WO2017035712A1 - 数字匹配按键设置方案时的信息提示方法和游戏系统 - Google Patents

数字匹配按键设置方案时的信息提示方法和游戏系统 Download PDF

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Publication number
WO2017035712A1
WO2017035712A1 PCT/CN2015/088450 CN2015088450W WO2017035712A1 WO 2017035712 A1 WO2017035712 A1 WO 2017035712A1 CN 2015088450 W CN2015088450 W CN 2015088450W WO 2017035712 A1 WO2017035712 A1 WO 2017035712A1
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Prior art keywords
setting scheme
user
button setting
controller button
information
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PCT/CN2015/088450
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English (en)
French (fr)
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罗旭宜
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罗旭宜
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Priority to PCT/CN2015/088450 priority Critical patent/WO2017035712A1/zh
Publication of WO2017035712A1 publication Critical patent/WO2017035712A1/zh

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    • GPHYSICS
    • G06COMPUTING; CALCULATING OR COUNTING
    • G06FELECTRIC DIGITAL DATA PROCESSING
    • G06F3/00Input arrangements for transferring data to be processed into a form capable of being handled by the computer; Output arrangements for transferring data from processing unit to output unit, e.g. interface arrangements
    • G06F3/01Input arrangements or combined input and output arrangements for interaction between user and computer
    • G06F3/02Input arrangements using manually operated switches, e.g. using keyboards or dials

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  • the invention belongs to the field of home appliances, and in particular relates to an information prompting method and a game system when a digital matching button setting scheme is adopted.
  • the embodiment of the invention provides an information prompting method for the digital matching button setting scheme, and aims to meet the shortcut and convenient switching between the respective controllers to set the respective controller button setting schemes, and protect the rights of the inventive creators.
  • a method for prompting information when a digital matching button setting scheme includes the following steps:
  • the current setting scheme is modified to a controller button setting scheme matching the number, and the patent information is pushed to the user.
  • the embodiment of the invention further provides a game system, comprising:
  • a recording unit for recording a preset controller button setting scheme of the user and a controller button setting scheme matched with a specific number
  • a reading unit for reading digital information input by a user
  • a detecting unit wherein an input end thereof is respectively connected to an output end of the recording unit and an output end of the reading unit, and is configured to detect whether there is a controller button setting side matching the digital information case;
  • a setting unit the input end of which is connected to the output end of the detecting unit, and is configured to modify the current setting scheme to a controller button setting scheme matching the number when there is a controller button setting scheme matching the digital information ;
  • the information pushing unit has an input end connected to the output end of the setting unit, and is configured to push the patent information to the user when the setting unit modifies the current setting scheme to the controller button setting scheme matched with the number.
  • the invention combines the controller button setting scheme with personal identification information (digital), so that different users can modify the current controller button setting scheme according to their personal identification information (digital) to realize control between different users. Fast switching of the button setting scheme while protecting the rights of the inventor.
  • FIG. 1 is a schematic flowchart of a method for prompting information when a digital matching button setting scheme is provided according to an embodiment of the present invention
  • FIG. 2 is a schematic structural diagram of a game system according to an embodiment of the present invention.
  • FIG. 1 is a schematic flowchart of a method for prompting information when a digital matching button setting scheme is provided in an embodiment of the present invention. For convenience of description, only parts related to the embodiment of the present invention are shown.
  • step S101 a controller button setting scheme preset by the user is recorded. For example, set the light attack to the 1st key and the heavy attack to the 2nd key.
  • controller button setting schemes can be set in this step.
  • step S102 a channel group matching a specific number is recorded.
  • “Number 1" can be matched to the first setting scheme: "The box key is used for shooting, the circle key is used to open the big foot”; the “Number 2” is matched to the second setting scheme. : “The box key is used to open the big foot, the circle key is used to shoot the door", so that when the player switches the handle again, only one (group) number needs to be switched, without the need for overall finishing.
  • the plurality of sets of controller button setting schemes described above may be respectively matched with different numbers.
  • step S103 the digital information input by the user is read.
  • step S104 it is detected whether there is a controller button setting scheme that matches the digital information. According to the digital information input by the user, it is found in the database whether there is a controller button setting scheme matching the digital information. If not, the process proceeds to step S105 and remains unchanged. If yes, the process proceeds to step S106, and the current setting is performed. The scheme is modified to a controller button setting scheme that matches the number and pushes the patent information to the user.
  • the patent information includes, but is not limited to, the status of the patent application of the technology, the patent application/right holder of the technology, the patent application number of the technology, the patent application date, and the like.
  • the patent information is editable, and can be dynamically pushed to the user according to the authorization of the patent application: the patent is being applied for, the patent authorization has been obtained, and the like.
  • the patent information is editable and can be dynamically pushed to the user according to the transfer of the patent application right/patent right: the current relevant right holder of the patent.
  • the push method of the patent information can take a small frame display, a voice display, etc. to allow the user to feel Know the way to push.
  • the invention combines the controller button setting scheme with personal identification information (digital), so that different users can modify the current controller button setting scheme according to their personal identification information (digital) to realize control between different users. Fast switching of the button setting scheme while protecting the rights of the inventor.
  • FIG. 2 is a schematic structural diagram of a game system according to an embodiment of the present invention, where the game system includes:
  • the recording unit 21 is configured to record a controller button setting scheme preset by the user and a controller button setting scheme matched with a specific number;
  • the reading unit 22 is configured to read digital information input by the user
  • the detecting unit 23 has an input end connected to an output end of the recording unit 21 and an output end of the reading unit 22, respectively, for detecting whether there is a controller button setting scheme matching the digital information;
  • a setting unit 24 whose input end is connected to the output end of the detecting unit 23, and is configured to modify the current setting scheme to a controller button matching the number when there is a controller button setting scheme matching the digital information Setting plan
  • the information pushing unit 25 has an input end connected to the output end of the setting unit 24 for pushing the patent information to the user when the setting unit 24 modifies the current setting scheme to the controller button setting scheme matching the number.
  • the working principle is: the recording unit 21 records the controller button setting scheme preset by the user and the controller button setting scheme matched with the specific number, the reading unit 22 reads the digital information input by the user, and the detecting unit 23 detects whether there is any a controller button setting scheme for matching digital information, when there is a controller button setting scheme matching the digital information, the setting unit 24 modifies the current setting scheme to a controller button setting scheme matching the number, At this time, the information push unit 25 pushes the patent information to the user.
  • the invention combines the controller button setting scheme with personal identification information (digital), so that different users can modify the current controller button setting scheme according to their personal identification information (digital) to realize control between different users. Fast switching of the button setting scheme while protecting the rights of the inventor.

Abstract

一种数字匹配按键设置方案时的信息提示方法以及游戏系统,所述方法包括:记录用户预设的控制器按键设置方案(S101);记录与特定数字匹配的控制器按键设置方案(S102);读取用户输入的数字信息(S103);检测是否存在与所述数字信息匹配的控制器按键设置方案(S104),若否,则保持不变(S105);若是,则将当前设置方案修改为与所述数字匹配的控制器按键设置方案,并向用户推送专利信息(S106)。所述方法通过将控制器按键设置方案与个人识别信息(数字)相结合,使得不同用户之间根据自己的个人识别信息(数字)修改当前的控制器按键设置方案,以实现不同用户之间的控制器按键设置方案的快捷切换,同时保护发明创造者权益。

Description

数字匹配按键设置方案时的信息提示方法和游戏系统 技术领域
本发明属于家电领域,尤其是涉及一种数字匹配按键设置方案时的信息提示方法和游戏系统。
背景技术
知识产权在现在的产品和服务中越来越重要,其中主要包括著作权(版权)、商标权和专利权,这三种权利都能为权利人带来巨大的经济价值。
但与著作权、商标权不同的是,专利权的权利归属比较难以为用户所认识和辨别。比如:一个培训教材或者一部电影里面,会明确的将“版权归特定人所有”的字样告知给用户;商标也以其显著的字或图的特征,在与其他标样区别的同时,也代表着商标权人以及商标权人生产的相关产品。但专利则不然,除了如“滑动解锁”等有限几个专利外,用户很难看到某一专利就知道该专利的申请/权利人。
这种情况所带来的严重后果是:
1、专利权的保护难度大,一项好的技术出来后,马上就被复制;
2、专利权/申请人通过专利彰显自己的产品特色的效果差,因为用户也分不清楚某一技术与专利权/申请人的联系。
综上,为充分保护本人的另外一个专利申请(名为《基于数字匹配按键设置方案的方法以及游戏系统》),让该本人的专利申请价值最大化,特提出一个解决办法。
发明内容
本发明实施例提供了一种数字匹配按键设置方案时的信息提示方法,目的在于能满足不同玩家之间快捷、方便的切换各自的控制器按键设置方案,同时保护发明创造者的权益。
本发明是这样实现的:一种数字匹配按键设置方案时的信息提示方法,包括以下步骤:
记录用户预设的控制器按键设置方案;
记录与特定数字匹配的控制器按键设置方案;
读取用户输入的数字信息;
检测是否存在与所述数字信息匹配的控制器按键设置方案,
若否,则保持不变;
若是,则将当前设置方案修改为与所述数字匹配的控制器按键设置方案,并向用户推送专利信息。
本发明实施例还提供了一种游戏系统,包括:
记录单元,用于记录用户预设的控制器按键设置方案以及与特定数字匹配的控制器按键设置方案;
读取单元,用于读取用户输入的数字信息;
检测单元,其输入端分别与所述记录单元的输出端以及读取单元的输出端连接,用于检测是否存在与所述数字信息匹配的控制器按键设置方 案;
设置单元,其输入端与所述检测单元的输出端连接,用于存在与所述数字信息匹配的控制器按键设置方案时,将当前设置方案修改为与所述数字匹配的控制器按键设置方案;
信息推送单元,其输入端与所述设置单元的输出端连接,用于在设置单元将当前设置方案修改为与所述数字匹配的控制器按键设置方案时,向用户推送专利信息。
该发明通过将控制器按键设置方案与个人识别信息(数字)相结合,使得不同用户之间根据自己的个人识别信息(数字)修改当前的控制器按键设置方案,以实现不同用户之间的控制器按键设置方案的快捷切换,同时保护发明创造者权益。
附图说明
图1是本发明实施例提供的一种数字匹配按键设置方案时的信息提示方法的流程示意图;
图2是本发明实施例提供的游戏系统的结构示意图。
具体实施方式
为了使本发明的目的、技术方案及优点更加清楚明白,以下结合附图及实施例,对本发明进行进一步详细说明。应当理解,此处所描述的具体实施例仅仅用以解释本发明,并不用于限定本发明。
图1是发明实施例提供的一种数字匹配按键设置方案时的信息提示方法的流程示意图,为了便于说明,只示出了与本发明实施例相关的部分。
在步骤S101中,记录用户预设的控制器按键设置方案。如,将轻攻击设置为1号键,将重攻击设置为2号键等。
此外,在该步骤中可以设置多组控制器按键设置方案。
在步骤S102中,记录与特定数字匹配的频道编组。在本实施例中,可以将“数字1”匹配为第一种设置方案:“方框键用于射门,圈圈键用于开大脚”;将“数字2”匹配为第二种设置方案:“方框键用于开大脚,圈圈键用于射门”,这样,方便玩家再切换手柄时,只需要切换一个(组)数字即可,而无需总体修整。
且可以将上述所述的多组控制器按键设置方案分别与不同的数字相互对应匹配。
在步骤S103中,读取用户输入的数字信息。
在步骤S104中,检测是否存在与所述数字信息匹配的控制器按键设置方案。根据用户所输入的数字信息,查找数据库中,是否存在与所述数字信息匹配的控制器按键设置方案,若不存在,则进入步骤S105保持不变,若存在,则进入步骤S106,将当前设置方案修改为与所述数字匹配的控制器按键设置方案,并向用户推送专利信息。
所述专利信息包括但不限于:该技术的专利申请状态,该技术的专利申请/权利人、该技术的专利申请号、专利申请日等信息。
所述专利信息是可编辑的,可以根据专利申请的授权与否,向用户动态推送:正在申请专利、已获得专利授权等信息。
所述专利信息是可编辑的,可以根据专利申请权/专利权的转让情况,向用户动态推送:该专利的当前相关的权利人。
所述专利信息的推送方式,可以采取小框显示、语音显示等让用户能够感 知的推送方式。
该发明通过将控制器按键设置方案与个人识别信息(数字)相结合,使得不同用户之间根据自己的个人识别信息(数字)修改当前的控制器按键设置方案,以实现不同用户之间的控制器按键设置方案的快捷切换,同时保护发明创造者权益。
图2是本发明实施例提供的一种游戏系统的结构示意图,该游戏系统包括:
记录单元21,用于记录用户预设的控制器按键设置方案以及与特定数字匹配的控制器按键设置方案;
读取单元22,用于读取用户输入的数字信息;
检测单元23,其输入端分别与所述记录单元21的输出端以及读取单元22的输出端连接,用于检测是否存在与所述数字信息匹配的控制器按键设置方案;
设置单元24,其输入端与所述检测单元23的输出端连接,用于存在与所述数字信息匹配的控制器按键设置方案时,将当前设置方案修改为与所述数字匹配的控制器按键设置方案;
信息推送单元25,其输入端与所述设置单元24的输出端连接,用于在设置单元24将当前设置方案修改为与所述数字匹配的控制器按键设置方案时,向用户推送专利信息。
其工作原理是:记录单元21记录用户预设的控制器按键设置方案以及与特定数字匹配的控制器按键设置方案,读取单元22读取用户输入的数字信息,检测单元23检测是否存在与所述数字信息匹配的控制器按键设置方案,当存在与所述数字信息匹配的控制器按键设置方案时,设置单元24将当前设置方案修改为与所述数字匹配的控制器按键设置方案,同 时,信息推送单元25向用户推送专利信息。
该发明通过将控制器按键设置方案与个人识别信息(数字)相结合,使得不同用户之间根据自己的个人识别信息(数字)修改当前的控制器按键设置方案,以实现不同用户之间的控制器按键设置方案的快捷切换,同时保护发明创造者权益。
以上仅为本发明的较佳实施例而已,并不用以限制本发明,凡在本发明的精神和原则之内所作的任何修改、等同替换和改进等,均应包含在本发明的保护范围之内。

Claims (2)

  1. 一种数字匹配按键设置方案时的信息提示方法,其特征在于,所述方法包括如下步骤:
    记录用户预设的控制器按键设置方案;
    记录与特定数字匹配的控制器按键设置方案;
    读取用户输入的数字信息;
    检测是否存在与所述数字信息匹配的控制器按键设置方案,
    若否,则保持不变;
    若是,则将当前设置方案修改为与所述数字匹配的控制器按键设置方案,并向用户推送专利信息。
  2. 一种游戏系统,其特征在于,所述游戏系统包括:
    记录单元,用于记录用户预设的控制器按键设置方案以及与特定数字匹配的控制器按键设置方案;
    读取单元,用于读取用户输入的数字信息;
    检测单元,其输入端分别与所述记录单元的输出端以及读取单元的输出端连接,用于检测是否存在与所述数字信息匹配的控制器按键设置方案;
    设置单元,其输入端与所述检测单元的输出端连接,用于存在与所述数字信息匹配的控制器按键设置方案时,将当前设置方案修改为与所述数字匹配的控制器按键设置方案;
    信息推送单元,其输入端与所述设置单元的输出端连接,用于在设置单元将当前设置方案修改为与所述数字匹配的控制器按键设置方案时,向用户推送专利信息。
PCT/CN2015/088450 2015-08-28 2015-08-28 数字匹配按键设置方案时的信息提示方法和游戏系统 WO2017035712A1 (zh)

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CN102043468A (zh) * 2009-10-21 2011-05-04 捷致科技有限公司 键盘
US20130120295A1 (en) * 2011-11-16 2013-05-16 Samsung Electronics Co., Ltd. Mobile device for executing multiple applications and method for same
CN103316472A (zh) * 2013-05-17 2013-09-25 南京睿悦信息技术有限公司 一种基于蓝牙手柄的Android设备游戏平台系统及其实现方法
CN204242102U (zh) * 2014-11-28 2015-04-01 涂光荣 游戏手柄用键盘及游戏手柄

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* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
CN1717650A (zh) * 2002-11-26 2006-01-04 摩托罗拉公司(在特拉华州注册的公司) 具有自适应用户接口的用户设备及其方法
CN102043468A (zh) * 2009-10-21 2011-05-04 捷致科技有限公司 键盘
US20130120295A1 (en) * 2011-11-16 2013-05-16 Samsung Electronics Co., Ltd. Mobile device for executing multiple applications and method for same
CN103316472A (zh) * 2013-05-17 2013-09-25 南京睿悦信息技术有限公司 一种基于蓝牙手柄的Android设备游戏平台系统及其实现方法
CN204242102U (zh) * 2014-11-28 2015-04-01 涂光荣 游戏手柄用键盘及游戏手柄

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