WO2016206084A1 - Procédé d'imagerie d'image de simulation et lunettes de simulation - Google Patents

Procédé d'imagerie d'image de simulation et lunettes de simulation Download PDF

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Publication number
WO2016206084A1
WO2016206084A1 PCT/CN2015/082483 CN2015082483W WO2016206084A1 WO 2016206084 A1 WO2016206084 A1 WO 2016206084A1 CN 2015082483 W CN2015082483 W CN 2015082483W WO 2016206084 A1 WO2016206084 A1 WO 2016206084A1
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WO
WIPO (PCT)
Prior art keywords
real environment
image
recorded
simulation
simulated
Prior art date
Application number
PCT/CN2015/082483
Other languages
English (en)
Chinese (zh)
Inventor
吴鹏
Original Assignee
吴鹏
Priority date (The priority date is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the date listed.)
Filing date
Publication date
Application filed by 吴鹏 filed Critical 吴鹏
Priority to PCT/CN2015/082483 priority Critical patent/WO2016206084A1/fr
Publication of WO2016206084A1 publication Critical patent/WO2016206084A1/fr

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Classifications

    • GPHYSICS
    • G06COMPUTING; CALCULATING OR COUNTING
    • G06TIMAGE DATA PROCESSING OR GENERATION, IN GENERAL
    • G06T15/003D [Three Dimensional] image rendering

Definitions

  • the present invention belongs to the field of electronic technologies, and in particular, to a simulated image imaging method and simulated glasses.
  • the human brain or sensory organs may have different illusions due to different signals input to the glasses, such as wearing sunglasses to make people feel the weather darkening, and the three-dimensional imaging technology makes people feel the same plane Concavity.
  • Embodiments of the present invention provide a method for imaging an analog image, and an object thereof is to provide a method for superimposing a virtual object/scene with an object/scene in reality.
  • An analog image imaging method comprising the following steps:
  • An embodiment of the present invention further provides a simulated glasses, including:
  • a recording unit configured to record an image in a real environment and a simulated image constructed by the user on the background of the real environment and a position of the simulated image in the recorded real environment;
  • a retrieval unit configured to retrieve a current real environment
  • a determination unit whose input end is connected to the output end of the recording unit and the output end of the retrieval unit
  • the imager has an input end connected to the determining unit and the recording unit, and is configured to superimpose the simulated image into the real image when the current real environment is consistent with the recorded real environment.
  • the user can construct an analog figure through the imaging device and the computer, and input the human eye through the superimposition of the analog graphic and the current real environment, thereby causing a fantastic feeling.
  • FIG. 1 is a schematic flow chart of a method for imaging an analog image according to an embodiment of the present invention
  • FIG. 2 is a schematic structural diagram of simulated glasses provided by an embodiment of the present invention.
  • FIG. 1 is a schematic flow chart of a method for imaging an analog image according to an embodiment of the present invention. For convenience of description, only parts related to the embodiment of the present invention are shown.
  • step S101 an image in a real environment and a simulated image constructed by the user on the background of the real environment and the position of the simulated image in the recorded real environment are recorded.
  • a three-dimensional figure of an ordinary bedroom is first recorded, and then a virtual object is created with the stereo image of the bedroom as a long-haired red woman suspended in the air, and the record is recorded.
  • the positional relationship between the red woman and the main characteristic objects of the bedroom (such as: bed, table, window) (this positional relationship is preset by the user when drawing).
  • step S102 the current real environment is retrieved.
  • step S103 when the real environment is consistent with the recorded real environment, the simulated image is superimposed on the imager according to the position of the simulated image in the recorded real environment.
  • the consistency does not need to be completely consistent, and only the similarity between the real environment and the environment in the record reaches a certain threshold, or the main features of the two (such as a house, a window, When the positional relationship and the proportional relationship of the bed are the same, it can be judged that they are the same.
  • the simulated image is superimposed on the real image according to the simulated image at the time of image setting and the positional relationship with the main features in the real environment, and the human eye receives the simulated image and the real image. part.
  • the user can construct an analog figure through the imaging device and the computer, and after the superimposed image and the current real environment are superimposed, the human eye is input, thereby generating a fantastic feeling.
  • FIG. 2 is a schematic structural diagram of a simulated eyeglass according to an embodiment of the present invention, where the simulated glasses include:
  • a recording unit 21 configured to record an image in a real environment and a simulated image constructed by the user on the background of the real environment and a position of the simulated image in the recorded real environment;
  • a retrieval unit 22 configured to retrieve a current real environment
  • the determining unit 23 has an input end connected to the output end of the recording unit and the output end of the retrieving unit, and is used to determine whether the current real environment is consistent with the recorded real environment;
  • the imager 24 has an input end connected to the determining unit and the recording unit for superimposing the simulated image into the real image after the current real environment is consistent with the recorded real environment.
  • the working principle is: the recording unit 21 records the image in the real environment and the simulated image constructed by the user in the background of the real environment and the position of the simulated image in the recorded real environment, and the retrieval unit 22 retrieves the current In the real environment, the determining unit 23 determines whether the current real environment is consistent with the recorded real environment. After the current real environment is consistent with the recorded real environment, the imager 24 superimposes the simulated image into the real image.
  • the user can construct an analog figure through the imaging device and the computer, and after the simulated image is superimposed with the current real environment, the human eye is input, thereby generating a fantastic feeling.

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  • Engineering & Computer Science (AREA)
  • Computer Graphics (AREA)
  • Physics & Mathematics (AREA)
  • General Physics & Mathematics (AREA)
  • Theoretical Computer Science (AREA)
  • Processing Or Creating Images (AREA)
  • Studio Circuits (AREA)

Abstract

La présente invention concerne un procédé d'imagerie d'une image de simulation et des lunettes de simulation. Le procédé consiste à : enregistrer une image d'un environnement réel, une image de simulation construite par un utilisateur par l'intermédiaire d'un ordinateur et à l'aide de l'environnement réel comme arrière-plan et un emplacement de l'image de simulation dans l'environnement réel enregistré (S101) ; extraire un environnement réel actuel (S102) ; et si ledit environnement réel est cohérent avec l'environnement réel enregistré, superposer, sur un imageur, l'image de simulation sur l'image réelle en fonction de l'emplacement de l'image de simulation dans l'environnement réel enregistré (S103). La présente invention peut construire, par l'intermédiaire d'un dispositif d'imagerie et d'un ordinateur, un graphique de simulation et superposer le graphique de simulation sur l'environnement réel actuel pour que des personnes puissent le regarder, produisant ainsi une merveilleuse sensation.
PCT/CN2015/082483 2015-06-26 2015-06-26 Procédé d'imagerie d'image de simulation et lunettes de simulation WO2016206084A1 (fr)

Priority Applications (1)

Application Number Priority Date Filing Date Title
PCT/CN2015/082483 WO2016206084A1 (fr) 2015-06-26 2015-06-26 Procédé d'imagerie d'image de simulation et lunettes de simulation

Applications Claiming Priority (1)

Application Number Priority Date Filing Date Title
PCT/CN2015/082483 WO2016206084A1 (fr) 2015-06-26 2015-06-26 Procédé d'imagerie d'image de simulation et lunettes de simulation

Publications (1)

Publication Number Publication Date
WO2016206084A1 true WO2016206084A1 (fr) 2016-12-29

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Family Applications (1)

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PCT/CN2015/082483 WO2016206084A1 (fr) 2015-06-26 2015-06-26 Procédé d'imagerie d'image de simulation et lunettes de simulation

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WO (1) WO2016206084A1 (fr)

Citations (4)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
US6798407B1 (en) * 2000-11-28 2004-09-28 William J. Benman System and method for providing a functional virtual environment with real time extracted and transplanted images
CN1746822A (zh) * 2004-09-07 2006-03-15 佳能株式会社 用于呈现与虚拟图像合成的图像的信息处理装置及方法
CN101174332A (zh) * 2007-10-29 2008-05-07 张建中 一种将真实世界实时场景与虚拟现实场景结合交互的方法和装置以及系统
CN101605211A (zh) * 2009-07-23 2009-12-16 杭州镭星科技有限公司 将虚拟三维建筑与现实环境实拍视频无缝合成的方法

Patent Citations (4)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
US6798407B1 (en) * 2000-11-28 2004-09-28 William J. Benman System and method for providing a functional virtual environment with real time extracted and transplanted images
CN1746822A (zh) * 2004-09-07 2006-03-15 佳能株式会社 用于呈现与虚拟图像合成的图像的信息处理装置及方法
CN101174332A (zh) * 2007-10-29 2008-05-07 张建中 一种将真实世界实时场景与虚拟现实场景结合交互的方法和装置以及系统
CN101605211A (zh) * 2009-07-23 2009-12-16 杭州镭星科技有限公司 将虚拟三维建筑与现实环境实拍视频无缝合成的方法

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