WO2016197471A1 - Multimedia content sending, generating, transmitting and playing method, and corresponding device - Google Patents

Multimedia content sending, generating, transmitting and playing method, and corresponding device Download PDF

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Publication number
WO2016197471A1
WO2016197471A1 PCT/CN2015/089518 CN2015089518W WO2016197471A1 WO 2016197471 A1 WO2016197471 A1 WO 2016197471A1 CN 2015089518 W CN2015089518 W CN 2015089518W WO 2016197471 A1 WO2016197471 A1 WO 2016197471A1
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WO
WIPO (PCT)
Prior art keywords
multimedia content
client
multimedia
predetermined
play
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PCT/CN2015/089518
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French (fr)
Chinese (zh)
Inventor
田彪
李素慧
雷蕾
刘璐
李广
Original Assignee
北京音之邦文化科技有限公司
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Publication of WO2016197471A1 publication Critical patent/WO2016197471A1/en

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    • HELECTRICITY
    • H04ELECTRIC COMMUNICATION TECHNIQUE
    • H04LTRANSMISSION OF DIGITAL INFORMATION, e.g. TELEGRAPHIC COMMUNICATION
    • H04L9/00Cryptographic mechanisms or cryptographic arrangements for secret or secure communications; Network security protocols
    • H04L9/40Network security protocols
    • HELECTRICITY
    • H04ELECTRIC COMMUNICATION TECHNIQUE
    • H04LTRANSMISSION OF DIGITAL INFORMATION, e.g. TELEGRAPHIC COMMUNICATION
    • H04L65/00Network arrangements, protocols or services for supporting real-time applications in data packet communication
    • H04L65/40Support for services or applications
    • H04L65/4061Push-to services, e.g. push-to-talk or push-to-video
    • HELECTRICITY
    • H04ELECTRIC COMMUNICATION TECHNIQUE
    • H04LTRANSMISSION OF DIGITAL INFORMATION, e.g. TELEGRAPHIC COMMUNICATION
    • H04L65/00Network arrangements, protocols or services for supporting real-time applications in data packet communication
    • H04L65/60Network streaming of media packets
    • H04L65/75Media network packet handling
    • H04L65/762Media network packet handling at the source 

Definitions

  • the present disclosure generally relates to network technologies, and in particular, to receiving, producing, and delivering multimedia content, and more particularly to a method for transmitting, generating, and transmitting multimedia content, and a corresponding device.
  • merchant A creates a piece of advertising audio that can only be played by copying or sending the advertising audio to a client that they want to play the advertising audio.
  • the application provides a method for sending multimedia content, including: receiving a first multimedia content uploaded by a first client; and combining the first multimedia content with predetermined multimedia content to generate a second multimedia Body content; determining a play range of the second multimedia content; and transmitting the second multimedia content to a second client within the play range for playback.
  • the present application provides a method for generating and transmitting multimedia content, the package Comprising: acquiring first multimedia content; receiving predetermined multimedia content sent by the multimedia server that matches the first multimedia content; combining the first multimedia content with the predetermined multimedia content to generate the second multimedia content; Uploading the second multimedia content and the play range information corresponding to the second multimedia content to the multimedia server.
  • the present application provides a method for playing multimedia content on a client, including: receiving a second multimedia content from a multimedia server; and playing a second multimedia content; wherein the second multimedia content is The first multimedia content is combined with the predetermined multimedia content, and the second multimedia content is limited to be played within a play range that matches the client.
  • the present disclosure provides a device for transmitting multimedia content, including: a receiving module, configured to receive first multimedia content uploaded by a first client; and a generating module configured to use the first multimedia The content is merged with the predetermined multimedia content to generate a second multimedia content; the determining module is configured to determine a playing range of the second multimedia content; and a sending module configured to send the second multimedia content to the playing range
  • the second client inside is for playback.
  • the application provides an apparatus for generating and transmitting multimedia content, including: an obtaining module configured to acquire a first multimedia content, and a receiving module configured to receive a first multimedia that is sent by the multimedia server a predetermined multimedia content that matches the volume content; a merging module configured to merge the first multimedia content with the predetermined multimedia content to generate the second multimedia content; and an uploading module configured to upload the second multimedia to the multimedia server Body content and playback range information corresponding to the second multimedia content.
  • the application provides an apparatus for playing multimedia content on a client, comprising: a receiving module configured to receive second multimedia content from a multimedia server; and a playing module configured to play the second multimedia Body content; wherein the second multimedia content is generated by combining the first multimedia content with the predetermined multimedia content, and the second multimedia content is limited to be played within a play range that matches the client.
  • the method for transmitting, generating, transmitting, and playing multimedia content provided by the present application can deliver user-made multimedia content within a certain playing range.
  • automatic and accurate advertising can be achieved.
  • the background sound matching the multimedia content may be recommended, and the user-generated multimedia content may be The combination of background sounds to produce high quality multimedia content.
  • FIG. 1 illustrates an exemplary system architecture to which embodiments of the present application may be applied
  • FIG. 2 shows an example of a multimedia content interaction process of an embodiment of the present application
  • FIG. 3 is a schematic flowchart of a method for transmitting a multimedia content according to an embodiment of the present application
  • FIG. 4 is a schematic flowchart of a method for generating and transmitting multimedia content according to an embodiment of the present application
  • FIG. 5 is a schematic flowchart of a method for playing multimedia content on a client according to an embodiment of the present application
  • FIG. 6 is a schematic structural diagram of a multimedia content transmitting apparatus according to an embodiment of the present application.
  • FIG. 7 shows a schematic structural diagram of an apparatus for generating and transmitting multimedia content according to an embodiment of the present application
  • FIG. 8 shows a schematic structural diagram of an apparatus for playing multimedia content on a client according to an embodiment of the present application.
  • FIG. 1 an exemplary system architecture 100 in which embodiments of the present application may be applied.
  • system architecture 100 can include a multimedia server 104, a first client 110, and a second client 120.
  • the first client 110 may include various terminal devices such as a desktop computer terminal 111, a portable computer terminal 112, and a tablet computer 113.
  • the second client 120 may also include various terminal devices such as a desktop computer terminal 121, a portable computer terminal 122, and a tablet computer 123.
  • the multimedia server 104 can communicate with each of the terminal devices 111-113 of the first client 110 and the terminal devices 121-123 of the second client 120 to implement data interaction.
  • an example of a multimedia content interaction process 200 is an embodiment of the present application.
  • the first client sends the first multimedia content to the multimedia server.
  • the first multimedia content can include audio content, and the first client can obtain the audio content through any feasible channel.
  • the first client can receive and record audio content input by the user.
  • the first client may also receive audio content directly or indirectly from other terminal devices with which data exchange is possible.
  • the user can record the audio content through the recorder and send the audio content stored in the recorder to the first client.
  • the user can input text information to the first client, and then convert the text information into audio content by Text to Speech (TTS) software.
  • TTS Text to Speech
  • step 202 the multimedia server merges the first multimedia content and the predetermined multimedia content to generate the second multimedia content.
  • the first multimedia content and the predetermined multimedia content can be combined, for example, by mixing.
  • Audio Mixing is a step in music production that combines sound from multiple sources into a single stereo (Stereo) or mono track (Mono). These raw sound signals may come from different sources, for example, from different instruments or vocals.
  • Stepo stereo
  • Monitoring mono track
  • the parameters of each original signal are adjusted by adjusting the frequency, dynamics, sound quality, positioning, reverberation and/or sound field, and then the tracks are optimized and then superimposed on the final product.
  • the first multimedia content and the background sound may be mixed, so that the first multimedia content may be organically integrated with the background sound, and the multimedia content after the mixing processing is played. Can give listeners a better listening experience.
  • the first multimedia content and the predetermined multimedia content may be combined by the first client to generate the second multimedia content.
  • step 203 the multimedia server determines a play range of the second multimedia content.
  • the second multimedia content includes the first multimedia content uploaded by the first client.
  • the second multimedia content may include the personalized content created by the first client. Content.
  • the first client may desire that the audience receiving the second multimedia content has certain characteristics, for example, the geographic location in which it is located is within a certain range.
  • the playing range of the second multimedia content may be determined by the multimedia server.
  • the first client may send the play range information to the multimedia server, where the play range information may include the first client that desires to receive the second multimedia content. Two common features of the client.
  • step 205 the multimedia server sends the second multimedia content to the second client.
  • the second client is located within the playback range.
  • the second multimedia content can be sent to the second client that is in the play range.
  • the second client may play the multimedia content to be played by means of media playing software or the like.
  • the second multimedia content may be "inserted" into the multimedia data stream being played on the second client to play the second multimedia content.
  • FIG. 3 it is a schematic flowchart 300 of a method for transmitting multimedia content according to an embodiment of the present application.
  • the multimedia content sending method of this embodiment may be implemented on a multimedia server.
  • step 310 the first multimedia content uploaded by the first client is received.
  • the first multimedia content is merged with the predetermined multimedia content to generate a second multimedia content.
  • the predetermined multimedia content may be multimedia content that is associated with the first multimedia content.
  • the predetermined multimedia content may be a background sound and/or a sound effect or the like.
  • step 330 a play range of the second multimedia content is determined.
  • the playback range can be determined by the multimedia server or by the first client.
  • the multimedia server may acquire location information and/or industry category information of the first client, and determine playback based on location information and/or industry category information of the first client.
  • the range is, for example, a circular range having a radius of a predetermined distance centered on the first client as a playback range.
  • the cell in which the first client is located may also be used as the play range.
  • the multimedia server can obtain Internet Protocol (IP) address information or Media Access Control (MAC) address information of the first client.
  • IP Internet Protocol
  • MAC Media Access Control
  • the multimedia server may further obtain industry category information of the first client based on the a priori database.
  • the a priori database may store a correspondence between location information (for example, an IP address or a MAC address) of the first client and its industry category information.
  • the multimedia server may find and obtain the industry category information corresponding to the location information of the first client in the a priori database based on the acquired location information.
  • the multimedia server may determine the play range based on the information, for example, the distance from the first client may be selected within a predetermined range as the play range.
  • the first client may send to the multimedia server a desired multimedia to be played within the first multimedia including its upload.
  • the multimedia server is caused to send the second multimedia content only to the object that satisfies the constraint.
  • step 340 the second multimedia content is sent to the second client within the playback range for playback.
  • a client (such as a second client) requests a multimedia server to play multimedia content. If the client is in the play range, the second multimedia content may also be sent to the client when the multimedia content requested to be played is sent.
  • the multimedia server may directly send the second multimedia content to the second client.
  • combining the first multimedia content with the predetermined multimedia content of step 320, the generating the second multimedia content can be implemented in the following manner.
  • step 321 a predetermined multimedia content that matches the first multimedia content is selected. And in step 322, the first multimedia content is merged with the predetermined multimedia content to generate a second multimedia content.
  • the meaning of the word "match” may include that the predetermined multimedia content (eg, background sound, sound effect, etc.) and the first multimedia content may be harmoniously merged with each other. After the combination of the two, the first multimedia content can be better highlighted and the user's hearing and/or visual impression can be deepened.
  • the predetermined multimedia content eg, background sound, sound effect, etc.
  • the generated second multimedia content can be made richer, more expressive, and made to be viewed or listened to than the content of the first multimedia content.
  • the user of the second multimedia content gets a better experience.
  • the audio features of the first multimedia content can be extracted and the predetermined multimedia content having the same or similar audio characteristics as the first multimedia content can be selected. For example, a background sound, a sound effect, or the like having the same or similar audio characteristics as the first multimedia content may be selected as the predetermined multimedia content.
  • the audio features may include, for example, at least one of pitch, overtone, rhythm, zero-crossing rate, Mel-Frequency Cepstral Coefficients (MFCC), energy information, spectral distribution, and pitch.
  • MFCC Mel-Frequency Cepstral Coefficients
  • the general sound is a series of vibrations of different frequencies and amplitudes emitted by the sounding body. Dynamic compounding. Among these vibrations is a vibration with the lowest frequency, the sound emitted by it is the fundamental tone, and the rest is overtone.
  • the zero-crossing rate can refer to the short-term zero-crossing rate of the audio signal, that is, the number of times the audio signal of one frame passes through the zero level.
  • the Mel frequency is based on the auditory characteristics of the human ear and has a nonlinear relationship with the Hertz (Hz) frequency. The MFCC uses this nonlinear correspondence to calculate the Hz spectral features.
  • the energy information can refer to the signal strength of the audio signal.
  • the spectral distribution can refer to the distribution of the frequency of the audio signal.
  • the rhythm can be a factor related to the forward progress of the audio signal, such as accent, beat and speed.
  • the tone is the tone of the audio signal, which is the position of the pitch.
  • the tempo and pitch can be calculated from the zero crossing rate, the Mel frequency cepstral coefficient, the energy information, and the spectral distribution.
  • the pitch can be quantitatively described by the pitch period.
  • the gene cycle can be obtained by obtaining a short-time autocorrelation function or a method of obtaining a short-term average magnitude difference function (AMDF).
  • AMDF short-term average magnitude difference function
  • the waveform of the period may be first intercepted on the acoustic waveform of the audio.
  • the longest pitch period in speech is about 20 ms, so the window length of the square window can be greater than 40 ms.
  • the pitch period is determined.
  • the acoustic waveform may be first filtered, and then the autocorrelation function of the filtered signal may be obtained.
  • the sound wave may be filtered by a band pass filter having a bandwidth of 60 to 900 Hz, and then the filtered signal may be used for autocorrelation.
  • the audio signal may be first passed through a linear predictive coding (LPC) inverse filter, and the pitch period is estimated by finding an autocorrelation function of the residual signal.
  • LPC linear predictive coding
  • the position of the deepest valley point on the acoustic waveform can be first searched, and the formant and center clipping are removed before the AMDF is performed to improve the calculation effect.
  • the pitch period is determined by the method of obtaining the AMDF, which has the advantage of a small amount of calculation.
  • the predetermined multimedia content may also be selected based on industry category information and/or location information of the first client and/or the second client.
  • the multimedia server may obtain location information of the second client, such as Internet Protocol (IP) address information or Media Access Control (MAC) address, when receiving the request information of the second client sent to play the multimedia content. information.
  • the multimedia server may further obtain industry category information of the second client based on the a priori database.
  • the correspondence between the location information (eg, an IP address or a MAC address) of the second client and its industry category information may be stored in the a priori database.
  • the multimedia server may find and obtain the industry category information corresponding to the location information of the second client in the a priori database based on the acquired location information.
  • the guest group characteristics corresponding to the second client are acquired, and the predetermined multimedia content is selected according to the characteristics of the guest group.
  • the industry category and/or location of the first client has some association with the industry category and/or location of the second client, for example, the location of the first client is similar to that of the second client, or, first The client is similar to the industry category of the second client (eg, the first client can be a hairdresser and the second client can be a restaurant). Therefore, in these application scenarios, the first client and the second client may have similar guest group characteristics, so that the industry class information and/or location information of the first client may be used to approximate the second client. The characteristics of the passenger flow group.
  • the multimedia server may store a correspondence including industry category information and/or location information and a passenger flow group feature, and a passenger flow group characteristic and a favorite music type (eg, a singer, a song category, or Correspondence of song name, etc.).
  • a correspondence including industry category information and/or location information and a passenger flow group feature, and a passenger flow group characteristic and a favorite music type (eg, a singer, a song category, or Correspondence of song name, etc.).
  • a favorite music type eg, a singer, a song category, or Correspondence of song name, etc.
  • the transmitting the second multimedia content to the second client in the play range in step 340 may include the step 341 of selecting the second multimedia content that matches the audio feature of the target multimedia content. And in step 342, the selected second multimedia content is sent to the second client.
  • the target multimedia content may be multimedia content that satisfies predetermined conditions according to user feedback.
  • the multimedia server may filter the second multimedia content according to some predetermined conditions, and send the second multimedia content that meets the predetermined condition to the second client.
  • the second multimedia content that matches the audio characteristics of the target multimedia content can be selected and sent to the second client.
  • the target multimedia content may be multimedia content that satisfies predetermined conditions based on user feedback.
  • user feedback may include a turn-off rate and/or a click rate when the user plays the target multimedia content.
  • the predetermined condition may include, for example, a shutdown rate that is lower than a first threshold and/or a click rate that is higher than a second threshold. Selecting such second multimedia content to send to the second client may enable the user who views and/or listens to the second multimedia content to have higher acceptance of the second multimedia content.
  • the method in this embodiment may further include: step 350: acquiring playback information of the second multimedia content played by the second client, and step 360, calculating a fee based on the playback information.
  • the play information may include, for example, at least one of a play count of the second multimedia content, a play duration, and a play period.
  • the first client may be a merchant (such as a hairdresser), and the merchant desires to broadcast the advertisement content (ie, the first multimedia content) that he or she has made within a certain range.
  • the advertisement content ie, the first multimedia content
  • the multimedia server may add a background sound to the first multimedia content to form an advertisement content (ie, a second multimedia content) having a background sound effect.
  • the multimedia server may send the second multimedia content to a second client that is compliant with receiving conditions for receiving the second multimedia content (eg, within a playback range).
  • the second client may also be a merchant (such as a restaurant).
  • the restaurant can receive the multimedia content (ie, the second multimedia content) that is sent by the multimedia server and includes the hairdresser to upload the advertisement content, so that the consumer within the range of the restaurant can listen to the content.
  • Advertising content ie, the second multimedia content
  • the hairdressing store may pay a certain advertising fee to the restaurant according to the playing information (at least one of the playing times, the playing time and the playing time) of the advertising content played by the restaurant.
  • a method for generating and transmitting multimedia content according to an embodiment of the present application Schematic flow diagram 400.
  • the method of generating and transmitting multimedia content of the present embodiment can be implemented at a first client.
  • step 410 the first multimedia content is obtained.
  • the predetermined multimedia content transmitted by the multimedia server that matches the first multimedia content is received.
  • the first client can upload the first multimedia content to the multimedia server, and the multimedia server creates and/or selects the predetermined multimedia content that matches it, and then receives the predetermined multimedia content.
  • step 430 the first multimedia content is merged with the predetermined multimedia content to generate a second multimedia content.
  • step 440 the second multimedia content and the play range information corresponding to the second multimedia content are uploaded to the multimedia server.
  • the method of this embodiment may further include, after step 420, step 450, extracting audio features of the first multimedia content; and step 460, transmitting audio features to the multimedia server.
  • the predetermined multimedia content and the first multimedia content may have the same or similar audio characteristics.
  • the audio features may include at least one of a pitch, an overtone, a rhythm, a zero-crossing rate, a Mel frequency cepstral coefficient, energy information, a spectral distribution, and a tone.
  • FIG. 5 is a schematic flowchart 500 of a method for playing multimedia content on a client according to an embodiment of the present application.
  • the method for playing multimedia content on a client in this embodiment may be implemented in a second client.
  • step 510 a second multimedia content is received from a multimedia server.
  • step 520 the second multimedia content is played.
  • the second multimedia content may be generated by combining the first multimedia content with the predetermined multimedia content, and the second multimedia content is limited to be played within a play range that matches the client. That is to say, only the client in the playing range can receive the second multimedia content.
  • the predetermined multimedia content can have the same or similar audio characteristics as the first multimedia content.
  • the audio features may include, for example, pitch, overtone, rhythm, zero-crossing rate, Mel frequency cepstral coefficient, energy information, spectral distribution, and pitch.
  • the first multimedia content may be advertisement audio uploaded by a certain client, and the predetermined multimedia content may be a background sound having the same or similar audio characteristics as the advertisement audio.
  • playing the second multimedia content in step 520 may include: step 521, inserting and playing the second multimedia content in the currently playing multimedia content.
  • the audio format of the second multimedia content is the same as the audio format of the currently played multimedia content.
  • multimedia content ie, currently playing multimedia content
  • the second client receives the second multimedia content sent from the multimedia server. Since the second multimedia content has the same format as the currently played multimedia content, the second client may stop playing the currently played multimedia content, and then play the second multimedia content, when the second multimedia content is played. Then, play the currently playing multimedia content.
  • the second client may preset a time point, a time period, a play count of the second multimedia content, and/or a play interval in which the second multimedia content is inserted.
  • the multimedia content ie, the currently playing multimedia content
  • the second client receives the second multimedia content sent from the multimedia server.
  • the second client can play the second multimedia content while playing the currently playing multimedia content.
  • the method for playing multimedia content on the client in this embodiment may further include: step 530: acquiring playback information of the second multimedia content, and, in step 540, transmitting the playback information to the multimedia server.
  • the play information may include at least one of a play count, a play duration, and a play period.
  • FIG. 6 shows a schematic structural diagram of a multimedia content transmitting apparatus 600 according to an embodiment of the present application.
  • the multimedia content transmitting apparatus 600 may include a receiving module 610, a generating module 620, a determining module 630, and a sending module 640.
  • the receiving module 610 is configured to receive the first multimedia content uploaded by the first client.
  • the generating module 620 can be configured to merge the first multimedia content with the predetermined multimedia content to generate the second multimedia content.
  • the predetermined multimedia content may include, for example, a back Jingyin.
  • the determining module 630 is configurable to determine a play range of the second multimedia content.
  • the sending module 640 is configurable to send the second multimedia content to a second client within the playing range for playback.
  • the generation module 620 can include a selection unit 621 and a merging unit 622.
  • the selection unit 621 can be configured to select a predetermined multimedia content that matches the first multimedia content.
  • the merging unit 622 can be configured to merge the first multimedia content with the predetermined multimedia content to generate the second multimedia content.
  • the selection unit 621 can be further configured to select predetermined multimedia content based on audio features of the first multimedia content and/or based on industry category information of the first client and/or the second client and/or The location information selects the predetermined multimedia content.
  • the selection unit 621 can be further configured to extract audio features of the first multimedia content and select predetermined multimedia content having the same or similar audio characteristics as the first multimedia content.
  • the audio features may include at least one of a pitch, an overtone, a rhythm, a zero-crossing rate, a Mel frequency cepstral coefficient, energy information, a spectral distribution, and a tone.
  • the selecting unit 621 may further configure the industry category information and/or location information for acquiring the first client and/or the second client, based on the first client and/or the second client industry.
  • the category information and/or the location information acquires a feature of the guest group corresponding to the second client, and selects the predetermined multimedia content according to the characteristics of the guest group.
  • the determining module 630 is configurable to determine a play range of the second multimedia content based on any one of: industry category information and/or location information of the first client; and the first client The playback range entered.
  • the sending module 640 can be further configured to select a second multimedia content that matches an audio feature of the target multimedia content, and send the selected second multimedia content to the second client.
  • the target multimedia content may be multimedia content that satisfies predetermined conditions according to user feedback.
  • user feedback may include a turn-off rate and/or a click rate when the user plays the target multimedia content.
  • the predetermined bar The piece may include the closing rate being lower than the first threshold and/or the click rate being higher than the second threshold.
  • the multimedia content sending apparatus 600 of the embodiment may further include an obtaining module 650.
  • the obtaining module 650 is configured to acquire playing information of the second multimedia content played by the second client and calculate a fee based on the playing information.
  • the play information may include at least one of a play count, a play duration, and a play period.
  • FIG. 7 shows a schematic block diagram of an apparatus 700 for generating and transmitting multimedia content in accordance with an embodiment of the present application.
  • the apparatus 700 for generating and transmitting multimedia content in this embodiment may include an obtaining module 710, a receiving module 720, a merging module 730, and an uploading module 740.
  • the obtaining module 710 is configured to acquire the first multimedia content.
  • the receiving module 720 can be configured to receive the predetermined multimedia content that is sent by the multimedia server and matches the first multimedia content.
  • the merge module 730 can be configured to merge the first multimedia content with the predetermined multimedia content to generate the second multimedia content.
  • the uploading module 740 can be configured to upload the second multimedia content and the playing range information corresponding to the second multimedia content to the multimedia server.
  • the apparatus for generating and transmitting multimedia content in this embodiment may further include an extraction module 750 and a sending module 760.
  • the extraction module 750 can be configured to extract audio features of the first multimedia content.
  • the sending module 760 can be configured to send audio features to the multimedia server.
  • the predetermined multimedia content and the first multimedia content may have the same or similar audio characteristics.
  • the audio features may include at least one of a pitch, an overtone, a rhythm, a zero crossing rate, a Mel frequency cepstral coefficient, energy information, a spectral distribution, and a tone.
  • FIG. 8 shows a schematic structural diagram of an apparatus 800 for playing multimedia content at a client according to an embodiment of the present application.
  • the apparatus 800 for playing multimedia content on a client in this embodiment may include a receiving module 810 and a playing module 820.
  • the receiving module 810 is configurable to receive the second multimedia content from the multimedia server.
  • the play module 820 can be configured to play the second multimedia content.
  • the second multimedia content may be generated by combining the first multimedia content with the predetermined multimedia content, and within the second multimedia The content can be limited to play within the playback range that matches the client.
  • the play module 820 can be further configured to insert and play the second multimedia content in the currently playing multimedia content.
  • the audio format of the second multimedia content is the same as the audio format of the currently playing multimedia content.
  • the apparatus 800 for generating and transmitting multimedia content of the present embodiment may further include an obtaining module 830 and a sending module 840.
  • the obtaining module 830 can be configured to acquire playing information of the second multimedia content.
  • the sending module 840 can be configured to send the playing information to the multimedia server.
  • the play information may include at least one of a play count, a play duration, and a play period.
  • each block of the flowchart or block diagrams can represent a module, a program segment, or a portion of code that includes one or more logic for implementing the specified.
  • Functional executable instructions can also occur in a different order than that illustrated in the drawings. For example, two successively represented blocks may in fact be executed substantially in parallel, and they may sometimes be executed in the reverse order, depending upon the functionality involved.
  • each block of the block diagrams and/or flowcharts, and combinations of blocks in the block diagrams and/or flowcharts can be implemented in a dedicated hardware-based system that performs the specified function or operation. Or it can be implemented by a combination of dedicated hardware and computer instructions.
  • the units or modules described in the embodiments of the present application may be implemented by software or by hardware.
  • the described unit or module may also be disposed in a processor, for example, as a processor including a receiving module, a generating module, a determining module, and a transmitting module.
  • the name of these units or modules does not constitute a limitation on the unit or the module itself in some cases.
  • the receiving module may also be described as “for receiving the first multimedia content uploaded by the first client. Module”.
  • the present application further provides a computer readable storage medium, which may be a computer readable storage medium included in an electronic device in the above embodiment; or may exist separately, not assembled A computer readable storage medium incorporated into an electronic device.
  • the computer readable storage medium stores one or more programs, The program is used by one or more processors to perform the object monitoring method described in this application.

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Abstract

A multimedia content sending, generating, transmitting and playing method, and a corresponding device. The multimedia content sending method comprises: receiving first multimedia content uploaded by a first client; combining the first multimedia content and pre-determined multimedia content to generate second multimedia content; determining a playing range of the second multimedia content; and sending the second multimedia content to a second client within the playing range for playing. The second client within the playing range is enabled to receive the multimedia content uploaded by the first client.

Description

多媒体内容的发送、生成和传输、播放方法和对应装置Transmission, generation and transmission of multimedia content, playback method and corresponding device
相关申请的交叉引用Cross-reference to related applications
本申请要求申请日为2015年6月8日,申请号为201510309512.0,发明名称为“多媒体内容的发送、生成和传输、播放方法和对应装置”的中国专利申请的优先权,其全部内容作为整体并入本申请中。The application requires the priority of the Chinese patent application entitled "Multimedia content transmission, generation and transmission, playback method and corresponding device" as of June 8, 2015, application number 201510309512.0, the entire content of which is the whole Incorporated into this application.
技术领域Technical field
本公开一般涉及网络技术,具体涉及多媒体内容的接收、制作和投放,尤其涉及多媒体内容的发送、生成和传输、播放方法和对应装置。The present disclosure generally relates to network technologies, and in particular, to receiving, producing, and delivering multimedia content, and more particularly to a method for transmitting, generating, and transmitting multimedia content, and a corresponding device.
背景技术Background technique
现有技术中,由用户自己制作的多媒体内容通常只能在本地播放。In the prior art, multimedia content created by users themselves can usually only be played locally.
例如,商家A制作了一段广告音频,其仅能够将该广告音频拷贝或发送至其想要播放该广告音频的客户端进行播放。For example, merchant A creates a piece of advertising audio that can only be played by copying or sending the advertising audio to a client that they want to play the advertising audio.
当其播放范围较大,需要播放的客户端较多时,发送和/或拷贝广告音频的工作量将非常庞大。When the playback range is large and there are many clients that need to be played, the workload of sending and/or copying the advertisement audio will be very large.
发明内容Summary of the invention
鉴于现有技术中的上述缺陷或不足,期望提供一种多媒体内容的发送、生成和传输、播放方法和对应装置,可使处在一预定播放范围内的客户端接收到由其它客户端上传至服务器的多媒体内容。In view of the above-mentioned defects or deficiencies in the prior art, it is desirable to provide a method for transmitting, generating, and transmitting multimedia content, a corresponding device, and a corresponding device, so that a client within a predetermined playback range can be uploaded to another client to receive The multimedia content of the server.
第一方面,本申请提供了一种多媒体内容的发送方法,包括:接收第一客户端上传的第一多媒体内容;将第一多媒体内容与预定多媒体内容合并以生成第二多媒体内容;确定第二多媒体内容的播放范围;以及将第二多媒体内容发送给播放范围内的第二客户端以供播放。In a first aspect, the application provides a method for sending multimedia content, including: receiving a first multimedia content uploaded by a first client; and combining the first multimedia content with predetermined multimedia content to generate a second multimedia Body content; determining a play range of the second multimedia content; and transmitting the second multimedia content to a second client within the play range for playback.
第二方面,本申请提供了一种生成和传输多媒体内容的方法,包 括:获取第一多媒体内容;接收多媒体服务器发送的与第一多媒体内容匹配的预定多媒体内容;将第一多媒体内容与预定多媒体内容合并以生成第二多媒体内容;以及向多媒体服务器上传第二多媒体内容和与第二多媒体内容对应的播放范围信息。In a second aspect, the present application provides a method for generating and transmitting multimedia content, the package Comprising: acquiring first multimedia content; receiving predetermined multimedia content sent by the multimedia server that matches the first multimedia content; combining the first multimedia content with the predetermined multimedia content to generate the second multimedia content; Uploading the second multimedia content and the play range information corresponding to the second multimedia content to the multimedia server.
第三方面,本申请提供了一种在客户端播放多媒体内容的方法,包括:从多媒体服务器接收第二多媒体内容;以及播放第二多媒体内容;其中,第二多媒体内容由第一多媒体内容与预定多媒体内容合并生成,且第二多媒体内容被限定在与客户端匹配的播放范围内播放。In a third aspect, the present application provides a method for playing multimedia content on a client, including: receiving a second multimedia content from a multimedia server; and playing a second multimedia content; wherein the second multimedia content is The first multimedia content is combined with the predetermined multimedia content, and the second multimedia content is limited to be played within a play range that matches the client.
第四方面,本申请提供了一种多媒体内容的发送装置,包括:接收模块,配置用于接收第一客户端上传的第一多媒体内容;生成模块,配置用于将第一多媒体内容与预定多媒体内容合并以生成第二多媒体内容;确定模块,配置用于确定第二多媒体内容的播放范围;以及发送模块,配置用于将第二多媒体内容发送给播放范围内的第二客户端以供播放。In a fourth aspect, the present disclosure provides a device for transmitting multimedia content, including: a receiving module, configured to receive first multimedia content uploaded by a first client; and a generating module configured to use the first multimedia The content is merged with the predetermined multimedia content to generate a second multimedia content; the determining module is configured to determine a playing range of the second multimedia content; and a sending module configured to send the second multimedia content to the playing range The second client inside is for playback.
第五方面,本申请提供了一种生成和传输多媒体内容的装置,包括:获取模块,配置用于获取第一多媒体内容;接收模块,配置用于接收多媒体服务器发送的与第一多媒体内容匹配的预定多媒体内容;合并模块,配置用于将第一多媒体内容与预定多媒体内容合并以生成第二多媒体内容;以及上传模块,配置用于向多媒体服务器上传第二多媒体内容和与第二多媒体内容对应的播放范围信息。In a fifth aspect, the application provides an apparatus for generating and transmitting multimedia content, including: an obtaining module configured to acquire a first multimedia content, and a receiving module configured to receive a first multimedia that is sent by the multimedia server a predetermined multimedia content that matches the volume content; a merging module configured to merge the first multimedia content with the predetermined multimedia content to generate the second multimedia content; and an uploading module configured to upload the second multimedia to the multimedia server Body content and playback range information corresponding to the second multimedia content.
第六方面,本申请提供了一种在客户端播放多媒体内容的装置,包括:接收模块,配置用于从多媒体服务器接收第二多媒体内容;以及播放模块,配置用于播放第二多媒体内容;其中,第二多媒体内容由第一多媒体内容与预定多媒体内容合并生成,且第二多媒体内容被限定在与客户端匹配的播放范围内播放。In a sixth aspect, the application provides an apparatus for playing multimedia content on a client, comprising: a receiving module configured to receive second multimedia content from a multimedia server; and a playing module configured to play the second multimedia Body content; wherein the second multimedia content is generated by combining the first multimedia content with the predetermined multimedia content, and the second multimedia content is limited to be played within a play range that matches the client.
本申请提供的多媒体内容的发送、生成和传输、播放方法和对应装置,可以在一定的播放范围内投放用户自制多媒体内容。在一些应用场景中,可以实现自动、精确地广告投放。The method for transmitting, generating, transmitting, and playing multimedia content provided by the present application can deliver user-made multimedia content within a certain playing range. In some application scenarios, automatic and accurate advertising can be achieved.
此外,在一些实现方式中,在多媒体内容的制作或生成过程中,可以推荐与多媒体内容匹配的背景音,以及将用户自制多媒体内容与 背景音的合并,从而制作出优质的多媒体内容。In addition, in some implementations, during the production or generation of the multimedia content, the background sound matching the multimedia content may be recommended, and the user-generated multimedia content may be The combination of background sounds to produce high quality multimedia content.
附图说明DRAWINGS
通过阅读参照以下附图所作的对非限制性实施例所作的详细描述,本申请的其它特征、目的和优点将会变得更明显:Other features, objects, and advantages of the present application will become more apparent from the detailed description of the accompanying drawings.
图1示出了可以应用本申请实施例的示例性系统架构;FIG. 1 illustrates an exemplary system architecture to which embodiments of the present application may be applied;
图2示出了本申请实施例的多媒体内容交互过程的示例;FIG. 2 shows an example of a multimedia content interaction process of an embodiment of the present application;
图3示出了根据本申请实施例的多媒体内容发送方法的示意性流程图;FIG. 3 is a schematic flowchart of a method for transmitting a multimedia content according to an embodiment of the present application;
图4示出了本申请实施例的生成和传输多媒体内容的方法的示意性流程图;FIG. 4 is a schematic flowchart of a method for generating and transmitting multimedia content according to an embodiment of the present application;
图5示出了根据本申请实施例的在客户端播放多媒体内容的方法的示意性流程图;FIG. 5 is a schematic flowchart of a method for playing multimedia content on a client according to an embodiment of the present application; FIG.
图6示出了根据本申请实施例的多媒体内容发送装置的示意性结构图;FIG. 6 is a schematic structural diagram of a multimedia content transmitting apparatus according to an embodiment of the present application;
图7示出了根据本申请实施例的生成和传输多媒体内容的装置的示意性结构图;FIG. 7 shows a schematic structural diagram of an apparatus for generating and transmitting multimedia content according to an embodiment of the present application;
图8示出了根据本申请实施例的在客户端播放多媒体内容的装置的示意性结构图。FIG. 8 shows a schematic structural diagram of an apparatus for playing multimedia content on a client according to an embodiment of the present application.
具体实施方式detailed description
下面结合附图和实施例对本申请作进一步的详细说明。可以理解的是,此处所描述的具体实施例仅仅用于解释相关发明,而非对该发明的限定。另外还需要说明的是,为了便于描述,附图中仅示出了与有关发明相关的部分。The present application will be further described in detail below with reference to the accompanying drawings and embodiments. It is understood that the specific embodiments described herein are merely illustrative of the invention, rather than the invention. It is also to be noted that, for the convenience of description, only the parts related to the related invention are shown in the drawings.
需要说明的是,在不冲突的情况下,本申请中的实施例及实施例中的特征可以相互组合。下面将参考附图并结合实施例来详细说明本申请。It should be noted that the embodiments in the present application and the features in the embodiments may be combined with each other without conflict. The present application will be described in detail below with reference to the accompanying drawings.
在下面的描述中,大量具体细节被阐述以提供对本发明的实施例的完整描述。然而,本领域技术人员应该理解,本申请的实施例在没 有这些具体细节的情况下,也可以被实施。In the following description, numerous specific details are set forth However, those skilled in the art should understand that the embodiment of the present application is not In the case of these specific details, it can also be implemented.
参见图1所示,为可以应用本申请实施例的示例性系统架构100。Referring to Figure 1, an exemplary system architecture 100 in which embodiments of the present application may be applied.
如图1所示,系统架构100可以包括多媒体服务器104、第一客户端110和第二客户端120。As shown in FIG. 1, system architecture 100 can include a multimedia server 104, a first client 110, and a second client 120.
第一客户端110可包括各种终端设备,例如,台式计算机终端111、便携式计算机终端112和平板型电脑113。The first client 110 may include various terminal devices such as a desktop computer terminal 111, a portable computer terminal 112, and a tablet computer 113.
类似地,第二客户端120也可以包括各种终端设备,例如,台式计算机终端121、便携式计算机终端122和平板型电脑123。Similarly, the second client 120 may also include various terminal devices such as a desktop computer terminal 121, a portable computer terminal 122, and a tablet computer 123.
多媒体服务器104可与第一客户端110的各终端设备111~113以及第二客户端120的各终端设备121~123通信以实现数据交互。The multimedia server 104 can communicate with each of the terminal devices 111-113 of the first client 110 and the terminal devices 121-123 of the second client 120 to implement data interaction.
参见图2所示,为本申请实施例的多媒体内容交互过程200的示例。Referring to FIG. 2, an example of a multimedia content interaction process 200 is an embodiment of the present application.
本领域技术人员可以理解,出于示例和便于理解的目的,在以下描述中绘出和描述了一个或多个特定技术细节,但是本申请的实施例也可以在不具有这些特征的情况下实践。在图2所示的实施例中,以一个第一客户端、一个第二客户端和一个多媒体服务器的交互为例进行说明。One or more specific technical details are depicted and described in the following description for purposes of example and ease of understanding, but embodiments of the present application may also be practiced without these features. . In the embodiment shown in FIG. 2, the interaction between a first client, a second client, and a multimedia server is taken as an example.
如图2所示,在步骤201中,第一客户端向多媒体服务器发送第一多媒体内容。第一多媒体内容可以包括音频内容,并且第一客户端可以通过任意可行的渠道获得这些音频内容。As shown in FIG. 2, in step 201, the first client sends the first multimedia content to the multimedia server. The first multimedia content can include audio content, and the first client can obtain the audio content through any feasible channel.
例如,在一些实现方式中,第一客户端可以接收并录制由用户输入的音频内容。或者,第一客户端还可以接收来自可与其进行数据交换的其它终端设备向其直接或间接发送的音频内容。例如,用户可以通过录音笔记录音频内容,并将存储在录音笔中的音频内容发送至第一客户端。或者,用户可以向第一客户端输入文字信息,再由语音合成(Text to Speech,TTS)软件将文字信息转换为音频内容。For example, in some implementations, the first client can receive and record audio content input by the user. Alternatively, the first client may also receive audio content directly or indirectly from other terminal devices with which data exchange is possible. For example, the user can record the audio content through the recorder and send the audio content stored in the recorder to the first client. Alternatively, the user can input text information to the first client, and then convert the text information into audio content by Text to Speech (TTS) software.
接着,在步骤202中,多媒体服务器对第一多媒体内容和预定多媒体内容进行合并,生成第二多媒体内容。Next, in step 202, the multimedia server merges the first multimedia content and the predetermined multimedia content to generate the second multimedia content.
在一些实现方式中,例如可以通过混音来将第一多媒体内容和预定多媒体内容进行合并。 In some implementations, the first multimedia content and the predetermined multimedia content can be combined, for example, by mixing.
混音(Audio Mixing)是音乐制作中的一个步骤,其把多种来源的声音,整合至一个立体音轨(Stereo)或单音音轨(Mono)中。这些原始声音信号,可能有不同的来源,例如,可以来源于不同的乐器或人声。在混音的过程中,通过对每一个原始信号的频率、动态、音质、定位、残响和/或声场等参数进行调整,让各音轨最佳化,之后再叠加于最终成品上。Audio Mixing is a step in music production that combines sound from multiple sources into a single stereo (Stereo) or mono track (Mono). These raw sound signals may come from different sources, for example, from different instruments or vocals. In the process of mixing, the parameters of each original signal are adjusted by adjusting the frequency, dynamics, sound quality, positioning, reverberation and/or sound field, and then the tracks are optimized and then superimposed on the final product.
在一些应用场景中,可以将第一多媒体内容与背景音进行混音处理,使得第一多媒体内容可以与背景音有机地融为一体,在播放经混音处理后的多媒体内容时,可以使收听者获得更好的听觉体验。In some application scenarios, the first multimedia content and the background sound may be mixed, so that the first multimedia content may be organically integrated with the background sound, and the multimedia content after the mixing processing is played. Can give listeners a better listening experience.
或者,在另一些实现方式中,可以由第一客户端对第一多媒体内容和预定多媒体内容进行合并生成第二多媒体内容。Alternatively, in other implementations, the first multimedia content and the predetermined multimedia content may be combined by the first client to generate the second multimedia content.
接着,在步骤203中,多媒体服务器确定第二多媒体内容的播放范围。Next, in step 203, the multimedia server determines a play range of the second multimedia content.
由于第二多媒体内容中包含了由第一客户端上传的第一多媒体内容,例如,在一些应用场景中,第二多媒体内容中可包含有第一客户端制作的个性化的内容。在这些应用场景中,第一客户端可能期望接收到第二多媒体内容的受众具有一定的特性,例如,其所处的地理位置在一定范围之内。The second multimedia content includes the first multimedia content uploaded by the first client. For example, in some application scenarios, the second multimedia content may include the personalized content created by the first client. Content. In these application scenarios, the first client may desire that the audience receiving the second multimedia content has certain characteristics, for example, the geographic location in which it is located is within a certain range.
基于上述应用场景,在一些实现方式中,可以通过多媒体服务器来确定第二多媒体内容的播放范围。或者,在另一些实现方式中,可以如步骤204所示,由第一客户端向多媒体服务器发送播放范围信息,该播放范围信息可以包含第一客户端期望接收到第二多媒体内容的第二客户端的某些共同的特征。Based on the foregoing application scenario, in some implementations, the playing range of the second multimedia content may be determined by the multimedia server. Alternatively, in other implementations, as shown in step 204, the first client may send the play range information to the multimedia server, where the play range information may include the first client that desires to receive the second multimedia content. Two common features of the client.
接着,在步骤205中,多媒体服务器向第二客户端发送第二多媒体内容。在这里,第二客户端位于播放范围内。Next, in step 205, the multimedia server sends the second multimedia content to the second client. Here, the second client is located within the playback range.
多媒体服务器在确定了播放范围之后,便可以将第二多媒体内容向处在该播放范围内的第二客户端发送。第二客户端在接收到第二多媒体内容后,可以通过媒体播放软件等手段来播放这些待播放多媒体内容。在一些应用场景中,例如,可以将第二多媒体内容“插入”正在第二客户端上播放的多媒体数据流中,来播放第二多媒体内容。 After the multimedia server determines the play range, the second multimedia content can be sent to the second client that is in the play range. After receiving the second multimedia content, the second client may play the multimedia content to be played by means of media playing software or the like. In some application scenarios, for example, the second multimedia content may be "inserted" into the multimedia data stream being played on the second client to play the second multimedia content.
以上对多媒体内容交互的过程进行了描述。接下来,将分别对多媒体服务器和各客户端进行详细描述。The above describes the process of multimedia content interaction. Next, the multimedia server and each client will be described in detail.
如图3所示,为根据本申请实施例的多媒体内容发送方法的示意性流程图300。在一些实现方式中,本实施例的多媒体内容发送方法可以在多媒体服务器端实现。As shown in FIG. 3, it is a schematic flowchart 300 of a method for transmitting multimedia content according to an embodiment of the present application. In some implementations, the multimedia content sending method of this embodiment may be implemented on a multimedia server.
在步骤310中,接收第一客户端上传的第一多媒体内容。In step 310, the first multimedia content uploaded by the first client is received.
接着,在步骤320中,将第一多媒体内容与预定多媒体内容合并,生成第二多媒体内容。在这里,预定多媒体内容可以是与第一多媒体内容具有关联性的多媒体内容。例如,预定多媒体内容可以是背景音和/或音效等。Next, in step 320, the first multimedia content is merged with the predetermined multimedia content to generate a second multimedia content. Here, the predetermined multimedia content may be multimedia content that is associated with the first multimedia content. For example, the predetermined multimedia content may be a background sound and/or a sound effect or the like.
接着,在步骤330中,确定第二多媒体内容的播放范围。Next, in step 330, a play range of the second multimedia content is determined.
如前所述,播放范围可以由多媒体服务器来确定,也可以由第一客户端来确定。As mentioned before, the playback range can be determined by the multimedia server or by the first client.
在由多媒体服务器来确定播放范围的一些实现方式中,例如,多媒体服务器可以获取第一客户端的位置信息和/或行业类别信息,并基于第一客户端的位置信息和/或行业类别信息来确定播放范围,例如,以第一客户端为圆心,以一预定距离为半径的圆形范围,作为播放范围。或者,还可以以第一客户端所处的小区作为播放范围。In some implementations in which the playback range is determined by the multimedia server, for example, the multimedia server may acquire location information and/or industry category information of the first client, and determine playback based on location information and/or industry category information of the first client. The range is, for example, a circular range having a radius of a predetermined distance centered on the first client as a playback range. Alternatively, the cell in which the first client is located may also be used as the play range.
例如,在一些实现方式中,多媒体服务器可以获取第一客户端的网际协议(IP)地址信息或者媒体访问控制(Media Access Control,MAC)地址信息。或者,多媒体服务器还可以基于先验数据库,来获取第一客户端的行业类别信息。例如,先验数据库中可以存储有第一客户端的位置信息(例如IP地址或MAC地址)与其行业类别信息的对应关系。多媒体服务器可以基于已获取的位置信息在先验数据库中查找并获得第一客户端的与位置信息对应的行业类别信息。For example, in some implementations, the multimedia server can obtain Internet Protocol (IP) address information or Media Access Control (MAC) address information of the first client. Alternatively, the multimedia server may further obtain industry category information of the first client based on the a priori database. For example, the a priori database may store a correspondence between location information (for example, an IP address or a MAC address) of the first client and its industry category information. The multimedia server may find and obtain the industry category information corresponding to the location information of the first client in the a priori database based on the acquired location information.
在获取到第一客户端的位置信息和/或行业类别信息后,多媒体服务器可以基于这些信息确定播放范围,例如,可以选择与第一客户端距离在预定范围内作为播放范围。After obtaining the location information and/or the industry category information of the first client, the multimedia server may determine the play range based on the information, for example, the distance from the first client may be selected within a predetermined range as the play range.
在由第一客户端输入定播放范围的一些实现方式中,例如,第一客户端可以向多媒体服务器发送期望播放包含其上传的第一多媒体内 容的待播放多媒体内容的约束条件。使得多媒体服务器仅向满足该约束条件的对象发送第二多媒体内容。In some implementations in which the first client enters a predetermined play range, for example, the first client may send to the multimedia server a desired multimedia to be played within the first multimedia including its upload. The constraints of the multimedia content to be played. The multimedia server is caused to send the second multimedia content only to the object that satisfies the constraint.
接着,在步骤340中,将第二多媒体内容发送给播放范围内的第二客户端以供播放。Next, in step 340, the second multimedia content is sent to the second client within the playback range for playback.
在一些应用场景中,客户端(如第二客户端)向多媒体服务器请求播放多媒体内容。若该客户端处于播放范围内时,可以在发送这些请求播放的多媒体内容时,将第二多媒体内容也发送到该客户端中。In some application scenarios, a client (such as a second client) requests a multimedia server to play multimedia content. If the client is in the play range, the second multimedia content may also be sent to the client when the multimedia content requested to be played is sent.
或者,在另一些应用场景中,即使第二客户端未向多媒体服务器请求播放多媒体内容,多媒体服务器可以直接将第二多媒体内容发送至第二客户端。Alternatively, in other application scenarios, even if the second client does not request the multimedia server to play the multimedia content, the multimedia server may directly send the second multimedia content to the second client.
在一些实现方式中,步骤320的将第一多媒体内容与预定多媒体内容合并,生成第二多媒体内容可以通过以下方式来实施。In some implementations, combining the first multimedia content with the predetermined multimedia content of step 320, the generating the second multimedia content can be implemented in the following manner.
具体而言,在步骤321中,选择与第一多媒体内容匹配的预定多媒体内容。并在步骤322中,将第一多媒体内容与预定多媒体内容合并,生成第二多媒体内容。Specifically, in step 321, a predetermined multimedia content that matches the first multimedia content is selected. And in step 322, the first multimedia content is merged with the predetermined multimedia content to generate a second multimedia content.
在这里,“匹配”一词的含义可以包括,该预定多媒体内容(例如,背景音、音效等)与第一多媒体内容可和谐地相互融合。二者合并后,可以更好的烘托并突出第一多媒体内容,加深用户的听觉和/或视觉印象。Here, the meaning of the word "match" may include that the predetermined multimedia content (eg, background sound, sound effect, etc.) and the first multimedia content may be harmoniously merged with each other. After the combination of the two, the first multimedia content can be better highlighted and the user's hearing and/or visual impression can be deepened.
通过在第一多媒体内容中添加与之匹配的预定多媒体内容,可以使得生成的第二多媒体内容比第一多媒体内容的内容更加丰富,表现力更强,并且使观看或收听该第二多媒体内容的用户获得更好的体验。By adding a predetermined multimedia content matching the first multimedia content, the generated second multimedia content can be made richer, more expressive, and made to be viewed or listened to than the content of the first multimedia content. The user of the second multimedia content gets a better experience.
在一些实现方式中,可以提取第一多媒体内容的音频特征,并选取与第一多媒体内容具有相同或相似音频特征的预定多媒体内容。例如,可以选取与第一多媒体内容具有相同或相似音频特征的背景音、音效等作为预定多媒体内容。In some implementations, the audio features of the first multimedia content can be extracted and the predetermined multimedia content having the same or similar audio characteristics as the first multimedia content can be selected. For example, a background sound, a sound effect, or the like having the same or similar audio characteristics as the first multimedia content may be selected as the predetermined multimedia content.
在这里,音频特征例如可以包括基音、泛音、节奏、过零率、梅尔频率倒谱系数(Mel-Frequency Cepstral Coefficients,MFCC)、能量信息、频谱分布和音调中的至少一项。Here, the audio features may include, for example, at least one of pitch, overtone, rhythm, zero-crossing rate, Mel-Frequency Cepstral Coefficients (MFCC), energy information, spectral distribution, and pitch.
一般的声音都是由发音体发出的一系列频率、振幅各不相同的振 动复合而成的。这些振动中有一个频率最低的振动,由它发出的音就是基音(fundamental tone),其余则是泛音。过零率可以指音频信号的短时过零率,即一帧的音频信号穿过零电平的次数。梅尔频率是基于人耳听觉特性提出来的,与赫兹(Hz)频率成非线性对应关系。MFCC则是利用这种非线性对应关系,计算得到的Hz频谱特征。能量信息可以指音频信号的信号强度。频谱分布可以指音频信号的频率的分布曲线。节奏可以是与音频信号向前进行有关的因素,如重音、节拍和速度等。音调为音频信号的调,即音高的位置。在一些实现方式中,节奏和音调可以根据过零率、梅尔频率倒谱系数、能量信息和频谱分布计算得到。The general sound is a series of vibrations of different frequencies and amplitudes emitted by the sounding body. Dynamic compounding. Among these vibrations is a vibration with the lowest frequency, the sound emitted by it is the fundamental tone, and the rest is overtone. The zero-crossing rate can refer to the short-term zero-crossing rate of the audio signal, that is, the number of times the audio signal of one frame passes through the zero level. The Mel frequency is based on the auditory characteristics of the human ear and has a nonlinear relationship with the Hertz (Hz) frequency. The MFCC uses this nonlinear correspondence to calculate the Hz spectral features. The energy information can refer to the signal strength of the audio signal. The spectral distribution can refer to the distribution of the frequency of the audio signal. The rhythm can be a factor related to the forward progress of the audio signal, such as accent, beat and speed. The tone is the tone of the audio signal, which is the position of the pitch. In some implementations, the tempo and pitch can be calculated from the zero crossing rate, the Mel frequency cepstral coefficient, the energy information, and the spectral distribution.
下面,将示意性地以基音为例,描述如何提取第一多媒体内容的音频特征。In the following, how to extract the audio features of the first multimedia content will be schematically illustrated by taking a pitch as an example.
基音可以通过基音周期来进行定量描述。而基因周期可通过求取短时自相关函数或者求取短时平均幅度差函数(average magnitude difference function,AMDF)的方法来获得。The pitch can be quantitatively described by the pitch period. The gene cycle can be obtained by obtaining a short-time autocorrelation function or a method of obtaining a short-term average magnitude difference function (AMDF).
当采用求取短时自相关函数的方法来确定基音周期时,可首先在音频的声波波形上截取一段时间(方窗)的波形。一般而言,语音中最长的基音周期约为20ms,因而方窗的窗长可大于40ms。When the pitch period is determined by the method of obtaining the short-time autocorrelation function, the waveform of the period (square window) may be first intercepted on the acoustic waveform of the audio. In general, the longest pitch period in speech is about 20 ms, so the window length of the square window can be greater than 40 ms.
接下来,确定基音周期。在一些实现方式中,为了去除声波波形上声道共振峰对其的干扰,可以首先对声波波形进行滤波,再求取滤波后信号的自相关函数。例如,可以先用带宽为60~900Hz的带通滤波器对声波进行滤波,再用滤波后的信号进行自相关。或者,还可以先将音频信号通过线性预测(linear predictive coding,LPC)逆滤波器,再通过求残差信号的自相关函数来估计基音周期。Next, the pitch period is determined. In some implementations, in order to remove the interference of the channel formant on the acoustic waveform, the acoustic waveform may be first filtered, and then the autocorrelation function of the filtered signal may be obtained. For example, the sound wave may be filtered by a band pass filter having a bandwidth of 60 to 900 Hz, and then the filtered signal may be used for autocorrelation. Alternatively, the audio signal may be first passed through a linear predictive coding (LPC) inverse filter, and the pitch period is estimated by finding an autocorrelation function of the residual signal.
当采用求取AMDF的方法来确定基音周期时,可以首先寻找声波波形上最深谷点的位置,并在执行AMDF之前做去除共振峰和中心削波以改善计算效果。通过求取AMDF的方法来确定基音周期,其优点是计算量小。When the method of obtaining the AMDF is used to determine the pitch period, the position of the deepest valley point on the acoustic waveform can be first searched, and the formant and center clipping are removed before the AMDF is performed to improve the calculation effect. The pitch period is determined by the method of obtaining the AMDF, which has the advantage of a small amount of calculation.
在一些可选方案中,还可以基于第一客户端和/或第二客户端的行业类别信息和/或位置信息选择预定多媒体内容。 In some alternatives, the predetermined multimedia content may also be selected based on industry category information and/or location information of the first client and/or the second client.
具体而言,首先,获取第一客户端和/或第二客户端的行业类别信息和/或位置信息。例如,多媒体服务器可以在接收第二客户端发送的请求播放多媒体内容的请求信息时,获取第二客户端的位置信息,例如网际协议(IP)地址信息或者媒体访问控制(Media Access Control,MAC)地址信息。或者,多媒体服务器还可以基于先验数据库,来获取第二客户端的行业类别信息。例如,先验数据库中可以存储有第二客户端的位置信息(例如IP地址或MAC地址)与其行业类别信息的对应关系。多媒体服务器可以基于已获取的位置信息在先验数据库中查找并获得第二客户端的与位置信息对应的行业类别信息。Specifically, first, the industry category information and/or location information of the first client and/or the second client is obtained. For example, the multimedia server may obtain location information of the second client, such as Internet Protocol (IP) address information or Media Access Control (MAC) address, when receiving the request information of the second client sent to play the multimedia content. information. Alternatively, the multimedia server may further obtain industry category information of the second client based on the a priori database. For example, the correspondence between the location information (eg, an IP address or a MAC address) of the second client and its industry category information may be stored in the a priori database. The multimedia server may find and obtain the industry category information corresponding to the location information of the second client in the a priori database based on the acquired location information.
接着,基于第一客户端和/或第二客户端的行业类别信息和/或位置信息,获取与第二客户端对应的客流群体特征,并根据客流群体特征选择预定多媒体内容。Then, based on the industry category information and/or the location information of the first client and/or the second client, the guest group characteristics corresponding to the second client are acquired, and the predetermined multimedia content is selected according to the characteristics of the guest group.
在一些实现方式中,第一客户端的行业类别和/或位置与第二客户端的行业类别和/或位置存在某种关联,例如,第一客户端与第二客户端的位置相近,或者,第一客户端与第二客户端的行业类别相似(例如,第一客户端可以是美发店,而第二客户端可以是餐饮店)。因此,在这些应用场景中,第一客户端与第二客户端可能具有相似的客流群体特征,从而可以通过第一客户端的行业类别信息和/或位置信息,来近似获取与第二客户端对应的客流群体特征。In some implementations, the industry category and/or location of the first client has some association with the industry category and/or location of the second client, for example, the location of the first client is similar to that of the second client, or, first The client is similar to the industry category of the second client (eg, the first client can be a hairdresser and the second client can be a restaurant). Therefore, in these application scenarios, the first client and the second client may have similar guest group characteristics, so that the industry class information and/or location information of the first client may be used to approximate the second client. The characteristics of the passenger flow group.
在另一些实现方式中,例如,多媒体服务器上可以存放有包含了行业类别信息和/或位置信息与客流群体特征的对应关系,以及客流群体特征与其喜好的音乐类型(例如演唱者、歌曲类别或歌曲名等)的对应关系。这样一来,在已知第二客户端的行业类别信息和/或位置信息的前提下,多媒体服务器便可对应查找出与行业类别信息和/或位置信息相对应的音乐类型。In other implementations, for example, the multimedia server may store a correspondence including industry category information and/or location information and a passenger flow group feature, and a passenger flow group characteristic and a favorite music type (eg, a singer, a song category, or Correspondence of song name, etc.). In this way, under the premise that the industry category information and/or location information of the second client is known, the multimedia server can correspondingly find the music type corresponding to the industry category information and/or the location information.
在一些可选方案中,步骤340中的将第二多媒体内容发送给播放范围内的第二客户端可以包括步骤341,选取与目标多媒体内容的音频特征匹配的第二多媒体内容,以及步骤342,将选取的第二多媒体内容发送给第二客户端。在这里,目标多媒体内容可以是根据用户反馈满足预定条件的多媒体内容。 In some alternatives, the transmitting the second multimedia content to the second client in the play range in step 340 may include the step 341 of selecting the second multimedia content that matches the audio feature of the target multimedia content. And in step 342, the selected second multimedia content is sent to the second client. Here, the target multimedia content may be multimedia content that satisfies predetermined conditions according to user feedback.
在一些应用场景中,多媒体服务器上可能存在多个第二多媒体内容。在向第二客户端发送时,多媒体服务器可以根据一些预定条件来筛选第二多媒体内容,并将符合预定条件的第二多媒体内容发送给第二客户端。In some application scenarios, there may be multiple second multimedia content on the multimedia server. When transmitting to the second client, the multimedia server may filter the second multimedia content according to some predetermined conditions, and send the second multimedia content that meets the predetermined condition to the second client.
例如,在一些实现方式中,可以选取与目标多媒体内容的音频特征匹配的第二多媒体内容,并将这些第二多媒体内容发送至第二客户端。For example, in some implementations, the second multimedia content that matches the audio characteristics of the target multimedia content can be selected and sent to the second client.
在这些实现方式中,目标多媒体内容可以是根据用户反馈满足预定条件的多媒体内容。例如,用户反馈可以包括用户播放目标多媒体内容时的关闭率和/或点击率。预定条件例如可以包括关闭率低于第一阈值和/或点击率高于第二阈值。选择这样的第二多媒体内容来向第二客户端发送,可以使得观看和/收听到该第二多媒体内容的用户对这些第二多媒体内容的接受度更高。In these implementations, the target multimedia content may be multimedia content that satisfies predetermined conditions based on user feedback. For example, user feedback may include a turn-off rate and/or a click rate when the user plays the target multimedia content. The predetermined condition may include, for example, a shutdown rate that is lower than a first threshold and/or a click rate that is higher than a second threshold. Selecting such second multimedia content to send to the second client may enable the user who views and/or listens to the second multimedia content to have higher acceptance of the second multimedia content.
作为一种可选方案,本实施例的方法还可以包括:步骤350,获取第二客户端播放第二多媒体内容的播放信息,以及步骤360,基于播放信息计算费用。播放信息例如可以包括第二多媒体内容的播放次数、播放时长以及播放时段中的至少一项。As an alternative, the method in this embodiment may further include: step 350: acquiring playback information of the second multimedia content played by the second client, and step 360, calculating a fee based on the playback information. The play information may include, for example, at least one of a play count of the second multimedia content, a play duration, and a play period.
在一些应用场景中,第一客户端可以是商户(如美发店),该商户期望将自己制作的广告内容(即第一多媒体内容)在一定范围内广播。In some application scenarios, the first client may be a merchant (such as a hairdresser), and the merchant desires to broadcast the advertisement content (ie, the first multimedia content) that he or she has made within a certain range.
在该应用场景中,多媒体服务器可向第一多媒体内容中添加背景音形成具有背景音效果的广告内容(即第二多媒体内容)。多媒体服务器可以向当符合接收该第二多媒体内容的接收条件(例如,处于播放范围内)的第二客户端向发送该第二多媒体内容。In the application scenario, the multimedia server may add a background sound to the first multimedia content to form an advertisement content (ie, a second multimedia content) having a background sound effect. The multimedia server may send the second multimedia content to a second client that is compliant with receiving conditions for receiving the second multimedia content (eg, within a playback range).
在一些应用场景中,第二客户端也可以是商户(如餐饮店)。在这些应用场景中,餐饮店可以接收到由多媒体服务器向其发送的包含美发店上传广告内容的多媒体内容(即第二多媒体内容),使得处于餐饮店范围内的消费者能够收听到该广告内容。此外,美发店可以根据餐饮店播放广告内容的播放信息(播放次数、播放时长以及播放时段中的至少一项)来向餐饮店支付一定的广告费用。In some application scenarios, the second client may also be a merchant (such as a restaurant). In these application scenarios, the restaurant can receive the multimedia content (ie, the second multimedia content) that is sent by the multimedia server and includes the hairdresser to upload the advertisement content, so that the consumer within the range of the restaurant can listen to the content. Advertising content. In addition, the hairdressing store may pay a certain advertising fee to the restaurant according to the playing information (at least one of the playing times, the playing time and the playing time) of the advertising content played by the restaurant.
参见图4所示,为本申请实施例的生成和传输多媒体内容的方法 的示意性流程图400。在一些实现方式中,本实施例的生成和传输多媒体内容的方法可以在第一客户端实现。Referring to FIG. 4, a method for generating and transmitting multimedia content according to an embodiment of the present application Schematic flow diagram 400. In some implementations, the method of generating and transmitting multimedia content of the present embodiment can be implemented at a first client.
在步骤410中,获取第一多媒体内容。In step 410, the first multimedia content is obtained.
在步骤420中,接收多媒体服务器发送的与第一多媒体内容匹配的预定多媒体内容。例如,在一些实现方式中,第一客户端可以将第一多媒体内容上传至多媒体服务器,由多媒体服务器制作和/或选取与之匹配的预定多媒体内容,然后再接收这些预定多媒体内容。In step 420, the predetermined multimedia content transmitted by the multimedia server that matches the first multimedia content is received. For example, in some implementations, the first client can upload the first multimedia content to the multimedia server, and the multimedia server creates and/or selects the predetermined multimedia content that matches it, and then receives the predetermined multimedia content.
在步骤430中,将第一多媒体内容与预定多媒体内容合并以生成第二多媒体内容。In step 430, the first multimedia content is merged with the predetermined multimedia content to generate a second multimedia content.
在步骤440中,向多媒体服务器上传第二多媒体内容和与第二多媒体内容对应的播放范围信息。In step 440, the second multimedia content and the play range information corresponding to the second multimedia content are uploaded to the multimedia server.
作为一种可选方案,本实施例的方法在步骤420之前,还可以包括步骤450,提取第一多媒体内容的音频特征;以及步骤460,向多媒体服务器发送音频特征。As an alternative, the method of this embodiment may further include, after step 420, step 450, extracting audio features of the first multimedia content; and step 460, transmitting audio features to the multimedia server.
在这些可选方案中,预定多媒体内容与第一多媒体内容可具有相同或相似的音频特征。在这里,音频特征可以包括基音、泛音、节奏、过零率、梅尔频率倒谱系数、能量信息、频谱分布和音调中的至少一项。In these alternatives, the predetermined multimedia content and the first multimedia content may have the same or similar audio characteristics. Here, the audio features may include at least one of a pitch, an overtone, a rhythm, a zero-crossing rate, a Mel frequency cepstral coefficient, energy information, a spectral distribution, and a tone.
参见图5所示,为本申请实施例的在客户端播放多媒体内容的方法的示意性流程图500。在一些实现方式中,本实施例的在客户端播放多媒体内容的方法可以在第二客户端实现。FIG. 5 is a schematic flowchart 500 of a method for playing multimedia content on a client according to an embodiment of the present application. In some implementations, the method for playing multimedia content on a client in this embodiment may be implemented in a second client.
在步骤510中,从多媒体服务器接收第二多媒体内容。In step 510, a second multimedia content is received from a multimedia server.
在步骤520中,播放第二多媒体内容。In step 520, the second multimedia content is played.
在这里,第二多媒体内容可以由第一多媒体内容与预定多媒体内容合并生成,且第二多媒体内容被限定在与客户端匹配的播放范围内播放。也即是说,只有处于播放范围内的客户端才能接收到该第二多媒体内容。Here, the second multimedia content may be generated by combining the first multimedia content with the predetermined multimedia content, and the second multimedia content is limited to be played within a play range that matches the client. That is to say, only the client in the playing range can receive the second multimedia content.
在一些实现方式中,预定多媒体内容可以与第一多媒体内容具有相同或相似的音频特征。在这里,音频特征例如可以包括基音、泛音、节奏、过零率、梅尔频率倒谱系数、能量信息、频谱分布和音调中的 至少一项。例如,在一些应用场景中,第一多媒体内容可以是由某一客户端上传的广告音频,而预定多媒体内容,可以是具有与该广告音频相同或者相似的音频特征的背景音。In some implementations, the predetermined multimedia content can have the same or similar audio characteristics as the first multimedia content. Here, the audio features may include, for example, pitch, overtone, rhythm, zero-crossing rate, Mel frequency cepstral coefficient, energy information, spectral distribution, and pitch. At least one. For example, in some application scenarios, the first multimedia content may be advertisement audio uploaded by a certain client, and the predetermined multimedia content may be a background sound having the same or similar audio characteristics as the advertisement audio.
在一些可选方案中,步骤520中的播放第二多媒体内容可以包括:步骤521,在当前播放多媒体内容中插入并播放第二多媒体内容。在这里,第二多媒体内容的音频格式与当前播放多媒体内容的音频格式相同。In some alternatives, playing the second multimedia content in step 520 may include: step 521, inserting and playing the second multimedia content in the currently playing multimedia content. Here, the audio format of the second multimedia content is the same as the audio format of the currently played multimedia content.
例如,在一些应用场景中,第二客户端上正在播放多媒体内容(即当前播放多媒体内容)。在播放过程中,第二客户端接收到发送自多媒体服务器的第二多媒体内容。由于第二多媒体内容与当前播放多媒体内容具有相同的格式,第二客户端可以停止当前播放多媒体内容的播放,转而播放第二多媒体内容,当完成第二多媒体内容的播放后,再接着播放当前播放多媒体内容。或者,第二客户端可以预先设置插入第二多媒体内容的时间点、时间段、第二多媒体内容的播放次数和/或播放间隔。For example, in some application scenarios, multimedia content (ie, currently playing multimedia content) is being played on the second client. During playback, the second client receives the second multimedia content sent from the multimedia server. Since the second multimedia content has the same format as the currently played multimedia content, the second client may stop playing the currently played multimedia content, and then play the second multimedia content, when the second multimedia content is played. Then, play the currently playing multimedia content. Alternatively, the second client may preset a time point, a time period, a play count of the second multimedia content, and/or a play interval in which the second multimedia content is inserted.
或者,在另一些应用场景中,第二客户端上正在播放多媒体内容(即当前播放多媒体内容)。在播放过程中,第二客户端接收到发送自多媒体服务器的第二多媒体内容。此时,第二客户端可以在播放当前播放多媒体内容的同时,播放第二多媒体内容。Or, in other application scenarios, the multimedia content (ie, the currently playing multimedia content) is being played on the second client. During playback, the second client receives the second multimedia content sent from the multimedia server. At this time, the second client can play the second multimedia content while playing the currently playing multimedia content.
在一些可选方案中,本实施例的在客户端播放多媒体内容的方法还可以包括:步骤530获取第二多媒体内容的播放信息,以及,步骤540,向多媒体服务器发送播放信息。在这里,播放信息可以包括播放次数、播放时长以及播放时段中的至少一项。In some embodiments, the method for playing multimedia content on the client in this embodiment may further include: step 530: acquiring playback information of the second multimedia content, and, in step 540, transmitting the playback information to the multimedia server. Here, the play information may include at least one of a play count, a play duration, and a play period.
图6示出了根据本申请实施例的多媒体内容发送装置600的示意性结构图。FIG. 6 shows a schematic structural diagram of a multimedia content transmitting apparatus 600 according to an embodiment of the present application.
如图6所示,多媒体内容发送装置600可以包括接收模块610、生成模块620、确定模块630和发送模块640。As shown in FIG. 6, the multimedia content transmitting apparatus 600 may include a receiving module 610, a generating module 620, a determining module 630, and a sending module 640.
接收模块610可配置用于接收第一客户端上传的第一多媒体内容。The receiving module 610 is configured to receive the first multimedia content uploaded by the first client.
生成模块620可配置用于将第一多媒体内容与预定多媒体内容合并以生成第二多媒体内容。在这里,预定多媒体内容例如可以包括背 景音。The generating module 620 can be configured to merge the first multimedia content with the predetermined multimedia content to generate the second multimedia content. Here, the predetermined multimedia content may include, for example, a back Jingyin.
确定模块630可配置用于确定所述第二多媒体内容的播放范围。The determining module 630 is configurable to determine a play range of the second multimedia content.
发送模块640可配置用于将所述第二多媒体内容发送给所述播放范围内的第二客户端以供播放。The sending module 640 is configurable to send the second multimedia content to a second client within the playing range for playback.
在一些可选方案中,生成模块620可包括选择单元621和合并单元622。In some alternatives, the generation module 620 can include a selection unit 621 and a merging unit 622.
其中,选择单元621可配置用于选择与第一多媒体内容匹配的预定多媒体内容。The selection unit 621 can be configured to select a predetermined multimedia content that matches the first multimedia content.
合并单元622可配置用于将第一多媒体内容与预定多媒体内容合并,生成所述第二多媒体内容。The merging unit 622 can be configured to merge the first multimedia content with the predetermined multimedia content to generate the second multimedia content.
在一些可选方案中,选择单元621可进一步配置用于基于第一多媒体内容的音频特征选择预定多媒体内容和/或基于第一客户端和/或第二客户端的行业类别信息和/或位置信息选择预定多媒体内容。In some alternatives, the selection unit 621 can be further configured to select predetermined multimedia content based on audio features of the first multimedia content and/or based on industry category information of the first client and/or the second client and/or The location information selects the predetermined multimedia content.
在一些可选方案中,选择单元621可进一步配置用于提取第一多媒体内容的音频特征,并选取与第一多媒体内容具有相同或相似音频特征的预定多媒体内容。在这里,音频特征可以包括基音、泛音、节奏、过零率、梅尔频率倒谱系数、能量信息、频谱分布和音调中的至少一项。In some alternatives, the selection unit 621 can be further configured to extract audio features of the first multimedia content and select predetermined multimedia content having the same or similar audio characteristics as the first multimedia content. Here, the audio features may include at least one of a pitch, an overtone, a rhythm, a zero-crossing rate, a Mel frequency cepstral coefficient, energy information, a spectral distribution, and a tone.
在一些可选方案中,选择单元621还可进一步配置用于获取第一客户端和/或第二客户端的行业类别信息和/或位置信息,基于第一客户端和/或第二客户端的行业类别信息和/或位置信息,获取与第二客户端对应的客流群体特征,并根据客流群体特征选择预定多媒体内容。In some alternatives, the selecting unit 621 may further configure the industry category information and/or location information for acquiring the first client and/or the second client, based on the first client and/or the second client industry. The category information and/or the location information acquires a feature of the guest group corresponding to the second client, and selects the predetermined multimedia content according to the characteristics of the guest group.
在一些可选方案中,确定模块630可配置用于基于以下任意一项确定所述第二多媒体内容的播放范围:第一客户端的行业类别信息和/或位置信息;以及第一客户端输入的播放范围。In some alternatives, the determining module 630 is configurable to determine a play range of the second multimedia content based on any one of: industry category information and/or location information of the first client; and the first client The playback range entered.
在一些可选方案中,发送模块640可进一步配置用于选取与目标多媒体内容的音频特征匹配的第二多媒体内容,并将选取的第二多媒体内容发送给第二客户端。在这里,目标多媒体内容可以为根据用户反馈满足预定条件的多媒体内容。例如,用户反馈可以包括用户播放目标多媒体内容时的关闭率和/或点击率。在这些应用场景中,预定条 件可以包括关闭率低于第一阈值和/或点击率高于第二阈值。In some alternatives, the sending module 640 can be further configured to select a second multimedia content that matches an audio feature of the target multimedia content, and send the selected second multimedia content to the second client. Here, the target multimedia content may be multimedia content that satisfies predetermined conditions according to user feedback. For example, user feedback may include a turn-off rate and/or a click rate when the user plays the target multimedia content. In these application scenarios, the predetermined bar The piece may include the closing rate being lower than the first threshold and/or the click rate being higher than the second threshold.
在一些可选方案中,本实施例的多媒体内容发送装置600还可以包括获取模块650。获取模块650可配置用于获取第二客户端播放第二多媒体内容的播放信息并基于播放信息计算费用。在这里,播放信息可以包括播放次数、播放时长以及播放时段中的至少一项。In some alternatives, the multimedia content sending apparatus 600 of the embodiment may further include an obtaining module 650. The obtaining module 650 is configured to acquire playing information of the second multimedia content played by the second client and calculate a fee based on the playing information. Here, the play information may include at least one of a play count, a play duration, and a play period.
图7示出了根据本申请实施例的生成和传输多媒体内容的装置700的示意性结构图。FIG. 7 shows a schematic block diagram of an apparatus 700 for generating and transmitting multimedia content in accordance with an embodiment of the present application.
如图7所示,本实施例的生成和传输多媒体内容的装置700可以包括获取模块710、接收模块720、合并模块730和上传模块740。As shown in FIG. 7, the apparatus 700 for generating and transmitting multimedia content in this embodiment may include an obtaining module 710, a receiving module 720, a merging module 730, and an uploading module 740.
其中,获取模块710可配置用于获取第一多媒体内容。The obtaining module 710 is configured to acquire the first multimedia content.
接收模块720可配置用于接收多媒体服务器发送的与第一多媒体内容匹配的预定多媒体内容。The receiving module 720 can be configured to receive the predetermined multimedia content that is sent by the multimedia server and matches the first multimedia content.
合并模块730可配置用于将第一多媒体内容与预定多媒体内容合并以生成第二多媒体内容。The merge module 730 can be configured to merge the first multimedia content with the predetermined multimedia content to generate the second multimedia content.
上传模块740可配置用于向多媒体服务器上传第二多媒体内容和与第二多媒体内容对应的播放范围信息。The uploading module 740 can be configured to upload the second multimedia content and the playing range information corresponding to the second multimedia content to the multimedia server.
作为一种可选方案,本实施例的生成和传输多媒体内容的装置700还可以包括提取模块750和发送模块760。As an alternative, the apparatus for generating and transmitting multimedia content in this embodiment may further include an extraction module 750 and a sending module 760.
其中,提取模块750可配置用于提取第一多媒体内容的音频特征。发送模块760可配置用于向多媒体服务器发送音频特征。在这里,预定多媒体内容与第一多媒体内容可以具有相同或相似的音频特征。音频特征可以包括基音、泛音、节奏、过零率、梅尔频率倒谱系数、能量信息、频谱分布和音调中的至少一项。The extraction module 750 can be configured to extract audio features of the first multimedia content. The sending module 760 can be configured to send audio features to the multimedia server. Here, the predetermined multimedia content and the first multimedia content may have the same or similar audio characteristics. The audio features may include at least one of a pitch, an overtone, a rhythm, a zero crossing rate, a Mel frequency cepstral coefficient, energy information, a spectral distribution, and a tone.
图8示出了根据本申请实施例的在客户端播放多媒体内容的装置800的示意性结构图。FIG. 8 shows a schematic structural diagram of an apparatus 800 for playing multimedia content at a client according to an embodiment of the present application.
如图8所示,本实施例的在客户端播放多媒体内容的装置800可包括接收模块810和播放模块820。As shown in FIG. 8, the apparatus 800 for playing multimedia content on a client in this embodiment may include a receiving module 810 and a playing module 820.
其中,接收模块810可配置用于从多媒体服务器接收第二多媒体内容。播放模块820可配置用于播放第二多媒体内容。第二多媒体内容可由第一多媒体内容与预定多媒体内容合并生成,且第二多媒体内 容可被限定在与客户端匹配的播放范围内播放。The receiving module 810 is configurable to receive the second multimedia content from the multimedia server. The play module 820 can be configured to play the second multimedia content. The second multimedia content may be generated by combining the first multimedia content with the predetermined multimedia content, and within the second multimedia The content can be limited to play within the playback range that matches the client.
在一些可选方案中,播放模块820可进一步配置用于在当前播放多媒体内容中插入并播放第二多媒体内容。在这些可选方案中,第二多媒体内容的音频格式与当前播放多媒体内容的音频格式相同。In some alternatives, the play module 820 can be further configured to insert and play the second multimedia content in the currently playing multimedia content. In these alternatives, the audio format of the second multimedia content is the same as the audio format of the currently playing multimedia content.
在一些可选方案中,本实施例的生成和传输多媒体内容的装置800还可以包括获取模块830和发送模块840。In some alternatives, the apparatus 800 for generating and transmitting multimedia content of the present embodiment may further include an obtaining module 830 and a sending module 840.
其中,获取模块830可配置用于获取第二多媒体内容的播放信息。发送模块840可配置用于向多媒体服务器发送播放信息。在这里,播放信息可以包括播放次数、播放时长以及播放时段中的至少一项。The obtaining module 830 can be configured to acquire playing information of the second multimedia content. The sending module 840 can be configured to send the playing information to the multimedia server. Here, the play information may include at least one of a play count, a play duration, and a play period.
附图中的流程图和框图,图示了按照本发明各种实施例的系统、方法和计算机程序产品的可能实现的体系架构、功能和操作。在这点上,流程图或框图中的每个方框可以代表一个模块、程序段、或代码的一部分,所述模块、程序段、或代码的一部分包含一个或多个用于实现规定的逻辑功能的可执行指令。也应当注意,在有些作为替换的实现中,方框中所标注的功能也可以以不同于附图中所标注的顺序发生。例如,两个接连地表示的方框实际上可以基本并行地执行,它们有时也可以按相反的顺序执行,这依所涉及的功能而定。也要注意的是,框图和/或流程图中的每个方框、以及框图和/或流程图中的方框的组合,可以用执行规定的功能或操作的专用的基于硬件的系统来实现,或者可以用专用硬件与计算机指令的组合来实现。The flowchart and block diagrams in the Figures illustrate the architecture, functionality and operation of possible implementations of systems, methods and computer program products in accordance with various embodiments of the invention. In this regard, each block of the flowchart or block diagrams can represent a module, a program segment, or a portion of code that includes one or more logic for implementing the specified. Functional executable instructions. It should also be noted that in some alternative implementations, the functions noted in the blocks may also occur in a different order than that illustrated in the drawings. For example, two successively represented blocks may in fact be executed substantially in parallel, and they may sometimes be executed in the reverse order, depending upon the functionality involved. It is also noted that each block of the block diagrams and/or flowcharts, and combinations of blocks in the block diagrams and/or flowcharts, can be implemented in a dedicated hardware-based system that performs the specified function or operation. Or it can be implemented by a combination of dedicated hardware and computer instructions.
描述于本申请实施例中所涉及到的单元或模块可以通过软件的方式实现,也可以通过硬件的方式来实现。所描述的单元或模块也可以设置在处理器中,例如,可以描述为:一种处理器包括接收模块、生成模块、确定模块和发送模块。其中,这些单元或模块的名称在某种情况下并不构成对该单元或模块本身的限定,例如,接收模块还可以被描述为“用于接收第一客户端上传的第一多媒体内容的模块”。The units or modules described in the embodiments of the present application may be implemented by software or by hardware. The described unit or module may also be disposed in a processor, for example, as a processor including a receiving module, a generating module, a determining module, and a transmitting module. The name of these units or modules does not constitute a limitation on the unit or the module itself in some cases. For example, the receiving module may also be described as “for receiving the first multimedia content uploaded by the first client. Module".
作为另一方面,本申请还提供了一种计算机可读存储介质,该计算机可读存储介质可以是上述实施例中电子设备中所包含的计算机可读存储介质;也可以是单独存在,未装配入电子设备中的计算机可读存储介质。计算机可读存储介质存储有一个或者一个以上程序,所述 程序被一个或者一个以上的处理器用来执行描述于本申请的物体监控方法。In another aspect, the present application further provides a computer readable storage medium, which may be a computer readable storage medium included in an electronic device in the above embodiment; or may exist separately, not assembled A computer readable storage medium incorporated into an electronic device. The computer readable storage medium stores one or more programs, The program is used by one or more processors to perform the object monitoring method described in this application.
以上描述仅为本申请的较佳实施例以及对所运用技术原理的说明。本领域技术人员应当理解,本申请中所涉及的发明范围,并不限于上述技术特征的特定组合而成的技术方案,同时也应涵盖在不脱离所述发明构思的情况下,由上述技术特征或其等同特征进行任意组合而形成的其它技术方案。例如上述特征与本申请中公开的(但不限于)具有类似功能的技术特征进行互相替换而形成的技术方案。 The above description is only a preferred embodiment of the present application and a description of the principles of the applied technology. It should be understood by those skilled in the art that the scope of the invention referred to in the present application is not limited to the specific combination of the above technical features, and should also be covered by the above technical features without departing from the inventive concept. Other technical solutions formed by any combination of their equivalent features. For example, the above features are combined with the technical features disclosed in the present application, but are not limited to the technical features having similar functions.

Claims (26)

  1. 一种多媒体内容的发送方法,其特征在于,所述方法包括:A method for transmitting multimedia content, characterized in that the method comprises:
    接收第一客户端上传的第一多媒体内容;Receiving the first multimedia content uploaded by the first client;
    将所述第一多媒体内容与预定多媒体内容合并以生成第二多媒体内容;Merging the first multimedia content with predetermined multimedia content to generate second multimedia content;
    确定所述第二多媒体内容的播放范围;以及Determining a play range of the second multimedia content;
    将所述第二多媒体内容发送给所述播放范围内的第二客户端以供播放。The second multimedia content is sent to a second client within the play range for playback.
  2. 根据权利要求1所述的方法,其特征在于,所述将所述第一多媒体内容与预定多媒体内容合并以生成第二多媒体内容包括:The method according to claim 1, wherein the combining the first multimedia content with the predetermined multimedia content to generate the second multimedia content comprises:
    选择与所述第一多媒体内容匹配的预定多媒体内容;以及Selecting predetermined multimedia content that matches the first multimedia content;
    将所述第一多媒体内容与所述预定多媒体内容合并,生成所述第二多媒体内容;Merging the first multimedia content with the predetermined multimedia content to generate the second multimedia content;
    其中所述预定多媒体内容包括背景音。Wherein the predetermined multimedia content includes a background sound.
  3. 根据权利要求2所述的方法,其特征在于,所述选择与所述第一多媒体内容匹配的预定多媒体内容包括以下至少一项:The method of claim 2, wherein the selecting the predetermined multimedia content that matches the first multimedia content comprises at least one of the following:
    基于所述第一多媒体内容的音频特征选择预定多媒体内容;以及Selecting predetermined multimedia content based on audio features of the first multimedia content;
    基于所述第一客户端和/或第二客户端的行业类别信息和/或位置信息选择预定多媒体内容。The predetermined multimedia content is selected based on the industry category information and/or location information of the first client and/or the second client.
  4. 根据权利要求3所述的方法,其特征在于,所述基于所述音频特征选择预定多媒体内容包括:The method of claim 3, wherein the selecting the predetermined multimedia content based on the audio feature comprises:
    提取所述第一多媒体内容的音频特征;以及Extracting audio features of the first multimedia content;
    选取与所述第一多媒体内容具有相同或相似音频特征的预定多媒体内容;Selecting predetermined multimedia content having the same or similar audio characteristics as the first multimedia content;
    其中,所述音频特征包括以下至少一项:基音、泛音、节奏、过零率、梅尔频率倒谱系数、能量信息、频谱分布和音调。 Wherein, the audio features include at least one of: pitch, overtone, rhythm, zero-crossing rate, Mel frequency cepstral coefficient, energy information, spectral distribution, and pitch.
  5. 根据权利要求3或4所述的方法,其特征在于,所述基于所述第一客户端和/或第二客户端的行业类别信息和/或位置信息选择预定多媒体内容包括:The method according to claim 3 or 4, wherein the selecting the predetermined multimedia content based on the industry category information and/or the location information of the first client and/or the second client comprises:
    获取所述第一客户端和/或第二客户端的行业类别信息和/或位置信息;Obtaining industry category information and/or location information of the first client and/or the second client;
    基于所述第一客户端和/或第二客户端的行业类别信息和/或位置信息,获取与所述第二客户端对应的客流群体特征;以及Obtaining a passenger flow group feature corresponding to the second client based on industry category information and/or location information of the first client and/or the second client;
    根据所述客流群体特征选择预定多媒体内容。The predetermined multimedia content is selected according to the characteristics of the passenger flow group.
  6. 根据权利要求1-5任意一项所述的方法,其特征在于,基于以下任意一项确定所述第二多媒体内容的播放范围:The method according to any one of claims 1 to 5, wherein the playing range of the second multimedia content is determined based on any one of the following:
    所述第一客户端的行业类别信息和/或位置信息;以及Industry category information and/or location information of the first client;
    所述第一客户端输入的播放范围。The playing range input by the first client.
  7. 根据权利要求3-5任意一项所述的方法,其特征在于,将所述第二多媒体内容发送给所述播放范围内的第二客户端包括:The method according to any one of claims 3-5, wherein the transmitting the second multimedia content to the second client in the playing range comprises:
    选取与目标多媒体内容的音频特征匹配的第二多媒体内容;Selecting a second multimedia content that matches an audio feature of the target multimedia content;
    将选取的第二多媒体内容发送给第二客户端;Sending the selected second multimedia content to the second client;
    其中,所述目标多媒体内容为根据用户反馈满足预定条件的多媒体内容。The target multimedia content is multimedia content that satisfies predetermined conditions according to user feedback.
  8. 根据权利要求7所述的方法,其特征在于:The method of claim 7 wherein:
    所述用户反馈包括用户播放所述目标多媒体内容时的关闭率和/或点击率;The user feedback includes a closing rate and/or a click rate when the user plays the target multimedia content;
    其中,所述预定条件包括关闭率低于第一阈值和/或点击率高于第二阈值。The predetermined condition includes that the shutdown rate is lower than the first threshold and/or the click rate is higher than the second threshold.
  9. 根据权利要求1-8任意一项所述的方法,其特征在于,所述方法还包括: The method of any of claims 1-8, wherein the method further comprises:
    获取所述第二客户端播放所述第二多媒体内容的播放信息;以及Obtaining, by the second client, playing information of the second multimedia content;
    基于所述播放信息计算费用;Calculating a fee based on the playback information;
    其中,所述播放信息包括以下至少一项:The play information includes at least one of the following:
    播放次数、播放时长以及播放时段。Play times, play duration, and play time.
  10. 一种生成和传输多媒体内容的方法,其特征在于,包括:A method for generating and transmitting multimedia content, comprising:
    获取第一多媒体内容;Obtaining the first multimedia content;
    接收多媒体服务器发送的与所述第一多媒体内容匹配的预定多媒体内容;Receiving, by the multimedia server, predetermined multimedia content that matches the first multimedia content;
    将所述第一多媒体内容与所述预定多媒体内容合并以生成第二多媒体内容;以及Merging the first multimedia content with the predetermined multimedia content to generate second multimedia content;
    向多媒体服务器上传所述第二多媒体内容和与所述第二多媒体内容对应的播放范围信息。Uploading the second multimedia content and the play range information corresponding to the second multimedia content to the multimedia server.
  11. 根据权利要求10所述的方法,其特征在于,在所述接收多媒体服务器发送的与所述第一多媒体内容匹配的预定多媒体内容之前,所述方法还包括:The method according to claim 10, wherein before the receiving the predetermined multimedia content that is sent by the multimedia server and matching the first multimedia content, the method further comprises:
    提取所述第一多媒体内容的音频特征;以及Extracting audio features of the first multimedia content;
    向所述多媒体服务器发送所述音频特征;Transmitting the audio feature to the multimedia server;
    其中,所述预定多媒体内容与所述第一多媒体内容具有相同或相似的音频特征;Wherein the predetermined multimedia content has the same or similar audio characteristics as the first multimedia content;
    其中,所述音频特征包括以下至少一项:Wherein the audio feature comprises at least one of the following:
    基音、泛音、节奏、过零率、梅尔频率倒谱系数、能量信息、频谱分布和音调。Pitch, overtone, rhythm, zero-crossing rate, Mel frequency cepstral coefficient, energy information, spectral distribution and pitch.
  12. 一种在客户端播放多媒体内容的方法,其特征在于,包括:A method for playing multimedia content on a client, comprising:
    从多媒体服务器接收第二多媒体内容;以及Receiving second multimedia content from a multimedia server;
    播放所述第二多媒体内容;Playing the second multimedia content;
    其中,所述第二多媒体内容由第一多媒体内容与预定多媒体内容合并生成,且所述第二多媒体内容被限定在与所述客户端匹配的播放 范围内播放。The second multimedia content is generated by combining the first multimedia content with the predetermined multimedia content, and the second multimedia content is limited to play matching the client. Play within range.
  13. 根据权利要求12所述的方法,其特征在于,所述播放第二多媒体内容包括:The method of claim 12, wherein the playing the second multimedia content comprises:
    在当前播放多媒体内容中插入并播放所述第二多媒体内容;Inserting and playing the second multimedia content in the currently playing multimedia content;
    其中,所述第二多媒体内容的音频格式与所述当前播放多媒体内容的音频格式相同。The audio format of the second multimedia content is the same as the audio format of the currently played multimedia content.
  14. 根据权利要求12或13所述的方法,其特征在于,所述方法还包括:The method according to claim 12 or 13, wherein the method further comprises:
    获取所述第二多媒体内容的播放信息;以及Obtaining the playing information of the second multimedia content;
    向所述多媒体服务器发送所述播放信息;Sending the play information to the multimedia server;
    其中,所述播放信息包括以下至少一项:The play information includes at least one of the following:
    播放次数、播放时长以及播放时段。Play times, play duration, and play time.
  15. 一种多媒体内容的发送装置,其特征在于,所述装置包括:A device for transmitting multimedia content, characterized in that the device comprises:
    接收模块,配置用于接收第一客户端上传的第一多媒体内容;a receiving module, configured to receive the first multimedia content uploaded by the first client;
    生成模块,配置用于将所述第一多媒体内容与预定多媒体内容合并以生成第二多媒体内容;Generating a module, configured to merge the first multimedia content with predetermined multimedia content to generate second multimedia content;
    确定模块,配置用于确定所述第二多媒体内容的播放范围;以及a determining module configured to determine a play range of the second multimedia content;
    发送模块,配置用于将所述第二多媒体内容发送给所述播放范围内的第二客户端以供播放。And a sending module, configured to send the second multimedia content to a second client in the playing range for playing.
  16. 根据权利要求15所述的装置,其特征在于,生成模块包括:The apparatus according to claim 15, wherein the generating module comprises:
    选择单元,配置用于选择与所述第一多媒体内容匹配的预定多媒体内容;以及a selection unit configured to select predetermined multimedia content that matches the first multimedia content;
    合并单元,配置用于将所述第一多媒体内容与所述预定多媒体内容合并,生成所述第二多媒体内容;a merging unit configured to merge the first multimedia content with the predetermined multimedia content to generate the second multimedia content;
    其中所述预定多媒体内容包括背景音。 Wherein the predetermined multimedia content includes a background sound.
  17. 根据权利要求15或16所述的装置,其特征在于,所述发送模块进一步配置用于:The device according to claim 15 or 16, wherein the sending module is further configured to:
    选取与目标多媒体内容的音频特征匹配的第二多媒体内容;以及Selecting a second multimedia content that matches an audio feature of the target multimedia content;
    将选取的第二多媒体内容发送给第二客户端;Sending the selected second multimedia content to the second client;
    其中,所述目标多媒体内容为根据用户反馈满足预定条件的多媒体内容。The target multimedia content is multimedia content that satisfies predetermined conditions according to user feedback.
  18. 根据权利要求17所述的装置,其特征在于:The device of claim 17 wherein:
    所述用户反馈包括用户播放所述目标多媒体内容时的关闭率和/或点击率;The user feedback includes a closing rate and/or a click rate when the user plays the target multimedia content;
    其中,所述预定条件包括关闭率低于第一阈值和/或点击率高于第二阈值。The predetermined condition includes that the shutdown rate is lower than the first threshold and/or the click rate is higher than the second threshold.
  19. 根据权利要求15-18任意一项所述的装置,其特征在于,所述装置还包括:The device according to any one of claims 15-18, wherein the device further comprises:
    获取模块,配置用于获取所述第二客户端播放所述第二多媒体内容的播放信息并基于所述播放信息计算费用;An obtaining module, configured to acquire playing information of the second multimedia content played by the second client, and calculate a fee based on the playing information;
    其中,所述播放信息包括以下至少一项:The play information includes at least one of the following:
    播放次数、播放时长以及播放时段。Play times, play duration, and play time.
  20. 一种生成和传输多媒体内容的装置,其特征在于,包括:An apparatus for generating and transmitting multimedia content, comprising:
    获取模块,配置用于获取第一多媒体内容;Obtaining a module, configured to acquire the first multimedia content;
    接收模块,配置用于接收多媒体服务器发送的与所述第一多媒体内容匹配的预定多媒体内容;a receiving module, configured to receive, by the multimedia server, predetermined multimedia content that matches the first multimedia content;
    合并模块,配置用于将所述第一多媒体内容与所述预定多媒体内容合并以生成第二多媒体内容;以及a merging module configured to merge the first multimedia content with the predetermined multimedia content to generate second multimedia content;
    上传模块,配置用于向多媒体服务器上传所述第二多媒体内容和与所述第二多媒体内容对应的播放范围信息。And a uploading module, configured to upload the second multimedia content and the play range information corresponding to the second multimedia content to the multimedia server.
  21. 根据权利要求20所述的装置,其特征在于,所述装置还包括: The device of claim 20, wherein the device further comprises:
    提取模块,配置用于提取所述第一多媒体内容的音频特征;以及An extraction module configured to extract audio features of the first multimedia content;
    发送模块,配置用于向所述多媒体服务器发送所述音频特征;a sending module, configured to send the audio feature to the multimedia server;
    其中,所述预定多媒体内容与所述第一多媒体内容具有相同或相似的音频特征;Wherein the predetermined multimedia content has the same or similar audio characteristics as the first multimedia content;
    所述音频特征包括以下至少一项:The audio feature includes at least one of the following:
    基音、泛音、节奏、过零率、梅尔频率倒谱系数、能量信息、频谱分布和音调。Pitch, overtone, rhythm, zero-crossing rate, Mel frequency cepstral coefficient, energy information, spectral distribution and pitch.
  22. 一种在客户端播放多媒体内容的装置,其特征在于,包括:An apparatus for playing multimedia content on a client, comprising:
    接收模块,配置用于从多媒体服务器接收第二多媒体内容;以及a receiving module configured to receive the second multimedia content from the multimedia server;
    播放模块,配置用于播放所述第二多媒体内容;a playing module, configured to play the second multimedia content;
    其中,所述第二多媒体内容由第一多媒体内容与预定多媒体内容合并生成,且所述第二多媒体内容被限定在与所述客户端匹配的播放范围内播放。The second multimedia content is generated by combining the first multimedia content with the predetermined multimedia content, and the second multimedia content is limited to be played in a playing range that matches the client.
  23. 根据权利要求22所述的装置,其特征在于,还包括:The device according to claim 22, further comprising:
    获取模块,配置用于获取所述第二多媒体内容的播放信息;以及An obtaining module, configured to acquire playing information of the second multimedia content;
    发送模块,配置用于向所述多媒体服务器发送所述播放信息;a sending module, configured to send the play information to the multimedia server;
    其中,所述播放信息包括以下至少一项:The play information includes at least one of the following:
    播放次数、播放时长以及播放时段。Play times, play duration, and play time.
  24. 一种计算机可读存储介质,所述计算机可读存储介质存储有一个或者一个以上程序,所述程序被一个或者一个以上的处理器用于执行:A computer readable storage medium storing one or more programs for execution by one or more processors:
    接收第一客户端上传的第一多媒体内容;Receiving the first multimedia content uploaded by the first client;
    将所述第一多媒体内容与预定多媒体内容合并以生成第二多媒体内容;Merging the first multimedia content with predetermined multimedia content to generate second multimedia content;
    确定所述第二多媒体内容的播放范围;以及Determining a play range of the second multimedia content;
    将所述第二多媒体内容发送给所述播放范围内的第二客户端以供播放。 The second multimedia content is sent to a second client within the play range for playback.
  25. 一种计算机可读存储介质,所述计算机可读存储介质存储有一个或者一个以上程序,所述程序被一个或者一个以上的处理器用于执行:A computer readable storage medium storing one or more programs for execution by one or more processors:
    获取第一多媒体内容;Obtaining the first multimedia content;
    接收多媒体服务器发送的与所述第一多媒体内容匹配的预定多媒体内容;Receiving, by the multimedia server, predetermined multimedia content that matches the first multimedia content;
    将所述第一多媒体内容与所述预定多媒体内容合并以生成第二多媒体内容;以及Merging the first multimedia content with the predetermined multimedia content to generate second multimedia content;
    向多媒体服务器上传所述第二多媒体内容和与所述第二多媒体内容对应的播放范围信息。Uploading the second multimedia content and the play range information corresponding to the second multimedia content to the multimedia server.
  26. 一种计算机可读存储介质,所述计算机可读存储介质存储有一个或者一个以上程序,所述程序被一个或者一个以上的处理器用于执行:A computer readable storage medium storing one or more programs for execution by one or more processors:
    从多媒体服务器接收第二多媒体内容;以及Receiving second multimedia content from a multimedia server;
    播放所述第二多媒体内容;Playing the second multimedia content;
    其中,所述第二多媒体内容由第一多媒体内容与预定多媒体内容合并生成,且所述第二多媒体内容被限定在与所述客户端匹配的播放范围内播放。 The second multimedia content is generated by combining the first multimedia content with the predetermined multimedia content, and the second multimedia content is limited to be played in a playing range that matches the client.
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