WO2016204335A1 - Device for providing augmented virtual exercise space by exercise system based on immersive interactive contents and method therefor - Google Patents

Device for providing augmented virtual exercise space by exercise system based on immersive interactive contents and method therefor Download PDF

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Publication number
WO2016204335A1
WO2016204335A1 PCT/KR2015/007480 KR2015007480W WO2016204335A1 WO 2016204335 A1 WO2016204335 A1 WO 2016204335A1 KR 2015007480 W KR2015007480 W KR 2015007480W WO 2016204335 A1 WO2016204335 A1 WO 2016204335A1
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Prior art keywords
exercise
projector
space
image
exercise space
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PCT/KR2015/007480
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French (fr)
Korean (ko)
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권찬영
정상권
권선주
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(주)블루클라우드
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Publication of WO2016204335A1 publication Critical patent/WO2016204335A1/en

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    • GPHYSICS
    • G06COMPUTING; CALCULATING OR COUNTING
    • G06QINFORMATION AND COMMUNICATION TECHNOLOGY [ICT] SPECIALLY ADAPTED FOR ADMINISTRATIVE, COMMERCIAL, FINANCIAL, MANAGERIAL OR SUPERVISORY PURPOSES; SYSTEMS OR METHODS SPECIALLY ADAPTED FOR ADMINISTRATIVE, COMMERCIAL, FINANCIAL, MANAGERIAL OR SUPERVISORY PURPOSES, NOT OTHERWISE PROVIDED FOR
    • G06Q50/00Systems or methods specially adapted for specific business sectors, e.g. utilities or tourism
    • G06Q50/10Services
    • GPHYSICS
    • G16INFORMATION AND COMMUNICATION TECHNOLOGY [ICT] SPECIALLY ADAPTED FOR SPECIFIC APPLICATION FIELDS
    • G16HHEALTHCARE INFORMATICS, i.e. INFORMATION AND COMMUNICATION TECHNOLOGY [ICT] SPECIALLY ADAPTED FOR THE HANDLING OR PROCESSING OF MEDICAL OR HEALTHCARE DATA
    • G16H20/00ICT specially adapted for therapies or health-improving plans, e.g. for handling prescriptions, for steering therapy or for monitoring patient compliance
    • G16H20/30ICT specially adapted for therapies or health-improving plans, e.g. for handling prescriptions, for steering therapy or for monitoring patient compliance relating to physical therapies or activities, e.g. physiotherapy, acupressure or exercising
    • GPHYSICS
    • G06COMPUTING; CALCULATING OR COUNTING
    • G06TIMAGE DATA PROCESSING OR GENERATION, IN GENERAL
    • G06T19/00Manipulating 3D models or images for computer graphics
    • GPHYSICS
    • G16INFORMATION AND COMMUNICATION TECHNOLOGY [ICT] SPECIALLY ADAPTED FOR SPECIFIC APPLICATION FIELDS
    • G16HHEALTHCARE INFORMATICS, i.e. INFORMATION AND COMMUNICATION TECHNOLOGY [ICT] SPECIALLY ADAPTED FOR THE HANDLING OR PROCESSING OF MEDICAL OR HEALTHCARE DATA
    • G16H40/00ICT specially adapted for the management or administration of healthcare resources or facilities; ICT specially adapted for the management or operation of medical equipment or devices
    • G16H40/60ICT specially adapted for the management or administration of healthcare resources or facilities; ICT specially adapted for the management or operation of medical equipment or devices for the operation of medical equipment or devices
    • G16H40/63ICT specially adapted for the management or administration of healthcare resources or facilities; ICT specially adapted for the management or operation of medical equipment or devices for the operation of medical equipment or devices for local operation
    • HELECTRICITY
    • H04ELECTRIC COMMUNICATION TECHNIQUE
    • H04NPICTORIAL COMMUNICATION, e.g. TELEVISION
    • H04N9/00Details of colour television systems
    • H04N9/12Picture reproducers
    • H04N9/31Projection devices for colour picture display, e.g. using electronic spatial light modulators [ESLM]

Definitions

  • the present invention relates to an apparatus and method for providing an enhanced virtual exercise space of an exercise system based on immersive interactive content, and more particularly, to projecting an exercise program based on immersive interactive content onto a floor through a project.
  • the present invention relates to an apparatus and a method for providing an enhanced virtual motion space that can extend the projection distance and obtain a clear image by adjusting the positions and angles of the reflection mirrors.
  • An exercise system based on sensuous interactive contents is a kinetic system that can be used anywhere and anytime to develop physical strength by using sensuous interactive contents as a solution for temporal and spatial constraints. More specifically, an exercise system based on realistic interactive content uses a projector to project an exercise program on the floor, which is a user's exercise space, and when a user exercises according to the exercise program, a motion recognition sensor detects and displays it on the monitor. As a user, the exercise device can maximize the exercise effect while feeling the same as the reality in the augmented exercise space.
  • the present invention is to propose a device and a method of operating the same to secure a projection distance by adjusting the position and angle of the projector and the reflection mirror and to obtain a clear image in the entire enhanced virtual motion space. .
  • Korean Laid-Open Patent Publication No. 2005-0056691 (2003.12.10.) Relates to a projector that can adjust the projection distance, and adjusts the projection distance so that the screen is enlarged regardless of a narrow place.
  • the light source of the projector according to the present invention is installed on one side of the hollow inside of the projector case to irradiate light.
  • the reflective mirror is installed inclined on the other side of the projector case.
  • the projection lens is installed in an inclined shape near the upper part of the reflection mirror. The image passing through the reflection mirror and the projection lens is incident and greatly enlarged and projected again. Due to this configuration, it is possible to change the position of the expansion mirror without regard to the place, it is an invention characterized in that the screen can be greatly enlarged in a narrow place.
  • the prior art is capable of changing the position of the reflection mirror without regard to the place, and suggests a device for enlarging the screen by increasing the projection distance of the projector even in a narrow place, the change of the position of the reflection mirror is limited enough It is difficult to secure a projection distance, and there is a problem that distortion of an image occurs according to the projected distance, and there is still a problem in applying to an exercise system based on realistic interactive content such as the present invention.
  • Korean Laid-Open Patent Publication No. 2005-0029172 (February 21, 2005) relates to a projector camera system and a focusing method for implementing augmented reality, and since the projector and the camera have the same optical system in a projector camera system having a projection function,
  • the present invention is characterized in that the projection image is effectively controlled by using the external image and the projection-based augmented reality is implemented without correction to perform coordinate transformation of the projector and the camera.
  • the prior art proposes a system for implementing augmented reality, but since the projector and the camera have the same optical system, it is not possible to adjust the projection distance of the projector to enlarge the virtual space and to recognize the user's motion and to operate the user. There is a problem that there is no suggestion of a device or method that actively responds to the problem.
  • An object of the present invention is to provide an apparatus and method for providing an enhanced virtual exercise space by adjusting the positions and angles of the projector and the reflection mirror.
  • An object of the present invention is to provide an apparatus and method for providing an enhanced virtual exercise space of an exercise system based on immersive interactive content.
  • an apparatus for providing an enhanced virtual exercise space of an exercise system based on realistic interactive content includes a projector unit for projecting an image to provide an exercise space according to a specific exercise program; And a reflection unit reflecting the image projected from the projector to the bottom surface of the exercise space, and augmenting the image projected by the projector unit through the reflection unit and providing the image to the virtual exercise space.
  • the projector unit may include a projector for projecting the image and a variable fixing unit capable of moving the projector up, down, left and right or adjusting the projection angle.
  • the reflector is provided with a planar, convex, concave or atypical mirror, characterized in that it is selectively used according to the type of the exercise program.
  • the reflector characterized in that it further comprises a bracket for moving the mirror up, down, left and right or adjust the reflection angle according to the position with respect to the bottom surface of the exercise space.
  • the reflector may include at least one mirror to reflect the image between the mirrors, thereby extending the projection distance between the projector and the bottom surface.
  • a method for providing an enhanced virtual exercise space of an exercise system based on realistic interactive content includes a projection step of projecting an image to provide an exercise space according to a specific exercise program and a reflection through a projector. Reflecting step of reflecting the image projected from the projector unit through the mirror on the floor of the exercise space and providing an exercise space to augment the image projected by the projector through the reflection mirror, to provide to the virtual exercise space Characterized in that it comprises a step.
  • the enhanced virtual exercise space providing method may further include moving the projector up, down, left, and right or adjusting a projection angle through a variable fixing part.
  • the enhanced virtual exercise space providing method by applying a planar, convex, concave or atypical mirror selectively according to the type of the exercise program, to adjust the reflection of the image on the bottom surface, or attached to the mirror And adjusting the reflection of the image on the bottom surface by adjusting the bracket to move the mirror up, down, left, and right or to adjust the reflection angle according to the position of the bottom of the exercise space. do.
  • the method may further include expanding at least one projection distance between the projector unit and a floor surface by reflecting the image between the mirrors by providing at least one mirror. do.
  • the present invention relates to an apparatus and method for providing an enhanced virtual exercise space of an exercise system based on immersive interactive content.
  • the present invention relates to a projector and a reflection mirror in projecting an exercise program based on immersive interactive content onto a floor through a project. It provides augmented virtual exercise space to secure the projection distance and obtain clear images by adjusting the position, angle, and angle. Through this, it is possible to secure an augmented virtual exercise space of a sufficient size even in a narrow space to provide an environment that can exercise regardless of the place, thereby improving the health.
  • FIG. 1 is a block diagram of an enhanced virtual exercise space providing apparatus of an exercise system based on sensory interactive content according to an embodiment of the present invention.
  • FIG. 2 is a block diagram of an apparatus for providing an enhanced virtual exercise space of an exercise system based on sensory interactive content according to another embodiment of the present invention.
  • FIG. 3 is a detailed configuration diagram of an apparatus for providing an enhanced virtual exercise space of an exercise system based on sensory interactive content according to an embodiment of the present invention.
  • FIG. 4 is an exemplary view illustrating the formation of an enhanced virtual exercise space according to the type of a reflection mirror in the apparatus for providing an enhanced virtual exercise space of an exercise system based on sensory interactive content according to an embodiment of the present invention.
  • FIG. 5 is a flowchart illustrating a process of an enhanced virtual exercise space providing method of an exercise system based on sensory interactive content according to an embodiment of the present invention.
  • FIG. 6 is a flowchart illustrating a process of adjusting an enhanced virtual exercise space providing apparatus of an exercise system based on sensory interactive content according to an embodiment of the present invention.
  • FIG. 1 is a block diagram of an exercise system based on sensory interactive content according to an embodiment of the present invention.
  • an exercise program based on immersive interactive content is projected onto the floor by a projector.
  • a long projection distance cannot be secured due to the height limit of the ceiling where the projector is installed.
  • a projector 300 which provides an exercise space to a user of the exercise system 10 based on immersive interactive content, and guides an operation according to an exercise program, the user in the exercise space provided by the projector It comprises a motion recognition sensor 200 for detecting the movement of the motion control device 100 for providing a workout program by controlling the projector and the motion recognition sensor.
  • the exercise system 10 based on the immersive interactive content projects an exercise interface of a desired exercise program with a projector using the floor as an exercise space, thereby providing an exercise interface to execute various exercise programs desired by the user with one exercise system. to provide. Projecting the exercise interface through the projector on the floor and implementing the exercise program based on the sensational interactive content, as in the conventional case, hassle with the need to wear additional tools on the user's body to recognize the user's motion and It would eliminate the need for such assistive fitness equipment.
  • the exercise system 10 based on the sensational interactive contents supports the projector, the motion sensor, and the synchronized motion thereof to realize an augmented virtual space, and allows the user to create various immersive interactive contents in the augmented virtual space.
  • the exercise system 10 based on the sensational interactive contents supports the projector, the motion sensor, and the synchronized motion thereof to realize an augmented virtual space, and allows the user to create various immersive interactive contents in the augmented virtual space.
  • the exercise system 10 based on the immersive interactive content displays an exercise program based on the immersive interactive content that guides the user's motion through the projector 311 in the user's exercise space, and the user moves the motion program according to the exercise program. Taking this, the motion recognition sensor 200 detects the user's movement and delivers it to the exercise control apparatus 100. The exercise control device 100 synchronizes the movement of the exercise program and the user to provide an exercise environment in which the user feels the same as reality.
  • the exercise program projected by the projector 311 to the user's exercise space induces human senses and perceptions based on ICT to expand the experience and emotion similar to the real world, and the interaction between people and objects and between human and virtual objects. Based on immersive interactive content. That is, the exercise program stores a sequence of the user's exercise motion, and the exercise control apparatus 100 outputs the sequence of the exercise operation of the stored program through the projector.
  • the sequence may be stored in various forms such as a table form, a markup language in XML form, and a data structure.
  • the stored program is interpreted by the motion control apparatus 100 and output through the projector.
  • the motion recognition sensor 200 is composed of at least one camera, a depth camera, an infrared sensor, or a combination thereof to detect the user and the user's movement from the front. Meanwhile, a plurality of motion recognition sensors may be installed around the user (front, rear, left and right) to generate a multi-view image to recognize the user's motion.
  • the collected user, the user's motion and spatial information is transmitted to the motion control device 100 to provide a more realistic three-dimensional motion interface optimized for the user and enables precise user's motion recognition.
  • the monitor 400 displays the exercise amount information, the user information, the exercise evaluation and results, the calorie information consumed, the individual's health information, the user's exercise contents, or a combination thereof according to the user's movement. It can be checked later, so that the user can exercise more efficiently.
  • the remote management system 20 stores and manages each individual's exercise information in a database 30 connected to the native management system, and provides the exercise program to the exercise system 10 based on each immersive interactive content or to the user. It can be provided by the exercise program produced by.
  • the motion control apparatus 100 outputs a sequence of the motion motion of the stored program through the projector.
  • the sequence may be stored in various forms such as a table form, a markup language in XML form, and a data structure.
  • the stored program is interpreted by the motion control apparatus 100 and output through the projector unit 300.
  • the present invention intends to extend the projection distance by using a reflection mirror as shown on the right side of FIG. 1. .
  • FIG. 2 is a block diagram of an apparatus for providing an enhanced virtual exercise space of an exercise system based on sensory interactive content according to another embodiment of the present invention.
  • the operation of the apparatus 300 for providing augmented virtual exercise space reflects an image of an exercise program based on realistic interactive content for guiding a user's operation through the projector 310.
  • the reflector 320 reflects the image of the exercise program on the floor surface to enlarge the projection distance of the projector.
  • the projector unit 310 projects an image on the reflector 320 to provide an exercise space according to an exercise program based on realistic interactive content.
  • the position of the projector unit can be moved up, down, left and right or the projection angle to adjust the size of the exercise space according to the type of the exercise program.
  • the reflector 320 is one of a flat mirror, a block mirror, a concave mirror or an atypical mirror, and the size of the exercise space is adjusted by adjusting the projection distance from the projector to the floor to which the exercise program image is projected according to the type and characteristic of the exercise program. Can be adjusted. In addition, the reflector 320 may be rotated to adjust an angle reflected back and forth or left and right. Through this, even after the installation of the exercise system 10 based on the interactive content, the position of the image of the exercise program can be changed according to the surrounding environment to be exercised.
  • the projection distance using one reflection mirror is shown as an embodiment, but the projection distance may be further enlarged using a plurality of reflection mirrors.
  • the projector it is possible to configure the projector to be installed at the lower part of the exercise system 10 based on realistic interactive content, and some reflective mirrors are zigzag in the middle, and finally projected to the floor through the reflective mirrors installed on the ceiling. Do.
  • FIG. 3 is a detailed configuration diagram of an apparatus for providing an enhanced virtual exercise space of an exercise system based on sensory interactive content according to an embodiment of the present invention.
  • the apparatus 300 for providing an enhanced virtual exercise space includes a projector 311 for projecting an image, a variable fixing part 312 for adjusting up, down, left, and right positions and a projection angle of the projector, and the projector 311.
  • the projector 311 is connected to the motion control device 100 through a wired or wireless interface of various methods such as HDMI, RGB, BNC, Wireless HD.
  • the image is provided on the reflection mirror 321 to provide the exercise space according to the exercise program based on the sensory interactive content through the connection with the exercise control apparatus 100.
  • the realistic interactive content includes a virtual object for inducing an action to be taken by a user according to an exercise program (for example, touching the floor when the arm is bent in the buffy exercise, which is one of the whole body movements by bending the arm). It contains coordinate information, order, and interval of change of coordinates.
  • the coordinate information is optimized for the user according to the user's age, gender, physical fitness, exercise amount, exercise program under training, and the like.
  • the variable fixing unit 312 adjusts positions of the top, bottom, left, and right sides of the projector 311 and the projection angle projected on the reflection mirror to adjust the size and position of the exercise space to be projected according to the type of exercise program. Can be.
  • the reflection mirror 321 may adjust the projection distance by reflecting the image of the exercise program based on the sensory interactive content projected from the projector 311 to the floor.
  • the reflection mirror 321 is one of a flat mirror, a block mirror, a concave mirror or an atypical mirror, and adjusts the projection distance from the projector to the floor surface on which the exercise program image is projected according to the type and characteristic of the exercise program. You can adjust the size.
  • the reflection mirror may be provided with at least one mirror to reflect the image between the mirrors, thereby further extending the projection distance between the projector and the bottom surface.
  • bracket 322 may be rotated to adjust an angle reflected back, forth, or left and right.
  • FIG. 4 is an exemplary view showing the formation of an enhanced virtual exercise space according to the type of mirror in the apparatus for providing an enhanced virtual exercise space of an exercise system based on sensory interactive content according to an embodiment of the present invention.
  • the conventional method of projecting an image directly on the floor from a projector without reflecting to a mirror requires installing a high projector to form a virtual exercise space having a desired size. This is difficult to install due to the ceiling height of the installation space.
  • Figure 4 (b) is an embodiment when a flat mirror is installed on the upper inside of the exercise system based on the realistic interactive content. Since the image of the exercise program output from the projector is reflected on the plane mirror and is projected on the floor surface, the projection distance is increased by twice the distance between the plane mirrors on the projector than when the projector is directly projected on the floor surface. You can get it.
  • Figure 4 (c) is an embodiment of the case where the convex mirror is installed on the upper end of the exercise system based on the realistic interactive content. Since the image of the exercise program output from the projector is reflected on the convex mirror and is projected on the bottom surface, the distance according to the distance between the plane mirror and the magnification of the convex mirror in the projector is projected more than when the projector is directly projected on the bottom surface. The distance can be increased.
  • Figure 4 (d) is an embodiment when the concave mirror is installed on the upper end of the exercise system based on the realistic interactive content.
  • the image of the exercise program output from the projector is reflected on the concave mirror and is projected onto the floor.
  • the throwing distance is shorter than when the projector is directly projected on the floor, it is possible to concentrate the light projected by the projector and obtain a clear image even in bright places.
  • Figure 4 (e) is an embodiment when the atypical mirror is installed on the upper inside of the exercise system based on the sensuous interactive content.
  • the image of the exercise program output from the projector is reflected on the atypical mirror and is projected onto the floor. This not only secures an enlarged virtual motion space by increasing the projection distance, but also corrects the distortion of the screen, which may occur because the angle reflected by the mirror and the bottom surface is not vertical.
  • FIG. 5 is a flowchart illustrating a process of an enhanced virtual exercise space providing method of an exercise system based on sensory interactive content according to an embodiment of the present invention.
  • an exercise program based on sensory interactive content to be projected from the exercise control apparatus 100 is input to the projector 311.
  • the projector 311 may be input through a wired or wireless interface of various methods such as HDMI, RGB, BNC, or Wireless HD.
  • the exercise program downloads from the remote management system 20 based on user information and information on the exercise space or loads and provides realistic interactive content stored in the exercise control apparatus 100.
  • an image of an exercise program based on immersive interactive content is projected onto a reflection mirror through a projector (S110).
  • the image reflected from the projector is reflected on the floor through the reflection mirror (S120).
  • the image projected onto the reflection mirror is reflected back to the floor to provide an enhanced virtual exercise space based on realistic interactive content optimized for the user's exercise environment.
  • the user then starts the exercise by following the virtual object that the exercise program guides. This reflection process can be performed zigzag a plurality of times, thereby ensuring a longer projection distance.
  • the enhanced virtual exercise space is provided through the reflected image (S130). If the provided virtual exercise space is unnatural, the image or projector and the reflection mirror provided in the enhanced virtual space are adjusted (S140).
  • the enhanced virtual exercise space providing method of the exercise system based on the sensory interactive content according to the present invention includes a projection step of projecting an image to provide an exercise space according to a specific exercise program through a projector, and through the reflection mirror. And a reflection step of reflecting the image projected from the projector to the bottom surface of the exercise space, and providing an exercise space for augmenting the image projected by the projector through the reflection mirror and providing the image to the virtual exercise space.
  • a projection step of projecting an image to provide an exercise space according to a specific exercise program through a projector, and through the reflection mirror.
  • a reflection step of reflecting the image projected from the projector to the bottom surface of the exercise space, and providing an exercise space for augmenting the image projected by the projector through the reflection mirror and providing the image to the virtual exercise space.
  • the enhanced virtual exercise space providing method may further include moving the projector up, down, left, and right or adjusting the projection angle through a variable fixing part, and according to the type of the exercise program, flat, convex, concave or By selectively applying an atypical mirror, the reflection of the image on the bottom surface is controlled, or the bracket attached to the mirror is adjusted to move the mirror up, down, left, and right according to the position of the bottom of the exercise space.
  • the method may further include controlling the reflection of the image on the bottom surface by adjusting a reflection angle.
  • the enhanced virtual exercise space providing method may further include expanding the projection distance between the projector unit and the bottom surface by providing the at least one mirror to reflect the image between the mirrors. have.
  • steps S110 to S140 overcomes the spatial limitations of the surrounding environment and provides an optimized augmented virtual exercise space.
  • FIG. 6 is a flowchart illustrating a process of adjusting an enhanced virtual exercise space providing apparatus of an exercise system based on sensory interactive content according to an embodiment of the present invention.
  • the reflection mirror to adjust the angle reflected back and forth or left and right (S160).
  • the position where the image of the exercise program is projected may be changed according to the surrounding environment to be exercised.
  • the arrangement of the projector and the radiation mirror may be adjusted through the steps S150 to S170, which may be performed before the exercise program is projected in the exercise system based on the interactive content, or after the exercise program is projected.
  • the order of adjusting the reflection mirror and adjusting the projector is not determined in order, but based on the user's convenience, one of them may be adjusted and the other is adjusted.
  • the present invention relates to an apparatus and method for providing an enhanced virtual exercise space of an exercise system based on sensory interactive content, and to projecting an exercise program based on sensory interactive content onto a floor through a project.
  • the projector provides an enhanced virtual motion space to secure the projection distance and obtain a clear image by adjusting the position and angle of the projector and the reflection mirror. Through this, it is possible to secure an augmented virtual exercise space of sufficient size to provide an environment in which exercise can be performed regardless of place, thereby improving health.

Abstract

The present invention relates to a device for providing an augmented virtual exercise space by an exercise system based on immersive interactive contents and a method therefor and, more particularly, to a device for providing an augmented virtual exercise space and a method therefor, wherein, in connection with projecting an exercise program, which is based on immersive interactive contents, on the floor through a projector, the up/down/left/right position and angle of the projector and of a reflecting mirror are adjusted, thereby securing the projection distance and obtaining clear images.

Description

실감형 인터랙티브 콘텐츠에 기반한 운동시스템의 증강된 가상 운동공간 제공 장치 및 그 방법Apparatus and method for providing augmented virtual exercise space of exercise system based on realistic interactive content
본 발명은 실감형 인터랙티브 콘텐츠에 기반한 운동시스템의 증강된 가상 운동공간 제공 장치 및 그 방법에 관한 것으로, 더 상세하게는 실감형 인터랙티브 콘텐츠에 기반한 운동프로그램을 프로젝트를 통해 바닥면에 투사함에 있어, 프로젝터와 반사거울의 상하좌우 위치 및 각도를 조절하여 투사거리의 확장과 선명한 영상을 얻을 수 있는 증강된 가상 운동공간 제공 장치 및 그 방법에 관한 것이다.The present invention relates to an apparatus and method for providing an enhanced virtual exercise space of an exercise system based on immersive interactive content, and more particularly, to projecting an exercise program based on immersive interactive content onto a floor through a project. The present invention relates to an apparatus and a method for providing an enhanced virtual motion space that can extend the projection distance and obtain a clear image by adjusting the positions and angles of the reflection mirrors.
실감형 인터랙티브 콘텐츠에 기반한 운동시스템은 시간적, 공간적 제약의 해결방안으로 실감형 인터랙티브 콘텐츠를 이용하여 장소와 시간에 구애받지 않고 언제어디서나 체력을 단련할 수 있는 운동시스템이다. 더욱 상세하게는 실감형 인터랙티브 콘텐츠에 기반한 운동시스템은 사용자의 운동공간인 바닥면에 프로젝터를 이용하여 운동프로그램을 투사하고, 운동프로그램에 따라 사용자가 운동하면 이를 동작인식센서가 감지하여 모니터에 보여주는 방식으로, 사용자가 증강된 운동공간에서 현실과 동질감을 느끼면서 운동효과를 극대화할 수 있는 운동기구이다. An exercise system based on sensuous interactive contents is a kinetic system that can be used anywhere and anytime to develop physical strength by using sensuous interactive contents as a solution for temporal and spatial constraints. More specifically, an exercise system based on realistic interactive content uses a projector to project an exercise program on the floor, which is a user's exercise space, and when a user exercises according to the exercise program, a motion recognition sensor detects and displays it on the monitor. As a user, the exercise device can maximize the exercise effect while feeling the same as the reality in the augmented exercise space.
여기서 실감형 콘텐츠는 ICT(Information and Communication Technology)를 기반으로 인간의 감각과 인지를 유발하여 실제와 유사한 경험 및 감성을 확장하기 위해서, 스포츠, 오락, 문화, 방송, 교육, 의료 등 다양한 분야에서 보고, 듣고, 만지고, 공감하는 체험형 콘텐츠이다. 특히, 사람과 사물, 사람과 가상의 오브젝트가 인터랙션하는 콘텐츠를 ‘실감형 인터랙티브 콘텐츠’라고 한다.Here, realistic content is reported in various fields such as sports, entertainment, culture, broadcasting, education, and medical care in order to induce human senses and cognition based on ICT (Information and Communication Technology) to expand the experience and emotion similar to the real world. Experienced content that listens, touches, and empathizes. In particular, the content that a person interacts with, a person, and a virtual object is called "realistic interactive content."
이러한 실감형 인터랙티브 콘텐츠를 이용하여 증강된 가상의 운동공간을 구성하는 데는 프로젝터를 통해서 상기 실감형 인터랙티브 콘텐츠로 작성된 운동프로그램을 바닥면에 투사하는 과정이 필요하다. 그러나 기존의 프로젝터만을 이용하는 경우에는 프로젝터가 설치되는 천정의 높이에 대한 한계로 긴 투사거리를 확보하는데 어려움이 있다. 따라서 투사거리가 짧아 충분히 증강된 가상 운동공간을 확보할 수 없는 문제가 있다.In order to construct an augmented virtual exercise space using the immersive interactive content, a process of projecting a motion program made of the immersive interactive content through a projector on the floor is required. However, when only the existing projector is used, it is difficult to secure a long projection distance due to the limitation on the height of the ceiling where the projector is installed. Therefore, the projection distance is short, there is a problem that can not secure a sufficiently enhanced virtual exercise space.
따라서 본 발명은 이러한 문제를 해결하고자, 프로젝터와 반사거울의 상하좌우 위치 및 각도를 조절하여 투사거리를 확보하고 증강된 가상 운동공간 전체에서 선명한 영상을 얻을 수 있는 장치와 그 동작방법을 제안하고자 한다.Therefore, to solve this problem, the present invention is to propose a device and a method of operating the same to secure a projection distance by adjusting the position and angle of the projector and the reflection mirror and to obtain a clear image in the entire enhanced virtual motion space. .
이러한 기술적 내용과 관련한 기존의 선행기술문헌으로, 한국공개특허 제2005-0056691호(2003.12.10.)는 투사 거리 조절이 가능한 프로젝터에 관한 것으로, 좁은 장소에도 상관없이 화면이 크게 확대되도록 투사 거리 조절이 가능한 프로젝터가 개시되어 있다. 이 발명에 의한 프로젝터의 광원은 프로젝터 케이스의 중공 내부의 일측에 설치되어 광을 조사한다. 반사 미러는 프로젝터 케이스의 타측에 경사상으로 설치된다. 투사 렌즈는 반사 미러의 근접 상부에 경사진 형태로 설치된다. 반사 미러와 투사 렌즈를 경유한 화상이 입사되어 크게 확대되어 다시 투사된다. 이러한 구성으로 인하여, 장소에 구애됨이 없이 확장 미러의 위치를 변경시킬 수 있게 되어 좁은 장소에서서 화면을 크게 확대시킬 수 있는 것을 특징으로 하는 발명이다.As an existing prior art document related to the technical content, Korean Laid-Open Patent Publication No. 2005-0056691 (2003.12.10.) Relates to a projector that can adjust the projection distance, and adjusts the projection distance so that the screen is enlarged regardless of a narrow place. This possible projector is disclosed. The light source of the projector according to the present invention is installed on one side of the hollow inside of the projector case to irradiate light. The reflective mirror is installed inclined on the other side of the projector case. The projection lens is installed in an inclined shape near the upper part of the reflection mirror. The image passing through the reflection mirror and the projection lens is incident and greatly enlarged and projected again. Due to this configuration, it is possible to change the position of the expansion mirror without regard to the place, it is an invention characterized in that the screen can be greatly enlarged in a narrow place.
상기 선행기술은 비록 장소에 구애됨이 없이 반사 미러의 위치를 변경시킬 수 있게 되어 좁은 장소에서도 프로젝터의 투사거리를 늘려 화면을 크게 확대시키는 장치를 제시하고 있으나, 반사 미러의 위치변경이 한정적이어서 충분한 투사거리를 확보하기 힘들고, 투사되는 거리에 따른 영상의 왜곡이 발생하는 문제가 있어, 본 발명과 같은 실감형 인터랙티브 콘텐츠에 기반한 운동시스템에 적용하는데 여전히 문제가 있다.Although the prior art is capable of changing the position of the reflection mirror without regard to the place, and suggests a device for enlarging the screen by increasing the projection distance of the projector even in a narrow place, the change of the position of the reflection mirror is limited enough It is difficult to secure a projection distance, and there is a problem that distortion of an image occurs according to the projected distance, and there is still a problem in applying to an exercise system based on realistic interactive content such as the present invention.
또한 한국공개특허 제2005-0029172호(2005.02.21.)는 증강 현실 구현을 위한 프로젝터 카메라 시스템 및 포커싱 방법에 관한 것으로, 프로젝션 기능을 갖는 프로젝터 카메라 시스템에서 프로젝터와 카메라가 동일한 광학 시스템을 가지기 때문에 촬상된 외부 영상을 이용하여 투사 영상을 포커싱을 효과적으로 제어하고, 프로젝터와 카메라 각각의 좌표 변환을 수행하는 보정없이 프로젝션 기반의 증강현실을 구현하는 특징으로 하는 발명이다.Also, Korean Laid-Open Patent Publication No. 2005-0029172 (February 21, 2005) relates to a projector camera system and a focusing method for implementing augmented reality, and since the projector and the camera have the same optical system in a projector camera system having a projection function, The present invention is characterized in that the projection image is effectively controlled by using the external image and the projection-based augmented reality is implemented without correction to perform coordinate transformation of the projector and the camera.
상기 선행기술은 증강현실을 구현을 위한 시스템에 대해서 제시하고 있으나, 프로젝터와 카메라가 동일한 광학 시스템을 가지기 때문에 프로젝터의 투사 거리를 조절하여 가상공간을 확대할 수 없고 사용자의 동작을 인식하여 사용자의 동작에 능동적으로 대응하는 장치나 방법에 대한 제시가 없는 문제점이 있다.The prior art proposes a system for implementing augmented reality, but since the projector and the camera have the same optical system, it is not possible to adjust the projection distance of the projector to enlarge the virtual space and to recognize the user's motion and to operate the user. There is a problem that there is no suggestion of a device or method that actively responds to the problem.
본 발명은 상기와 같은 문제점을 해결하기 위해 창작 된 것으로서, 실감형 인터랙티브 콘텐츠에 기반한 운동프로그램을 프로젝터를 통해 바닥면에 투사할 때, 운동프로그램의 특성에 따라 투사될 거리와 위치를 변경할 수 있도록, 프로젝터와 반사거울의 상하좌우 위치 및 각도를 조절하여 증강된 가상 운동공간을 제공하는 장치 및 방법을 제공하는 것을 목적으로 한다.The present invention was created to solve the above problems, when projecting the exercise program based on the interactive content on the floor through the projector, so that the distance and position to be projected can be changed according to the characteristics of the exercise program, An object of the present invention is to provide an apparatus and method for providing an enhanced virtual exercise space by adjusting the positions and angles of the projector and the reflection mirror.
또한 실감형 인터랙티브 콘텐츠에 기반한 운동프로그램을 통해서 증강된 가상공간에 인간의 감각과 인지를 유발하여 사람과 사물, 사람과 가상의 오브젝트가 인터랙션 함으로써 실제와 유사한 경험 및 감성을 확장하도록 함으로써, 운동효과를 극대화하도록 실감형 인터랙티브 콘텐츠에 기반한 운동시스템의 증강된 가상 운동공간 제공 장치 및 그 방법을 제공하는 것을 목적으로 한다.In addition, exercise program based on realistic interactive contents induces human senses and perceptions in augmented virtual space, allowing humans and objects and humans and virtual objects to interact with each other to expand the experience and emotions that are similar to reality. An object of the present invention is to provide an apparatus and method for providing an enhanced virtual exercise space of an exercise system based on immersive interactive content.
이와 같은 목적을 달성하기 위해 본 발명의 일 실시예에 따른 실감형 인터랙티브 콘텐츠에 기반한 운동시스템의 증강된 가상 운동공간 제공 장치는 특정 운동프로그램에 따른 운동공간을 제공하기 위해 영상을 투사하는 프로젝터부 및 상기 프로젝터부로부터 투사된 상기 영상을 상기 운동공간의 바닥면에 반사하는 반사부를 포함하며, 상기 반사부를 통해서 상기 프로젝터부에서 투사한 영상을 증강하여, 가상의 상기 운동공간에 제공하는 것을 특징으로 한다.In order to achieve the above object, an apparatus for providing an enhanced virtual exercise space of an exercise system based on realistic interactive content according to an embodiment of the present invention includes a projector unit for projecting an image to provide an exercise space according to a specific exercise program; And a reflection unit reflecting the image projected from the projector to the bottom surface of the exercise space, and augmenting the image projected by the projector unit through the reflection unit and providing the image to the virtual exercise space. .
또한 상기 프로젝터부는, 상기 영상을 투사하는 프로젝터 및 상기 프로젝터를 상하좌우로 이동하거나 투사 각도를 조절할 수 있는 가변고정부를 포함하는 것을 특징으로 한다.The projector unit may include a projector for projecting the image and a variable fixing unit capable of moving the projector up, down, left and right or adjusting the projection angle.
또한 상기 반사부는, 평면, 볼록, 오목 또는 비정형의 거울을 구비하여, 상기 운동프로그램의 종류에 따라 선택적으로 사용하는 것을 특징으로 한다.In addition, the reflector is provided with a planar, convex, concave or atypical mirror, characterized in that it is selectively used according to the type of the exercise program.
또한 상기 반사부는, 상기 운동공간의 바닥면에 대한 위치에 따라 상기 거울을 상하좌우로 이동하거나 반사 각도를 조절할 수 있는 브라켓을 더 포함하는 것을 특징으로 한다.In addition, the reflector, characterized in that it further comprises a bracket for moving the mirror up, down, left and right or adjust the reflection angle according to the position with respect to the bottom surface of the exercise space.
또한 상기 반사부는, 적어도 하나 이상의 상기 거울을 구비하여 상기 거울 간에 상기 영상을 반사하도록 배치함으로써, 상기 프로젝터부와 바닥면 사이의 투사 거리를 확장하는 것을 특징으로 한다.The reflector may include at least one mirror to reflect the image between the mirrors, thereby extending the projection distance between the projector and the bottom surface.
아울러 본 발명의 또 다른 일 실시예에 따른 실감형 인터랙티브 콘텐츠에 기반한 운동시스템의 증강된 가상 운동공간 제공 방법은 프로젝터를 통해서 특정 운동프로그램에 따른 운동공간을 제공하기 위해 영상을 투사하는 프로젝션 단계, 반사거울을 통해서 상기 프로젝터부로부터 투사된 상기 영상을 상기 운동공간의 바닥면에 반사하는 반사 단계 및 상기 반사거울을 통해서 상기 프로젝터에서 투사한 영상을 증강하여, 가상의 상기 운동공간에 제공하는 운동공간제공 단계를 포함하는 것을 특징으로 한다.In addition, a method for providing an enhanced virtual exercise space of an exercise system based on realistic interactive content according to another embodiment of the present invention includes a projection step of projecting an image to provide an exercise space according to a specific exercise program and a reflection through a projector. Reflecting step of reflecting the image projected from the projector unit through the mirror on the floor of the exercise space and providing an exercise space to augment the image projected by the projector through the reflection mirror, to provide to the virtual exercise space Characterized in that it comprises a step.
또한 상기 증강된 가상 운동공간 제공 방법은, 가변고정부를 통해서 상기 프로젝터를 상하좌우로 이동하거나 투사 각도를 조절하는 단계;를 더 포함하는 것을 특징으로 한다.The enhanced virtual exercise space providing method may further include moving the projector up, down, left, and right or adjusting a projection angle through a variable fixing part.
또한 상기 증강된 가상 운동공간 제공 방법은, 상기 운동프로그램의 종류에 따라 평면, 볼록, 오목 또는 비정형의 거울을 선택적으로 적용함으로써, 상기 영상을 상기 바닥면에 반사하는 것을 조절하거나, 상기 거울에 부착된 브라켓을 조절하여 상기 운동공간의 바닥면에 대한 위치에 따라 상기 거울을 상하좌우로 이동하거나 반사 각도를 조절함으로써, 상기 영상을 상기 바닥면에 반사하는 것을 조절하는 단계를 더 포함하는 것을 특징으로 한다.In addition, the enhanced virtual exercise space providing method, by applying a planar, convex, concave or atypical mirror selectively according to the type of the exercise program, to adjust the reflection of the image on the bottom surface, or attached to the mirror And adjusting the reflection of the image on the bottom surface by adjusting the bracket to move the mirror up, down, left, and right or to adjust the reflection angle according to the position of the bottom of the exercise space. do.
또한 상기 증강된 가상 운동공간 제공 방법은, 적어도 하나 이상의 상기 거울을 구비하여 상기 거울 간에 상기 영상을 반사하도록 함으로써, 상기 프로젝터부와 바닥면 사이의 투사 거리를 확장하는 단계를 더 포함하는 것을 특징으로 한다.The method may further include expanding at least one projection distance between the projector unit and a floor surface by reflecting the image between the mirrors by providing at least one mirror. do.
본 발명은 실감형 인터랙티브 콘텐츠에 기반한 운동시스템의 증강된 가상 운동공간 제공 장치 및 그 방법에 관한 것으로, 실감형 인터랙티브 콘텐츠에 기반한 운동프로그램을 프로젝트를 통해 바닥면에 투사함에 있어, 프로젝터와 반사거울의 상하좌우 위치 및 각도를 조절하여 투사거리의 확보와 선명한 영상을 얻을 수 있는 증강된 가상 운동공간을 제공한다. 이를 통해 좁은 공간에서도 충분한 크기의 증강된 가상 운동공간을 확보하여 장소에 구애 받지 않고 운동할 수 있는 환경을 제공함으로써, 건강을 증진시키는 효과가 있다.The present invention relates to an apparatus and method for providing an enhanced virtual exercise space of an exercise system based on immersive interactive content. The present invention relates to a projector and a reflection mirror in projecting an exercise program based on immersive interactive content onto a floor through a project. It provides augmented virtual exercise space to secure the projection distance and obtain clear images by adjusting the position, angle, and angle. Through this, it is possible to secure an augmented virtual exercise space of a sufficient size even in a narrow space to provide an environment that can exercise regardless of the place, thereby improving the health.
도 1은 본 발명의 일 실시예에 따른 실감형 인터랙티브 콘텐츠에 기반한 운동시스템의 증강된 가상 운동공간 제공 장치의 구성도이다.1 is a block diagram of an enhanced virtual exercise space providing apparatus of an exercise system based on sensory interactive content according to an embodiment of the present invention.
도 2는 본 발명의 또 다른 일 실시예에 따른 실감형 인터랙티브 콘텐츠에 기반한 운동시스템의 증강된 가상 운동공간 제공 장치의 구성도이다.2 is a block diagram of an apparatus for providing an enhanced virtual exercise space of an exercise system based on sensory interactive content according to another embodiment of the present invention.
도 3은 본 발명의 일 실시예에 따른 실감형 인터랙티브 콘텐츠에 기반한 운동시스템의 증강된 가상 운동공간 제공 장치의 세부 구성도이다.3 is a detailed configuration diagram of an apparatus for providing an enhanced virtual exercise space of an exercise system based on sensory interactive content according to an embodiment of the present invention.
도 4는 본 발명의 일 실시예에 따른 실감형 인터랙티브 콘텐츠에 기반한 운동시스템의 증강된 가상 운동공간 제공 장치에서 반사거울의 종류에 따른 증강된 가상 운동공간의 형성을 보여주는 예시도이다.4 is an exemplary view illustrating the formation of an enhanced virtual exercise space according to the type of a reflection mirror in the apparatus for providing an enhanced virtual exercise space of an exercise system based on sensory interactive content according to an embodiment of the present invention.
도 5는 본 발명의 일 실시예에 따른 실감형 인터랙티브 콘텐츠에 기반한 운동시스템의 증강된 가상 운동공간 제공 방법의 과정을 나타내는 흐름도이다.5 is a flowchart illustrating a process of an enhanced virtual exercise space providing method of an exercise system based on sensory interactive content according to an embodiment of the present invention.
도 6은 본 발명의 일 실시예에 따른 실감형 인터랙티브 콘텐츠에 기반한 운동시스템의 증강된 가상 운동공간 제공 장치의 조정과정을 나타내는 흐름도이다.6 is a flowchart illustrating a process of adjusting an enhanced virtual exercise space providing apparatus of an exercise system based on sensory interactive content according to an embodiment of the present invention.
이하, 첨부한 도면을 참조하여 본 발명의 바람직한 실시 예를 설명함으로써, 본 발명을 상세히 설명한다. 각 도면에 제시된 동일한 참조부호는 동일한 부재를 나타낸다. 또한 본 발명의 실시 예들에 대해서 특정한 구조적 내지 기능적 설명들은 단지 본 발명에 따른 실시 예를 설명하기 위한 목적으로 예시된 것으로, 다르게 정의되지 않는 한, 기술적이거나 과학적인 용어를 포함해서 여기서 사용되는 모든 용어들은 본 발명이 속하는 기술 분야에서 통상의 지식을 가진 자에 의해 일반적으로 이해되는 것과 동일한 의미를 가지고 있다. 일반적으로 사용되는 사전에 정의되어 있는 것과 같은 용어들은 관련 기술의 문맥상 가지는 의미와 일치하는 의미를 가지는 것으로 해석되어야 하며, 본 명세서에서 명백하게 정의하지 않는 한, 이상적이거나 과도하게 형식적인 의미로 해석되지 않는다.Hereinafter, exemplary embodiments of the present invention will be described in detail with reference to the accompanying drawings. Like reference numerals in the drawings denote like elements. In addition, specific structural to functional descriptions of the embodiments of the present invention are only illustrated for the purpose of describing the embodiments according to the present invention, and unless otherwise defined, all terms used herein including technical or scientific terms These have the same meaning as commonly understood by one of ordinary skill in the art to which the present invention belongs. Terms such as those defined in the commonly used dictionaries should be construed as having meanings consistent with the meanings in the context of the related art, and are not construed in ideal or excessively formal meanings unless expressly defined herein. Do not.
도 1은 본 발명의 일 실시예에 따른 실감형 인터랙티브 콘텐츠에 기반한 운동시스템의 구성도이다.1 is a block diagram of an exercise system based on sensory interactive content according to an embodiment of the present invention.
도 1에 도시된 바와 같이, 실감형 인터랙티브 콘텐츠에 기반한 운동프로그램은 프로젝터에 의해 바닥면에 투사되는데, 기존의 프로젝터만을 이용하는 경우에는 프로젝터가 설치되는 천정의 높이 한계로 긴 투사거리를 확보할 수 없어, 충분히 증강된 가상 운동공간을 구현하는데 공간적인 제약이 따르는 문제가 있다.As shown in FIG. 1, an exercise program based on immersive interactive content is projected onto the floor by a projector. When using only an existing projector, a long projection distance cannot be secured due to the height limit of the ceiling where the projector is installed. However, there is a problem of spatial constraints in implementing a sufficiently enhanced virtual exercise space.
도 1에 도시된 바와 같이, 실감형 인터랙티브 콘텐츠에 기반한 운동시스템(10)의 사용자에게 운동공간을 제공하고, 운동프로그램에 따른 동작을 안내하는 프로젝터(300), 상기 프로젝터가 제공한 운동공간에서 사용자의 움직임을 감지하기 위한 동작인식센서(200) 및 상기 프로젝터와 상기 동작인식센서를 제어하여 운동프로그램을 제공하는 운동제어장치(100)를 포함하여 구성된다.As shown in FIG. 1, a projector 300 which provides an exercise space to a user of the exercise system 10 based on immersive interactive content, and guides an operation according to an exercise program, the user in the exercise space provided by the projector It comprises a motion recognition sensor 200 for detecting the movement of the motion control device 100 for providing a workout program by controlling the projector and the motion recognition sensor.
여기서 상기 실감형 인터랙티브 콘텐츠에 기반한 운동시스템(10)은 바닥을 운동공간으로 하여 프로젝터로 원하는 운동프로그램의 운동인터페이스를 투사함으로써, 하나의 운동시스템으로 사용자가 원하는 다양한 운동프로그램을 실행할 수 있도록 운동인터페이스를 제공한다. 상기 바닥에 프로젝터를 통해서 운동인터페이스를 투사하여 실감형 인터랙티브 콘텐츠에 기반한 운동프로그램을 구현한 것은, 종래의 경우와 같이 사용자의 동작을 인식하기 위해 사용자의 몸에 추가적인 도구를 착용해야하는 번거로움과 바이크와 같은 보조 운동기구의 필요성을 제거한 것이다.Here, the exercise system 10 based on the immersive interactive content projects an exercise interface of a desired exercise program with a projector using the floor as an exercise space, thereby providing an exercise interface to execute various exercise programs desired by the user with one exercise system. to provide. Projecting the exercise interface through the projector on the floor and implementing the exercise program based on the sensational interactive content, as in the conventional case, hassle with the need to wear additional tools on the user's body to recognize the user's motion and It would eliminate the need for such assistive fitness equipment.
따라서 실감형 인터랙티브 콘텐츠에 기반한 운동시스템(10)은 프로젝터, 동작감지센서 및 이들의 동기화된 동작을 지원하여 한층 증강된 가상공간을 구현하고, 사용자로 하여금 상기 증강된 가상공간에서 다양한 실감형 인터랙티브 콘텐츠에 기반한 운동프로그램을 즐길 수 있도록 한다.Therefore, the exercise system 10 based on the sensational interactive contents supports the projector, the motion sensor, and the synchronized motion thereof to realize an augmented virtual space, and allows the user to create various immersive interactive contents in the augmented virtual space. To enjoy exercise programs based on
상기 실감형 인터랙티브 콘텐츠에 기반한 운동시스템(10)은 프로젝터(311)를 통해 사용자의 동작을 안내하는 실감형 인터랙티브 콘텐츠에 기반한 운동프로그램을 사용자의 운동공간에 표시해 주고, 사용자가 운동프로그램에 따라 동작을 취하면 이를 동작인식센서(200)가 사용자의 움직임을 감지하여 상기 운동제어장치(100)에 전달해준다. 상기 운동제어장치(100)는 상기 운동프로그램과 사용자의 움직임을 동기화시켜 사용자가 현실과 동질감을 느낄 수 있는 운동환경을 제공한다.The exercise system 10 based on the immersive interactive content displays an exercise program based on the immersive interactive content that guides the user's motion through the projector 311 in the user's exercise space, and the user moves the motion program according to the exercise program. Taking this, the motion recognition sensor 200 detects the user's movement and delivers it to the exercise control apparatus 100. The exercise control device 100 synchronizes the movement of the exercise program and the user to provide an exercise environment in which the user feels the same as reality.
상기 프로젝터(311)에 의해 사용자의 운동공간에 투사되는 운동프로그램은 ICT를 기반으로 인간의 감각과 인지를 유발하여 실제와 유사한 경험 및 감성을 확장하고, 사람과 사물, 사람과 가상의 오브젝트가 인터랙션을 하는 실감형 인터랙티브 콘텐츠에 기반한다. 즉, 상기 운동프로그램은 사용자의 운동동작에 대한 시퀀스를 저장하고 있으며, 상기 운동제어장치(100)는 저장하고 있는 프로그램의 운동동작에 대한 시퀀스를 프로젝터를 통해서 출력하도록 한다. 상기 시퀀스는 테이블 형태, XML 형태의 마크업 언어(markup language), 데이터 구조와 같은 다양한 형태로 저장될 수 있다. 이렇게 저장된 프로그램은 상기 운동제어장치(100)에 의해서 해석되어 프로젝터를 통해서 출력되는 것이다.The exercise program projected by the projector 311 to the user's exercise space induces human senses and perceptions based on ICT to expand the experience and emotion similar to the real world, and the interaction between people and objects and between human and virtual objects. Based on immersive interactive content. That is, the exercise program stores a sequence of the user's exercise motion, and the exercise control apparatus 100 outputs the sequence of the exercise operation of the stored program through the projector. The sequence may be stored in various forms such as a table form, a markup language in XML form, and a data structure. The stored program is interpreted by the motion control apparatus 100 and output through the projector.
상기 동작인식센서(200)는 적어도 하나 이상의 카메라, 뎁쓰 카메라, 적외선 센서 또는 이들의 조합으로 구성되어서 사용자와 사용자의 움직임을 전방에서 감지한다. 한편 사용자의 주위(전후좌우)에 복수의 상기 동작인식센서가 설치되어 멀티뷰 이미지를 생성하여 사용자의 동작을 인식할 수도 있다. 이렇게 수집된 사용자, 사용자의 움직임 및 공간 정보를 상기 운동제어장치(100)에 전송하여 사용자에게 최적화된 보다 생동감 있는 입체적인 운동인터페이스를 제공하고 정밀한 사용자의 동작인식을 가능케 한다.The motion recognition sensor 200 is composed of at least one camera, a depth camera, an infrared sensor, or a combination thereof to detect the user and the user's movement from the front. Meanwhile, a plurality of motion recognition sensors may be installed around the user (front, rear, left and right) to generate a multi-view image to recognize the user's motion. The collected user, the user's motion and spatial information is transmitted to the motion control device 100 to provide a more realistic three-dimensional motion interface optimized for the user and enables precise user's motion recognition.
상기 모니터(400)에는 사용자의 움직임에 따른 운동량 정보, 사용자 정보, 운동 평가 및 결과, 소모된 칼로리 정보, 개인의 헬스 정보, 자신의 운동내용 확인 또는 이들의 조합을 표시하여 사용자가 운동도중이나 운동 후에 확인할 수 있도록 하여 사용자가 보다 효율적으로 운동할 수 있는 환경을 제공한다.The monitor 400 displays the exercise amount information, the user information, the exercise evaluation and results, the calorie information consumed, the individual's health information, the user's exercise contents, or a combination thereof according to the user's movement. It can be checked later, so that the user can exercise more efficiently.
또한 상기 원격관리시스템(20)은 각 개인의 운동정보를 원결관리시스템에 연결된 데이터베이스(30)에 저장하여 관리하고, 운동프로그램을 각 실감형 인터랙티브 콘텐츠에 기반한 운동시스템(10)에 제공하거나 사용자에 의해 제작된 운동프로그램을 제공받을 수 있다.In addition, the remote management system 20 stores and manages each individual's exercise information in a database 30 connected to the native management system, and provides the exercise program to the exercise system 10 based on each immersive interactive content or to the user. It can be provided by the exercise program produced by.
상기 운동제어장치(100)는 저장하고 있는 프로그램의 운동동작에 대한 시퀀스를 프로젝터를 통해서 출력하도록 한다. 상기 시퀀스는 테이블 형태, XML 형태의 마크업 언어(markup language), 데이터 구조와 같은 다양한 형태로 저장될 수 있다. 이렇게 저장된 프로그램은 상기 운동제어장치(100)에 의해서 해석되어 상기 프로젝터부(300)를 통해서 출력되는 것이다.The motion control apparatus 100 outputs a sequence of the motion motion of the stored program through the projector. The sequence may be stored in various forms such as a table form, a markup language in XML form, and a data structure. The stored program is interpreted by the motion control apparatus 100 and output through the projector unit 300.
이러한 실감형 인터랙티브 콘텐츠에 기반한 운동시스템(10)은 단순히 프로젝터만으로 충분한 운동공간을 확보하는데 어려움이 있기 때문에, 본 발명에서는 도 1의 오른쪽에 도시된 바와 같이 반사거울을 이용하여 투사 거리를 확장하고자 한다.Since the exercise system 10 based on such immersive interactive content has difficulty in securing sufficient exercise space by simply using a projector, the present invention intends to extend the projection distance by using a reflection mirror as shown on the right side of FIG. 1. .
이하에서는 다양한 반사거울과 프로젝터의 조정을 통해서 높이가 줄어든 실감형 인터랙티브 콘텐츠에 기반한 운동시스템으로 증강된 가상 운동공간 제공하는 장치에 대해서 구체적으로 설명하고자 한다.Hereinafter, a device for providing a virtual exercise space enhanced by an exercise system based on realistic interactive content whose height is reduced by adjusting various reflection mirrors and a projector will be described in detail.
도 2는 본 발명의 또 다른 일 실시예에 따른 실감형 인터랙티브 콘텐츠에 기반한 운동시스템의 증강된 가상 운동공간 제공 장치의 구성도이다.2 is a block diagram of an apparatus for providing an enhanced virtual exercise space of an exercise system based on sensory interactive content according to another embodiment of the present invention.
도 2에 도시된 바와 같이, 본 발명에 따른 증강된 가상 운동공간 제공 장치(300)의 동작은 프로젝터부(310)를 통해 사용자의 동작을 안내하는 실감형 인터랙티브 콘텐츠에 기반한 운동프로그램의 영상을 반사부(320)에 투사해 주면, 상기 반사부(320)는 상기 운동프로그램의 영상을 바닥면에 반사해 줌으로써 프로젝터의 투사거리를 확대해 준다.As shown in FIG. 2, the operation of the apparatus 300 for providing augmented virtual exercise space according to the present invention reflects an image of an exercise program based on realistic interactive content for guiding a user's operation through the projector 310. When projecting to the unit 320, the reflector 320 reflects the image of the exercise program on the floor surface to enlarge the projection distance of the projector.
상기 프로젝터부(310)는 실감형 인터랙티브 콘텐츠에 기반한 운동프로그램에 따른 운동공간을 제공하기 위한 영상을 상기 반사부(320)에 투사한다. 또한 프로젝터부의 위치는 상기 운동프로그램의 종류에 따라 운동공간의 크기를 조정할 수 있도록 하기 위해 상하좌우로 이동하거나 투사 각도를 조절할 수 있다.The projector unit 310 projects an image on the reflector 320 to provide an exercise space according to an exercise program based on realistic interactive content. In addition, the position of the projector unit can be moved up, down, left and right or the projection angle to adjust the size of the exercise space according to the type of the exercise program.
상기 반사부(320)는 평면거울, 블록거울, 오목거울 또는 비정형 거울 중에 하나이며, 운동프로그램의 종류과 특징에 따라 프로젝터에서 운동프로그램 영상이 투사될 바닥면까지의 투사거리를 조절함으로써 운동공간의 크기를 조절할 수 있다. 또한 반사부(320)는 회전이 가능하여 전후 또는 좌우로 반사되는 각도를 조절할 수 있다. 이를 통해 실감형 인터랙티브 콘텐츠에 기반한 운동시스템(10)의 설치 이후에도 운동하고자 하는 주변환경에 따라 운동프로그램의 영상이 투사되는 위치를 변경할 수 있다.The reflector 320 is one of a flat mirror, a block mirror, a concave mirror or an atypical mirror, and the size of the exercise space is adjusted by adjusting the projection distance from the projector to the floor to which the exercise program image is projected according to the type and characteristic of the exercise program. Can be adjusted. In addition, the reflector 320 may be rotated to adjust an angle reflected back and forth or left and right. Through this, even after the installation of the exercise system 10 based on the interactive content, the position of the image of the exercise program can be changed according to the surrounding environment to be exercised.
본 발명에서는 일 실시예로 하나의 반사거울을 이용하여 투사거리를 확대하는 것에 대해서만 도시하였으나, 복수의 반사거울을 이용하여 투사거리를 더욱 확대할 수도 있다. 예컨대 프로젝터를 실감형 인터랙티브 콘텐츠에 기반한 운동시스템(10)의 아래 부분에 설치하고 중간에 몇 개의 반사거울을 지그재그로 설치한 후 천정에 설치된 반사거울을 통해서 최종적으로 바닥면에 투사하도록 구성하는 것이 가능하다. In the present invention, only an enlargement of the projection distance using one reflection mirror is shown as an embodiment, but the projection distance may be further enlarged using a plurality of reflection mirrors. For example, it is possible to configure the projector to be installed at the lower part of the exercise system 10 based on realistic interactive content, and some reflective mirrors are zigzag in the middle, and finally projected to the floor through the reflective mirrors installed on the ceiling. Do.
이하에서는 본 발명에 따른 증강된 가상 운동공간 제공 장치(300)의 구성에 대해서 자세하게 설명하고자 한다.Hereinafter, the configuration of the enhanced virtual exercise space providing apparatus 300 according to the present invention will be described in detail.
도 3은 본 발명의 일 실시예에 따른 실감형 인터랙티브 콘텐츠에 기반한 운동시스템의 증강된 가상 운동공간 제공 장치의 세부 구성도이다.3 is a detailed configuration diagram of an apparatus for providing an enhanced virtual exercise space of an exercise system based on sensory interactive content according to an embodiment of the present invention.
도 3에 도시된 바와 같이 증강된 가상 운동공간 제공 장치(300)는 영상을 투사하는 프로젝터(311), 상기 프로젝터의 상하좌우 위치와 투사각도를 조절하는 가변고정부(312), 상기 프로젝터(311)로부터 투사된 영상을 바닥면에 반사하는 반사거울(321), 반사거울의 상하좌우로 이동하거나 반사 각도를 조절하는 브라켓(322)을 포함하여 구성된다.As shown in FIG. 3, the apparatus 300 for providing an enhanced virtual exercise space includes a projector 311 for projecting an image, a variable fixing part 312 for adjusting up, down, left, and right positions and a projection angle of the projector, and the projector 311. Reflecting mirror 321 reflecting the projected image from the bottom surface, and the bracket 322 to move up and down, left and right or to adjust the reflection angle of the reflection mirror.
상기 프로젝터(311)는 HDMI, RGB, BNC, Wireless HD 등 다양한 방식의 유무선 인터페이스를 통해 상기 운동제어장치(100)와 연결된다. 상기 운동제어장치(100)와의 연결을 통해 실감형 인터랙티브 콘텐츠에 기반한 운동프로그램에 따른 운동공간을 제공하기 위한 영상을 상기 반사거울(321)에 투사한다.The projector 311 is connected to the motion control device 100 through a wired or wireless interface of various methods such as HDMI, RGB, BNC, Wireless HD. The image is provided on the reflection mirror 321 to provide the exercise space according to the exercise program based on the sensory interactive content through the connection with the exercise control apparatus 100.
상기 실감형 인터랙티브 콘텐츠에는 운동프로그램에 따라 사용자가 취해야 할 동작을 유도하기 위한 가상의 오브젝트(예를 들어 팔을 굽혀다가 뛰는 전신 운동의 하나인 버피운동에서 팔을 굽혔을 때의 바닥에 손이 닿아야 하는 부분)에 대한 좌표정보와 순서, 좌표의 변화 간격 등에 관한 정보를 담고 있다. 이 좌표정보는 사용자의 나이, 성별, 체력, 운동량, 훈련 중인 운동프로그램 등에 따라 사용자에 최적화되어 제공된다.The realistic interactive content includes a virtual object for inducing an action to be taken by a user according to an exercise program (for example, touching the floor when the arm is bent in the buffy exercise, which is one of the whole body movements by bending the arm). It contains coordinate information, order, and interval of change of coordinates. The coordinate information is optimized for the user according to the user's age, gender, physical fitness, exercise amount, exercise program under training, and the like.
상기 가변고정부(312)는 운동프로그램의 종류에 따라 투사될 운동공간의 크기와 위치를 조정할 수 있도록 하기 위해 상기 프로젝터(311)의 상하좌우의 위치와 상기 반사거울에 투사되는 투사각도 등을 조절할 수 있다.The variable fixing unit 312 adjusts positions of the top, bottom, left, and right sides of the projector 311 and the projection angle projected on the reflection mirror to adjust the size and position of the exercise space to be projected according to the type of exercise program. Can be.
상기 반사거울(321)은 상기 프로젝터(311)로부터 투사된 실감형 인터랙티브 콘텐츠에 기반한 운동프로그램의 영상을 바닥면에 반사하여 투사거리를 조절할 수 있다. 상기 반사거울(321)은 평면거울, 블록거울, 오목거울 또는 비정형 거울 중에 하나이며, 운동프로그램의 종류와 특징에 따라 프로젝터에서 운동프로그램 영상이 투사될 바닥면까지의 투사거리를 조절함으로써 운동공간의 크기를 조정할 수 있다. The reflection mirror 321 may adjust the projection distance by reflecting the image of the exercise program based on the sensory interactive content projected from the projector 311 to the floor. The reflection mirror 321 is one of a flat mirror, a block mirror, a concave mirror or an atypical mirror, and adjusts the projection distance from the projector to the floor surface on which the exercise program image is projected according to the type and characteristic of the exercise program. You can adjust the size.
또한 상기 반사거울은 적어도 하나 이상의 거울을 구비하여 상기 거울 간에 상기 영상을 반사하도록 배치함으로써, 상기 프로젝터와 바닥면 사이의 투사 거리를 더욱 확장할 수 있다.In addition, the reflection mirror may be provided with at least one mirror to reflect the image between the mirrors, thereby further extending the projection distance between the projector and the bottom surface.
또한 상기 브라켓(322)은 회전이 가능하여 전후 또는 좌우로 반사되는 각도를 조절할 수 있다. 이를 통해 상기 실감형 인터랙티브 콘텐츠에 기반한 운동시스템의 증강된 가상 운동공간 제공 장치(10)의 설치 이후에도 운동공간의 주변환경에 따라 운동프로그램의 영상이 투사되는 위치를 변경할 수 있다.In addition, the bracket 322 may be rotated to adjust an angle reflected back, forth, or left and right. Through this, even after the installation of the enhanced virtual exercise space providing apparatus 10 of the exercise system based on the immersive interactive content, the position where the image of the exercise program is projected may be changed according to the surrounding environment of the exercise space.
도 4는 본 발명의 일 실시예에 따른 실감형 인터랙티브 콘텐츠에 기반한 운동시스템의 증강된 가상 운동공간 제공 장치에서 거울의 종류에 따른 증강된 가상 운동공간의 형성을 보여주는 예시도이다.4 is an exemplary view showing the formation of an enhanced virtual exercise space according to the type of mirror in the apparatus for providing an enhanced virtual exercise space of an exercise system based on sensory interactive content according to an embodiment of the present invention.
도 4의 (a)에 도시된 바와 같이, 거울에 반사하지 않고 프로젝터에서 바닥면에 바로 영상을 투사해 주는 기존의 방식은 원하는 크기의 가상의 운동공간을 형성하기 위해서는 프로젝터를 높게 설치해야 하는데, 이는 설치공간의 천정높이의 한계로 인하여 설치에 어려움이 있다.As shown in (a) of FIG. 4, the conventional method of projecting an image directly on the floor from a projector without reflecting to a mirror requires installing a high projector to form a virtual exercise space having a desired size. This is difficult to install due to the ceiling height of the installation space.
도 4의 (b)는 실감형 인터랙티브 콘텐츠에 기반한 운동시스템 내부 상단에 평면거울을 설치한 경우의 실시예이다. 상기 프로젝터로부터 출력된 운동프로그램의 영상이 상기 평면거울에 반사되어 바닥면에 투사되므로, 프로젝터에서 바닥면에 바로 투사될 때보다 프로젝터에서 상기 평면거울 사이의 거리의 2배만큼 투사거리가 늘어나는 효과를 얻을 수 있다.Figure 4 (b) is an embodiment when a flat mirror is installed on the upper inside of the exercise system based on the realistic interactive content. Since the image of the exercise program output from the projector is reflected on the plane mirror and is projected on the floor surface, the projection distance is increased by twice the distance between the plane mirrors on the projector than when the projector is directly projected on the floor surface. You can get it.
도 4의 (c)는 실감형 인터랙티브 콘텐츠에 기반한 운동시스템 내부 상단에 볼록거울을 설치한 경우의 실시예이다. 상기 프로젝터로부터 출력된 운동프로그램의 영상이 상기 볼록거울에 반사되어 바닥면에 투사되므로, 프로젝터에서 바닥면에 바로 투사될 때보다 프로젝터에서 상기 평면거울 사이의 거리와 볼록거울의 배율에 따른 거리만큼 투사거리가 늘어나는 효과를 얻을 수 있다.Figure 4 (c) is an embodiment of the case where the convex mirror is installed on the upper end of the exercise system based on the realistic interactive content. Since the image of the exercise program output from the projector is reflected on the convex mirror and is projected on the bottom surface, the distance according to the distance between the plane mirror and the magnification of the convex mirror in the projector is projected more than when the projector is directly projected on the bottom surface. The distance can be increased.
도 4의 (d)는 실감형 인터랙티브 콘텐츠에 기반한 운동시스템 내부 상단에 오목거울을 설치한 경우의 실시예이다. 상기 프로젝터로부터 출력된 운동프로그램의 영상이 상기 오목거울에 반사되어 바닥면에 투사된다. 프로젝터에서 바닥면에 바로 투사될 때보다 투사거리는 짧아지지만 프로젝터에서 투사되는 빛을 집중시켜 밝은 곳에서도 선명한 영상을 얻을 수 있는 효과가 있다.Figure 4 (d) is an embodiment when the concave mirror is installed on the upper end of the exercise system based on the realistic interactive content. The image of the exercise program output from the projector is reflected on the concave mirror and is projected onto the floor. Although the throwing distance is shorter than when the projector is directly projected on the floor, it is possible to concentrate the light projected by the projector and obtain a clear image even in bright places.
도 4의 (e)는 실감형 인터랙티브 콘텐츠에 기반한 운동시스템 내부 상단에 비정형거울을 설치한 경우의 실시예이다. 상기 프로젝터로부터 출력된 운동프로그램의 영상이 상기 비정형거울에 반사되어 바닥면에 투사된다. 이는 투사거리를 늘려 확대된 증강된 가상 운동공간을 확보할 뿐만 아니라, 거울에 반사되어 바닥면 투사되는 각도가 수직이 아니어서 발생할 수 있는 화면의 왜곡 보정하는 기능을 한다.Figure 4 (e) is an embodiment when the atypical mirror is installed on the upper inside of the exercise system based on the sensuous interactive content. The image of the exercise program output from the projector is reflected on the atypical mirror and is projected onto the floor. This not only secures an enlarged virtual motion space by increasing the projection distance, but also corrects the distortion of the screen, which may occur because the angle reflected by the mirror and the bottom surface is not vertical.
도 5는 본 발명의 일 실시예에 따른 실감형 인터랙티브 콘텐츠에 기반한 운동시스템의 증강된 가상 운동공간 제공 방법의 과정을 나타내는 흐름도이다.5 is a flowchart illustrating a process of an enhanced virtual exercise space providing method of an exercise system based on sensory interactive content according to an embodiment of the present invention.
도 1 내지 도 5를 참조하여 설명하면, 먼저 상기 운동제어장치(100)로부터 투사될 실감형 인터랙티브 콘텐츠에 기반한 운동프로그램이 상기 프로젝터(311)로 입력된다. 상기 프로젝터(311)와 HDMI, RGB, BNC 또는 Wireless HD 등 다양한 방식의 유무선 인터페이스를 통해 입력될 수 있다. 또한 상기 운동프로그램은 사용자 정보와 운동공간에 대한 정보를 바탕으로 상기 원격관리시스템(20)으로부터 다운로드하거나 자체 운동제어장치(100)에 저장되어 있는 실감형 인터랙티브 콘텐츠를 로딩하여 제공한다.1 to 5, first, an exercise program based on sensory interactive content to be projected from the exercise control apparatus 100 is input to the projector 311. The projector 311 may be input through a wired or wireless interface of various methods such as HDMI, RGB, BNC, or Wireless HD. In addition, the exercise program downloads from the remote management system 20 based on user information and information on the exercise space or loads and provides realistic interactive content stored in the exercise control apparatus 100.
먼저 실감형 인터랙티브 콘텐츠에 기반한 운동프로그램의 영상을 프로젝터를 통해 반사거울에 투사한다(S110). 다음으로 반사거울을 통해서 프로젝터로부터 투사된 영상을 바닥면에 반사하게 된다(S120). 반사거울에 투사된 영상은 다시 바닥면에 반사되어 최종적으로 사용자의 운동환경에 최적화된 실감형 인터랙티브 콘텐츠에 기반한 증강된 가상운동공간이 제공된다. 이후 사용자는 이 운동프로그램이 안내하는 가상의 오브젝트를 따라함으로써 운동을 시작하게 된다. 이러한 반사의 과정은 복수회에 걸쳐서 지그재그로 수행될 수 있으며, 이를 통해서 투사 거리를 더욱 길게 확보할 수 있다.First, an image of an exercise program based on immersive interactive content is projected onto a reflection mirror through a projector (S110). Next, the image reflected from the projector is reflected on the floor through the reflection mirror (S120). The image projected onto the reflection mirror is reflected back to the floor to provide an enhanced virtual exercise space based on realistic interactive content optimized for the user's exercise environment. The user then starts the exercise by following the virtual object that the exercise program guides. This reflection process can be performed zigzag a plurality of times, thereby ensuring a longer projection distance.
이어서 반사된 영상을 통해 증강된 가상 운동공간 제공하며(S130), 제공된 가상 운동공간이 부자연스러울 경우, 증강된 가상공간에 제공된 영상이나 프로젝터 및 반사거울의 배열을 조정하게 된다(S140).Subsequently, the enhanced virtual exercise space is provided through the reflected image (S130). If the provided virtual exercise space is unnatural, the image or projector and the reflection mirror provided in the enhanced virtual space are adjusted (S140).
즉, 본 발명에 따른 실감형 인터랙티브 콘텐츠에 기반한 운동시스템의 증강된 가상 운동공간 제공 방법은, 프로젝터를 통해서 특정 운동프로그램에 따른 운동공간을 제공하기 위해 영상을 투사하는 프로젝션 단계, 반사거울을 통해서 상기 프로젝터부로부터 투사된 상기 영상을 상기 운동공간의 바닥면에 반사하는 반사 단계, 및 상기 반사거울을 통해서 상기 프로젝터에서 투사한 영상을 증강하여, 가상의 상기 운동공간에 제공하는 운동공간제공 단계를 포함하여 구성할 수 있다.That is, the enhanced virtual exercise space providing method of the exercise system based on the sensory interactive content according to the present invention includes a projection step of projecting an image to provide an exercise space according to a specific exercise program through a projector, and through the reflection mirror. And a reflection step of reflecting the image projected from the projector to the bottom surface of the exercise space, and providing an exercise space for augmenting the image projected by the projector through the reflection mirror and providing the image to the virtual exercise space. Can be configured.
또한 상기 증강된 가상 운동공간 제공 방법은, 가변고정부를 통해서 상기 프로젝터를 상하좌우로 이동하거나 투사 각도를 조절하는 단계를 더 포함할 수 있으며, 상기 운동프로그램의 종류에 따라 평면, 볼록, 오목 또는 비정형의 거울을 선택적으로 적용함으로써, 상기 영상을 상기 바닥면에 반사하는 것을 조절하거나, 상기 거울에 부착된 브라켓을 조절하여 상기 운동공간의 바닥면에 대한 위치에 따라 상기 거울을 상하좌우로 이동하거나 반사 각도를 조절함으로써, 상기 영상을 상기 바닥면에 반사하는 것을 조절하는 단계를 더 포함할 수 있다.In addition, the enhanced virtual exercise space providing method may further include moving the projector up, down, left, and right or adjusting the projection angle through a variable fixing part, and according to the type of the exercise program, flat, convex, concave or By selectively applying an atypical mirror, the reflection of the image on the bottom surface is controlled, or the bracket attached to the mirror is adjusted to move the mirror up, down, left, and right according to the position of the bottom of the exercise space. The method may further include controlling the reflection of the image on the bottom surface by adjusting a reflection angle.
아울러 상기 증강된 가상 운동공간 제공 방법은, 적어도 하나 이상의 상기 거울을 구비하여 상기 거울 간에 상기 영상을 반사하도록 함으로써, 상기 프로젝터부와 바닥면 사이의 투사 거리를 확장하는 단계를 더 포함하여 구성할 수 있다.In addition, the enhanced virtual exercise space providing method may further include expanding the projection distance between the projector unit and the bottom surface by providing the at least one mirror to reflect the image between the mirrors. have.
상기 S110 단계 ~ S140 단계의 조합을 통해 운동하려는 주변 환경의 공간적 한계를 극복하고 최적화된 증강된 가상운동공간을 제공한다.The combination of steps S110 to S140 overcomes the spatial limitations of the surrounding environment and provides an optimized augmented virtual exercise space.
다음은 프로젝터 및 반사거울의 배열을 조정하여 증강된 가상의 운동공간을 제공하는 과정에 대해서 설명하도록 한다.Next, a process of providing an enhanced virtual exercise space by adjusting the arrangement of the projector and the reflection mirror will be described.
도 6은 본 발명의 일 실시예에 따른 실감형 인터랙티브 콘텐츠에 기반한 운동시스템의 증강된 가상 운동공간 제공 장치의 조정과정을 나타내는 흐름도이다.6 is a flowchart illustrating a process of adjusting an enhanced virtual exercise space providing apparatus of an exercise system based on sensory interactive content according to an embodiment of the present invention.
먼저 운동프로그램에 따라 적합한 반사거울의 종류를 선택한다(S150). 이는 운동프로그램의 종류과 특징, 그리고 운동 환경의 밝기에 따라 프로젝터에서 운동프로그램 영상이 투사될 바닥면까지의 투사거리와 빛의 세기를 조절하여 사용자와 운동환경에 최적화된 운동프로그램을 제공한다.First, select the type of reflection mirror suitable according to the exercise program (S150). This provides the exercise program optimized for the user and the exercise environment by adjusting the projection distance and the intensity of light from the projector to the floor on which the exercise program image is projected according to the type and characteristics of the exercise program and the brightness of the exercise environment.
이후 상기 반사거울을 회전시켜 전후 또는 좌우로 반사되는 각도를 조정한다(S160). 이를 통해 상기 실감형 인터랙티브 콘텐츠에 기반한 운동시스템(10)의 설치 이후에도 운동하려는 주변 환경에 따라 운동프로그램의 영상이 투사되는 위치를 변경할 수 있다.Then, by rotating the reflection mirror to adjust the angle reflected back and forth or left and right (S160). Through this, even after the installation of the exercise system 10 based on the immersive interactive content, the position where the image of the exercise program is projected may be changed according to the surrounding environment to be exercised.
다음으로 가변고정부를 통해 프로젝터(311)의 상하좌우의 위치와 상기 반사거울에 투사되는 투사각도 등을 조정한다(S170).Next, the position of the top, bottom, left and right of the projector 311 and the projection angle projected on the reflection mirror are adjusted through the variable fixing unit (S170).
상기 S150 단계 ~ S170 단계를 통해서 프로젝터 및 방사거울의 배열을 조정할 수 있으며, 이는 운동프로그램을 실감형 인터랙티브 콘텐츠에 기반한 운동시스템에서 투사하기 전에 수행하거나 운동프로그램을 투사한 다음에 조정할 수도 있다.The arrangement of the projector and the radiation mirror may be adjusted through the steps S150 to S170, which may be performed before the exercise program is projected in the exercise system based on the interactive content, or after the exercise program is projected.
아울러 반사거울을 조정하는 것과 프로젝터를 조정하는 것에는 그 순서가 정해져 있는 것이 아니라 사용자의 편의에 따라 둘 중 하나를 기준으로 삼고 나머지 하나를 조정하면 된다.In addition, the order of adjusting the reflection mirror and adjusting the projector is not determined in order, but based on the user's convenience, one of them may be adjusted and the other is adjusted.
또한 증강된 가상공간에 제공된 영상을 조정하여(S140), 미세하게 운동프로그램의 초점이나 위치를 조정할 수 있으며, 또한 프로젝터 자체를 제어하여 상기 영상을 사용자의 운동공간에 최적화시킬 수 있다.In addition, by adjusting the image provided in the augmented virtual space (S140), it is possible to finely adjust the focus or position of the exercise program, it is also possible to optimize the image to the user's exercise space by controlling the projector itself.
이상에서 설명한 바와 같이, 본 발명은 실감형 인터랙티브 콘텐츠에 기반한 운동시스템의 증강된 가상 운동공간 제공 장치 및 그 방법에 관한 것으로, 실감형 인터랙티브 콘텐츠에 기반한 운동프로그램을 프로젝트를 통해 바닥면에 투사함에 있어, 프로젝터와 반사거울의 상하좌우 위치 및 각도를 조절하여 투사거리의 확보와 선명한 영상을 얻을 수 있는 증강된 가상운동공간 제공한다. 이를 통해 좁은 공간도 충분한 크기의 증강된 가상운동공간을 확보하여 장소에 구애 받지 않고 운동할 수 있는 환경을 제공함으로써, 건강을 증진시키는 효과가 있다.As described above, the present invention relates to an apparatus and method for providing an enhanced virtual exercise space of an exercise system based on sensory interactive content, and to projecting an exercise program based on sensory interactive content onto a floor through a project. In addition, the projector provides an enhanced virtual motion space to secure the projection distance and obtain a clear image by adjusting the position and angle of the projector and the reflection mirror. Through this, it is possible to secure an augmented virtual exercise space of sufficient size to provide an environment in which exercise can be performed regardless of place, thereby improving health.
이상으로 본 발명은 도면에 도시된 실시예를 참고로 하여 설명되었으나, 이는 예시적인 것에 불과하며, 당해 기술이 속하는 분야에서 통상의 지식을 가진 자라면 이로부터 다양한 변형 및 균등한 타 실시예가 가능하다는 점을 이해할 것이다. 따라서 본 발명의 기술적 보호범위는 아래의 특허청구범위에 의해서 판단되어야 할 것이다.Although the present invention has been described with reference to the embodiments illustrated in the drawings, this is merely exemplary, and various modifications and equivalent other embodiments are possible for those skilled in the art to which the art pertains. I will understand the point. Therefore, the technical protection scope of the present invention will be determined by the claims below.

Claims (9)

  1. 특정 운동프로그램에 따른 운동공간을 제공하기 위해 영상을 투사하는 프로젝터부; 및A projector unit projecting an image to provide an exercise space according to a specific exercise program; And
    상기 프로젝터부로부터 투사된 상기 영상을 상기 운동공간의 바닥면에 반사하는 반사부;를 포함하며,And a reflector reflecting the image projected from the projector to the bottom surface of the exercise space.
    상기 반사부를 통해서 상기 프로젝터부에서 투사한 영상을 증강하여, 가상의 상기 운동공간에 제공하는 것을 특징으로 하는 실감형 인터랙티브 콘텐츠에 기반한 운동시스템의 증강된 가상 운동공간 제공 장치.The apparatus of claim 1, wherein the image projected by the projector unit is augmented by the reflection unit and provided to the virtual exercise space.
  2. 청구항 1에 있어서,The method according to claim 1,
    상기 프로젝터부는,The projector unit,
    상기 영상을 투사하는 프로젝터; 및A projector for projecting the image; And
    상기 프로젝터를 상하좌우로 이동하거나 투사 각도를 조절할 수 있는 가변고정부;를 포함하는 것을 특징으로 하는 실감형 인터랙티브 콘텐츠에 기반한 운동시스템의 증강된 가상 운동공간 제공 장치.And a variable fixing unit capable of moving the projector up, down, left, and right or adjusting the projection angle.
  3. 청구항 1에 있어서,The method according to claim 1,
    상기 반사부는,The reflector,
    평면, 볼록, 오목 또는 비정형의 반사거울을 구비하여,Equipped with a flat, convex, concave or irregular reflecting mirror,
    상기 운동프로그램의 종류에 따라 선택적으로 사용하는 것을 특징으로 하는 실감형 인터랙티브 콘텐츠에 기반한 운동시스템의 증강된 가상 운동공간 제공 장치.Enhanced virtual exercise space providing apparatus of the exercise system based on the interactive content, characterized in that it is selectively used according to the type of the exercise program.
  4. 청구항 3에 있어서,The method according to claim 3,
    상기 반사부는,The reflector,
    상기 운동공간의 바닥면에 대한 위치에 따라 상기 반사거울을 상하좌우로 이동하거나 반사 각도를 조절할 수 있는 브라켓;을 더 포함하는 것을 특징으로 하는 실감형 인터랙티브 콘텐츠에 기반한 운동시스템의 증강된 가상 운동공간 제공 장치.Enhanced virtual exercise space of the exercise system based on realistic interactive content further comprises a; bracket for moving the reflection mirror up, down, left, and right or adjust the reflection angle according to the position of the floor of the exercise space Provision device.
  5. 청구항 3에 있어서,The method according to claim 3,
    상기 반사부는,The reflector,
    적어도 하나 이상의 상기 반사거울을 구비하여 상기 반사거울 간에 상기 영상을 반사하도록 배치함으로써, 상기 프로젝터부와 바닥면 사이의 투사 거리를 확장하는 것을 특징으로 하는 실감형 인터랙티브 콘텐츠에 기반한 운동시스템의 증강된 가상 운동공간 제공 장치.Enhanced virtualization of an exercise system based on immersive interactive content comprising at least one reflective mirror arranged to reflect the image between the reflective mirrors, thereby extending the projection distance between the projector unit and the bottom surface Exercise space providing device.
  6. 프로젝터를 통해서 특정 운동프로그램에 따른 운동공간을 제공하기 위해 영상을 투사하는 프로젝션 단계;A projection step of projecting an image to provide an exercise space according to a specific exercise program through a projector;
    반사거울을 통해서 상기 프로젝터로부터 투사된 상기 영상을 상기 운동공간의 바닥면에 반사하는 반사 단계; 및A reflection step of reflecting the image projected from the projector to a bottom surface of the exercise space through a reflection mirror; And
    상기 반사거울을 통해서 상기 프로젝터에서 투사한 영상을 증강하여, 가상의 상기 운동공간에 제공하는 운동공간제공 단계;를 포함하는 것을 특징으로 하는 실감형 인터랙티브 콘텐츠에 기반한 운동시스템의 증강된 가상 운동공간 제공 방법.Providing an exercise space for augmenting the image projected by the projector through the reflection mirror and providing the exercise space to the virtual exercise space; providing an enhanced virtual exercise space of an exercise system based on immersive interactive content Way.
  7. 청구항 6에 있어서,The method according to claim 6,
    상기 증강된 가상 운동공간 제공 방법은,The enhanced virtual exercise space providing method,
    가변고정부를 통해서 상기 프로젝터를 상하좌우로 이동하거나 투사 각도를 조절하는 단계;를 더 포함하는 것을 특징으로 하는 실감형 인터랙티브 콘텐츠에 기반한 운동시스템의 증강된 가상 운동공간 제공 방법.And moving the projector up, down, left, or right through a variable fixation or adjusting a projection angle. The method of claim 1, further comprising a sensory interactive content.
  8. 청구항 6에 있어서,The method according to claim 6,
    상기 증강된 가상 운동공간 제공 방법은,The enhanced virtual exercise space providing method,
    상기 운동프로그램의 종류에 따라 평면, 볼록, 오목 또는 비정형의 반사거울을 선택적으로 적용함으로써, 상기 영상을 상기 바닥면에 반사하는 것을 조절하거나,By selectively applying plane, convex, concave or atypical reflective mirrors according to the type of the exercise program, the reflection of the image on the bottom surface is controlled,
    상기 반사거울에 부착된 브라켓을 조절하여 상기 운동공간의 바닥면에 대한 위치에 따라 상기 반사거울을 상하좌우로 이동하거나 반사 각도를 조절함으로써,By adjusting the bracket attached to the reflection mirror by moving the reflection mirror up, down, left, and right according to the position with respect to the bottom surface of the exercise space,
    상기 영상을 상기 바닥면에 반사하는 것을 조절하는 단계;를 더 포함하는 것을 특징으로 하는 실감형 인터랙티브 콘텐츠에 기반한 운동시스템의 증강된 가상 운동공간 제공 방법.Adjusting the reflection of the image on the bottom surface; Enhanced virtual exercise space providing method of the exercise system based on immersive interactive content, characterized in that it further comprises.
  9. 청구항 8에 있어서,The method according to claim 8,
    상기 증강된 가상 운동공간 제공 방법은,The enhanced virtual exercise space providing method,
    적어도 하나 이상의 상기 반사거울을 구비하여 상기 반사거울 간에 상기 영상을 반사하도록 함으로써, 상기 프로젝터와 바닥면 사이의 투사 거리를 확장하는 단계;를 더 포함하는 것을 특징으로 하는 실감형 인터랙티브 콘텐츠에 기반한 운동시스템의 증강된 가상 운동공간 제공 방법.Extending the projection distance between the projector and the bottom surface by having at least one or more of the reflection mirror to reflect the image between the reflection mirror, the motion system based on the immersive interactive content, characterized in that Enhanced virtual exercise space providing method.
PCT/KR2015/007480 2015-06-19 2015-07-20 Device for providing augmented virtual exercise space by exercise system based on immersive interactive contents and method therefor WO2016204335A1 (en)

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