WO2016192254A1 - Procédé et dispositif de lecture en ligne d'une vidéo en réseau - Google Patents

Procédé et dispositif de lecture en ligne d'une vidéo en réseau Download PDF

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Publication number
WO2016192254A1
WO2016192254A1 PCT/CN2015/090429 CN2015090429W WO2016192254A1 WO 2016192254 A1 WO2016192254 A1 WO 2016192254A1 CN 2015090429 W CN2015090429 W CN 2015090429W WO 2016192254 A1 WO2016192254 A1 WO 2016192254A1
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WO
WIPO (PCT)
Prior art keywords
video
time segment
data
video data
online
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Application number
PCT/CN2015/090429
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English (en)
Chinese (zh)
Inventor
江中央
周文杰
Original Assignee
深圳Tcl数字技术有限公司
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Publication of WO2016192254A1 publication Critical patent/WO2016192254A1/fr

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Classifications

    • HELECTRICITY
    • H04ELECTRIC COMMUNICATION TECHNIQUE
    • H04NPICTORIAL COMMUNICATION, e.g. TELEVISION
    • H04N5/00Details of television systems
    • HELECTRICITY
    • H04ELECTRIC COMMUNICATION TECHNIQUE
    • H04NPICTORIAL COMMUNICATION, e.g. TELEVISION
    • H04N21/00Selective content distribution, e.g. interactive television or video on demand [VOD]
    • H04N21/40Client devices specifically adapted for the reception of or interaction with content, e.g. set-top-box [STB]; Operations thereof
    • H04N21/43Processing of content or additional data, e.g. demultiplexing additional data from a digital video stream; Elementary client operations, e.g. monitoring of home network or synchronising decoder's clock; Client middleware
    • H04N21/433Content storage operation, e.g. storage operation in response to a pause request, caching operations
    • H04N21/4334Recording operations
    • HELECTRICITY
    • H04ELECTRIC COMMUNICATION TECHNIQUE
    • H04LTRANSMISSION OF DIGITAL INFORMATION, e.g. TELEGRAPHIC COMMUNICATION
    • H04L65/00Network arrangements, protocols or services for supporting real-time applications in data packet communication
    • H04L65/60Network streaming of media packets
    • H04L65/61Network streaming of media packets for supporting one-way streaming services, e.g. Internet radio
    • HELECTRICITY
    • H04ELECTRIC COMMUNICATION TECHNIQUE
    • H04NPICTORIAL COMMUNICATION, e.g. TELEVISION
    • H04N21/00Selective content distribution, e.g. interactive television or video on demand [VOD]
    • H04N21/80Generation or processing of content or additional data by content creator independently of the distribution process; Content per se
    • H04N21/83Generation or processing of protective or descriptive data associated with content; Content structuring
    • H04N21/845Structuring of content, e.g. decomposing content into time segments
    • H04N21/8456Structuring of content, e.g. decomposing content into time segments by decomposing the content in the time domain, e.g. in time segments

Definitions

  • the present invention relates to the field of network video playback technologies, and in particular, to a method and apparatus for online video playback.
  • terminals such as mobile phones, TVs, tablets, desktop computers, and all-in-ones to obtain network video and realize online video watching TV dramas, movies, variety shows and other online videos.
  • the terminal calculates the playback frame offset of the video file according to the specified time point, and resends the video data acquisition request to the video server, and obtains the video file from the server.
  • the video data starting at the frame offset is played, and the video data after the playback frame offset is stored.
  • the terminal replays the video from the specified time point.
  • the terminal needs to reacquire the video data after the specified time point to the server, the response speed is slow and time consuming, resulting in inconsistent video playback after the progress bar is dragged, and the playback waiting time is too long.
  • the main object of the present invention is to provide a method and device for online video playing, which can quickly play video data after the progress bar is dragged to a specified time point, thereby improving the response speed of the video playing.
  • the invention provides a method for online play of network video, comprising the steps of:
  • the video data is played from the start frame of the time segment to which the specified time point belongs.
  • the method further includes:
  • the video data after the time segment s seconds to which the specified time point belongs is downloaded and stored from the server.
  • the step of downloading and storing video data within a second s of each time segment from the server comprises:
  • the step of downloading and storing the video data after the time segment s seconds of the specified time point from the server comprises:
  • the method for online video playing of the network video further includes: step:
  • the downloading of the subsequent video data that is being downloaded is stopped, and the subsequent video data is continuously downloaded after the time segment s seconds to which the specified time point belongs.
  • the method for online video playing of the network video further includes: step:
  • the downloading of the subsequent video data that is being downloaded is stopped, and the subsequent video data is continuously downloaded from the other time segments s seconds.
  • the method before the step of playing the video data from the start frame of the time segment to which the specified time point belongs, the method further includes:
  • the data of the player buffer is cleared, and the video data within the start s of the time segment to which the stored specified time point belongs is extracted to the player buffer.
  • the invention also provides an apparatus for online play of network video, comprising:
  • a segmentation module configured to divide the current video into multiple time segments when the play starts or when the segment instruction arrives;
  • Downloading a storage module configured to download and store video data within a second s of each time segment from a server, where the s seconds are preset durations;
  • a calculation module configured to determine a time segment to which the specified time point belongs when the progress bar of the current video is dragged to the specified time point;
  • a playing module configured to play the video data from a start frame of the time segment to which the specified time point belongs.
  • the download storage module is further configured to download and store video data after the time segment s seconds to which the specified time point belongs from the server.
  • the calculating module is further configured to: acquire an offset of a start frame of each time segment relative to a current video start frame; and calculate a data frame length within a start s of each time segment;
  • the download storage module is further configured to send a first video acquisition request to the server, where the first video acquisition request includes an offset corresponding to each time segment start frame and a data frame length within a start s second Receiving and storing video data within a second s of each time segment obtained by the server according to the first video acquisition request.
  • the calculating module is further configured to: acquire an offset of the s second data frame of the time segment to which the specified time point belongs, with respect to the current video start frame;
  • the download storage module is further configured to send a second video acquisition request to the server, where the second video acquisition request includes an offset corresponding to the s second data frame of the time segment to which the specified time point belongs; And storing video data after the time segment s seconds to which the specified time point belongs according to the second video acquisition request.
  • the downloading storage module is further configured to stop downloading the subsequent video data being downloaded when the video jumps to the start frame of the time segment to which the specified time point belongs, from the time segment s seconds to which the specified time point belongs. Continue to download subsequent video data.
  • the download storage module is further configured to stop downloading subsequent video data being downloaded when the video jumps to other time segments, and then continue to download subsequent video data after another time segment s seconds.
  • the playing module is further configured to clear data of the player buffer area, and extract video data within a start s second of the time segment to which the stored specified time point belongs to the player buffer area.
  • the terminal of the present invention plays the network video online
  • the video data in the second s of each time segment is downloaded and stored in advance from the server.
  • the terminal does not need to request the server to reacquire the specified time point.
  • the video data is directly played back to the start frame of the time segment to which the specified time point belongs, which reduces the waiting buffer time and improves the response speed of the video playback.
  • FIG. 1 is a flowchart of a first embodiment of a method for online play of network video according to the present invention
  • FIG. 2 is a flowchart of a second embodiment of a method for online play of network video according to the present invention
  • FIG. 3 is a flowchart of a third embodiment of a method for online play of network video according to the present invention.
  • FIG. 4 is a flowchart of a fourth embodiment of a method for online play of network video according to the present invention.
  • FIG. 5 is a flowchart of a fifth embodiment of a method for online play of network video according to the present invention.
  • FIG. 6 is a schematic block diagram of an embodiment of an apparatus for online playback of network video according to the present invention.
  • FIG. 1 is a flowchart of a first embodiment of a method for online play of network video according to the present invention.
  • the method for online play of network video mentioned in this embodiment includes the following steps:
  • Step S10 dividing the current video into multiple time segments when the play starts or when the segment instruction arrives;
  • the user views the network video online through a client player or a web player of a mobile phone, a computer, a television, a PAD, or the like.
  • the player divides the current video file into multiple time segments, and buffers the video data in the initial period of each time segment separately; or presses the default to start playback.
  • the normal playback mode buffers the frontmost segment of the current video, and sets a segmentation function control in the player. The user can select the control, start the segmentation function, and generate a segmentation instruction.
  • the terminal may first download the video data of the foremost part of the video file from the server, parse and decode the part of the video data, obtain the front-end audio and video data, and play the current video through the player.
  • the frontmost section according to the total duration of the current video, the video files are divided according to time, and multiple time segments are obtained, and the number of time segments can be pre-configured.
  • the duration of each time segment can be equal, that is, the time segments are equally divided.
  • the duration of each time segment can be divided into different levels according to a preset rule, for example, when the content of the current video is more exciting, the time is more divided. Short time segments, other parts that are not very exciting are divided into time segments with longer durations.
  • Step S20 downloading and storing video data within a second s of each time segment from the server;
  • the terminal sends a request to the server to obtain the video data of the first s seconds of each time segment, and the s seconds are preset durations, and the preset duration is less than the total duration of each time segment.
  • the preset duration can be a fixed length of time, or can be set according to the percentage of the duration of a time segment. For example, the duration of each time segment is divided into different according to a preset rule, and the duration of each time segment is determined.
  • Ti download the video data of 20%*Ti in front of each time segment.
  • the terminal stores the video data of the first s second of each time segment downloaded in the memory or disk of the terminal.
  • Step S30 When the progress bar of the current video is dragged to the specified time point, determine a time segment to which the specified time point belongs;
  • the terminal determines the corresponding time point according to the position of the progress indication point, that is, the specified time point, for example, the total length of the progress bar is Lc, and the corresponding time length
  • the terminal For each time segment of the above division, the terminal records the start time and the end time of the time segment, when the specified time point Tb is greater than or equal to the start time of the i-th time segment, and is less than or equal to the i-th time segment. At the end time, the specified time point Tb belongs to the i-th time segment.
  • step S40 the video data is played from the start frame of the time segment to which the specified time point belongs.
  • the terminal plays the video through the player, it does not need to be accurate to the specified time point for playing, and can jump to the start frame of the time segment to which the specified time point belongs to start playing. . Since each time segment has previously downloaded and stored the video data in the first s seconds from the server, the terminal does not need to request the server to reacquire the video data at the specified time point when the progress bar is dragged to the specified time point. It is to directly jump the video to the start frame of the time segment to which the specified time point belongs, which reduces the waiting time for buffering and improves the response speed of the video playback.
  • FIG. 2 is a flowchart of a second embodiment of a method for online play of network video according to the present invention. This embodiment includes all the steps in the embodiment shown in FIG. 1. After step S40, the method further includes:
  • step S50 the video data after the time segment s seconds to which the specified time point belongs is downloaded and stored from the server.
  • the subsequent download may be stopped after downloading the video data within the first s seconds of each time segment, if the user does not drag After the progress bar, the subsequent video data after the current playing time point is continuously downloaded; when the video jumps to the start frame of the time segment to which the specified time point belongs, the downloading of the subsequent video data that is being downloaded is stopped, from the specified time point.
  • the time segment continues to download subsequent video data after s seconds.
  • the downloading of the subsequent video data that is being downloaded is stopped, and the subsequent video data is continuously downloaded from the other time segments s seconds.
  • FIG. 3 is a flowchart of a third embodiment of a method for online play of network video according to the present invention. This embodiment includes all the steps in the embodiment shown in FIG. 1. Specifically, step S20 includes:
  • Step S21 Obtain an offset of a start frame of each time segment relative to a current video start frame.
  • Step S22 calculating a data frame length within a second s of each time segment
  • Step S23 sending a first video acquisition request to the server, where the first video acquisition request includes an offset corresponding to each time segment start frame and a data frame length within a start s second;
  • Step S24 receiving and storing video data within a second s of each time segment obtained by the server according to the first video acquisition request.
  • the offset of the start frame of the i-th time segment relative to the current video start frame is Pi
  • the ith The data frame length in the first s of the time segment is Zi
  • the terminal sends Pi and Zi to the server
  • the server extracts the current video offset Pi to Pi+ Zi's video data is returned to the terminal.
  • the start time of the time segment is converted into a data frame offset
  • the time length is converted into a data frame length
  • the data frame offset and the data frame length are added to the request together. Sent to the server.
  • the server When the server extracts the video data, it does not extract according to the time, but extracts the data according to the data frame offset and the data frame length, omitting the process of converting the time data into the data frame offset and the frame length, which is beneficial to simplifying the server. Process flow to improve download speed.
  • FIG. 4 is a flowchart of a fourth embodiment of a method for online play of network video according to the present invention. This embodiment includes all the steps in the embodiment shown in FIG. 2.
  • the specific step S50 includes:
  • Step S51 acquiring an offset of the s second data frame of the time segment to which the specified time point belongs with respect to the current video start frame;
  • Step S52 sending a second video acquisition request to the server, where the second video acquisition request includes an offset corresponding to the s second data frame of the time segment to which the specified time point belongs;
  • Step S53 receiving and storing the video data after the time segment s seconds to which the specified time point obtained by the server according to the second video acquisition request belongs.
  • the offset of the start frame of the i-th time segment relative to the current video start frame is Pi, and the data frame length within the first s second of the i-th time slice.
  • the offset of the sth second snippet data frame relative to the current video start frame is Pi+ Zi
  • the terminal sends Pi+Zi to the server
  • the server extracts the video data after the current video offset Pi+Zi and returns it to the terminal.
  • the video data after the time segment s seconds corresponding to the specified time point is continuously downloaded, and the video data of the other time segments is not used to occupy too much network speed, which is convenient for quickly downloading the specified time. Subsequent video data, and also converts the start time of the download to the data frame offset.
  • the server When the server extracts the video data, it does not extract according to the time, but extracts the data according to the data frame offset, omitting the server to time data.
  • the process of converting to a data frame offset helps to simplify the processing flow of the server and increase the download speed.
  • FIG. 5 is a flowchart of a fifth embodiment of a method for online play of network video according to the present invention. This embodiment includes all the steps in the embodiment shown in FIG. 1. Before step S40, the method further includes:
  • Step S60 the data of the player buffer area is cleared, and the video data within the start s seconds of the time segment to which the stored specified time point belongs is extracted to the player buffer area.
  • the subsequent data of the video data played before the progress bar is dragged is stored in the player buffer area.
  • the terminal needs to clear the player buffer in order to play the video of the time segment to which the specified time point belongs.
  • the data of the zone, and the stored data to be played is extracted to the player buffer. Since the video data to be played is already stored in the memory or disk of the terminal in advance, before the video jumps, the terminal only needs to transfer the video data to the player buffer area locally, without downloading the video data to be played from the server, thereby reducing Waiting for the buffer time is beneficial to improve the response speed of video playback.
  • FIG. 6 is a schematic block diagram of an embodiment of an apparatus for online playback of network video according to the present invention.
  • the device for playing online video on the network mentioned in this embodiment includes:
  • the segmentation module 10 is configured to divide the current video into multiple time segments when the play starts or when the segment instruction arrives;
  • the storage module 20 is configured to download and store video data within a second s of each time segment from the server, and the s seconds are preset durations;
  • the calculating module 30 is configured to determine a time segment to which the specified time point belongs when the progress bar of the current video is dragged to the specified time point;
  • the playing module 40 is configured to play the video data from the start frame of the time segment to which the specified time point belongs.
  • the user views the network video online through a client player or a web player of a mobile phone, a computer, a television, a PAD, or the like.
  • the player divides the current video file into multiple time segments, and buffers the video data in the initial period of each time segment separately; or presses the default to start playback.
  • the normal playback mode buffers the frontmost segment of the current video, and sets a segmentation function control in the player. The user can select the control, start the segmentation function, and generate a segmentation instruction.
  • the terminal may first download the video data of the foremost part of the video file from the server, parse and decode the part of the video data, obtain the front-end audio and video data, and play the current video through the player.
  • the frontmost section according to the total duration of the current video, the video files are divided according to time, and multiple time segments are obtained, and the number of time segments can be pre-configured.
  • the duration of each time segment can be equal, that is, the time segments are equally divided.
  • the duration of each time segment can be divided into different levels according to a preset rule, for example, when the content of the current video is more exciting, the time is more divided. Short time segments, other parts that are not very exciting are divided into time segments with longer durations.
  • the terminal sends a request to the server to obtain the video data of the first s seconds of each time segment, and the s seconds are preset durations, and the preset duration is less than the total duration of each time segment.
  • the preset duration can be a fixed length of time, or can be set according to the percentage of the duration of a time segment. For example, the duration of each time segment is divided into different according to a preset rule, and the duration of each time segment is determined.
  • Ti download the video data of 20%*Ti in front of each time segment.
  • the terminal stores the video data of the first s second of each time segment downloaded in the memory or disk of the terminal.
  • the terminal determines the corresponding time point according to the position of the progress indication point, that is, the specified time point, for example, the total length of the progress bar is Lc, and the corresponding time length
  • the terminal For each time segment of the above division, the terminal records the start time and the end time of the time segment, when the specified time point Tb is greater than or equal to the start time of the i-th time segment, and is less than or equal to the i-th time segment. At the end time, the specified time point Tb belongs to the i-th time segment.
  • the terminal plays the video through the player, it does not need to be accurate to the specified time point for playing, and can jump to the start frame of the time segment to which the specified time point belongs to start playing. . Since each time segment has previously downloaded and stored the video data in the first s seconds from the server, the terminal does not need to request the server to reacquire the video data at the specified time point when the progress bar is dragged to the specified time point. It is to directly jump the video to the start frame of the time segment to which the specified time point belongs, which reduces the waiting time for buffering and improves the response speed of the video playback.
  • the download storage module 20 is further configured to download and store the video data after the time segment s seconds to which the specified time point belongs from the server.
  • the subsequent download may be stopped after downloading the video data within the first s seconds of each time segment, if the user does not drag After the progress bar, the subsequent video data after the current playing time point is continuously downloaded; when the video jumps to the start frame of the time segment to which the specified time point belongs, the downloading of the subsequent video data that is being downloaded is stopped, from the specified time point.
  • the time segment continues to download subsequent video data after s seconds.
  • the downloading of the subsequent video data that is being downloaded is stopped, and the subsequent video data is continuously downloaded from the other time segments s seconds.
  • the calculating module 30 is further configured to: acquire an offset of a start frame of each time segment relative to a current video start frame; and calculate a data frame length within a start s of each time segment;
  • the download storage module 20 is further configured to send a first video acquisition request to the server, where the first video acquisition request includes an offset corresponding to each time segment start frame and a data frame length within a start s second; receiving and storing the server The video data within s seconds of each time segment obtained according to the first video acquisition request.
  • the offset of the start frame of the i-th time segment relative to the current video start frame is Pi
  • the ith The data frame length in the first s of the time segment is Zi
  • the terminal sends Pi and Zi to the server
  • the server extracts the current video offset Pi to Pi+ Zi's video data is returned to the terminal.
  • the start time of the time segment is converted into a data frame offset
  • the time length is converted into a data frame length
  • the data frame offset and the data frame length are added to the request together. Sent to the server.
  • the server When the server extracts the video data, it does not extract according to the time, but extracts the data according to the data frame offset and the data frame length, omitting the process of converting the time data into the data frame offset and the frame length, which is beneficial to simplifying the server. Process flow to improve download speed.
  • calculation module 30 is further configured to: acquire an offset of the s second data frame of the time segment to which the specified time point belongs, with respect to the current video start frame;
  • the download storage module 20 is further configured to send a second video acquisition request to the server, where the second video acquisition request includes an offset corresponding to the s second data frame of the time segment to which the specified time point belongs; the receiving and storing server acquires according to the second video.
  • the offset of the start frame of the i-th time segment relative to the current video start frame is Pi, and the data frame length within the first s second of the i-th time slice.
  • the offset of the sth second snippet data frame relative to the current video start frame is Pi+ Zi
  • the terminal sends Pi+Zi to the server
  • the server extracts the video data after the current video offset Pi+Zi and returns it to the terminal.
  • the video data after the time segment s seconds corresponding to the specified time point is continuously downloaded, and the video data of the other time segments is not used to occupy too much network speed, which is convenient for quickly downloading the specified time. Subsequent video data, and also converts the start time of the download to the data frame offset.
  • the server When the server extracts the video data, it does not extract according to the time, but extracts the data according to the data frame offset, omitting the server to time data.
  • the process of converting to a data frame offset helps to simplify the processing flow of the server and increase the download speed.
  • the playing module 40 is further configured to clear the data of the player buffer area, and extract the video data within the start s seconds of the time segment to which the stored specified time point belongs to the player buffer area.
  • the subsequent data of the video data played before the progress bar is dragged is stored in the player buffer area.
  • the terminal needs to clear the player buffer in order to play the video of the time segment to which the specified time point belongs.
  • the data of the zone, and the stored data to be played is extracted to the player buffer. Since the video data to be played is already stored in the memory or disk of the terminal in advance, before the video jumps, the terminal only needs to transfer the video data to the player buffer area locally, without downloading the video data to be played from the server, thereby reducing Waiting for the buffer time is beneficial to improve the response speed of video playback.

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  • Engineering & Computer Science (AREA)
  • Multimedia (AREA)
  • Signal Processing (AREA)
  • Computer Networks & Wireless Communication (AREA)
  • Two-Way Televisions, Distribution Of Moving Picture Or The Like (AREA)
  • Information Transfer Between Computers (AREA)
  • Television Signal Processing For Recording (AREA)

Abstract

L'invention concerne un procédé de lecture en ligne d'une vidéo en réseau, comportant les étapes suivantes: lorsque la lecture est commencée ou lorsqu'une instruction de segmentation est atteinte, diviser la vidéo actuelle en une pluralité de segments temporels; télécharger à partir d'un serveur, et stocker, des données vidéo comprises dans les s premières secondes de chaque segment temporel, lesdites s secondes étant une durée prédéfinie; lorsque la barre de progression de la vidéo actuelle est amenée par glissement jusqu'à un instant spécifié, déterminer le segment temporel dans lequel est situé ledit instant spécifié; commencer la lecture des données vidéo en partant de l'image de début du segment temporel dans lequel est situé ledit instant spécifié. L'invention concerne également un dispositif de lecture en ligne d'une vidéo en réseau. Lorsque la présente invention est utilisée pour lire en ligne une vidéo en réseau, des données vidéo comprises dans une première période de chaque segment temporel sont d'abord téléchargées à partir d'un serveur et stockées; lorsque la barre de progression est amenée par glissement jusqu'à un instant spécifié, il n'est pas nécessaire de réobtenir les données vidéo de l'instant spécifié; on saute directement à l'image de début du segment temporel dans lequel est situé ledit instant spécifié et la lecture commence, réduisant le temps d'attente pour la mise en tampon et accroissant la rapidité de réaction de la lecture vidéo-.
PCT/CN2015/090429 2015-06-02 2015-09-23 Procédé et dispositif de lecture en ligne d'une vidéo en réseau WO2016192254A1 (fr)

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CN201510295476.7A CN105681874A (zh) 2015-06-02 2015-06-02 网络视频在线播放的方法和装置

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WO2019196890A1 (fr) * 2018-04-11 2019-10-17 Beijing Didi Infinity Technology And Development Co., Ltd. Système et procédéde stockage de ressources multimédia
CN111277903A (zh) * 2018-12-05 2020-06-12 阿里巴巴集团控股有限公司 多媒体资源的播放方法、装置及存储介质
CN115499401A (zh) * 2022-10-18 2022-12-20 康键信息技术(深圳)有限公司 一种播放语音数据的方法、系统、计算机设备及介质

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CN107959888B (zh) * 2016-10-14 2019-03-19 视联动力信息技术股份有限公司 一种网页播放器动态更新视频总时长的方法及系统
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