WO2017178848A1 - Game with capsules - Google Patents

Game with capsules Download PDF

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Publication number
WO2017178848A1
WO2017178848A1 PCT/GR2017/000020 GR2017000020W WO2017178848A1 WO 2017178848 A1 WO2017178848 A1 WO 2017178848A1 GR 2017000020 W GR2017000020 W GR 2017000020W WO 2017178848 A1 WO2017178848 A1 WO 2017178848A1
Authority
WO
WIPO (PCT)
Prior art keywords
capsules
cavities
game
base
grooves
Prior art date
Application number
PCT/GR2017/000020
Other languages
French (fr)
Inventor
Ilias CHRONOPOULOS
Original Assignee
CHRONOPOULOS, Anastasia
CHRONOPOULOS, Kalliopi
Priority date (The priority date is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the date listed.)
Filing date
Publication date
Application filed by CHRONOPOULOS, Anastasia, CHRONOPOULOS, Kalliopi filed Critical CHRONOPOULOS, Anastasia
Publication of WO2017178848A1 publication Critical patent/WO2017178848A1/en

Links

Classifications

    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F7/00Indoor games using small moving playing bodies, e.g. balls, discs or blocks
    • A63F7/04Indoor games using small moving playing bodies, e.g. balls, discs or blocks using balls to be shaken or rolled in small boxes, e.g. comprising labyrinths
    • A63F7/042Three-dimensional labyrinths
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F7/00Indoor games using small moving playing bodies, e.g. balls, discs or blocks
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F7/00Indoor games using small moving playing bodies, e.g. balls, discs or blocks
    • A63F7/0058Indoor games using small moving playing bodies, e.g. balls, discs or blocks electric
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F7/00Indoor games using small moving playing bodies, e.g. balls, discs or blocks
    • A63F7/04Indoor games using small moving playing bodies, e.g. balls, discs or blocks using balls to be shaken or rolled in small boxes, e.g. comprising labyrinths
    • A63F7/041Two-dimensional labyrinths
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F7/00Indoor games using small moving playing bodies, e.g. balls, discs or blocks
    • A63F7/04Indoor games using small moving playing bodies, e.g. balls, discs or blocks using balls to be shaken or rolled in small boxes, e.g. comprising labyrinths
    • A63F7/044Hand-held boxes with balls rolled, e.g. towards holes, by tilting the box
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F7/00Indoor games using small moving playing bodies, e.g. balls, discs or blocks
    • A63F7/22Accessories; Details
    • A63F7/36Constructional details not covered by groups A63F7/24 - A63F7/34, i.e. constructional details of rolling boards, rims or play tables, e.g. frame, game boards, guide tracks
    • A63F7/40Balls or other moving playing bodies, e.g. pinballs or discs used instead of balls
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F7/00Indoor games using small moving playing bodies, e.g. balls, discs or blocks
    • A63F7/22Accessories; Details
    • A63F7/36Constructional details not covered by groups A63F7/24 - A63F7/34, i.e. constructional details of rolling boards, rims or play tables, e.g. frame, game boards, guide tracks
    • A63F7/40Balls or other moving playing bodies, e.g. pinballs or discs used instead of balls
    • A63F2007/4012Balls or other moving playing bodies, e.g. pinballs or discs used instead of balls with an excentric center of gravity
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F7/00Indoor games using small moving playing bodies, e.g. balls, discs or blocks
    • A63F7/22Accessories; Details
    • A63F7/36Constructional details not covered by groups A63F7/24 - A63F7/34, i.e. constructional details of rolling boards, rims or play tables, e.g. frame, game boards, guide tracks
    • A63F7/40Balls or other moving playing bodies, e.g. pinballs or discs used instead of balls
    • A63F2007/4068Sliding play elements, e.g. discs or bodies with a low coefficient of friction
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F2250/00Miscellaneous game characteristics
    • A63F2250/04Miscellaneous game characteristics containing a liquid
    • A63F2250/045Mercury
    • A63F2250/0457Mercury for actuating a switch by gravity
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F2250/00Miscellaneous game characteristics
    • A63F2250/06Miscellaneous game characteristics containing small particles
    • A63F2250/063Miscellaneous game characteristics containing small particles for changing stability or rolling properties
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F2250/00Miscellaneous game characteristics
    • A63F2250/10Miscellaneous game characteristics with measuring devices
    • A63F2250/1063Timers
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F2250/00Miscellaneous game characteristics
    • A63F2250/10Miscellaneous game characteristics with measuring devices
    • A63F2250/1063Timers
    • A63F2250/1073Time-out devices
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F7/00Indoor games using small moving playing bodies, e.g. balls, discs or blocks
    • A63F7/22Accessories; Details
    • A63F7/36Constructional details not covered by groups A63F7/24 - A63F7/34, i.e. constructional details of rolling boards, rims or play tables, e.g. frame, game boards, guide tracks
    • A63F7/3622Specially shaped rolling boards for the balls, e.g. ball tracks

Definitions

  • the invention relates to a game with capsules, which contain a ball in their interior and roll in grooves which result in cavities or holes. The player must place the capsules in these cavities or holes.
  • the capsules with a metal ball inside them give the capsule a peculiar range of motion which offers the player more fun.
  • Game with capsules comprises a plurality of grooves through which the capsules are guided to cavities or holes.
  • the grooves and cavities may be on a base (1) or spiral or other three-dimensional corridors (3), while the grooves and holes are on double- sided bases (2).
  • the Plastic capsules (4) consisting of two pieces (41) and (42) contain in their interior (43) a ball (45) and on the outer casing (44) they may have sketches of various forms or shapes.
  • the single-sided base (1) contains a plurality of grooves (11) which create a network (6) and protrusions (12) on the top of which there are cavities (13) in which the capsules (4) are to be driven.
  • the single-sided base (1) at the top is covered with a transparent cover (16).
  • the double-sided base (2) on each surface contains a plurality of grooves (21) which create one or more networks (6) and protrusions (22) and can contain one or several holes (23).
  • a transparent cube or other solid body with transparent sides (26) has in its interior one or more than one of a double-sided base (2).
  • the capsules (4), through the grooves (21) are guided into the holes (23) through which then fall immediately below on to the next double-sided base (2), and then through another hole (23) on to the next double-sided base (2), and so on.
  • the player rotates the transparent cube or other solid body with transparent sides (26) by 180 degrees on a horizontal axis, bringing the second surface of the double-sided bases (2) upward and all capsules (4) in the upper side of the first, to the now higher double-sided base (2) and the game restarts.
  • the spiral or other three-dimensional corridor (3) contains a groove (31) or a plurality of grooves (31) which create a network (6) who at intervals comprises grooved sections (32) which have cavities (33) built-in within them.
  • the spiral or other three-dimensional corridor (3) is trapped inside a transparent cylinder or other solid body with a transparent outer surface (36).
  • the capsules (4) are as many as the cavities (13) and (33) respectively. While in the game with the double-sided bases (2) the capsules may be equal to, or more than the holes (23).
  • the capsule game is held in the hands and by tilting it, the capsules (4) move in the grooves (11) or (21) or (31), in an effort to place the capsules (4), one after the other in the cavities (13) or (33) or the holes (23) to move to the base of the next level, which is the goal of the game.
  • the difficulty of the game depends on the depth of the grooves (11) and (21), the tilt of the protrusions (12) and (22) and the requirement of placing the capsule (4) in cavities (13) with the same label, numbers or colors.
  • the difficulty of the game depends on the opening of the coil (35) of the spiral corridors (3).
  • a timer (5) can be used which starts to operate with a switch (51), on one of the sides of base (1), and stops at the entry of the last capsule (4) in the last free cavity (13).
  • Figure 1 shows the base (1) of the game, wherein the grooves (11) which create a network (6), the protrusions (12), cavities (13) and the transparent cover (16), are shown.
  • Figure 2 shows the base (1) of the game with the capsules (4) placed in the cavities (13).
  • Figure 3 shows a double-sided base (2) with grooves (21), cavities (23) and the capsules (4).
  • Figure 4 shows three double-sided bases (2) and the capsules (4) caged in a cube with transparent sides (26).
  • Figure 5 shows the spiral corridor (3) with the groove (31), the grooved sections (32) the size of the coil (35) and the capsules (4) placed in the cavities (33).
  • Figure 6 shows the spiral corridor (3) and the capsules (4) enclosed in a cylinder with transparent outer surface (36).
  • Figure 7 shows the capsule (4), the ball (45) which rolls inside the capsule (43) and the outer casing of the capsule (44).
  • Figure 8 shows the timer (5) on the base (1), with the on-off switch (51) and sensors (52) at the bottom of each cavity (13) that check if the last capsule (4) is located within the last cavity (13) and instruct to stop the timer (5).

Landscapes

  • Engineering & Computer Science (AREA)
  • Multimedia (AREA)
  • Pinball Game Machines (AREA)
  • Toys (AREA)

Abstract

Game with Capsules has a number of capsules (4) moving in grooves (11), (21) and (31) which create one or more networks (6) on bases (1), (2) and spiral corridor (3) to end up in the cavities (13) and (33) and the holes (23). The base (1) with the capsules (4) is covered with the transparent cover (16) while one or more bases (2) and corridors (3) together with capsules (4) are respectively enclosed within a cube with transparent sides (26) and a cylinder with transparent outer surface (36). The capsule game in all three versions, bases (1), (2) and corridor (3), with manual declension roll the capsules (4), which in their interior (43) have a ball (45). The goal of the game is to position the capsules (4) in the cavities (13) and (33) and the holes (23). The base (1) of the game can also include a timer (5), to record target times.

Description

Game with Capsules
The invention relates to a game with capsules, which contain a ball in their interior and roll in grooves which result in cavities or holes. The player must place the capsules in these cavities or holes. The capsules with a metal ball inside them give the capsule a peculiar range of motion which offers the player more fun.
Game with capsules, according to the present invention comprises a plurality of grooves through which the capsules are guided to cavities or holes. The grooves and cavities may be on a base (1) or spiral or other three-dimensional corridors (3), while the grooves and holes are on double- sided bases (2).
The Plastic capsules (4) consisting of two pieces (41) and (42) contain in their interior (43) a ball (45) and on the outer casing (44) they may have sketches of various forms or shapes.
The single-sided base (1) contains a plurality of grooves (11) which create a network (6) and protrusions (12) on the top of which there are cavities (13) in which the capsules (4) are to be driven. The single-sided base (1) at the top is covered with a transparent cover (16). The double-sided base (2) on each surface, contains a plurality of grooves (21) which create one or more networks (6) and protrusions (22) and can contain one or several holes (23). A transparent cube or other solid body with transparent sides (26), has in its interior one or more than one of a double-sided base (2). The capsules (4), through the grooves (21) are guided into the holes (23) through which then fall immediately below on to the next double-sided base (2), and then through another hole (23) on to the next double-sided base (2), and so on. When all the capsules (4) have passed the hole/holes of the last downwards double-sided base (2) the player rotates the transparent cube or other solid body with transparent sides (26) by 180 degrees on a horizontal axis, bringing the second surface of the double-sided bases (2) upward and all capsules (4) in the upper side of the first, to the now higher double-sided base (2) and the game restarts.
The spiral or other three-dimensional corridor (3) contains a groove (31) or a plurality of grooves (31) which create a network (6) who at intervals comprises grooved sections (32) which have cavities (33) built-in within them. The spiral or other three-dimensional corridor (3) is trapped inside a transparent cylinder or other solid body with a transparent outer surface (36).
In the game with the single-sided base (1) and the corridors (3) the capsules (4) are as many as the cavities (13) and (33) respectively. While in the game with the double-sided bases (2) the capsules may be equal to, or more than the holes (23).
The capsule game is held in the hands and by tilting it, the capsules (4) move in the grooves (11) or (21) or (31), in an effort to place the capsules (4), one after the other in the cavities (13) or (33) or the holes (23) to move to the base of the next level, which is the goal of the game. The difficulty of the game depends on the depth of the grooves (11) and (21), the tilt of the protrusions (12) and (22) and the requirement of placing the capsule (4) in cavities (13) with the same label, numbers or colors.
For the spiral corridors (3) the difficulty of the game depends on the opening of the coil (35) of the spiral corridors (3). In the application of the game with the single-sided base (1), for the time measurement of the game goal, of placing all of the capsules (4) in the cavities (13) of the base (1), a timer (5) can be used which starts to operate with a switch (51), on one of the sides of base (1), and stops at the entry of the last capsule (4) in the last free cavity (13).
Figure 1 shows the base (1) of the game, wherein the grooves (11) which create a network (6), the protrusions (12), cavities (13) and the transparent cover (16), are shown.
Figure 2 shows the base (1) of the game with the capsules (4) placed in the cavities (13).
Figure 3 shows a double-sided base (2) with grooves (21), cavities (23) and the capsules (4).
Figure 4 shows three double-sided bases (2) and the capsules (4) caged in a cube with transparent sides (26).
Figure 5 shows the spiral corridor (3) with the groove (31), the grooved sections (32) the size of the coil (35) and the capsules (4) placed in the cavities (33).
Figure 6 shows the spiral corridor (3) and the capsules (4) enclosed in a cylinder with transparent outer surface (36).
Figure 7 shows the capsule (4), the ball (45) which rolls inside the capsule (43) and the outer casing of the capsule (44). Figure 8 shows the timer (5) on the base (1), with the on-off switch (51) and sensors (52) at the bottom of each cavity (13) that check if the last capsule (4) is located within the last cavity (13) and instruct to stop the timer (5).

Claims

1. A game that consists of a base (1), a plurality of capsules (4) that contain a ball (45) in their interior (43); a transparent cover (16) and characterized by having a base (1) which has a plurality of grooves (11) which create a network (6), and cavities (13) and that the base (1) with the plurality of grooves (11) and cavities (13) and the plurality of capsules (4) are enclosed in the transparent cover (16) and by tilting the game of the invention, the capsules
(4) make a compound motion as a result of a rotational motion and a linear motion within the grooves (11) to reach the cavities (13).
2. Capsule game according to claim 1, wherein base (1) contains a number of grooves (11), which create a network (6), protrusions (12), and cavities (13), together with capsules (4) in equal number with the cavities (13) and is covered with the transparent cover (16).
3. Capsule game according to claim 1, wherein one or more than one double-sided bases (2) contain a plurality of grooves (21) which create one or more networks (6) and one or more than one holes (23), with capsules (4) and are enclosed into a cube or other solid body with transparent side (26).
4. Capsule game according to claim 1, wherein spiral corridor (3) with a groove (31) or a plurality of grooves (31) which create a network (6), along its length, contains a sequence of grooved sectors (32) which terminate in cavities (33), with capsules (4) and is enclosed inside a cylinder with transparent outer surface (36).
5. Capsule game according to claim 1 and 2, wherein the cavities (12) of base (1), in an equal number of the capsules (4) of the game, can have different markings among them giving different degrees of difficulty to the game.
6. Capsule game according to claim 1 and 2, wherein the base (1) includes (contains) a timer
(5) with an on-off switch (51) and sensors (52) at the bottom of each cavity (13) of the base (1), that check the cavities (13) and stopping the timer while recording the target time.
PCT/GR2017/000020 2016-04-13 2017-04-11 Game with capsules WO2017178848A1 (en)

Applications Claiming Priority (2)

Application Number Priority Date Filing Date Title
GR20160100157A GR20160100157A (en) 2016-04-13 2016-04-13 Game with capsules
GR20160100157 2016-04-13

Publications (1)

Publication Number Publication Date
WO2017178848A1 true WO2017178848A1 (en) 2017-10-19

Family

ID=59631824

Family Applications (1)

Application Number Title Priority Date Filing Date
PCT/GR2017/000020 WO2017178848A1 (en) 2016-04-13 2017-04-11 Game with capsules

Country Status (2)

Country Link
GR (1) GR20160100157A (en)
WO (1) WO2017178848A1 (en)

Citations (7)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
US1373312A (en) * 1919-12-31 1921-03-29 Dickerson Valentine Game
US1425087A (en) * 1920-06-11 1922-08-08 Frank H Haines Game
US1614471A (en) * 1926-08-18 1927-01-18 Andrew T Hayashi Japanese peanut ping-pong game
WO1992019338A1 (en) * 1991-04-26 1992-11-12 Victor Manuel Pracas Puzzle device
JP2003325960A (en) * 2002-05-17 2003-11-18 Kimiko Murakami Turning dropping toy
CN203355260U (en) * 2013-06-07 2013-12-25 江苏奥光工艺品实业有限公司 Ball maze toy
DE102014008303B3 (en) * 2014-05-30 2014-11-20 TECSAFE GmbH Labyrinth game with exchangeable base plate in transparent slipcase

Family Cites Families (6)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
US3829088A (en) * 1972-08-31 1974-08-13 Palmer A Co Combination game and educational device
DE8325106U1 (en) * 1983-09-01 1984-01-19 Unimex-Höllger GmbH, 7110 Öhringen PLAYING DEVICE WITH A FRAME WALL FOR PLAYING STONES
HUT56730A (en) * 1990-01-09 1991-10-28 Laszlo Holakovszky Ball labyrinth toy
SI22783A (en) * 2008-06-19 2009-12-31 Bojan Turunäśiäś Playing board with system of four three-dimensional elements
CN201855559U (en) * 2010-08-28 2011-06-08 浙江工业大学 Intelligence toy
CN203989814U (en) * 2014-08-04 2014-12-10 冯福林 A kind of Novel sliding ball rule device using for children's play

Patent Citations (7)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
US1373312A (en) * 1919-12-31 1921-03-29 Dickerson Valentine Game
US1425087A (en) * 1920-06-11 1922-08-08 Frank H Haines Game
US1614471A (en) * 1926-08-18 1927-01-18 Andrew T Hayashi Japanese peanut ping-pong game
WO1992019338A1 (en) * 1991-04-26 1992-11-12 Victor Manuel Pracas Puzzle device
JP2003325960A (en) * 2002-05-17 2003-11-18 Kimiko Murakami Turning dropping toy
CN203355260U (en) * 2013-06-07 2013-12-25 江苏奥光工艺品实业有限公司 Ball maze toy
DE102014008303B3 (en) * 2014-05-30 2014-11-20 TECSAFE GmbH Labyrinth game with exchangeable base plate in transparent slipcase

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Publication number Publication date
GR20160100157A (en) 2017-11-30

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