WO2017166468A1 - 唤醒移动终端及应用程序的方法和系统 - Google Patents

唤醒移动终端及应用程序的方法和系统 Download PDF

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Publication number
WO2017166468A1
WO2017166468A1 PCT/CN2016/088090 CN2016088090W WO2017166468A1 WO 2017166468 A1 WO2017166468 A1 WO 2017166468A1 CN 2016088090 W CN2016088090 W CN 2016088090W WO 2017166468 A1 WO2017166468 A1 WO 2017166468A1
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WO
WIPO (PCT)
Prior art keywords
gesture
mobile terminal
application
user
screen
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PCT/CN2016/088090
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English (en)
French (fr)
Inventor
高文
Original Assignee
乐视控股(北京)有限公司
乐视移动智能信息技术(北京)有限公司
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Priority to US15/241,119 priority Critical patent/US20170285838A1/en
Publication of WO2017166468A1 publication Critical patent/WO2017166468A1/zh

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Classifications

    • GPHYSICS
    • G06COMPUTING; CALCULATING OR COUNTING
    • G06FELECTRIC DIGITAL DATA PROCESSING
    • G06F9/00Arrangements for program control, e.g. control units
    • G06F9/06Arrangements for program control, e.g. control units using stored programs, i.e. using an internal store of processing equipment to receive or retain programs
    • G06F9/44Arrangements for executing specific programs
    • GPHYSICS
    • G06COMPUTING; CALCULATING OR COUNTING
    • G06FELECTRIC DIGITAL DATA PROCESSING
    • G06F9/00Arrangements for program control, e.g. control units
    • G06F9/06Arrangements for program control, e.g. control units using stored programs, i.e. using an internal store of processing equipment to receive or retain programs
    • G06F9/44Arrangements for executing specific programs
    • G06F9/4401Bootstrapping
    • G06F9/4418Suspend and resume; Hibernate and awake
    • GPHYSICS
    • G06COMPUTING; CALCULATING OR COUNTING
    • G06FELECTRIC DIGITAL DATA PROCESSING
    • G06F3/00Input arrangements for transferring data to be processed into a form capable of being handled by the computer; Output arrangements for transferring data from processing unit to output unit, e.g. interface arrangements
    • G06F3/01Input arrangements or combined input and output arrangements for interaction between user and computer
    • G06F3/048Interaction techniques based on graphical user interfaces [GUI]
    • G06F3/0487Interaction techniques based on graphical user interfaces [GUI] using specific features provided by the input device, e.g. functions controlled by the rotation of a mouse with dual sensing arrangements, or of the nature of the input device, e.g. tap gestures based on pressure sensed by a digitiser
    • G06F3/0488Interaction techniques based on graphical user interfaces [GUI] using specific features provided by the input device, e.g. functions controlled by the rotation of a mouse with dual sensing arrangements, or of the nature of the input device, e.g. tap gestures based on pressure sensed by a digitiser using a touch-screen or digitiser, e.g. input of commands through traced gestures
    • G06F3/04883Interaction techniques based on graphical user interfaces [GUI] using specific features provided by the input device, e.g. functions controlled by the rotation of a mouse with dual sensing arrangements, or of the nature of the input device, e.g. tap gestures based on pressure sensed by a digitiser using a touch-screen or digitiser, e.g. input of commands through traced gestures for inputting data by handwriting, e.g. gesture or text
    • GPHYSICS
    • G06COMPUTING; CALCULATING OR COUNTING
    • G06FELECTRIC DIGITAL DATA PROCESSING
    • G06F9/00Arrangements for program control, e.g. control units
    • G06F9/06Arrangements for program control, e.g. control units using stored programs, i.e. using an internal store of processing equipment to receive or retain programs
    • G06F9/44Arrangements for executing specific programs
    • G06F9/451Execution arrangements for user interfaces

Definitions

  • the present invention belongs to the technical field of mobile terminals, and in particular, to a method and system for waking up a mobile terminal and an application.
  • mobile terminals including smart phones that are easy to carry bring great convenience to users' lives, and mobile terminals such as smart phones have penetrated into the lives of users.
  • the present invention provides a method and system for waking up a mobile terminal and an application program, which is used to bind an application with a slash gesture, so that the user wakes up the mobile terminal while using the slid gesture to open the application, omitting the wake-up of the mobile phone. The process of finding the application again.
  • the present invention provides a method for waking up a mobile terminal and an application, including:
  • the mobile terminal is unlocked and the application associated with the slap gesture is opened.
  • the method further includes:
  • the associating the smearing gesture with the application is specifically:
  • the slash gesture is entered, and the slid gesture is associated with the corresponding application and saved in the user configuration corresponding entry.
  • the capturing gesture of the user on the screen is specifically:
  • a capacitive touch sensor is used to capture the user's slash gesture data on the screen.
  • searching and matching the smearing gesture and the pre-stored slid gesture are specifically:
  • the invention also provides a system for waking up a mobile terminal and an application, comprising:
  • a screen gesture collection module for collecting a user's screen gesture on the screen
  • Screen gesture matching module And searching and matching the slid gesture and the pre-stored slid gesture; if the matching is successful, unlocking the mobile terminal and opening an application associated with the slid gesture.
  • An association module for associating a sculpt gesture with an application.
  • association module is specifically configured to:
  • the slash gesture is entered, and the slid gesture is associated with the corresponding application and saved in the user configuration corresponding entry.
  • the capturing gesture of the user on the screen is specifically:
  • a capacitive touch sensor is used to capture the user's slash gesture data on the screen.
  • searching and matching the smearing gesture and the pre-stored slid gesture are specifically:
  • the present invention also provides a system for waking up a mobile terminal and an application, characterized in that the system comprises: one or more processors;
  • One or more programs the one or more programs being stored in the memory, when executed by the one or more processors:
  • the mobile terminal is unlocked and the application associated with the slap gesture is opened.
  • the present invention provides a method and system for waking up a mobile terminal and an application program, which are used to bind a user with a screen gesture, so that the user wakes up the mobile terminal and simultaneously opens the screen.
  • the application program can greatly open the corresponding application quickly and easily, and omits the process of waking up the mobile phone and then searching for the application; and the user can set the gesture corresponding to each application according to his own preferences, and the experience is good.
  • 1 is a structural block diagram of a mobile terminal
  • FIG. 2 is a schematic flowchart of a method for waking up a mobile terminal and an application program according to a first embodiment of the present invention
  • FIG. 3 is a schematic flowchart of a method for waking up a mobile terminal and an application program according to a second embodiment of the present invention
  • FIG. 4 is a schematic structural diagram of a system for waking up a mobile terminal and an application program according to a third embodiment of the present invention
  • FIG. 5 is a schematic structural diagram of a system for waking up a mobile terminal and an application program according to a fourth embodiment of the present invention.
  • Mobile terminal or mobile communication terminal (mobile Terminal) refers to computer equipment that can be used in mobile.
  • mobile communication terminal mobile Terminal
  • mobile terminals With the rapid development of integrated circuit technology, mobile terminals already have powerful processing capabilities, which are changing from a simple call tool to an integrated information processing platform.
  • Modern mobile terminals already have extremely powerful processing power (the CPU clock speed is close to 2G), memory, solidified storage media and computer-like operating systems. It is a complete ultra-small computer system. Can complete complex processing tasks.
  • Mobile terminals also have a very rich communication method, that is, they can pass GSM (Global System for Mobile Communication, Global System for Mobile Communications, CDMA (Code Division Multiple) Access, Code Division Multiple Access), WCDMA (Wideband Code Division Multiple Access), EDGE (Enhanced) Data Rate for GSM Evolution, enhanced data rate GSM evolution technology), 3G and other wireless operation network communication, can also communicate via wireless LAN, Bluetooth and infrared.
  • GSM Global System for Mobile Communication
  • CDMA Code Division Multiple
  • WCDMA Wideband Code Division Multiple Access
  • EDGE Enhanced Data Rate for GSM Evolution, enhanced data rate GSM evolution technology
  • 3G and other wireless operation network communication can also communicate via wireless LAN, Bluetooth and infrared.
  • Today's mobile terminals can not only talk, take pictures, listen to music, play games, but also can include positioning, information processing, fingerprint scanning, ID card scanning, barcode scanning, RFID (radio frequency identification, Radio Frequency IDentificatio) Rich features such as scanning, IC card scanning and alcohol content testing have become important tools for mobile law enforcement, mobile office and mobile commerce.
  • Some mobile terminals also integrate the walkie-talkie into the mobile terminal.
  • Mobile terminals have been deeply integrated into our economic and social life, and such smart terminals have been used in foreign countries for express delivery, insurance, and mobile law enforcement. In recent years, mobile terminals have also been more and more widely used in the field of mobile law enforcement and mobile commerce in China.
  • FIG. 1 shows a structural block diagram of a mobile terminal.
  • the method for waking up a mobile terminal and an application program can be applied to the mobile terminal 10 as shown in FIG. 1 .
  • the mobile terminal 10 can include, but is not limited to, a smart phone, a tablet computer, and a fingerprint information acquiring function. Wear smart devices and more.
  • the mobile terminal 10 includes a memory 101, a memory controller 102, one or more (only one shown) processor 103, a peripheral interface 104, a radio frequency module 105, a button module 106, and an audio module 107.
  • FIG. 1 is merely illustrative and does not limit the structure of the mobile terminal.
  • the mobile terminal 10 may also include more or fewer components than those shown in FIG. 1, or have a different configuration than that shown in FIG.
  • the components shown in Figure 1 can be implemented in hardware, software, or a combination thereof.
  • the memory 101 can be used to store software programs and modules, such as the program instructions and modules corresponding to the method and system for waking up the mobile terminal and the application program in the embodiment of the present invention.
  • the processor 103 runs the software programs and modules stored in the memory 101. Thereby, various functional applications and data processing are performed, that is, the method of waking up the mobile terminal and the application implemented in the mobile terminal 10 described above is implemented.
  • Memory 101 can include high speed random access memory and can also include non-volatile memory, such as one or more magnetic storage devices, flash memory, or other non-volatile solid state memory.
  • memory 101 can further include memory remotely located relative to processor 103, which can be connected to mobile terminal 10 over a network. Examples of such networks include, but are not limited to, the Internet, intranets, local area networks, mobile communication networks, and combinations thereof. Access to the memory 101 by the processor 103 and other possible components can be performed under the control of the memory controller 102.
  • Peripheral interface 104 couples various input/input devices to the CPU and memory 101.
  • the processor 103 runs various software, instructions within the memory 101 to perform various functions of the mobile terminal 10 and perform data processing.
  • peripheral interface 104, processor 103, and memory controller 102 can be implemented in a single chip. In other instances, they can be implemented by separate chips.
  • the radio frequency module 105 is configured to receive and transmit electromagnetic waves, and realize mutual conversion between electromagnetic waves and electric signals, thereby communicating with a communication network or other devices.
  • the radio frequency module 105 can include various existing circuit components for performing these functions, such as an antenna, a radio frequency transceiver, a digital signal processor, an encryption/decryption chip, a Subscriber Identity Module (SIM) card, a memory, and the like.
  • the radio frequency module 105 can communicate with various networks such as the Internet, an intranet, a preset type of wireless network, or communicate with other devices through a preset type of wireless network.
  • the above-mentioned preset type of wireless network may include a cellular telephone network, a wireless local area network, or a metropolitan area network.
  • the above-mentioned preset type of wireless network can use various communication standards, protocols and technologies, including but not limited to global mobile communication systems (Global System for Mobile Communication, GSM), Enhanced Mobile GSM (Enhanced Data GSM) Environment, EDGE), Wideband Code Division Multiple Access (Wideband Code Division Multiple) Access, W-CDMA), Code Division Access (CDMA), Time Division Multiple Access (Time Division Multiple Access) Access, TDMA), Bluetooth, Wireless-Fidelity (WiFi) (eg American Institute of Electrical and Electronics Engineers Standard IEEE) 802.11a, IEEE 802.11b, IEEE 802.11g, and/or IEEE 802.11n), VoIP (Voice over Internet) Protocal, VoIP), Worldwide Interoperability for Microwave Access, Wi-Max), other protocols for mail, instant messaging and short messages, and any other suitable communication protocol.
  • GSM Global System for Mobile Communication
  • EDGE Enhanced Mobile GSM
  • W-CDMA Wideband Code Division Multiple Access
  • CDMA Code Division Access
  • Time Division Multiple Access Time Division Multiple Access
  • the button module 106 provides an interface for the user to make input to the mobile terminal, and the user can cause the mobile terminal 10 to perform different functions by pressing different buttons.
  • the audio module 107 provides an audio interface to the user, which may include one or more microphones, one or more speakers, and audio circuitry.
  • the audio circuit receives sound data from the peripheral interface 104, converts the sound data into electrical information, and transmits the electrical information to the speaker.
  • the speaker converts the electrical information into sound waves that the human ear can hear.
  • the audio circuit also receives electrical information from the microphone, converts the electrical signal to sound data, and transmits the sound data to peripheral interface 104 for further processing. Audio data may be obtained from memory 101 or through radio frequency module 105.
  • the audio data may also be stored in the memory 101 or transmitted through the radio frequency module 105.
  • the audio module 107 can also include a headphone jack for providing an audio interface to the headset or other device.
  • the touch screen 108 provides an output and input interface simultaneously between the mobile terminal and the user.
  • the touch screen 108 displays video output to the user, and the content of the video output may include text, graphics, video, and any combination thereof. Some output results correspond to some user interface objects.
  • the touch screen 108 also receives user input, such as user gestures such as clicks, swipes, etc., so that the user interface objects respond to the user's input.
  • the technique of detecting user input can be based on resistive, capacitive or any other possible touch detection technique.
  • Specific examples of the touch screen 108 display unit include, but are not limited to, a liquid crystal display or a light emitting polymer display.
  • FIG. 2 is a schematic flowchart of an implementation process of a method for waking up a mobile terminal and an application program according to a first embodiment of the present invention, which mainly includes the following steps:
  • S201 Collect a screen gesture of the user on the screen, and send the gesture to the touch screen processing module;
  • the capacitive touch sensor is used to collect the gesture data of the user on the screen, and the screen gesture data is sent to the touch screen processing module.
  • the touch screen processing module searches for and matches the smeared gesture and the pre-stored slid gesture; if the matching is successful, unlocking the mobile terminal and opening an application associated with the slid gesture; if the matching is unsuccessful , no action.
  • the screening opportunity is generally set several times. If the matching is successful within a few screening opportunities, the mobile terminal is unlocked and the application associated with the sliding gesture is opened; if the matching is performed within several screening opportunities If it is unsuccessful, the mobile phone cannot be woken up or can no longer be unlocked and the application associated with the sculpt gesture can be opened for a period of time; the period of time can be set to 5 minutes or 10 minutes, and the like.
  • the touch screen gesture recognition technology is specifically: performing gesture recognition by rotating, panning, zooming, sampling, and template comparison operations on a point set graphic input by a user through a touch screen gesture recognition algorithm.
  • the method for waking up the mobile terminal and the application program is used to bind the application program by using the slash gesture, so that the user wakes up the mobile terminal and opens the application program while using the slid gesture; the user can be greatly facilitated and quickly Open the app and omit the process of waking up the phone and then looking for the app.
  • FIG. 3 is a schematic flowchart of a method for waking up a mobile terminal and an application program according to a second embodiment of the present invention, which mainly includes the following steps:
  • the tiling gesture is first recorded, and the sliding gesture is associated with the corresponding application, and then saved in the user configuration corresponding entry.
  • the user can customize the association relationship between the gesture and the application, such as customizing the gesture "w” to associate with WeChat; customizing the gesture "E” to open the e-mail;
  • Some slap gestures are associated with cameras, text messages, phonebooks, etc.
  • custom slash gestures need to be at least not easily resolved by accidental touch.
  • the capacitive touch sensor is used to collect the gesture data of the user on the screen, and the screen gesture data is sent to the touch screen processing module.
  • the touch screen processing module searches and matches the slid gesture and the pre-stored slash gesture; if the matching is successful, unlocking the mobile terminal and opening an application associated with the slid gesture; if the matching is unsuccessful , no action.
  • the touch screen processing module searches for and matches the sculpt gesture and the sculpt gesture pre-stored in the user configuration corresponding item; if the matching is successful, unlocking the mobile terminal and opening the association with the slid gesture
  • the application if the match is unsuccessful, there is no action, and the screen gesture at this time may be caused by random screen or other touch; however, in reality, the user may accidentally input an incorrect screen gesture. Therefore, the screening opportunity is generally set several times.
  • the mobile terminal is unlocked and the application associated with the sliding gesture is opened; if the matching is performed within several screening opportunities If it is unsuccessful, the mobile phone cannot be woken up or can no longer be unlocked and the application associated with the sculpt gesture can be opened for a period of time; the period of time can be set to 5 minutes or 10 minutes, and the like.
  • the method for waking up the mobile terminal and the application program is used to bind the application program by using the slash gesture, so that the user wakes up the mobile terminal and opens the application program while using the slid gesture; the user can be greatly facilitated and quickly Open the corresponding application, omitting the process of waking up the phone and then looking for the application; and the user can set the gesture corresponding to each application according to his own preferences, and the experience is good.
  • FIG. 4 is a schematic structural diagram of a system for waking up a mobile terminal and an application program according to a third embodiment of the present invention, which mainly includes: a screen gesture collection module 401 and a slash gesture matching module 402.
  • Each function module is described in detail as follows:
  • the slashing gesture collection module 401 is configured to collect a gesture of the user on the screen, and send the gesture to the touch screen processing module;
  • the sculpt gesture acquiring module 401 is configured to collect the sculpt gesture data of the user on the screen by using the capacitive touch sensor, and send the sculpt gesture data to the touch screen processing module.
  • the slashing gesture matching module 402 is configured to perform a search and match between the slid gesture and the pre-stored slid gesture; if the matching is successful, unlock the mobile terminal and open an application associated with the slid gesture; If it is unsuccessful, there is no action.
  • the screening opportunity is generally set several times. If the matching is successful within a few screening opportunities, the mobile terminal is unlocked and the application associated with the sliding gesture is opened; if the matching is performed within several screening opportunities If it is unsuccessful, the mobile phone cannot be woken up or can no longer be unlocked and the application associated with the sculpt gesture can be opened for a period of time; the period of time can be set to 5 minutes or 10 minutes, and the like.
  • the touch screen gesture recognition technology is specifically: performing gesture recognition by rotating, panning, zooming, sampling, and template comparison operations on a point set graphic input by a user through a touch screen gesture recognition algorithm.
  • the system for waking up the mobile terminal and the application program is used to bind the application program by using the slash gesture, so that the user wakes up the mobile terminal and opens the application program while using the slid gesture; the user can be greatly facilitated and quickly Open the app and omit the process of waking up the phone and then looking for the app.
  • FIG. 5 is a schematic structural diagram of a system for waking up a mobile terminal and an application program according to a fourth embodiment of the present invention, which mainly includes an association module 501, a sculpt gesture collection module 502, and a sculpt gesture matching module 503.
  • Each function module is described in detail as follows:
  • the association module 501 is configured to associate the sculpt gesture with the application.
  • the association module 501 is configured to record a slash gesture, associate the smeared gesture with a corresponding application, and save the information in the user configuration corresponding entry.
  • the user can customize the association relationship between the gesture and the application, such as customizing the gesture "w” to associate with WeChat; customizing the gesture "E” to open the e-mail;
  • Some screen gestures are associated with cameras, text messages, phone books, etc., users can set the screen gesture according to their own preferences, but in general, the custom screen gestures need to meet at least the easy to accidentally touch And untied.
  • the sculpt gesture collection module 502 is configured to collect a sculpt gesture of the user on the screen, and send the sculpt gesture to the touch screen processing module.
  • the sculpt gesture collection module 502 is configured to collect the sculpt gesture data of the user on the screen by using the capacitive touch sensor, and send the sculpt gesture data to the touch screen processing module.
  • Screen gesture matching module 503 configured to perform a search and match on the slash gesture and the pre-stored slap gesture; if the matching is successful, unlock the mobile terminal and open an application associated with the slid gesture; if the matching is unsuccessful, no action.
  • the slashing gesture matching module 503 is configured to perform retrieving and matching the sliding gesture with a slap gesture pre-stored in the user configuration corresponding entry; if the matching is successful, unlocking and opening the mobile terminal An application associated with the slap gesture; if the match is unsuccessful, there is no action; at this time, the slash gesture may be caused by a random screen or other touch, but in reality, the user may accidentally input Wrong slap gesture. Therefore, the screening opportunity is generally set several times.
  • the mobile terminal is unlocked and the application associated with the sliding gesture is opened; if the matching is performed within several screening opportunities If it is unsuccessful, the mobile phone cannot be woken up or can no longer be unlocked and the application associated with the sculpt gesture can be opened for a period of time; the period of time can be set to 5 minutes or 10 minutes, and the like.
  • the system for waking up the mobile terminal and the application program is used to bind the application program by using the slash gesture, so that the user wakes up the mobile terminal and opens the application program while using the slid gesture; the user can be greatly facilitated and quickly Open the corresponding application, omitting the process of waking up the phone and then looking for the application; and the user can set the gesture corresponding to each application according to his own preferences, and the experience is good.
  • Embodiments of the present invention provide a system for waking up a mobile terminal and an application, the system comprising: one or more processors;
  • One or more programs the one or more programs being stored in the memory, when executed by the one or more processors:
  • the modules described as separate components may or may not be physically separated.
  • the components displayed as modules may or may not be physical modules, that is, may be located in one place, or may be distributed to multiple network modules. Some or all of the modules may be selected according to actual needs to achieve the purpose of the solution of the embodiment.
  • each functional module in each embodiment of the present invention may be integrated into one processing module, or each module may exist physically separately, or two or more modules may be integrated into one module.
  • the above integrated modules can be implemented in the form of hardware or in the form of software functional modules.
  • the integrated modules if implemented in the form of software functional modules and sold or used as separate products, may be stored in a computer readable storage medium.
  • the technical solution of the present invention which is essential or contributes to the prior art, or all or part of the technical solution, may be embodied in the form of a software product stored in a storage medium.
  • a number of instructions are included to cause a computer device (which may be a personal computer, server, or network device, etc.) to perform all or part of the steps of the methods described in various embodiments of the present invention.
  • the foregoing storage medium includes: a U disk, a mobile hard disk, a read only memory (ROM, Read-Only) Memory, random access memory (RAM), disk or optical disk, and other media that can store program code.

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Abstract

一种唤醒移动终端及应用程序的方法和系统,适用于移动终端技术领域,该方法包括:采集用户在屏幕上的划屏手势,并将所述划屏手势发送给触摸屏处理模块(S201);将所述划屏手势与预存的划屏手势进行检索匹配;若匹配成功,则对移动终端进行解锁并打开与所述划屏手势关联的应用程序,若匹配不成功,则无动作(S202)。所述方法和系统,用以通过划屏手势与应用程序进行绑定,使得用户使用划屏手势唤醒移动终端的同时打开应用程序;能够极大的方便用户快捷地打开相应的应用,省略了唤醒手机后再查找应用程序的过程。

Description

唤醒移动终端及应用程序的方法和系统
本申请要求在2016年03月29日提交中国专利局、申请号201610189243.3、发明名称为“唤醒移动终端及应用程序的方法和系统”的中国专利申请的优先权,该申请的全部内容通过引用结合在本申请中。
技术领域
本发明属于移动终端技术领域,尤其涉及一种唤醒移动终端及应用程序的方法和系统。
背景技术
随着移动终端相关技术的发展,便于携带的包括智能手机在内的移动终端给用户的生活带来极大的方便,智能手机等移动终端已经深入用户的生活。
在当前的智能手机等移动终端的使用场景中,若需要打开一个应用程序,通常的操作是使用触屏唤醒移动终端来进行解锁,再查找并打开相应的应用程序,此方法虽然简单但需要两个步骤才能完成,不够方便快捷。
技术问题
本发明提供了一种唤醒移动终端及应用程序的方法和系统,用以通过划屏手势与应用程序进行绑定,使得用户使用划屏手势唤醒移动终端的同时打开应用程序,省略了唤醒手机后再查找应用程序的过程。
技术解决方案
本发明提供了一种唤醒移动终端及应用程序的方法,包括:
采集用户在屏幕上的划屏手势;
将所述划屏手势与预存的划屏手势进行检索匹配;
若匹配成功,则对移动终端进行解锁并打开与所述划屏手势关联的应用程序。
进一步地,所述采集用户在屏幕上的划屏手势之前还包括:
将划屏手势和应用程序进行关联。
进一步地,所述将划屏手势和应用程序进行关联具体为:
录入划屏手势,将所述划屏手势与相应的应用程序进行关联,并保存于用户配置对应表项里。
进一步地,所述采集用户在屏幕上的划屏手势具体为:
利用电容式触摸传感器采集用户在屏幕上的划屏手势数据。
进一步地,所述对所述划屏手势与预存的划屏手势进行检索匹配具体为:
对划屏手势与预存于所述用户配置对应表项里的划屏手势进行检索匹配。
本发明还提供了一种唤醒移动终端及应用程序的系统,包括:
划屏手势采集模块,用于采集用户在屏幕上的划屏手势;
划屏手势匹配模块 ,用于对所述划屏手势与预存的划屏手势进行检索匹配;若匹配成功,则对移动终端进行解锁并打开与所述划屏手势关联的应用程序。
进一步地,还包括:
关联模块,用于将划屏手势和应用程序进行关联。
进一步地,所述关联模块具体用于:
录入划屏手势,将所述划屏手势与相应的应用程序进行关联,并保存于用户配置对应表项里。
进一步地,所述采集用户在屏幕上的划屏手势具体为:
利用电容式触摸传感器采集用户在屏幕上的划屏手势数据。
进一步地,所述对所述划屏手势与预存的划屏手势进行检索匹配具体为:
对划屏手势与预存于所述用户配置对应表项里的划屏手势进行检索匹配。
本发明还提供了一种唤醒移动终端及应用程序的系统,其特征在于,所述系统包括:一个或者多个处理器;
存储器;
一个或者多个程序,所述一个或者多个程序存储在所述存储器中,当被所述一个或者多个处理器执行时:
采集用户在屏幕上的划屏手势;
将所述划屏手势与预存的划屏手势进行检索匹配;
若匹配成功,则对移动终端进行解锁并打开与所述划屏手势关联的应用程序。
有益效果
从上述本发明实施例可知,本发明提供的一种唤醒移动终端及应用程序的方法和系统,用以通过划屏手势与应用程序进行绑定,使得用户使用划屏手势唤醒移动终端的同时打开应用程序;能够极大的方便用户快捷地打开相应的应用,省略了唤醒手机后再查找应用程序的过程;并且用户可以根据自己的喜好习惯来设置各应用程序对应的手势,体验效果好。
附图说明
为了更清楚地说明本发明实施例或现有技术中的技术方案,下面将对实施例或现有技术描述中所需要使用的附图作简单地介绍,显而易见地,下面描述中的附图仅仅是本发明的一些实施例,对于本领域技术人员来讲,在不付出创造性劳动性的前提下,还可以根据这些附图获得其他的附图。
图1为一种移动终端的结构框图;
图2是本发明第一实施例提供的一种唤醒移动终端及应用程序的方法实现流程示意图;
图3是本发明第二实施例提供的一种唤醒移动终端及应用程序的方法实现流程示意图;
图4是本发明第三实施例提供的一种唤醒移动终端及应用程序的系统结构示意图;
图5是本发明第四实施例提供的一种唤醒移动终端及应用程序的系统结构示意图。
本发明的实施方式
为使得本发明的发明目的、特征、优点能够更加的明显和易懂,下面将结合本发明实施例中的附图,对本发明实施例中的技术方案进行清楚、完整地描述,显然,所描述的实施例仅仅是本发明一部分实施例,而非全部实施例。基于本发明中的实施例,本领域技术人员在没有做出创造性劳动前提下所获得的所有其他实施例,都属于本发明保护的范围。
移动终端,或者叫移动通信终端(mobile terminal),是指可以在移动中使用的计算机设备,随着网络和技术朝着越来越宽带化的方向的发展,移动通信产业将走向真正的移动信息时代。另一方面,随着集成电路技术的飞速发展,移动终端已经拥有了强大的处理能力,其正在从简单的通话工具变为一个综合信息处理平台。
现代的移动终端已经拥有极为强大的处理能力(CPU主频已经接近2G)、内存、固化存储介质以及像电脑一样的操作系统。是一个完整的超小型计算机系统。可以完成复杂的处理任务。移动终端也拥有非常丰富的通信方式,即可以通过GSM(Global System for Mobile Communication,全球移动通信系统),CDMA(Code Division Multiple Access,码分多址),WCDMA(Wideband Code Division Multiple Access,宽带码分多址),EDGE(Enhanced Data Rate for GSM Evolution,增强型数据速率GSM演进技术),3G等无线运营网通讯,也可以通过无线局域网,蓝牙和红外进行通信。
今天的移动终端不仅可以通话,拍照、听音乐、玩游戏,而且可以实现包括定位、信息处理、指纹扫描、身份证扫描、条码扫描、RFID(射频识别,Radio Frequency IDentificatio)扫描、IC卡扫描以及酒精含量检测等丰富的功能,成为移动执法、移动办公和移动商务的重要工具。有的移动终端还将对讲机也集成到移动终端上。移动终端已经深深地融入我们的经济和社会生活中,国外已将这种智能终端用在快递,保险、移动执法等领域。最近几年,移动终端也越来越广泛地应用在我国的移动执法和移动商务领域。
随着以手机为代表的移动终端越来越普及,给人们更好更方便的用户体验也是必要的;本发明提供的方案就可以给用户带来更好的体验。
图1示出了一种移动终端的结构框图。本发明实施例提供的唤醒移动终端及应用程序的方法可应用于如图1所示的移动终端10中,移动终端10可以但不限于包括:具有指纹信息获取功能的智能手机、平板电脑以及可穿戴智能设备等等。
如图1所示,移动终端10包括存储器101、存储控制器102,一个或多个(图中仅示出一个)处理器103、外设接口104、射频模块105、按键模块106、音频模块107、触控屏幕108以及指纹模块109。这些组件通过一条或多条通讯总线/信号线110相互通讯。
可以理解,图1所示的结构仅为示意,其并不对移动终端的结构造成限定。移动终端10还可包括比图1所示更多或者更少的组件,或者具有与图1所示不同的配置。图1所示的各组件可以采用硬件、软件或其组合实现。
存储器101可用于存储软件程序以及模块,如本发明实施例中的唤醒移动终端及应用程序的方法和系统对应的程序指令/模块,处理器103通过运行存储在存储器101内的软件程序以及模块,从而执行各种功能应用以及数据处理,即实现上述在移动终端10中实施的唤醒移动终端及应用程序的方法。
存储器101可包括高速随机存储器,还可包括非易失性存储器,如一个或者多个磁性存储装置、闪存、或者其他非易失性固态存储器。在一些实例中,存储器101可进一步包括相对于处理器103远程设置的存储器,这些远程存储器可以通过网络连接至移动终端10。上述网络的实例包括但不限于互联网、企业内部网、局域网、移动通信网及其组合。处理器103以及其他可能的组件对存储器101的访问可在存储控制器102的控制下进行。
外设接口104将各种输入/输入装置耦合至CPU以及存储器101。处理器103运行存储器101内的各种软件、指令以执行移动终端10的各种功能以及进行数据处理。
在一些实施例中,外设接口104,处理器103以及存储控制器102可以在单个芯片中实现。在其他一些实例中,他们可以分别由独立的芯片实现。
射频模块105用于接收以及发送电磁波,实现电磁波与电信号的相互转换,从而与通讯网络或者其他设备进行通讯。射频模块105可包括各种现有的用于执行这些功能的电路元件,例如,天线、射频收发器、数字信号处理器、加密/解密芯片、用户身份模块(SIM)卡、存储器等等。射频模块105可与各种网络如互联网、企业内部网、预置类型的无线网络进行通讯或者通过预置类型的无线网络与其他设备进行通讯。上述的预置类型的无线网络可包括蜂窝式电话网、无线局域网或者城域网。上述的预置类型的无线网络可以使用各种通信标准、协议及技术,包括但并不限于全球移动通信系统(Global System for Mobile Communication,GSM),增强型移动通信技术(Enhanced Data GSM Environment,EDGE),宽带码分多址技术(Wideband Code Division Multiple Access,W-CDMA),码分多址技术(Code Division Access,CDMA),时分多址技术(Time Division Multiple Access,TDMA),蓝牙,无线保真技术(Wireless-Fidelity,WiFi)(如美国电气和电子工程师协会标准 IEEE 802.11a、IEEE 802.11b、IEEE802.11g 和/或 IEEE 802.11n),网络电话(Voice over Internet Protocal, VoIP),全球微波互联接入(Worldwide Interoperability for Microwave Access, Wi-Max),其他用于邮件、即时通讯及短消息的协议,以及任何其他合适的通讯协议。
按键模块106提供用户向移动终端进行输入的接口,用户可以通过按下不同的按键以使移动终端10执行不同的功能。
音频模块107向用户提供音频接口,其可包括一个或多个麦克风、一个或者多个扬声器以及音频电路。音频电路从外设接口104处接收声音数据,将声音数据转换为电信息,将电信息传输至扬声器。扬声器将电信息转换为人耳能听到的声波。音频电路还从麦克风处接收电信息,将电信号转换为声音数据,并将声音数据传输至外设接口104中以进行进一步的处理。音频数据可以从存储器101处或者通过射频模块105获取。此外,音频数据也可以存储至存储器101中或者通过射频模块105进行发送。在一些实例中,音频模块107还可包括一个耳机播孔,用于向耳机或者其他设备提供音频接口。
触控屏幕108在移动终端与用户之间同时提供一个输出及输入界面。具体地,触控屏幕108向用户显示视频输出,这些视频输出的内容可包括文字、图形、视频、及其任意组合。一些输出结果是对应于一些用户界面对象。触控屏幕108还接收用户的输入,例如用户的点击、滑动等手势操作,以便用户界面对象对这些用户的输入做出响应。检测用户输入的技术可以是基于电阻式、电容式或者其他任意可能的触控检测技术。触控屏幕108显示单元的具体实例包括但并不限于液晶显示器或发光聚合物显示器。
请参阅图2,图2为本发明第一实施例提供的唤醒移动终端及应用程序的方法的实现流程示意图,主要包括以下步骤:
S201、采集用户在屏幕上的划屏手势,并将所述划屏手势发送给触摸屏处理模块;
具体地,利用电容式触摸传感器采集用户在屏幕上的划屏手势数据,并将所述划屏手势数据发送给触摸屏处理模块。
S202、所述触摸屏处理模块对所述划屏手势与预存的划屏手势进行检索匹配;若匹配成功,则对移动终端进行解锁并打开与所述划屏手势关联的应用程序;若匹配不成功,则无动作。
对于匹配不成功的划屏手势,可能是随意划屏或者其它触碰引起的;但是,实际上,用户有可能是不小心输入错误的划屏手势。所以一般会设置几次划屏机会,若在几次划屏机会内匹配成功,则对移动终端进行解锁并打开与所述划屏手势关联的应用程序;若在几次划屏机会内匹配都不成功,则无法唤醒手机或在一段时间内不能再进行解锁并打开与所述划屏手势关联的应用程序;所述的一段时间可以设置为5分钟或10分钟等等。
具体地,在划屏手势与预存的划屏手势进行匹配的过程中,利用到触摸屏手势识别技术。所述触摸屏手势识别技术具体为:通过触摸屏手势识别算法对用户输入的点集合图形进行旋转、平移、放缩、采样以及模板对比等操作实现手势识别。
本实施例提供的唤醒移动终端及应用程序的方法,用以通过划屏手势与应用程序进行绑定,使得用户使用划屏手势唤醒移动终端的同时打开应用程序;能够极大的方便用户快捷地打开相应的应用,省略了唤醒手机后再查找应用程序的过程。
请参阅图3,图3为本发明第二实施例提供的唤醒移动终端及应用程序的方法的实现流程示意图,主要包括以下步骤:
S301,将划屏手势和应用程序进行关联;
具体地,先录入划屏手势,并将所述划屏手势与相应的应用程序进行关联,然后保存于用户配置对应表项里。
进一步地,用户可以自定义划屏手势和应用程序的关联关系,例如自定义划屏手势“w”,来关联微信;自定义划屏手势“E”,来打开e-mail;还可以自定义一些划屏手势来分别关联照相机、短信、电话薄等等,一般情况下,自定义的划屏手势至少需要满足不容易通过不小心触碰而解开。
S302,采集用户在屏幕上的划屏手势,并将所述划屏手势发送给触摸屏处理模块;
具体地,利用电容式触摸传感器采集用户在屏幕上的划屏手势数据,并将所述划屏手势数据发送给触摸屏处理模块。
S303,所述触摸屏处理模块对所述划屏手势与预存的划屏手势进行检索匹配;若匹配成功,则对移动终端进行解锁并打开与所述划屏手势关联的应用程序;若匹配不成功,则无动作。
具体地,所述触摸屏处理模块对划屏手势与预存于所述用户配置对应表项里的划屏手势进行检索匹配;若匹配成功,则对移动终端进行解锁并打开与所述划屏手势关联的应用程序;若匹配不成功,则无动作,此时的划屏手势可能是随意划屏或者其它触碰引起的;但是,实际上,用户有可能是不小心输入错误的划屏手势。所以一般会设置几次划屏机会,若在几次划屏机会内匹配成功,则对移动终端进行解锁并打开与所述划屏手势关联的应用程序;若在几次划屏机会内匹配都不成功,则无法唤醒手机或在一段时间内不能再进行解锁并打开与所述划屏手势关联的应用程序;所述的一段时间可以设置为5分钟或10分钟等等。
本实施例提供的唤醒移动终端及应用程序的方法,用以通过划屏手势与应用程序进行绑定,使得用户使用划屏手势唤醒移动终端的同时打开应用程序;能够极大的方便用户快捷地打开相应的应用,省略了唤醒手机后再查找应用程序的过程;并且用户可以根据自己的喜好习惯来设置各应用程序对应的手势,体验效果好。
请参阅图4,图4是本发明第三实施例提供的唤醒移动终端及应用程序的系统的结构示意图,主要包括:划屏手势采集模块401及划屏手势匹配模块402。各功能模块详细说明如下:
划屏手势采集模块401,用于采集用户在屏幕上的划屏手势,并将所述划屏手势发送给触摸屏处理模块;
具体地,所述划屏手势采集模块401用于利用电容式触摸传感器采集用户在屏幕上的划屏手势数据,并将所述划屏手势数据发送给触摸屏处理模块。
划屏手势匹配模块402,用于对所述划屏手势与预存的划屏手势进行检索匹配;若匹配成功,则对移动终端进行解锁并打开与所述划屏手势关联的应用程序;若匹配不成功,则无动作。
对于匹配不成功的划屏手势,可能是随意划屏或者其它触碰引起的;但是,实际上,用户有可能是不小心输入错误的划屏手势。所以一般会设置几次划屏机会,若在几次划屏机会内匹配成功,则对移动终端进行解锁并打开与所述划屏手势关联的应用程序;若在几次划屏机会内匹配都不成功,则无法唤醒手机或在一段时间内不能再进行解锁并打开与所述划屏手势关联的应用程序;所述的一段时间可以设置为5分钟或10分钟等等。
具体地,在划屏手势与预存的划屏手势进行匹配的过程中,利用到触摸屏手势识别技术。所述触摸屏手势识别技术具体为:通过触摸屏手势识别算法对用户输入的点集合图形进行旋转、平移、放缩、采样以及模板对比等操作实现手势识别。
本实施例提供的唤醒移动终端及应用程序的系统,用以通过划屏手势与应用程序进行绑定,使得用户使用划屏手势唤醒移动终端的同时打开应用程序;能够极大的方便用户快捷地打开相应的应用,省略了唤醒手机后再查找应用程序的过程。
请参阅图5,图5为本发明第四实施例提供的唤醒移动终端及应用程序的系统的结构示意图,主要包括:关联模块501、划屏手势采集模块502及划屏手势匹配模块503。各功能模块详细说明如下:
关联模块501,用于将划屏手势和应用程序进行关联。
具体地,所述关联模块501用于录入划屏手势,将所述划屏手势与相应的应用程序进行关联,并保存于用户配置对应表项里。
进一步地,用户可以自定义划屏手势和应用程序的关联关系,例如自定义划屏手势“w”,来关联微信;自定义划屏手势“E”,来打开e-mail;还可以自定义一些划屏手势来分别关联照相机、短信、电话薄等等,用户可以根据自己的喜好习惯来设置划屏手势,但是一般情况下,自定义的划屏手势至少需要满足不容易通过不小心触碰而解开。
划屏手势采集模块502,用于采集用户在屏幕上的划屏手势,并将所述划屏手势发送给触摸屏处理模块。
具体地,所述划屏手势采集模块502用于利用电容式触摸传感器采集用户在屏幕上的划屏手势数据,并将所述划屏手势数据发送给触摸屏处理模块。
划屏手势匹配模块 503,用于对所述划屏手势与预存的划屏手势进行检索匹配;若匹配成功,则对移动终端进行解锁并打开与所述划屏手势关联的应用程序;若匹配不成功,则无动作。
具体地,所述划屏手势匹配模块503用于对所述划屏手势与预存于所述用户配置对应表项里的划屏手势进行检索匹配;若匹配成功,则对移动终端进行解锁并打开与所述划屏手势关联的应用程序;若匹配不成功,则无动作;此时的划屏手势可能是随意划屏或者其它触碰引起的,但是,实际上,用户有可能是不小心输入错误的划屏手势。所以一般会设置几次划屏机会,若在几次划屏机会内匹配成功,则对移动终端进行解锁并打开与所述划屏手势关联的应用程序;若在几次划屏机会内匹配都不成功,则无法唤醒手机或在一段时间内不能再进行解锁并打开与所述划屏手势关联的应用程序;所述的一段时间可以设置为5分钟或10分钟等等。
本实施例提供的唤醒移动终端及应用程序的系统,用以通过划屏手势与应用程序进行绑定,使得用户使用划屏手势唤醒移动终端的同时打开应用程序;能够极大的方便用户快捷地打开相应的应用,省略了唤醒手机后再查找应用程序的过程;并且用户可以根据自己的喜好习惯来设置各应用程序对应的手势,体验效果好。
本发明实施例提供一种唤醒移动终端及应用程序的系统,该系统包括:一个或者多个处理器;
存储器;
一个或者多个程序,所述一个或者多个程序存储在所述存储器中,当被所述一个或者多个处理器执行时:
采集用户在屏幕上的划屏手势;将所述划屏手势与预存的划屏手势进行检索匹配;若匹配成功,则对移动终端进行解锁并打开与所述划屏手势关联的应用程序。
本发明实施例的未尽描述细节,请参见前述各实施例的描述。
在本申请所提供的几个实施例中,应该理解到,所揭露的装置和方法,可以通过其它的方式实现。例如,以上所描述的装置实施例仅仅是示意性的,例如,所述模块的划分,仅仅为一种逻辑功能划分,实际实现时可以有另外的划分方式。
所述作为分离部件说明的模块可以是或者也可以不是物理上分开的,作为模块显示的部件可以是或者也可以不是物理模块,即可以位于一个地方,或者也可以分布到多个网络模块上。可以根据实际的需要选择其中的部分或者全部模块来实现本实施例方案的目的。
另外,在本发明各个实施例中的各功能模块可以集成在一个处理模块中,也可以是各个模块单独物理存在,也可以两个或两个以上模块集成在一个模块中。上述集成的模块既可以采用硬件的形式实现,也可以采用软件功能模块的形式实现。
所述集成的模块如果以软件功能模块的形式实现并作为独立的产品销售或使用时,可以存储在一个计算机可读取存储介质中。基于这样的理解,本发明的技术方案本质上或者说对现有技术做出贡献的部分或者该技术方案的全部或部分可以以软件产品的形式体现出来,该计算机软件产品存储在一个存储介质中,包括若干指令用以使得一台计算机设备(可以是个人计算机,服务器,或者网络设备等)执行本发明各个实施例所述方法的全部或部分步骤。而前述的存储介质包括:U盘、移动硬盘、只读存储器(ROM,Read-Only Memory)、随机存取存储器(RAM,Random Access Memory)、磁碟或者光盘等各种可以存储程序代码的介质。
需要说明的是,对于前述的各方法实施例,为了简便描述,故将其都表述为一系列的动作组合,但是本领域技术人员应该知悉,本发明并不受所描述的动作顺序的限制,因为依据本发明,某些步骤可以采用其它顺序或者同时进行。其次,本领域技术人员也应该知悉,说明书中所描述的实施例均属于优选实施例,所涉及的动作和模块并不一定都是本发明所必须的。
在上述实施例中,对各个实施例的描述都各有侧重,某个实施例中没有详述的部分,可以参见其它实施例的相关描述。
以上为对本发明所提供的一种唤醒移动终端及应用程序的方法和系统的描述,对于本领域的技术人员,依据本发明实施例的思想,在具体实施方式及应用范围上均会有改变之处,综上,本说明书内容不应理解为对本发明的限制。
以上所述仅为本发明的较佳实施例而已,并不用以限制本发明,凡在本发明的精神和原则之内所作的任何修改、等同替换和改进等,均应包含在本发明的保护范围之内。

Claims (11)

  1. 一种唤醒移动终端及应用程序的方法,其特征在于,包括:
    采集用户在屏幕上的划屏手势;
    将所述划屏手势与预存的划屏手势进行检索匹配;
    若匹配成功,则对移动终端进行解锁并打开与所述划屏手势关联的应用程序。
  2. 如权利要求1所述的唤醒移动终端及应用程序的方法,其特征在于,所述采集用户在屏幕上的划屏手势之前还包括:
    将划屏手势和应用程序进行关联。
  3. 如权利要求2所述的唤醒移动终端及应用程序的方法,其特征在于,所述将划屏手势和应用程序进行关联具体为:
    录入划屏手势,将所述划屏手势与相应的应用程序进行关联,并保存于用户配置对应表项里。
  4. 如权利要求1至3任一项所述的唤醒移动终端及应用程序的方法,其特征在于,所述采集用户在屏幕上的划屏手势具体为:
    利用电容式触摸传感器采集用户在屏幕上的划屏手势数据。
  5. 如权利要求4所述的唤醒移动终端及应用程序的方法,其特征在于,所述对所述划屏手势与预存的划屏手势进行检索匹配具体为:
    对划屏手势与预存于所述用户配置对应表项里的划屏手势进行检索匹配。
  6. 一种唤醒移动终端及应用程序的系统,其特征在于,包括:
    划屏手势采集模块,用于采集用户在屏幕上的划屏手势;
    划屏手势匹配模块,用于对所述划屏手势与预存的划屏手势进行检索匹配;若匹配成功,则对移动终端进行解锁并打开与所述划屏手势关联的应用程序。
  7. 如权利要求6所述的唤醒移动终端及应用程序的系统,其特征在于,还包括:
    关联模块,用于将划屏手势和应用程序进行关联。
  8. 如权利要求7所述的唤醒移动终端及应用程序的系统,其特征在于,所述关联模块具体用于:
    录入划屏手势,将所述划屏手势与相应的应用程序进行关联,并保存于用户配置对应表项里。
  9. 如权利要求6至8任一项所述的唤醒移动终端及应用程序的系统,其特征在于,所述采集用户在屏幕上的划屏手势具体为:
    利用电容式触摸传感器采集用户在屏幕上的划屏手势数据。
  10. 如权利要求9所述的唤醒移动终端及应用程序的系统,其特征在于,所述对所述划屏手势与预存的划屏手势进行检索匹配具体为:
    对划屏手势与预存于所述用户配置对应表项里的划屏手势进行检索匹配。
  11. 一种唤醒移动终端及应用程序的系统,其特征在于,所述系统包括:一个或者多个处理器;
    存储器;
    一个或者多个程序,所述一个或者多个程序存储在所述存储器中,当被所述一个或者多个处理器执行时:
    采集用户在屏幕上的划屏手势;
    将所述划屏手势与预存的划屏手势进行检索匹配;
    若匹配成功,则对移动终端进行解锁并打开与所述划屏手势关联的应用程序。
PCT/CN2016/088090 2016-03-29 2016-07-01 唤醒移动终端及应用程序的方法和系统 WO2017166468A1 (zh)

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