WO2017185641A1 - 一种语音弹幕的生成、播放方法及其装置、客户端 - Google Patents
一种语音弹幕的生成、播放方法及其装置、客户端 Download PDFInfo
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- WO2017185641A1 WO2017185641A1 PCT/CN2016/100513 CN2016100513W WO2017185641A1 WO 2017185641 A1 WO2017185641 A1 WO 2017185641A1 CN 2016100513 W CN2016100513 W CN 2016100513W WO 2017185641 A1 WO2017185641 A1 WO 2017185641A1
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- voice
- barrage
- voice input
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- H—ELECTRICITY
- H04—ELECTRIC COMMUNICATION TECHNIQUE
- H04N—PICTORIAL COMMUNICATION, e.g. TELEVISION
- H04N21/00—Selective content distribution, e.g. interactive television or video on demand [VOD]
- H04N21/40—Client devices specifically adapted for the reception of or interaction with content, e.g. set-top-box [STB]; Operations thereof
- H04N21/43—Processing of content or additional data, e.g. demultiplexing additional data from a digital video stream; Elementary client operations, e.g. monitoring of home network or synchronising decoder's clock; Client middleware
- H04N21/439—Processing of audio elementary streams
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- H—ELECTRICITY
- H04—ELECTRIC COMMUNICATION TECHNIQUE
- H04N—PICTORIAL COMMUNICATION, e.g. TELEVISION
- H04N21/00—Selective content distribution, e.g. interactive television or video on demand [VOD]
- H04N21/40—Client devices specifically adapted for the reception of or interaction with content, e.g. set-top-box [STB]; Operations thereof
- H04N21/47—End-user applications
- H04N21/475—End-user interface for inputting end-user data, e.g. personal identification number [PIN], preference data
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- H—ELECTRICITY
- H04—ELECTRIC COMMUNICATION TECHNIQUE
- H04N—PICTORIAL COMMUNICATION, e.g. TELEVISION
- H04N21/00—Selective content distribution, e.g. interactive television or video on demand [VOD]
- H04N21/40—Client devices specifically adapted for the reception of or interaction with content, e.g. set-top-box [STB]; Operations thereof
- H04N21/47—End-user applications
- H04N21/475—End-user interface for inputting end-user data, e.g. personal identification number [PIN], preference data
- H04N21/4756—End-user interface for inputting end-user data, e.g. personal identification number [PIN], preference data for rating content, e.g. scoring a recommended movie
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- H—ELECTRICITY
- H04—ELECTRIC COMMUNICATION TECHNIQUE
- H04N—PICTORIAL COMMUNICATION, e.g. TELEVISION
- H04N21/00—Selective content distribution, e.g. interactive television or video on demand [VOD]
- H04N21/40—Client devices specifically adapted for the reception of or interaction with content, e.g. set-top-box [STB]; Operations thereof
- H04N21/47—End-user applications
- H04N21/478—Supplemental services, e.g. displaying phone caller identification, shopping application
- H04N21/4788—Supplemental services, e.g. displaying phone caller identification, shopping application communicating with other users, e.g. chatting
Definitions
- the present application relates to the field of Internet technologies, and in particular, to a method and device for generating and playing a voice barrage, and a client.
- the barrage in the prior art is the comment data mainly displayed on the video playing interface through the subtitle form.
- the barrage is mainly output from the client user interface, and the user needs to input the sent text content before outputting the barrage.
- the inventors found that the prior art has the following problem: if the user takes a long time to input the text barrage, it affects the user to watch the video, and at the same time, the user inputs text, and also takes unnecessary time.
- the object of the present invention is to provide a method for generating and playing a voice barrage, a device thereof, and a client, which can realize a fast transmission of a barrage by generating a voice barrage, thereby improving the user experience.
- the embodiment of the present application provides the following technical solutions:
- an embodiment of the present application provides a method for generating a voice barrage, including:
- a method for generating a voice barrage comprising:
- the buffering process is performed on the sound played by the current video, including:
- the method further includes:
- the voice input instruction is a key operation instruction.
- the voice barrage comprises a client identifier or a voice input identity that sends a voice barrage.
- an embodiment of the present application provides a method for playing a voice barrage, including:
- Receiving a voice barrage which is generated according to a voice input instruction during video playback.
- the voice barrage is played according to the voice barrage play instruction.
- the buffering process is performed on the sound played by the current video according to the voice barrage playback instruction, including:
- the playing command of the voice bar is to click on the voice barrage.
- an embodiment of the present application provides a device for generating a voice barrage, including:
- a receiving unit configured to receive a voice input instruction during video playback
- a buffer unit configured to buffer a sound played by the current video according to the voice input instruction
- a generating unit is configured to receive a voice input and generate a voice barrage.
- the buffer unit is specifically configured to:
- the embodiment of the present application provides a voice barrage playback device, including:
- a receiving unit configured to receive a voice barrage, wherein the voice barrage is generated during a video playing process according to a voice input instruction
- a buffer unit configured to receive a play command of the voice barrage, and buffer the sound of the current video play according to the voice barrage play instruction
- a playing unit configured to play the voice barr according to the voice barrage playing instruction.
- the buffer unit is specifically configured to:
- an embodiment of the present application provides a client, including:
- the input/output device is used for receiving a voice input command and a voice barrage play instruction during the video playing process, and receiving the voice input and playing the voice barrage.
- the central processing unit is configured to buffer the sound played by the current video according to the voice input instruction and the voice barrage playback instruction, and generate a voice barrage according to the voice input instruction.
- an electronic device including:
- At least one processor and,
- the memory stores instructions executable by the at least one processor, the instructions being executed by the at least one processor to enable the at least one processor to perform the method described above.
- embodiments of the present application provide a non-transitory computer readable storage medium storing computer-executable instructions for causing the computer to perform the method described above .
- an embodiment of the present application provides a computer program product, the computer program product comprising a computing program stored on a non-transitory computer readable storage medium, the computer program comprising program instructions, when the program When the instructions are executed by the computer, the computer is caused to perform the method described above.
- a voice input instruction is received, and according to the voice input instruction, the sound of the current video playing is buffered, and the voice input is received, and a voice barrage is generated, thereby realizing a fast transmitting bullet. Curtain to enhance the user experience.
- FIG. 1 is a system architecture diagram of a voice bombardment provided by an embodiment of the present application.
- FIG. 2 is a schematic flowchart of a method for generating a voice barrage according to an embodiment of the present application
- FIG. 3 is a schematic flowchart of a method for playing a voice barrage according to an embodiment of the present application
- FIG. 4 is a schematic diagram of a device for generating a voice barrage according to an embodiment of the present application.
- FIG. 5 is a schematic diagram of a playback device of a voice barrage according to an embodiment of the present application.
- FIG. 6 is a schematic diagram of a client provided by an embodiment of the present application.
- FIG. 7 is a schematic diagram of a hardware structure of an electronic device for performing a method for generating a voice barrage according to an embodiment of the present application.
- the barrage of the embodiment of the present application can be presented in a large video playing device, a game machine, a desktop computer, a smart phone, a tablet computer, an MP3 (Moving Picture Experts Group Audio Layer III) player, and an MP4 ( Moving Picture Experts Group Audio Layer IV, dynamic imaging experts compress standard audio layers) clients such as players, laptops, e-book readers and other display terminals.
- a large video playing device a game machine, a desktop computer, a smart phone, a tablet computer
- MP3 Motion Picture Experts Group Audio Layer III
- MP4 Moving Picture Experts Group Audio Layer IV, dynamic imaging experts compress standard audio layers
- the barrage of the embodiment of the present application can be applied not only to a video broadcast program of a game type, but also to any application scenario that can present a barrage. For example, it can be applied to some job hunting programs and applied to some blind programs. , applied in multi-party entertainment programs and so on.
- the embodiment of the present application is exemplified by the application of the barrage to a soccer live video broadcast program, but is not limited thereto.
- FIG. 1 is a structural diagram of a system for transmitting a voice barrage according to an embodiment of the present application.
- the A user, the B user, and the C user transmit the respective voice barrages to the server W through the wireless network, and the D users and the E users are transmitted to the server W through the respective voice bar screens of the wired network.
- a user, B user, C user, D user, and E user are watching live matches between football team A and team B.
- the server W can be a cloud server or a local server. In the embodiment of the present application, the server W is placed on the cloud side. If the A user sends a voice barrage, the server W processes the voice barrage and forwards the voice barrage to the A user, the B user, the C user, the D user, and the E user.
- FIG. 2 is a schematic diagram of a method for generating a voice barrage according to an embodiment of the present application. As shown in FIG. 2, the generating method includes the following steps:
- the user may send a voice input instruction through the client, where the voice input command may include a button operation instruction, for example, providing a voice input button on the button input box of the client user interface.
- the user can input a key operation instruction by using the button, and the key operation instruction is used to start the client to receive the voice input, and the voice input can be used as the input content for generating the voice barrage.
- the client in order to reduce the interference of the video playing sound on the input voice, the client needs to buffer the sound of the current video after receiving the voice input instruction, which may be within a preset time, for example, 1 second.
- the sound of the current video playback is lowered internally.
- the buffering process can also be understood as turning off the sound of the current video playback within a preset time.
- the voice input in order not to affect the effect of the current video playback, when the voice input is completed, the sound of the current video playback is restored.
- the client needs to determine whether to buffer the sound played by the current video according to the voice input instruction.
- buffering the sound played by the current video may be performed at a preset time. Inside, lower the sound of the current video playback.
- the voice input is completed, the sound of the current video playback is restored.
- determining whether to initiate voice input may be based on whether the client receives the voice input button operation command, and whether the voice input is completed may also be determined according to the button operation. For example, after the voice input is completed, the user may click the send button to send the input voice to the server. At this time, when the client receives the operation instruction of sending the button, it can judge that the voice input of the client is completed.
- the client may collect the voice input through the voice input device of the client, and the voice input collected by the client may be input by the user. Sound, after the client collects the voice input, it will generate a voice barrage and send it to the server in the form of a voice barrage, so that the server can send it to each client in the form of a voice barrage.
- the generated voice barrage may include a client identifier for transmitting a voice barrage and/or a voice input person identity to identify a source of the voice barrage, wherein the identity of the voice input person may pass through the client.
- the identifier of the end is associated with a specific voice input.
- each client may carry a client identifier and a voice input identifier associated with the client identifier during the process of sending a barrage to the server.
- the time length information may be displayed on the voice barrage, for example, the duration information of the voice barrage is displayed behind the voice barrage, so as to facilitate the playing of the client.
- the terminal determines whether to perform the voice barrage according to the duration information, and if the voice barrage is related to the video playing content, in addition to the duration of the voice barrage itself, the time stamp of the current video playing content may also be brought.
- a voice input instruction is received, and according to the voice input instruction, the sound of the current video playing is buffered, and the voice input is received, and a voice barrage is generated, thereby realizing a fast transmission of the barrage.
- a voice barrage is generated, thereby realizing a fast transmission of the barrage.
- FIG. 3 is a method for playing a voice barrage according to an embodiment of the present application. As shown in FIG. 3, the method includes the following steps:
- the voice barrage may be received from the server, and the voice barrage may be generated by the client according to the voice input instruction during the video playing process.
- these voice barricades may include a client identification and/or a voice input identifier to identify the source of the voice barrage.
- these voice barrages can also be generated directly on the server side.
- the server has a voice barrage library, which can be generated by the server according to voice input commands.
- the server can collect a famous soccer ball through voice input commands.
- the voice of the game commentator directly generates a voice barrage, and is sent to each client by the server during the football match.
- the input identity of the voice barrage can be the name of the famous football game commentator.
- the name is directly synthesized by the server in the generated voice barrage.
- the time length information may be displayed on the voice barrage, for example, the duration information of the voice barrage is displayed behind the voice barrage, so as to facilitate the playing of the client.
- the terminal determines whether to perform the voice barrage playback according to the duration information.
- the client may determine whether the voice barrage is to be played according to whether a playback command of the voice barrage is received.
- the voice barrage playback command can be clicked
- the user operation of the voice barrage for example, when the user decides to play the voice barrage, the voice barrage can be directly clicked, and after the client receives the click operation for the voice barrage, it can be within a preset time, for example , within 1 second, lower the sound of the current video playback to prepare to play the voice barrage.
- the voice barrage can be played after the interference of the current background sound on the voice barrage playback is reduced.
- the client in order to further reduce the interference of the current video playing sound on the voice barrage playback, the client can further collect the current background sound or ambient noise, and select the background sound or the ambient noise is small to play the voice barrage.
- the voice barrage by receiving a voice barrage, the voice barrage is generated according to a voice input instruction during a video playing process, and receives a play command of the voice barrage, and plays the current video according to the voice barrage play instruction.
- the sound is buffered, the voice barrage is played, and the barrage is quickly transmitted, thereby improving the user experience.
- FIG. 4 is a device for generating a voice barrage according to an embodiment of the present application. As shown in Figure 4, the device comprises:
- the receiving unit 41 is configured to receive a voice input instruction during video playback.
- the buffer unit 42 is configured to buffer the sound played by the current video according to the voice input instruction.
- the generating unit 43 is configured to receive a voice input according to the voice input instruction, and generate a voice barrage.
- the buffer unit 42 is specifically configured to:
- the receiving unit 41 receives a voice input command during video playback, and the voice input command may be generated by using a voice input button on the bullet input box, and the buffer unit 42 plays the current video according to the voice input command.
- the sound is buffered, for example, the sound of the current video is played down for a preset time to reduce the interference to the voice input.
- the generating unit 43 receives the voice input by the user according to the voice input instruction, and generates a voice bomb.
- the screen is sent to the server in the form of a voice bar, so that the server is sent to each client in the form of a voice barrage.
- the generated voice barrage may include a client identifier for transmitting a voice barrage and/or a voice input person identity to identify a source of the voice barrage, wherein the identity of the voice input person may pass through the client.
- the identity of the endpoint is associated with a particular voice input, for example, each client is giving
- the server may carry a client identifier and a voice input identity associated with the client identity.
- the time length information may be displayed on the voice barrage, for example, the duration information of the voice barrage is displayed behind the voice barrage, so as to facilitate the playing of the client.
- the terminal determines whether to perform the voice barrage according to the duration information, and if the voice barrage is related to the video playing content, in addition to the duration of the voice barrage itself, the time stamp of the current video playing content may also be brought.
- the voice barrage generation method and the voice barrage generating device 400 are based on the same inventive concept, the corresponding technical content in the method embodiment and the device embodiment can be mutually applicable, and will not be described in detail herein.
- a voice input instruction is received, and according to the voice input instruction, the sound of the current video playing is buffered, and the voice input is received, and a voice barrage is generated, thereby realizing a fast transmission of the barrage.
- a voice barrage is generated, thereby realizing a fast transmission of the barrage.
- FIG. 5 is a voice barrage playback device 500 according to an embodiment of the present application. As shown in Figure 5, the device includes:
- the receiving unit 51 is configured to receive a voice barrage, where the voice barrage is generated according to a voice input instruction during video playback.
- the buffer unit 52 is configured to receive a play instruction of the voice barrage, and buffer the sound played by the current video according to the voice barrage play instruction.
- the playing unit 53 is configured to play the voice barr according to the voice barrage playing instruction.
- the buffer unit 52 is specifically configured to:
- the voice barrage playback device 500 and the voice barrage playback method are based on the same inventive concept, the corresponding content in the method embodiment is also applicable to the device embodiment, and will not be described in detail herein.
- the voice barrage by receiving a voice barrage, the voice barrage is generated according to a voice input instruction during a video playing process, and receives a play command of the voice barrage, and plays the current video according to the voice barrage play instruction.
- the sound is buffered, the voice barrage is played, and the barrage is quickly transmitted, thereby improving the user experience.
- FIG. 6 is a client 600 provided by an embodiment of the present application. As shown in Figure 6, the client includes:
- the input/output device 61 is configured to receive a voice input instruction and a voice barrage play instruction during the video playing process, and receive the voice input and play the voice barrage.
- the central processing unit 62 is configured to buffer the sound played by the current video according to the voice input instruction and the voice barrage playback instruction, and generate a voice barrage according to the voice input instruction.
- the central processing unit 62 is a control center of the client 600, and connects various parts of the entire electronic device by using various interfaces and lines, by running or executing software programs and/or modules stored in the storage unit. And invoking data stored in the storage unit to perform various functions of the electronic device and/or process data.
- the central processing unit 62 may be composed of an integrated circuit, or may be composed of a plurality of sealed integrated chips that have the same function or different functions. That is, the central processing unit 62 can be a combination of a GPU, a digital signal processor, and a control chip in the communication unit.
- the computer software can be stored in a computer readable storage medium, which, when executed, can include the flow of an embodiment of the methods described above.
- the storage medium may be a magnetic disk, an optical disk, a read-only storage memory, or a random storage memory.
- the voice input command and the voice barrage play command are received, and the sound of the current video play is buffered according to the voice input command and the voice barrage play command, and the voice input is received and generated.
- the voice barrage and the playback of the voice barrage enable fast transmission of the barrage and enhance the user experience.
- FIG. 7 is a schematic diagram showing the hardware structure of an electronic device 70 for generating a voice barrage according to an embodiment of the present invention. As shown in FIG. 7, the device includes:
- the one or more processors 71 and the memory 72, the processor 71 and the memory 72 may be connected by a bus or other means, as exemplified by a bus connection in FIG.
- a processor 71 is taken as an example.
- the memory 72 is a non-volatile computer readable storage medium that can be used to store non-volatile soft
- the program program, the non-volatile computer executable program, and the module such as the program command/module corresponding to the method for generating the voice barrage in the embodiment of the present application (for example, the receiving unit 41, the buffer unit 42, and the generation shown in FIG. 4
- the unit 43 and the receiving unit 51, the buffer unit 52, the playback unit 53 shown in Fig. 5, and the input/output device 61 and the central processing unit 62) shown in Fig. 6 are provided.
- the processor 71 executes various functional applications and data processing of the electronic device 70 by executing non-volatile software programs, instructions, and modules stored in the memory 72, that is, a method for generating a voice barr of the above method embodiment.
- the memory 72 can include a storage program area and an storage data area, wherein the storage program area can store an operating system, an application required for at least one function; the storage data area can store a user's voice input instruction at the electronic device 70, a voice barrage, Send the client ID or voice input identity of the voice barrage.
- memory 72 can include high speed random access memory, and can also include non-volatile memory, such as at least one magnetic disk storage device, flash memory device, or other non-volatile solid state storage device.
- the memory 72 can optionally include a memory remotely located relative to the processor 71 that can be connected to the voice bombing device 400, the voice barrage device 500, or the client 600 via a network. Examples of such networks include, but are not limited to, the Internet, intranets, local area networks, mobile communication networks, and combinations thereof.
- the one or more modules are stored in the memory 72, and when executed by the one or more processors 71, perform a method of generating a voice barr in any of the above method embodiments, for example, performing the above described
- the method step S21 to step S25 in FIG. 2 and the method steps S31-S35 in FIG. 3 implement the receiving unit 41, the buffer unit 42, the generating unit 43, and the receiving unit 51 and the buffer unit shown in FIG. 52.
- the electronic device 70 of the embodiment of the present application exists in various forms including, but not limited to:
- Mobile communication devices These devices are characterized by mobile communication functions and are mainly aimed at providing voice and data communication.
- Such terminals include: smart phones (such as iPhone), multimedia phones, functional phones, and low-end phones.
- Ultra-mobile personal computer equipment This type of equipment belongs to the category of personal computers, with calculation and processing. Features, generally also have mobile Internet features. Such terminals include: PDAs, MIDs, and UMPC devices, such as the iPad.
- Portable entertainment devices These devices can display and play multimedia content. Such devices include: audio, video players (such as iPod), handheld game consoles, e-books, and smart toys and portable car navigation devices.
- the server consists of a processor, a hard disk, a memory, a system bus, etc.
- the server is similar to a general-purpose computer architecture, but because of the need to provide highly reliable services, processing power and stability High reliability in terms of reliability, security, scalability, and manageability.
- the embodiment of the present application provides a non-transitory computer readable storage medium storing computer-executable instructions that are executed by one or more processors, such as in FIG.
- the processor 71 is configured to enable the one or more processors 71 to perform the method for generating a voice barr in any of the foregoing method embodiments, for example, to perform the method steps S21 to S25 in FIG. 2 described above, In steps S31-S35 of FIG. 3, the receiving unit 41, the buffer unit 42, the generating unit 43, and the receiving unit 51, the buffer unit 52, the playing unit 53, and the input shown in FIG. 6 shown in FIG. 4 are implemented.
- the functions of the device 61 and the central processor 62 are output.
- the device embodiments described above are merely illustrative, wherein the units illustrated as separate components may or may not be physically separate, and the components displayed as units may or may not be physical units, ie may be located in one place. Or it can be distributed to at least two network elements. Some or all of the modules may be selected according to actual needs to achieve the objectives of the embodiments of the present application. Those of ordinary skill in the art can understand and implement without deliberate labor.
- the storage medium may be a magnetic disk, an optical disk, a read-only memory (ROM) or Machine memory (Random Access Memory, RAM) and so on.
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Abstract
本申请涉及一种语音弹幕的生成、播放方法及其装置、客户端。其中,该语音弹幕的生成方法,包括:视频播放过程中,接收语音输入指令,根据所述语音输入指令,对当前视频播放的声音进行缓冲处理,根据所述语音输入指令,接收语音输入,生成语音弹幕。本申请实施例通过生成语音弹幕,实现了快速发送弹幕,提升了用户体验。
Description
本申请要求于2016年4月29日提交中国专利局,申请号为201610284567.5,发明名称为“语音弹幕生成及发送方法”的中国专利申请的优先权,其全部内容通过引用结合在本申请中。
本申请涉及互联网技术领域,尤其涉及一种语音弹幕的生成、播放方法及其装置、客户端。
在视频播放过程中,为了增加用户与视频内容间的互动,提供了弹幕功能。现有技术中的弹幕是主要是通过字幕形式在视频播放界面显示的评论数据。目前弹幕主要从客户端用户界面输出,而且在输出弹幕前需要用户先输入发送的文字内容。
在实现本申请过程中,发明人发现现有技术存在以下问题:如果用户输入文字弹幕花费的时间较长,则影响用户观看视频,同时,用户进行文字输入,也花费了不必要的时间。
发明内容
本发明目的旨在提供一种语音弹幕的生成、播放方法及其装置、客户端,通过生成语音弹幕,实现了快速发送弹幕,提升了用户体验。
为解决上述技术问题,本申请实施例提供以下技术方案:
在第一方面,本申请实施例提供一种语音弹幕的生成方法,包括:
一种语音弹幕的生成方法,其特征在于,包括:
视频播放过程中,接收语音输入指令,
根据所述语音输入指令,对当前视频播放的声音进行缓冲处理,
根据所述语音输入指令,接收语音输入,生成语音弹幕。
可选的,所述对当前视频播放的声音进行缓冲处理,包括:
在预设时间内调低当前视频播放的声音,以减少对语音输入的干扰。
可选的,所述方法还包括:
语音输入完毕恢复当前视频播放的声音。
可选的,所述语音输入指令为按键操作指令。
可选的,所述语音弹幕包括发送语音弹幕的客户端标识或语音输入者身份标识。
在第二方面,本申请实施例提供一种语音弹幕的播放方法,包括:
接收语音弹幕,所述语音弹幕为视频播放过程中,根据语音输入指令所生成,
接收语音弹幕的播放指令,并根据所述语音弹幕播放指令对当前视频播放的声音进行缓冲处理,
根据所述语音弹幕播放指令,播放所述语音弹幕。
可选的,所述根据所述语音弹幕播放指令对当前视频播放的声音进行缓冲处理,包括:
在预设时间内调低当前视频播放的声音,以减少对播放语音弹幕的干扰。
可选的,所述语音弹幕的播放指令为点击所述语音弹幕。
在第三方面,本申请实施例提供一种语音弹幕的生成装置,包括:
接收单元,用于视频播放过程中接收语音输入指令,
缓冲单元,用于根据所述语音输入指令,对当前视频播放的声音进行缓冲处理,
生成单元,用于接收语音输入,生成语音弹幕。
可选地,所述缓冲单元具体用于:
在预设时间内调低当前视频播放的声音,以减少对语音输入的干扰。
在第四方面,本申请实施例提供一种语音弹幕播放装置,包括:
接收单元,用于接收语音弹幕,所述语音弹幕为视频播放过程中,根据语音输入指令所生成,
缓冲单元,用于接收语音弹幕的播放指令,并根据所述语音弹幕播放指令对当前视频播放的声音进行缓冲处理,
播放单元,用于根据所述语音弹幕播放指令播放所述语音弹幕。
可选地,所述缓冲单元具体用于:
在预设时间内调低当前视频播放的声音,以减少对播放语音弹幕的干扰。
在第五方面,本申请实施例提供一种客户端,包括:
输入输出设备,用于视频播放过程中,接收语音输入指令和语音弹幕播放指令,以及接收语音输入、播放语音弹幕,
中央处理器,用于根据所述语音输入指令和语音弹幕播放指令,对当前视频播放的声音进行缓冲处理,并根据语音输入指令生成语音弹幕。
在第六方面,本申请实施例提供一种电子设备,包括:
至少一个处理器;以及,
与所述至少一个处理器通信连接的存储器;其中,
所述存储器存储有可被所述至少一个处理器执行的指令,所述指令被所述至少一个处理器执行,以使所述至少一个处理器能够执行上述的方法。
在第七方面,本申请实施例提供一种非易失性计算机可读存储介质,所述计算机可读存储介质存储有计算机可执行指令,所述计算机指令用于使所述计算机执行上述的方法。
在第八方面,本申请实施例提供一种计算机程序产品,所述计算机程序产品包括存储在非易失性计算机可读存储介质上的计算程序,所述计算机程序包括程序指令,当所述程序指令被计算机执行时,使所述计算机执行上述的方法。
在本申请实施例中,通过视频播放过程中,接收语音输入指令,根据所述语音输入指令,对当前视频播放的声音进行缓冲处理,并接收语音输入,生成语音弹幕,实现了快速发送弹幕,提升用户体验。
一个或多个实施例通过与之对应的附图中的图片进行示例性说明,这些示例性说明并不构成对实施例的限定,附图中具有相同参考数字标号的元件表示为类似的元件,除非有特别申明,附图中的图不构成比例限制。
图1是本申请实施例提供的发送语音弹幕的系统架构图;
图2是本申请实施例提供的一种语音弹幕的生成方法流程示意图;
图3是本申请实施例提供的一种语音弹幕的播放方法流程示意图;
图4是本申请实施例提供的一种语音弹幕的生成装置示意图;
图5是本申请实施例提供的一种语音弹幕的播放装置示意图;
图6是本申请实施例提供的一种客户端示意图。
图7是本申请实施例提供的执行语音弹幕的生成方法的电子设备的硬件结构示意图。
为了使本申请的目的、技术方案及优点更加清楚明白,以下结合附图及实施例,对本申请进行进一步详细说明。应当理解,此处所描述的具体实施例仅用以解释本申请,并不用于限定本申请。
此外,下面所描述的本申请各个实施方式中所涉及到的技术特征只要彼此之间未构成冲突就可以相互组合。
本申请实施例的弹幕可以呈现于大型视频播放设备、游戏机、台式计算机、智能手机、平板电脑、MP3(Moving Picture Experts Group Audio Layer III,动态影像专家压缩标准音频层)播放器、MP4(Moving Picture Experts Group Audio LayerIV,动态影像专家压缩标准音频层面)播放器、膝上型便携计算机、电子书阅读器以及其它显示终端等客户端。
本申请实施例的弹幕不仅可以应用于比赛类型的视频播放节目中,而且还可以应用在任何可呈现弹幕的应用场景,比如说,可以应用在一些求职节目中,应用在一些相亲节目中,应用在多方对抗的娱乐节目中等等。本申请实施例以弹幕应用于足球类直播视频播放节目中为例子,但是并不局限于此。
本申请实施例中,客户端发送的语音弹幕经由服务器的处理后,可以再由服务器发送给各个客户端,各个客户端再播放该语音弹幕。请参考图1,图1是本申请实施例提供的发送语音弹幕的系统架构图。如图1所示,A用户、B用户、C用户通过无线网络将各自的语音弹幕传输给服务器W,D用户和E用户均通过有线网络各自的语音弹幕传输给服务器W。其中,A用户、B用户、C用户、D用户、E用户均在观看足球类中甲队和乙队之间的直播比赛。此处只给出一个服务器W,此处的应用场景还可以包括多台相互通讯的服务器。服务器W可以是云端服务器,还可以是本地服务器。在本申请实施例中,服务器W放置在云端侧。假如A用户发送语音弹幕,服务器W对该语音弹幕进行处理,并将该语音弹幕转发给A用户、B用户、C用户、D用户、E用户。
图2是本申请实施例提供的一种语音弹幕的生成方法。如图2所示,该生成方法包括以下步骤:
S21、视频播放过程中,接收语音输入指令。
在本申请实施例中,在视频播放过程中,用户可以通过客户端发送语音输入指令,所述语音输入指令可以包括按键操作指令,比如,客户端用户界面上弹幕输入框上提供语音输入按键,用户可以通过该按键输入按键操作指令,该按键操作指令用于启动客户端接收语音输入,该语音输入可用于作为生成语音弹幕的输入内容。
S23、根据所述语音输入指令,对当前视频播放的声音进行缓冲处理。
在本申请实施例中,为了减少视频播放声音对输入语音的干扰,客户端需要在接收到语音输入指令后,对当前视频播放的声音进行缓冲处理,可以在预设时间内,比如,1秒内调低当前视频播放的声音,当然,缓冲处理也可以理解为在预设时间内将当前视频播放的声音关闭。同时,为不影响当前视频播放的效果,当语音输入完毕,恢复当前视频播放的声音。
在本申请实施例中,客户端需要根据语音输入指令,确定是否对当前视频播放的声音进行缓冲处理,当客户端启动语音输入时,对当前视频播放的声音进行缓冲处理,可以在预设时间内,调低当前视频播放的声音。当语音输入完毕,恢复当前视频播放的声音。其中,判断是否启动语音输入,可以根据客户端是否接收到语音输入按键操作指令,语音是否输入完毕也可以根据按键操作确定,比如,语音输入完毕,用户可以点击发送按键将输入语音发送至服务器,此时,客户端接收到发送按键的操作指令时,即可判断客户端语音输入完毕。
S25、根据所述语音输入指令,接收语音输入,生成语音弹幕。
在本申请实施例中,客户端在接收到语音输入指令,并对当前视频播放声音进行缓冲处理后,即可以通过客户端的声音输入设备采集语音输入,客户端采集的语音输入可以为用户输入的声音,客户端采集到语音输入后,将生成语音弹幕,并以语音弹幕的形式发送至服务器,以使服务器以语音弹幕的形式发送至各个客户端。
在本申请实施例中,生成的语音弹幕可以包括发送语音弹幕的客户端标识和/或语音输入者身份标识,以识别语音弹幕的来源,其中,语音输入者的身份标识可以通过客户端的标识与特定的语音输入者关联,比如,每个客户端在给服务器发送弹幕过程中,可以带有客户端标识以及与客户端标识关联的语音输入者身份标识。
在本申请实施例中,为方便用户了解语音弹幕的时间长短,可以在语音弹幕上带上时长信息显示,比如,在语音弹幕的后面显示语音弹幕的时长信息,以便于播放客户端根据时长信息决定是否进行语音弹幕播放,而且,如果语音弹幕与视频播放内容相关时,除了语音弹幕本身的时长,也还可以带上当前视频播放内容的时间戳。
本申请实施例,通过视频播放过程中,接收语音输入指令,根据所述语音输入指令,对当前视频播放的声音进行缓冲处理,并接收语音输入,生成语音弹幕,实现了快速发送弹幕,提升用户体验。
图3是本申请实施例提供的一种语音弹幕的播放方法。如图3所示,该方法包括以下步骤:
S31,接收语音弹幕,所述语音弹幕为视频播放过程中,根据语音输入指令所生成。
在本申请实施例中,在客户端播放语音弹幕前,可以先从服务器接收语音弹幕,这些语音弹幕可以是客户端在视频播放过程中根据语音输入指令所生成。而且,这些语音弹幕可以包括客户端标识和/或语音输入者标识,以识别语音弹幕的来源。当然,这些语音弹幕也可以在服务器侧直接生成,比如,服务器存在一个语音弹幕库,这些语音弹幕可以由服务器根据语音输入指令所生成,比如,服务器可以通过语音输入指令采集某著名足球比赛解说员的声音,直接生成语音弹幕,并在足球比赛过程中,由服务器发送给各个客户端,这种情况下,语音弹幕的输入者身份标识,可以是该著名足球比赛解说员的姓名,由服务器直接合成在生成的语音弹幕中。
在本申请实施例中,为方便用户了解语音弹幕的时间长短,可以在语音弹幕上带上时长信息显示,比如,在语音弹幕的后面显示语音弹幕的时长信息,以便于播放客户端根据时长信息决定是否进行语音弹幕播放。
S33,接收语音弹幕的播放指令,并根据所述语音弹幕播放指令对当前视频播放的声音进行缓冲处理,
在本申请实施例中,当客户端接收到语音弹幕后,可以根据是否接收到语音弹幕的播放指令来确定是否要播放该语音弹幕。在播放语音弹幕之前,为了减少当前视频播放的声音对语音弹幕的干扰,需要根据所述语音弹幕播放指令对当前视频播放的声音进行缓冲处理。其中,语音弹幕播放指令可以为点击所
述语音弹幕的用户操作,比如,当用户决定播放该语音弹幕时,可以直接点击该语音弹幕,客户端收到针对该语音弹幕的点击操作后,可以在预设时间内,比如,1秒内,调低当前视频播放的声音,以准备播放该语音弹幕。
S35,根据所述语音弹幕播放指令,播放所述语音弹幕。
在本申请实施例中,当客户端根据所述语音弹幕播放指令对当前视频播放的声音进行缓冲处理后,当前背景音对语音弹幕播放的干扰降低后可以播放所述语音弹幕。另外,为了进一步减少当前视频播放的声音对语音弹幕播放的干扰,客户端可以进一步采集当前的背景音或环境噪声,并选择背景音或环境噪声较小的情况下,播放该语音弹幕。
本申请实施例,通过接收语音弹幕,所述语音弹幕为视频播放过程中,根据语音输入指令所生成,接收语音弹幕的播放指令,并根据所述语音弹幕播放指令对当前视频播放的声音进行缓冲处理,播放所述语音弹幕,实现了快速发送弹幕,提升了用户体验。
图4是本申请实施例提供的一种语音弹幕的生成装置400。如图4所示,该装置包括:
接收单元41,用于视频播放过程中,接收语音输入指令,
缓冲单元42,用于根据所述语音输入指令,对当前视频播放的声音进行缓冲处理。
生成单元43,用于根据所述语音输入指令,接收语音输入,生成语音弹幕。
在本申请实施例中,所述缓冲单元42具体用于:
在预设时间内调低当前视频播放的声音,以减少对语音输入的干扰。
在本申请实施例中,接收单元41在视频播放过程中接收语音输入指令,该语音输入指令可以通过弹幕输入框上的语音输入按键产生,缓冲单元42根据该语音输入指令,对当前视频播放的声音进行缓冲处理,比如,在预设时间内调低当前视频播放的声音,以减少对语音输入的干扰,然后,生成单元43根据所述语音输入指令,接收用户输入的语音,生成语音弹幕,以语音弹幕的形式发送至服务器,以使服务器以语音弹幕的形式发送至各个客户端。
在本申请实施例中,生成的语音弹幕可以包括发送语音弹幕的客户端标识和/或语音输入者身份标识,以识别语音弹幕的来源,其中,语音输入者的身份标识可以通过客户端的标识与特定的语音输入者关联,比如,每个客户端在给
服务器发送弹幕过程中,可以带有客户端标识以及与客户端标识关联的语音输入者身份标识。
在本申请实施例中,为方便用户了解语音弹幕的时间长短,可以在语音弹幕上带上时长信息显示,比如,在语音弹幕的后面显示语音弹幕的时长信息,以便于播放客户端根据时长信息决定是否进行语音弹幕播放,而且,如果语音弹幕与视频播放内容相关时,除了语音弹幕本身的时长,也还可以带上当前视频播放内容的时间戳。
需要说明的是,由于语音弹幕生成方法与语音弹幕生成装置400基于相同的发明构思,方法实施例与装置实施例中的相应技术内容可相互适用,此处不再详述。
本申请实施例,通过视频播放过程中,接收语音输入指令,根据所述语音输入指令,对当前视频播放的声音进行缓冲处理,并接收语音输入,生成语音弹幕,实现了快速发送弹幕,提升用户体验。
图5是本申请实施例提供的一种语音弹幕播放装置500。如图5所示,该装置包括:
接收单元51,用于接收语音弹幕,所述语音弹幕为视频播放过程中,根据语音输入指令所生成,
缓冲单元52,用于接收语音弹幕的播放指令,并根据所述语音弹幕播放指令对当前视频播放的声音进行缓冲处理,
播放单元53,用于根据所述语音弹幕播放指令,播放所述语音弹幕。
在本申请实施例中,所述缓冲单元52具体用于:
在预设时间内调低当前视频播放的声音,以减少对播放语音弹幕的干扰。
需要说明的是,由于语音弹幕播放装置500与语音弹幕播放方法基于相同的发明构思,因此,方法实施例中的相应内容同样适用于装置实施例,此处不再详述。
本申请实施例,通过接收语音弹幕,所述语音弹幕为视频播放过程中,根据语音输入指令所生成,接收语音弹幕的播放指令,并根据所述语音弹幕播放指令对当前视频播放的声音进行缓冲处理,播放所述语音弹幕,实现了快速发送弹幕,提升了用户体验。
图6是本申请实施例提供的一种客户端600。如图6所示,该客户端包括:
输入输出设备61,用于视频播放过程中,接收语音输入指令和语音弹幕播放指令,以及接收语音输入、播放语音弹幕,
中央处理器62,用于根据所述语音输入指令和语音弹幕播放指令,对当前视频播放的声音进行缓冲处理,并根据语音输入指令生成语音弹幕。
在本申请实施例中,中央处理器62为该客户端600的控制中心,利用各种接口和线路连接整个电子设备的各个部分,通过运行或执行存储在存储单元内的软件程序和/或模块,以及调用存储在存储单元内的数据,以执行电子设备的各种功能和/或处理数据。所述中央处理器62可以由集成电路组成,也可以由连接多颗相同功能或不同功能的封表集成芯片而组成。即中央处理器62可以是GPU、数字信号处理器、及通信单元中的控制芯片的组合。
专业人员应该还可以进一步意识到,结合本文中所公开的实施例描述的各示例的单元及算法步骤,能够以电子硬件、计算机软件或者二者的结合来实现,为了清楚地说明硬件和软件的可互换性,在上述说明中已经按照功能一般性地描述了各示例的组成及步骤。这些功能究竟以硬件还是软件方式来执行,取决于技术方案的特定应用和设计约束条件。专业技术人员可以对每个特定的应用来使用不同方法来实现所描述的功能,但是这种实现不应认为超出本申请的范围。所述的计算机软件可存储于计算机可读取存储介质中,该程序在执行时,可包括如上述各方法的实施例的流程。其中,所述的存储介质可为磁碟、光盘、只读存储记忆体或随机存储记忆体等。
本申请实施例,通过视频播放过程中,接收语音输入指令和语音弹幕播放指令,根据所述语音输入指令及语音弹幕播放指令,对当前视频播放的声音进行缓冲处理,接收语音输入,生成语音弹幕,并播放语音弹幕,实现了快速发送弹幕,提升用户体验。
图7是本申请实施例提供的语音弹幕的生成方法的电子设备70的硬件结构示意图,如图7所示,该设备包括:
一个或多个处理器71以及存储器72,处理器71和存储器72可以通过总线或者其他方式连接,图7中以通过总线连接为例。
图7中以一个处理器71为例。
存储器72作为一种非易失性计算机可读存储介质,可用于存储非易失性软
件程序、非易失性计算机可执行程序以及模块,如本申请实施例中的语音弹幕的生成方法对应的程序指令/模块(例如,图4所示的接收单元41、缓冲单元42、生成单元43和图5所示的接收单元51、缓冲单元52、播放单元53以及图6所示的输入输出设备61和中央处理器62)。处理器71通过运行存储在存储器72中的非易失性软件程序、指令以及模块,从而执行电子设备70的各种功能应用以及数据处理,即实现上述方法实施例语音弹幕的生成方法。
存储器72可以包括存储程序区和存储数据区,其中,存储程序区可存储操作系统、至少一个功能所需要的应用程序;存储数据区可存储用户在电子设备70的语音输入指令、语音弹幕、发送语音弹幕的客户端标识或语音输入者身份标识等。此外,存储器72可以包括高速随机存取存储器,还可以包括非易失性存储器,例如至少一个磁盘存储器件、闪存器件、或其他非易失性固态存储器件。在一些实施例中,存储器72可选包括相对于处理器71远程设置的存储器,这些远程存储器可以通过网络连接至语音弹幕的生成装置400、语音弹幕播放装置500或客户端600。上述网络的实例包括但不限于互联网、企业内部网、局域网、移动通信网及其组合。
所述一个或者多个模块存储在所述存储器72中,当被所述一个或者多个处理器71执行时,执行上述任意方法实施例中的语音弹幕的生成方法,例如,执行以上描述的图2中的方法步骤S21至步骤S25、图3中的方法步骤S31-S35,实现图4所示的接收单元41、缓冲单元42、生成单元43和图5所示的接收单元51、缓冲单元52、播放单元53以及图6所示的输入输出设备61和中央处理器62的功能。
上述产品可执行本申请实施例所提供的方法,具备执行方法相应的功能模块和有益效果。未在本实施例中详尽描述的技术细节,可参见本申请实施例所提供的方法。
本申请实施例的电子设备70以多种形式存在,包括但不限于:
(1)移动通信设备:这类设备的特点是具备移动通信功能,并且以提供话音、数据通信为主要目标。这类终端包括:智能手机(例如iPhone)、多媒体手机、功能性手机,以及低端手机等。
(2)超移动个人计算机设备:这类设备属于个人计算机的范畴,有计算和处理
功能,一般也具备移动上网特性。这类终端包括:PDA、MID和UMPC设备等,例如iPad。
(3)便携式娱乐设备:这类设备可以显示和播放多媒体内容。该类设备包括:音频、视频播放器(例如iPod),掌上游戏机,电子书,以及智能玩具和便携式车载导航设备。
(4)服务器:提供计算服务的设备,服务器的构成包括处理器、硬盘、内存、系统总线等,服务器和通用的计算机架构类似,但是由于需要提供高可靠的服务,因此在处理能力、稳定性、可靠性、安全性、可扩展性、可管理性等方面要求较高。
(5)其他具有数据交互功能的电子装置。
本申请实施例提供了一种非易失性计算机可读存储介质,所述计算机可读存储介质存储有计算机可执行指令,该计算机可执行指令被一个或多个处理器执行,例如图7中的一个处理器71,可使得上述一个或多个处理器71可执行上述任意方法实施例中的语音弹幕的生成方法,例如,执行以上描述的图2中的方法步骤S21至步骤S25、图3中的方法步骤S31-S35,实现图4所示的接收单元41、缓冲单元42、生成单元43和图5所示的接收单元51、缓冲单元52、播放单元53以及图6所示的输入输出设备61和中央处理器62的功能。
以上所描述的装置实施例仅仅是示意性的,其中作为分离部件说明的单元可以是或者也可以不是物理上分开的,作为单元显示的部件可以是或者也可以不是物理单元,即可以位于一个地方,或者也可以分布到至少两个网络单元上。可以根据实际的需要选择其中的部分或者全部模块来实现本申请实施例方案的目的。本领域普通技术人员在不付出创造性的劳动的情况下,即可以理解并实施。
通过以上的实施方式的描述,本领域普通技术人员可以清楚地了解到各实施方式可借助软件加通用硬件平台的方式来实现,当然也可以通过硬件。本领域普通技术人员可以理解实现上述实施例方法中的全部或部分流程是可以通过计算机程序来指令相关的硬件来完成,所述的程序可存储于一计算机可读取存储介质中,该程序在执行时,可包括如上述各方法的实施例的流程。其中,所述的存储介质可为磁碟、光盘、只读存储记忆体(Read-Only Memory,ROM)或随
机存储记忆体(Random Access Memory,RAM)等。
最后应说明的是:以上各实施例仅用以说明本申请的技术方案,而非对其限制;尽管参照前述各实施例对本申请进行了详细的说明,本领域的普通技术人员应当理解:其依然可以对前述各实施例所记载的技术方案进行修改,或者对其中部分或者全部技术特征进行等同替换;而这些修改或者替换,并不使相应技术方案的本质脱离本申请各实施例技术方案的范围。
Claims (16)
- 一种语音弹幕的生成方法,其特征在于,所述方法应用于电子设备,所述方法包括:视频播放过程中,接收语音输入指令,根据所述语音输入指令,对当前视频播放的声音进行缓冲处理,根据所述语音输入指令,接收语音输入,生成语音弹幕。
- 根据权利要求1所述的方法,其特征在于,所述对当前视频播放的声音进行缓冲处理,包括:在预设时间内调低当前视频播放的声音,以减少对语音输入的干扰。
- 根据权利要求2所述的方法,其特征在于,所述方法还包括:语音输入完毕恢复当前视频播放的声音。
- 根据权利要求1所述的方法,其特征在于,所述语音输入指令为按键操作指令。
- 根据权利要求1-4任一项所述的方法,其特征在于,所述语音弹幕包括发送语音弹幕的客户端标识和/或语音输入者身份标识。
- 一种语音弹幕的播放方法,其特征在于,包括:接收语音弹幕,所述语音弹幕为视频播放过程中,根据语音输入指令所生成,接收语音弹幕的播放指令,并根据所述语音弹幕播放指令对当前视频播放的声音进行缓冲处理,根据所述语音弹幕播放指令,播放所述语音弹幕。
- 根据权利要求6所述的方法,其特征在于,所述根据所述语音弹幕播放指令对当前视频播放的声音进行缓冲处理,包括:在预设时间内调低当前视频播放的声音,以减少对播放语音弹幕的干扰。
- 根据权利要求6所述的方法,其特征在于,所述语音弹幕的播放指令为点击所述语音弹幕。
- 一种语音弹幕的生成装置,其特征在于,包括:接收单元,用于视频播放过程中接收语音输入指令,缓冲单元,用于根据所述语音输入指令,对当前视频播放的声音进行缓冲处理,生成单元,用于根据所述语音输入指令,接收语音输入,生成语音弹幕。
- 根据权利要求9所述的装置,其特征在于,所述缓冲单元具体用于:在预设时间内调低当前视频播放的声音,以减少对语音输入的干扰。
- 一种语音弹幕播放装置,其特征在于,包括:接收单元,用于接收语音弹幕,所述语音弹幕为视频播放过程中,根据语音输入指令所生成,缓冲单元,用于接收语音弹幕的播放指令,并根据所述语音弹幕播放指令对当前视频播放的声音进行缓冲处理,播放单元,用于根据所述语音弹幕播放指令,播放所述语音弹幕。
- 根据权利要求11所述的装置,其特征在于,所述缓冲单元具体用于:在预设时间内调低当前视频播放的声音,以减少对播放语音弹幕的干扰。
- 一种客户端,其特征在于,包括:输入输出设备,用于视频播放过程中,接收语音输入指令和语音弹幕播放指令,以及接收语音输入、播放语音弹幕,中央处理器,用于根据所述语音输入指令和语音弹幕播放指令,对当前视频播放的声音进行缓冲处理,并根据语音输入指令生成语音弹幕。
- 一种电子设备,其特征在于,包括:至少一个处理器;以及,与所述至少一个处理器通信连接的存储器;其中,所述存储器存储有可被所述至少一个处理器执行的指令,所述指令被所述至少一个处理器执行,以使所述至少一个处理器能够执行权利要求1-8任一项所述的方法。
- 一种非易失性计算机可读存储介质,其特征在于,所述计算机可读存储介质存储有计算机可执行指令,所述计算机指令用于使所述计算机执行权利要求1-8任一项所述的方法。
- 一种计算机程序产品,其特征在于,所述计算机程序产品包括存储在非易失性计算机可读存储介质上的计算程序,所述计算机程序包括程序指令,当所述程序指令被计算机执行时,使所述计算机执行权利要求1-8任一项所述的方法。
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| CN110062254A (zh) * | 2019-04-19 | 2019-07-26 | 上海连尚网络科技有限公司 | 一种弹幕发布的方法及设备 |
| CN111586469A (zh) * | 2020-05-12 | 2020-08-25 | 腾讯科技(深圳)有限公司 | 弹幕显示方法、装置及电子设备 |
| CN113573155A (zh) * | 2021-07-22 | 2021-10-29 | 深圳创维-Rgb电子有限公司 | 语音弹幕实现方法、装置、智能设备及可读存储介质 |
| CN114422844A (zh) * | 2021-12-22 | 2022-04-29 | 北京百度网讯科技有限公司 | 弹幕素材生成方法、推荐方法、装置、设备、介质及产品 |
| CN114422844B (zh) * | 2021-12-22 | 2023-08-18 | 北京百度网讯科技有限公司 | 弹幕素材生成方法、推荐方法、装置、设备、介质及产品 |
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