WO2017166622A1 - Video playing method, playing terminal and media server - Google Patents

Video playing method, playing terminal and media server Download PDF

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Publication number
WO2017166622A1
WO2017166622A1 PCT/CN2016/096640 CN2016096640W WO2017166622A1 WO 2017166622 A1 WO2017166622 A1 WO 2017166622A1 CN 2016096640 W CN2016096640 W CN 2016096640W WO 2017166622 A1 WO2017166622 A1 WO 2017166622A1
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WO
WIPO (PCT)
Prior art keywords
current frame
interaction
interactive
instruction information
information
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PCT/CN2016/096640
Other languages
French (fr)
Chinese (zh)
Inventor
赵雨
郭建伟
李时斌
牛晓雷
王若韬
Original Assignee
乐视控股(北京)有限公司
乐视网信息技术(北京)股份有限公司
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Publication of WO2017166622A1 publication Critical patent/WO2017166622A1/en

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    • HELECTRICITY
    • H04ELECTRIC COMMUNICATION TECHNIQUE
    • H04NPICTORIAL COMMUNICATION, e.g. TELEVISION
    • H04N21/00Selective content distribution, e.g. interactive television or video on demand [VOD]
    • H04N21/40Client devices specifically adapted for the reception of or interaction with content, e.g. set-top-box [STB]; Operations thereof
    • H04N21/43Processing of content or additional data, e.g. demultiplexing additional data from a digital video stream; Elementary client operations, e.g. monitoring of home network or synchronising decoder's clock; Client middleware
    • H04N21/442Monitoring of processes or resources, e.g. detecting the failure of a recording device, monitoring the downstream bandwidth, the number of times a movie has been viewed, the storage space available from the internal hard disk
    • HELECTRICITY
    • H04ELECTRIC COMMUNICATION TECHNIQUE
    • H04NPICTORIAL COMMUNICATION, e.g. TELEVISION
    • H04N21/00Selective content distribution, e.g. interactive television or video on demand [VOD]
    • H04N21/40Client devices specifically adapted for the reception of or interaction with content, e.g. set-top-box [STB]; Operations thereof
    • H04N21/47End-user applications
    • H04N21/475End-user interface for inputting end-user data, e.g. personal identification number [PIN], preference data
    • H04N21/4756End-user interface for inputting end-user data, e.g. personal identification number [PIN], preference data for rating content, e.g. scoring a recommended movie
    • HELECTRICITY
    • H04ELECTRIC COMMUNICATION TECHNIQUE
    • H04NPICTORIAL COMMUNICATION, e.g. TELEVISION
    • H04N21/00Selective content distribution, e.g. interactive television or video on demand [VOD]
    • H04N21/40Client devices specifically adapted for the reception of or interaction with content, e.g. set-top-box [STB]; Operations thereof
    • H04N21/43Processing of content or additional data, e.g. demultiplexing additional data from a digital video stream; Elementary client operations, e.g. monitoring of home network or synchronising decoder's clock; Client middleware
    • H04N21/442Monitoring of processes or resources, e.g. detecting the failure of a recording device, monitoring the downstream bandwidth, the number of times a movie has been viewed, the storage space available from the internal hard disk
    • H04N21/44213Monitoring of end-user related data
    • H04N21/44222Analytics of user selections, e.g. selection of programs or purchase activity
    • HELECTRICITY
    • H04ELECTRIC COMMUNICATION TECHNIQUE
    • H04NPICTORIAL COMMUNICATION, e.g. TELEVISION
    • H04N21/00Selective content distribution, e.g. interactive television or video on demand [VOD]
    • H04N21/40Client devices specifically adapted for the reception of or interaction with content, e.g. set-top-box [STB]; Operations thereof
    • H04N21/47End-user applications
    • H04N21/472End-user interface for requesting content, additional data or services; End-user interface for interacting with content, e.g. for content reservation or setting reminders, for requesting event notification, for manipulating displayed content
    • HELECTRICITY
    • H04ELECTRIC COMMUNICATION TECHNIQUE
    • H04NPICTORIAL COMMUNICATION, e.g. TELEVISION
    • H04N21/00Selective content distribution, e.g. interactive television or video on demand [VOD]
    • H04N21/40Client devices specifically adapted for the reception of or interaction with content, e.g. set-top-box [STB]; Operations thereof
    • H04N21/47End-user applications
    • H04N21/472End-user interface for requesting content, additional data or services; End-user interface for interacting with content, e.g. for content reservation or setting reminders, for requesting event notification, for manipulating displayed content
    • H04N21/47214End-user interface for requesting content, additional data or services; End-user interface for interacting with content, e.g. for content reservation or setting reminders, for requesting event notification, for manipulating displayed content for content reservation or setting reminders; for requesting event notification, e.g. of sport results or stock market
    • HELECTRICITY
    • H04ELECTRIC COMMUNICATION TECHNIQUE
    • H04NPICTORIAL COMMUNICATION, e.g. TELEVISION
    • H04N21/00Selective content distribution, e.g. interactive television or video on demand [VOD]
    • H04N21/40Client devices specifically adapted for the reception of or interaction with content, e.g. set-top-box [STB]; Operations thereof
    • H04N21/47End-user applications
    • H04N21/475End-user interface for inputting end-user data, e.g. personal identification number [PIN], preference data
    • HELECTRICITY
    • H04ELECTRIC COMMUNICATION TECHNIQUE
    • H04NPICTORIAL COMMUNICATION, e.g. TELEVISION
    • H04N21/00Selective content distribution, e.g. interactive television or video on demand [VOD]
    • H04N21/40Client devices specifically adapted for the reception of or interaction with content, e.g. set-top-box [STB]; Operations thereof
    • H04N21/47End-user applications
    • H04N21/478Supplemental services, e.g. displaying phone caller identification, shopping application
    • H04N21/4788Supplemental services, e.g. displaying phone caller identification, shopping application communicating with other users, e.g. chatting
    • HELECTRICITY
    • H04ELECTRIC COMMUNICATION TECHNIQUE
    • H04NPICTORIAL COMMUNICATION, e.g. TELEVISION
    • H04N21/00Selective content distribution, e.g. interactive television or video on demand [VOD]
    • H04N21/80Generation or processing of content or additional data by content creator independently of the distribution process; Content per se
    • H04N21/83Generation or processing of protective or descriptive data associated with content; Content structuring
    • H04N21/845Structuring of content, e.g. decomposing content into time segments
    • HELECTRICITY
    • H04ELECTRIC COMMUNICATION TECHNIQUE
    • H04NPICTORIAL COMMUNICATION, e.g. TELEVISION
    • H04N21/00Selective content distribution, e.g. interactive television or video on demand [VOD]
    • H04N21/80Generation or processing of content or additional data by content creator independently of the distribution process; Content per se
    • H04N21/83Generation or processing of protective or descriptive data associated with content; Content structuring
    • H04N21/845Structuring of content, e.g. decomposing content into time segments
    • H04N21/8455Structuring of content, e.g. decomposing content into time segments involving pointers to the content, e.g. pointers to the I-frames of the video stream

Definitions

  • the present invention relates to the field of video technologies, and in particular, to a video playing method and apparatus.
  • the existing interactive area and the video playing area are independent of each other, and the user views the video in the video playing area (such as the playing window of the playing terminal), and in the interactive area (such as a comment) District, like area) Enter a comment or like to interact.
  • the user watches the video in the full screen mode the user needs to exit the full screen mode to realize the interaction with the video; and the interactive content in the interactive area has no relationship with the video playback progress.
  • the embodiment of the invention provides a video playing method, a playing terminal and a media server, which are used to solve the technical problem that real-time interaction with video plots, characters and the like cannot be realized in the prior art.
  • the embodiment of the invention provides a video playing method, which is applied to a media server, and includes:
  • the embodiment of the invention provides a video playing method, which is applied to a playing terminal, and includes:
  • An embodiment of the present invention provides a media server, including:
  • a dot mark search module configured to receive information about a current frame sent by the play terminal in a pause play state, and search for a preset check mark associated with the current frame according to the information of the current frame;
  • the interactive object search module is configured to receive the interaction instruction information that is sent by the play terminal and that is generated in the current frame, and search for the interactive object identifier corresponding to the preset check mark associated with the current frame according to the interaction instruction information;
  • the response data generating module is configured to generate interaction response data for the interactive object identifier according to the interaction instruction information, and return the interaction response data to the playing terminal.
  • An embodiment of the present invention provides a playback terminal, including:
  • a data receiving module configured to initiate a video source acquisition request to the media server, and play the obtained video source
  • the instruction monitoring module is configured to pause playing the video source when the pause control command is monitored; and, in the pause play state, receive an interaction instruction input by the user in the play area, and generate an interaction instruction according to the interaction instruction. Information, and transmitting the information of the current frame and the interactive instruction information to the media server;
  • the interactive response receiving module is configured to receive and display the interactive response data generated by the media server according to the interaction instruction information.
  • the embodiment of the present invention further provides a non-transitory computer readable storage medium, wherein the non-transitory computer readable storage medium stores computer executable instructions for executing any of the above videos. Play method.
  • An embodiment of the present invention further provides an electronic device, including: one or more processors; and a memory; wherein the memory stores instructions executable by the one or more processors, the instructions being Set to perform any of the above video playback methods.
  • Embodiments of the present invention also provide a computer program product comprising a computer program stored on a non-transitory computer readable storage medium, the computer program comprising program instructions, when the program instructions are executed by a computer
  • the computer is caused to perform any of the above video playback methods.
  • the video playing method, the playing terminal, and the media server provided by the embodiment of the present invention record the interactive object identifier in the video source by using the preset dot mark.
  • the current frame may be used according to the current frame.
  • Information and interactive instruction information find out the interactive object identifier for which the interactive instruction information is targeted, thereby achieving interaction with the Object interaction.
  • users can initiate real-time interactions with video content without leaving the play area or exiting full screen mode.
  • FIG. 1 is a flowchart of a video playing method according to an embodiment of the present invention
  • FIG. 2 is a flowchart of a video playing method according to an embodiment of the present invention.
  • 3a, 3b, and 3c are schematic diagrams of an interactive interface in an embodiment of the present invention.
  • FIG. 4 is a schematic structural diagram of a media server according to an embodiment of the present invention.
  • FIG. 5 is a schematic structural diagram of a playback terminal according to an embodiment of the present disclosure.
  • FIG. 6 is a schematic structural diagram of an electronic device according to an embodiment of the present invention.
  • the embodiment of the invention provides a video playing method, a playing terminal and a media server, which can be applied to a video playing scene.
  • a user watches a video program at a terminal
  • the existing interaction method usually needs to input interactive content in the interactive area set up outside the video playing area, that is, the user needs to leave from the currently immersed watching video program, and then call out the interactive area, and the cumbersome operation will give Users are very inconvenient, especially when users are immersed in full-screen mode, they need to exit full-screen mode and call up the interactive area. Even if the user calls up the interactive area, it can't interact with the exciting episodes or the actors' superb acting in real time, but can only express the interactive content in the form of texts. The real-time and targeted content of the interactive content will be large. discount.
  • the video playing method, the playing terminal, and the media server provided by the embodiment of the present invention establish an interactive instruction between the video episode corresponding to the current frame, a character, a scene, and the like, by interacting with an interactive instruction input by the user in the video playing area.
  • the instruction generates corresponding interaction response data for the interactive object identifier corresponding to the current frame, so that the user can initiate interaction with the video content at any time without leaving the play area or exiting the full screen mode, and the interactive response data will be associated with the corresponding video plot and character.
  • the association is established, so that the user can directly realize the real-time interaction of the video plot and the character.
  • the video playing method, the playing terminal, and the media server provided in the embodiments of the present invention are also applicable to other scenarios in which the video interacts with the video, which is not limited by the present invention.
  • an embodiment of the present invention provides a video playing method, including:
  • S101 Receive information about a current frame that is sent by the playback terminal in a pause play state, and search for a preset check mark associated with the current frame according to the information of the current frame.
  • S102 Receive interaction instruction information that is sent by the playback terminal in the current frame, and search for an interaction object identifier corresponding to the preset management tag associated with the current frame according to the interaction instruction information.
  • the preset dot tag corresponding to the video source may be created, and the preset dot is set.
  • the tag is used to mark the video source, which can mark the video plot, the characteristics of the target area contained in the video, the relative position of the target area, and so on.
  • the video source may have multiple preset dot markers, and each preset dot marker may be associated with a specific video frame or associated with multiple video frames, for example, for a video story, running through the video playing timeline.
  • a set of video frames can associate a preset dot tag corresponding to the video story to each of the set of video frames.
  • the preset dot markers of the video source may correspond to one or more interactive object identifiers.
  • the corresponding relationship between the preset check mark and the interactive object identifier may be configured in the preset check mark, or a configuration relationship table may be established, and the one or more interactive object identifiers corresponding to the preset check mark may be found through the configuration relationship table.
  • the interactive object identifier may be the video scenario identifier, the target identifier, the character identifier, and the like mentioned above, wherein the video episode identifier may be a theme name of the episode, the character identifier may be a character name of the character, an actor name, and the like.
  • the interaction object identifier may adopt different setting manners according to different situations, which is not limited by the embodiment of the present invention.
  • the S101 can be based on the information of the current frame sent by the playing terminal in the suspended playing state. First find the location of the current frame, and then find the preset dot tag associated with the current frame. For example, the video data in the media server may be retrieved according to the identifier of the video source included in the information of the current frame, the corresponding time point of the current frame on the time axis of the video source playing, or the number of the current frame, and the like, thereby being used in the video data.
  • Finding the position of the current frame for example, comparing the time point corresponding to the current frame on the time axis with the time point association table carried in the preset dot mark to find the preset dot mark associated with the current frame, wherein
  • the preset check mark associated with the current frame may be one or more.
  • the S102 When the S102 receives the interactive instruction information that is generated in the current frame, the S102 obtains the interactive object identifier corresponding to the preset preset check mark according to the preset check mark associated with the current frame found in S101. S103 will generate interactive response data for the interactive object identifier according to the interaction instruction information and return to the playing terminal.
  • the video playing method provided by the embodiment of the present invention records the interactive object identifier in the video source by using the preset dot mark.
  • the information according to the current frame and the interactive instruction may be used.
  • the information is used to find the identifier of the interactive object to which the interactive instruction information is directed, so that interaction with the interactive object can be realized.
  • users can initiate real-time interactions with video content without leaving the play area or exiting full screen mode.
  • the interaction instruction information includes coordinates of the interaction instruction
  • the interaction object identifier corresponding to the preset check mark associated with the current frame is obtained according to the interaction instruction information, and the method may be:
  • the frame picture corresponding to the current frame may be extracted according to the information of the current frame and the target area in the frame picture is identified;
  • Target area information corresponding to the interaction instruction information for example, by comparing coordinates of the interaction instruction included in the interaction instruction information with the target area The coordinate range of the target area included in the information, determining whether the coordinates of the interactive instruction are included in the coordinate range of the target area, if If yes, the target area is considered to be the target area corresponding to the interaction instruction.
  • the instruction coordinates and the contour coordinates are defined in a unified coordinate system to perform coordinate comparison.
  • the interactive instruction occurs in the play area, and the picture of the video frame is spread over the entire play area, that is, according to the coordinate conversion, the instruction coordinate of the interactive instruction generated by the user in the play area can be converted into the frame picture of the video frame.
  • the target area information corresponding to the frame picture includes contour coordinates. Therefore, comparing the converted instruction coordinates with the contour coordinates of each target area information, it can be determined whether the instruction coordinates include Within the contour coordinates, the target area for which the interactive instruction is directed is determined.
  • the interaction of the interactive instruction and the target area into the same coordinate system for judging the correspondence relationship can effectively improve the accuracy of the judgment, thereby facilitating an accurate response to the user's interactive instructions.
  • the correspondence between the interaction instruction information and the target area information may also be implemented by the playback terminal, and only the contour coordinates included in each target area information corresponding to the current frame are sent to the playback terminal, and the playback terminal performs the conversion.
  • the comparison between the instruction coordinates and the contour coordinates of each target area information is also possible, and the scheme and its variants also belong to the scope of protection of the present invention. Wai.
  • the preset dot mark associated with the current frame includes target area information of each target area in the current frame, and the target area information may record the contour feature, the coordinate range, and each target area of the target area. Relative positional relationship and so on.
  • the target area may include a character outline, an item outline, a background outline, and the like, and one or more target areas may be identified for the frame picture.
  • the target area in the frame picture may be identified according to the interaction instruction information sent by the monitored playing terminal, wherein the operation of identifying the target area in the frame picture may also be performed by the user who receives the sending of the playing terminal.
  • the execution of the intent to interact begins.
  • the user wants to interact with the intent to monitor whether the user triggers the interactive mode button in the playing terminal.
  • the function button of the playing terminal is provided with a trigger interactive mode button. After the user triggers the button, the S103 can start.
  • the image recognition operation of the frame picture is prepared for interaction when the interactive instruction information is received, thereby making an interactive response faster.
  • the searching for the target area information corresponding to the interaction instruction information in the one or more target area information of the frame picture refers to searching whether there is a user in the one or more target areas that the user wants to interact with.
  • Object For example, if the user wants to initiate an interaction for the character A in the current frame, the user will enter an interactive instruction in the target area of the character A, after that, The coordinate can be used as a matching condition to find the target area of the character A corresponding to the interactive instruction input by the user; and if the interactive instruction input by the user does not occur within any target area, the interactive instruction input by the user cannot be found.
  • Target area For example, if the user wants to initiate an interaction for the character A in the current frame, the user will enter an interactive instruction in the target area of the character A, after that, The coordinate can be used as a matching condition to find the target area of the character A corresponding to the interactive instruction input by the user; and if the interactive instruction input by the user does not occur within any target area, the interactive instruction input by the user cannot
  • the preset check mark corresponding to the video source may include information related to each target area, for example, according to the correspondence between the information related to the target area included in the preset dot mark and the identifier of the interactive object.
  • An interactive object identifier matching the searched target area is found.
  • the interactive object identifier matching the contour feature may be searched according to the contour feature of the target area, so that the correspondence between the interaction instruction and the interactive object is established through the target area.
  • the range of the searched preset check mark may be a preset check mark at the current frame, or may be a preset check mark associated with the current frame.
  • the current frame may be associated with all preset check marks including the person area information in advance, so that the interactive object identifier corresponding to all the preset check marks associated with the current frame may be searched for.
  • the interactive object corresponding to the character area may be searched for.
  • the interaction response data for the interaction object identifier may be separately generated according to the interaction instruction information; or, according to the Multiple interactive object targets corresponding to interactive instruction information
  • the generating a selection query command transmits the selection query command to the playing terminal, and generates interactive response data for the interactive object identifier selected by the user according to the user selection result returned by the playing terminal.
  • Two interactive object identifiers corresponding to the instruction information one is an interactive object identifier including the identifier of the character A, and the other is an interactive object identifier including the identifier of the character B.
  • the interactive instructions respectively generate interactive response data for the interactive object identifier containing the identity of the character A and the interactive object identifier containing the identity of the character B.
  • the interactive theme that can generate the names of the character A and the character B respectively is sent to the playing terminal for the user to select, and the targeted interactive response data is generated according to the selection returned by the user, thereby More accurately achieve the interactive effects that users expect.
  • any target area is not recognized in the current frame, or the interactive instruction input by the user is not targeted to any target area, for example, the interactive instruction does not occur in any target area, the interaction instruction information cannot be matched.
  • Corresponding target area information can be used:
  • the interactive object identifier corresponding to the preset dot mark associated with the current frame is acquired.
  • the search can continue to be found on the video playing timeline.
  • the preset dot mark closest to the current frame can be generated by querying the user or directly determining it as the found preset dot mark, and continuing the above manner.
  • the interaction instruction information includes the following parameters:
  • the form of the interactive instructions may be different for different terminals.
  • the interactive instructions will be generated in the form of sliding, pressing, and the like.
  • the media server may preset a correspondence between each parameter in the interactive instruction information and an interaction response manner, for example, a light click instruction corresponding to a point, an upward sliding instruction corresponding to a point, a downward sliding corresponding point, and a light press. Time is 5 per 2s, and so on.
  • the generating the interaction response data for the interaction object identifier according to the interaction instruction information refers to calculating the interaction response data according to the parameter in the interaction instruction information, for example, according to the duration of the pressing or The length of the single-click duration is used to calculate the added value of the number of praises. The longer the length of time, the higher the value of the praise.
  • the interactive response data can be used for data statistics in the media server, and the result of the data statistics can be displayed outside the play area or the play area, for example, the total number of clicks received by the character A in the video can be counted, and the like The total number is the sum of the number of likes of all users to character A.
  • the interactive response data can also be directly returned to the playing terminal for display. For example, when the user continuously presses the character A position, the number of clicks caused by the user's pressing operation is displayed to the user in an animated manner.
  • an embodiment of the present invention provides a video playing method, including:
  • S204 Receive interactive response data generated by the media server according to the interaction instruction information and display the data.
  • the play terminal has a built-in correspondence between the gesture and the response operation of the play terminal, and may include, for example:
  • the playing terminal can be switched to the pause playing state.
  • the S203 continues to monitor the interactive command input by the user and generates interactive command information, which should be associated with the interactive instruction information preset in the media server.
  • the interaction instruction information in the correspondence between the number and the interactive response mode corresponds to; and the information of the current frame and the information of the interactive instruction are also sent to the media server.
  • the information of the current frame includes: a time point corresponding to the current frame on the playing time axis of the video source, an identifier of the current frame, and the like for identifying a position of the current frame in the video source.
  • the 3D touch touch technology can also be used to input and recognize the interactive command in the embodiment.
  • the user can provide three interactive commands to interact with the video content, which are light touch, light press, and heavy press:
  • Touch is a traditional way, also called click, tap, characterized by small click strength, short click time;
  • Re-pressing is to increase the click strength, and the mobile device gives vibration feedback at the same time, indicating that the strength has been reached.
  • S203 For the interaction instruction input by the user, S203 generates corresponding interaction instruction information, where the interaction instruction information includes: instruction coordinates, click times, single click duration, sliding direction, number of slides, gesture track, number of presses, pressing force, Press one or more parameters in the duration.
  • the interaction instruction information includes: instruction coordinates, click times, single click duration, sliding direction, number of slides, gesture track, number of presses, pressing force, Press one or more parameters in the duration.
  • the interaction response data in S204 can be displayed in multiple ways, such as displaying the interactive theme in the interactive area, or displaying the interactive theme of interest according to the user's request.
  • S204 includes:
  • the interaction response data includes an interaction animation
  • the interaction animation will display the interaction result through a predetermined animation form, for example, when the interaction
  • the interactive response data obtained by the media server is calculated as 5 praises
  • the animations of the five red hearts are displayed in the play area.
  • the interactive animation can be displayed around the coordinates of the interactive instruction in the play area to indicate Animations are generated in response to interactive instructions to enhance the user's interactive experience.
  • the video playing method provided in this embodiment can be applied to the playing terminal, and the interaction instruction input by the user in the playing area is monitored, and the interactive instruction information is generated and sent to the media server, so that the media server can according to the interactive instruction information.
  • the calculation generates interactive response data.
  • the user can obtain the interactive response data after inputting the interactive instruction in the play area, and the interactive operation of the video content can be realized without leaving the play area, and the interactive response data can be displayed in the play area in the form of interactive animation, and the user no longer needs to adjust
  • the interactive area is used to input and view interactive content, realizing real-time interaction.
  • the playback terminal sends the information of the current frame to the media server, such as the current frame.
  • the media server can find the frame picture corresponding to the current frame according to the playing time of the current frame, and the found frame picture will be the same as the currently displayed picture in the mobile phone screen, and the media server finds the same.
  • the frame picture performs image recognition, and recognizes that the frame picture contains two character outlines, and the play terminal receives an interactive instruction that the user inputs a tap for 10 seconds in the face of the actor B in the play area by listening, and the interaction instruction is
  • the corresponding interactive instruction information is sent to the media server, and the instruction coordinates of the media server finding the interactive instruction are included in the outline coordinates of one of the character outlines, and then preset corresponding to the movie according to the found feature of the character outline.
  • the dot mark matches the interactive object identifier including the actor B's identifier.
  • the media server completes the correspondence between the interactive command and the interactive object identifier; then, the media server continues to input the "light tap 10s" interactive command input by the user.
  • the interactive result of calculating the interaction instruction is 5 praises, and the interaction result is associated with the interaction object identifier including the identifier of the actor B, and generates 5 interactive responses for the actor B.
  • the media server will generate interactive results according to the predetermined animation template.
  • the interactive animation of the red heart in turn is sent to the playing terminal; as shown in FIG.
  • the playing terminal displays the interactive animation in the vicinity of the screen coordinates of the interactive command according to the instruction coordinates of the interactive instruction.
  • the user can see the interactive animation of five red hearts in the head position of the actor B that he taps, so as to know the interaction result caused by the interactive instruction.
  • the user does not need to exit the full screen mode, and can interact with the actors or plots in the movie in real time, and the interactive results can be visually displayed in the play area, interacting
  • the user simply clicks the play button again to continue watching the movie, and then repeats the interaction process if a new person or plot is desired to be interacted with.
  • an embodiment of the present invention provides a media server, including:
  • the dot mark search module 11 is configured to receive information about a current frame sent by the play terminal in a pause play state, and search for a preset check mark associated with the current frame according to the information of the current frame;
  • the interactive object search module 12 is configured to receive the interaction instruction information that is sent by the play terminal and that is generated in the current frame, and search for the interactive object identifier corresponding to the preset check mark associated with the current frame according to the interaction instruction information. ;
  • the response data generating module 13 is configured to generate interaction response data for the interactive object identifier according to the interaction instruction information, and return the interaction response data to the playing terminal.
  • the interactive object search module 12 is specifically configured to:
  • the interactive instruction information includes coordinates of the interactive instruction.
  • the interactive object search module 12 is specifically configured to:
  • the interactive object identifier corresponding to the preset dot mark associated with the current frame is acquired.
  • the media server provided by the embodiment of the present invention records the interaction object identifier in the video source by using the preset dot mark.
  • the information according to the current frame and the information of the interactive instruction may be used. And finding an identifier of the interaction object targeted by the interaction instruction information, so as to implement interaction with the interaction object.
  • users can initiate real-time interactions with video content without leaving the play area or exiting full screen mode.
  • an embodiment of the present invention provides a playback terminal, including:
  • the data receiving module 21 is configured to initiate a video source acquisition request to the media server, and play the obtained video source;
  • the instruction monitoring module 22 is configured to pause playing the video source when the pause control instruction is monitored; and, in the pause play state, receive an interaction instruction input by the user in the play area, and generate an interaction according to the interaction instruction. Commanding information, and transmitting information of the current frame and the interactive instruction information to the media server;
  • the interactive response receiving module 23 is configured to receive and display the interactive response data generated by the media server according to the interaction instruction information.
  • the instruction monitoring module 22 can switch the playing terminal to the pause playing state according to any gesture input by the user corresponding to the operation of suspending the currently playing video.
  • the instruction monitoring module 22 continues to listen to the interactive instruction input by the user and generates interactive instruction information, and the interactive instruction information should be in correspondence with each parameter and the interactive response mode in the interactive instruction information preset in the media server.
  • the interactive instruction information corresponds to; and the information of the current frame and the information of the interactive instruction are also sent to the media server.
  • the information of the current frame includes: a time point corresponding to the current frame on the playing time axis of the video source, an identifier of the current frame, and the like for identifying a position of the current frame in the video source.
  • the instruction monitoring module 22 For the interaction instruction input by the user, the instruction monitoring module 22 generates corresponding interaction instruction information, where the interaction instruction information includes: instruction coordinates, click times, and single click duration One or more parameters of the interval, the sliding direction, the number of slides, the gesture track, the number of presses, the pressing force, and the pressing duration.
  • the interaction instruction information includes: instruction coordinates, click times, and single click duration One or more parameters of the interval, the sliding direction, the number of slides, the gesture track, the number of presses, the pressing force, and the pressing duration.
  • the coordinates on the screen or the coordinates in the play area may be converted according to the interactive instruction input by the user. It is the coordinates in the frame picture, and the converted coordinates are used as the instruction coordinates of the interactive instruction.
  • the interaction response receiving module 23 is specifically configured to:
  • the interactive response receiving module 23 sends the interactive instruction to the media server in real time according to the interaction instruction input by the user in the playing area, and the generated interactive response data is returned to the playing area through the judgment, calculation, and the like of the media server.
  • the interactive response data includes an interactive animation
  • the interactive animation will display the interactive result through a predetermined animation form, in order to facilitate the user to visually see the interactive result.
  • the interactive command is tapped for 5 seconds
  • the interactive response data obtained by the media server is 5, and the animation of 5 red hearts can be displayed in the play area.
  • the interactive animation can be displayed in the sitting area of the interactive instruction Around the mark, to show that the animation is generated in response to interactive instructions, enhancing the user's interactive experience.
  • the playing terminal provided by the embodiment of the present invention sends the interactive instruction information to the media server by monitoring the interactive command input by the user in the playing area, so that the media server can calculate and generate the interactive response data according to the interactive instruction information.
  • the user can obtain the interactive response data after inputting the interactive instruction in the play area, and the interactive operation of the video content can be realized without leaving the play area, and the interactive response data can be displayed in the play area in the form of interactive animation, and the user no longer needs to adjust
  • the interactive area is used to input and view interactive content, realizing real-time interaction.
  • the embodiment of the present application further provides a non-transitory computer readable storage medium, where the non-transitory computer readable storage medium stores computer executable instructions, which can be executed in any of the foregoing method embodiments.
  • Video playback method
  • FIG. 6 is a schematic structural diagram of hardware of an electronic device for performing a video playing method according to an embodiment of the present disclosure. As shown in FIG. 6, the device includes:
  • processors 610 and memory 620 one processor 610 is taken as an example in FIG.
  • the apparatus that performs the video playing method may further include: an input device 630 and an output device 640.
  • the processor 610, the memory 620, the input device 630, and the output device 640 may be connected by a bus or other means, as exemplified by a bus connection in FIG.
  • the memory 620 is used as a non-transitory computer readable storage medium, and can be used to store a non-transitory software program, a non-transitory computer executable program, and a module, such as a program instruction/module corresponding to the video playing method in the embodiment of the present application ( For example, the dot mark search module 11, the interactive object search module 12, and the response data generating module 13 shown in FIG. 4, or the data receiving module 21, the command listening module 22, and the interactive response receiving module 23 shown in FIG. 5) .
  • the processor 610 performs various functional applications and data processing of the electronic device by running non-transitory software programs, instructions, and modules stored in the memory 620, that is, implementing the video broadcasting of the foregoing method embodiment. Put the method.
  • the memory 620 can include a storage program area and a storage data area, wherein the storage program area can store an operating system, an application required for at least one function; and the storage data area can be stored according to the video playback device (such as the media server described in FIG. 4) , or the data created by the use of the playback terminal described in FIG. 5, etc.
  • memory 620 can include high speed random access memory, and can also include non-transitory memory, such as at least one magnetic disk storage device, flash memory device, or other non-transitory solid state storage device.
  • memory 620 can optionally include memory remotely located relative to processor 610, which can be connected to the video playback device over a network. Examples of such networks include, but are not limited to, the Internet, intranets, local area networks, mobile communication networks, and combinations thereof.
  • Input device 630 can receive input numeric or character information and generate key signal inputs related to user settings and function control of the video playback device.
  • the output device 640 can include a display device such as a display screen.
  • the one or more modules are stored in the memory 620, and when executed by the one or more processors 610, perform a video playback method in any of the above method embodiments.
  • the electronic device of the embodiment of the invention exists in various forms, including but not limited to:
  • Mobile communication devices These devices are characterized by mobile communication functions and are mainly aimed at providing voice and data communication.
  • Such terminals include: smart phones (such as iPhone), multimedia phones, functional phones, and low-end phones.
  • Ultra-mobile personal computer equipment This type of equipment belongs to the category of personal computers, has computing and processing functions, and generally has mobile Internet access.
  • Such terminals include: PDAs, MIDs, and UMPC devices, such as the iPad.
  • Portable entertainment devices These devices can display and play multimedia content. Such equipment These include: audio, video players (such as iPods), handheld game consoles, e-books, and smart toys and portable car navigation devices.
  • the server consists of a processor, a hard disk, a memory, a system bus, etc.
  • the server is similar to a general-purpose computer architecture, but because of the need to provide highly reliable services, processing power and stability High reliability in terms of reliability, security, scalability, and manageability.
  • the storage medium may be a magnetic disk, an optical disk, a read only memory (ROM), or a random access memory (RAM).
  • the device embodiments described above are merely illustrative, wherein the units described as separate components may or may not be physically separate, and the components displayed as units may or may not be physical units, ie may be located A place, or it can be distributed to multiple network units. Some or all of the modules may be selected according to actual needs to achieve the purpose of the solution of the embodiment. Those of ordinary skill in the art can understand and implement without deliberate labor.

Abstract

A video playing method, a playing terminal and a media server. The method comprises: receiving information about a current frame sent by a playing terminal in a paused state, and looking for a pre-set dotted mark associated with the current frame according to the information about the current frame; receiving interaction instruction information occurring in the current frame and being sent by the playing terminal, and looking for an interaction object identifier corresponding to the pre-set dotted mark associated with the current frame according to the interaction instruction information; and generating interaction response data for the interaction object identifier according to the interaction instruction information, and sending the interaction response data back to the playing terminal. Therefore, corresponding interaction response data can be generated for a plot and a character and the like corresponding to the current frame according to an interaction instruction, so that a user can initiate an interaction with a video content at any time without leaving a playing region, and can establish a correlation between the interaction content and the video plot and character.

Description

一种视频播放方法、播放终端及媒体服务器Video playing method, playing terminal and media server
本申请要求于2016年3月28日提交中国专利局、申请号为201610184398.8、发明名称为“一种视频播放方法、播放终端及媒体服务器”的中国专利申请的优先权,其全部内容通过引用结合在本申请中。This application claims priority to Chinese Patent Application No. 201610184398.8, entitled "A Video Playback Method, Playback Terminal, and Media Server", filed on March 28, 2016, the entire contents of which are incorporated by reference. In this application.
技术领域Technical field
本发明涉及视频技术领域,尤其涉及一种视频播放方法及装置。The present invention relates to the field of video technologies, and in particular, to a video playing method and apparatus.
背景技术Background technique
目前,当用户在终端观看视频时,现有的互动区与视频播放区是相互独立的,用户在视频播放区(如播放终端的播放窗)中进行视频的观看,而在互动区(如评论区、点赞区)输入评论或点赞进行互动。尤其是手机等移动终端,当用户在全屏模式下观看视频时,需要退出全屏模式后,才能实现与视频的互动;而且,互动区中的互动内容与视频播放进度等也并无任何关联。At present, when a user watches a video at a terminal, the existing interactive area and the video playing area are independent of each other, and the user views the video in the video playing area (such as the playing window of the playing terminal), and in the interactive area (such as a comment) District, like area) Enter a comment or like to interact. Especially for mobile terminals such as mobile phones, when the user watches the video in the full screen mode, the user needs to exit the full screen mode to realize the interaction with the video; and the interactive content in the interactive area has no relationship with the video playback progress.
例如,用户利用手机观看一部电影时,当用户想要参与互动时,只能调出互动区,然后在互动区中输入互动内容,而且用户只能与整个视 频内容进行互动,而无法做到与视频情节实时互动。For example, when a user watches a movie with a mobile phone, when the user wants to participate in the interaction, only the interactive area can be called up, and then the interactive content is input in the interactive area, and the user can only view the entire content. The frequency content interacts and cannot interact with the video plot in real time.
发明内容Summary of the invention
本发明实施例提供一种视频播放方法、播放终端及媒体服务器,用以解决现有技术中无法实现与视频情节、人物等进行实时互动的技术问题。The embodiment of the invention provides a video playing method, a playing terminal and a media server, which are used to solve the technical problem that real-time interaction with video plots, characters and the like cannot be realized in the prior art.
本发明实施例提供一种视频播放方法,应用于媒体服务器,包括:The embodiment of the invention provides a video playing method, which is applied to a media server, and includes:
接收播放终端在暂停播放状态下发送的当前帧的信息,并根据所述当前帧的信息查找所述当前帧关联的预置打点标记;Receiving information of the current frame sent by the playing terminal in the suspended playing state, and searching for the preset stria mark associated with the current frame according to the information of the current frame;
接收所述播放终端发送的在所述当前帧中发生的互动指令信息,并根据所述互动指令信息查找所述当前帧关联的预置打点标记对应的互动对象标识;Receiving, by the playing terminal, the interaction instruction information that is generated in the current frame, and searching, according to the interaction instruction information, an interaction object identifier corresponding to the preset puncturing mark associated with the current frame;
根据所述互动指令信息生成针对所述互动对象标识的互动响应数据,将所述互动响应数据返回所述播放终端。And generating, according to the interaction instruction information, interaction response data for the interaction object identifier, and returning the interaction response data to the play terminal.
本发明实施例提供一种视频播放方法,应用于播放终端,包括:The embodiment of the invention provides a video playing method, which is applied to a playing terminal, and includes:
向媒体服务器发起视频源获取请求,播放获取到的视频源;Initiating a video source acquisition request to the media server to play the obtained video source;
当监听到暂停控制指令时,暂停播放所述视频源; Suspending playback of the video source when a pause control command is detected;
在暂停播放状态下,接收用户在播放区内输入的互动指令,根据所述互动指令生成互动指令信息,并将当前帧的信息和所述互动指令信息发送至媒体服务器;In the pause play state, receiving an interaction instruction input by the user in the play area, generating interaction instruction information according to the interaction instruction, and transmitting the information of the current frame and the interaction instruction information to the media server;
接收媒体服务器返回的根据所述互动指令信息生成的互动响应数据并进行显示。Receiving and displaying the interactive response data generated by the media server according to the interaction instruction information.
本发明实施例提供一种媒体服务器,包括:An embodiment of the present invention provides a media server, including:
打点标记查找模块,用于接收播放终端在暂停播放状态下发送的当前帧的信息,并根据所述当前帧的信息查找所述当前帧关联的预置打点标记;a dot mark search module, configured to receive information about a current frame sent by the play terminal in a pause play state, and search for a preset check mark associated with the current frame according to the information of the current frame;
互动对象查找模块,用于接收所述播放终端发送的在所述当前帧中发生的互动指令信息,并根据所述互动指令信息查找所述当前帧关联的预置打点标记对应的互动对象标识;The interactive object search module is configured to receive the interaction instruction information that is sent by the play terminal and that is generated in the current frame, and search for the interactive object identifier corresponding to the preset check mark associated with the current frame according to the interaction instruction information;
响应数据生成模块,用于根据所述互动指令信息生成针对所述互动对象标识的互动响应数据,将所述互动响应数据返回所述播放终端。The response data generating module is configured to generate interaction response data for the interactive object identifier according to the interaction instruction information, and return the interaction response data to the playing terminal.
本发明实施例提供一种播放终端,包括:An embodiment of the present invention provides a playback terminal, including:
数据接收模块,用于向媒体服务器发起视频源获取请求,播放获取到的视频源; a data receiving module, configured to initiate a video source acquisition request to the media server, and play the obtained video source;
指令监听模块,用于当监听到暂停控制指令时,暂停播放所述视频源;以及,用于在暂停播放状态下,接收用户在播放区内输入的互动指令,根据所述互动指令生成互动指令信息,并将当前帧的信息和所述互动指令信息发送至媒体服务器;The instruction monitoring module is configured to pause playing the video source when the pause control command is monitored; and, in the pause play state, receive an interaction instruction input by the user in the play area, and generate an interaction instruction according to the interaction instruction. Information, and transmitting the information of the current frame and the interactive instruction information to the media server;
互动响应接收模块,用于接收媒体服务器返回的根据所述互动指令信息生成的互动响应数据并进行显示。The interactive response receiving module is configured to receive and display the interactive response data generated by the media server according to the interaction instruction information.
本发明实施例还提供了一种非暂态计算机可读存储介质,其中,该非暂态计算机可读存储介质存储有计算机可执行指令,所述计算机可执行指令用于执行上述任一项视频播放方法。The embodiment of the present invention further provides a non-transitory computer readable storage medium, wherein the non-transitory computer readable storage medium stores computer executable instructions for executing any of the above videos. Play method.
本发明实施例还提供了一种电子设备,包括:一个或多个处理器;以及,存储器;其中,所述存储器存储有可被所述一个或多个处理器执行的指令,所述指令被设置为用于执行上述任一项视频播放方法。An embodiment of the present invention further provides an electronic device, including: one or more processors; and a memory; wherein the memory stores instructions executable by the one or more processors, the instructions being Set to perform any of the above video playback methods.
本发明实施例还提供了一种计算机程序产品,所述计算机程序产品包括存储在非暂态计算机可读存储介质上的计算机程序,所述计算机程序包括程序指令,当所述程序指令被计算机执行时,使所述计算机执行上述任一项视频播放方法。Embodiments of the present invention also provide a computer program product comprising a computer program stored on a non-transitory computer readable storage medium, the computer program comprising program instructions, when the program instructions are executed by a computer The computer is caused to perform any of the above video playback methods.
本发明实施例提供的视频播放方法、播放终端和媒体服务器,通过预置打点标记记录了视频源中的互动对象标识,当监听用户在视频播放区中发生的互动指令信息时,可根据当前帧的信息和互动指令的信息,查找出该互动指令信息所针对的互动对象标识,从而可实现与所述互动 对象的互动。整个互动过程中,用户无需离开播放区或退出全屏模式,即可发起与视频内容的实时性互动。The video playing method, the playing terminal, and the media server provided by the embodiment of the present invention record the interactive object identifier in the video source by using the preset dot mark. When the interactive command information generated by the user in the video playing area is monitored, the current frame may be used according to the current frame. Information and interactive instruction information, find out the interactive object identifier for which the interactive instruction information is targeted, thereby achieving interaction with the Object interaction. Throughout the interaction, users can initiate real-time interactions with video content without leaving the play area or exiting full screen mode.
附图说明DRAWINGS
为了更清楚地说明本发明实施例或现有技术中的技术方案,下面将对实施例或现有技术描述中所需要使用的附图作一简单地介绍,显而易见地,下面描述中的附图是本发明的一些实施例,对于本领域普通技术人员来讲,在不付出创造性劳动的前提下,还可以根据这些附图获得其他的附图。In order to more clearly illustrate the embodiments of the present invention or the technical solutions in the prior art, a brief description of the drawings used in the embodiments or the prior art description will be briefly described below. Obviously, the drawings in the following description It is a certain embodiment of the present invention, and other drawings can be obtained from those skilled in the art without any creative work.
图1为本发明实施例提供的视频播放方法的流程图;FIG. 1 is a flowchart of a video playing method according to an embodiment of the present invention;
图2为本发明实施例提供的视频播放方法的流程图;2 is a flowchart of a video playing method according to an embodiment of the present invention;
图3a、3b、3c为本发明实施例中互动界面的示意图;3a, 3b, and 3c are schematic diagrams of an interactive interface in an embodiment of the present invention;
图4为本发明实施例提供的媒体服务器的结构示意图;4 is a schematic structural diagram of a media server according to an embodiment of the present invention;
图5为本发明实施例提供的播放终端的结构示意图;FIG. 5 is a schematic structural diagram of a playback terminal according to an embodiment of the present disclosure;
图6为本发明实施例提供的一种电子设备的结构示意图。FIG. 6 is a schematic structural diagram of an electronic device according to an embodiment of the present invention.
具体实施方式detailed description
为使本发明实施例的目的、技术方案和优点更加清楚,下面将结合 本发明实施例中的附图,对本发明实施例中的技术方案进行清楚、完整地描述,显然,所描述的实施例是本发明一部分实施例,而不是全部的实施例。基于本发明中的实施例,本领域普通技术人员在没有作出创造性劳动前提下所获得的所有其他实施例,都属于本发明保护的范围。In order to make the purpose, technical solution and advantages of the embodiments of the present invention clearer, the following will be combined The embodiments of the present invention are clearly and completely described in the embodiments of the present invention. It is obvious that the described embodiments are a part of the embodiments of the present invention, and not all of the embodiments. All other embodiments obtained by those skilled in the art based on the embodiments of the present invention without creative efforts are within the scope of the present invention.
本发明实施例提供一种视频播放方法、播放终端及媒体服务器,可应用于视频播放场景中,当用户在终端观看视频节目时,非常希望能够沉浸观看,尤其是视频节目中的某些精彩情节,或某些演员的精湛演技,会让用户产生想要立即互动的冲动。但是现有的互动方式通常是需在视频播放区之外设立的互动区中输入互动内容,也就是用户需从当前沉浸观看的视频节目中离开,转而调出互动区,繁琐的操作将给用户带来非常大的不便,尤其是用户沉浸在全屏模式中时,需退出全屏模式并调出互动区。即使用户调出互动区,也无法对刚才转瞬即过的精彩情节或演员的精湛演技进行实时的互动,而仅能以文字等形式笼统地表达互动内容,互动内容的实时性、针对性将大打折扣。The embodiment of the invention provides a video playing method, a playing terminal and a media server, which can be applied to a video playing scene. When a user watches a video program at a terminal, it is very desirable to be able to immerse the viewing, especially in some wonderful episodes of the video program. , or the superb acting of some actors, will give users the urge to interact instantly. However, the existing interaction method usually needs to input interactive content in the interactive area set up outside the video playing area, that is, the user needs to leave from the currently immersed watching video program, and then call out the interactive area, and the cumbersome operation will give Users are very inconvenient, especially when users are immersed in full-screen mode, they need to exit full-screen mode and call up the interactive area. Even if the user calls up the interactive area, it can't interact with the exciting episodes or the actors' superb acting in real time, but can only express the interactive content in the form of texts. The real-time and targeted content of the interactive content will be large. discount.
本发明实施例提供的视频播放方法、播放终端及媒体服务器,通过监听用户在视频播放区中输入的互动指令,建立互动指令与当前帧所对应的视频情节、人物、场景等可互动对象之间的对应关系,并根据互动 指令针对当前帧对应的互动对象标识产生相应的互动响应数据,从而用户无需离开播放区或退出全屏模式,即可随时发起与视频内容的互动,而且,互动响应数据将与对应的视频情节、人物等建立关联,从而可实现用户针对的视频情节、人物进行的实时性互动。The video playing method, the playing terminal, and the media server provided by the embodiment of the present invention establish an interactive instruction between the video episode corresponding to the current frame, a character, a scene, and the like, by interacting with an interactive instruction input by the user in the video playing area. Correspondence and interaction The instruction generates corresponding interaction response data for the interactive object identifier corresponding to the current frame, so that the user can initiate interaction with the video content at any time without leaving the play area or exiting the full screen mode, and the interactive response data will be associated with the corresponding video plot and character. The association is established, so that the user can directly realize the real-time interaction of the video plot and the character.
另外,本发明实施例提供的视频播放方法、播放终端及媒体服务器,还可应用于其他与视频进行互动的场景中,本发明对此不做限定。In addition, the video playing method, the playing terminal, and the media server provided in the embodiments of the present invention are also applicable to other scenarios in which the video interacts with the video, which is not limited by the present invention.
为使本发明实施例的目的、技术方案和优点更加清楚,下面将结合本发明实施例中的附图,对本发明实施例中的技术方案进行清楚、完整地描述。The technical solutions in the embodiments of the present invention are clearly and completely described in the following with reference to the accompanying drawings in the embodiments of the present invention.
参考图1,本发明实施例提供一种视频播放方法,包括:Referring to FIG. 1, an embodiment of the present invention provides a video playing method, including:
S101,接收播放终端在暂停播放状态下发送的当前帧的信息,并根据所述当前帧的信息查找所述当前帧关联的预置打点标记;S101. Receive information about a current frame that is sent by the playback terminal in a pause play state, and search for a preset check mark associated with the current frame according to the information of the current frame.
S102,接收所述播放终端发送的在所述当前帧中发生的互动指令信息,并根据所述互动指令信息查找所述当前帧关联的预置打点标记对应的互动对象标识;S102. Receive interaction instruction information that is sent by the playback terminal in the current frame, and search for an interaction object identifier corresponding to the preset management tag associated with the current frame according to the interaction instruction information.
S103,根据所述互动指令信息生成针对所述互动对象标识的互动响应数据,将所述互动响应数据返回所述播放终端。 S103. Generate interaction response data for the interaction object identifier according to the interaction instruction information, and return the interaction response data to the play terminal.
具体地,为了保证用户的互动指令与视频对应的情节或人物等互动对象建立互动关联,在视频源发送至播放终端进行播放之前,可制作所述视频源对应的预置打点标记,预置打点标记用于对视频源进行打点标记,可标记视频情节、视频中包含的目标区域的特征、目标区域的相对位置等等信息。视频源对应的预置打点标记可为多个,每个预置打点标记可关联至具体的某一视频帧或关联至多个视频帧,例如,对于某一视频情节,其贯穿视频播放时间轴上的一组视频帧,则可将该视频情节对应的预置打点标记关联至该一组视频帧中的每一帧。Specifically, in order to ensure that the interactive instruction of the user establishes an interactive association with an interactive object such as a story or a character corresponding to the video, before the video source is sent to the playing terminal for playing, the preset dot tag corresponding to the video source may be created, and the preset dot is set. The tag is used to mark the video source, which can mark the video plot, the characteristics of the target area contained in the video, the relative position of the target area, and so on. The video source may have multiple preset dot markers, and each preset dot marker may be associated with a specific video frame or associated with multiple video frames, for example, for a video story, running through the video playing timeline. A set of video frames can associate a preset dot tag corresponding to the video story to each of the set of video frames.
所述视频源的预置打点标记可对应一个或多个互动对象标识。预置打点标记与互动对象标识的对应关系可配置在所述预置打点标记中,或者建立一配置关系表,通过该配置关系表可查找出预置打点标记对应的一个或多个互动对象标识。所述互动对象标识可以是上文提及的视频情节标识、目标标识、人物标识等等,其中,视频情节标识可以是情节的主题名称、人物标识可以是人物的角色名称、演员姓名等等,所述互动对象标识可根据不同情况采用不同的设置方式,本发明实施例对此不做限定。The preset dot markers of the video source may correspond to one or more interactive object identifiers. The corresponding relationship between the preset check mark and the interactive object identifier may be configured in the preset check mark, or a configuration relationship table may be established, and the one or more interactive object identifiers corresponding to the preset check mark may be found through the configuration relationship table. . The interactive object identifier may be the video scenario identifier, the target identifier, the character identifier, and the like mentioned above, wherein the video episode identifier may be a theme name of the episode, the character identifier may be a character name of the character, an actor name, and the like. The interaction object identifier may adopt different setting manners according to different situations, which is not limited by the embodiment of the present invention.
其中,S101可根据播放终端在暂停播放状态下发送的当前帧的信息, 首先查找出当前帧的位置,进而查找该当前帧关联的预置打点标记。例如可根据当前帧的信息中包含的视频源的标识、当前帧在视频源播放时间轴上对应的时间点或当前帧的编号、标识等,检索媒体服务器中的视频数据,从而将在视频数据中查找出当前帧的位置;例如可根据当前帧在时间轴上对应的时间点与预置打点标记中携带的时间点关联表进行比对,以查找出当前帧关联的预置打点标记,其中,当前帧关联的预置打点标记可以为一个或多个。The S101 can be based on the information of the current frame sent by the playing terminal in the suspended playing state. First find the location of the current frame, and then find the preset dot tag associated with the current frame. For example, the video data in the media server may be retrieved according to the identifier of the video source included in the information of the current frame, the corresponding time point of the current frame on the time axis of the video source playing, or the number of the current frame, and the like, thereby being used in the video data. Finding the position of the current frame; for example, comparing the time point corresponding to the current frame on the time axis with the time point association table carried in the preset dot mark to find the preset dot mark associated with the current frame, wherein The preset check mark associated with the current frame may be one or more.
当S102接收到播放终端发送的在所述当前帧中发生的互动指令信息时,根据S101中查找出的当前帧关联的预置打点标记,获取查找出的预置打点标记对应的互动对象标识,S103将根据互动指令信息生成针对所述互动对象标识的互动响应数据并返回播放终端。When the S102 receives the interactive instruction information that is generated in the current frame, the S102 obtains the interactive object identifier corresponding to the preset preset check mark according to the preset check mark associated with the current frame found in S101. S103 will generate interactive response data for the interactive object identifier according to the interaction instruction information and return to the playing terminal.
本发明实施例提供的视频播放方法,通过预置打点标记记录了视频源中的互动对象标识,当监听用户在视频播放区中发生的互动指令信息时,可根据当前帧的信息和互动指令的信息,查找出该互动指令信息所针对的互动对象的标识,从而可实现与所述互动对象的互动。整个互动过程中,用户无需离开播放区或退出全屏模式,即可发起与视频内容的实时性互动。 The video playing method provided by the embodiment of the present invention records the interactive object identifier in the video source by using the preset dot mark. When the interactive command information generated by the user in the video playing area is monitored, the information according to the current frame and the interactive instruction may be used. The information is used to find the identifier of the interactive object to which the interactive instruction information is directed, so that interaction with the interactive object can be realized. Throughout the interaction, users can initiate real-time interactions with video content without leaving the play area or exiting full screen mode.
在一可选实施例中,所述互动指令信息中包括互动指令的坐标,所述根据所述互动指令信息查找所述当前帧关联的预置打点标记对应的互动对象标识,可采用:In an optional embodiment, the interaction instruction information includes coordinates of the interaction instruction, and the interaction object identifier corresponding to the preset check mark associated with the current frame is obtained according to the interaction instruction information, and the method may be:
根据所述当前帧的信息判断所述当前帧是否具有关联的预置打点标记;Determining, according to the information of the current frame, whether the current frame has an associated preset check mark;
当所述当前帧具有关联的预置打点标记时,获取所述当前帧中的目标区域;Obtaining a target area in the current frame when the current frame has an associated preset hit mark;
判断所述互动指令的坐标是否存在于所述当前帧中的目标区域中,如果所述互动指令的坐标存在于所述当前帧中的目标区域中,则查找所述当前帧关联的预置打点标记对应的互动对象标识。Determining whether a coordinate of the interactive instruction exists in a target area in the current frame, and if a coordinate of the interaction instruction exists in a target area in the current frame, searching for a preset management point associated with the current frame Mark the corresponding interactive object ID.
具体地,可根据所述当前帧的信息提取当前帧对应的帧画面并识别所述帧画面中的目标区域;Specifically, the frame picture corresponding to the current frame may be extracted according to the information of the current frame and the target area in the frame picture is identified;
针对识别出的所述帧画面中的目标区域生成对应的目标区域信息;Generating corresponding target area information for the identified target area in the frame picture;
查找所述帧画面的一个或多个目标区域信息中是否存在与所述互动指令信息对应的目标区域信息,例如,可通过对比所述互动指令信息中包含的互动指令的坐标与所述目标区域信息中包含的目标区域的坐标范围,判断互动指令的坐标是否包含在所述目标区域的坐标范围内,如果 是,则认为该目标区域为所述互动指令对应的目标区域。Searching for one or more target area information of the frame picture, whether there is target area information corresponding to the interaction instruction information, for example, by comparing coordinates of the interaction instruction included in the interaction instruction information with the target area The coordinate range of the target area included in the information, determining whether the coordinates of the interactive instruction are included in the coordinate range of the target area, if If yes, the target area is considered to be the target area corresponding to the interaction instruction.
优选地,通过对比所述互动指令信息中包含的互动指令的坐标与所述目标区域信息中包含的目标区域的坐标范围,判断互动指令的坐标是否包含在所述目标区域的坐标范围内,可具体采用:将所述指令坐标和所述轮廓坐标定义在统一的坐标系中,以进行坐标的对比。Preferably, by comparing the coordinates of the interaction instruction included in the interaction instruction information with the coordinate range of the target area included in the target area information, determining whether the coordinates of the interaction instruction are included in the coordinate range of the target area, Specifically, the instruction coordinates and the contour coordinates are defined in a unified coordinate system to perform coordinate comparison.
所述互动指令发生在播放区,而视频帧的画面是铺满整个播放区的,也就是根据坐标转换,可将用户在播放区中发生的互动指令的指令坐标转换到视频帧的帧画面中,而如上文所述,所述帧画面对应的目标区域信息中包含有轮廓坐标,因此,将转换后的指令坐标和各目标区域信息的轮廓坐标进行比较,可判断出所述指令坐标是否包含在所述轮廓坐标内,从而确定出所述互动指令所针对的目标区域。将互动指令和目标区域统一到同一坐标系中进行对应关系的判断,可有效提高判断的准确性,进而有利于实现对用户的互动指令作出准确地响应。The interactive instruction occurs in the play area, and the picture of the video frame is spread over the entire play area, that is, according to the coordinate conversion, the instruction coordinate of the interactive instruction generated by the user in the play area can be converted into the frame picture of the video frame. As described above, the target area information corresponding to the frame picture includes contour coordinates. Therefore, comparing the converted instruction coordinates with the contour coordinates of each target area information, it can be determined whether the instruction coordinates include Within the contour coordinates, the target area for which the interactive instruction is directed is determined. The interaction of the interactive instruction and the target area into the same coordinate system for judging the correspondence relationship can effectively improve the accuracy of the judgment, thereby facilitating an accurate response to the user's interactive instructions.
需要说明的是,互动指令信息和目标区域信息的对应关系确认也可有播放终端实施,仅需将当前帧对应的各目标区域信息中包含的轮廓坐标发送至播放终端,由播放终端执行转换后的指令坐标和各目标区域信息的轮廓坐标的比较即可,该方案及其变形方案也属于本发明保护的范 围。It should be noted that the correspondence between the interaction instruction information and the target area information may also be implemented by the playback terminal, and only the contour coordinates included in each target area information corresponding to the current frame are sent to the playback terminal, and the playback terminal performs the conversion. The comparison between the instruction coordinates and the contour coordinates of each target area information is also possible, and the scheme and its variants also belong to the scope of protection of the present invention. Wai.
本实施例中,所述当前帧关联的预置打点标记中包含有当前帧中的各个目标区域的目标区域信息,所述目标区域信息中可记载目标区域的轮廓特征、坐标范围、各目标区域的相对位置关系等等。所述目标区域可包括人物轮廓、物品轮廓、背景轮廓等,针对所述帧画面可识别出一个或多个目标区域。In this embodiment, the preset dot mark associated with the current frame includes target area information of each target area in the current frame, and the target area information may record the contour feature, the coordinate range, and each target area of the target area. Relative positional relationship and so on. The target area may include a character outline, an item outline, a background outline, and the like, and one or more target areas may be identified for the frame picture.
另外,可根据监听到的播放终端发送的互动指令信息,识别所述帧画面中的目标区域,其中,识别所述帧画面中的目标区域的操作还可以在接收到播放终端发送的用户想要进行互动的意图时开始执行。用户想要进行互动的意图可通过监听播放终端中是否发生了用户触发互动模式按钮的指令,例如,播放终端的功能按钮中设置有触发互动模式按钮,用户触发该按钮后,S103即可开始对所述帧画面的图像识别操作,以便在接收到互动指令信息时,已做好互动准备,从而更快地作出互动响应。In addition, the target area in the frame picture may be identified according to the interaction instruction information sent by the monitored playing terminal, wherein the operation of identifying the target area in the frame picture may also be performed by the user who receives the sending of the playing terminal. The execution of the intent to interact begins. The user wants to interact with the intent to monitor whether the user triggers the interactive mode button in the playing terminal. For example, the function button of the playing terminal is provided with a trigger interactive mode button. After the user triggers the button, the S103 can start. The image recognition operation of the frame picture is prepared for interaction when the interactive instruction information is received, thereby making an interactive response faster.
其中,查找所述帧画面的一个或多个目标区域信息中是否存在与所述互动指令信息对应的目标区域信息,是指,查找所述一个或多个目标区域中是否存在用户想要互动的对象。例如,用户想要针对当前帧中的人物A发起互动,则用户将在人物A的目标区域中输入互动指令,之后, 可以坐标作为匹配条件,查找出与用户输入的互动指令对应的人物A的目标区域;而如果用户输入的互动指令并未发生在任何目标区域之内,则将无法找到与用户输入的互动指令匹配的目标区域。The searching for the target area information corresponding to the interaction instruction information in the one or more target area information of the frame picture refers to searching whether there is a user in the one or more target areas that the user wants to interact with. Object. For example, if the user wants to initiate an interaction for the character A in the current frame, the user will enter an interactive instruction in the target area of the character A, after that, The coordinate can be used as a matching condition to find the target area of the character A corresponding to the interactive instruction input by the user; and if the interactive instruction input by the user does not occur within any target area, the interactive instruction input by the user cannot be found. Target area.
如上文所述,所述视频源对应的预置打点标记中可包含与各个目标区域相关的信息,例如,可根据预置打点标记中包含的目标区域相关的信息与互动对象标识的对应关系,找到与所述查找出的目标区域匹配的互动对象标识,例如,可根据目标区域的轮廓特征查找符合其轮廓特征的互动对象标识,从而通过目标区域建立其互动指令与互动对象的对应关系。另外,根据所述查找出的目标区域信息进行与互动对象标识的匹配时,查找的预置打点标记的范围可以是当前帧处的预置打点标记,还可是当前帧所关联的预置打点标记,例如,针对目标区域识别为人物的,可预先将当前帧关联至包含该人物区域信息的所有预置打点标记,从而可在与当前帧关联的所有预置打点标记对应的互动对象标识中查找出该人物区域对应的互动对象。As described above, the preset check mark corresponding to the video source may include information related to each target area, for example, according to the correspondence between the information related to the target area included in the preset dot mark and the identifier of the interactive object. An interactive object identifier matching the searched target area is found. For example, the interactive object identifier matching the contour feature may be searched according to the contour feature of the target area, so that the correspondence between the interaction instruction and the interactive object is established through the target area. In addition, when the matched target object information is matched according to the searched target area information, the range of the searched preset check mark may be a preset check mark at the current frame, or may be a preset check mark associated with the current frame. For example, if the target area is identified as a person, the current frame may be associated with all preset check marks including the person area information in advance, so that the interactive object identifier corresponding to all the preset check marks associated with the current frame may be searched for. The interactive object corresponding to the character area.
本实施例中,如果查找出的与所述互动指令信息对应的互动对象标识有多个时,可根据所述互动指令信息分别生成针对所述互动对象标识的互动响应数据;或者,根据所述互动指令信息对应的多个互动对象标 识生成选择询问指令,将所述选择询问指令发送至播放终端,根据播放终端返回的用户选择结果,生成针对用户选择的互动对象标识的互动响应数据。In this embodiment, if there are multiple interaction object identifiers corresponding to the interaction instruction information, the interaction response data for the interaction object identifier may be separately generated according to the interaction instruction information; or, according to the Multiple interactive object targets corresponding to interactive instruction information The generating a selection query command transmits the selection query command to the playing terminal, and generates interactive response data for the interactive object identifier selected by the user according to the user selection result returned by the playing terminal.
例如,当前帧的帧画面中识别出人物A和B的轮廓时,且人物A和B的轮廓区域有所重叠,当用户输入的互动指令恰好发生在重叠区域时,可查找出与所述互动指令信息对应的两个互动对象标识,一个是包含人物A的标识的互动对象标识,另一个是包含人物B的标识的互动对象标识,此种情况下,可按照预设的规则,根据用户输入的互动指令分别生成针对包含人物A的标识的互动对象标识和包含人物B的标识的互动对象标识的互动响应数据。而如果采用按照用户选择进行互动响应数据的规则,则可分别生成人物A和人物B的姓名的互动主题发送至播放终端供用户选择,并根据用户返回的选择生成针对性的互动响应数据,从而更精准地实现用户所期望的互动效果。For example, when the outlines of the characters A and B are recognized in the frame picture of the current frame, and the outline areas of the characters A and B overlap, when the interactive instruction input by the user happens to happen in the overlapping area, the interaction with the above can be found. Two interactive object identifiers corresponding to the instruction information, one is an interactive object identifier including the identifier of the character A, and the other is an interactive object identifier including the identifier of the character B. In this case, according to a preset rule, according to the user input The interactive instructions respectively generate interactive response data for the interactive object identifier containing the identity of the character A and the interactive object identifier containing the identity of the character B. If the rule of interactive response data is selected according to the user selection, the interactive theme that can generate the names of the character A and the character B respectively is sent to the playing terminal for the user to select, and the targeted interactive response data is generated according to the selection returned by the user, thereby More accurately achieve the interactive effects that users expect.
在一可选实施例中,如果当前帧中未识别出任何目标区域,或者用户输入的互动指令未针对任何目标区域,例如互动指令未发生在任何目标区域内,则无法匹配到与互动指令信息对应的目标区域信息。该情况下,可采用如下处理方式: In an optional embodiment, if any target area is not recognized in the current frame, or the interactive instruction input by the user is not targeted to any target area, for example, the interactive instruction does not occur in any target area, the interaction instruction information cannot be matched. Corresponding target area information. In this case, the following processing methods can be used:
根据所述当前帧的信息判断所述当前帧是否具有关联的预置打点标记;Determining, according to the information of the current frame, whether the current frame has an associated preset check mark;
当所述当前帧具有关联的预置打点标记时,获取所述当前帧关联的预置打点标记对应的互动对象标识。When the current frame has an associated preset dot mark, the interactive object identifier corresponding to the preset dot mark associated with the current frame is acquired.
具体地,将直接查找是否有与当前帧关联的预置打点标记。如果有,则可将查找到的预置打点标记对应的所有互动对象标识作为互动主题,并分别生成互动响应数据;也可将查找到的预置打点标记对应的多个互动对象标识生成互动主题发送至播放终端供用户选择,并根据用户的选择生成针对用户所选择的互动对象标识的互动响应数据;如果没有与当前帧关联的预置打点标记,则还可继续查找在视频播放时间轴上与当前帧最接近的预置打点标记,可通过询问用户或直接自动将其确定为查找到的预置打点标记,并继续以上文的方式进行互动响应数据的生成。Specifically, it will directly look up whether there is a preset dot tag associated with the current frame. If yes, all the interactive object identifiers corresponding to the found preset dot markers are used as interactive themes, and the interactive response data is generated separately; or the plurality of interactive object identifiers corresponding to the found preset dot markers are generated to generate an interactive theme. Sending to the playing terminal for the user to select, and generating interactive response data for the interactive object identifier selected by the user according to the user's selection; if there is no preset check mark associated with the current frame, the search can continue to be found on the video playing timeline. The preset dot mark closest to the current frame can be generated by querying the user or directly determining it as the found preset dot mark, and continuing the above manner.
需要说明的是,上述各匹配规则、范围规则等,可根据实际情况进行选择或结合使用,本发明对此不作限定。It should be noted that the foregoing matching rules, range rules, and the like may be selected or used in combination according to actual conditions, which is not limited by the present invention.
优选地,本发明实施例中,所述互动指令信息中包括以下参数:Preferably, in the embodiment of the present invention, the interaction instruction information includes the following parameters:
指令坐标、点击次数、单次点击持续时间、滑动方向、滑动次数、手势轨迹、按压次数、按压力度、按压持续时间中的一个或多个。 One or more of command coordinates, clicks, single click duration, sliding direction, number of slides, gesture track, number of presses, press force, and press duration.
对于不同的终端,互动指令的形式可能各不相同,例如,对于触摸屏终端,互动指令将是以滑动、按压等形式生成。所述媒体服务器中可预置互动指令信息中各参数与互动响应方式之间的对应关系,例如,轻按指令对应点赞、向上滑动指令对应点赞、向下滑动对应点踩、轻按持续时间每2s加赞5个,等等。本发明实施例中,所述根据所述互动指令信息生成针对所述互动对象标识的互动响应数据,是指,根据所述互动指令信息中的参数计算互动响应数据,例如,根据按压持续时间或单次点击持续时间的时间长度计算点赞数量的加值,时间长度越长,点赞数量的加值越高。The form of the interactive instructions may be different for different terminals. For example, for a touch screen terminal, the interactive instructions will be generated in the form of sliding, pressing, and the like. The media server may preset a correspondence between each parameter in the interactive instruction information and an interaction response manner, for example, a light click instruction corresponding to a point, an upward sliding instruction corresponding to a point, a downward sliding corresponding point, and a light press. Time is 5 per 2s, and so on. In the embodiment of the present invention, the generating the interaction response data for the interaction object identifier according to the interaction instruction information refers to calculating the interaction response data according to the parameter in the interaction instruction information, for example, according to the duration of the pressing or The length of the single-click duration is used to calculate the added value of the number of praises. The longer the length of time, the higher the value of the praise.
另外,所述互动响应数据中可用于媒体服务器中的数据统计,数据统计的结果可在播放区或播放区之外进行展示,例如,可统计视频中人物A受到的点赞总数量,点赞总数量为所有用户对人物A进行的点赞数量之和。当然,互动响应数据还可直接返回给播放终端端进行显示,例如在用户持续按压人物A位置时,将该用户的按压操作导致的点赞数量以动画的方式展示给用户。In addition, the interactive response data can be used for data statistics in the media server, and the result of the data statistics can be displayed outside the play area or the play area, for example, the total number of clicks received by the character A in the video can be counted, and the like The total number is the sum of the number of likes of all users to character A. Of course, the interactive response data can also be directly returned to the playing terminal for display. For example, when the user continuously presses the character A position, the number of clicks caused by the user's pressing operation is displayed to the user in an animated manner.
参考图2,本发明实施例提供一种视频播放方法,包括:Referring to FIG. 2, an embodiment of the present invention provides a video playing method, including:
S201,向媒体服务器发起视频源获取请求,播放获取到的视频源; S201. Initiate a video source acquisition request to the media server, and play the obtained video source.
S202,当监听到暂停控制指令时,暂停播放所述视频源;S202. When the pause control command is monitored, the video source is paused to be played.
S203,在暂停播放状态下,接收用户在播放区内输入的互动指令,根据所述互动指令生成互动指令信息,并将当前帧的信息和所述互动指令信息发送至媒体服务器;S203, in the pause play state, receiving an interaction instruction input by the user in the play area, generating interaction instruction information according to the interaction instruction, and transmitting the information of the current frame and the interaction instruction information to the media server;
S204,接收媒体服务器返回的根据所述互动指令信息生成的互动响应数据并进行显示。S204. Receive interactive response data generated by the media server according to the interaction instruction information and display the data.
本发明实施例中,播放终端内置有手势与播放终端的响应操作之间的对应关系,例如可包括:In the embodiment of the present invention, the play terminal has a built-in correspondence between the gesture and the response operation of the play terminal, and may include, for example:
轻触手势,对应唤起进度条及功能按钮的操作;Touch gestures, corresponding to the operation of arousing the progress bar and function buttons;
重按手势,对应将当前播放的视频暂停的操作;Press the gesture again to correspond to the operation of suspending the currently playing video;
光标点击暂停按钮,对应将当前播放的视频暂停的操作;等等。The cursor clicks the pause button, corresponding to the operation of suspending the currently playing video; and so on.
S202中,根据用户输入的任意与将当前播放的视频暂停的操作对应的手势可实现将播放终端切换至暂停播放状态。In S202, according to any gesture input by the user corresponding to the operation of suspending the currently playing video, the playing terminal can be switched to the pause playing state.
暂停播放状态下,S203继续监听用户输入的互动指令并生成互动指令信息,该互动指令信息应与媒体服务器中预置的互动指令信息中各参 数与互动响应方式之间的对应关系中的互动指令信息相对应;而且,还会将当前帧的信息及互动指令的信息发送至媒体服务器。其中,当前帧的信息包括:当前帧在所述视频源的播放时间轴上对应的时间点、当前帧的标识等用于识别当前帧在所述视频源中位置的信息。In the paused play state, the S203 continues to monitor the interactive command input by the user and generates interactive command information, which should be associated with the interactive instruction information preset in the media server. The interaction instruction information in the correspondence between the number and the interactive response mode corresponds to; and the information of the current frame and the information of the interactive instruction are also sent to the media server. The information of the current frame includes: a time point corresponding to the current frame on the playing time axis of the video source, an identifier of the current frame, and the like for identifying a position of the current frame in the video source.
对于触摸屏终端,本实施例中还可采用3D Touch触控技术实现互动指令的输入和识别,例如,可为用户提供三种互动指令与视频内容互动,分别是轻触、轻按、重按:For the touch screen terminal, the 3D touch touch technology can also be used to input and recognize the interactive command in the embodiment. For example, the user can provide three interactive commands to interact with the video content, which are light touch, light press, and heavy press:
轻触是传统方式,也称点击、轻点,特点是点击力度小,点击接触时间短;Touch is a traditional way, also called click, tap, characterized by small click strength, short click time;
轻按是保持与轻触相同力度,但接触时间长(>1秒);Tap to keep the same strength as tapping, but the contact time is long (>1 second);
重按是加大点击力度,移动设备同时给予震动反馈,表示力度已达到。Re-pressing is to increase the click strength, and the mobile device gives vibration feedback at the same time, indicating that the strength has been reached.
对于用户输入的互动指令,S203生成对应的互动指令信息,所述互动指令信息中包括:指令坐标、点击次数、单次点击持续时间、滑动方向、滑动次数、手势轨迹、按压次数、按压力度、按压持续时间中的一个或多个参数。用户在播放区输入互动指令时,由于当前帧对应的帧画 面铺满或按比例显示在所述播放区中,因此可根据用户输入的互动指令在屏幕上的坐标或者在播放区中的坐标转换为其在帧画面中的坐标,并将转换后的坐标作为所述互动指令的指令坐标。For the interaction instruction input by the user, S203 generates corresponding interaction instruction information, where the interaction instruction information includes: instruction coordinates, click times, single click duration, sliding direction, number of slides, gesture track, number of presses, pressing force, Press one or more parameters in the duration. When the user inputs an interactive command in the play area, the frame corresponding to the current frame is drawn. The face is full or proportionally displayed in the play area, so the coordinates on the screen or the coordinates in the play area can be converted to the coordinates in the frame picture according to the interactive command input by the user, and the converted coordinates are As the instruction coordinate of the interactive instruction.
S204中互动响应数据的显示方式有多种,如可以在互动区中按互动主题进行分别显示,或根据用户的请求显示其感兴趣的互动主题,优选地,S204,包括:The interaction response data in S204 can be displayed in multiple ways, such as displaying the interactive theme in the interactive area, or displaying the interactive theme of interest according to the user's request. Preferably, S204 includes:
接收媒体服务器返回的所述互动响应数据,并根据所述互动指令信息中的指令坐标在所述播放区的相应位置显示所述互动响应数据中包含的互动动画。Receiving the interaction response data returned by the media server, and displaying an interaction animation included in the interaction response data in a corresponding position of the play area according to the instruction coordinates in the interaction instruction information.
根据用户在播放区中输入的互动指令,S204将所述互动指令实时地发送至媒体服务器,经过媒体服务器的判断、计算等处理,生成的互动响应数据将返回至播放区中进行显示,为了实现更好地互动实时性,以及为了方便用户直观地看到互动结果,本实施例中,互动响应数据中包含了互动动画,所述互动动画将通过预定的动画形式显示互动结果,例如,当互动指令为轻按5s时,媒体服务器计算获得的互动响应数据中,互动结果为加赞5个,则可在播放区中显示5颗红心顺序冒出的动画。优选地,所述互动动画可显示在互动指令在播放区中的坐标周围,以示该 动画为响应互动指令而产生的,增强用户的互动体验。According to the interaction instruction input by the user in the play area, S204 sends the interactive instruction to the media server in real time, and the generated interactive response data is returned to the play area for display by the media server's judgment, calculation, etc., in order to realize In order to facilitate the user to visually see the interaction result, in the embodiment, the interaction response data includes an interaction animation, and the interaction animation will display the interaction result through a predetermined animation form, for example, when the interaction When the command is lightly pressed for 5 seconds, the interactive response data obtained by the media server is calculated as 5 praises, and the animations of the five red hearts are displayed in the play area. Preferably, the interactive animation can be displayed around the coordinates of the interactive instruction in the play area to indicate Animations are generated in response to interactive instructions to enhance the user's interactive experience.
本实施例中提供的视频播放方法,可应用在播放终端端,通过对用户在播放区输入的互动指令的监控,并生成互动指令信息发送到媒体服务器,以便媒体服务器可根据所述互动指令信息计算生成互动响应数据。用户在播放区输入互动指令后即可获得互动响应数据,无需离开播放区即可实现对视频内容的互动操作,而且,互动响应数据可以互动动画的形式显示在播放区中,用户不再需要调出互动区进行互动内容的输入和查看,实现了实时互动。The video playing method provided in this embodiment can be applied to the playing terminal, and the interaction instruction input by the user in the playing area is monitored, and the interactive instruction information is generated and sent to the media server, so that the media server can according to the interactive instruction information. The calculation generates interactive response data. The user can obtain the interactive response data after inputting the interactive instruction in the play area, and the interactive operation of the video content can be realized without leaving the play area, and the interactive response data can be displayed in the play area in the form of interactive animation, and the user no longer needs to adjust The interactive area is used to input and view interactive content, realizing real-time interaction.
以下以用户观看一部电影,并在观影过程中对主演B进行点赞以实现视频互动的场景为例,进行实施例的详细说明。In the following, a detailed description of the embodiment will be made by taking a user watching a movie and praising the main character B in the process of watching the movie to realize the video interaction.
参考图3a,当前为全屏播放状态,用户认为当前画面中演员B的眼神传达的感情非常准确,演技精湛,则用户可轻触手机屏幕,唤起播放终端的进度条及功能按钮;如图3b所示,用户轻触暂停按钮后,视频暂停;之后,用户轻触了触发互动模式按钮(图中未示出),此时,播放终端会将当前帧的信息发送至媒体服务器,如当前帧的播放时间为00:30:25,则媒体服务器可根据当前帧的播放时间查找出当前帧对应的帧画面,找到的帧画面将与手机屏幕中当前显示的画面相同,媒体服务器对找到的 帧画面进行图像识别,并识别出所述帧画面中包含两个人物轮廓,播放终端通过监听接收到了用户在播放区中演员B的脸部输入了轻按10s的互动指令,并将该互动指令对应的互动指令信息发送到了媒体服务器,媒体服务器查找出该互动指令的指令坐标包含在了其中一个人物轮廓的轮廓坐标内,之后便根据该查找出的人物轮廓的特征在该电影对应地预置打点标记中匹配到了包含演员B的标识的互动对象标识,至此,媒体服务器完成了互动指令与互动对象标识的对应关系建立;然后,媒体服务器继续根据用户输入的“轻按10s”的互动指令,根据预设的计算规则,计算获得该互动指令的互动结果是加赞5个,将该互动结果与包含演员B的标识的互动对象标识进行关联,生成针对演员B的加赞5个的互动响应数据,媒体服务器将互动结果按照预定的动画模板,生成5颗红心依次冒出的互动动画,并发送至播放终端;如图3c所示,播放终端根据互动指令的指令坐标,将所述互动动画在所述互动指令的屏幕坐标附近进行显示。用户可在其轻按的演员B的头部位置看到5颗红心依次冒出的互动动画,从而获知其此次互动指令导致的互动结果。Referring to FIG. 3a, currently the state of full-screen playback, the user thinks that the emotions conveyed by the eyes of the actor B in the current picture are very accurate, and the acting skills are superb, the user can tap the screen of the mobile phone to evoke the progress bar and function buttons of the playing terminal; as shown in FIG. 3b After the user touches the pause button, the video is paused; after that, the user taps the trigger interaction mode button (not shown), at this time, the playback terminal sends the information of the current frame to the media server, such as the current frame. When the playing time is 00:30:25, the media server can find the frame picture corresponding to the current frame according to the playing time of the current frame, and the found frame picture will be the same as the currently displayed picture in the mobile phone screen, and the media server finds the same. The frame picture performs image recognition, and recognizes that the frame picture contains two character outlines, and the play terminal receives an interactive instruction that the user inputs a tap for 10 seconds in the face of the actor B in the play area by listening, and the interaction instruction is The corresponding interactive instruction information is sent to the media server, and the instruction coordinates of the media server finding the interactive instruction are included in the outline coordinates of one of the character outlines, and then preset corresponding to the movie according to the found feature of the character outline. The dot mark matches the interactive object identifier including the actor B's identifier. At this point, the media server completes the correspondence between the interactive command and the interactive object identifier; then, the media server continues to input the "light tap 10s" interactive command input by the user. According to the preset calculation rule, the interactive result of calculating the interaction instruction is 5 praises, and the interaction result is associated with the interaction object identifier including the identifier of the actor B, and generates 5 interactive responses for the actor B. Data, the media server will generate interactive results according to the predetermined animation template. The interactive animation of the red heart in turn is sent to the playing terminal; as shown in FIG. 3c, the playing terminal displays the interactive animation in the vicinity of the screen coordinates of the interactive command according to the instruction coordinates of the interactive instruction. The user can see the interactive animation of five red hearts in the head position of the actor B that he taps, so as to know the interaction result caused by the interactive instruction.
整个互动过程中,用户无需退出全屏模式,且可对电影中的演员或情节等进行实时地互动,且互动结果可直观地显示在播放区中,在互动 结束后,用户只需再次点击播放按钮即可继续观看电影,而之后如果发现新的想要互动的人物或情节则可再次重复上述互动过程。Throughout the interaction process, the user does not need to exit the full screen mode, and can interact with the actors or plots in the movie in real time, and the interactive results can be visually displayed in the play area, interacting At the end, the user simply clicks the play button again to continue watching the movie, and then repeats the interaction process if a new person or plot is desired to be interacted with.
参考图4,本发明实施例提供一种媒体服务器,包括:Referring to FIG. 4, an embodiment of the present invention provides a media server, including:
打点标记查找模块11,用于接收播放终端在暂停播放状态下发送的当前帧的信息,并根据所述当前帧的信息查找所述当前帧关联的预置打点标记;The dot mark search module 11 is configured to receive information about a current frame sent by the play terminal in a pause play state, and search for a preset check mark associated with the current frame according to the information of the current frame;
互动对象查找模块12,用于接收所述播放终端发送的在所述当前帧中发生的互动指令信息,并根据所述互动指令信息查找所述当前帧关联的预置打点标记对应的互动对象标识;The interactive object search module 12 is configured to receive the interaction instruction information that is sent by the play terminal and that is generated in the current frame, and search for the interactive object identifier corresponding to the preset check mark associated with the current frame according to the interaction instruction information. ;
响应数据生成模块13,用于根据所述互动指令信息生成针对所述互动对象标识的互动响应数据,将所述互动响应数据返回所述播放终端。The response data generating module 13 is configured to generate interaction response data for the interactive object identifier according to the interaction instruction information, and return the interaction response data to the playing terminal.
在一可选实施例中,所述互动对象查找模块12,具体用于:In an optional embodiment, the interactive object search module 12 is specifically configured to:
根据所述当前帧的信息判断所述当前帧是否具有关联的预置打点标记;Determining, according to the information of the current frame, whether the current frame has an associated preset check mark;
当所述当前帧具有关联的预置打点标记时,获取所述当前帧中的目标区域;Obtaining a target area in the current frame when the current frame has an associated preset hit mark;
判断所述互动指令的坐标是否存在于所述当前帧中的目标区域中, 如果所述互动指令的坐标存在于所述当前帧中的目标区域中,则查找所述当前帧关联的预置打点标记对应的互动对象标识;Determining whether the coordinates of the interactive instruction are present in a target area in the current frame, And if the coordinate of the interaction instruction exists in the target area in the current frame, searching for an interaction object identifier corresponding to the preset puncturing mark associated with the current frame;
其中,所述互动指令信息中包括互动指令的坐标。The interactive instruction information includes coordinates of the interactive instruction.
在一可选实施例中,所述互动对象查找模块12,具体用于:In an optional embodiment, the interactive object search module 12 is specifically configured to:
根据所述当前帧的信息判断所述当前帧是否具有关联的预置打点标记;Determining, according to the information of the current frame, whether the current frame has an associated preset check mark;
当所述当前帧具有关联的预置打点标记时,获取所述当前帧关联的预置打点标记对应的互动对象标识。When the current frame has an associated preset dot mark, the interactive object identifier corresponding to the preset dot mark associated with the current frame is acquired.
本发明实施例提供的媒体服务器,通过预置打点标记记录了视频源中的互动对象标识,当监听用户在视频播放区中发生的互动指令信息时,可根据当前帧的信息和互动指令的信息,查找出该互动指令信息所针对的互动对象的标识,从而可实现与所述互动对象的互动。整个互动过程中,用户无需离开播放区或退出全屏模式,即可发起与视频内容的实时性互动。The media server provided by the embodiment of the present invention records the interaction object identifier in the video source by using the preset dot mark. When the user interacts with the instruction information generated in the video play area, the information according to the current frame and the information of the interactive instruction may be used. And finding an identifier of the interaction object targeted by the interaction instruction information, so as to implement interaction with the interaction object. Throughout the interaction, users can initiate real-time interactions with video content without leaving the play area or exiting full screen mode.
参考图5,本发明实施例提供一种播放终端,包括:Referring to FIG. 5, an embodiment of the present invention provides a playback terminal, including:
数据接收模块21,用于向媒体服务器发起视频源获取请求,播放获取到的视频源; The data receiving module 21 is configured to initiate a video source acquisition request to the media server, and play the obtained video source;
指令监听模块22,用于当监听到暂停控制指令时,暂停播放所述视频源;以及,用于在暂停播放状态下,接收用户在播放区内输入的互动指令,根据所述互动指令生成互动指令信息,并将当前帧的信息和所述互动指令信息发送至媒体服务器;The instruction monitoring module 22 is configured to pause playing the video source when the pause control instruction is monitored; and, in the pause play state, receive an interaction instruction input by the user in the play area, and generate an interaction according to the interaction instruction. Commanding information, and transmitting information of the current frame and the interactive instruction information to the media server;
互动响应接收模块23,用于接收媒体服务器返回的根据所述互动指令信息生成的互动响应数据并进行显示。The interactive response receiving module 23 is configured to receive and display the interactive response data generated by the media server according to the interaction instruction information.
具体地,指令监听模块22根据用户输入的任意与将当前播放的视频暂停的操作对应的手势可实现将播放终端切换至暂停播放状态。Specifically, the instruction monitoring module 22 can switch the playing terminal to the pause playing state according to any gesture input by the user corresponding to the operation of suspending the currently playing video.
暂停播放状态下,指令监听模块22继续监听用户输入的互动指令并生成互动指令信息,该互动指令信息应与媒体服务器中预置的互动指令信息中各参数与互动响应方式之间的对应关系中的互动指令信息相对应;而且,还会将当前帧的信息及互动指令的信息发送至媒体服务器。其中,当前帧的信息包括:当前帧在所述视频源的播放时间轴上对应的时间点、当前帧的标识等用于识别当前帧在所述视频源中位置的信息。In the paused play state, the instruction monitoring module 22 continues to listen to the interactive instruction input by the user and generates interactive instruction information, and the interactive instruction information should be in correspondence with each parameter and the interactive response mode in the interactive instruction information preset in the media server. The interactive instruction information corresponds to; and the information of the current frame and the information of the interactive instruction are also sent to the media server. The information of the current frame includes: a time point corresponding to the current frame on the playing time axis of the video source, an identifier of the current frame, and the like for identifying a position of the current frame in the video source.
对于用户输入的互动指令,指令监听模块22生成对应的互动指令信息,所述互动指令信息中包括:指令坐标、点击次数、单次点击持续时 间、滑动方向、滑动次数、手势轨迹、按压次数、按压力度、按压持续时间中的一个或多个参数。用户在播放区输入互动指令时,由于当前帧对应的帧画面铺满或按比例显示在所述播放区中,因此可根据用户输入的互动指令在屏幕上的坐标或者在播放区中的坐标转换为其在帧画面中的坐标,并将转换后的坐标作为所述互动指令的指令坐标。For the interaction instruction input by the user, the instruction monitoring module 22 generates corresponding interaction instruction information, where the interaction instruction information includes: instruction coordinates, click times, and single click duration One or more parameters of the interval, the sliding direction, the number of slides, the gesture track, the number of presses, the pressing force, and the pressing duration. When the user inputs an interactive instruction in the play area, since the frame picture corresponding to the current frame is full or proportionally displayed in the play area, the coordinates on the screen or the coordinates in the play area may be converted according to the interactive instruction input by the user. It is the coordinates in the frame picture, and the converted coordinates are used as the instruction coordinates of the interactive instruction.
在一可选实施例中,所述互动响应接收模块23,具体用于:In an optional embodiment, the interaction response receiving module 23 is specifically configured to:
接收媒体服务器返回的所述互动响应数据,并根据所述互动指令信息中的指令坐标在所述播放区的相应位置显示所述互动响应数据中包含的互动动画。Receiving the interaction response data returned by the media server, and displaying an interaction animation included in the interaction response data in a corresponding position of the play area according to the instruction coordinates in the interaction instruction information.
根据用户在播放区中输入的互动指令,互动响应接收模块23将所述互动指令实时地发送至媒体服务器,经过媒体服务器的判断、计算等处理,生成的互动响应数据将返回至播放区中进行显示,为了实现更好地互动实时性,以及为了方便用户直观地看到互动结果,本实施例中,互动响应数据中包含了互动动画,所述互动动画将通过预定的动画形式显示互动结果,例如,当互动指令为轻按5s时,媒体服务器计算获得的互动响应数据中,互动结果为加赞5个,则可在播放区中显示5颗红心顺序冒出的动画。优选地,所述互动动画可显示在互动指令在播放区中的坐 标周围,以示该动画为响应互动指令而产生的,增强用户的互动体验。The interactive response receiving module 23 sends the interactive instruction to the media server in real time according to the interaction instruction input by the user in the playing area, and the generated interactive response data is returned to the playing area through the judgment, calculation, and the like of the media server. In the embodiment, the interactive response data includes an interactive animation, and the interactive animation will display the interactive result through a predetermined animation form, in order to facilitate the user to visually see the interactive result. For example, when the interactive command is tapped for 5 seconds, the interactive response data obtained by the media server is 5, and the animation of 5 red hearts can be displayed in the play area. Preferably, the interactive animation can be displayed in the sitting area of the interactive instruction Around the mark, to show that the animation is generated in response to interactive instructions, enhancing the user's interactive experience.
本发明实施例提供的播放终端,通过对用户在播放区输入的互动指令的监控,并生成互动指令信息发送到媒体服务器,以便媒体服务器可根据所述互动指令信息计算生成互动响应数据。用户在播放区输入互动指令后即可获得互动响应数据,无需离开播放区即可实现对视频内容的互动操作,而且,互动响应数据可以互动动画的形式显示在播放区中,用户不再需要调出互动区进行互动内容的输入和查看,实现了实时互动。The playing terminal provided by the embodiment of the present invention sends the interactive instruction information to the media server by monitoring the interactive command input by the user in the playing area, so that the media server can calculate and generate the interactive response data according to the interactive instruction information. The user can obtain the interactive response data after inputting the interactive instruction in the play area, and the interactive operation of the video content can be realized without leaving the play area, and the interactive response data can be displayed in the play area in the form of interactive animation, and the user no longer needs to adjust The interactive area is used to input and view interactive content, realizing real-time interaction.
本申请实施例还提供了一种非暂态计算机可读存储介质,所述非暂态计算机可读存储介质存储有计算机可执行指令,该计算机可执行指令可执行上述任一方法实施例中的视频播放方法。The embodiment of the present application further provides a non-transitory computer readable storage medium, where the non-transitory computer readable storage medium stores computer executable instructions, which can be executed in any of the foregoing method embodiments. Video playback method.
图6是本申请实施例提供的执行视频播放方法的电子设备的硬件结构示意图,如图6所示,该设备包括:FIG. 6 is a schematic structural diagram of hardware of an electronic device for performing a video playing method according to an embodiment of the present disclosure. As shown in FIG. 6, the device includes:
一个或多个处理器610以及存储器620,图6中以一个处理器610为例。One or more processors 610 and memory 620, one processor 610 is taken as an example in FIG.
执行视频播放方法的设备还可以包括:输入装置630和输出装置640。The apparatus that performs the video playing method may further include: an input device 630 and an output device 640.
处理器610、存储器620、输入装置630和输出装置640可以通过总线或者其他方式连接,图6中以通过总线连接为例。The processor 610, the memory 620, the input device 630, and the output device 640 may be connected by a bus or other means, as exemplified by a bus connection in FIG.
存储器620作为一种非暂态计算机可读存储介质,可用于存储非暂态软件程序、非暂态计算机可执行程序以及模块,如本申请实施例中的视频播放方法对应的程序指令/模块(例如,附图4所示的打点标记查找模块11、互动对象查找模块12和响应数据生成模块13,或者,附图5所示的数据接收模块21、指令监听模块22和互动响应接收模块23)。处理器610通过运行存储在存储器620中的非暂态软件程序、指令以及模块,从而执行电子设备的各种功能应用以及数据处理,即实现上述方法实施例视频播 放方法。The memory 620 is used as a non-transitory computer readable storage medium, and can be used to store a non-transitory software program, a non-transitory computer executable program, and a module, such as a program instruction/module corresponding to the video playing method in the embodiment of the present application ( For example, the dot mark search module 11, the interactive object search module 12, and the response data generating module 13 shown in FIG. 4, or the data receiving module 21, the command listening module 22, and the interactive response receiving module 23 shown in FIG. 5) . The processor 610 performs various functional applications and data processing of the electronic device by running non-transitory software programs, instructions, and modules stored in the memory 620, that is, implementing the video broadcasting of the foregoing method embodiment. Put the method.
存储器620可以包括存储程序区和存储数据区,其中,存储程序区可存储操作系统、至少一个功能所需要的应用程序;存储数据区可存储根据视频播放装置(如附图4所述的媒体服务器,或附图5所述的播放终端)的使用所创建的数据等。此外,存储器620可以包括高速随机存取存储器,还可以包括非暂态存储器,例如至少一个磁盘存储器件、闪存器件、或其他非暂态固态存储器件。在一些实施例中,存储器620可选包括相对于处理器610远程设置的存储器,这些远程存储器可以通过网络连接至视频播放装置。上述网络的实例包括但不限于互联网、企业内部网、局域网、移动通信网及其组合。The memory 620 can include a storage program area and a storage data area, wherein the storage program area can store an operating system, an application required for at least one function; and the storage data area can be stored according to the video playback device (such as the media server described in FIG. 4) , or the data created by the use of the playback terminal described in FIG. 5, etc. Moreover, memory 620 can include high speed random access memory, and can also include non-transitory memory, such as at least one magnetic disk storage device, flash memory device, or other non-transitory solid state storage device. In some embodiments, memory 620 can optionally include memory remotely located relative to processor 610, which can be connected to the video playback device over a network. Examples of such networks include, but are not limited to, the Internet, intranets, local area networks, mobile communication networks, and combinations thereof.
输入装置630可接收输入的数字或字符信息,以及产生与视频播放装置的用户设置以及功能控制有关的键信号输入。输出装置640可包括显示屏等显示设备。 Input device 630 can receive input numeric or character information and generate key signal inputs related to user settings and function control of the video playback device. The output device 640 can include a display device such as a display screen.
所述一个或者多个模块存储在所述存储器620中,当被所述一个或者多个处理器610执行时,执行上述任意方法实施例中的视频播放方法。The one or more modules are stored in the memory 620, and when executed by the one or more processors 610, perform a video playback method in any of the above method embodiments.
上述产品可执行本申请实施例所提供的方法,具备执行方法相应的功能模块和有益效果。未在本实施例中详尽描述的技术细节,可参见本申请实施例所提供的方法。The above products can perform the methods provided by the embodiments of the present application, and have the corresponding functional modules and beneficial effects of the execution method. For technical details that are not described in detail in this embodiment, reference may be made to the method provided by the embodiments of the present application.
本发明实施例的电子设备以多种形式存在,包括但不限于:The electronic device of the embodiment of the invention exists in various forms, including but not limited to:
(1)移动通信设备:这类设备的特点是具备移动通信功能,并且以提供话音、数据通信为主要目标。这类终端包括:智能手机(例如iPhone)、多媒体手机、功能性手机,以及低端手机等。(1) Mobile communication devices: These devices are characterized by mobile communication functions and are mainly aimed at providing voice and data communication. Such terminals include: smart phones (such as iPhone), multimedia phones, functional phones, and low-end phones.
(2)超移动个人计算机设备:这类设备属于个人计算机的范畴,有计算和处理功能,一般也具备移动上网特性。这类终端包括:PDA、MID和UMPC设备等,例如iPad。(2) Ultra-mobile personal computer equipment: This type of equipment belongs to the category of personal computers, has computing and processing functions, and generally has mobile Internet access. Such terminals include: PDAs, MIDs, and UMPC devices, such as the iPad.
(3)便携式娱乐设备:这类设备可以显示和播放多媒体内容。该类设备 包括:音频、视频播放器(例如iPod),掌上游戏机,电子书,以及智能玩具和便携式车载导航设备。(3) Portable entertainment devices: These devices can display and play multimedia content. Such equipment These include: audio, video players (such as iPods), handheld game consoles, e-books, and smart toys and portable car navigation devices.
(4)服务器:提供计算服务的设备,服务器的构成包括处理器、硬盘、内存、系统总线等,服务器和通用的计算机架构类似,但是由于需要提供高可靠的服务,因此在处理能力、稳定性、可靠性、安全性、可扩展性、可管理性等方面要求较高。(4) Server: A device that provides computing services. The server consists of a processor, a hard disk, a memory, a system bus, etc. The server is similar to a general-purpose computer architecture, but because of the need to provide highly reliable services, processing power and stability High reliability in terms of reliability, security, scalability, and manageability.
(5)其他具有数据交互功能的电子装置。(5) Other electronic devices with data interaction functions.
需要说明的是,本领域普通技术人员可以理解实现上述实施例方法中的全部或部分流程,是可以通过计算机程序来指令相关的硬件来完成,所述的程序可存储于一非暂态计算机可读存储介质中,该程序在执行时,可包括如上述各方法的实施例的流程。其中,所述的存储介质可为磁碟、光盘、只读存储记忆体(Read Only Memory,ROM)或随机存储记忆体(Random Access Memory,RAM)等。It should be noted that those skilled in the art can understand that all or part of the processes in the foregoing embodiments can be implemented by a computer program to instruct related hardware, and the program can be stored in a non-transitory computer. In reading the storage medium, the program, when executed, may include the flow of an embodiment of the methods as described above. The storage medium may be a magnetic disk, an optical disk, a read only memory (ROM), or a random access memory (RAM).
以上所描述的装置实施例仅仅是示意性的,其中所述作为分离部件说明的单元可以是或者也可以不是物理上分开的,作为单元显示的部件可以是或者也可以不是物理单元,即可以位于一个地方,或者也可以分布到多个网络单元上。可以根据实际的需要选择其中的部分或者全部模块来实现本实施例方案的目的。本领域普通技术人员在不付出创造性的劳动的情况下,即可以理解并实施。The device embodiments described above are merely illustrative, wherein the units described as separate components may or may not be physically separate, and the components displayed as units may or may not be physical units, ie may be located A place, or it can be distributed to multiple network units. Some or all of the modules may be selected according to actual needs to achieve the purpose of the solution of the embodiment. Those of ordinary skill in the art can understand and implement without deliberate labor.
通过以上的实施方式的描述,本领域的技术人员可以清楚地了解到 各实施方式可借助软件加必需的通用硬件平台的方式来实现,当然也可以通过硬件。基于这样的理解,上述技术方案本质上或者说对现有技术做出贡献的部分可以以软件产品的形式体现出来,该计算机软件产品可以存储在计算机可读存储介质中,如ROM/RAM、磁碟、光盘等,包括若干指令用以使得一台计算机设备(可以是个人计算机,服务器,或者网络设备等)执行各个实施例或者实施例的某些部分所述的方法。Through the description of the above embodiments, those skilled in the art can clearly understand The various embodiments may be implemented by means of software plus a necessary general hardware platform, and of course also by hardware. Based on such understanding, the above-described technical solutions may be embodied in the form of software products in essence or in the form of software products, which may be stored in a computer readable storage medium such as ROM/RAM, magnetic Discs, optical discs, etc., include instructions for causing a computer device (which may be a personal computer, server, or network device, etc.) to perform the methods described in various embodiments or portions of the embodiments.
最后应说明的是:以上实施例仅用以说明本发明的技术方案,而非对其限制;尽管参照前述实施例对本发明进行了详细的说明,本领域的普通技术人员应当理解:其依然可以对前述各实施例所记载的技术方案进行修改,或者对其中部分技术特征进行等同替换;而这些修改或者替换,并不使相应技术方案的本质脱离本发明各实施例技术方案的精神和范围。 It should be noted that the above embodiments are only used to illustrate the technical solutions of the present invention, and are not limited thereto; although the present invention has been described in detail with reference to the foregoing embodiments, those skilled in the art should understand that The technical solutions described in the foregoing embodiments are modified, or the equivalents of the technical features are replaced. The modifications and substitutions do not depart from the spirit and scope of the technical solutions of the embodiments of the present invention.

Claims (24)

  1. 一种视频播放方法,其特征在于,应用于媒体服务器,包括:A video playing method, which is applied to a media server, including:
    接收播放终端在暂停播放状态下发送的当前帧的信息,并根据所述当前帧的信息查找所述当前帧关联的预置打点标记;Receiving information of the current frame sent by the playing terminal in the suspended playing state, and searching for the preset stria mark associated with the current frame according to the information of the current frame;
    接收所述播放终端发送的在所述当前帧中发生的互动指令信息,并根据所述互动指令信息查找所述当前帧关联的预置打点标记对应的互动对象标识;Receiving, by the playing terminal, the interaction instruction information that is generated in the current frame, and searching, according to the interaction instruction information, an interaction object identifier corresponding to the preset puncturing mark associated with the current frame;
    根据所述互动指令信息生成针对所述互动对象标识的互动响应数据,将所述互动响应数据返回所述播放终端。And generating, according to the interaction instruction information, interaction response data for the interaction object identifier, and returning the interaction response data to the play terminal.
  2. 根据权利要求1所述的方法,其特征在于,所述互动指令信息中包括互动指令的坐标,所述根据所述互动指令信息查找所述当前帧关联的预置打点标记对应的互动对象标识,包括:The method according to claim 1, wherein the interaction instruction information includes coordinates of the interaction instruction, and the interaction instruction information is used to search for an interaction object identifier corresponding to the preset management mark associated with the current frame. include:
    根据所述当前帧的信息判断所述当前帧是否具有关联的预置打点标记;Determining, according to the information of the current frame, whether the current frame has an associated preset check mark;
    当所述当前帧具有关联的预置打点标记时,获取所述当前帧中的目标区域; Obtaining a target area in the current frame when the current frame has an associated preset hit mark;
    判断所述互动指令的坐标是否存在于所述当前帧中的目标区域中,如果所述互动指令的坐标存在于所述当前帧中的目标区域中,则查找所述当前帧关联的预置打点标记对应的互动对象标识。Determining whether a coordinate of the interactive instruction exists in a target area in the current frame, and if a coordinate of the interaction instruction exists in a target area in the current frame, searching for a preset management point associated with the current frame Mark the corresponding interactive object ID.
  3. 根据权利要求1所述的方法,其特征在于,所述根据所述互动指令信息查找所述当前帧关联的预置打点标记对应的互动对象标识,包括:The method according to claim 1, wherein the searching for the interactive object identifier corresponding to the preset dot tag associated with the current frame according to the interaction instruction information comprises:
    根据所述当前帧的信息判断所述当前帧是否具有关联的预置打点标记;Determining, according to the information of the current frame, whether the current frame has an associated preset check mark;
    当所述当前帧具有关联的预置打点标记时,获取所述当前帧关联的预置打点标记对应的互动对象标识。When the current frame has an associated preset dot mark, the interactive object identifier corresponding to the preset dot mark associated with the current frame is acquired.
  4. 根据权利要求1所述的方法,其特征在于,所述互动指令信息包括:The method of claim 1, wherein the interactive instruction information comprises:
    指令坐标、点击次数、单次点击持续时间、滑动方向、滑动次数、手势轨迹、按压次数、按压力度、按压持续时间中的一个或多个。One or more of command coordinates, clicks, single click duration, sliding direction, number of slides, gesture track, number of presses, press force, and press duration.
  5. 一种视频播放方法,其特征在于,应用于播放终端,包括: A video playing method, which is applied to a playing terminal, including:
    向媒体服务器发起视频源获取请求,播放获取到的视频源;Initiating a video source acquisition request to the media server to play the obtained video source;
    当监听到暂停控制指令时,暂停播放所述视频源;Suspending playback of the video source when a pause control command is detected;
    在暂停播放状态下,接收用户在播放区内输入的互动指令,根据所述互动指令生成互动指令信息,并将当前帧的信息和所述互动指令信息发送至媒体服务器;In the pause play state, receiving an interaction instruction input by the user in the play area, generating interaction instruction information according to the interaction instruction, and transmitting the information of the current frame and the interaction instruction information to the media server;
    接收媒体服务器返回的根据所述互动指令信息生成的互动响应数据并进行显示。Receiving and displaying the interactive response data generated by the media server according to the interaction instruction information.
  6. 根据权利要求5所述的方法,其特征在于,所述接收媒体服务器返回的根据所述互动指令信息生成的互动响应数据并进行显示,包括:The method according to claim 5, wherein the receiving, by the media server, the interactive response data generated according to the interaction instruction information and displaying the information comprises:
    接收媒体服务器返回的所述互动响应数据,并根据所述互动指令信息中的指令坐标在所述播放区的相应位置显示所述互动响应数据中包含的互动动画。Receiving the interaction response data returned by the media server, and displaying an interaction animation included in the interaction response data in a corresponding position of the play area according to the instruction coordinates in the interaction instruction information.
  7. 根据权利要求5所述的方法,其特征在于,所述互动指令信息包括: The method of claim 5, wherein the interactive instruction information comprises:
    指令坐标、点击次数、单次点击持续时间、滑动方向、滑动次数、手势轨迹、按压次数、按压力度、按压持续时间中的一个或多个。One or more of command coordinates, clicks, single click duration, sliding direction, number of slides, gesture track, number of presses, press force, and press duration.
  8. 一种媒体服务器,其特征在于,包括:A media server, comprising:
    打点标记查找模块,用于接收播放终端在暂停播放状态下发送的当前帧的信息,并根据所述当前帧的信息查找所述当前帧关联的预置打点标记;a dot mark search module, configured to receive information about a current frame sent by the play terminal in a pause play state, and search for a preset check mark associated with the current frame according to the information of the current frame;
    互动对象查找模块,用于接收所述播放终端发送的在所述当前帧中发生的互动指令信息,并根据所述互动指令信息查找所述当前帧关联的预置打点标记对应的互动对象标识;The interactive object search module is configured to receive the interaction instruction information that is sent by the play terminal and that is generated in the current frame, and search for the interactive object identifier corresponding to the preset check mark associated with the current frame according to the interaction instruction information;
    响应数据生成模块,用于根据所述互动指令信息生成针对所述互动对象标识的互动响应数据,将所述互动响应数据返回所述播放终端。The response data generating module is configured to generate interaction response data for the interactive object identifier according to the interaction instruction information, and return the interaction response data to the playing terminal.
  9. 根据权利要求8所述的媒体服务器,其特征在于,所述互动对象查找模块,用于:The media server according to claim 8, wherein the interactive object search module is configured to:
    根据所述当前帧的信息判断所述当前帧是否具有关联的预置打 点标记;Determining, according to the information of the current frame, whether the current frame has an associated preset Point mark
    当所述当前帧具有关联的预置打点标记时,获取所述当前帧中的目标区域;Obtaining a target area in the current frame when the current frame has an associated preset hit mark;
    判断所述互动指令的坐标是否存在于所述当前帧中的目标区域中,如果所述互动指令的坐标存在于所述当前帧中的目标区域中,则查找所述当前帧关联的预置打点标记对应的互动对象标识;Determining whether a coordinate of the interactive instruction exists in a target area in the current frame, and if a coordinate of the interaction instruction exists in a target area in the current frame, searching for a preset management point associated with the current frame Mark the corresponding interactive object identifier;
    其中,所述互动指令信息中包括互动指令的坐标。The interactive instruction information includes coordinates of the interactive instruction.
  10. 根据权利要求8所述的媒体服务器,其特征在于,所述互动对象查找模块,用于:The media server according to claim 8, wherein the interactive object search module is configured to:
    根据所述当前帧的信息判断所述当前帧是否具有关联的预置打点标记;Determining, according to the information of the current frame, whether the current frame has an associated preset check mark;
    当所述当前帧具有关联的预置打点标记时,获取所述当前帧关联的预置打点标记对应的互动对象标识。When the current frame has an associated preset dot mark, the interactive object identifier corresponding to the preset dot mark associated with the current frame is acquired.
  11. 根据权利要求9所述的媒体服务器,其特征在于,所述互动指令信息包括: The media server according to claim 9, wherein the interactive instruction information comprises:
    指令坐标、点击次数、单次点击持续时间、滑动方向、滑动次数、手势轨迹、按压次数、按压力度、按压持续时间中的一个或多个。One or more of command coordinates, clicks, single click duration, sliding direction, number of slides, gesture track, number of presses, press force, and press duration.
  12. 一种播放终端,其特征在于,包括:A playback terminal, comprising:
    数据接收模块,用于向媒体服务器发起视频源获取请求,播放获取到的视频源;a data receiving module, configured to initiate a video source acquisition request to the media server, and play the obtained video source;
    指令监听模块,用于当监听到暂停控制指令时,暂停播放所述视频源;以及,用于在暂停播放状态下,接收用户在播放区内输入的互动指令,根据所述互动指令生成互动指令信息,并将当前帧的信息和所述互动指令信息发送至媒体服务器;The instruction monitoring module is configured to pause playing the video source when the pause control command is monitored; and, in the pause play state, receive an interaction instruction input by the user in the play area, and generate an interaction instruction according to the interaction instruction. Information, and transmitting the information of the current frame and the interactive instruction information to the media server;
    互动响应接收模块,用于接收媒体服务器返回的根据所述互动指令信息生成的互动响应数据并进行显示。The interactive response receiving module is configured to receive and display the interactive response data generated by the media server according to the interaction instruction information.
  13. 根据权利要求12所述的播放终端,其特征在于,所述互动响应接收模块,用于:The playback terminal according to claim 12, wherein the interactive response receiving module is configured to:
    接收媒体服务器返回的所述互动响应数据,并根据所述互动指令信息中的指令坐标在所述播放区的相应位置显示所述互动响应数据 中包含的互动动画。Receiving the interaction response data returned by the media server, and displaying the interaction response data in a corresponding position of the play area according to the instruction coordinates in the interaction instruction information Interactive animation included in .
  14. 根据权利要求12所述的播放终端,其特征在于,所述互动指令信息包括:The playback terminal according to claim 12, wherein the interactive instruction information comprises:
    指令坐标、点击次数、单次点击持续时间、滑动方向、滑动次数、手势轨迹、按压次数、按压力度、按压持续时间中的一个或多个。One or more of command coordinates, clicks, single click duration, sliding direction, number of slides, gesture track, number of presses, press force, and press duration.
  15. 一种非暂态计算机可读存储介质,存储有计算机可执行指令,所述计算机可执行指令设置为:A non-transitory computer readable storage medium storing computer executable instructions, the computer executable instructions being set to:
    接收播放终端在暂停播放状态下发送的当前帧的信息,并根据所述当前帧的信息查找所述当前帧关联的预置打点标记;Receiving information of the current frame sent by the playing terminal in the suspended playing state, and searching for the preset stria mark associated with the current frame according to the information of the current frame;
    接收所述播放终端发送的在所述当前帧中发生的互动指令信息,并根据所述互动指令信息查找所述当前帧关联的预置打点标记对应的互动对象标识;Receiving, by the playing terminal, the interaction instruction information that is generated in the current frame, and searching, according to the interaction instruction information, an interaction object identifier corresponding to the preset puncturing mark associated with the current frame;
    根据所述互动指令信息生成针对所述互动对象标识的互动响应数据,将所述互动响应数据返回所述播放终端。 And generating, according to the interaction instruction information, interaction response data for the interaction object identifier, and returning the interaction response data to the play terminal.
  16. 一种非暂态计算机可读存储介质,存储有计算机可执行指令,所述计算机可执行指令设置为:A non-transitory computer readable storage medium storing computer executable instructions, the computer executable instructions being set to:
    向媒体服务器发起视频源获取请求,播放获取到的视频源;Initiating a video source acquisition request to the media server to play the obtained video source;
    当监听到暂停控制指令时,暂停播放所述视频源;Suspending playback of the video source when a pause control command is detected;
    在暂停播放状态下,接收用户在播放区内输入的互动指令,根据所述互动指令生成互动指令信息,并将当前帧的信息和所述互动指令信息发送至媒体服务器;In the pause play state, receiving an interaction instruction input by the user in the play area, generating interaction instruction information according to the interaction instruction, and transmitting the information of the current frame and the interaction instruction information to the media server;
    接收媒体服务器返回的根据所述互动指令信息生成的互动响应数据并进行显示。Receiving and displaying the interactive response data generated by the media server according to the interaction instruction information.
  17. 一种电子设备,包括:An electronic device comprising:
    至少一个处理器;以及,At least one processor; and,
    与所述至少一个处理器通信连接的存储器;其中,a memory communicatively coupled to the at least one processor; wherein
    所述存储器存储有可被所述一个处理器执行的指令,所述指令被所述至少一个处理器执行,以使所述至少一个处理器能够:The memory stores instructions executable by the one processor, the instructions being executed by the at least one processor to enable the at least one processor to:
    接收播放终端在暂停播放状态下发送的当前帧的信息,并根据所 述当前帧的信息查找所述当前帧关联的预置打点标记;Receiving information of a current frame sent by the playback terminal in a paused play state, and according to the The information of the current frame is used to find a preset check mark associated with the current frame;
    接收所述播放终端发送的在所述当前帧中发生的互动指令信息,并根据所述互动指令信息查找所述当前帧关联的预置打点标记对应的互动对象标识;Receiving, by the playing terminal, the interaction instruction information that is generated in the current frame, and searching, according to the interaction instruction information, an interaction object identifier corresponding to the preset puncturing mark associated with the current frame;
    根据所述互动指令信息生成针对所述互动对象标识的互动响应数据,将所述互动响应数据返回所述播放终端。And generating, according to the interaction instruction information, interaction response data for the interaction object identifier, and returning the interaction response data to the play terminal.
  18. 根据权利要求17所述的电子设备,其特征在于,所述互动指令信息中包括互动指令的坐标,所述根据所述互动指令信息查找所述当前帧关联的预置打点标记对应的互动对象标识,包括:The electronic device according to claim 17, wherein the interaction instruction information includes coordinates of an interaction instruction, and the interaction object identifier is used to search for an interaction object identifier corresponding to the preset dot mark associated with the current frame according to the interaction instruction information. ,include:
    根据所述当前帧的信息判断所述当前帧是否具有关联的预置打点标记;Determining, according to the information of the current frame, whether the current frame has an associated preset check mark;
    当所述当前帧具有关联的预置打点标记时,获取所述当前帧中的目标区域;Obtaining a target area in the current frame when the current frame has an associated preset hit mark;
    判断所述互动指令的坐标是否存在于所述当前帧中的目标区域中,如果所述互动指令的坐标存在于所述当前帧中的目标区域中,则查找所述当前帧关联的预置打点标记对应的互动对象标识。 Determining whether a coordinate of the interactive instruction exists in a target area in the current frame, and if a coordinate of the interaction instruction exists in a target area in the current frame, searching for a preset management point associated with the current frame Mark the corresponding interactive object ID.
  19. 根据权利要求17所述的电子设备,其特征在于,所述根据所述互动指令信息查找所述当前帧关联的预置打点标记对应的互动对象标识,包括:The electronic device according to claim 17, wherein the searching for the interactive object identifier corresponding to the preset dot tag associated with the current frame according to the interaction instruction information comprises:
    根据所述当前帧的信息判断所述当前帧是否具有关联的预置打点标记;Determining, according to the information of the current frame, whether the current frame has an associated preset check mark;
    当所述当前帧具有关联的预置打点标记时,获取所述当前帧关联的预置打点标记对应的互动对象标识。When the current frame has an associated preset dot mark, the interactive object identifier corresponding to the preset dot mark associated with the current frame is acquired.
  20. 根据权利要求17所述的电子设备,其特征在于,所述互动指令信息包括:The electronic device according to claim 17, wherein the interactive instruction information comprises:
    指令坐标、点击次数、单次点击持续时间、滑动方向、滑动次数、手势轨迹、按压次数、按压力度、按压持续时间中的一个或多个。One or more of command coordinates, clicks, single click duration, sliding direction, number of slides, gesture track, number of presses, press force, and press duration.
  21. 一种电子设备,包括:An electronic device comprising:
    至少一个处理器;以及,At least one processor; and,
    与所述至少一个处理器通信连接的存储器;其中, a memory communicatively coupled to the at least one processor; wherein
    所述存储器存储有可被所述一个处理器执行的指令,所述指令被所述至少一个处理器执行,以使所述至少一个处理器能够:The memory stores instructions executable by the one processor, the instructions being executed by the at least one processor to enable the at least one processor to:
    向媒体服务器发起视频源获取请求,播放获取到的视频源;Initiating a video source acquisition request to the media server to play the obtained video source;
    当监听到暂停控制指令时,暂停播放所述视频源;Suspending playback of the video source when a pause control command is detected;
    在暂停播放状态下,接收用户在播放区内输入的互动指令,根据所述互动指令生成互动指令信息,并将当前帧的信息和所述互动指令信息发送至媒体服务器;In the pause play state, receiving an interaction instruction input by the user in the play area, generating interaction instruction information according to the interaction instruction, and transmitting the information of the current frame and the interaction instruction information to the media server;
    接收媒体服务器返回的根据所述互动指令信息生成的互动响应数据并进行显示。Receiving and displaying the interactive response data generated by the media server according to the interaction instruction information.
  22. 根据权利要求21所述的电子设备,其特征在于,所述接收媒体服务器返回的根据所述互动指令信息生成的互动响应数据并进行显示,包括:The electronic device according to claim 21, wherein the receiving, by the media server, the interactive response data generated according to the interaction instruction information is displayed, including:
    接收媒体服务器返回的所述互动响应数据,并根据所述互动指令信息中的指令坐标在所述播放区的相应位置显示所述互动响应数据中包含的互动动画。 Receiving the interaction response data returned by the media server, and displaying an interaction animation included in the interaction response data in a corresponding position of the play area according to the instruction coordinates in the interaction instruction information.
  23. 根据权利要求21所述的电子设备,其特征在于,所述互动指令信息包括:The electronic device according to claim 21, wherein the interactive instruction information comprises:
    指令坐标、点击次数、单次点击持续时间、滑动方向、滑动次数、手势轨迹、按压次数、按压力度、按压持续时间中的一个或多个。One or more of command coordinates, clicks, single click duration, sliding direction, number of slides, gesture track, number of presses, press force, and press duration.
  24. 一种计算机程序产品,所述计算机程序产品包括存储在非暂态计算机可读存储介质上的计算机程序,所述计算机程序包括程序指令,当所述程序指令被计算机执行时,使所述计算机执行权利要求1至7任一项所述的方法。 A computer program product comprising a computer program stored on a non-transitory computer readable storage medium, the computer program comprising program instructions that, when executed by a computer, cause the computer to execute The method of any one of claims 1 to 7.
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CN110225412B (en) * 2019-07-05 2022-05-17 腾讯科技(深圳)有限公司 Video interaction method, device and storage medium
CN112637692A (en) * 2019-10-09 2021-04-09 阿里巴巴集团控股有限公司 Interaction method, device and equipment
CN111145317A (en) * 2019-12-26 2020-05-12 北京像素软件科技股份有限公司 Game animation playing method and device and server
CN113973233A (en) * 2021-10-22 2022-01-25 深圳小湃科技有限公司 Method, device and equipment for optimizing switching playing of multi-platform film and storage medium
CN114025185A (en) * 2021-10-28 2022-02-08 杭州网易智企科技有限公司 Video playback method and device, electronic equipment and storage medium
CN114222150A (en) * 2021-11-19 2022-03-22 北京达佳互联信息技术有限公司 Data processing method and device, electronic equipment and storage medium
CN114915819A (en) * 2022-03-30 2022-08-16 卡莱特云科技股份有限公司 Data interaction method, device and system based on interactive screen
CN114915819B (en) * 2022-03-30 2023-09-15 卡莱特云科技股份有限公司 Data interaction method, device and system based on interactive screen
WO2024055689A1 (en) * 2022-09-15 2024-03-21 华为技术有限公司 Interaction method and apparatus for streaming media

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