WO2017185622A1 - Display method and target device - Google Patents

Display method and target device Download PDF

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Publication number
WO2017185622A1
WO2017185622A1 PCT/CN2016/100180 CN2016100180W WO2017185622A1 WO 2017185622 A1 WO2017185622 A1 WO 2017185622A1 CN 2016100180 W CN2016100180 W CN 2016100180W WO 2017185622 A1 WO2017185622 A1 WO 2017185622A1
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Prior art keywords
image frame
processing unit
storage space
image processing
shared storage
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PCT/CN2016/100180
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French (fr)
Chinese (zh)
Inventor
吕铁汉
孙庆安
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上海乐相科技有限公司
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Publication of WO2017185622A1 publication Critical patent/WO2017185622A1/en

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    • GPHYSICS
    • G06COMPUTING; CALCULATING OR COUNTING
    • G06FELECTRIC DIGITAL DATA PROCESSING
    • G06F3/00Input arrangements for transferring data to be processed into a form capable of being handled by the computer; Output arrangements for transferring data from processing unit to output unit, e.g. interface arrangements
    • G06F3/01Input arrangements or combined input and output arrangements for interaction between user and computer
    • G06F3/011Arrangements for interaction with the human body, e.g. for user immersion in virtual reality
    • G06F3/012Head tracking input arrangements
    • GPHYSICS
    • G06COMPUTING; CALCULATING OR COUNTING
    • G06FELECTRIC DIGITAL DATA PROCESSING
    • G06F3/00Input arrangements for transferring data to be processed into a form capable of being handled by the computer; Output arrangements for transferring data from processing unit to output unit, e.g. interface arrangements
    • G06F3/01Input arrangements or combined input and output arrangements for interaction between user and computer
    • GPHYSICS
    • G06COMPUTING; CALCULATING OR COUNTING
    • G06FELECTRIC DIGITAL DATA PROCESSING
    • G06F2203/00Indexing scheme relating to G06F3/00 - G06F3/048
    • G06F2203/01Indexing scheme relating to G06F3/01
    • G06F2203/012Walk-in-place systems for allowing a user to walk in a virtual environment while constraining him to a given position in the physical environment

Definitions

  • the present invention relates to the field of virtual reality technologies, and in particular, to a display method and a target device.
  • VR Virtual Reality
  • the present invention provides a display method and a target device for solving the problem that when the VR device is worn in the prior art, if the head moves too fast, the picture may be shaken and the vertigo feeling may be generated.
  • an embodiment of the present invention provides a display method, including:
  • the first image processing unit in the target device generates and generates an image frame to be displayed according to the acquired virtual reality VR device location information, and copies the image frame to be displayed to the shared storage space;
  • a second image processing unit in the target device according to a current bit of the VR device at the time of display
  • the information is adjusted to adjust the image frame in the shared storage space, and the adjusted image frame is displayed on the VR device.
  • the first image processing unit in the target device generates and generates an image frame to be displayed according to the acquired virtual reality VR device location information, and copies the image frame to be displayed to the shared storage space.
  • the second image processing unit in the target device adjusts the image frame in the shared storage space according to the current location information of the VR device at the time of display, and displays the adjusted image frame on the VR device.
  • the method realizes that the rendered image frame is generated by the first image processing unit and stored in the shared storage space, and then the second image processing unit adjusts the image frame in the shared space according to the current position information of the VR device during display, so that The image frame displayed in the VR device corresponds to the current position, so that the user does not cause the smear phenomenon and the stun feeling due to the same image frame of the previous position, so the method can realize the user.
  • the head is moving fast, you can also see clear images without vertigo.
  • the second image processing unit of the target device adjusts the image frame in the shared storage space according to the current location information of the VR device during display, including:
  • the second image processing unit determines that the image frame in the shared storage space is generated according to the current location rendering, the image frame in the shared storage space is used as the adjusted image frame;
  • the second image processing unit determines that the image frame in the shared storage space is not generated according to the current location rendering, generating an intermediate according to current location information of the VR device and image frames in the shared storage space The frame is used as the adjusted image frame.
  • the second image processing unit generates an intermediate frame according to the current location information of the VR device and the image frame in the shared storage space, including:
  • the second image processing unit determines a rotation amount and a translation amount of the VR device from a previous position to the current position, and performs rotation and translation operations on the image frame according to the rotation amount and the translation amount.
  • the intermediate frame The intermediate frame.
  • the first image processing unit is created by a first thread
  • the second image processing unit is created by a second thread
  • the copying the image frame to be displayed to the shared storage space includes:
  • the first thread copies the image frame to be displayed to the shared storage space by using the first image processing unit
  • the second image processing unit of the target device before adjusting the image frame in the shared storage space according to the current location information of the VR device at the time of display, further includes:
  • the second thread transmits an image frame in the shared storage space to the second image processing unit.
  • the first image processing unit includes a first texture and a second texture, where the second texture is the shared storage space;
  • the method further includes:
  • the first image processing unit stores the image frame to be displayed generated by the rendering in the first texture
  • the first thread copies the image frame to be displayed to the shared storage space, including:
  • the first thread copies the image frame in the first texture to the second texture.
  • the second thread is created by the first thread
  • the first image processing unit is a DirectX device, and/or the second image processing unit is a DirectX device.
  • an embodiment of the present invention provides a target device, including:
  • the first image processing unit generates and generates an image frame to be displayed according to the acquired virtual reality VR device location information, and copies the image frame to be displayed to the shared storage space;
  • the second image processing unit adjusts an image frame in the shared storage space according to current position information of the VR device during display, and displays the adjusted image frame on the VR device.
  • the second image processing unit is specifically configured to:
  • the image frame in the shared storage space is used as the adjusted image frame
  • the image frame in the shared storage space is not generated according to the current location rendering, generating an intermediate frame according to current location information of the VR device and an image frame in the shared storage space, and the middle The frame is used as an adjusted image frame.
  • the second image processing unit is specifically configured to:
  • the first image processing unit is created by a first thread
  • the second image processing unit is created by a second thread
  • the first thread copies the image frame to be displayed to the shared storage space by using the first image processing unit
  • the second thread transmits an image frame in the shared storage space to the second image processing unit.
  • the first image processing unit includes a first texture and a second texture, where the second texture is the shared storage space;
  • the first image processing unit is further configured to: before the first thread copies the image frame to be displayed to the shared storage space by using the first image processing unit, the generated image frame to be displayed is to be rendered Stored in the first texture;
  • the first thread is specifically configured to: copy the image frame in the first texture to the second texture.
  • the second thread is created by the first thread
  • the first image processing unit is a DirectX device, and/or the second image processing unit is a DirectX device.
  • the embodiment of the invention further provides a target device, which includes:
  • the first processor generates, to be displayed, the rendering according to the acquired virtual reality VR device location information Image frame and copy the image frame to be displayed to a memory;
  • the second processor adjusts an image frame in the memory according to current position information of the VR device at the time of display, and displays the adjusted image frame on the VR device.
  • the second processor is specifically configured to:
  • the image frame in the memory is used as the adjusted image frame
  • the second processor is specifically configured to:
  • the first processor is created by a first thread
  • the second processor is created by a second thread
  • the first thread copies the image frame to be displayed to the memory by using the first processor
  • the second thread transmits an image frame in the memory to the second processor.
  • the first processor includes a first texture and a second texture, where the second texture is the memory;
  • the first processor is further configured to: before the first thread copies the image frame to be displayed to the memory by using the first processor, storing the image frame to be displayed generated by the rendering in the In the first map;
  • the first thread is specifically configured to: copy the image frame in the first texture to the second texture.
  • the second thread is created by the first thread
  • the first processor is a DirectX device
  • the second processor is a DirectX device.
  • FIG. 1 is a schematic diagram of a display method applied to an embodiment of the present invention
  • FIG. 2 is a flowchart of a display method according to an embodiment of the present invention.
  • FIG. 3 is a schematic diagram of a display method according to an embodiment of the present disclosure.
  • FIG. 5 is a schematic diagram of a target device according to an embodiment of the present invention.
  • FIG. 6 is a schematic structural diagram of a target device according to an embodiment of the present invention.
  • FIG. 1 it is a schematic diagram of a display method according to an embodiment of the present invention, wherein two target image processing units are respectively a first image processing unit 101 and a second image processing unit 102, wherein the target device
  • the VR device may be a computer device connected to the VR device in a wired or wireless manner.
  • the first image processing unit 101 is mainly configured to generate an image frame according to the position information of the VR device, and then generate the image.
  • the frame is stored in the shared storage space 103, and the image frame is acquired from the shared storage space 103 by the second image processing unit 102, and the display screen of the VR device is refreshed and displayed according to the image frame.
  • the VR device can complete all work of image rendering to image frame refresh display, at which time the VR device is a device with independent image processing capability; when the target device is a computer device, then The VR device connects to the computer through wired or wireless means, and then the image rendering work is completed by the computer device, and the image frame is generated and sent to the VR device for refresh display. At this time, the VR device is only responsible for receiving the image continuously sent by the computer device. Frame, display, and not responsible for rendering work.
  • the display method provided by the embodiment of the present invention includes:
  • Step 201 The first image processing unit in the target device generates an image frame to be displayed according to the acquired VR device location information, and copies the image frame to be displayed to the shared storage space.
  • Step 202 The second image processing unit in the target device adjusts an image frame in the shared storage space according to current location information of the VR device during display, and displays the adjusted image frame on the VR device.
  • the first image processing unit generates and generates an image frame to be displayed according to the acquired VR device location information, and then copies the image frame to the shared storage space
  • the second image processing unit acquires the image frame from the shared storage space and then on the VR device. Displaying, but since the frequency at which the first image processing unit generates the image frame is not the same as the second image processing display image frame (ie, the frequency at which the VR device displays the image frame), for example, when the first image processing unit generates the image frame at a low frequency
  • the image frame acquired by the second image processing unit from the shared storage space is the image frame that has been acquired last time, that is, the image frame of the shared storage space is not updated.
  • the adjusted image frame can be displayed on the VR device.
  • the first image processing unit is responsible for generating an image frame according to the VR device location information and storing it in the shared storage space, and in the above step 202, the second image processing unit adjusts the shared storage according to the current location information of the VR device. An image frame in space, and the adjusted image frame is displayed on the VR device.
  • the image frames in the shared storage space acquired by the second image processing unit are divided into the following two situations:
  • Case 1 The image frame is generated according to the current position of the VR device.
  • the second image processing unit determines that the image frame in the shared storage space is generated according to the current position rendering, the image frame is directly used as the adjusted image frame, and then the adjusted image frame is displayed on the VR device.
  • the first image processing unit when the user's head rotates, a new position is reached, at which time the first image processing unit renders a new image frame according to the new position, and the image frame is shared by the first image processing unit.
  • the storage space Before the storage space acquires the image frame, it is already stored in the shared storage space. Therefore, when the first image processing unit acquires the image frame from the shared storage space, an image frame corresponding to the current new position is acquired, and thus the image frame is directly The image frame is displayed.
  • the image frame in the shared storage space acquired by the first image processing is not generated according to the current position rendering, that is, generated according to the previous VR position, because the frequency of the new image frame is rendered by the first image processing unit.
  • the rate at which the second image processing unit displays the image frame so when the second image processing unit wants to display one frame of image, the image frame obtained from the shared storage space is still displayed before, if directly Displaying the image frame will cause the image frame that the user sees at the current moment to be the same as the image frame seen at the previous moment, resulting in smear phenomenon and even a dizziness of the user.
  • the second image processing unit determines that the image frame in the shared storage space is not generated according to the current location rendering
  • the intermediate frame is generated according to the current location information of the VR device and the image frame in the shared storage space, and The intermediate frame is used as the adjusted image frame.
  • the second image processing unit generates an intermediate frame according to the current location information of the VR device and the image frame in the shared storage space, including: the second image processing unit determines that the VR device is from the previous location to the location The amount of rotation and the amount of translation of the current position, according to the amount of rotation and the amount of translation The image frame is rotated and translated to obtain the intermediate frame.
  • the current position of the head is A.
  • the first image processing unit is too late to be up-to-date because the user's head rotates too fast.
  • a frame of image frame is rendered.
  • the second image processing unit obtains the rotation amount and the translation amount of the user (that is, the VR device) according to the current position A of the user and the previous position B, thereby based on the obtained rotation amount and the amount of translation.
  • An intermediate frame is obtained by performing an appropriate rotation and translation operation on the image frame in the shared storage space (the image frame has been displayed at least once before).
  • one frame of image may be larger than the display of the VR device, or it may be the same size as the display of the VR device.
  • the intermediate frame When one frame of image is larger than the display screen of the VR device, only part of the information is displayed on the VR device.
  • the intermediate frame When the intermediate frame is generated, what is actually seen is image information that is not displayed before the image frame, for example, A picture shows a river in the left position, a character in the middle position, and an animal in the right position. Then only one character can be seen on the VR device, and the river in the left position and the animal in the right position. It will not be displayed on the VR device at the same time.
  • the intermediate frame is generated by the above method, if the user's head is turned to the left, then the generated intermediate frame actually displays the content of the river. If the user's head turns to the right, then The generated intermediate frame actually shows the content of the animal.
  • the intermediate frame is obtained after rotating and translating based on the existing image frame; when one frame image is equal in size to the display screen of the VR device, the generated intermediate frame may be part of the content of the previous frame image, and then filled. Part of the black image, generating an intermediate frame.
  • the first image processing unit is created by a first thread
  • the second image processing unit is created by a second thread; after the first image processing unit generates an image frame, the first image is processed by the first thread.
  • the unit copies the image frames to be displayed to the shared storage space, and the second thread sends the image frames in the shared storage space to the second image processing unit.
  • the first image processing unit and the second image processing unit may be units having image processing capabilities, such as some image processing software modules, etc., optionally, the second thread is by the first Thread created; and the first image processing unit is a DirectX device, and/or the second image processing unit is a DirectX device.
  • DirectX Direct eXtension, referred to as DX
  • DX Direct eXtension
  • FIG. 3 is a schematic diagram of a display method according to an embodiment of the present invention, wherein a first image processing unit is a DirectX device, and includes a first texture and a second texture, wherein the second texture is the shared storage space; An image processing unit stores the image frame to be displayed generated by the rendering in the first texture, and then the image frame in the first texture is copied into the second texture by the first thread.
  • a first image processing unit is a DirectX device, and includes a first texture and a second texture, wherein the second texture is the shared storage space;
  • An image processing unit stores the image frame to be displayed generated by the rendering in the first texture, and then the image frame in the first texture is copied into the second texture by the first thread.
  • the image frame is rendered by the first thread through the game engine, and then the image frame is output to the texture 1 (ie, the first texture) in the DirectX device, and then the image frame in the texture image is copied to the texture by the first thread.
  • 2 ie, the second map
  • the second map is the shared storage space in FIG. 1
  • the second thread obtains the shared image frame from the map 2
  • the processing unit displays the acquired image frame on the VR device, or displays the intermediate frame on the VR device after processing the intermediate frame.
  • the first map and the second map can be understood as a storage space, and can store image frames.
  • the version of the DirectX device (ie the first image processing unit) in the first thread and the second DirectX device (ie the second image processing unit) in the second thread may be the same or different, for example
  • the DirectX device version in the first thread is DirectX11
  • the DirectX device version in the second thread is 11, or the DirectX device version in the first thread is DirectX9
  • the DirectX device version in the second thread is 11 and so on. Not limited.
  • the first image processing unit in the target device generates and generates an image frame to be displayed according to the acquired virtual reality VR device location information, and copies the image frame to be displayed to the shared storage space.
  • the second image processing unit in the target device adjusts the image frame in the shared storage space according to the current location information of the VR device at the time of display, and displays the adjusted image frame on the VR device.
  • the method realizes that the rendered image frame is generated by the first image processing unit and stored in the shared storage space, and then the second image processing unit adjusts the image frame in the shared space according to the current position information of the VR device during display, so that Displayed in the VR device
  • the image frame corresponds to the current position, so that the user does not cause the smear phenomenon and the stun feeling due to the same image frame of the previous position, so the method can realize the rapid movement of the user's head. You can also see clear images without vertigo.
  • FIG. 4 it is a detailed flowchart of the display method provided by the embodiment of the present invention, including:
  • Step 401 The first image processing unit in the target device generates and generates an image frame to be displayed according to the acquired virtual reality VR device location information, and copies the image frame to be displayed to the shared storage space.
  • Step 402 The second image processing unit in the target device determines, according to the current location information of the VR device, whether an image frame in the shared storage space is generated according to the current location, and if yes, proceeds to step 403. If not, go to step 404.
  • Step 403 The second image processing unit uses an image frame in the shared storage space as the adjusted image frame.
  • Step 404 The second image processing unit determines a rotation amount and a translation amount of the VR device from a previous position to a current position, and performs rotation and translation operations on the image frame according to the rotation amount and the translation amount. An intermediate frame is obtained, and the intermediate frame is taken as an adjusted image frame.
  • the first image processing unit in the target device generates and generates an image frame to be displayed according to the acquired virtual reality VR device location information, and copies the image frame to be displayed to the shared storage space.
  • the second image processing unit in the target device adjusts the image frame in the shared storage space according to the current location information of the VR device at the time of display, and displays the adjusted image frame on the VR device.
  • the method realizes that the rendered image frame is generated by the first image processing unit and stored in the shared storage space, and then the second image processing unit adjusts the image frame in the shared space according to the current position information of the VR device during display, so that The image frame displayed in the VR device corresponds to the current position, so that the user does not cause the smear phenomenon and the stun feeling due to the same image frame of the previous position, so the method can realize the user.
  • the head is moving fast, you can also see clear images without vertigo.
  • an embodiment of the present invention further provides a target device.
  • the target device provided in the example is shown in Figure 5, including:
  • the first image processing unit 501 is configured to generate an image frame to be displayed according to the acquired virtual reality VR device location information, and copy the image frame to be displayed to the shared storage space;
  • the second image processing unit 502 adjusts an image frame in the shared storage space according to current position information of the VR device during display, and displays the adjusted image frame on the VR device.
  • the second image processing unit 502 is specifically configured to:
  • the image frame in the shared storage space is used as the adjusted image frame
  • the image frame in the shared storage space is not generated according to the current location rendering, generating an intermediate frame according to current location information of the VR device and an image frame in the shared storage space, and the middle The frame is used as an adjusted image frame.
  • the second image processing unit 502 is specifically configured to:
  • the first image processing unit 501 is created by a first thread
  • the second image processing unit 502 is created by a second thread
  • the first thread copies the image frame to be displayed to the shared storage space by using the first image processing unit 501;
  • the second thread transmits an image frame in the shared storage space to the second image processing unit 502.
  • the first image processing unit 501 includes a first texture and a second texture, where the second texture is the shared storage space;
  • the first image processing unit 501 is further configured to: before the first thread copies the image frame to be displayed to the shared storage space by using the first image processing unit 501, the first image processing unit 501 The image frame to be displayed is stored in the first texture;
  • the first thread is specifically configured to: copy the image frame in the first texture to the second texture.
  • the second thread is created by the first thread
  • the first image processing unit 501 is a DirectX device, and/or the second image processing unit 502 is a DirectX device.
  • the first image processing unit in the target device generates an image frame to be displayed according to the acquired virtual reality VR device location information, and copies the image frame to be displayed to the shared storage space;
  • the second image processing unit in the target device adjusts the image frame in the shared storage space according to the current location information of the VR device at the time of display, and displays the adjusted image frame on the VR device.
  • the embodiment of the present invention implements that the rendered image frame is generated by the first image processing unit and stored in the shared storage space, and then the second image processing unit adjusts the image frame in the shared space according to the current position information of the VR device during display.
  • the image frame displayed in the VR device is corresponding to the current position, so that the user does not cause the smear phenomenon and the stun feeling due to the same image frame of the previous position, so the method can be When you achieve rapid movement of the user's head, you can also see clear images without vertigo.
  • an embodiment of the present invention provides a target device.
  • the target device provided by the embodiment of the present application is as shown in FIG. 6.
  • the headset mode switching device includes: a first processor 601, a second processor 602, a memory 603, and a bus system 604;
  • the memory 603 is used to store the program.
  • the program can include program code, the program code including computer operating instructions.
  • the memory 603 may be a random access memory (RAM) or a non-volatile memory, such as at least one disk storage. Only one memory is shown in the figure, of course, the memory can also be set to a plurality as needed.
  • the memory 603 may also be a memory in the first processor 601, and the memory 603 may also be a memory in the second processor 602.
  • the memory 603 stores the following elements, executable modules or data structures, or a subset thereof, or an extended set thereof:
  • Operation instructions include various operation instructions for implementing various operations.
  • Operating system Includes a variety of system programs for implementing various basic services and handling hardware-based tasks.
  • the first processor 601 and the second processor 602 control the operation of the apparatus for determining the motion information of the object to be tested, and the first processor 601 and the second processor 602 may also be referred to as a CPU (Central Processing Unit).
  • the components of the device for determining the motion information of the object to be tested are coupled together by a bus system 604.
  • the bus system 604 may include a power bus, a control bus, a status signal bus, and the like in addition to the data bus.
  • various buses are labeled as bus system 604 in the figure. For ease of representation, only the schematic drawing is shown in FIG.
  • the method disclosed in the foregoing embodiment of the present application may be applied to the first processor 601 and the second processor 602, or implemented by the first processor 601 and the second processor 602.
  • the first processor 601 and the second processor 602 may be an integrated circuit chip with signal processing capabilities.
  • each step of the foregoing method may be completed by an integrated logic circuit of hardware in the first processor 601 and the second processor 602 or an instruction in a form of software.
  • the first processor 601 and the second processor 602 described above may be general purpose processors, digital signal processors (DSPs), application specific integrated circuits (ASICs), field programmable gate arrays (FPGAs), or other programmable logic devices, discrete Gate or transistor logic, discrete hardware components.
  • the general purpose processor may be a microprocessor or the processor or any conventional processor or the like.
  • the steps of the method disclosed in the embodiments of the present application may be directly implemented by the hardware decoding processor, or may be performed by a combination of hardware and software modules in the decoding processor.
  • the software module can be located in a conventional storage medium such as random access memory, flash memory, read only memory, programmable read only memory or electrically erasable programmable memory, registers, and the like.
  • the storage medium is located in the memory 603, and the first processor 601 and the second processor 602 read the information in the memory 603, and perform the following steps in conjunction with the hardware thereof:
  • the acquired virtual reality VR device location information is rendered to generate an image frame to be displayed, and the image frame to be displayed is copied to the memory 603;
  • Adjusting the current location information of the VR device at the time of display by the second processor 602 The image frame of 603 is displayed, and the adjusted image frame is displayed on the VR device.
  • the second processor 602 is specifically configured to:
  • the image frame in the memory 603 is used as the adjusted image frame
  • the intermediate frame is generated according to the current location information of the VR device and the image frame in the memory 603, and the intermediate frame is used as the adjusted image. frame.
  • the second processor 602 is specifically configured to:
  • the first processor 601 is created by the first thread, and the second processor 602 is created by the second thread;
  • the first thread copies the image frame to be displayed to the memory 603 through the first processor 601;
  • the second thread transmits the image frame in the memory 603 to the second processor 602.
  • the first processor 601 includes a first texture and a second texture, the second texture is a memory 603;
  • the first processor 601 is further configured to: before the first thread copies the image frame to be displayed to the memory 603 by using the first processor 601, storing the image frame to be displayed generated by the rendering in the first texture in;
  • the first thread is specifically configured to: copy the image frame in the first texture to the second texture.
  • the second thread is created by the first thread
  • the first processor 601 is a DirectX device, and/or the second processor 602 is a DirectX device.
  • the present invention is directed to a method, apparatus (system), and computer program according to an embodiment of the present invention.
  • the flow chart and/or block diagram of the product is described. It will be understood that each flow and/or block of the flowchart illustrations and/or FIG.
  • These computer program instructions can be provided to a processor of a general purpose computer, special purpose computer, embedded processor, or other programmable data processing device to produce a machine for the execution of instructions for execution by a processor of a computer or other programmable data processing device.
  • the computer program instructions can also be stored in a computer readable memory that can direct a computer or other programmable data processing device to operate in a particular manner, such that the instructions stored in the computer readable memory produce an article of manufacture comprising the instruction device.
  • the apparatus implements the functions specified in one or more blocks of a flow or a flow and/or block diagram of the flowchart.
  • These computer program instructions can also be loaded onto a computer or other programmable data processing device such that a series of operational steps are performed on a computer or other programmable device to produce computer-implemented processing for execution on a computer or other programmable device.
  • the instructions provide steps for implementing the functions specified in one or more of the flow or in a block or blocks of a flow diagram.

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Abstract

Related to the technical field of virtual reality (VR), specifically related to a display method and a target device, comprising: a first image processing unit in a target device renders, on the basis of acquired location information of a VR device, to produce an image frame to be displayed and copies the image frame to be displayed to a shared storage space (201); and, a second image processing unit in the target device adjusts the image frame in the shared storage space on the basis of current location information of the VR device when displaying and displays the adjusted image frame in the VR device (202). The method implements the first image processing unit producing the rendered image frame and storing in the shared storage space, and then the second image processing unit adjusting the image frame in the shared space on the basis of the current location information of the VR device when displaying so as to allow the image frame being displayed in the VR device to correspond to the current location, thus preventing a user from experiencing the phenomenon of image blurring and dizziness as a result of seeing an image frame identical to the image frame seen at a preceding position.

Description

一种显示方法及目标设备Display method and target device
本申请要求在2016年4月29日提交中国专利局、申请号为201610285647.2、发明名称为“一种显示方法及目标设备”的中国专利申请的优先权,其全部内容通过引用结合在本申请中。The present application claims priority to Chinese Patent Application No. 201610285647. 2, entitled "A Display Method and Target Device", filed on April 29, 2016, the entire contents of which is incorporated herein by reference. .
技术领域Technical field
本发明涉及虚拟现实技术领域,尤其涉及一种显示方法及目标设备。The present invention relates to the field of virtual reality technologies, and in particular, to a display method and a target device.
背景技术Background technique
在虚拟现实领域,用户使用VR(Virtual Reality,虚拟现实)设备来观察虚拟场景,但是由于人的头部运动往往较快,而计算机或游戏主机的渲染能力有限,因此会造成场景渲染的延迟,即人的头部已经转过去了,但计算机或游戏主机对应的图像还没有及时地渲染出来,因此VR设备里显示的还是前一帧的图像,这样就会出现画面抖动以及产生眩晕感,影响使用者的VR体验。In the field of virtual reality, users use VR (Virtual Reality) devices to observe virtual scenes, but because people's head movements tend to be faster, and the rendering ability of computers or game consoles is limited, it will cause delays in scene rendering. That is, the person's head has already passed, but the image corresponding to the computer or game console has not been rendered in time, so the image of the previous frame is displayed in the VR device, so that the screen shakes and the vertigo feeling is affected. User's VR experience.
针对存在的上述问题,目前仍然没有一个很好的方式来解决。In view of the above problems, there is still no good way to solve them.
综上所述,现有技术存在佩戴VR设备时,若头部运动过快会导致画面抖动,进而产生眩晕感的技术问题。In summary, in the prior art, when the VR device is worn, if the head moves too fast, the picture may be shaken, thereby causing a technical problem of vertigo.
发明内容Summary of the invention
本发明提供一种显示方法及目标设备,用以解决现有技术中存在的佩戴VR设备时,若头部运动过快会导致画面抖动,进而产生眩晕感的问题。The present invention provides a display method and a target device for solving the problem that when the VR device is worn in the prior art, if the head moves too fast, the picture may be shaken and the vertigo feeling may be generated.
一方面,本发明实施例提供一种显示方法,包括:In one aspect, an embodiment of the present invention provides a display method, including:
目标设备中的第一图像处理单元根据获取到的虚拟现实VR设备位置信息,渲染生成待显示的图像帧,并将所述待显示的图像帧复制至共享存储空间;The first image processing unit in the target device generates and generates an image frame to be displayed according to the acquired virtual reality VR device location information, and copies the image frame to be displayed to the shared storage space;
所述目标设备中的第二图像处理单元根据显示时所述VR设备的当前位 置信息调整所述共享存储空间中的图像帧,并将调整后的图像帧显示在所述VR设备。a second image processing unit in the target device according to a current bit of the VR device at the time of display The information is adjusted to adjust the image frame in the shared storage space, and the adjusted image frame is displayed on the VR device.
本发明实施例提供的方法,目标设备中的第一图像处理单元根据获取到的虚拟现实VR设备位置信息,渲染生成待显示的图像帧,并将所述待显示的图像帧复制至共享存储空间;所述目标设备中的第二图像处理单元根据显示时所述VR设备的当前位置信息调整所述共享存储空间中的图像帧,并将调整后的图像帧显示在所述VR设备。该方法实现了由第一图像处理单元生成渲染后的图像帧并存储于共享存储空间,然后由第二图像处理单元根据显示时VR设备的当前位置信息对共享空间中的图像帧进行调整,使得VR设备中显示的图像帧与当前位置是对应的,从而不会造成用户因看到的图像帧与上一位置的图像帧相同而导致出现拖影现象及造成眩晕感,因此该方法可实现用户头部快速运动时,也可以看到清晰的图像且不会有眩晕感。According to the method provided by the embodiment of the present invention, the first image processing unit in the target device generates and generates an image frame to be displayed according to the acquired virtual reality VR device location information, and copies the image frame to be displayed to the shared storage space. And the second image processing unit in the target device adjusts the image frame in the shared storage space according to the current location information of the VR device at the time of display, and displays the adjusted image frame on the VR device. The method realizes that the rendered image frame is generated by the first image processing unit and stored in the shared storage space, and then the second image processing unit adjusts the image frame in the shared space according to the current position information of the VR device during display, so that The image frame displayed in the VR device corresponds to the current position, so that the user does not cause the smear phenomenon and the stun feeling due to the same image frame of the previous position, so the method can realize the user. When the head is moving fast, you can also see clear images without vertigo.
可选地,所述目标设备中的第二图像处理单元根据显示时所述VR设备的当前位置信息调整所述共享存储空间中的图像帧,包括:Optionally, the second image processing unit of the target device adjusts the image frame in the shared storage space according to the current location information of the VR device during display, including:
所述第二图像处理单元根据所述VR设备的当前位置信息,确定所述共享存储空间中的图像帧是否为根据所述当前位置渲染生成的;Determining, according to the current location information of the VR device, whether the image frame in the shared storage space is generated according to the current location rendering;
若所述第二图像处理单元确定所述共享存储空间中的图像帧是根据所述当前位置渲染生成的,则将所述共享存储空间中的图像帧作为调整后的图像帧;If the second image processing unit determines that the image frame in the shared storage space is generated according to the current location rendering, the image frame in the shared storage space is used as the adjusted image frame;
若所述第二图像处理单元确定所述共享存储空间中的图像帧不是根据所述当前位置渲染生成的,则根据所述VR设备的当前位置信息和所述共享存储空间中的图像帧生成中间帧,并将所述中间帧作为调整后的图像帧。If the second image processing unit determines that the image frame in the shared storage space is not generated according to the current location rendering, generating an intermediate according to current location information of the VR device and image frames in the shared storage space The frame is used as the adjusted image frame.
可选地,所述第二图像处理单元根据所述VR设备的当前位置信息和所述共享存储空间中的图像帧生成中间帧,包括:Optionally, the second image processing unit generates an intermediate frame according to the current location information of the VR device and the image frame in the shared storage space, including:
所述第二图像处理单元确定所述VR设备从上一位置到所述当前位置的旋转量和平移量,根据所述旋转量和所述平移量对所述图像帧进行旋转和平移操作,得到所述中间帧。 The second image processing unit determines a rotation amount and a translation amount of the VR device from a previous position to the current position, and performs rotation and translation operations on the image frame according to the rotation amount and the translation amount. The intermediate frame.
可选地,所述第一图像处理单元由第一线程创建,所述第二图像处理单元由第二线程创建;Optionally, the first image processing unit is created by a first thread, and the second image processing unit is created by a second thread;
所述将所述待显示的图像帧复制至共享存储空间,包括:The copying the image frame to be displayed to the shared storage space includes:
所述第一线程通过所述第一图像处理单元将所述待显示的图像帧复制至所述共享存储空间;The first thread copies the image frame to be displayed to the shared storage space by using the first image processing unit;
所述目标设备中的第二图像处理单元根据显示时所述VR设备的当前位置信息调整所述共享存储空间中的图像帧之前,还包括:The second image processing unit of the target device, before adjusting the image frame in the shared storage space according to the current location information of the VR device at the time of display, further includes:
所述第二线程将所述共享存储空间中的图像帧发送给所述第二图像处理单元。The second thread transmits an image frame in the shared storage space to the second image processing unit.
可选地,所述第一图像处理单元包括第一贴图和第二贴图,所述第二贴图为所述共享存储空间;Optionally, the first image processing unit includes a first texture and a second texture, where the second texture is the shared storage space;
所述第一线程通过所述第一图像处理单元将所述待显示的图像帧复制至所述共享存储空间之前,还包括:Before the first thread copies the image frame to be displayed to the shared storage space by using the first image processing unit, the method further includes:
所述第一图像处理单元将渲染生成的待显示的图像帧存储于所述第一贴图中;The first image processing unit stores the image frame to be displayed generated by the rendering in the first texture;
所述第一线程将所述待显示的图像帧复制至共享存储空间,包括:The first thread copies the image frame to be displayed to the shared storage space, including:
所述第一线程将所述第一贴图中的所述图像帧复制至所述第二贴图。The first thread copies the image frame in the first texture to the second texture.
可选地,所述第二线程是由所述第一线程创建的;Optionally, the second thread is created by the first thread;
所述第一图像处理单元为DirectX设备,和/或所述第二图像处理单元为DirectX设备。The first image processing unit is a DirectX device, and/or the second image processing unit is a DirectX device.
另一方面,本发明实施例提供一种目标设备,包括:In another aspect, an embodiment of the present invention provides a target device, including:
第一图像处理单元,根据获取到的虚拟现实VR设备位置信息,渲染生成待显示的图像帧,并将所述待显示的图像帧复制至共享存储空间;The first image processing unit generates and generates an image frame to be displayed according to the acquired virtual reality VR device location information, and copies the image frame to be displayed to the shared storage space;
第二图像处理单元,根据显示时所述VR设备的当前位置信息调整所述共享存储空间中的图像帧,并将调整后的图像帧显示在所述VR设备。The second image processing unit adjusts an image frame in the shared storage space according to current position information of the VR device during display, and displays the adjusted image frame on the VR device.
可选地,所述第二图像处理单元,具体用于:Optionally, the second image processing unit is specifically configured to:
根据所述VR设备的当前位置信息,确定所述共享存储空间中的图像帧是 否为根据所述当前位置渲染生成的;Determining, according to current location information of the VR device, an image frame in the shared storage space No is generated according to the current position rendering;
若确定所述共享存储空间中的图像帧是根据所述当前位置渲染生成的,则将所述共享存储空间中的图像帧作为调整后的图像帧;If it is determined that the image frame in the shared storage space is generated according to the current location, the image frame in the shared storage space is used as the adjusted image frame;
若确定所述共享存储空间中的图像帧不是根据所述当前位置渲染生成的,则根据所述VR设备的当前位置信息和所述共享存储空间中的图像帧生成中间帧,并将所述中间帧作为调整后的图像帧。If it is determined that the image frame in the shared storage space is not generated according to the current location rendering, generating an intermediate frame according to current location information of the VR device and an image frame in the shared storage space, and the middle The frame is used as an adjusted image frame.
可选地,所述第二图像处理单元,具体用于:Optionally, the second image processing unit is specifically configured to:
确定所述VR设备从上一位置到所述当前位置的旋转量和平移量,根据所述旋转量和所述平移量对所述图像帧进行旋转和平移操作,得到所述中间帧。Determining a rotation amount and a translation amount of the VR device from a previous position to the current position, and performing rotation and translation operations on the image frame according to the rotation amount and the translation amount to obtain the intermediate frame.
可选地,所述第一图像处理单元由第一线程创建,所述第二图像处理单元由第二线程创建;Optionally, the first image processing unit is created by a first thread, and the second image processing unit is created by a second thread;
所述第一线程通过所述第一图像处理单元将所述待显示的图像帧复制至所述共享存储空间;The first thread copies the image frame to be displayed to the shared storage space by using the first image processing unit;
所述第二线程将所述共享存储空间中的图像帧发送给所述第二图像处理单元。The second thread transmits an image frame in the shared storage space to the second image processing unit.
可选地,所述第一图像处理单元包括第一贴图和第二贴图,所述第二贴图为所述共享存储空间;Optionally, the first image processing unit includes a first texture and a second texture, where the second texture is the shared storage space;
所述第一图像处理单元还用于:所述第一线程通过所述第一图像处理单元将所述待显示的图像帧复制至所述共享存储空间之前,将渲染生成的待显示的图像帧存储于所述第一贴图中;The first image processing unit is further configured to: before the first thread copies the image frame to be displayed to the shared storage space by using the first image processing unit, the generated image frame to be displayed is to be rendered Stored in the first texture;
所述第一线程具体用于:将所述第一贴图中的所述图像帧复制至所述第二贴图。The first thread is specifically configured to: copy the image frame in the first texture to the second texture.
可选地,所述第二线程是由所述第一线程创建的;Optionally, the second thread is created by the first thread;
所述第一图像处理单元为DirectX设备,和/或所述第二图像处理单元为DirectX设备。The first image processing unit is a DirectX device, and/or the second image processing unit is a DirectX device.
本发明实施例还提供一种目标设备,其特征在于,包括:The embodiment of the invention further provides a target device, which includes:
第一处理器,根据获取到的虚拟现实VR设备位置信息,渲染生成待显示 的图像帧,并将所述待显示的图像帧复制至存储器;The first processor generates, to be displayed, the rendering according to the acquired virtual reality VR device location information Image frame and copy the image frame to be displayed to a memory;
第二处理器,根据显示时所述VR设备的当前位置信息调整所述存储器中的图像帧,并将调整后的图像帧显示在所述VR设备。The second processor adjusts an image frame in the memory according to current position information of the VR device at the time of display, and displays the adjusted image frame on the VR device.
可选的,所述第二处理器,具体用于:Optionally, the second processor is specifically configured to:
根据所述VR设备的当前位置信息,确定所述存储器中的图像帧是否为根据所述当前位置渲染生成的;Determining, according to current location information of the VR device, whether an image frame in the memory is generated according to the current location rendering;
若确定所述存储器中的图像帧是根据所述当前位置渲染生成的,则将所述存储器中的图像帧作为调整后的图像帧;If it is determined that the image frame in the memory is generated according to the current position rendering, the image frame in the memory is used as the adjusted image frame;
若确定所述存储器中的图像帧不是根据所述当前位置渲染生成的,则根据所述VR设备的当前位置信息和所述存储器中的图像帧生成中间帧,并将所述中间帧作为调整后的图像帧。If it is determined that the image frame in the memory is not generated according to the current location rendering, generating an intermediate frame according to current location information of the VR device and an image frame in the memory, and using the intermediate frame as an adjustment Image frame.
可选的,所述第二处理器,具体用于:Optionally, the second processor is specifically configured to:
确定所述VR设备从上一位置到所述当前位置的旋转量和平移量,根据所述旋转量和所述平移量对所述图像帧进行旋转和平移操作,得到所述中间帧。Determining a rotation amount and a translation amount of the VR device from a previous position to the current position, and performing rotation and translation operations on the image frame according to the rotation amount and the translation amount to obtain the intermediate frame.
可选的,所述第一处理器由第一线程创建,所述第二处理器由第二线程创建;Optionally, the first processor is created by a first thread, and the second processor is created by a second thread;
所述第一线程通过所述第一处理器将所述待显示的图像帧复制至所述存储器;The first thread copies the image frame to be displayed to the memory by using the first processor;
所述第二线程将所述存储器中的图像帧发送给所述第二处理器。The second thread transmits an image frame in the memory to the second processor.
可选的,所述第一处理器包括第一贴图和第二贴图,所述第二贴图为所述存储器;Optionally, the first processor includes a first texture and a second texture, where the second texture is the memory;
所述第一处理器还用于:所述第一线程通过所述第一处理器将所述待显示的图像帧复制至所述存储器之前,将渲染生成的待显示的图像帧存储于所述第一贴图中;The first processor is further configured to: before the first thread copies the image frame to be displayed to the memory by using the first processor, storing the image frame to be displayed generated by the rendering in the In the first map;
所述第一线程具体用于:将所述第一贴图中的所述图像帧复制至所述第二贴图。The first thread is specifically configured to: copy the image frame in the first texture to the second texture.
可选的,所述第二线程是由所述第一线程创建的; Optionally, the second thread is created by the first thread;
所述第一处理器为DirectX设备,和/或所述第二处理器为DirectX设备。The first processor is a DirectX device, and/or the second processor is a DirectX device.
附图说明DRAWINGS
为了更清楚地说明本发明实施例中的技术方案,下面将对实施例描述中所需要使用的附图作简要介绍,显而易见地,下面描述中的附图仅仅是本发明的一些实施例,对于本领域的普通技术人员来讲,在不付出创造性劳动性的前提下,还可以根据这些附图获得其他的附图。In order to more clearly illustrate the technical solutions in the embodiments of the present invention, the drawings used in the description of the embodiments will be briefly described below. It is obvious that the drawings in the following description are only some embodiments of the present invention, Those skilled in the art can also obtain other drawings based on these drawings without paying for inventive labor.
图1为本发明实施例所适用的显示方法示意图;1 is a schematic diagram of a display method applied to an embodiment of the present invention;
图2为本发明实施例提供的显示方法流程图;2 is a flowchart of a display method according to an embodiment of the present invention;
图3为本发明实施例提供的显示方法示意图;FIG. 3 is a schematic diagram of a display method according to an embodiment of the present disclosure;
图4为本发明实施例提供的显示方法详细流程图;4 is a detailed flowchart of a display method according to an embodiment of the present invention;
图5为本发明实施例提供的目标设备示意图;FIG. 5 is a schematic diagram of a target device according to an embodiment of the present invention;
图6为本发明实施例提供的一种目标设备的结构示意图。FIG. 6 is a schematic structural diagram of a target device according to an embodiment of the present invention.
具体实施方式detailed description
为了使本发明的目的、技术方案和优点更加清楚,下面将结合附图对本发明作进一步地详细描述,显然,所描述的实施例仅仅是本发明一部分实施例,而不是全部的实施例。基于本发明中的实施例,本领域普通技术人员在没有做出创造性劳动前提下所获得的所有其它实施例,都属于本发明保护的范围。The present invention will be further described in detail with reference to the accompanying drawings, in which FIG. All other embodiments obtained by a person of ordinary skill in the art based on the embodiments of the present invention without creative efforts are within the scope of the present invention.
如图1所示,为本发明实施例所适用的显示方法示意图,其中,目标设备中有两个图像处理单元,分别为第一图像处理单元101和第二图像处理单元102,其中,目标设备可以是VR设备,也可以是与VR设备通过有线或无线的方式进行连接的计算机设备,第一图像处理单元101主要用于根据VR设备的位置信息进行图像渲染生成图像帧,然后将生成的图像帧存储到共享存储空间103,由第二图像处理单元102从共享存储空间103中获取图像帧,并根据图像帧对VR设备的显示屏进行刷新显示。 As shown in FIG. 1 , it is a schematic diagram of a display method according to an embodiment of the present invention, wherein two target image processing units are respectively a first image processing unit 101 and a second image processing unit 102, wherein the target device The VR device may be a computer device connected to the VR device in a wired or wireless manner. The first image processing unit 101 is mainly configured to generate an image frame according to the position information of the VR device, and then generate the image. The frame is stored in the shared storage space 103, and the image frame is acquired from the shared storage space 103 by the second image processing unit 102, and the display screen of the VR device is refreshed and displayed according to the image frame.
其中,当目标设备是VR设备本身时,VR设备可以完成图像渲染到图像帧刷新显示的所有工作,此时VR设备是一个具有独立图像处理能力的设备;当目标设备是一个计算机设备时,则VR设备通过有线或无线的方式与计算机进行连接,然后由计算机设备完成图像渲染工作,并生成图像帧后发送至VR设备进行刷新显示,此时,VR设备只负责接收计算机设备不断发送过来的图像帧,进行显示,而不负责渲染工作。Wherein, when the target device is the VR device itself, the VR device can complete all work of image rendering to image frame refresh display, at which time the VR device is a device with independent image processing capability; when the target device is a computer device, then The VR device connects to the computer through wired or wireless means, and then the image rendering work is completed by the computer device, and the image frame is generated and sent to the VR device for refresh display. At this time, the VR device is only responsible for receiving the image continuously sent by the computer device. Frame, display, and not responsible for rendering work.
下面结合说明书附图对本发明实施例作进一步详细描述。The embodiments of the present invention are further described in detail below with reference to the accompanying drawings.
如图2所示,本发明实施例提供的显示方法,包括:As shown in FIG. 2, the display method provided by the embodiment of the present invention includes:
步骤201、目标设备中的第一图像处理单元根据获取到的VR设备位置信息,渲染生成待显示的图像帧,并将所述待显示的图像帧复制至共享存储空间;Step 201: The first image processing unit in the target device generates an image frame to be displayed according to the acquired VR device location information, and copies the image frame to be displayed to the shared storage space.
步骤202、所述目标设备中的第二图像处理单元根据显示时所述VR设备的当前位置信息调整所述共享存储空间中的图像帧,并将调整后的图像帧显示在所述VR设备。Step 202: The second image processing unit in the target device adjusts an image frame in the shared storage space according to current location information of the VR device during display, and displays the adjusted image frame on the VR device.
第一图像处理单元根据获取到的VR设备位置信息,渲染生成待显示的图像帧,然后复制到共享存储空间中,而第二图像处理单元是从共享存储空间中获取图像帧然后在VR设备上进行显示,但是由于第一图像处理单元生成图像帧的频率与第二图像处理显示图像帧(即VR设备显示图像帧的频率)并不相同,例如当第一图像处理单元生成图像帧的频率低于第二图像处理显示图像帧时,则导致有可能第二图像处理单元从共享存储空间中获取到的图像帧是上次已经获取过的图像帧,即共享存储空间的图像帧并没有来得及更新,此时通过本发明的上述步骤201~步骤202的方法,可实现在VR设备上显示调整后的图像帧。The first image processing unit generates and generates an image frame to be displayed according to the acquired VR device location information, and then copies the image frame to the shared storage space, and the second image processing unit acquires the image frame from the shared storage space and then on the VR device. Displaying, but since the frequency at which the first image processing unit generates the image frame is not the same as the second image processing display image frame (ie, the frequency at which the VR device displays the image frame), for example, when the first image processing unit generates the image frame at a low frequency When the image frame is displayed in the second image processing, it is possible that the image frame acquired by the second image processing unit from the shared storage space is the image frame that has been acquired last time, that is, the image frame of the shared storage space is not updated. At this time, by the method of the above steps 201 to 202 of the present invention, the adjusted image frame can be displayed on the VR device.
具体地,第一图像处理单元负责根据VR设备位置信息生成图像帧并存储于共享存储空间中,而在上述步骤202中,而第二图像处理单元根据VR设备的当前位置信息调整所述共享存储空间中的图像帧,并将调整后的图像帧显示在所述VR设备。 Specifically, the first image processing unit is responsible for generating an image frame according to the VR device location information and storing it in the shared storage space, and in the above step 202, the second image processing unit adjusts the shared storage according to the current location information of the VR device. An image frame in space, and the adjusted image frame is displayed on the VR device.
具体地,第二图像处理单元获取到的共享存储空间中的图像帧分为以下两种情形:Specifically, the image frames in the shared storage space acquired by the second image processing unit are divided into the following two situations:
情形一、所述图像帧是根据VR设备的当前位置渲染生成的Case 1: The image frame is generated according to the current position of the VR device.
若第二图像处理单元确定共享存储空间中的图像帧是根据当前位置渲染生成的,则直接将该图像帧作为调整后的图像帧,然后将调整后的图像帧显示在所述VR设备。If the second image processing unit determines that the image frame in the shared storage space is generated according to the current position rendering, the image frame is directly used as the adjusted image frame, and then the adjusted image frame is displayed on the VR device.
该情形下,当用户头部转动时,到达了一个新的位置,此时第一图像处理单元根据该新的位置渲染得到一个新的图像帧,并且该图像帧在第一图像处理单元向共享存储空间获取图像帧之前,已经存储到共享存储空间中,因此当第一图像处理单元从共享存储空间获取图像帧时,获取到的是一个就是当前新的位置所对应的图像帧,因而直接将该图像帧进行显示。In this case, when the user's head rotates, a new position is reached, at which time the first image processing unit renders a new image frame according to the new position, and the image frame is shared by the first image processing unit. Before the storage space acquires the image frame, it is already stored in the shared storage space. Therefore, when the first image processing unit acquires the image frame from the shared storage space, an image frame corresponding to the current new position is acquired, and thus the image frame is directly The image frame is displayed.
情形二、所述图像帧不是根据VR设备的当前位置渲染生成的Case 2, the image frame is not generated according to the current position of the VR device.
该情形下,第一图像处理获取到的共享存储空间中的图像帧不是根据当前位置渲染生成的,即是根据之前的VR位置所生成的,由于第一图像处理单元渲染新的图像帧的频率低于第二图像处理单元显示图像帧的速率,因此当第二图像处理单元想要显示一帧图像时,从共享存储空间中获取到的仍然是之前已经显示过的图像帧,此时如果直接将该图像帧进行显示,则会造成用户在当前时刻看到的图像帧与上一时刻看到的图像帧相同,从而导致出现拖影现象,甚至是会导致用户出现头晕的状况。In this case, the image frame in the shared storage space acquired by the first image processing is not generated according to the current position rendering, that is, generated according to the previous VR position, because the frequency of the new image frame is rendered by the first image processing unit. Lower than the rate at which the second image processing unit displays the image frame, so when the second image processing unit wants to display one frame of image, the image frame obtained from the shared storage space is still displayed before, if directly Displaying the image frame will cause the image frame that the user sees at the current moment to be the same as the image frame seen at the previous moment, resulting in smear phenomenon and even a dizziness of the user.
因此,为解决该问题,当第二图像处理单元确定共享存储空间中的图像帧不是根据当前位置渲染生成的,则根据VR设备的当前位置信息和共享存储空间中的图像帧生成中间帧,并将中间帧作为调整后的图像帧。即根据VR设备的当前位置信息和获取到的图像帧,生成一个中间帧,然后将该中间帧作为调整后的图像帧,并对所述调整后的图像帧进行显示,可选地,所述第二图像处理单元根据所述VR设备的当前位置信息和所述共享存储空间中的图像帧生成中间帧,包括:所述第二图像处理单元确定所述VR设备从所述上一位置到所述当前位置的旋转量和平移量,根据所述旋转量和所述平移量对 所述图像帧进行旋转和平移操作,得到所述中间帧。Therefore, in order to solve the problem, when the second image processing unit determines that the image frame in the shared storage space is not generated according to the current location rendering, the intermediate frame is generated according to the current location information of the VR device and the image frame in the shared storage space, and The intermediate frame is used as the adjusted image frame. That is, according to the current location information of the VR device and the acquired image frame, an intermediate frame is generated, and then the intermediate frame is used as the adjusted image frame, and the adjusted image frame is displayed, optionally, the The second image processing unit generates an intermediate frame according to the current location information of the VR device and the image frame in the shared storage space, including: the second image processing unit determines that the VR device is from the previous location to the location The amount of rotation and the amount of translation of the current position, according to the amount of rotation and the amount of translation The image frame is rotated and translated to obtain the intermediate frame.
举例来说,用户在戴上VR设备时,头部当前位置为A,当用户做了一个快速转动头部的动作到达B时,由于用户头部转动过快导致第一图像处理单元来不及将最新一帧图像帧渲染出来,此时第二图像处理单元根据用户的当前位置A以及上一位置B,得到用户(也即VR设备)的旋转量和平移量,从而基于得到的旋转量和平移量对共享存储空间中的图像帧(该图像帧在之前已经显示过至少一次)进行相应的旋转和平移操作,从而得到中间帧。For example, when the user wears the VR device, the current position of the head is A. When the user makes a quick turn of the head to reach B, the first image processing unit is too late to be up-to-date because the user's head rotates too fast. A frame of image frame is rendered. At this time, the second image processing unit obtains the rotation amount and the translation amount of the user (that is, the VR device) according to the current position A of the user and the previous position B, thereby based on the obtained rotation amount and the amount of translation. An intermediate frame is obtained by performing an appropriate rotation and translation operation on the image frame in the shared storage space (the image frame has been displayed at least once before).
由于实际中,一帧图像可能比VR设备的显示屏要大,也可能是与VR设备的显示屏大小相同。In practice, one frame of image may be larger than the display of the VR device, or it may be the same size as the display of the VR device.
当一帧图像比VR设备的显示屏大时,则只有部分信息被显示在VR设备上,当生成中间帧时,实际上看到的是图像帧的之前未显示出来的图像信息,例如,在一帧图像中左边位置显示有河流,在中间位置显示有一个人物,在右边位置显示有一只动物,那么在VR设备上可能只会显示看到一个人物,而左边位置的河流和右边位置的动物不会同时显示在VR设备,当通过上述方法生成中间帧时,假如用户头部是转向左侧的话,那么生成的中间帧实际上显示的内容就是河流,如果用户头部转向右侧的话,那么生成的中间帧实际上显示的内容就是动物。即中间帧是基于已有的图像帧进行旋转和平移之后得到的;当一帧图像与VR设备的显示屏大小相等时,那么生成的中间帧可以是上一帧图像的部分内容,然后再填充部分黑色图像,生成一个中间帧。When one frame of image is larger than the display screen of the VR device, only part of the information is displayed on the VR device. When the intermediate frame is generated, what is actually seen is image information that is not displayed before the image frame, for example, A picture shows a river in the left position, a character in the middle position, and an animal in the right position. Then only one character can be seen on the VR device, and the river in the left position and the animal in the right position. It will not be displayed on the VR device at the same time. When the intermediate frame is generated by the above method, if the user's head is turned to the left, then the generated intermediate frame actually displays the content of the river. If the user's head turns to the right, then The generated intermediate frame actually shows the content of the animal. That is, the intermediate frame is obtained after rotating and translating based on the existing image frame; when one frame image is equal in size to the display screen of the VR device, the generated intermediate frame may be part of the content of the previous frame image, and then filled. Part of the black image, generating an intermediate frame.
可选地,所述第一图像处理单元由第一线程创建,所述第二图像处理单元由第二线程创建;当第一图像处理单元生成图像帧之后,由第一线程通过第一图像处理单元将待显示的图像帧复制至到共享存储空间,以及由第二线程将共享存储空间中的图像帧发送给第二图像处理单元。Optionally, the first image processing unit is created by a first thread, and the second image processing unit is created by a second thread; after the first image processing unit generates an image frame, the first image is processed by the first thread. The unit copies the image frames to be displayed to the shared storage space, and the second thread sends the image frames in the shared storage space to the second image processing unit.
在实际应用中,第一图像处理单元和第二图像处理单元可以是具有图像处理能力的单元,例如可以是一些图像处理软件模块等,可选地,所述第二线程是由所述第一线程创建的;且所述第一图像处理单元为DirectX设备,和/或所述第二图像处理单元为DirectX设备。 In a practical application, the first image processing unit and the second image processing unit may be units having image processing capabilities, such as some image processing software modules, etc., optionally, the second thread is by the first Thread created; and the first image processing unit is a DirectX device, and/or the second image processing unit is a DirectX device.
其中,DirectX(Direct eXtension,简称DX)是由微软公司创建的多媒体编程接口。由C++编程语言实现,被广泛使用于电子游戏开发,DirectX是这样一组技术:它们旨在使基于Windows的计算机成为运行和显示具有丰富多媒体元素(例如全色图形、视频、三维动画和丰富音频)的应用程序的理想平台。Among them, DirectX (Direct eXtension, referred to as DX) is a multimedia programming interface created by Microsoft Corporation. Implemented by the C++ programming language and widely used in video game development, DirectX is a set of technologies designed to make Windows-based computers run and display with rich multimedia elements such as full-color graphics, video, 3D animation and rich audio. ) The ideal platform for the app.
参照图3,为本发明实施例提供的显示方法示意图,其中由第一图像处理单元为一个DirectX设备,包含第一贴图和第二贴图,其中,第二贴图即为上述的共享存储空间;第一图像处理单元将渲染生成的待显示的图像帧存储于第一贴图中,然后由第一线程将第一贴图中的图像帧复制至第二贴图中。3 is a schematic diagram of a display method according to an embodiment of the present invention, wherein a first image processing unit is a DirectX device, and includes a first texture and a second texture, wherein the second texture is the shared storage space; An image processing unit stores the image frame to be displayed generated by the rendering in the first texture, and then the image frame in the first texture is copied into the second texture by the first thread.
图3中,由第一线程通过游戏引擎渲染得到图像帧,然后将图像帧输出到DirectX设备中的贴图1(即第一贴图),然后由第一线程将贴图1中的图像帧拷贝至贴图2中(即第二贴图),其中第二贴图即为图1中的共享存储空间,然后由第二线程从贴图2中获取共享的图像帧,发送给第二图像处理单元,由第二图像处理单元将获取到的图像帧在VR设备上显示,或者是经过处理得到中间帧后将中间帧在VR设备上显示。其中,第一贴图和第二贴图都可以理解为一个存储空间,可以存储图像帧。In Figure 3, the image frame is rendered by the first thread through the game engine, and then the image frame is output to the texture 1 (ie, the first texture) in the DirectX device, and then the image frame in the texture image is copied to the texture by the first thread. 2 (ie, the second map), wherein the second map is the shared storage space in FIG. 1, and then the second thread obtains the shared image frame from the map 2, and sends the image frame to the second image processing unit, and the second image The processing unit displays the acquired image frame on the VR device, or displays the intermediate frame on the VR device after processing the intermediate frame. Among them, the first map and the second map can be understood as a storage space, and can store image frames.
此外,在第一线程中的DirectX设备(即第一图像处理单元)与第二线程中的第二DirectX设备(即第二图像处理单元)的版本可以是相同的,也可以是不同的,例如第一线程中的DirectX设备版本为DirectX11,第二线程中的DirectX设备版本为11,或者是第一线程中的DirectX设备版本为DirectX9,第二线程中的DirectX设备版本为11等等,对此不作限定。Furthermore, the version of the DirectX device (ie the first image processing unit) in the first thread and the second DirectX device (ie the second image processing unit) in the second thread may be the same or different, for example The DirectX device version in the first thread is DirectX11, the DirectX device version in the second thread is 11, or the DirectX device version in the first thread is DirectX9, the DirectX device version in the second thread is 11 and so on. Not limited.
本发明实施例提供的方法,目标设备中的第一图像处理单元根据获取到的虚拟现实VR设备位置信息,渲染生成待显示的图像帧,并将所述待显示的图像帧复制至共享存储空间;所述目标设备中的第二图像处理单元根据显示时所述VR设备的当前位置信息调整所述共享存储空间中的图像帧,并将调整后的图像帧显示在所述VR设备。该方法实现了由第一图像处理单元生成渲染后的图像帧并存储于共享存储空间,然后由第二图像处理单元根据显示时VR设备的当前位置信息对共享空间中的图像帧进行调整,使得VR设备中显示的 图像帧与当前位置是对应的,从而不会造成用户因看到的图像帧与上一位置的图像帧相同而导致出现拖影现象及造成眩晕感,因此该方法可实现用户头部快速运动时,也可以看到清晰的图像且不会有眩晕感。According to the method provided by the embodiment of the present invention, the first image processing unit in the target device generates and generates an image frame to be displayed according to the acquired virtual reality VR device location information, and copies the image frame to be displayed to the shared storage space. And the second image processing unit in the target device adjusts the image frame in the shared storage space according to the current location information of the VR device at the time of display, and displays the adjusted image frame on the VR device. The method realizes that the rendered image frame is generated by the first image processing unit and stored in the shared storage space, and then the second image processing unit adjusts the image frame in the shared space according to the current position information of the VR device during display, so that Displayed in the VR device The image frame corresponds to the current position, so that the user does not cause the smear phenomenon and the stun feeling due to the same image frame of the previous position, so the method can realize the rapid movement of the user's head. You can also see clear images without vertigo.
下面对本发明实施例提供的显示方法做详细描述,如图4所示,为本发明实施例提供的显示方法详细流程图,包括:The display method provided by the embodiment of the present invention is described in detail below. As shown in FIG. 4, it is a detailed flowchart of the display method provided by the embodiment of the present invention, including:
步骤401、目标设备中的第一图像处理单元根据获取到的虚拟现实VR设备位置信息,渲染生成待显示的图像帧,并将所述待显示的图像帧复制至共享存储空间。Step 401: The first image processing unit in the target device generates and generates an image frame to be displayed according to the acquired virtual reality VR device location information, and copies the image frame to be displayed to the shared storage space.
步骤402、目标设备中的第二图像处理单元根据所述VR设备的当前位置信息,确定所述共享存储空间中的图像帧是否为根据所述当前位置渲染生成的,若是,则转到步骤403,若否,则转到步骤404。Step 402: The second image processing unit in the target device determines, according to the current location information of the VR device, whether an image frame in the shared storage space is generated according to the current location, and if yes, proceeds to step 403. If not, go to step 404.
步骤403、所述第二图像处理单元将所述共享存储空间中的图像帧作为调整后的图像帧。Step 403: The second image processing unit uses an image frame in the shared storage space as the adjusted image frame.
步骤404、所述第二图像处理单元确定所述VR设备从上一位置到当前位置的旋转量和平移量,根据所述旋转量和所述平移量对所述图像帧进行旋转和平移操作,得到中间帧,并将所述中间帧作为调整后的图像帧。Step 404: The second image processing unit determines a rotation amount and a translation amount of the VR device from a previous position to a current position, and performs rotation and translation operations on the image frame according to the rotation amount and the translation amount. An intermediate frame is obtained, and the intermediate frame is taken as an adjusted image frame.
本发明实施例提供的方法,目标设备中的第一图像处理单元根据获取到的虚拟现实VR设备位置信息,渲染生成待显示的图像帧,并将所述待显示的图像帧复制至共享存储空间;所述目标设备中的第二图像处理单元根据显示时所述VR设备的当前位置信息调整所述共享存储空间中的图像帧,并将调整后的图像帧显示在所述VR设备。该方法实现了由第一图像处理单元生成渲染后的图像帧并存储于共享存储空间,然后由第二图像处理单元根据显示时VR设备的当前位置信息对共享空间中的图像帧进行调整,使得VR设备中显示的图像帧与当前位置是对应的,从而不会造成用户因看到的图像帧与上一位置的图像帧相同而导致出现拖影现象及造成眩晕感,因此该方法可实现用户头部快速运动时,也可以看到清晰的图像且不会有眩晕感。According to the method provided by the embodiment of the present invention, the first image processing unit in the target device generates and generates an image frame to be displayed according to the acquired virtual reality VR device location information, and copies the image frame to be displayed to the shared storage space. And the second image processing unit in the target device adjusts the image frame in the shared storage space according to the current location information of the VR device at the time of display, and displays the adjusted image frame on the VR device. The method realizes that the rendered image frame is generated by the first image processing unit and stored in the shared storage space, and then the second image processing unit adjusts the image frame in the shared space according to the current position information of the VR device during display, so that The image frame displayed in the VR device corresponds to the current position, so that the user does not cause the smear phenomenon and the stun feeling due to the same image frame of the previous position, so the method can realize the user. When the head is moving fast, you can also see clear images without vertigo.
基于相同的技术构思,本发明实施例还提供一种目标设备。本发明实施 例提供的目标设备如图5所示,包括:Based on the same technical concept, an embodiment of the present invention further provides a target device. Implementation of the invention The target device provided in the example is shown in Figure 5, including:
第一图像处理单元501,根据获取到的虚拟现实VR设备位置信息,渲染生成待显示的图像帧,并将所述待显示的图像帧复制至共享存储空间;The first image processing unit 501 is configured to generate an image frame to be displayed according to the acquired virtual reality VR device location information, and copy the image frame to be displayed to the shared storage space;
第二图像处理单元502,根据显示时所述VR设备的当前位置信息调整所述共享存储空间中的图像帧,并将调整后的图像帧显示在所述VR设备。The second image processing unit 502 adjusts an image frame in the shared storage space according to current position information of the VR device during display, and displays the adjusted image frame on the VR device.
可选地,所述第二图像处理单元502,具体用于:Optionally, the second image processing unit 502 is specifically configured to:
根据所述VR设备的当前位置信息,确定所述共享存储空间中的图像帧是否为根据所述当前位置渲染生成的;Determining, according to current location information of the VR device, whether an image frame in the shared storage space is generated according to the current location rendering;
若确定所述共享存储空间中的图像帧是根据所述当前位置渲染生成的,则将所述共享存储空间中的图像帧作为调整后的图像帧;If it is determined that the image frame in the shared storage space is generated according to the current location, the image frame in the shared storage space is used as the adjusted image frame;
若确定所述共享存储空间中的图像帧不是根据所述当前位置渲染生成的,则根据所述VR设备的当前位置信息和所述共享存储空间中的图像帧生成中间帧,并将所述中间帧作为调整后的图像帧。If it is determined that the image frame in the shared storage space is not generated according to the current location rendering, generating an intermediate frame according to current location information of the VR device and an image frame in the shared storage space, and the middle The frame is used as an adjusted image frame.
可选地,所述第二图像处理单元502,具体用于:Optionally, the second image processing unit 502 is specifically configured to:
确定所述VR设备从所述上一位置到所述当前位置的旋转量和平移量,根据所述旋转量和所述平移量对所述图像帧进行旋转和平移操作,得到所述中间帧。Determining a rotation amount and a translation amount of the VR device from the previous position to the current position, and performing rotation and translation operations on the image frame according to the rotation amount and the translation amount to obtain the intermediate frame.
可选地,所述第一图像处理单元501由第一线程创建,所述第二图像处理单元502由第二线程创建;Optionally, the first image processing unit 501 is created by a first thread, and the second image processing unit 502 is created by a second thread;
所述第一线程通过所述第一图像处理单元501将所述待显示的图像帧复制至所述共享存储空间;The first thread copies the image frame to be displayed to the shared storage space by using the first image processing unit 501;
所述第二线程将所述共享存储空间中的图像帧发送给所述第二图像处理单元502。The second thread transmits an image frame in the shared storage space to the second image processing unit 502.
可选地,所述第一图像处理单元501包括第一贴图和第二贴图,所述第二贴图为所述共享存储空间;Optionally, the first image processing unit 501 includes a first texture and a second texture, where the second texture is the shared storage space;
所述第一图像处理单元501还用于:所述第一线程通过所述第一图像处理单元501将所述待显示的图像帧复制至所述共享存储空间之前,将渲染生 成的待显示的图像帧存储于所述第一贴图中;The first image processing unit 501 is further configured to: before the first thread copies the image frame to be displayed to the shared storage space by using the first image processing unit 501, the first image processing unit 501 The image frame to be displayed is stored in the first texture;
所述第一线程具体用于:将所述第一贴图中的所述图像帧复制至所述第二贴图。The first thread is specifically configured to: copy the image frame in the first texture to the second texture.
可选地,所述第二线程是由所述第一线程创建的;Optionally, the second thread is created by the first thread;
所述第一图像处理单元501为DirectX设备,和/或所述第二图像处理单元502为DirectX设备。The first image processing unit 501 is a DirectX device, and/or the second image processing unit 502 is a DirectX device.
本发明实施例,目标设备中的第一图像处理单元根据获取到的虚拟现实VR设备位置信息,渲染生成待显示的图像帧,并将所述待显示的图像帧复制至共享存储空间;所述目标设备中的第二图像处理单元根据显示时所述VR设备的当前位置信息调整所述共享存储空间中的图像帧,并将调整后的图像帧显示在所述VR设备。本发明实施例实现了由第一图像处理单元生成渲染后的图像帧并存储于共享存储空间,然后由第二图像处理单元根据显示时VR设备的当前位置信息对共享空间中的图像帧进行调整,使得VR设备中显示的图像帧与当前位置是对应的,从而不会造成用户因看到的图像帧与上一位置的图像帧相同而导致出现拖影现象及造成眩晕感,因此该方法可实现用户头部快速运动时,也可以看到清晰的图像且不会有眩晕感。In the embodiment of the present invention, the first image processing unit in the target device generates an image frame to be displayed according to the acquired virtual reality VR device location information, and copies the image frame to be displayed to the shared storage space; The second image processing unit in the target device adjusts the image frame in the shared storage space according to the current location information of the VR device at the time of display, and displays the adjusted image frame on the VR device. The embodiment of the present invention implements that the rendered image frame is generated by the first image processing unit and stored in the shared storage space, and then the second image processing unit adjusts the image frame in the shared space according to the current position information of the VR device during display. Therefore, the image frame displayed in the VR device is corresponding to the current position, so that the user does not cause the smear phenomenon and the stun feeling due to the same image frame of the previous position, so the method can be When you achieve rapid movement of the user's head, you can also see clear images without vertigo.
基于相同的技术构思,本发明实施例提供一种目标设备。本申请实施例提供的目标设备如图6所示,所述耳机模式切换装置,包括:第一处理器601、第二处理器602、存储器603以及总线系统604;Based on the same technical concept, an embodiment of the present invention provides a target device. The target device provided by the embodiment of the present application is as shown in FIG. 6. The headset mode switching device includes: a first processor 601, a second processor 602, a memory 603, and a bus system 604;
其中,其中,存储器603,用于存放程序。具体地,程序可以包括程序代码,程序代码包括计算机操作指令。存储器603可能为随机存取存储器(random access memory,简称RAM),也可能为非易失性存储器(non-volatile memory),例如至少一个磁盘存储器。图中仅示出了一个存储器,当然,存储器也可以根据需要,设置为多个。存储器603也可以是第一处理器601中的存储器,存储器603也可以是第二处理器602中的存储器。Wherein, the memory 603 is used to store the program. In particular, the program can include program code, the program code including computer operating instructions. The memory 603 may be a random access memory (RAM) or a non-volatile memory, such as at least one disk storage. Only one memory is shown in the figure, of course, the memory can also be set to a plurality as needed. The memory 603 may also be a memory in the first processor 601, and the memory 603 may also be a memory in the second processor 602.
存储器603存储了如下的元素,可执行模块或者数据结构,或者它们的子集,或者它们的扩展集: The memory 603 stores the following elements, executable modules or data structures, or a subset thereof, or an extended set thereof:
操作指令:包括各种操作指令,用于实现各种操作。Operation instructions: include various operation instructions for implementing various operations.
操作系统:包括各种系统程序,用于实现各种基础业务以及处理基于硬件的任务。Operating system: Includes a variety of system programs for implementing various basic services and handling hardware-based tasks.
第一处理器601和第二处理器602控制确定待测对象的运动信息的装置的操作,第一处理器601和第二处理器602还可以称为CPU(Central Processing Unit,中央处理单元)。具体的应用中,确定待测对象的运动信息的装置的各个组件通过总线系统604耦合在一起,其中总线系统604除包括数据总线之外,还可以包括电源总线、控制总线和状态信号总线等。但是为了清楚说明起见,在图中将各种总线都标为总线系统604。为便于表示,图6中仅是示意性画出。The first processor 601 and the second processor 602 control the operation of the apparatus for determining the motion information of the object to be tested, and the first processor 601 and the second processor 602 may also be referred to as a CPU (Central Processing Unit). In a specific application, the components of the device for determining the motion information of the object to be tested are coupled together by a bus system 604. The bus system 604 may include a power bus, a control bus, a status signal bus, and the like in addition to the data bus. However, for clarity of description, various buses are labeled as bus system 604 in the figure. For ease of representation, only the schematic drawing is shown in FIG.
上述本申请实施例揭示的方法可以应用于第一处理器601和第二处理器602中,或者由第一处理器601和第二处理器602实现。第一处理器601和第二处理器602可能是一种集成电路芯片,具有信号的处理能力。在实现过程中,上述方法的各步骤可以通过第一处理器601和第二处理器602中的硬件的集成逻辑电路或者软件形式的指令完成。上述的第一处理器601和第二处理器602可以是通用处理器、数字信号处理器(DSP)、专用集成电路(ASIC)、现场可编程门阵列(FPGA)或者其他可编程逻辑器件、分立门或者晶体管逻辑器件、分立硬件组件。可以实现或者执行本申请实施例中的公开的各方法、步骤及逻辑框图。通用处理器可以是微处理器或者该处理器也可以是任何常规的处理器等。结合本申请实施例所公开的方法的步骤可以直接体现为硬件译码处理器执行完成,或者用译码处理器中的硬件及软件模块组合执行完成。软件模块可以位于随机存储器,闪存、只读存储器,可编程只读存储器或者电可擦写可编程存储器、寄存器等本领域成熟的存储介质中。该存储介质位于存储器603,第一处理器601和第二处理器602读取存储器603中的信息,结合其硬件执行以下步骤:The method disclosed in the foregoing embodiment of the present application may be applied to the first processor 601 and the second processor 602, or implemented by the first processor 601 and the second processor 602. The first processor 601 and the second processor 602 may be an integrated circuit chip with signal processing capabilities. In the implementation process, each step of the foregoing method may be completed by an integrated logic circuit of hardware in the first processor 601 and the second processor 602 or an instruction in a form of software. The first processor 601 and the second processor 602 described above may be general purpose processors, digital signal processors (DSPs), application specific integrated circuits (ASICs), field programmable gate arrays (FPGAs), or other programmable logic devices, discrete Gate or transistor logic, discrete hardware components. The methods, steps, and logical block diagrams disclosed in the embodiments of the present application can be implemented or executed. The general purpose processor may be a microprocessor or the processor or any conventional processor or the like. The steps of the method disclosed in the embodiments of the present application may be directly implemented by the hardware decoding processor, or may be performed by a combination of hardware and software modules in the decoding processor. The software module can be located in a conventional storage medium such as random access memory, flash memory, read only memory, programmable read only memory or electrically erasable programmable memory, registers, and the like. The storage medium is located in the memory 603, and the first processor 601 and the second processor 602 read the information in the memory 603, and perform the following steps in conjunction with the hardware thereof:
通过第一处理器601,将获取到的虚拟现实VR设备位置信息,渲染生成待显示的图像帧,并将所述待显示的图像帧复制至存储器603;Through the first processor 601, the acquired virtual reality VR device location information is rendered to generate an image frame to be displayed, and the image frame to be displayed is copied to the memory 603;
通过第二处理器602,将显示时所述VR设备的当前位置信息调整存储器 中603的图像帧,并将调整后的图像帧显示在所述VR设备。Adjusting the current location information of the VR device at the time of display by the second processor 602 The image frame of 603 is displayed, and the adjusted image frame is displayed on the VR device.
可选的,第二处理器602,具体用于:Optionally, the second processor 602 is specifically configured to:
根据所述VR设备的当前位置信息,确定存储器603中的图像帧是否为根据所述当前位置渲染生成的;Determining, according to current location information of the VR device, whether an image frame in the memory 603 is generated according to the current location rendering;
若确定存储器603中的图像帧是根据所述当前位置渲染生成的,则将存储器603中的图像帧作为调整后的图像帧;If it is determined that the image frame in the memory 603 is generated according to the current position rendering, the image frame in the memory 603 is used as the adjusted image frame;
若确定存储器603中的图像帧不是根据所述当前位置渲染生成的,则根据所述VR设备的当前位置信息和存储器603中的图像帧生成中间帧,并将所述中间帧作为调整后的图像帧。If it is determined that the image frame in the memory 603 is not generated according to the current location rendering, the intermediate frame is generated according to the current location information of the VR device and the image frame in the memory 603, and the intermediate frame is used as the adjusted image. frame.
可选的,第二处理器602,具体用于:Optionally, the second processor 602 is specifically configured to:
确定所述VR设备从上一位置到所述当前位置的旋转量和平移量,根据所述旋转量和所述平移量对所述图像帧进行旋转和平移操作,得到所述中间帧。Determining a rotation amount and a translation amount of the VR device from a previous position to the current position, and performing rotation and translation operations on the image frame according to the rotation amount and the translation amount to obtain the intermediate frame.
可选的,第一处理器601由第一线程创建,第二处理器602由第二线程创建;Optionally, the first processor 601 is created by the first thread, and the second processor 602 is created by the second thread;
所述第一线程通过第一处理器601将所述待显示的图像帧复制至存储器603;The first thread copies the image frame to be displayed to the memory 603 through the first processor 601;
所述第二线程将存储器603中的图像帧发送给第二处理器602。The second thread transmits the image frame in the memory 603 to the second processor 602.
可选的,第一处理器601包括第一贴图和第二贴图,所述第二贴图为存储器603;Optionally, the first processor 601 includes a first texture and a second texture, the second texture is a memory 603;
第一处理器601还用于:所述第一线程通过第一处理器601将所述待显示的图像帧复制至存储器603之前,将渲染生成的待显示的图像帧存储于所述第一贴图中;The first processor 601 is further configured to: before the first thread copies the image frame to be displayed to the memory 603 by using the first processor 601, storing the image frame to be displayed generated by the rendering in the first texture in;
所述第一线程具体用于:将所述第一贴图中的所述图像帧复制至所述第二贴图。The first thread is specifically configured to: copy the image frame in the first texture to the second texture.
可选的,所述第二线程是由所述第一线程创建的;Optionally, the second thread is created by the first thread;
第一处理器601为DirectX设备,和/或第二处理器602为DirectX设备。The first processor 601 is a DirectX device, and/or the second processor 602 is a DirectX device.
本发明是参照根据本发明实施例的方法、设备(系统)、和计算机程序产 品的流程图和/或方框图来描述的。应理解可由计算机程序指令实现流程图和/或方框图中的每一流程和/或方框、以及流程图和/或方框图中的流程和/或方框的结合。可提供这些计算机程序指令到通用计算机、专用计算机、嵌入式处理机或其他可编程数据处理设备的处理器以产生一个机器,使得通过计算机或其他可编程数据处理设备的处理器执行的指令产生用于实现在流程图一个流程或多个流程和/或方框图一个方框或多个方框中指定的功能的装置。The present invention is directed to a method, apparatus (system), and computer program according to an embodiment of the present invention. The flow chart and/or block diagram of the product is described. It will be understood that each flow and/or block of the flowchart illustrations and/or FIG. These computer program instructions can be provided to a processor of a general purpose computer, special purpose computer, embedded processor, or other programmable data processing device to produce a machine for the execution of instructions for execution by a processor of a computer or other programmable data processing device. Means for implementing the functions specified in one or more of the flow or in a block or blocks of the flow chart.
这些计算机程序指令也可存储在能引导计算机或其他可编程数据处理设备以特定方式工作的计算机可读存储器中,使得存储在该计算机可读存储器中的指令产生包括指令装置的制造品,该指令装置实现在流程图一个流程或多个流程和/或方框图一个方框或多个方框中指定的功能。The computer program instructions can also be stored in a computer readable memory that can direct a computer or other programmable data processing device to operate in a particular manner, such that the instructions stored in the computer readable memory produce an article of manufacture comprising the instruction device. The apparatus implements the functions specified in one or more blocks of a flow or a flow and/or block diagram of the flowchart.
这些计算机程序指令也可装载到计算机或其他可编程数据处理设备上,使得在计算机或其他可编程设备上执行一系列操作步骤以产生计算机实现的处理,从而在计算机或其他可编程设备上执行的指令提供用于实现在流程图一个流程或多个流程和/或方框图一个方框或多个方框中指定的功能的步骤。These computer program instructions can also be loaded onto a computer or other programmable data processing device such that a series of operational steps are performed on a computer or other programmable device to produce computer-implemented processing for execution on a computer or other programmable device. The instructions provide steps for implementing the functions specified in one or more of the flow or in a block or blocks of a flow diagram.
尽管已描述了本发明的优选实施例,但本领域内的技术人员一旦得知了基本创造性概念,则可对这些实施例做出另外的变更和修改。所以,所附权利要求意欲解释为包括优选实施例以及落入本发明范围的所有变更和修改。Although the preferred embodiment of the invention has been described, it will be apparent to those skilled in the < Therefore, the appended claims are intended to be interpreted as including the preferred embodiments and the modifications and
显然,本领域的技术人员可以对本发明进行各种改动和变型而不脱离本发明的精神和范围。这样,倘若本发明的这些修改和变型属于本发明权利要求及其等同技术的范围之内,则本发明也意图包含这些改动和变型在内。 It is apparent that those skilled in the art can make various modifications and variations to the invention without departing from the spirit and scope of the invention. Thus, it is intended that the present invention cover the modifications and modifications of the invention

Claims (18)

  1. 一种显示方法,其特征在于,包括:A display method, comprising:
    目标设备中的第一图像处理单元根据获取到的虚拟现实VR设备位置信息,渲染生成待显示的图像帧,并将所述待显示的图像帧复制至共享存储空间;The first image processing unit in the target device generates and generates an image frame to be displayed according to the acquired virtual reality VR device location information, and copies the image frame to be displayed to the shared storage space;
    所述目标设备中的第二图像处理单元根据显示时所述VR设备的当前位置信息调整所述共享存储空间中的图像帧,并将调整后的图像帧显示在所述VR设备。The second image processing unit in the target device adjusts an image frame in the shared storage space according to current location information of the VR device at the time of display, and displays the adjusted image frame on the VR device.
  2. 如权利要求1所述的方法,其特征在于,所述目标设备中的第二图像处理单元根据显示时所述VR设备的当前位置信息调整所述共享存储空间中的图像帧,包括:The method according to claim 1, wherein the second image processing unit of the target device adjusts the image frame in the shared storage space according to the current location information of the VR device during display, including:
    所述第二图像处理单元根据所述VR设备的当前位置信息,确定所述共享存储空间中的图像帧是否为根据所述当前位置渲染生成的;Determining, according to the current location information of the VR device, whether the image frame in the shared storage space is generated according to the current location rendering;
    若所述第二图像处理单元确定所述共享存储空间中的图像帧是根据所述当前位置渲染生成的,则将所述共享存储空间中的图像帧作为调整后的图像帧;If the second image processing unit determines that the image frame in the shared storage space is generated according to the current location rendering, the image frame in the shared storage space is used as the adjusted image frame;
    若所述第二图像处理单元确定所述共享存储空间中的图像帧不是根据所述当前位置渲染生成的,则根据所述VR设备的当前位置信息和所述共享存储空间中的图像帧生成中间帧,并将所述中间帧作为调整后的图像帧。If the second image processing unit determines that the image frame in the shared storage space is not generated according to the current location rendering, generating an intermediate according to current location information of the VR device and image frames in the shared storage space The frame is used as the adjusted image frame.
  3. 如权利要求2所述的方法,其特征在于,所述第二图像处理单元根据所述VR设备的当前位置信息和所述共享存储空间中的图像帧生成中间帧,包括:The method according to claim 2, wherein the second image processing unit generates an intermediate frame according to the current location information of the VR device and the image frame in the shared storage space, including:
    所述第二图像处理单元确定所述VR设备从上一位置到所述当前位置的旋转量和平移量,根据所述旋转量和所述平移量对所述图像帧进行旋转和平移操作,得到所述中间帧。The second image processing unit determines a rotation amount and a translation amount of the VR device from a previous position to the current position, and performs rotation and translation operations on the image frame according to the rotation amount and the translation amount. The intermediate frame.
  4. 如权利要求1-3中任一项所述的方法,其特征在于,所述第一图像处 理单元由第一线程创建,所述第二图像处理单元由第二线程创建;The method of any of claims 1-3, wherein the first image is The unit is created by the first thread, and the second image processing unit is created by the second thread;
    所述将所述待显示的图像帧复制至共享存储空间,包括:The copying the image frame to be displayed to the shared storage space includes:
    所述第一线程通过所述第一图像处理单元将所述待显示的图像帧复制至所述共享存储空间;The first thread copies the image frame to be displayed to the shared storage space by using the first image processing unit;
    所述目标设备中的第二图像处理单元根据显示时所述VR设备的当前位置信息调整所述共享存储空间中的图像帧之前,还包括:The second image processing unit of the target device, before adjusting the image frame in the shared storage space according to the current location information of the VR device at the time of display, further includes:
    所述第二线程将所述共享存储空间中的图像帧发送给所述第二图像处理单元。The second thread transmits an image frame in the shared storage space to the second image processing unit.
  5. 如权利要求4所述的方法,其特征在于,所述第一图像处理单元包括第一贴图和第二贴图,所述第二贴图为所述共享存储空间;The method of claim 4, wherein the first image processing unit comprises a first texture and a second texture, the second texture being the shared storage space;
    所述第一线程通过所述第一图像处理单元将所述待显示的图像帧复制至所述共享存储空间之前,还包括:Before the first thread copies the image frame to be displayed to the shared storage space by using the first image processing unit, the method further includes:
    所述第一图像处理单元将渲染生成的待显示的图像帧存储于所述第一贴图中;The first image processing unit stores the image frame to be displayed generated by the rendering in the first texture;
    所述第一线程将所述待显示的图像帧复制至共享存储空间,包括:The first thread copies the image frame to be displayed to the shared storage space, including:
    所述第一线程将所述第一贴图中的所述图像帧复制至所述第二贴图。The first thread copies the image frame in the first texture to the second texture.
  6. 如权利要求5所述的方法,其特征在于,所述第二线程是由所述第一线程创建的;The method of claim 5 wherein said second thread is created by said first thread;
    所述第一图像处理单元为DirectX设备,和/或所述第二图像处理单元为DirectX设备。The first image processing unit is a DirectX device, and/or the second image processing unit is a DirectX device.
  7. 一种目标设备,其特征在于,包括:A target device, comprising:
    第一图像处理单元,根据获取到的虚拟现实VR设备位置信息,渲染生成待显示的图像帧,并将所述待显示的图像帧复制至共享存储空间;The first image processing unit generates and generates an image frame to be displayed according to the acquired virtual reality VR device location information, and copies the image frame to be displayed to the shared storage space;
    第二图像处理单元,根据显示时所述VR设备的当前位置信息调整所述共享存储空间中的图像帧,并将调整后的图像帧显示在所述VR设备。The second image processing unit adjusts an image frame in the shared storage space according to current position information of the VR device during display, and displays the adjusted image frame on the VR device.
  8. 如权利要求7所述的目标设备,其特征在于,所述第二图像处理单元,具体用于: The target device according to claim 7, wherein the second image processing unit is specifically configured to:
    根据所述VR设备的当前位置信息,确定所述共享存储空间中的图像帧是否为根据所述当前位置渲染生成的;Determining, according to current location information of the VR device, whether an image frame in the shared storage space is generated according to the current location rendering;
    若确定所述共享存储空间中的图像帧是根据所述当前位置渲染生成的,则将所述共享存储空间中的图像帧作为调整后的图像帧;If it is determined that the image frame in the shared storage space is generated according to the current location, the image frame in the shared storage space is used as the adjusted image frame;
    若确定所述共享存储空间中的图像帧不是根据所述当前位置渲染生成的,则根据所述VR设备的当前位置信息和所述共享存储空间中的图像帧生成中间帧,并将所述中间帧作为调整后的图像帧。If it is determined that the image frame in the shared storage space is not generated according to the current location rendering, generating an intermediate frame according to current location information of the VR device and an image frame in the shared storage space, and the middle The frame is used as an adjusted image frame.
  9. 如权利要求8所述的目标设备,其特征在于,所述第二图像处理单元,具体用于:The target device according to claim 8, wherein the second image processing unit is specifically configured to:
    确定所述VR设备从上一位置到所述当前位置的旋转量和平移量,根据所述旋转量和所述平移量对所述图像帧进行旋转和平移操作,得到所述中间帧。Determining a rotation amount and a translation amount of the VR device from a previous position to the current position, and performing rotation and translation operations on the image frame according to the rotation amount and the translation amount to obtain the intermediate frame.
  10. 如权利要求7-9中任一项所述的目标设备,其特征在于,所述第一图像处理单元由第一线程创建,所述第二图像处理单元由第二线程创建;The target device according to any one of claims 7 to 9, wherein the first image processing unit is created by a first thread, and the second image processing unit is created by a second thread;
    所述第一线程通过所述第一图像处理单元将所述待显示的图像帧复制至所述共享存储空间;The first thread copies the image frame to be displayed to the shared storage space by using the first image processing unit;
    所述第二线程将所述共享存储空间中的图像帧发送给所述第二图像处理单元。The second thread transmits an image frame in the shared storage space to the second image processing unit.
  11. 如权利要求10所述的目标设备,其特征在于,所述第一图像处理单元包括第一贴图和第二贴图,所述第二贴图为所述共享存储空间;The target device according to claim 10, wherein the first image processing unit comprises a first texture and a second texture, and the second texture is the shared storage space;
    所述第一图像处理单元还用于:所述第一线程通过所述第一图像处理单元将所述待显示的图像帧复制至所述共享存储空间之前,将渲染生成的待显示的图像帧存储于所述第一贴图中;The first image processing unit is further configured to: before the first thread copies the image frame to be displayed to the shared storage space by using the first image processing unit, the generated image frame to be displayed is to be rendered Stored in the first texture;
    所述第一线程具体用于:将所述第一贴图中的所述图像帧复制至所述第二贴图。The first thread is specifically configured to: copy the image frame in the first texture to the second texture.
  12. 如权利要求11所述的目标设备,其特征在于,所述第二线程是由所述第一线程创建的;The target device of claim 11, wherein the second thread is created by the first thread;
    所述第一图像处理单元为DirectX设备,和/或所述第二图像处理单元为 DirectX设备。The first image processing unit is a DirectX device, and/or the second image processing unit is DirectX device.
  13. 一种目标设备,其特征在于,包括:A target device, comprising:
    第一处理器,根据获取到的虚拟现实VR设备位置信息,渲染生成待显示的图像帧,并将所述待显示的图像帧复制至存储器;The first processor generates, according to the acquired virtual reality VR device location information, an image frame to be displayed, and copies the image frame to be displayed to a memory;
    第二处理器,根据显示时所述VR设备的当前位置信息调整所述存储器中的图像帧,并将调整后的图像帧显示在所述VR设备。The second processor adjusts an image frame in the memory according to current position information of the VR device at the time of display, and displays the adjusted image frame on the VR device.
  14. 如权利要求13所述的目标设备,其特征在于,所述第二处理器,具体用于:The target device according to claim 13, wherein the second processor is specifically configured to:
    根据所述VR设备的当前位置信息,确定所述存储器中的图像帧是否为根据所述当前位置渲染生成的;Determining, according to current location information of the VR device, whether an image frame in the memory is generated according to the current location rendering;
    若确定所述存储器中的图像帧是根据所述当前位置渲染生成的,则将所述存储器中的图像帧作为调整后的图像帧;If it is determined that the image frame in the memory is generated according to the current position rendering, the image frame in the memory is used as the adjusted image frame;
    若确定所述存储器中的图像帧不是根据所述当前位置渲染生成的,则根据所述VR设备的当前位置信息和所述存储器中的图像帧生成中间帧,并将所述中间帧作为调整后的图像帧。If it is determined that the image frame in the memory is not generated according to the current location rendering, generating an intermediate frame according to current location information of the VR device and an image frame in the memory, and using the intermediate frame as an adjustment Image frame.
  15. 如权利要求14所述的目标设备,其特征在于,所述第二处理器,具体用于:The target device according to claim 14, wherein the second processor is specifically configured to:
    确定所述VR设备从上一位置到所述当前位置的旋转量和平移量,根据所述旋转量和所述平移量对所述图像帧进行旋转和平移操作,得到所述中间帧。Determining a rotation amount and a translation amount of the VR device from a previous position to the current position, and performing rotation and translation operations on the image frame according to the rotation amount and the translation amount to obtain the intermediate frame.
  16. 如权利要求13-15中任一项所述的目标设备,其特征在于,所述第一处理器由第一线程创建,所述第二处理器由第二线程创建;The target device according to any one of claims 13 to 15, wherein the first processor is created by a first thread and the second processor is created by a second thread;
    所述第一线程通过所述第一处理器将所述待显示的图像帧复制至所述存储器;The first thread copies the image frame to be displayed to the memory by using the first processor;
    所述第二线程将所述存储器中的图像帧发送给所述第二处理器。The second thread transmits an image frame in the memory to the second processor.
  17. 如权利要求16所述的目标设备,其特征在于,所述第一处理器包括第一贴图和第二贴图,所述第二贴图为所述存储器;The target device according to claim 16, wherein the first processor comprises a first texture and a second texture, and the second texture is the memory;
    所述第一处理器还用于:所述第一线程通过所述第一处理器将所述待显 示的图像帧复制至所述存储器之前,将渲染生成的待显示的图像帧存储于所述第一贴图中;The first processor is further configured to: the first thread passes the first processor to display the to-be-displayed Before the image frame shown is copied to the memory, the image frame to be displayed generated by the rendering is stored in the first texture;
    所述第一线程具体用于:将所述第一贴图中的所述图像帧复制至所述第二贴图。The first thread is specifically configured to: copy the image frame in the first texture to the second texture.
  18. 如权利要求17所述的目标设备,其特征在于,所述第二线程是由所述第一线程创建的;The target device of claim 17, wherein the second thread is created by the first thread;
    所述第一处理器为DirectX设备,和/或所述第二处理器为DirectX设备。 The first processor is a DirectX device, and/or the second processor is a DirectX device.
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