to each target expression and the interactive animation corresponding to each interactive expression are not limited, and may be set and stored in the client according to actual needs. The local terminal corresponding to the end.
综上所述,本发明实施例提供的表情交互方法及装置,在获得目标表情的信息后,可以查找对应的至少一个交互表情,通过用户选中的至少一个交互表情的信息查找到与交互表情的交互动画,并对交互动画进行播放。 该交互动画可以体现交互表情与目标表情的交互,使在使用表情交流的过程中更具有交互性以及趣味性。In summary, the method and device for interacting with the expression provided by the embodiment of the present invention can find the corresponding at least one interactive expression after obtaining the information of the target expression, and find the interaction expression with the information of the at least one interactive expression selected by the user. Interactive animation and play interactive animations. The interactive animation can reflect the interaction between the interactive expression and the target expression, making it more interactive and interesting in the process of using expression communication.
在本申请所提供的几个实施例中,应该理解到,所揭露的装置和方法,也可以通过其它的方式实现。以上所描述的装置实施例仅仅是示意性的,例如,附图中的流程图和框图显示了根据本发明的多个实施例的装置、方法和计算机程序产品的可能实现的体系架构、功能和操作。在这点上,流程图或框图中的每个方框可以代表一个模块、程序段或代码的一部分,所述模块、程序段或代码的一部分包含一个或多个用于实现规定的逻辑功能的可执行指令。也应当注意,在有些作为替换的实现方式中,方框中所标注的功能也可以以不同于附图中所标注的顺序发生。例如,两个连续的方框实际上可以基本并行地执行,它们有时也可以按相反的顺序执行,这依所涉及的功能而定。也要注意的是,框图和/或流程图中的每个方框、以及框图和/或流程图中的方框的组合,可以用执行规定的功能或动作的专用的基于硬件的系统来实现,或者可以用专用硬件与计算机指令的组合来实现。In the several embodiments provided by the present application, it should be understood that the disclosed apparatus and method may also be implemented in other manners. The apparatus embodiments described above are merely illustrative, for example, the flowcharts and block diagrams in the figures illustrate the architecture, functionality, and functionality of possible implementations of apparatus, methods, and computer program products according to various embodiments of the invention. operating. In this regard, each block of the flowchart or block diagram can represent a module, a program segment, or a portion of code that includes one or more of the Executable instructions. It should also be noted that, in some alternative implementations, the functions noted in the blocks may also occur in a different order than those illustrated in the drawings. For example, two consecutive blocks may be executed substantially in parallel, and they may sometimes be executed in the reverse order, depending upon the functionality involved. It is also noted that each block of the block diagrams and/or flowcharts, and combinations of blocks in the block diagrams and/or flowcharts, can be implemented in a dedicated hardware-based system that performs the specified function or function. Or it can be implemented by a combination of dedicated hardware and computer instructions.
另外,在本发明各个实施例中的各功能模块可以集成在一起形成一个独立的部分,也可以是各个模块单独存在,也可以两个或两个以上模块集成形成一个独立的部分。In addition, each functional module in each embodiment of the present invention may be integrated to form a separate part, or each module may exist separately, or two or more modules may be integrated to form a separate part.
所述功能如果以软件功能模块的形式实现并作为独立的产品销售或使用时,可以存储在一个计算机可读取存储介质中。基于这样的理解,本发明的技术方案本质上或者说对现有技术做出贡献的部分或者该技术方案的部分可以以软件产品的形式体现出来,该计算机软件产品存储在一个存储介质中,包括若干指令用以使得一台计算机设备(可以是个人计算机,服 务器,或者网络设备等)执行本发明各个实施例所述方法的全部或部分步骤。而前述的存储介质包括:U盘、移动硬盘、只读存储器(ROM,Read-Only Memory)、随机存取存储器(RAM,Random Access Memory)、磁碟或者光盘等各种可以存储程序代码的介质。需要说明的是,在本文中,诸如第一和第二等之类的关系术语仅仅用来将一个实体或者操作与另一个实体或操作区分开来,而不一定要求或者暗示这些实体或操作之间存在任何这种实际的关系或者顺序。而且,术语“包括”、“包含”或者其任何其他变体意在涵盖非排他性的包含,从而使得包括一系列要素的过程、方法、物品或者设备不仅包括那些要素,而且还包括没有明确列出的其他要素,或者是还包括为这种过程、方法、物品或者设备所固有的要素。在没有更多限制的情况下,由语句“包括一个……”限定的要素,并不排除在包括所述要素的过程、方法、物品或者设备中还存在另外的相同要素。The functions, if implemented in the form of software functional modules and sold or used as separate products, may be stored in a computer readable storage medium. Based on such understanding, the technical solution of the present invention, which is essential or contributes to the prior art, or a part of the technical solution, may be embodied in the form of a software product, which is stored in a storage medium, including a number of instructions to make a computer device (can be a personal computer, service) The server, or network device, etc.) performs all or part of the steps of the method of the various embodiments of the present invention. The foregoing storage medium includes: a U disk, a mobile hard disk, a read-only memory (ROM), a random access memory (RAM), a magnetic disk, or an optical disk, and the like. . It should be noted that, in this context, relational terms such as first and second are used merely to distinguish one entity or operation from another entity or operation, and do not necessarily require or imply such entities or operations. There is any such actual relationship or order between them. Furthermore, the term "comprises" or "comprises" or "comprises" or any other variations thereof is intended to encompass a non-exclusive inclusion, such that a process, method, article, or device that comprises a plurality of elements includes not only those elements but also Other elements, or elements that are inherent to such a process, method, item, or device. An element that is defined by the phrase "comprising a ..." does not exclude the presence of additional equivalent elements in the process, method, item, or device that comprises the element.
以上所述仅为本发明的优选实施例而已,并不用于限制本发明,对于本领域的技术人员来说,本发明可以有各种更改和变化。凡在本发明的精神和原则之内,所作的任何修改、等同替换、改进等,均应包含在本发明的保护范围之内。应注意到:相似的标号和字母在下面的附图中表示类似项,因此,一旦某一项在一个附图中被定义,则在随后的附图中不需要对其进行进一步定义和解释。The above description is only the preferred embodiment of the present invention, and is not intended to limit the present invention, and various modifications and changes can be made to the present invention. Any modifications, equivalent substitutions, improvements, etc. made within the spirit and scope of the present invention are intended to be included within the scope of the present invention. It should be noted that similar reference numerals and letters indicate similar items in the following figures, and therefore, once an item is defined in a drawing, it is not necessary to further define and explain it in the subsequent drawings.
以上所述,仅为本发明的具体实施方式,但本发明的保护范围并不局限于此,任何熟悉本技术领域的技术人员在本发明揭露的技术范围内,可轻易想到变化或替换,都应涵盖在本发明的保护范围之内。因此,本发明的保护范围应所述以权利要求的保护范围为准。 The above is only a specific embodiment of the present invention, but the scope of the present invention is not limited thereto, and any person skilled in the art can easily think of changes or substitutions within the technical scope of the present invention. It should be covered by the scope of the present invention. Therefore, the scope of the invention should be determined by the scope of the claims.

Claims (10)

  1. 一种表情交互方法,其特征在于,所示方法包括:An expression interaction method, characterized in that the method comprises:
    获得目标表情的信息,查找与所述目标表情相关联的至少一个交互表情;Obtaining information of the target expression, and finding at least one interactive expression associated with the target expression;
    显示所述至少一个交互表情;Displaying the at least one interactive expression;
    获得用户选中的所述至少一个交互表情中的其中一个交互表情的信息;Obtaining information of one of the at least one interactive expression selected by the user;
    根据用户选中的交互表情的信息查找与所述选中的交互表情对应的交互动画;Searching for an interaction animation corresponding to the selected interactive expression according to the information of the interactive expression selected by the user;
    播放所述交互动画。Play the interactive animation.
  2. 根据权利要求1所述的方法,其特征在于,所述播放所述交互动画包括:The method of claim 1 wherein said playing said interactive animation comprises:
    获得显示所述目标表情的目标位置;Obtaining a target position showing the target expression;
    在所述目标位置播放所述交互动画。Playing the interactive animation at the target location.
  3. 根据权利要求2所述的方法,其特征在于,所述方法还包括:The method of claim 2, wherein the method further comprises:
    查找与所述交互动画对应的效果表情;Finding an effect expression corresponding to the interactive animation;
    所述播放所述交互动画的步骤之后,还包括:After the step of playing the interactive animation, the method further includes:
    将所述目标位置显示的目标表情更新为所述效果表情。Updating the target expression displayed by the target position to the effect expression.
  4. 根据权利要求1所述的方法,其特征在于,还包括:The method of claim 1 further comprising:
    根据所述用户选中的交互表情查找与所述选中的交互表情对应的显示表情;And displaying, according to the interactive expression selected by the user, a display expression corresponding to the selected interactive expression;
    显示所述显示表情。The display expression is displayed.
  5. 根据权利要求1所述的方法,其特征在于,所述交互表情通过浮层进行显示。 The method of claim 1 wherein said interactive emoticons are displayed by a floating layer.
  6. 根据权利要求1所述的方法,其特征在于,所述目标表情为用户选中的表情。The method of claim 1 wherein the target expression is an expression selected by a user.
  7. 根据权利要求6所述的方法,其特征在于,The method of claim 6 wherein:
    所述目标表情通过点击、长按或者滑动的方式选中;The target expression is selected by clicking, long pressing or sliding;
    所述用户选中的交互表情通过点击、长按或者滑动的方式选中。The interactive expression selected by the user is selected by clicking, long pressing or sliding.
  8. 一种表情交互装置,其特征在于,所述装置包括:An expression interaction device, characterized in that the device comprises:
    信息获取模块,用于获得目标表情的信息;An information acquisition module, configured to obtain information of a target expression;
    表情查找模块,用于查找与所述目标表情相关联的至少一个交互表情;An expression finding module, configured to find at least one interactive expression associated with the target expression;
    显示模块,用于显示所述至少一个交互表情;a display module, configured to display the at least one interactive expression;
    所述信息获取模块还用于获得用户选中的所述至少一个交互表情中的其中一个交互表情的信息;The information acquiring module is further configured to obtain information about one of the at least one interactive expression selected by the user;
    动画查找模块,用于根据用户选中的交互表情的信息查找与所述选中的交互表情对应的交互动画;An animation search module, configured to search for an interaction animation corresponding to the selected interaction expression according to the information of the interactive expression selected by the user;
    播放模块,用于播放所述交互动画。a play module for playing the interactive animation.
  9. 根据权利要求8所述的装置,其特征在于,所述播放模块包括:The device according to claim 8, wherein the playing module comprises:
    位置获取单元,用于获得显示所述目标表情的目标位置;a location obtaining unit, configured to obtain a target location that displays the target expression;
    播放单元,用于在所述目标位置播放所述交互动画。a playing unit, configured to play the interactive animation at the target location.
  10. 根据权利要求9所述的装置,其特征在于,所述装置还包括:The device according to claim 9, wherein the device further comprises:
    另一表情查找模块,用于查找与所述交互动画对应的效果表情;Another expression finding module is configured to find an effect expression corresponding to the interaction animation;
    表情更新模块,用于将所述目标位置显示的目标表情更新为所述效果表情。 And an expression update module, configured to update the target expression displayed by the target location to the effect expression.
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