WO2017032215A1 - 社交应用的头像显示方法和装置 - Google Patents
社交应用的头像显示方法和装置 Download PDFInfo
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- WO2017032215A1 WO2017032215A1 PCT/CN2016/093618 CN2016093618W WO2017032215A1 WO 2017032215 A1 WO2017032215 A1 WO 2017032215A1 CN 2016093618 W CN2016093618 W CN 2016093618W WO 2017032215 A1 WO2017032215 A1 WO 2017032215A1
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- group
- avatar
- user
- information
- social application
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- H—ELECTRICITY
- H04—ELECTRIC COMMUNICATION TECHNIQUE
- H04L—TRANSMISSION OF DIGITAL INFORMATION, e.g. TELEGRAPHIC COMMUNICATION
- H04L51/00—User-to-user messaging in packet-switching networks, transmitted according to store-and-forward or real-time protocols, e.g. e-mail
- H04L51/52—User-to-user messaging in packet-switching networks, transmitted according to store-and-forward or real-time protocols, e.g. e-mail for supporting social networking services
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- H—ELECTRICITY
- H04—ELECTRIC COMMUNICATION TECHNIQUE
- H04L—TRANSMISSION OF DIGITAL INFORMATION, e.g. TELEGRAPHIC COMMUNICATION
- H04L9/00—Cryptographic mechanisms or cryptographic arrangements for secret or secure communications; Network security protocols
- H04L9/40—Network security protocols
Definitions
- This document relates to, but is not limited to, the field of Internet technologies, and in particular, to an avatar method and apparatus for a social application.
- the user In related social applications, such as WeChat, QQ, etc., the user usually sets a main avatar to identify the user, but in any group or the main interface of the social application, the user's main avatar is displayed.
- the display of the user's avatar is not flexible enough.
- the embodiment of the invention provides a avatar method and device for a social application, which can implement flexible display of a user avatar.
- An embodiment of the present invention provides an avatar display device of a social application, where the avatar display device of the social application includes:
- Obtaining a module configured to: obtain an operation command that is currently logged in to the social application in the terminal, and obtain an avatar of the user information in the group, when receiving an operation command that is sent to the group interface of the social application ;
- the switching module is configured to switch the avatar corresponding to the user information in the group interface from the preset avatar to the avatar obtained by the acquiring module, and receive an operation command to exit the group interface. At the same time, the avatar corresponding to the user information is switched to the main avatar.
- the obtaining module includes:
- a determining unit configured to determine whether the user corresponding to the user information enters the group for the first time
- An obtaining unit configured to acquire the user information pair when the user is not entering the group for the first time Shoulder avatar
- the processing unit is configured to use, as the avatar of the user information, the avatar associated with the group that the user does not enter for the first time.
- the acquiring unit is further configured to: when the user enters the group for the first time, acquire the habit parameter of the user and/or the group information corresponding to the group, where the group information includes the a topic of the group and/or chat information of the group, and obtaining an avatar corresponding to the group information and/or the custom parameter in a pre-stored database; the processing unit is further configured to obtain the location When the avatar corresponding to the group information and/or the custom parameter is stored in the pre-stored database, the avatar is used as an avatar of the user information in the group, and the avatar and the user information are established and The association of the group.
- the acquiring module further includes a photographing unit, configured to start a photographing application when the avatar fails to be acquired; and the processing unit is further configured to use the image captured by the photographing application as the user information in the group The avatar in the group; or the processing unit is further configured to use the pre-stored default image as the avatar of the user information in the group when the avatar fails to be acquired.
- a photographing unit configured to start a photographing application when the avatar fails to be acquired
- the processing unit is further configured to use the image captured by the photographing application as the user information in the group The avatar in the group; or the processing unit is further configured to use the pre-stored default image as the avatar of the user information in the group when the avatar fails to be acquired.
- the avatar display device further includes:
- a display module configured to display an avatar input interface when receiving an avatar change instruction triggered based on the group interface
- the processing module is configured to modify the avatar of the user in the group to the received avatar when receiving an avatar input based on the avatar input interface.
- the determining unit is configured to determine whether the user corresponding to the user information enters the group for the first time by:
- Querying usage data of the social application when it is learned from the usage data that the number of times the user corresponding to the user information enters the group is 0, determining that the user enters the group for the first time; when using the data from the usage If it is known that the number of times the user corresponding to the user information enters the group is greater than 0, it is determined that the user does not enter the group for the first time.
- the determining unit is configured to determine whether the user corresponding to the user information enters the group for the first time by:
- the user Before the user enters the group, the user enters the corresponding group status identifier. If the status indicator is entered, the user is determined not to enter the group for the first time.
- the obtaining module is further configured to acquire a name of the user in the group;
- the switching module is further configured to: after the avatar corresponding to the user information in the group interface is switched from the preset main avatar to the avatar obtained by the acquiring module, the name of the switching user is the user in the group. name.
- the user's custom parameters include one or more of the following:
- the topics of the group include group title, group type, and/or group introduction information.
- an embodiment of the present invention further provides an avatar display method of a social application, where the avatar display method of the social application includes the following steps:
- the avatar corresponding to the user information is switched to the main avatar.
- the step of obtaining an avatar of the user information in the group includes:
- the avatar associated with the group that the user does not enter for the first time in the avatar corresponding to the obtained user information is used as the avatar of the user information in the group.
- it also includes:
- the avatar corresponding to the group information and/or the habit parameter is obtained in the pre-stored database, the avatar is used as an avatar of the user information in the group, and the avatar and the avatar are established.
- the user information and the association relationship of the group are established.
- it also includes:
- the photographing application is started, and the image captured by the photographing application is used as the user information in the group.
- the pre-stored default image is used as an avatar of the user information in the group.
- the avatar display method further includes the following steps:
- the avatar of the user in the group is modified to the received avatar.
- Determining whether the user corresponding to the user information enters the group for the first time including:
- Querying usage data of the social application when it is learned from the usage data that the number of times the user corresponding to the user information enters the group is 0, determining that the user enters the group for the first time; when using the data from the usage If it is known that the number of users corresponding to the user information entering the group is greater than 0, then The user is not the first time to enter the group.
- Determining whether the user corresponding to the user information enters the group for the first time including:
- the status identifier of the group is modified by the user not entering the user.
- the user Before the user enters the group, the user enters the corresponding group status identifier. If the status indicator is entered, the user is determined not to enter the group for the first time.
- it also includes:
- the name of the switching user is the name of the user in the group.
- the user's custom parameters include one or more of the following:
- the topics of the group include group title, group type, and/or group introduction information.
- the avatar display method and device of the social application when receiving an operation command of the group interface that is sent to the social application by the terminal, acquiring user information and user information currently logged into the social application in the terminal An avatar in the group, and the avatar corresponding to the user information in the group interface is switched from the preset avatar to the obtained avatar, and when an operation command to exit the group interface is received, The avatar corresponding to the user information is switched to the main avatar, that is, the user performs an avatar refresh operation when entering and exiting the group, so that the user displays different avatars in different interfaces of the social application, and improves the avatar display. flexibility.
- FIG. 1 is a schematic structural diagram of hardware of a mobile terminal that implements various embodiments of the present invention
- FIG. 2 is a schematic diagram of a wireless communication device of the mobile terminal shown in FIG. 1;
- FIG. 3 is a schematic diagram of functional modules of a first embodiment of an avatar display device of a social application according to the present invention
- FIG. 4 is a schematic diagram of a refinement function module of an acquisition module in a first embodiment of an avatar display device of a social application according to the present invention
- FIG. 5 is a schematic diagram of an interface change of a main interface switching to a group interface in an avatar display device of a social application according to an embodiment of the present invention
- FIG. 6 is a schematic diagram of an interface change of a group interface to a main interface in an avatar display device of a social application according to an embodiment of the present invention
- FIG. 7 is a schematic diagram of functional modules of a second embodiment of an avatar display device of a social application according to the present invention.
- FIG. 8 is a schematic flowchart diagram of a first embodiment of a method for displaying an avatar of a social application according to the present invention.
- module A mobile terminal embodying various embodiments of the present invention will now be described with reference to the accompanying drawings.
- suffixes such as “module,” “component,” or “unit” used to denote an element are merely illustrative of the embodiments of the present invention, and do not have a specific meaning per se. Therefore, “module” and “component” can be used in combination.
- the mobile terminal can be implemented in a variety of forms.
- the terminal described in the embodiments of the present invention may include, for example, a mobile phone, a smart phone, a notebook computer, a digital broadcast receiver, a PDA (Personal Digital Assistant), a PAD (Tablet), a PMP (Portable Multimedia Player), a navigation device Mobile terminals of the like and fixed terminals such as digital TVs, desktop computers, and the like.
- PDA Personal Digital Assistant
- PAD Tablett
- PMP Portable Multimedia Player
- a navigation device Mobile terminals of the like and fixed terminals such as digital TVs, desktop computers, and the like.
- the terminal is a mobile terminal.
- those skilled in the art will appreciate that configurations in accordance with embodiments of the present invention can be applied to fixed type terminals in addition to components that are specifically for mobile purposes.
- FIG. 1 is a schematic diagram showing the hardware structure of a mobile terminal embodying various embodiments of the present invention.
- the mobile terminal 100 may include a wireless communication unit 110, an A/V (Audio/Video) input unit 120, a user input unit 130, a sensing unit 140, an output unit 150, a memory 160, an interface unit 170, a controller 180, and a power supply unit 190. and many more.
- Figure 1 illustrates a mobile terminal having various components, but it should be understood that not all illustrated components are required to be implemented. More or fewer components can be implemented instead. The elements of the mobile terminal will be described in detail below.
- Wireless communication unit 110 typically includes one or more components that permit radio communication between mobile terminal 100 and a wireless communication device or network.
- the wireless communication unit may include at least one of a broadcast receiving module 111, a mobile communication module 112, a wireless internet module 113, a short-range communication module 114, and a location information module 115.
- the broadcast receiving module 111 receives a broadcast signal and/or broadcast associated information from an external broadcast management server via a broadcast channel.
- the broadcast channel can include a satellite channel and/or a terrestrial channel.
- the broadcast management server may be a server that generates and transmits a broadcast signal and/or broadcast associated information or a server that receives a previously generated broadcast signal and/or broadcast associated information and transmits it to the terminal.
- the broadcast signal may include a TV broadcast signal, a radio broadcast signal, a data broadcast signal, and the like.
- the broadcast signal may further include a broadcast signal combined with a TV or radio broadcast signal.
- the broadcast associated information may also be provided via a mobile communication network, and in this case, the broadcast associated information may be received by the mobile communication module 112.
- the broadcast signal may exist in various forms, for example, it may exist in the form of Digital Multimedia Broadcasting (DMB) Electronic Program Guide (EPG), Digital Video Broadcasting Handheld (DVB-H) Electronic Service Guide (ESG), and the like.
- the broadcast receiving module 111 can receive a signal broadcast by using a plurality of types of broadcast apparatuses.
- the broadcast receiving module 111 can use forward link media (MediaFLO) by using, for example, multimedia broadcast-terrestrial (DMB-T), digital multimedia broadcast-satellite (DMB-S), digital video broadcast-handheld (DVB-H)
- MediaFLO forward link media
- DMB-T multimedia broadcast-terrestrial
- DMB-S digital multimedia broadcast-satellite
- DVD-H digital video broadcast-handheld
- the digital broadcasting device of the @) data broadcasting device, the terrestrial digital broadcasting integrated service (ISDB-T), or the like receives the digital broadcasting.
- the broadcast receiving module 111 can be constructed as various broadcast apparatuses suitable for providing broadcast signals as well as the above-described digital broadcast apparatuses.
- the broadcast signal and/or broadcast associated information received via the broadcast receiving module 111 may be stored in the memory 160 (or other type of storage medium).
- the mobile communication module 112 transmits the radio signals to and/or receives radio signals from at least one of a base station (e.g., an access point, a Node B, etc.), an external terminal, and a server.
- a base station e.g., an access point, a Node B, etc.
- Such radio signals may include voice call signals, video call signals, or according to text and/or multimedia messages Various types of data sent and/or received.
- the wireless internet module 113 supports wireless internet access of the mobile terminal.
- the module can be internally or externally coupled to the terminal.
- the wireless Internet access technologies involved in the module may include WLAN (Wireless LAN) (Wi-Fi), Wibro (Wireless Broadband), Wimax (Worldwide Interoperability for Microwave Access), HSDPA (High Speed Downlink Packet Access), etc. .
- the short range communication module 114 is a module that is configured to support short range communication.
- Some examples of short-range communication technologies include BluetoothTM, Radio Frequency Identification (RFID), Infrared Data Association (IrDA), Ultra Wide Band (UWB), ZigbeeTM, and the like.
- the location information module 115 is a module configured to check or acquire location information of the mobile terminal.
- a typical example of a location information module is a GPS (Global Positioning Device).
- the GPS module 115 calculates distance information and accurate time information from three or more satellites and applies triangulation to the calculated information to accurately calculate three-dimensional current position information based on longitude, latitude, and altitude.
- the method for calculating position and time information uses three satellites and corrects the calculated position and time information errors by using another satellite.
- the GPS module 115 is capable of calculating speed information by continuously calculating current position information in real time.
- the A/V input unit 120 is arranged to receive an audio or video signal.
- the A/V input unit 120 may include a camera 121 and a microphone 122 that processes image data of still pictures or video obtained by the image capturing device in a video capturing mode or an image capturing mode.
- the processed image frame can be displayed on the display unit 151.
- the image frames processed by the camera 121 may be stored in the memory 160 (or other storage medium) or transmitted via the wireless communication unit 110, and two or more cameras 121 may be provided according to the configuration of the mobile terminal.
- the microphone 122 can receive sound (audio data) via a microphone in an operation mode of a telephone call mode, a recording mode, a voice recognition mode, and the like, and can process such sound as audio data.
- the processed audio (voice) data can be converted to a format output that can be transmitted to the mobile communication base station via the mobile communication module 112 in the case of a telephone call mode.
- the microphone 122 can implement various types of noise cancellation (or suppression) algorithms to cancel (or suppress) noise or interference generated during the process of receiving and transmitting audio signals.
- the user input unit 130 may generate key input data according to a command input by the user to control various operations of the mobile terminal.
- the user input unit 130 allows the user to input various types of information, and may include a keyboard, a pot, a touch pad (eg, detecting resistance, pressure, electricity due to being touched) Variable touch sensitive components, etc.), scroll wheels, rockers, and the like.
- a touch panel when the touch panel is superimposed on the display unit 151 in the form of a layer, a touch screen can be formed.
- the sensing unit 140 detects the current state of the mobile terminal 100 (eg, the open or closed state of the mobile terminal 100), the location of the mobile terminal 100, the presence or absence of contact (ie, touch input) by the user with the mobile terminal 100, and the mobile terminal.
- the sensing unit 140 can sense whether the slide type phone is turned on or off.
- the sensing unit 140 can detect whether the power supply unit 190 provides power or whether the interface unit 170 is coupled to an external device.
- Sensing unit 140 may include proximity sensor 1410 which will be described below in connection with a touch screen.
- the interface unit 170 serves as an interface through which at least one external device can connect with the mobile terminal 100.
- the external device may include a wired or wireless headset port, an external power (or battery charger) port, a wired or wireless data port, a memory card port, a port for connecting a device having an identification module, and an audio input/output. (I/O) port, video I/O port, headphone port, and more.
- the identification module may be stored to verify various information used by the user using the mobile terminal 100 and may include a User Identification Module (UIM), a Customer Identification Module (SIM), a Universal Customer Identity Module (USIM), and the like.
- the device having the identification module may take the form of a smart card, and thus the identification device may be connected to the mobile terminal 100 via a port or other connection device.
- the interface unit 170 may be arranged to receive input (eg, data information, power, etc.) from an external device and transmit the received input to one or more components within the mobile terminal 100 or may be configured to be at the mobile terminal and external device Transfer data between.
- the interface unit 170 may function as a path through which power is supplied from the base to the mobile terminal 100 or may be used as a transmission of various command signals allowing input from the base to the mobile terminal 100 The path to the terminal.
- Various command signals or power input from the base can be used as signals for identifying whether the mobile terminal is accurately mounted on the base.
- Output unit 150 is configured to provide an output signal (eg, an audio signal, a video signal, an alarm signal, a vibration signal, etc.) in a visual, audio, and/or tactile manner.
- the output unit 150 may include a display unit 151, an audio output module 152, an alarm unit 153, and the like.
- the display unit 151 can display information processed in the mobile terminal 100. For example, when the mobile terminal 100 is in the phone call mode, the display unit 151 can display a call or other communication (eg, text) This messaging, multimedia file download, etc.) related user interface (UI) or graphical user interface (GUI). When the mobile terminal 100 is in a video call mode or an image capturing mode, the display unit 151 may display a captured image and/or a received image, a UI or GUI showing a video or image and related functions, and the like.
- UI user interface
- GUI graphical user interface
- the display unit 151 can function as an input device and an output device.
- the display unit 151 may include at least one of a liquid crystal display (LCD), a thin film transistor LCD (TFT-LCD), an organic light emitting diode (OLED) display, a flexible display, a three-dimensional (3D) display, and the like.
- LCD liquid crystal display
- TFT-LCD thin film transistor LCD
- OLED organic light emitting diode
- a flexible display a three-dimensional (3D) display, and the like.
- 3D three-dimensional
- Some of these displays may be configured to be transparent to allow a user to view from the outside, which may be referred to as a transparent display, and a typical transparent display may be, for example, a TOLED (Transparent Organic Light Emitting Diode) display or the like.
- TOLED Transparent Organic Light Emitting Diode
- the mobile terminal 100 may include two or more display units (or other display devices), for example, the mobile terminal may include an external display unit (not shown) and an internal display unit (not shown) .
- the touch screen can be set to detect touch input pressure as well as touch input position and touch input area.
- the audio output module 152 may convert audio data received by the wireless communication unit 110 or stored in the memory 160 when the mobile terminal is in a call signal receiving mode, a call mode, a recording mode, a voice recognition mode, a broadcast receiving mode, and the like.
- the audio signal is output as sound.
- the audio output module 152 can provide audio output (eg, call signal reception sound, message reception sound, etc.) associated with a particular function performed by the mobile terminal 100.
- the audio output module 152 can include a pickup, a buzzer, and the like.
- the alarm unit 153 can provide an output to notify the mobile terminal 100 of the occurrence of an event. Typical events may include call reception, message reception, key signal input, touch input, and the like. In addition to audio or video output, the alert unit 153 can provide an output in a different manner to notify of the occurrence of an event. For example, the alarm unit 153 can provide an output in the form of vibrations, and when a call, message, or some other incoming communication is received, the alarm unit 153 can provide a tactile output (ie, vibration) to notify the user of it. By providing such a tactile output, the user is able to recognize the occurrence of various events even when the user's mobile phone is in the user's pocket. The alarm unit 153 can also provide an output of the notification event occurrence via the display unit 151 or the audio output module 152.
- the memory 160 may store a software program or the like for processing and control operations performed by the controller 180, or may temporarily store data (for example, a phone book, a message, a still image, a video, etc.) that has been output or is to be output. Moreover, the memory 160 can store information about when a touch is applied to the touch screen When outputting various ways of vibration and audio signal data.
- the memory 160 may include at least one type of storage medium including a flash memory, a hard disk, a multimedia card, a card type memory (eg, SD or DX memory, etc.), a random access memory (RAM), a static random access memory ( SRAM), read only memory (ROM), electrically erasable programmable read only memory (EEPROM), programmable read only memory (PROM), magnetic memory, magnetic disk, optical disk, and the like.
- the mobile terminal 100 can cooperate with a network storage device that performs a storage function of the memory 160 through a network connection.
- the controller 180 typically controls the overall operation of the mobile terminal. For example, the controller 180 performs the control and processing associated with voice calls, data communications, video calls, and the like. Additionally, the controller 180 can include a multimedia module 1810 that is configured to reproduce (or play back) multimedia data, and the multimedia module 1810 can be constructed within the controller 180 or can be configured to be separate from the controller 180. The controller 180 may perform a pattern recognition process to recognize a handwriting input or a picture drawing input performed on the touch screen as a character or an image.
- the power supply unit 190 receives external power or internal power under the control of the controller 180 and provides appropriate power required to operate the various components and components.
- the various embodiments described herein can be implemented in a computer readable medium using, for example, computer software, hardware, or any combination thereof.
- the embodiments described herein may be through the use of application specific integrated circuits (ASICs), digital signal processors (DSPs), digital signal processing devices (DSPDs), programmable logic devices (PLDs), field programmable gate arrays (ASICs), digital signal processors (DSPs), digital signal processing devices (DSPDs), programmable logic devices (PLDs), field programmable gate arrays ( An FPGA, a processor, a controller, a microcontroller, a microprocessor, at least one of the electronic units designed to perform the functions described herein, in some cases, such an embodiment may be at the controller 180 Implemented in the middle.
- implementations such as procedures or functions may be implemented with separate software modules that permit the execution of at least one function or operation.
- the software code value can be implemented by a software application (or program) written in any suitable programming language, which can be stored in memory 160 and executed
- the mobile terminal has been described in terms of its function.
- a slide type mobile terminal among various types of mobile terminals such as a folding type, a bar type, a swing type, a slide type mobile terminal, and the like will be described as an example. Therefore, the embodiment of the present invention can be applied to any type of mobile terminal, and is not limited to a slide type mobile terminal.
- the mobile terminal 100 as shown in FIG. 1 may be configured to utilize data transmitted via a frame or a packet. Operations are performed, such as wired and wireless communication devices, as well as satellite-based communication devices.
- a communication device in which a mobile terminal is operable according to an embodiment of the present invention will now be described with reference to FIG.
- Such communication devices may use different air interfaces and/or physical layers.
- air interfaces used by communication devices include, for example, Frequency Division Multiple Access (FDMA), Time Division Multiple Access (TDMA), Code Division Multiple Access (CDMA), and Universal Mobile Telecommunications Equipment (UMTS) (in particular, Long Term Evolution (LTE)). ), Global System for Mobile Communications (GSM), etc.
- FDMA Frequency Division Multiple Access
- TDMA Time Division Multiple Access
- CDMA Code Division Multiple Access
- UMTS Universal Mobile Telecommunications Equipment
- LTE Long Term Evolution
- GSM Global System for Mobile Communications
- a CDMA wireless communication device can include a plurality of mobile terminals 100, a plurality of base stations (BS) 270, a base station controller (BSC) 275, and a mobile switching center (MSC) 280.
- the MSC 280 is configured to interface with a public switched telephone network (PSTN) 290.
- PSTN public switched telephone network
- the MSC 280 is also configured to interface with a BSC 275 that can be coupled to the base station 270 via a backhaul line.
- the backhaul line can be constructed in accordance with any of a number of well known interfaces including, for example, E1/T1, ATM, IP, PPP, Frame Relay, HDSL, ADSL, or xDSL.
- the apparatus as shown in FIG. 2 may include a plurality of BSC 2750s.
- Each BS 270 can serve one or more partitions (or regions), each of which is covered by a multi-directional antenna or an antenna directed to a particular direction radially away from the BS 270. Alternatively, each partition may be covered by two or more antennas for diversity reception. Each BS 270 can be configured to support multiple frequency allocations, and each frequency allocation has a particular frequency spectrum (eg, 1.25 MHz, 5 MHz, etc.).
- BS 270 may also be referred to as a Base Transceiver Sub-Device (BTS) or other equivalent terminology.
- BTS Base Transceiver Sub-Device
- the term "base station” can be used to generally refer to a single BSC 275 and at least one BS 270.
- a base station can also be referred to as a "cell station.”
- each partition of a particular BS 270 may be referred to as a plurality of cellular stations.
- a broadcast transmitter (BT) 295 transmits a broadcast signal to the mobile terminal 100 operating within the device.
- a broadcast receiving module 111 as shown in FIG. 1 is provided at the mobile terminal 100 to receive a broadcast signal transmitted by the BT 295.
- GPS Global Positioning Device
- the satellite 300 helps locate at least one of the plurality of mobile terminals 100.
- a plurality of satellites 300 are depicted, but it is understood that useful positioning information can be obtained using any number of satellites.
- the GPS module 115 as shown in Figure 1 is typically constructed with satellites 300 match to get the desired positioning information. Instead of GPS tracking technology or in addition to GPS tracking technology, other techniques that can track the location of the mobile terminal can be used. Additionally, at least one GPS satellite 300 can selectively or additionally process satellite DMB transmissions.
- the BS 270 receives reverse link signals from various mobile terminals 100.
- Mobile terminal 100 typically participates in calls, messaging, and other types of communications.
- Each reverse link signal received by a particular base station 270 is processed within a particular BS 270.
- the obtained data is forwarded to the relevant BSC 275.
- the BSC provides call resource allocation and coordinated mobility management functions including a soft handoff procedure between the BSs 270.
- the BSC 275 also routes the received data to the MSC 280, which provides additional routing services for interfacing with the PSTN 290.
- PSTN 290 interfaces with MSC 280, which forms an interface with BSC 275, and BSC 275 controls BS 270 accordingly to transmit forward link signals to mobile terminal 100.
- FIG. 3 is a schematic diagram of functional modules of a first embodiment of an avatar display device of a social application according to the present invention.
- the functional module diagram shown in FIG. 3 is merely an exemplary diagram of an alternative embodiment, and the function of the avatar display device of the social application shown in FIG. 3 is known to those skilled in the art.
- This embodiment provides an avatar display device of a social application, where the avatar display device of the social application includes:
- the obtaining module 10 is configured to: when receiving an operation command that is sent by the terminal to switch to the group interface of the social application, acquire user information that is currently logged into the social application in the terminal, and acquire the user information in the group Avatar
- the operation of switching to the group interface of the social application in this embodiment may be: clicking the identifier of the group in the main interface, for example, the avatar of the group, or the operation is a voice instruction of the user to switch to the group, Gestures or remote control signals, etc.
- the user information can be a user name or a user number, such as a QQ number or a micro signal.
- the user information is stored in the cache of the terminal, and the user information can be directly extracted in the cache.
- the avatar of the user information in the group may be obtained by the server, and the user information, the avatar, and the association relationship between the groups may be saved in the server, where the group identifier may be the group name. Or group code.
- the user's avatar in the group is obtained according to the user information, the avatar, and the association relationship between the groups.
- other methods may be used. Obtaining the avatar of the user, for example, taking a picture, or obtaining an avatar according to the user's custom parameters, and the following describes the process of obtaining the avatar in the group by using the following embodiments:
- the obtaining module 10 includes:
- the determining unit 11 is configured to determine whether the user corresponding to the user information enters the group for the first time;
- the obtaining unit 12 is configured to acquire an avatar corresponding to the user information when the user is not entering the group for the first time; the avatar corresponding to the user information may be applicable to multiple groups because there is no limited group;
- the processing unit 13 is configured to use, as the avatar of the user information, the avatar associated with the group that the user does not enter for the first time.
- the user can obtain the usage data of the social application.
- the number of times the user enters the group is 0, and the user's meeting in the process of the subsequent user entering the group Updating the number of times the user enters the group, the value of the number of times is saved in the usage data of the social application, and the usage data of the social application may be stored in the terminal and/or the server, and each group is associated with the number of entries, so as to facilitate User behavior analysis; or,
- the status identifier of the group is changed from the user not entering to the user has entered; before the user enters the group, the corresponding entering group status is queried.
- the identifier if it is known that the status identifier is entered, determines that the user is not entering the group for the first time.
- the obtaining unit 12 is further configured to acquire when the user enters the group for the first time.
- a habit parameter of the user and/or group information corresponding to the group wherein the group information includes a theme of the group and/or chat information of the group, and acquiring a pre-stored database and the Group information and/or an avatar corresponding to the custom parameter;
- the processing order 13 yuan is also set to
- the avatar is obtained, the avatar is used as an avatar of the user information in the group, and the acquired avatar is associated with the user information and the group.
- the user's custom parameter may be a parameter for the user to browse the webpage.
- the custom parameter is a frequency at which the user browses multiple types of webpages in a preset time interval
- the webpage type may include sports, entertainment, news, etc.
- the browsing frequency is the highest.
- the type of the webpage, and the avatar corresponding to the webpage type with the highest frequency of browsing is used as the avatar of the user in the group. If the webpage type with the highest browsing frequency is sports, the avatar of the user in the group may be set to basketball; or
- the habit parameter is the user's motion data.
- the long-distance runner of the gallery is used as the avatar, and if not, the cartoon picture of the long-distance running is taken as the avatar; or, the habit parameter It is also possible for the user to browse the frequency of the songs corresponding to the plurality of singers, the avatar avatar with the highest browsing frequency as the avatar, or the avatar according to the search keywords of the plurality of applications.
- the group information includes the topic of the group and/or the chat information of the group, and the theme of the group may be a group title, a group type, and/or a group introduction information, such as a group group.
- the keyword of the title is related to basketball, and the user's avatar in the group is set to basketball, or the group type is a fellow group, and the default humanoid cartoon can be used as the user avatar; or according to the chat content, according to the chat content, Determine the group type to which the group rent belongs, and select the corresponding avatar accordingly.
- the chat content is more common, it belongs to a family member or a group of friends, and the avatar is a real photo of the person, or the social software analyzes the historical data of the group member to determine that the member of the group belongs to the hobby. Groups, work groups, fellow groups, or groups of a certain item, after judging, select the corresponding picture in the gallery. For example, if the group belongs to the same company, it is determined to be a work group, and the avatar is displayed as one The avatar of the work status, etc.
- the user avatar may be determined according to the theme of the group and the chat information of the group. For example, if the keyword of the group title is related to the motion, the number of occurrences of the sports field is selected according to the location information of the user. The avatar, for example, the number of times the user appears on the basketball court is more, then a basketball star in the gallery is used as the avatar. If there is no album in the gallery, the basketball picture is used as the avatar. If the user runs more times according to the position and acceleration sensor, a long-distance runner of the gallery is used as the avatar, and if not, the cartoon picture of the long-distance running is taken as the avatar.
- the keyword of the group title is related to the motion
- the number of occurrences of the sports field is selected according to the location information of the user.
- the avatar for example, the number of times the user appears on the basketball court is more, then a basketball star in the gallery is used as the avatar. If there is no album in the gallery, the basketball picture is used as the avatar.
- the default avatar or the method of starting the camera application may be used to obtain the avatar of the user in the group, which is not limited to the above two methods.
- the acquisition may fail, and the obtaining failure includes acquiring the habit parameter or the group information.
- the avatar corresponding to the group information and/or the custom parameter does not exist in the database.
- the acquiring module further includes a photographing unit configured to start a photographing application when the avatar fails to be acquired; the processing unit is further configured to use an image captured by the photographing application as an avatar of the user information in the group Or the processing unit is further configured to use the pre-stored default image as the avatar of the user information in the group when the avatar fails to be acquired.
- the photo application may be activated, and the avatar captured by the photo application is used as the avatar of the user in the group.
- the default avatar can be the default avatar corresponding to all the groups.
- the default avatar corresponding to all the groups is a penguin doll, and the default avatar of the penguin doll can be displayed according to the gender of the user.
- the switching module 20 is configured to switch the avatar corresponding to the user information in the group interface from the preset avatar to the avatar acquired by the acquiring module, and receive the operation of exiting the group interface. At the same time, the avatar corresponding to the user information is switched to the main avatar.
- the avatars of other users in the group are their user information and the avatar corresponding to the group.
- the user name of the logged-in user is Xiaoqiang
- the main avatar is a plant.
- Clicking on the group logo "Basketball Interest Group" in the main interface the user enters the group interface corresponding to the "Basketball Interest Group", in which the user's avatar is composed of a plant in the main interface of the social application.
- Switch to the avatar basketball in the group interface as shown in Figure 6, the user clicks the return control in the group interface to switch to the main interface of the social application, and the user avatar is switched from the basketball to the main avatar.
- the operation of exiting the group interface may be an operation of exiting a space in the click group interface, or an instruction of a voice or a gesture of the user exiting the group interface.
- the user can modify the name of the group in the group while setting the avatar of the group, and the obtaining module 10 is further configured to acquire the user while acquiring the avatar of the user in the group.
- the switching module 20 is also set to switch the user's avatar not only when the user enters the group, but also to switch the user's name.
- the avatar display device of the social application when receiving an operation command of the group interface that is sent to the social application by the terminal, acquiring user information and user information currently logged into the social application in the terminal in the group An avatar in the group, and the avatar corresponding to the user information in the group interface is switched from the preset avatar to the obtained avatar, and when receiving the operation of exiting the group interface, the The avatar corresponding to the user information is switched to the main avatar, that is, the user performs an avatar refresh operation when entering and exiting the group, so that the user displays different avatars in different interfaces of the social application, thereby improving the flexibility of avatar display.
- the avatar display device further includes:
- the display module 30 is configured to display an avatar input interface when receiving an avatar change instruction triggered based on the group interface;
- the processing module 40 is configured to modify the avatar of the user in the group to the received avatar when receiving an avatar input based on the avatar input interface.
- the user directly triggers the avatar change instruction based on the change control displayed in the group interface, or can also enter the secondary menu by clicking the setting control in the group interface, and select to change the avatar in the secondary menu.
- the avatar display is more flexible by modifying the group avatar.
- the user may trigger an avatar selection instruction or a photographing instruction on the avatar input interface, and when receiving the photographing instruction triggered by the avatar input interface, start a preset photographing application, and use the avatar photographed by the photographing application as an avatar input interface input interface;
- an avatar selection interface is displayed, where the avatar selection interface includes a photo in the terminal gallery, and the avatar selected by the user based on the avatar selection interface is used as an avatar input interface input.
- An embodiment of the present invention further provides a method for displaying an avatar of a social application.
- FIG. 8 is a schematic flowchart diagram of a first embodiment of a method for displaying an avatar of a social application according to the present invention.
- a method for displaying an avatar of a social application where the avatar display method of the social application includes the following steps:
- Step S10 when receiving an operation command that is sent by the terminal to switch to the group interface of the social application, acquire user information that is currently logged in to the social application in the terminal;
- the operation of switching to the group interface of the social application in this embodiment may be: clicking the identifier of the group in the main interface, for example, the avatar of the group, or the operation is a voice instruction of the user to switch to the group, Gestures or remote control signals, etc.
- the user information may be a user name or a user number, such as a QQ number or a micro signal.
- the login information is saved in the cache of the terminal, and the user information may be directly extracted from the cache.
- Step S20 Acquire an avatar of the user information in the group
- the avatar of the user information in the group may be obtained by the server, and the user information, the avatar, and the association relationship between the groups may be saved in the server, where the group identifier, the group identifier Can be group name or group code.
- the user's avatar in the group is obtained according to the user information, the avatar, and the association relationship between the groups.
- other methods may be used. Obtaining the avatar of the user, for example, taking a picture, or obtaining an avatar according to the user's custom parameters, and the following describes the process of obtaining the avatar in the group by using the following embodiments:
- the step S20 includes:
- the avatar associated with the group that the user does not enter for the first time is obtained as the avatar of the user information in the group.
- the user can obtain the usage data of the social application.
- the number of times the user enters the group is 0, and the user's meeting in the process of the subsequent user entering the group
- the number of times the user enters the group is updated.
- the value of the number of times is stored in the usage data of the social application, and each group has an associated number of entries in order to analyze the user behavior; or, the user enters the group status identifier.
- the status identifier of the group is modified by the user to enter the user has entered; before the user enters the group, the corresponding entry group status identifier is queried, and if the status identifier is known, If it has entered, it is determined that the user is not entering the group for the first time.
- the user When the user enters the group for the first time, the user needs to set the avatar of the user in the group.
- the process of setting the avatar is as follows, that is, the step of “determining whether the user corresponding to the user information enters the group for the first time” Thereafter, the step S20 further includes:
- the avatar When the avatar is obtained, the avatar is used as an avatar of the user information in the group, and the acquired avatar is associated with the user information and the group.
- the user's custom parameter may be a parameter for the user to browse the webpage.
- the custom parameter is a frequency at which the user browses multiple types of webpages in a preset time interval
- the webpage type may include sports, entertainment, news, etc.
- the browsing frequency is the highest.
- the type of the webpage, and the avatar corresponding to the webpage type with the highest frequency of browsing is used as the avatar of the user in the group. If the webpage type with the highest browsing frequency is sports, the avatar of the user in the group may be set to basketball; or
- the habit parameter is the user's motion data.
- the long-distance runner of the gallery is used as the avatar, and if not, the cartoon picture of the long-distance running is taken as the avatar; or, the habit parameter It is also possible for the user to browse the frequency of the songs corresponding to the plurality of singers, the avatar avatar with the highest browsing frequency as the avatar, or the avatar according to the search keywords of the plurality of applications.
- the group information includes the topic of the group and/or the chat information of the group, and the theme of the group may be a group title, a group type, and/or a group introduction information, such as a group group.
- the keyword of the title is related to basketball, and the user's avatar in the group is set to basketball, or the group type is a fellow group, and the default humanoid cartoon can be used as the user avatar; or according to the chat content, according to the chat content, Determine the group type to which the group rent belongs, and select the corresponding avatar accordingly.
- the chat content is more common, it belongs to a family member or a group of friends, and the avatar is a real photo of the person; or, according to the group member, the social data is used to analyze the historical data of the group member to determine the group.
- a group member belongs to a group of hobbies, a work group, a fellow group, or a group of a certain item. After judging, the corresponding picture is selected in the gallery. For example, if the group belongs to the same company, it is determined to be a work group.
- the avatar is displayed as an avatar in the state of total work.
- the user avatar may be determined by combining the theme of the group and the chat information of the group, for example, If the keyword of the group title is related to the sport, the avatar is selected according to the position information of the user in the sports field. For example, if the user appears in the basketball court more frequently, the basketball star in the gallery is taken as the avatar. If it is not in the gallery, it will be used as an avatar. If the user runs more times according to the position and acceleration sensor, a long-distance runner of the gallery is used as the avatar, and if not, the cartoon picture of the long-distance running is taken as the avatar.
- the default avatar or the method of starting the camera application may be used to obtain the avatar of the user in the group, which is not limited to the above two methods.
- the acquisition may fail, and the obtaining failure includes acquiring the habit parameter or the group information.
- the avatar corresponding to the group information and/or the custom parameter does not exist in the database.
- the specific processing procedure is as follows: the “acquiring the pre-stored database with the group information and/or After the step of the custom parameter corresponding to the avatar, the step S20 further includes:
- the camera application is started, and the image captured by the camera application is used as an avatar of the user information in the group;
- the pre-stored default image is used as an avatar of the user information in the group.
- the photo application may be activated, and the avatar captured by the photo application is used as the avatar of the user in the group.
- the default avatar can be the default avatar corresponding to all the groups.
- the default avatar corresponding to all the groups is a penguin doll, and the default avatar of the penguin doll can be displayed according to the gender of the user.
- step S30 the avatar corresponding to the user information in the group interface is switched from the preset main avatar to the obtained avatar.
- Step S40 When receiving an operation command to exit the group interface, the avatar corresponding to the user information is switched to the main avatar.
- the avatars of other users in the group are their user information and the avatar corresponding to the group.
- the user name of the logged-in user is Xiaoqiang
- the main avatar is a plant.
- Click on the group logo "Basketball Interest Group” in the main interface then the user enters the "Basketball Interest Group” Corresponding group interface, in which the user's avatar is switched from a plant in the main interface of the social application to an avatar basketball in the group interface; as shown in FIG. 6, the user clicks on the group interface
- the return control switches to the main interface of the social application, and the user avatar is switched from the basketball to the main avatar.
- the operation of exiting the group interface may be an operation of exiting a space in the click group interface, or an instruction of a voice or a gesture of the user exiting the group interface.
- the user can modify the name of the group in the group while setting the avatar of the group, and obtain the name of the user in the group while obtaining the avatar of the user in the group. Not only does switching the user's avatar when the user enters the group, but also needs to switch the user's name.
- the avatar display method of the social application when receiving an operation command of the group interface that is sent to the social application by the terminal, acquiring user information and user information currently logged into the social application in the terminal in the group An avatar in the group, and the avatar corresponding to the user information in the group interface is switched from the preset avatar to the obtained avatar, and when an operation command to exit the group interface is received, the avatar is The avatar corresponding to the user information is switched to the main avatar, that is, the user performs an avatar refresh operation when entering and exiting the group, so that the user displays different avatars in different interfaces of the social application, thereby improving the flexibility of the avatar display. .
- a second embodiment of the avatar display method of the social application of the present invention is provided based on the first embodiment.
- the step 301, the avatar display method of the social application further includes:
- the avatar of the user in the group is modified to the received avatar.
- the user directly triggers the avatar change instruction based on the change control displayed in the group interface, or can also enter the secondary menu by clicking the setting control in the group interface, and select to change the avatar in the secondary menu.
- the avatar display is more flexible by modifying the group avatar.
- the user may trigger an avatar selection instruction or a photographing instruction on the avatar input interface, and when receiving the photographing instruction triggered by the avatar input interface, start a preset photographing application, and use the avatar photographed by the photographing application as an avatar input interface input interface; Or, when the avatar selection instruction is triggered, an avatar selection interface is displayed when the avatar selection instruction is displayed, and the avatar selection interface includes the photo in the terminal gallery, and the avatar selection interface is used. The avatar selected by the user based on the avatar selection interface is used as the avatar input by the avatar input interface.
- the above technical solution enables the user to display different avatars in different group interfaces of the social application, thereby improving the flexibility of the avatar display.
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Abstract
一种社交应用的头像显示装置和方法,其中,该社交应用的头像显示装置包括:获取模块,设置为接收到终端发出的切换至社交应用的群组界面的操作命令时,获取终端中当前登录所述社交应用的用户信息,以及获取所述用户信息在所述群组中的头像;切换模块,设置为将所述群组界面中所述用户信息对应的头像由预设的主头像切换为所述获取模块获取的所述头像,以及在接收到退出所述群组界面的操作命令时,将所述用户信息对应的头像切换为所述主头像。上述技术方案中用户在进入和退出群组时均进行一次头像的刷新操作,使得用户在社交应用的不同界面中显示不同的头像,提高头像显示的灵活性。
Description
本文涉及但不限于互联网技术领域,尤其涉及一种社交应用的头像方法和装置。
在相关的社交应用中,例如微信,QQ等,用户通常会设置一个主头像以对用户进行标识,但不管在哪个群组里面或是社交应用的主界面,显示的都会是用户的主头像,导致用户头像的显示不够灵活。
发明内容
以下是对本文详细描述的主题的概述。本概述并非是为了限制权利要求的保护范围。
本发明实施例提出一种社交应用的头像方法和装置,能够实现灵活显示用户头像。
本发明实施例提供一种社交应用的头像显示装置,所述社交应用的头像显示装置包括:
获取模块,设置为接收到终端发出的切换至社交应用的群组界面的操作命令时,获取终端中当前登录所述社交应用的用户信息,以及获取所述用户信息在所述群组中的头像;
切换模块,设置为将所述群组界面中所述用户信息对应的头像由预设的主头像切换为所述获取模块获取的所述头像,以及在接收到退出所述群组界面的操作命令时,将所述用户信息对应的头像切换为所述主头像。
可选地,所述获取模块包括:
确定单元,设置为确定所述用户信息对应的用户是否首次进入所述群组;
获取单元,设置为在所述用户为非首次进入群组时,获取所述用户信息对
应的头像;
处理单元,设置为将获取的所述头像中与所述用户非首次进入的群组关联的头像作为所述用户信息在所述群组中的头像。
可选地,所述获取单元,还设置为在所述用户为首次进入群组时,获取所述用户的习惯参数及/或群组对应的群组信息,其中所述群组信息包括所述群组的主题及/或所述群组的聊天信息,以及获取预存的数据库中与所述群组信息及/或所述习惯参数对应的头像;所述处理单元,还设置为在获取到所述预存的数据库中与所述群组信息及/或所述习惯参数对应的头像时,将所述头像作为用户信息在所述群组中的头像,并建立所述头像与所述用户信息以及所述群组的关联关系。
可选地,所述获取模块还包括拍照单元,设置为在获取所述头像失败时,启动拍照应用;所述处理单元,还设置为将拍照应用拍摄的图像作为所述用户信息在所述群组中的头像;或者,所述处理单元,还设置为在获取所述头像失败时,将预存的默认图像作为所述用户信息在所述群组中的头像。
可选地,所述头像显示装置还包括:
显示模块,设置为在接收到基于所述群组界面触发的头像更改指令时,显示头像输入界面;
处理模块,设置为在接收到基于所述头像输入界面输入的头像时,将所述用户在所述群组中的头像修改为接收到的所述头像。
可选地,所述确定单元,是设置为通过如下方式确定所述用户信息对应的用户是否首次进入所述群组:
查询社交应用的使用数据,当从所述使用数据中获知所述用户信息对应的用户进入所述群组的次数为0时,则判断该用户首次进入所述群组;当从所述使用数据中获知所述用户信息对应的用户进入所述群组的次数大于0时,则判断该用户非首次进入所述群组。
可选地,所述确定单元,是设置为通过如下方式确定所述用户信息对应的用户是否首次进入所述群组:
设置用户进入群组状态标识,在用户首次进入群组之后,将该群组的状态
标识由该用户未进入修改为该用户已进入;
在用户进入群组之前,查询其对应的进入群组状态标识,若获知所述状态标识为已进入,则判断该用户为非首次进入所述群组。
可选地,
所述获取模块,还设置为获取用户在群组中的名称;
切换模块,还设置为将所述群组界面中所述用户信息对应的头像由预设的主头像切换为所述获取模块获取的所述头像后,切换用户的名称为用户在群组中的名称。
可选地,
用户的习惯参数包括以下一种或多种:
用户浏览多个类型网页的频率;
用户的运动数据;
用户浏览多个歌手的歌曲的频率;
用户在应用上的搜索关键词。
可选地,
群组的主题包括群组标题、群组类型和/或群组介绍信息。
此外,本发明实施例还提出一种社交应用的头像显示方法,所述社交应用的头像显示方法包括以下步骤:
接收到终端发出的切换至社交应用的群组界面的操作命令时,获取终端中当前登录所述社交应用的用户信息;
获取所述用户信息在所述群组中的头像;
将所述群组界面中所述用户信息对应的头像由预设的主头像切换为获取的所述头像;
在接收到退出所述群组界面的操作命令时,将所述用户信息对应的头像切换为所述主头像。
可选地,所述获取用户信息在所述群组中的头像的步骤包括:
确定所述用户信息对应的用户是否首次进入所述群组;
在所述用户为非首次进入群组时,获取所述用户信息对应的头像;
将获取的所述用户信息对应的头像中与所述用户非首次进入的群组关联的头像作为所述用户信息在所述群组中的头像。
可选地,还包括:
在所述用户为首次进入群组时,获取所述用户的习惯参数及/或群组对应的群组信息,其中所述群组信息包括所述群组的主题及/或所述群组的聊天信息;
获取预存的数据库中与所述群组信息及/或所述习惯参数对应的头像;
在获取到所述预存的数据库中与所述群组信息及/或所述习惯参数对应的头像时,将所述头像作为用户信息在所述群组中的头像,并建立所述头像与所述用户信息以及所述群组的关联关系。
可选地,还包括:
在获取所述预存的数据库中与所述群组信息及/或所述习惯参数对应的头像失败时,启动拍照应用,并将拍照应用拍摄的图像作为所述用户信息在所述群组中的头像;
或者,在获取所述预存的数据库中与所述群组信息及/或所述习惯参数对应的头像失败时,将预存的默认图像作为所述用户信息在所述群组中的头像。
可选地,所述将所述群组界面中所述用户信息对应的头像由预设的主头像切换为获取的所述头像的步骤之后,所述头像显示方法还包括步骤:
在接收到基于所述群组界面触发的头像更改指令时,显示头像输入界面;
在接收到基于所述头像输入界面输入的头像时,将所述用户在所述群组中的头像修改为接收到的所述头像。
可选地,
确定所述用户信息对应的用户是否首次进入所述群组,包括:
查询社交应用的使用数据,当从所述使用数据中获知所述用户信息对应的用户进入所述群组的次数为0时,则判断该用户首次进入所述群组;当从所述使用数据中获知所述用户信息对应的用户进入所述群组的次数大于0时,则判
断该用户非首次进入所述群组。
可选地,
确定所述用户信息对应的用户是否首次进入所述群组,包括:
设置用户进入群组状态标识,在用户首次进入群组之后,将该群组的状态标识由该用户未进入修改为该用户已进入;
在用户进入群组之前,查询其对应的进入群组状态标识,若获知所述状态标识为已进入,则判断该用户为非首次进入所述群组。
可选地,还包括:
获取用户在群组中的名称;
将所述群组界面中所述用户信息对应的头像由预设的主头像切换为获取的所述头像后,切换用户的名称为用户在群组中的名称。
可选地,
用户的习惯参数包括以下一种或多种:
用户浏览多个类型网页的频率;
用户的运动数据;
用户浏览多个歌手的歌曲的频率;
用户在应用上的搜索关键词。
可选地,
群组的主题包括群组标题、群组类型和/或群组介绍信息。
本发明实施例提出的社交应用的头像显示方法和装置,接收到终端发出的切换至社交应用的群组界面的操作命令时,获取终端中当前登录所述社交应用的用户信息以及用户信息在所述群组中的头像,并将所述群组界面中所述用户信息对应的头像由预设的主头像切换为获取的所述头像,在接收到退出所述群组界面的操作命令时,将所述用户信息对应的头像切换为所述主头像,即用户在进入和退出群组时均进行一次头像的刷新操作,使得用户在社交应用的不同界面中显示不同的头像,提高头像显示的灵活性。
在阅读并理解了附图和详细描述后,可以明白其他方面。
附图概述
图1为实现本发明各个实施例的移动终端的硬件结构示意图;
图2为如图1所示的移动终端的无线通信装置示意图;
图3为本发明社交应用的头像显示装置第一实施例的功能模块示意图;
图4为本发明社交应用的头像显示装置第一实施例中获取模块的细化功能模块示意图;
图5为本发明实施例社交应用的头像显示装置中由主界面切换至群组界面的界面变化示意图;
图6为本发明实施例社交应用的头像显示装置中由群组界面切换至主界面的界面变化示意图;
图7为本发明社交应用的头像显示装置第二实施例的功能模块示意图;
图8为本发明社交应用的头像显示方法第一实施例的流程示意图。
应当理解,此处所描述的具体实施例仅仅用以解释本发明,并不用于限定本发明。
现在将参考附图描述实现本发明各个实施例的移动终端。在后续的描述中,使用用于表示元件的诸如“模块”、“部件”或“单元”的后缀仅为了有利于本发明实施例的说明,其本身并没有特定的意义。因此,“模块”与“部件”可以混合地使用。
移动终端可以以多种形式来实施。例如,本发明实施例中描述的终端可以包括诸如移动电话、智能电话、笔记本电脑、数字广播接收器、PDA(个人数字助理)、PAD(平板电脑)、PMP(便携式多媒体播放器)、导航装置等等的移动终端以及诸如数字TV、台式计算机等等的固定终端。下面,假设终端是移动终端。然而,本领域技术人员将理解的是,除了特别用于移动目的的元件之外,根据本发明的实施方式的构造也能够应用于固定类型的终端。
图1为实现本发明各个实施例的移动终端的硬件结构示意。
移动终端100可以包括无线通信单元110、A/V(音频/视频)输入单元120、用户输入单元130、感测单元140、输出单元150、存储器160、接口单元170、控制器180和电源单元190等等。图1示出了具有多种组件的移动终端,但是应理解的是,并不要求实施所有示出的组件。可以替代地实施更多或更少的组件。将在下面详细描述移动终端的元件。
无线通信单元110通常包括一个或多个组件,其允许移动终端100与无线通信装置或网络之间的无线电通信。例如,无线通信单元可以包括广播接收模块111、移动通信模块112、无线互联网模块113、短程通信模块114和位置信息模块115中的至少一个。
广播接收模块111经由广播信道从外部广播管理服务器接收广播信号和/或广播相关信息。广播信道可以包括卫星信道和/或地面信道。广播管理服务器可以是生成并发送广播信号和/或广播相关信息的服务器或者接收之前生成的广播信号和/或广播相关信息并且将其发送给终端的服务器。广播信号可以包括TV广播信号、无线电广播信号、数据广播信号等等。而且,广播信号可以进一步包括与TV或无线电广播信号组合的广播信号。广播相关信息也可以经由移动通信网络提供,并且在该情况下,广播相关信息可以由移动通信模块112来接收。广播信号可以以多种形式存在,例如,其可以以数字多媒体广播(DMB)的电子节目指南(EPG)、数字视频广播手持(DVB-H)的电子服务指南(ESG)等等的形式而存在。广播接收模块111可以通过使用多种类型的广播装置接收信号广播。特别地,广播接收模块111可以通过使用诸如多媒体广播-地面(DMB-T)、数字多媒体广播-卫星(DMB-S)、数字视频广播-手持(DVB-H),前向链路媒体(MediaFLO@)的数据广播装置、地面数字广播综合服务(ISDB-T)等等的数字广播装置接收数字广播。广播接收模块111可以被构造为适合提供广播信号的各种广播装置以及上述数字广播装置。经由广播接收模块111接收的广播信号和/或广播相关信息可以存储在存储器160(或者其它类型的存储介质)中。
移动通信模块112将无线电信号发送到基站(例如,接入点、节点B等等)、外部终端以及服务器中的至少一个和/或从其接收无线电信号。这样的无线电信号可以包括语音通话信号、视频通话信号、或者根据文本和/或多媒体消息
发送和/或接收的各种类型的数据。
无线互联网模块113支持移动终端的无线互联网接入。该模块可以内部或外部地耦接到终端。该模块所涉及的无线互联网接入技术可以包括WLAN(无线LAN)(Wi-Fi)、Wibro(无线宽带)、Wimax(全球微波互联接入)、HSDPA(高速下行链路分组接入)等等。
短程通信模块114是设置为支持短程通信的模块。短程通信技术的一些示例包括蓝牙TM、射频识别(RFID)、红外数据协会(IrDA)、超宽带(UWB)、紫蜂TM等等。
位置信息模块115是设置为检查或获取移动终端的位置信息的模块。位置信息模块的典型示例是GPS(全球定位装置)。根据当前的技术,GPS模块115计算来自三个或更多卫星的距离信息和准确的时间信息并且对于计算的信息应用三角测量法,从而根据经度、纬度和高度准确地计算三维当前位置信息。当前,用于计算位置和时间信息的方法使用三颗卫星并且通过使用另外的一颗卫星校正计算出的位置和时间信息的误差。此外,GPS模块115能够通过实时地连续计算当前位置信息来计算速度信息。
A/V输入单元120设置为接收音频或视频信号。A/V输入单元120可以包括相机121和麦克风122,相机121对在视频捕获模式或图像捕获模式中由图像捕获装置获得的静态图片或视频的图像数据进行处理。处理后的图像帧可以显示在显示单元151上。经相机121处理后的图像帧可以存储在存储器160(或其它存储介质)中或者经由无线通信单元110进行发送,可以根据移动终端的构造提供两个或更多相机121。麦克风122可以在电话通话模式、记录模式、语音识别模式等等运行模式中经由麦克风接收声音(音频数据),并且能够将这样的声音处理为音频数据。处理后的音频(语音)数据可以在电话通话模式的情况下转换为可经由移动通信模块112发送到移动通信基站的格式输出。麦克风122可以实施各种类型的噪声消除(或抑制)算法以消除(或抑制)在接收和发送音频信号的过程中产生的噪声或者干扰。
用户输入单元130可以根据用户输入的命令生成键输入数据以控制移动终端的各种操作。用户输入单元130允许用户输入各种类型的信息,并且可以包括键盘、锅仔片、触摸板(例如,检测由于被接触而导致的电阻、压力、电
容等等的变化的触敏组件)、滚轮、摇杆等等。特别地,当触摸板以层的形式叠加在显示单元151上时,可以形成触摸屏。
感测单元140检测移动终端100的当前状态,(例如,移动终端100的打开或关闭状态)、移动终端100的位置、用户对于移动终端100的接触(即,触摸输入)的有无、移动终端100的取向、移动终端100的加速或将速移动和方向等等,并且生成用于控制移动终端100的操作的命令或信号。例如,当移动终端100实施为滑动型移动电话时,感测单元140可以感测该滑动型电话是打开还是关闭。另外,感测单元140能够检测电源单元190是否提供电力或者接口单元170是否与外部装置耦接。感测单元140可以包括接近传感器1410将在下面结合触摸屏来对此进行描述。
接口单元170用作至少一个外部装置与移动终端100连接可以通过的接口。例如,外部装置可以包括有线或无线头戴式耳机端口、外部电源(或电池充电器)端口、有线或无线数据端口、存储卡端口、用于连接具有识别模块的装置的端口、音频输入/输出(I/O)端口、视频I/O端口、耳机端口等等。识别模块可以是存储用于验证用户使用移动终端100的各种信息并且可以包括用户识别模块(UIM)、客户识别模块(SIM)、通用客户识别模块(USIM)等等。另外,具有识别模块的装置(下面称为“识别装置”)可以采取智能卡的形式,因此,识别装置可以经由端口或其它连接装置与移动终端100连接。接口单元170可以设置为接收来自外部装置的输入(例如,数据信息、电力等等)并且将接收到的输入传输到移动终端100内的一个或多个元件或者可以设置为在移动终端和外部装置之间传输数据。
另外,当移动终端100与外部底座连接时,接口单元170可以用作允许通过其将电力从底座提供到移动终端100的路径或者可以用作允许从底座输入的各种命令信号通过其传输到移动终端的路径。从底座输入的各种命令信号或电力可以用作用于识别移动终端是否准确地安装在底座上的信号。输出单元150被构造为以视觉、音频和/或触觉方式提供输出信号(例如,音频信号、视频信号、警报信号、振动信号等等)。输出单元150可以包括显示单元151、音频输出模块152、警报单元153等等。
显示单元151可以显示在移动终端100中处理的信息。例如,当移动终端100处于电话通话模式时,显示单元151可以显示与通话或其它通信(例如,文
本消息收发、多媒体文件下载等等)相关的用户界面(UI)或图形用户界面(GUI)。当移动终端100处于视频通话模式或者图像捕获模式时,显示单元151可以显示捕获的图像和/或接收的图像、示出视频或图像以及相关功能的UI或GUI等等。
同时,当显示单元151和触摸板以层的形式彼此叠加以形成触摸屏时,显示单元151可以用作输入装置和输出装置。显示单元151可以包括液晶显示器(LCD)、薄膜晶体管LCD(TFT-LCD)、有机发光二极管(OLED)显示器、柔性显示器、三维(3D)显示器等等中的至少一种。这些显示器中的一些可以被构造为透明状以允许用户从外部观看,这可以称为透明显示器,典型的透明显示器可以例如为TOLED(透明有机发光二极管)显示器等等。根据特定想要的实施方式,移动终端100可以包括两个或更多显示单元(或其它显示装置),例如,移动终端可以包括外部显示单元(未示出)和内部显示单元(未示出)。触摸屏可设置为检测触摸输入压力以及触摸输入位置和触摸输入面积。
音频输出模块152可以在移动终端处于呼叫信号接收模式、通话模式、记录模式、语音识别模式、广播接收模式等等模式下时,将无线通信单元110接收的或者在存储器160中存储的音频数据转换音频信号并且输出为声音。而且,音频输出模块152可以提供与移动终端100执行的特定功能相关的音频输出(例如,呼叫信号接收声音、消息接收声音等等)。音频输出模块152可以包括拾音器、蜂鸣器等等。
警报单元153可以提供输出以将事件的发生通知给移动终端100。典型的事件可以包括呼叫接收、消息接收、键信号输入、触摸输入等等。除了音频或视频输出之外,警报单元153可以以不同的方式提供输出以通知事件的发生。例如,警报单元153可以以振动的形式提供输出,当接收到呼叫、消息或一些其它进入通信(incoming communication)时,警报单元153可以提供触觉输出(即,振动)以将其通知给用户。通过提供这样的触觉输出,即使在用户的移动电话处于用户的口袋中时,用户也能够识别出各种事件的发生。警报单元153也可以经由显示单元151或音频输出模块152提供通知事件的发生的输出。
存储器160可以存储由控制器180执行的处理和控制操作的软件程序等等,或者可以暂时地存储己经输出或将要输出的数据(例如,电话簿、消息、静态图像、视频等等)。而且,存储器160可以存储关于当触摸施加到触摸屏
时输出的各种方式的振动和音频信号的数据。
存储器160可以包括至少一种类型的存储介质,所述存储介质包括闪存、硬盘、多媒体卡、卡型存储器(例如,SD或DX存储器等等)、随机访问存储器(RAM)、静态随机访问存储器(SRAM)、只读存储器(ROM)、电可擦除可编程只读存储器(EEPROM)、可编程只读存储器(PROM)、磁性存储器、磁盘、光盘等等。而且,移动终端100可以与通过网络连接执行存储器160的存储功能的网络存储装置协作。
控制器180通常控制移动终端的总体操作。例如,控制器180执行与语音通话、数据通信、视频通话等等相关的控制和处理。另外,控制器180可以包括设置为再现(或回放)多媒体数据的多媒体模块1810,多媒体模块1810可以构造在控制器180内,或者可以构造为与控制器180分离。控制器180可以执行模式识别处理,以将在触摸屏上执行的手写输入或者图片绘制输入识别为字符或图像。
电源单元190在控制器180的控制下接收外部电力或内部电力并且提供操作各元件和组件所需的适当的电力。
这里描述的各种实施方式可以以使用例如计算机软件、硬件或其任何组合的计算机可读介质来实施。对于硬件实施,这里描述的实施方式可以通过使用特定用途集成电路(ASIC)、数字信号处理器(DSP)、数字信号处理装置(DSPD)、可编程逻辑装置(PLD)、现场可编程门阵列(FPGA)、处理器、控制器、微控制器、微处理器、被设计为执行这里描述的功能的电子单元中的至少一种来实施,在一些情况下,这样的实施方式可以在控制器180中实施。对于软件实施,诸如过程或功能的实施方式可以与允许执行至少一种功能或操作的单独的软件模块来实施。软件码值可以由以任何适当的编程语言编写的软件应用程序(或程序)来实施,软件码值可以存储在存储器160中并且由控制器180执行。
至此,己经按照其功能描述了移动终端。下面,为了简要起见,将描述诸如折叠型、直板型、摆动型、滑动型移动终端等等的各种类型的移动终端中的滑动型移动终端作为示例。因此,本发明实施例能够应用于任何类型的移动终端,并且不限于滑动型移动终端。
如图1中所示的移动终端100可以被构造为利用经由帧或分组发送数据的
诸如有线和无线通信装置以及基于卫星的通信装置来操作。
现在将参考图2描述其中根据本发明实施例的移动终端能够操作的通信装置。
这样的通信装置可以使用不同的空中接口和/或物理层。例如,由通信装置使用的空中接口包括例如频分多址(FDMA)、时分多址(TDMA)、码分多址(CDMA)和通用移动通信装置(UMTS)(特别地,长期演进(LTE))、全球移动通信装置(GSM)等等。作为非限制性示例,下面的描述涉及CDMA通信装置,但是这样的教导同样适用于其它类型的装置。
参考图2,CDMA无线通信装置可以包括多个移动终端100、多个基站(BS)270、基站控制器(BSC)275和移动交换中心(MSC)280。MSC280被构造为与公共电话交换网络(PSTN)290形成接口。MSC280还被构造为与可以经由回程线路耦接到基站270的BSC275形成接口。回程线路可以根据若干己知的接口中的任一种来构造,所述接口包括例如E1/T1、ATM,IP、PPP、帧中继、HDSL、ADSL或xDSL。将理解的是,如图2中所示的装置可以包括多个BSC2750。
每个BS270可以服务一个或多个分区(或区域),由多向天线或指向特定方向的天线覆盖的每个分区放射状地远离BS270。或者,每个分区可以由用于分集接收的两个或更多天线覆盖。每个BS270可以被构造为支持多个频率分配,并且每个频率分配具有特定频谱(例如,1.25MHz,5MHz等等)。
分区与频率分配的交叉可以被称为CDMA信道。BS270也可以被称为基站收发器子装置(BTS)或者其它等效术语。在这样的情况下,术语"基站"可以用于笼统地表示单个BSC275和至少一个BS270。基站也可以被称为"蜂窝站"。或者,特定BS270的各分区可以被称为多个蜂窝站。
如图2中所示,广播发射器(BT)295将广播信号发送给在装置内操作的移动终端100。如图1中所示的广播接收模块111被设置在移动终端100处以接收由BT295发送的广播信号。在图2中,示出了几个全球定位装置(GPS)卫星300。卫星300帮助定位多个移动终端100中的至少一个。
在图2中,描绘了多个卫星300,但是理解的是,可以利用任何数目的卫星获得有用的定位信息。如图1中所示的GPS模块115通常被构造为与卫星
300配合以获得想要的定位信息。替代GPS跟踪技术或者在GPS跟踪技术之外,可以使用可以跟踪移动终端的位置的其它技术。另外,至少一个GPS卫星300可以选择性地或者额外地处理卫星DMB传输。
作为无线通信装置的一个典型操作,BS270接收来自各种移动终端100的反向链路信号。移动终端100通常参与通话、消息收发和其它类型的通信。特定基站270接收的每个反向链路信号被在特定BS270内进行处理。获得的数据被转发给相关的BSC275。BSC提供通话资源分配和包括BS270之间的软切换过程的协调的移动管理功能。BSC275还将接收到的数据路由到MSC280,其提供用于与PSTN290形成接口的额外的路由服务。类似地,PSTN290与MSC280形成接口,MSC与BSC275形成接口,并且BSC275相应地控制BS270以将正向链路信号发送到移动终端100。
基于上述移动终端硬件结构以及通信装置的结构,提出本发明社交应用的头像显示装置各个实施例。
如图3所示,图3为本发明社交应用的头像显示装置第一实施例的功能模块示意图。需要强调的是,对本领域的技术人员来说,图3所示功能模块图仅仅是一个可选实施例的示例图,本领域的技术人员围绕图3所示的社交应用的头像显示装置的功能模块,可轻易进行新的功能模块的补充;每个功能模块的名称是自定义名称,仅用于辅助理解该社交应用的头像显示装置的程序功能块,不用于限定本发明的技术方案。
本实施例提出一种社交应用的头像显示装置,所述社交应用的头像显示装置包括:
获取模块10,设置为接收到终端发出的切换至社交应用的群组界面的操作命令时,获取终端中当前登录所述社交应用的用户信息,以及获取所述用户信息在所述群组中的头像;
在本实施例中切换至社交应用的群组界面的操作可选为点击主界面中该群组的标识,例如群组的头像,或者,该操作为用户输入的切换至群组的语音指令、手势或者遥控信号等等。用户信息可为用户名称或者用户编号,如QQ号或者微信号等,该用户信息会保存中终端的缓存中,可在缓存中直接提取用户信息。
在本实施例中,可由服务器获取用户信息在所述群组中头像,在服务器中可保存用户信息、头像以及群组之间的关联关系,该关联关系中该群组标识可为群组名称或者群组编码。
可以理解的是,在用户非首次进入该群组时,根据用户信息、头像以及群组之间的关联关系获取用户在该群组中的头像,在用户首次进入群组时,可采用其它方式获取用户的头像,例如拍照、或者根据用户习惯参数获取头像等等,具体通过以下实施方式对获取所述群组中的头像获取的过程进行说明:
由于用户可能首次进入该群组,则参照图4,所述获取模块10包括:
确定单元11,设置为确定所述用户信息对应的用户是否首次进入所述群组;
获取单元12,设置为在所述用户为非首次进入群组时,获取所述用户信息对应的头像;所述与用户信息对应的头像由于没有限定群组,因此可以适用于多个群组;
处理单元13,设置为将获取的所述头像中与所述用户非首次进入的群组关联的头像作为所述用户信息在所述群组中的头像。
判断用户是否为首次进入群组,可通过对该社交应用的使用数据获取到,在用户新加入群组时,用户进入群组的次数为0,在后续用户进入群组的过程中用户的会更新用户进入群组的次数,该次数值保存于该社交应用的使用数据中,所述社交应用的使用数据可以存储在终端和/或服务器,每个群组均关联有进入次数,以便于对用户行为进行分析;或者,
设置用户进入群组状态标识,在用户首次进入群组之后,将该群组的状态标识由该用户未进入修改为该用户已进入;在用户进入群组之前,查询其对应的进入群组状态标识,若获知所述状态标识为已进入,则判断该用户为非首次进入所述群组。
在用户为首次进入群组时,则需要设置用户在群组中的头像,该设置头像的过程具体如下,即所述获取单元12,还设置为在所述用户为首次进入群组时,获取所述用户的习惯参数及/或群组对应的群组信息,其中所述群组信息包括所述群组的主题及/或所述群组的聊天信息,以及获取预存的数据库中与所述群组信息及/或所述习惯参数对应的头像;所述处理单13元,还设置为在
获取到所述头像时,将所述头像作为用户信息在所述群组中的头像,并建立获取的所述头像与所述用户信息以及所述群组的关联关系。
上述用户的习惯参数可为用户浏览网页的参数,例如该习惯参数为预设时间间隔内用户浏览多个类型网页的频率,该网页类型可包括体育、娱乐以及新闻等,则获取浏览频率最高的网页类型,并将浏览频率最高的网页类型对应的头像作为用户在该群组中的头像,如浏览频率最高的网页类型为体育,则用户在该群组中的头像可设置为篮球;或者该习惯参数为用户的运动数据,例如可根据位置和加速传感器判断,用户跑步的次数比较多,则以图库某个长跑运动员作为头像,若没有则以长跑的卡通图片作为头像;或者,该习惯参数也可为用户浏览多个歌手对应的歌曲的频率,将浏览频率最高的歌手头像作为头像;或者,根据用户在多个应用的搜索关键词来确定头像。
上述所述群组信息包括所述群组的主题及/或所述群组的聊天信息,群组的主题可为群组标题、群组类型及/或群组介绍信息,例如群组群组标题的关键词与篮球有关,则将用户在该群组中的头像设置为篮球,或者群组类型为老乡群,可采用默认的人形卡通作为用户头像;或者根据聊天内容,根据聊天内容也可以判断出该群租所属的群组类型,据此来选择相应的头像。例如,聊天内容家常事比较多的,就属于亲人群组或者好友群组,则头像为本人真实照片等;或者,通过社交软件对群组成员历史数据的分析,判断该群组成员属于兴趣爱好群组、工作群组、老乡群组或者某个项目的群组,判断后在图库中选择相应的图片,例如群组中同属于一个公司,则判定为工作群组,则头像显示为一个处于工作状态的头像等。
可选的,可结合群组的主题以及所述群组的聊天信息确定用户头像,例如,群组标题的关键词若是跟运动相关,则根据用户的位置信息在哪些运动场出现次数比较多来选择头像,例如用户在篮球场出现的次数比较多,则以图库中的某个篮球明星作为头像,若图库中没有则用篮球图片作为头像。若根据位置和加速传感器判断,用户跑步的次数比较多,则以图库某个长跑运动员作为头像,若没有则以长跑的卡通图片作为头像。
可以理解的是,在用户首次进入群组时,也可采用默认头像或者启动拍照应用的方式以获取用户在群组中的头像,不限于上述两种方式。
可选地,在获取预存的数据库中与所述群组信息及/或所述习惯参数对应头像的过程中可能存在获取失败的情况,该获取失败的情况包括获取习惯参数或者群组信息失败,或者数据库中不存在与该群组信息及/或所述习惯参数对应的头像,在获取头像失败时,具体处理过程如下:
所述获取模块还包括拍照单元,设置为在获取所述头像失败时,启动拍照应用;所述处理单元,还设置为将拍照应用拍摄的图像作为所述用户信息在所述群组中的头像;或者,所述处理单元,还设置为在获取所述头像失败时,将预存的默认图像作为所述用户信息在所述群组中的头像。
在该方案中,若获取预存的数据库中与所述群组信息及/或所述习惯参数对应头像失败时,可启动拍照应用,并将拍照应用拍摄的头像作为用户在该群组中的头像。该默认头像可为所有群组对应的默认头像,例如针对QQ应用,所有群组对应的默认头像均为企鹅公仔,在显示该企鹅公仔的默认头像时可根据用户的性别进行显示。
切换模块20,设置为将所述群组界面中所述用户信息对应的头像由预设的主头像切换为所述获取模块获取的所述头像,以及在接收到退出所述群组界面的操作时,将所述用户信息对应的头像切换为所述主头像。
在用户进入群组时,群组内的其它用户的头像均为其用户信息以及该群组对应的头像,如图5所示,登录用户的用户名为小强,其主头像为一株植物,点击主界面中的群组标识“篮球兴趣小组”,则用户进入该“篮球兴趣小组”对应的群组界面,在该群组界面中用户的头像由该社交应用的主界面中的一株植物切换为群组界面中的头像篮球;如图6所示,用户点击该群组界面中的返回控件即切换至该社交应用的主界面,则用户头像由篮球切换为主头像一株植物。
该退出所述群组界面的操作可为点击群组界面中退出空间的操作,也可为用户发送的退出群组界面的语音或者手势等指令。
可以理解的,用户可在设置其在某个群组的头像的同时,修改其在该群组中的名称,则获取模块10还设置为在获取用户在群组中的头像的同时,获取用户在群组中的名称,切换模块20还设置为不仅在用户进入群组时切换用户的头像,还需要切换用户的名称。
本实施例提出的社交应用的头像显示装置,在接收到终端发出的切换至社交应用的群组界面的操作命令时,获取终端中当前登录所述社交应用的用户信息以及用户信息在所述群组中的头像,并将所述群组界面中所述用户信息对应的头像由预设的主头像切换为获取的所述头像,在接收到退出所述群组界面的操作时,将所述用户信息对应的头像切换为所述主头像,即用户在进入和退出群组时均进行一次头像的刷新操作,使得用户在社交应用的不同界面中显示不同的头像,提高头像显示的灵活性。
可选地,参照图7,基于第一实施例提出本发明社交应用的头像显示装置第二实施例,在本实施例中,所述头像显示装置还包括:
显示模块30,设置为在接收到基于所述群组界面触发的头像更改指令时,显示头像输入界面;
处理模块40,设置为在接收到基于所述头像输入界面输入的头像时,将所述用户在所述群组中的头像修改为接收到的所述头像。
在本实施例中,用户基于群组界面中显示的更改控件直接触发头像更改指令,或者也可在通过点击群组界面中的设置控件进入二级菜单,并在二级菜单中选择更改头像的功能。通过对群组头像的修改使得头像显示更加灵活。
用户可在头像输入界面触发头像选择指令或者拍照的指令,在接收到基于头像输入界面触发的拍照指令时,启动预设的拍照应用,并将拍照应用拍摄的头像作为头像输入界面输入的头像;或者,在触发头像选择指令时,显示头像选择界面,该头像选择界面中包含终端图库中的照片,将用户基于头像选择界面选择的头像作为头像输入界面输入的头像。
本发明实施例进一步提供一种社交应用的头像显示方法。
参照图8,图8为本发明社交应用的头像显示方法第一实施例的流程示意图。
本实施例一种社交应用的头像显示方法,所述社交应用的头像显示方法包括步骤:
步骤S10,接收到终端发出的切换至社交应用的群组界面的操作命令时,获取终端中当前登录所述社交应用的用户信息;
在本实施例中切换至社交应用的群组界面的操作可选为点击主界面中该群组的标识,例如群组的头像,或者,该操作为用户输入的切换至群组的语音指令、手势或者遥控信号等等。用户信息可为用户名称或者用户编号,如QQ号或者微信号等,该登录信息会保存中终端的缓存中,可由缓存中直接提取用户信息。
步骤S20,获取所述用户信息在所述群组中的头像;
在本实施例中,可由服务器获取用户信息在所述群组中头像,在服务器中可保存用户信息、头像以及群组之间的关联关系,该关联关系中该群组标识,该群组标识可为群组名称或者群组编码。
可以理解的是,在用户非首次进入该群组时,根据用户信息、头像以及群组之间的关联关系获取用户在该群组中的头像,在用户首次进入群组时,可采用其它方式获取用户的头像,例如拍照、或者根据用户习惯参数获取头像等等,具体通过以下实施方式对获取所述群组中的头像获取的过程进行说明:
由于用户可能首次进入该群组,则所述步骤S20包括:
确定所述用户信息对应的用户是否首次进入所述群组;
在所述用户为非首次进入群组时,获取所述用户信息对应的头像;
将获取的所述头像中与所述用户非首次进入的群组关联的头像作为所述用户信息在所述群组中的头像。
判断用户是否为首次进入群组,可通过对该社交应用的使用数据获取到,在用户新加入群组时,用户进入群组的次数为0,在后续用户进入群组的过程中用户的会更新用户进入群组的次数,该次数值保存于该社交应用的使用数据中,每个群组均对应关联有进入次数,以便于对用户行为进行分析;或者,设置用户进入群组状态标识,在用户首次进入群组之后,将该群组的状态标识由该用户未进入修改为该用户已进入;在用户进入群组之前,查询其对应的进入群组状态标识,若获知所述状态标识为已进入,则判断该用户为非首次进入所述群组。
在用户为首次进入群组时,则需要设置用户在群组中的头像,该设置头像的过程具体如下,即所述“确定所述用户信息对应的用户是否首次进入所述群组”的步骤之后,所述步骤S20还包括:
在所述用户为首次进入群组时,获取所述用户的习惯参数及/或群组对应的群组信息,其中所述群组信息包括所述群组的主题及/或所述群组的聊天信息;
获取预存的数据库中与所述群组信息及/或所述习惯参数对应头像;
在获取到所述头像时,将所述头像作为用户信息在所述群组中的头像,并建立获取的所述头像与所述用户信息以及所述群组的关联关系。
上述用户的习惯参数可为用户浏览网页的参数,例如该习惯参数为预设时间间隔内用户浏览多个类型网页的频率,该网页类型可包括体育、娱乐以及新闻等,则获取浏览频率最高的网页类型,并将浏览频率最高的网页类型对应的头像作为用户在该群组中的头像,如浏览频率最高的网页类型为体育,则用户在该群组中的头像可设置为篮球;或者该习惯参数为用户的运动数据,例如可根据位置和加速传感器判断,用户跑步的次数比较多,则以图库某个长跑运动员作为头像,若没有则以长跑的卡通图片作为头像;或者,该习惯参数也可为用户浏览多个歌手对应的歌曲的频率,将浏览频率最高的歌手头像作为头像;或者,根据用户在多个应用的搜索关键词来确定头像。
上述所述群组信息包括所述群组的主题及/或所述群组的聊天信息,群组的主题可为群组标题、群组类型及/或群组介绍信息,例如群组群组标题的关键词与篮球有关,则将用户在该群组中的头像设置为篮球,或者群组类型为老乡群,可采用默认的人形卡通作为用户头像;或者根据聊天内容,根据聊天内容也可以判断出该群租所属的群组类型,据此来选择相应的头像。例如,聊天内容家常事比较多的,就属于亲人群组或者好友群组,则头像为本人真实照片等;或者,根据群组成员,通过社交软件对群组成员历史数据的分析,判断该群组成员属于兴趣爱好群组、工作群组、老乡群组或者某个项目的群组,判断后在图库中选择相应的图片,例如群组中同属于一个公司,则判定为工作群组,则头像显示为一个处于总做状态的头像等
可选的,可结合群组的主题以及所述群组的聊天信息确定用户头像,例如,
群组标题的关键词若是跟运动相关,则根据用户的位置信息在哪些运动场出现次数比较多来选择头像,例如用户在篮球场出现的次数比较多,则以图库中的某个篮球明星作为头像,若图库中没有则用作为头像。若根据位置和加速传感器判断,用户跑步的次数比较多,则以图库某个长跑运动员作为头像,若没有则以长跑的卡通图片作为头像。
可以理解的是,在用户首次进入群组时,也可采用默认头像或者启动拍照应用的方式以获取用户在群组中的头像,不限于上述两种方式。
可选地,在获取预存的数据库中与所述群组信息及/或所述习惯参数对应头像的过程中可能存在获取失败的情况,该获取失败的情况包括获取习惯参数或者群组信息失败,或者数据库中不存在与该群组信息及/或所述习惯参数对应的头像,在获取头像失败时,具体处理过程如下,即所述“获取预存的数据库中与所述群组信息及/或所述习惯参数对应头像”的步骤之后,所述步骤S20还包括:
在获取所述头像失败时,启动拍照应用,并将拍照应用拍摄的图像作为所述用户信息在所述群组中的头像;
或者,在获取所述头像失败时,将预存的默认图像作为所述用户信息在所述群组中的头像。
在该方案中,若获取预存的数据库中与所述群组信息及/或所述习惯参数对应头像失败时,可启动拍照应用,并将拍照应用拍摄的头像作为用户在该群组中的头像。该默认头像可为所有群组对应的默认头像,例如针对QQ应用,所有群组对应的默认头像均为企鹅公仔,在显示该企鹅公仔的默认头像时可根据用户的性别进行显示。
步骤S30,将所述群组界面中所述用户信息对应的头像由预设的主头像切换为获取的所述头像;
步骤S40,在接收到退出所述群组界面的操作命令时,将所述用户信息对应的头像切换为所述主头像。
在用户进入群组时,群组内的其它用户的头像均为其用户信息以及该群组对应的头像,如图5所示,登录用户的用户名为小强,其主头像为一株植物,点击主界面中的群组标识“篮球兴趣小组”,则用户进入该“篮球兴趣小组”
对应的群组界面,在该群组界面中用户的头像由该社交应用的主界面中的一株植物切换为群组界面中的头像篮球;如图6所示,用户点击该群组界面中的返回控件即切换至该社交应用的主界面,则用户头像由篮球切换为主头像一株植物。
该退出所述群组界面的操作可为点击群组界面中退出空间的操作,也可为用户发送的退出群组界面的语音或者手势等指令。
可以理解的,用户可在设置其在某个群组的头像的同时,修改其在该群组中的名称,则在获取用户在群组中的头像的同时,获取用户在群组中的名称,不仅在用户进入群组时切换用户的头像还需要切换用户的名称。
本实施例提出的社交应用的头像显示方法,在接收到终端发出的切换至社交应用的群组界面的操作命令时,获取终端中当前登录所述社交应用的用户信息以及用户信息在所述群组中的头像,并将所述群组界面中所述用户信息对应的头像由预设的主头像切换为获取的所述头像,在接收到退出所述群组界面的操作命令时,将所述用户信息对应的头像切换为所述主头像,即用户在进入和退出群组时均进行一次头像的刷新操作,使得用户在社交应用的不同界面中显示不同的头像,提高头像显示的灵活性。
可选地,基于第一实施例提出本发明社交应用的头像显示方法第二实施例,在本实施例中,所述步骤S30,所述社交应用的头像显示方法还包括:
在接收到基于所述群组界面触发的头像更改指令时,显示头像输入界面;
在接收到基于所述头像输入界面输入的头像时,将所述用户在所述群组中的头像修改为接收到的所述头像。
在本实施例中,用户基于群组界面中显示的更改控件直接触发头像更改指令,或者也可在通过点击群组界面中的设置控件进入二级菜单,并在二级菜单中选择更改头像的功能。通过对群组头像的修改使得头像显示更加灵活。
用户可在头像输入界面触发头像选择指令或者拍照的指令,在接收到基于头像输入界面触发的拍照指令时,启动预设的拍照应用,并将拍照应用拍摄的头像作为头像输入界面输入的头像;或者,在触发头像选择指令时,将头像选择指令时显示头像选择界面,该头像选择界面中包含终端图库中的照片,将用
户基于头像选择界面选择的头像作为头像输入界面输入的头像。
需要说明的是,在本文中,术语“包括”、“包含”或者其任何其他变体意在涵盖非排他性的包含,从而使得包括一系列要素的过程、方法、物品或者装置不仅包括那些要素,而且还包括没有明确列出的其他要素,或者是还包括为这种过程、方法、物品或者装置所固有的要素。在没有更多限制的情况下,由语句“包括一个……”限定的要素,并不排除在包括该要素的过程、方法、物品或者装置中还存在另外的相同要素。
通过以上的实施方式的描述,本领域的技术人员可以清楚地了解到上述实施例方法可借助软件加必需的通用硬件平台的方式来实现,当然也可以通过硬件,但很多情况下前者是更佳的实施方式。基于这样的理解,本发明的技术方案本质上或者说对相关技术做出贡献的部分可以以软件产品的形式体现出来,该计算机软件产品存储在一个存储介质(如ROM/RAM、磁碟、光盘)中,包括若干指令用以使得一台终端设备(可以是手机,计算机,服务器,空调器,或者网络设备等)执行本发明各个实施例所述的方法。
以上仅为本发明的可选实施例,并非因此限制本发明的专利范围,凡是利用本发明说明书及附图内容所作的等效结构或等效流程变换,或直接或间接运用在其他相关的技术领域,均同理包括在本发明的专利保护范围内。
上述技术方案使得用户在社交应用的不同群组界面中显示不同的头像,提高头像显示的灵活性。
Claims (20)
- 一种社交应用的头像显示装置,所述社交应用的头像显示装置包括:获取模块,设置为接收到终端发出的切换至社交应用的群组界面的操作命令时,获取终端中当前登录所述社交应用的用户信息,以及获取所述用户信息在所述群组中的头像;切换模块,设置为将所述群组界面中所述用户信息对应的头像由预设的主头像切换为所述获取模块获取的所述头像,以及在接收到退出所述群组界面的操作命令时,将所述用户信息对应的头像切换为所述主头像。
- 如权利要求1所述的社交应用的头像显示装置,其中,所述获取模块包括:确定单元,设置为确定所述用户信息对应的用户是否首次进入所述群组;获取单元,设置为在所述用户为非首次进入群组时,获取所述用户信息对应的头像;处理单元,设置为将获取单元获取的所述头像中与所述用户非首次进入的群组关联的头像作为所述用户信息在所述群组中的头像。
- 如权利要求2所述的社交应用的头像显示装置,所述获取单元,还设置为在所述用户为首次进入群组时,获取所述用户的习惯参数及/或群组对应的群组信息,其中所述群组信息包括所述群组的主题及/或所述群组的聊天信息,以及获取预存的数据库中与所述群组信息及/或所述习惯参数对应的头像;所述处理单元,还设置为在获取到所述预存的数据库中与所述群组信息及/或所述习惯参数对应的头像时,将所述头像作为用户信息在所述群组中的头像,并建立所述头像与所述用户信息以及所述群组的关联关系。
- 如权利要求3所述的社交应用的头像显示装置,所述获取模块还包括:拍照单元,设置为在获取所述头像失败时,启动拍照应用;所述处理单元,还设置为将拍照应用拍摄的图像作为所述用户信息在所述群组中的头像;或者,所述处理单元,还设置为在获取所述头像失败时,将预存的默认图像作为所述用户信息在所述群组中的头像。
- 如权利要求1至4中任一项所述的社交应用的头像显示装置,所述头像显示装置还包括:显示模块,设置为在接收到基于所述群组界面触发的头像更改指令时,显示头像输入界面;处理模块,设置为在接收到基于所述头像输入界面输入的头像时,将所述用户在所述群组中的头像修改为接收到的所述头像。
- 如权利要求3所述的社交应用的头像显示装置,其中,所述确定单元,是设置为通过如下方式确定所述用户信息对应的用户是否首次进入所述群组:查询社交应用的使用数据,当从所述使用数据中获知所述用户信息对应的用户进入所述群组的次数为0时,则判断该用户首次进入所述群组;当从所述使用数据中获知所述用户信息对应的用户进入所述群组的次数大于0时,则判断该用户非首次进入所述群组。
- 如权利要求3所述的社交应用的头像显示装置,其中,所述确定单元,是设置为通过如下方式确定所述用户信息对应的用户是否首次进入所述群组:设置用户进入群组状态标识,在用户首次进入群组之后,将该群组的状态标识由该用户未进入修改为该用户已进入;在用户进入群组之前,查询其对应的进入群组状态标识,若获知所述状态标识为已进入,则判断该用户为非首次进入所述群组。
- 如权利要求3所述的社交应用的头像显示装置,所述获取模块,还设置为获取用户在群组中的名称;切换模块,还设置为将所述群组界面中所述用户信息对应的头像由预设的主头像切换为所述获取模块获取的所述头像后,切换用户的名称为用户在群组中的名称。
- 如权利要求3所述的社交应用的头像显示装置,其中,用户的习惯参数包括以下一种或多种:用户浏览多个类型网页的频率;用户的运动数据;用户浏览多个歌手的歌曲的频率;用户在应用上的搜索关键词。
- 如权利要求3所述的社交应用的头像显示装置,其中,群组的主题包括群组标题、群组类型和/或群组介绍信息。
- 一种社交应用的头像显示方法,所述社交应用的头像显示方法包括以下步骤:接收到终端发出的切换至社交应用的群组界面的操作命令时,获取终端中当前登录所述社交应用的用户信息;获取所述用户信息在所述群组中的头像;将所述群组界面中所述用户信息对应的头像由预设的主头像切换为获取的所述头像;在接收到退出所述群组界面的操作命令时,将所述用户信息对应的头像切换为所述主头像。
- 如权利要求11所述的社交应用的头像显示方法,其中,所述获取用 户信息在所述群组中的头像的步骤包括:确定所述用户信息对应的用户是否首次进入所述群组;在所述用户为非首次进入群组时,获取所述用户信息对应的头像;将获取的所述用户信息对应的头像中与所述用户非首次进入的群组关联的头像作为所述用户信息在所述群组中的头像。
- 如权利要求12所述的社交应用的头像显示方法,还包括:在所述用户为首次进入群组时,获取所述用户的习惯参数及/或群组对应的群组信息,其中所述群组信息包括所述群组的主题及/或所述群组的聊天信息;获取预存的数据库中与所述群组信息及/或所述习惯参数对应的头像;在获取到所述预存的数据库中与所述群组信息及/或所述习惯参数对应的头像时,将所述头像作为用户信息在所述群组中的头像,并建立所述头像与所述用户信息以及所述群组的关联关系。
- 如权利要求13所述的社交应用的头像显示方法,还包括:在获取所述预存的数据库中与所述群组信息及/或所述习惯参数对应的头像失败时,启动拍照应用,并将拍照应用拍摄的图像作为所述用户信息在所述群组中的头像;或者,在获取所述预存的数据库中与所述群组信息及/或所述习惯参数对应的头像失败时,将预存的默认图像作为所述用户信息在所述群组中的头像。
- 如权利要求11至14中任一项所述的社交应用的头像显示方法,还包括:所述将所述群组界面中所述用户信息对应的头像由预设的主头像切换为获取的所述头像的步骤之后,在接收到基于所述群组界面触发的头像更改指令时,显示头像输入界面;在接收到基于所述头像输入界面输入的头像时,将所述用户在所述群组中的头像修改为接收到的所述头像。
- 如权利要求13所述的社交应用的头像显示方法,其中,确定所述用户信息对应的用户是否首次进入所述群组,包括:查询社交应用的使用数据,当从所述使用数据中获知所述用户信息对应的用户进入所述群组的次数为0时,则判断该用户首次进入所述群组;当从所述使用数据中获知所述用户信息对应的用户进入所述群组的次数大于0时,则判断该用户非首次进入所述群组。
- 如权利要求13所述的社交应用的头像显示方法,其中,确定所述用户信息对应的用户是否首次进入所述群组,包括:设置用户进入群组状态标识,在用户首次进入群组之后,将该群组的状态标识由该用户未进入修改为该用户已进入;在用户进入群组之前,查询其对应的进入群组状态标识,若获知所述状态标识为已进入,则判断该用户为非首次进入所述群组。
- 如权利要求13所述的社交应用的头像显示方法,还包括:获取用户在群组中的名称;将所述群组界面中所述用户信息对应的头像由预设的主头像切换为获取的所述头像后,切换用户的名称为用户在群组中的名称。
- 如权利要求13所述的社交应用的头像显示方法,其中,用户的习惯参数包括以下一种或多种:用户浏览多个类型网页的频率;用户的运动数据;用户浏览多个歌手的歌曲的频率;用户在应用上的搜索关键词。
- 如权利要求13所述的社交应用的头像显示方法,其中,群组的主题包括群组标题、群组类型和/或群组介绍信息。
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CN102387133A (zh) * | 2010-09-01 | 2012-03-21 | Lg电子株式会社 | 移动终端及其信息安全设置方法 |
CN103763112A (zh) * | 2013-10-29 | 2014-04-30 | 小米科技有限责任公司 | 一种用户身份保护方法和装置 |
CN105141507A (zh) * | 2015-08-26 | 2015-12-09 | 努比亚技术有限公司 | 社交应用的头像显示方法和装置 |
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