WO2016117899A1 - Method and system for outputting solving process in accordance with mathematical formula recognition - Google Patents

Method and system for outputting solving process in accordance with mathematical formula recognition Download PDF

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WO2016117899A1
WO2016117899A1 PCT/KR2016/000532 KR2016000532W WO2016117899A1 WO 2016117899 A1 WO2016117899 A1 WO 2016117899A1 KR 2016000532 W KR2016000532 W KR 2016000532W WO 2016117899 A1 WO2016117899 A1 WO 2016117899A1
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equation
equations
interface unit
unit
recognition
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PCT/KR2016/000532
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French (fr)
Korean (ko)
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김학두
박광용
원대연
이대연
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주식회사 아이카이스트
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    • GPHYSICS
    • G06COMPUTING; CALCULATING OR COUNTING
    • G06FELECTRIC DIGITAL DATA PROCESSING
    • G06F15/00Digital computers in general; Data processing equipment in general
    • G06F15/02Digital computers in general; Data processing equipment in general manually operated with input through keyboard and computation using a built-in program, e.g. pocket calculators
    • G06F15/0225User interface arrangements, e.g. keyboard, display; Interfaces to other computer systems
    • GPHYSICS
    • G06COMPUTING; CALCULATING OR COUNTING
    • G06FELECTRIC DIGITAL DATA PROCESSING
    • G06F15/00Digital computers in general; Data processing equipment in general
    • G06F15/02Digital computers in general; Data processing equipment in general manually operated with input through keyboard and computation using a built-in program, e.g. pocket calculators
    • GPHYSICS
    • G06COMPUTING; CALCULATING OR COUNTING
    • G06VIMAGE OR VIDEO RECOGNITION OR UNDERSTANDING
    • G06V10/00Arrangements for image or video recognition or understanding
    • G06V10/10Image acquisition
    • G06V10/17Image acquisition using hand-held instruments

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  • the present invention relates to a method and a system for outputting a solution process according to mathematical recognition, and in detail, recognizes an equation written by hand on a touch screen, and solves the process according to mathematical recognition for outputting a process of solving the recognized equation and a graph together.
  • the present invention relates to an output method and system.
  • a computer or a portable terminal has a function of an electronic calculator which is used to obtain a desired result quickly and accurately by calculating a numerical expression together with various operators.
  • the conventional commercial scientific calculator has a separate function switching button and adopts a method of inputting a desired formula by combining it with a button for inputting a number and an operator. There is a hassle to access and select the desired function.
  • the formula input method is a machine-centered interface rather than a user-centered interface.
  • the user In order to input a formula, the user has to press a button after thinking about the input order, and has to take the inconvenience of checking the output formula.
  • an object of the present invention is to recognize the mathematical symbols entered by hand on the touch screen-based device to convert the output into text, equations such as equations or functions that can be solved
  • the present invention provides a method and a system for outputting a solution according to mathematical equations that can automatically draw a solution answer and graph.
  • Solving process output method for the above purpose is a solution process output method according to the equation recognition made by the solution process output system according to the equation recognition having a touch screen based interface, the equation Databaseting the solving process according to the type of data; Receiving mathematical expressions from the user through the handwriting on the interface unit; Recognizing, textifying, and outputting equations input through handwriting to an interface unit; Analyzing the textual equations and classifying them according to types and determining whether they can be solved; Importing and substituting a solution according to a type from a database when the classified equation is solved and is an equation; Generating a graph along with a solution and answer of the equation and outputting the graph to an interface unit; Characterized in that consists of.
  • the solution output system for the above object is a database that stores the solution according to the type of equation;
  • a touch screen based interface unit which receives a mathematical expression from a user through handwriting and outputs a display signal;
  • a recognition unit for recognizing and text-forming equations input through the interface unit;
  • a determination unit for analyzing the textual equations and classifying them according to types and determining whether they can be solved and outputting a signal that cannot be solved through the interface unit;
  • a pooling unit for solving the equations classified through the determination unit and generating a pooling process and an answer by importing and substituting a pooling process according to a type from a database;
  • a graph generator for creating a graph of the above scheme;
  • a controller for outputting a mathematical expression textified through the recognition unit, a solving process and answer generated through the solver, and the graph through the interface unit; Characterized in that consists of.
  • Figure 3 is a block diagram showing the configuration and connection relations according to a preferred embodiment of the solution output system according to the present invention equation recognition.
  • the present invention is basically a device having a touch screen-based interface, such as an electronic blackboard Based on the solution output system according to the equation recognition including a.
  • the system includes a device having a touch screen as an input / output means such as a smart phone or a smart pad, and capable of processing and calculating graphic signals, and additionally has a data transmission / reception function.
  • the first step (S 110) is a database of the solving process according to the type of equation.
  • the present invention is not only a function of the conventional calculator to simply calculate the equation to derive the answer, but also the writing time by automatically outputting the solving process and graphs while clearly displaying the educator's handwriting in the education of various mechanics including mathematics or physics. Reduce and increase the efficiency of education.
  • the equation may include all kinds of equations belonging to the curriculum, such as first-order multi-order equations, one-way equations, two-way equations, simultaneous equations, etc., and the type of such equations and the solution to them are databased.
  • the second step (S 120) is a step of receiving a mathematical expression by the user through the handwriting on the interface unit, input the mathematical expression according to the education through the touch pen or the equivalent means and, in some cases, the finger of the educator. Receive.
  • the input equation is basically composed of letters for variables including numbers and operators and includes an equal sign.
  • the third step (S 130) is a step of recognizing and text-forming the equation input through the handwriting to the interface unit, the text clearly input the equation through the recognition algorithm represented by the optical character reading method Converted to output. For example, a method of recognizing a corresponding operator, a number, and a letter by comparing the operator, the number, and the letter written in the handwriting on the interface with the operator, the number, and the letters stored in advance.
  • the fourth step (S 140) is to analyze the textual equations, classify them according to their types, and determine whether they can be solved.
  • linear equations equality equations, binary linear equations, linear inequalities, and simultaneous systems
  • typed equations inputted to the interface unit such as linear equations, simultaneous linear inequalities, quadratic equations, quadratic inequalities, cubic equations, quadratic equations, negative equations, upper half equations, and ternary linear equations Classify and determine whether it can be solved.
  • An equation that cannot be solved is, for example, an equation where the equation does not hold whatever value is assigned to an unknown called 'impossible', or an unknown value that satisfies a given equation, that is, an equation with infinite number of solutions. The case is called 'negative'.
  • the solution of the equations is retrieved from the database and substituted.
  • the type of equations that can be solved is first retrieved from the database and the equations of the corresponding type are solved.
  • the procedure is called and the operators, numbers, and letters belonging to the equation are assigned.
  • the sixth step S 160 generates a graph along with the solution and the solution of the equation and outputs the graph to the interface unit.
  • it solves equations such as binomial or parentheses for solveable equations, multiplying the least common multiple of denominators in the case of fractional equations, or multiplying them to form a polynomial equation.
  • the concrete process is to output step by step to the equation type.
  • the descriptions of each process may be databased together to be output through this step to help the trainees understand.
  • the educator can reduce the effort of directly drawing the graph of the equation on the existing board, as well as create an accurate graph. .
  • Figure 2 is a flow chart according to another embodiment of the solution process output method according to the present invention equation recognition, in another embodiment by the intuitive gesture when the deletion is necessary for reasons such as the correction of the equation or impossible to solve Delete the expression.
  • a procedure for sharing a solution of an equation to another device is added in an education site using a network. Detailed description of the same contents as in the preferred embodiment of the solution process output method according to the present invention equation recognition in the following description will be omitted.
  • step S 151 a continuous straight line having a zigzag shape is inputted to the unit and overlapped with an equation outputted to the interface unit.
  • a mark such as a question mark may be output to an equation input as a fusible signal so that the user may recognize that the equation cannot be solved, or the reason for solving the fugable problem, such as negation or inability, may be output together.
  • the user deletes the corresponding equation from the interface unit.
  • the electronic blackboard deletes an incorrect equation through a separate delete menu.
  • the equation overlapping the continuous straight line by an intuitive gesture of inputting a continuous zigzag straight line resemble of the eraser quality so as to overlap on the target object to be erased by an input means, ie, a touch pen or a finger, on the interface portion.
  • Deletion (S 152) is made. This makes it easier and easier to delete and modify equations and eliminate unnecessary work, such as switching between menus.
  • the educator can directly enter the equation on the electronic blackboard that is the main interface unit, and the above-described process on the electronic blackboard can be made, but the educator possesses The results performed through the smart pad can be output through the device possessed by the trainee.
  • the educator may be transmitted to an electronic blackboard or a separate display means so that the educator can check all of them.
  • FIG. 3 is a block diagram illustrating a configuration and a connection relationship according to a preferred embodiment of a solution process output system according to the present invention equation recognition, a method of outputting the solution process according to the present invention equation described with reference to FIGS.
  • the system which can be implemented is shown, and detailed description of the overlapping content will be omitted.
  • the real-time content sharing system of the present invention basically includes a database 110, an interface unit 120, a recognition unit 130, a determination unit 140, a solver 150, and graph creation.
  • the unit 160 and the controller 190 may further include a correction unit 170 and a sharing unit 180 as a preferred embodiment.
  • the database 110 is a configuration in which the solving process according to the type of equation is stored. As described above, the database 110 stores the characteristics and the solving process of the equation according to the curriculum.
  • the interface unit 120 is an input / output means for receiving a mathematical expression through writing by a user and outputting a display signal.
  • the interface unit 120 is configured based on a touch screen of various methods such as an electronic blackboard.
  • the educator inputs a mathematical formula according to the curriculum through a touch pen or equivalent means and, in some cases, the finger of the educator.
  • the recognition unit 130 is a configuration for recognizing and text-forming equations by recognizing equations input through the interface unit 120, input through handwriting through a character recognition algorithm represented by an optical character reading method
  • the equations are clearly textized and converted and output through the interface unit. This not only solves mathematical equations through the recognized operators, numbers, and letters, but also allows the educators to recognize the equations clearly, even if the input equations are skewed depending on the characteristics of the educator. Convenience is provided.
  • the determination unit 140 is configured to analyze the textual equations, classify them according to their types, and determine whether they can be solved, and output a non-pullable signal through the interface unit when it is impossible.
  • the pool impossible signal is output to the interface unit.
  • a mark such as a question mark is output to an equation input as a fusible signal so that a user recognizes that the equation cannot be solved, or the reason for solving the fugable problem such as negation or incapability mentioned above is output together.
  • the solver 150 When the solver 150 is capable of solving equations classified through the determiner 140 and is an equation, the solver 150 loads and substitutes a solver according to a type from the database 110 to generate a solver and an answer.
  • the graph generator 160 is configured to create a graph of the equation.
  • the type of the equation that can be solved is first searched from the database 110, and then the operator, numbers, and letters belonging to the equation are called by the solution process of the equation of the type.
  • equations such as binomial or parentheses are processed, or in the case of fractional equations, multiply the least common multiples of the denominators to create a polynomial equation or a theorem using inverse and inverse circles.
  • Solving is to output a specific process step by step to the equation type, and preferably, the description of each process can be configured with a database to be output through this step to help the trainees understand.
  • the educator can reduce the effort of directly drawing the graph of the equation on the existing board, as well as making an accurate graph.
  • the controller 190 includes the database 110, the interface unit 120, the recognizer 130, the determiner 140, the solver 150, the graph generator 160, and the like.
  • the configuration corresponds to the MCU to control the correction unit 170 and the sharing unit 180.
  • the text unit through the recognition unit 130, the solving process and answer generated by the solver 150, and the graph created through the graph generator 160 to the interface unit 120 Control to output through.
  • the correction unit 170 is configured to be easily deleted by an intuitive gesture when it is necessary to delete or modify the input equation, or the like, and zigzag to overlap the equation output on the interface unit 120. When a continuous straight line of the shape is input, the overlapping equation is deleted.
  • the sharing unit 180 is configured to share the solution of the equation to other devices in the education site using the network, the device 200 by transmitting the solution and the answer and graph of the equation to the specified device 200 ) Through the display unit 210.
  • the sharing unit 180 is configured by applying an appropriate communication module according to the distance between the device having the touch screen interface unit possessed by the educator and other designated devices.
  • a short-range communication module such as Bluetooth may be used.
  • the short-range communication module is configured as a communication module that can be connected to the Internet network so that data can be transmitted and received through the Internet network and a device equipped with a Wi-Fi communication module. You can widen it.

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  • Theoretical Computer Science (AREA)
  • Physics & Mathematics (AREA)
  • General Physics & Mathematics (AREA)
  • Computing Systems (AREA)
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Abstract

The present invention relates to a method and a system for outputting a solving process in accordance with mathematical formula recognition, in which an equation handwritten on a touch screen is recognized and a solving process and a graph of the recognized equation are outputted together.

Description

수학식 인식에 따른 풀이과정 출력 방법 및 시스템Solving Process Output Method and System by Equation Recognition
본 발명은 수학식 인식에 따른 풀이과정 출력 방법 및 시스템에 관한 것으로, 자세하게는 터치 스크린상에 손으로 작성된 방정식을 인식하되 인식된 방정식의 풀이과정 및 그래프를 함께 출력하는 수학식 인식에 따른 풀이과정 출력 방법 및 시스템에 관한 것이다.The present invention relates to a method and a system for outputting a solution process according to mathematical recognition, and in detail, recognizes an equation written by hand on a touch screen, and solves the process according to mathematical recognition for outputting a process of solving the recognized equation and a graph together. The present invention relates to an output method and system.
근래 각종 연산자와 함께 숫자로 이루어진 수식을 연산하여 원하는 결과를 빠르고 정확하게 얻기 위해 사용되는 전자계산기의 기능이 컴퓨터나 휴대 단말기에 내장되고 있다.Recently, a computer or a portable terminal has a function of an electronic calculator which is used to obtain a desired result quickly and accurately by calculating a numerical expression together with various operators.
하지만, 복잡한 수식, 특히 다양한 연산자를 필요로 하는 공학 계산의 경우 수십 개에 달하는 버튼이 요구되며 다양한 연산자가 복합된 계산으로 인해 수학식 입력방법이 너무 복잡하고 입력시간도 많이 소요되었다. 또한, 기존의 전자계산기는 키패드형 기반의 인터페이스로 제조사마다 서로 다른 배열의 키패드를 제공하였으므로 사용자는 복잡한 수식에 필요한 버튼을 찾아 일일이 입력하여야 하는 불편이 있었으며, 버튼의 크기 및 버튼 간의 간격을 적절히 확보하기 위한 전자계산기의 크기에도 제약이 따랐다.However, complex calculations, especially engineering calculations that require a variety of operators, require dozens of buttons. Due to the complex calculations of various operators, mathematical input methods are too complex and require a lot of input time. In addition, the existing electronic calculator has a keypad-based interface, which provides a different arrangement of keypads for each manufacturer, so that the user has to find and enter a button for a complicated formula. The size of the electronic calculator was also limited.
이러한 크기 제약을 극복하기 위해 종래의 상용 공학용 계산기는 별도의 기능전환 버튼을 구비하고 숫자 및 연산자를 입력하는 버튼과 조합하여 사용자가 원하는 수식을 입력하는 방식을 채택하였으나, 복잡한 수식의 경우 별도로 저장된 메뉴에 접속하여 원하는 함수를 선택해야 하는 번거로움이 있다.In order to overcome this size limitation, the conventional commercial scientific calculator has a separate function switching button and adopts a method of inputting a desired formula by combining it with a button for inputting a number and an operator. There is a hassle to access and select the desired function.
이러한 수식입력방식은 사용자 중심이 아닌 기계 중심의 인터페이스로서, 수식을 입력하기 위해 사용자는 입력 순서를 생각한 후 버튼을 눌러야 하며, 출력되는 수식을 확인해야 하는 불편을 감수해야 했다.The formula input method is a machine-centered interface rather than a user-centered interface. In order to input a formula, the user has to press a button after thinking about the input order, and has to take the inconvenience of checking the output formula.
이에 따라 최근 활발하게 보급되는 터치 스크린 기반의 디바이스 상에 수기로 입력된 수식을 인식하여 계산이 이루어지도록 하는 기술이 개발되고 있다. 특히 전자칠판 등을 활용하는 교육현장에 이를 적용하여, 기존 수학이나 물리학 등의 교육시 교사가 수식을 쓰거나 그래프를 그리는데 많은 시간을 할애함으로 정작 문제를 이해하고 수식을 세우는 과정에 많은 시간을 할애하지 못하는 문제가 있었다.Accordingly, a technique for recognizing a formula input by hand on a touch screen based device which is actively spreading recently is being developed. In particular, it is applied to educational sites that use electronic blackboards, so that teachers spend a lot of time writing equations or drawing graphs in traditional mathematics or physics. There was no problem.
본 발명은 상기와 같은 문제점을 해결하기 위하여 창출된 것으로, 본 발명의 목적은 터치 스크린 기반의 디바이스 상에 손으로 입력된 수학기호를 인식하여 텍스트로 변환 출력하고, 풀이 가능한 방정식 또는 함수와 같은 수식일 경우 풀이과정 답, 그리고 그래프를 자동으로 그려줄 수 있는 수학식 인식에 따른 풀이과정 출력 방법 및 시스템을 제공하는 것이다.The present invention has been created to solve the above problems, an object of the present invention is to recognize the mathematical symbols entered by hand on the touch screen-based device to convert the output into text, equations such as equations or functions that can be solved In this case, the present invention provides a method and a system for outputting a solution according to mathematical equations that can automatically draw a solution answer and graph.
상기와 같은 목적을 위해 본 발명 수학식 인식에 따른 풀이과정 출력 방법은 터치스크린 기반의 인터페이스부를 구비하는 수학식 인식에 따른 풀이과정 출력 시스템에 의해 이루어지는 수학식 인식에 따른 풀이과정 출력 방법으로써, 방정식의 유형에 따른 풀이과정을 데이터베이스화하는 단계; 인터페이스부상에 사용자로부터 필기를 통해 수학식을 입력받는 단계; 필기를 통해 입력된 수학식을 인식하고 텍스트화하여 인터페이스부로 출력하는 단계; 텍스트화된 수학식을 분석하여 유형에 따라 분류하고, 풀이가능 여부를 판단하는 단계; 분류된 수학식이 풀이가능하고 방정식일 경우 유형에 따른 풀이과정을 데이터베이스로부터 불러와 대입하는 단계; 상기 방정식의 풀이과정 및 답과 함께 그래프를 생성하여 인터페이스부로 출력하는 단계; 로 이루어지는 것을 특징으로 한다.Solving process output method according to the present invention equation recognition for the above purpose is a solution process output method according to the equation recognition made by the solution process output system according to the equation recognition having a touch screen based interface, the equation Databaseting the solving process according to the type of data; Receiving mathematical expressions from the user through the handwriting on the interface unit; Recognizing, textifying, and outputting equations input through handwriting to an interface unit; Analyzing the textual equations and classifying them according to types and determining whether they can be solved; Importing and substituting a solution according to a type from a database when the classified equation is solved and is an equation; Generating a graph along with a solution and answer of the equation and outputting the graph to an interface unit; Characterized in that consists of.
이때 분류된 수학식이 풀이 불가능할 경우 풀이불가 신호를 인터페이스부에 출력하고, 인터페이스부에 출력된 수학식과 겹치도록 지그재그 형상의 연속된 직선을 입력받는 단계; 상기 연속된 직선과 겹쳐진 수학식을 인터페이스부상에서 삭제하는 단계; 를 더 포함하는 것이 바람직하다.In this case, if the classified equations cannot be solved, outputting a non-solvable signal to the interface unit and receiving a continuous straight line having a zigzag shape so as to overlap with the equations output to the interface unit; Deleting the equation overlapping the continuous straight line on the interface unit; It is preferable to further include.
또한, 상기 방정식의 풀이과정 및 답과 그래프를 지정된 디바이스로 전송하여 디스플레이부를 통해 출력하는 단계; 를 더 포함할 수 있다.In addition, transmitting the solution process and the answer and the graph of the equation to a specified device and outputting through the display; It may further include.
더불어 상기와 같은 목적을 위해 본 발명 수학식 인식에 따른 풀이과정 출력 시스템은 방정식의 유형에 따른 풀이과정이 저장되는 데이터베이스; 사용자로부터 필기를 통해 수학식을 입력받고, 디스플레이 신호를 출력하는 터치스크린 기반의 인터페이스부; 상기 인터페이스부를 통해 입력된 수학식을 인식하고 텍스트화하는 인식부; 상기 텍스트화된 수학식을 분석하여 유형에 따라 분류하고, 풀이가능 여부를 판단하여 불가능 시 풀이불가 신호를 상기 인터페이스부를 통해 출력하는 판단부; 상기 판단부를 통해 분류된 수학식이 풀이가능하고 방정식일 경우 유형에 따른 풀이과정을 데이터베이스로부터 불러와 대입하여 풀이과정 및 답을 생성하는 풀이부; 상기 방식에 대한 그래프를 작성하는 그래프작성부; 상기 인식부를 통해 텍스트화된 수학식과, 상기 풀이부를 통해 생성된 풀이과정 및 답과, 상기 그래프를 상기 인터페이스부를 통해 출력하는 제어부; 로 이루어지는 것을 특징으로 한다.In addition, the solution output system according to the present invention for the above object is a database that stores the solution according to the type of equation; A touch screen based interface unit which receives a mathematical expression from a user through handwriting and outputs a display signal; A recognition unit for recognizing and text-forming equations input through the interface unit; A determination unit for analyzing the textual equations and classifying them according to types and determining whether they can be solved and outputting a signal that cannot be solved through the interface unit; A pooling unit for solving the equations classified through the determination unit and generating a pooling process and an answer by importing and substituting a pooling process according to a type from a database; A graph generator for creating a graph of the above scheme; A controller for outputting a mathematical expression textified through the recognition unit, a solving process and answer generated through the solver, and the graph through the interface unit; Characterized in that consists of.
이때 상기 인터페이스부에 출력된 수학식에 겹치도록 지그재그 형상의 연속된 직선이 입력될 경우 겹쳐진 수학식을 삭제시키는 수정부; 상기 방정식의 풀이과정 및 답과 그래프를 지정된 디바이스로 전송하여 상기 디바이스의 디스플레이부를 통해 출력시키는 공유부; 를 더 포함하는 것이 바람직하다.At this time, if the continuous straight line of the zigzag shape is input so as to overlap the equations output to the interface unit correction unit for deleting the overlapping equations; A sharing unit for transmitting the solution process, the answer and the graph of the equation to a designated device and outputting the same through a display unit of the device; It is preferable to further include.
본 발명을 통해 특히 각종 교육현장에서 수기로 표현된 수학식을 더욱 또렷한 텍스트로 변환하여 시인성 및 가독성을 높일 수 있으며, 복잡한 수학문제의 풀이과정과 그래프까지 자동으로 그려줌으로 필기시간 단축을 통한 수업의 질을 향상시킬 수 있게 된다.Through the present invention in particular, it is possible to improve the visibility and readability by converting mathematical expressions expressed by handwriting into various clear texts, and by automatically drawing the solving process and graphs of complex mathematical problems. It can improve the quality.
더불어 제조사마다 다른 복잡한 사용방법 및 번거로운 키패드 입력을 필요로 하는 기존의 공학계산기를 대체하여, 터치스크린 기반의 장치에서 더욱 빠른 수식 입력 및 결과 도출이 이루어질 수 있다.In addition, by replacing the existing engineering calculator that requires a complicated use method and cumbersome keypad input for each manufacturer, faster input of the formula and results can be achieved in the touch screen-based device.
도 1은 본 발명 수학식 인식에 따른 풀이과정 출력 방법의 바람직한 실시예에 따른 순서도,1 is a flow chart according to a preferred embodiment of the solution process output method according to the present invention equation;
도 2는 본 발명 수학식 인식에 따른 풀이과정 출력 방법의 다른 실시예에 따른 순서도,2 is a flow chart according to another embodiment of the solution process output method according to the present invention equation;
도 3은 본 발명 수학식 인식에 따른 풀이과정 출력 시스템의 바람직한 실시예에 따른 구성 및 연결관계를 나타낸 블록도이다.Figure 3 is a block diagram showing the configuration and connection relations according to a preferred embodiment of the solution output system according to the present invention equation recognition.
이하, 첨부된 도면을 참조하여 본 발명 수학식 인식에 따른 풀이과정 출력 방법 및 시스템을 자세히 설명한다.Hereinafter, with reference to the accompanying drawings will be described in detail a method and system for outputting the solving process according to the present invention.
도 1은 본 발명 수학식 인식에 따른 풀이과정 출력 방법의 바람직한 실시예에 따른 순서도로서, 본 발명 수학식 인식에 따른 풀이과정 출력 방법은 기본적으로 전자칠판과 같은 터치스크린 기반의 인터페이스를 구비하는 디바이스를 포함하는 수학식 인식에 따른 풀이과정 출력 시스템을 기반으로 진행된다.1 is a flow chart according to a preferred embodiment of the solution process output method according to the present invention, the present invention is basically a device having a touch screen-based interface, such as an electronic blackboard Based on the solution output system according to the equation recognition including a.
상기 시스템은 전자칠판 외에도 스마트폰이나 스마트 패드 등과 같은 입출력 수단으로서 터치스크린을 구비하고 그래픽신호의 처리 및 연산 가능한 디바이스를 포함하며, 부가적으로 데이터 송수신 기능을 구비하게 된다.In addition to the electronic blackboard, the system includes a device having a touch screen as an input / output means such as a smart phone or a smart pad, and capable of processing and calculating graphic signals, and additionally has a data transmission / reception function.
먼저, 첫 번째 단계(S 110)에서는 방정식의 유형에 따른 풀이과정을 데이터베이스화한다. 본 발명은 단순히 수학식을 계산하여 답을 도출하는 종래의 계산기의 기능뿐만 아닌 수학이나 물리학을 비롯하여 각종 역학의 교육시 교육자의 필기를 명확하게 표시하면서 풀이과정 및 그래프를 자동으로 출력함으로 판서시간을 줄이고, 교육 효율을 높일 수 있도록 한다.First, the first step (S 110) is a database of the solving process according to the type of equation. The present invention is not only a function of the conventional calculator to simply calculate the equation to derive the answer, but also the writing time by automatically outputting the solving process and graphs while clearly displaying the educator's handwriting in the education of various mechanics including mathematics or physics. Reduce and increase the efficiency of education.
단순히 숫자와 연산자로만 이루어지거나 사칙연산 기능의 경우 풀이과정 없이 답만 출력하는 기능이 기본적으로 제공될 수 있다. 하지만, 특별히 미지수(변수)를 포함한 방정식의 경우 그 풀이과정을 이해하지 못한 상태로 무작정 근의 공식 등을 암기하는 식으로 교육이 이루어질 수 없으므로 방정식의 유형 및 특성과 풀이과정을 교육과정에 따라 저장하여 데이터베이스를 구축하는 것이다.It may consist of only numbers and operators, or, in the case of the arithmetic function, the function of outputting only the answer without solving the problem may be provided by default. However, in the case of equations containing unknowns (variables), education cannot be carried out by memorizing the formulas of haphazardly without understanding the solution process. Therefore, the type and characteristics of equations and the solution process are stored according to the curriculum. To build a database.
이때 방정식과 동일한 형태를 갖는 함수 역시 다룰 수 있게 된다. 상기 방정식은 1차 이상의 다차 방정식, 1원방정식, 2원방정식, 연립방정식 등 교과과정에 속한 모든 종류의 방정식을 포함할 수 있으며, 이러한 방정식의 유형과 이에 따른 풀이과정을 데이터베이스화하게 된다.At this time, the function having the same form as the equation can be handled. The equation may include all kinds of equations belonging to the curriculum, such as first-order multi-order equations, one-way equations, two-way equations, simultaneous equations, etc., and the type of such equations and the solution to them are databased.
다음으로, 두 번째 단계(S 120)는 인터페이스부상에 사용자로부터 필기를 통해 수학식을 입력받는 단계로, 터치펜이나 이와 동등한 수단 및 경우에 따라 교육자의 손가락 등을 통해 교육에 따른 수학식을 입력받는다. 이때 입력되는 수학식은 기본적으로 숫자와 연산자를 비롯하여 변수에 대한 문자로 이루어지며 등호를 포함하게 된다.Next, the second step (S 120) is a step of receiving a mathematical expression by the user through the handwriting on the interface unit, input the mathematical expression according to the education through the touch pen or the equivalent means and, in some cases, the finger of the educator. Receive. At this time, the input equation is basically composed of letters for variables including numbers and operators and includes an equal sign.
세 번째 단계(S 130)는 필기를 통해 입력된 수학식을 인식하고 텍스트화하여 인터페이스부로 출력하는 단계로서, 광학식 문자판독 방식으로 대표되는 인식알고리즘을 통해 필기를 통해 입력된 수학식을 명확하게 텍스트화하여 변환출력하게 된다. 일례로 상기 인터페이스상에 필기체로 기입된 연산자와 숫자 및 문자를 미리 저장되어 있는 연산자와 숫자 및 문자들과 비교하여, 해당하는 연산자와 숫자 및 문자로 인식하는 방식을 들 수 있다.The third step (S 130) is a step of recognizing and text-forming the equation input through the handwriting to the interface unit, the text clearly input the equation through the recognition algorithm represented by the optical character reading method Converted to output. For example, a method of recognizing a corresponding operator, a number, and a letter by comparing the operator, the number, and the letter written in the handwriting on the interface with the operator, the number, and the letters stored in advance.
이를 통해 인식된 연산자와 숫자 및 문자를 통해 수학식 풀이가 이루어질 뿐만 아니라, 교육자의 특성에 따라 다소 입력된 수식이 삐뚤어지거나 필기체가 깨끗하지 못하더라도 텍스트로 명확하게 재표현됨으로 피교육자가 수학식을 명확하게 인지할 수 있는 편리성이 제공된다.Through this, not only mathematical expressions can be solved through the recognized operators, numbers, and letters, but also the expressions are clearly re-expressed as text even if the input formulas are skewed or the handwriting is not clear according to the characteristics of the educators. It is possible to recognize the convenience.
네 번째 단계(S 140)는 텍스트화된 수학식을 분석하여 유형에 따라 분류하고, 풀이가능 여부를 판단하는 단계로서, 앞서 잠시 언급한 바와 같이 일차방정식, 항등식, 이원 일차방정식, 일차부등식, 연립 일차방정식, 연립 일차 부등식, 이차방정식, 이차부등식, 삼차방정식, 사차방정식, 부정방정식, 상반방정식, 삼원 일차 방정식 등 상기 인터페이스부에 입력되어 텍스트화된 방정식이 어떤 유형의 방정식인지를 설정된 기준에 따라 분류하게 되며, 풀이가능 여부를 판단한다.The fourth step (S 140) is to analyze the textual equations, classify them according to their types, and determine whether they can be solved. As mentioned earlier, linear equations, equality equations, binary linear equations, linear inequalities, and simultaneous systems Based on the set criteria, the typed equations inputted to the interface unit such as linear equations, simultaneous linear inequalities, quadratic equations, quadratic inequalities, cubic equations, quadratic equations, negative equations, upper half equations, and ternary linear equations Classify and determine whether it can be solved.
방정식이 풀이 불가능한 경우는 예를 들어 '불능'이라 불리는 미지수에 어떤 값을 대입하여도 그 등식이 성립하지 않는 방정식이나, 주어진 방정식을 만족하는 미지수의 값, 즉 방정식의 해가 무한히 많은 방정식과 같이 '부정'이라 불리는 경우를 들 수 있다.An equation that cannot be solved is, for example, an equation where the equation does not hold whatever value is assigned to an unknown called 'impossible', or an unknown value that satisfies a given equation, that is, an equation with infinite number of solutions. The case is called 'negative'.
다섯 번째 단계(S 150)는 분류된 수학식이 풀이가능하고 방정식일 경우 유형에 따른 풀이과정을 데이터베이스로부터 불러와 대입하는 단계로, 풀이 가능한 방정식의 유형을 먼저 데이터베이스로부터 검색 후 해당 유형의 방정식의 풀이과정을 불러 해당 방정식에 속한 연산자, 숫자 및 문자를 대입하게 된다.In the fifth step (S 150), when the classified equations are solved and the equations are solved, the solution of the equations is retrieved from the database and substituted. The type of equations that can be solved is first retrieved from the database and the equations of the corresponding type are solved. The procedure is called and the operators, numbers, and letters belonging to the equation are assigned.
이후 여섯 번째 단계(S 160)는 상기 방정식의 풀이과정 및 답과 함께 그래프를 생성하여 인터페이스부로 출력하게 된다. 즉 풀이 가능한 방정식에 대해 이항이나, 괄호가 있는 경우 괄호 안의 수식을 처리하거나, 분수방정식의 경우 양변 분모의 최소공배수를 곱하여 다항 방정식을 만든다거나 항등원과 역원을 이용하는 정리과정을 수행하는 등 방정식을 푸는 구체적인 과정을 방정식 유형에 단계적으로 출력하는 것이다. 바람직하게는 각 과정에 따른 설명내용이 함께 데이터베이스화되어 본 단계를 통해 출력되도록 구성하여 피교육자의 이해를 도울 수 있다.Thereafter, the sixth step S 160 generates a graph along with the solution and the solution of the equation and outputs the graph to the interface unit. In other words, it solves equations such as binomial or parentheses for solveable equations, multiplying the least common multiple of denominators in the case of fractional equations, or multiplying them to form a polynomial equation. The concrete process is to output step by step to the equation type. Preferably, the descriptions of each process may be databased together to be output through this step to help the trainees understand.
더불어 해당 방정식에 해당하는 그래프를 작성하여 함께 출력하고 그래프에 대한 기본적인 설명이 부가되도록 함으로 교육자가 기존 칠판에 방정식에 대한 그래프를 직접 그리는 수고를 경감시킬 수 있을 뿐만 아니라 정확한 그래프의 작성이 이루어지게 된다.In addition, by creating a graph corresponding to the corresponding equation and outputting it together and adding a basic description of the graph, the educator can reduce the effort of directly drawing the graph of the equation on the existing board, as well as create an accurate graph. .
도 2는 본 발명 수학식 인식에 따른 풀이과정 출력 방법의 다른 실시예에 따른 순서도로서, 다른 실시예에서는 입력된 수학식의 수정이나 풀이 불가능 등의 사유로 삭제가 필요할 때 직관적 제스처에 의해 쉽게 수학식을 삭제한다. 또한, 네트워크를 활용한 교육현장에서 수학식의 풀이를 타 디바이스로 공유하도록 하는 절차가 부가된다. 이하의 설명에서 상술한 본 발명 수학식 인식에 따른 풀이과정 출력 방법의 바람직한 실시예에서와 동일한 내용에 대해서는 구체적인 설명을 생략하기로 한다.Figure 2 is a flow chart according to another embodiment of the solution process output method according to the present invention equation recognition, in another embodiment by the intuitive gesture when the deletion is necessary for reasons such as the correction of the equation or impossible to solve Delete the expression. In addition, a procedure for sharing a solution of an equation to another device is added in an education site using a network. Detailed description of the same contents as in the preferred embodiment of the solution process output method according to the present invention equation recognition in the following description will be omitted.
먼저, 본 발명의 다른 실시예에서는 텍스트화된 수학식을 분석하여 유형에 따라 분류하고, 풀이가능 여부를 판단하는 단계(S 140) 이후에, 분류된 수학식이 풀이 불가능한 경우 풀이불가 신호를 상기 인터페이스부에 출력하고, 인터페이스부에 출력된 수학식과 겹치도록 지그재그 형상의 연속된 직선을 입력받는 단계(S 151)가 진행된다.First, in another embodiment of the present invention, after analyzing the textified equations and classifying them according to their types, and determining whether they can be solved (S 140), when the classified equations cannot be solved, the interface signal is not available. In step S 151, a continuous straight line having a zigzag shape is inputted to the unit and overlapped with an equation outputted to the interface unit.
바람직한 예로 풀이불가 신호로써 입력된 수학식에 물음표와 같은 표식을 출력하여 사용자가 방정식의 풀이가 불가능함을 인식하도록 하거나, 앞서 언급한 부정이나 불능과 같은 풀이불가 사유를 함께 출력시킬 수 있다.As a preferable example, a mark such as a question mark may be output to an equation input as a fusible signal so that the user may recognize that the equation cannot be solved, or the reason for solving the fugable problem, such as negation or inability, may be output together.
이후 사용자는 해당 수학식을 인터페이스부에서 삭제하게 되는데 통상 전자칠판의 경우 별도의 삭제 메뉴를 통해 잘못된 수학식을 삭제하게 된다. 하지만, 본 발명에서는 입력수단 즉 터치펜이나 손가락 등으로 삭제 대상 수학식 상에 겹치도록 지우개 질을 연상시키는 연속적인 지그재그 직선을 입력하는 직관적 제스처에 의해 상기 연속된 직선과 겹쳐진 수학식을 인터페이스부상에서 삭제하는 단계(S 152)가 이루어진다. 이를 통해 보다 간편하고 쉽게 수학식을 삭제와 수정이 이루어질 수 있으며 메뉴의 전환 등 불필요한 작업이 배제될 수 있다.After that, the user deletes the corresponding equation from the interface unit. In general, the electronic blackboard deletes an incorrect equation through a separate delete menu. However, in the present invention, the equation overlapping the continuous straight line by an intuitive gesture of inputting a continuous zigzag straight line reminiscent of the eraser quality so as to overlap on the target object to be erased by an input means, ie, a touch pen or a finger, on the interface portion. Deletion (S 152) is made. This makes it easier and easier to delete and modify equations and eliminate unnecessary work, such as switching between menus.
다음으로, 상기 방정식의 풀이과정 및 답과 함께 그래프를 생성하여 인터페이스부로 출력하는 단계(S 160) 이후에, 상기 방정식의 풀이과정 및 답과 그래프를 지정된 디바이스로 전송하여 디스플레이부를 통해 출력하는 단계(S 170)가 부가된다. 이는 교육자가 소지한 터치스크린 인터페이스부를 갖는 디바이스가 지정된 디바이스와의 거리에 따라 와이파이나 블루투스와 같은 근거리 무선통신이나 유선 케이블 등을 활용하는 통신모듈을 통해 이루어지게 된다.Next, after generating the graph along with the solution and the solution of the equation (S 160) and outputting the equation and the solution and the graph of the equation to the specified device and outputting through the display unit (S 160) S 170) is added. This is achieved through a communication module that uses a short-range wireless communication such as Wi-Fi or Bluetooth, or a wired cable, depending on the distance between the device having the touch screen interface unit possessed by the educator.
이는 본 발명을 통해 교육이 이루어지는 범위를 확장시킬 수 있는 것으로, 교육자가 메인 인터페이스부가 되는 전자칠판 상에 직접 수학식을 입력하고 전자칠판 상에서 상술한 처리과정이 이루어지도록 할 수도 있으나, 교육자가 소지한 스마트 패드를 통해 수행된 결과를 피교육자가 소지한 디바이스를 통해 출력되도록 할수 있다. 또한, 필요에 따라 교육자가 소지한 스마트 패드를 통해 수학식을 입력하여 처리 후 이를 피교육자가 모두 확인할 수 있도록 전자칠판이나 별도의 디스플레이 수단으로 전송할 수 있다.This is to extend the scope of the education through the present invention, the educator can directly enter the equation on the electronic blackboard that is the main interface unit, and the above-described process on the electronic blackboard can be made, but the educator possesses The results performed through the smart pad can be output through the device possessed by the trainee. In addition, if necessary, after inputting a mathematical expression through a smart pad possessed by the educator, it may be transmitted to an electronic blackboard or a separate display means so that the educator can check all of them.
도 3은 본 발명 수학식 인식에 따른 풀이과정 출력 시스템의 바람직한 실시예에 따른 구성 및 연결관계를 나타낸 블록도로서, 도 1 내지 2를 통해 설명된 본 발명 수학식 인식에 따른 풀이과정 출력 방법을 수행할 수 있는 시스템을 나타내고 있으며 마찬가지로 중복되는 내용에 대해서는 구체적인 설명을 생략하기로 한다.3 is a block diagram illustrating a configuration and a connection relationship according to a preferred embodiment of a solution process output system according to the present invention equation recognition, a method of outputting the solution process according to the present invention equation described with reference to FIGS. The system which can be implemented is shown, and detailed description of the overlapping content will be omitted.
앞서 언급한 바와 같이 본 발명 실시간 콘텐츠 공유 시스템은 기본적으로 데이터베이스(110)와, 인터페이스부(120)와, 인식부(130)와, 판단부(140)와, 풀이부(150)와, 그래프작성부(160)와, 제어부(190)로 이루어지며, 바람직한 실시예로서 부가적으로 수정부(170)와, 공유부(180)를 더 포함하게 된다.As mentioned above, the real-time content sharing system of the present invention basically includes a database 110, an interface unit 120, a recognition unit 130, a determination unit 140, a solver 150, and graph creation. The unit 160 and the controller 190 may further include a correction unit 170 and a sharing unit 180 as a preferred embodiment.
상기 데이터베이스(110)는 방정식의 유형에 따른 풀이과정이 저장되는 구성으로, 앞서 언급한 바와 같이 방정식의 특성과 풀이과정을 교육과정에 따라 저장하여 데이터베이스를 구축하는 것이다.The database 110 is a configuration in which the solving process according to the type of equation is stored. As described above, the database 110 stores the characteristics and the solving process of the equation according to the curriculum.
상기 인터페이스부(120)는 사용자로부터 필기를 통해 수학식을 입력받고, 디스플레이 신호를 출력하는 입출력수단으로서, 본 발명에서는 전자칠판 등 다양한 방식의 터치스크린을 기반으로 하는 구성이 된다. 이와 같은 인터페이스부(120)에 교육자는 터치펜이나 이와 동등한 수단 및 경우에 따라 교육자의 손가락 등을 통해 교육과정에 따른 수학식을 입력하게 된다.The interface unit 120 is an input / output means for receiving a mathematical expression through writing by a user and outputting a display signal. In the present invention, the interface unit 120 is configured based on a touch screen of various methods such as an electronic blackboard. In such an interface unit 120, the educator inputs a mathematical formula according to the curriculum through a touch pen or equivalent means and, in some cases, the finger of the educator.
상기 인식부(130)는 상기 인터페이스부(120)를 통해 입력된 수학식을 인식하여 수학식을 인식하고 텍스트화하는 구성으로, 광학식 문자판독 방식으로 대표되는 문자 인식알고리즘을 통해 필기를 통해 입력된 수학식을 명확하게 텍스트화하여 인터페이스부를 통해 변환 출력하게 된다. 이를 통해 인식된 연산자와 숫자 및 문자를 통해 수학식 풀이가 이루어질 뿐만 아니라, 교육자의 특성에 따라 다소 입력된 수식이 삐뚤어지거나 하더라도 텍스트로 명확하게 재표현됨으로 피교육자가 수학식을 명확하게 인지할 수 있는 편리성이 제공된다.The recognition unit 130 is a configuration for recognizing and text-forming equations by recognizing equations input through the interface unit 120, input through handwriting through a character recognition algorithm represented by an optical character reading method The equations are clearly textized and converted and output through the interface unit. This not only solves mathematical equations through the recognized operators, numbers, and letters, but also allows the educators to recognize the equations clearly, even if the input equations are skewed depending on the characteristics of the educator. Convenience is provided.
상기 판단부(140)는 상기 텍스트화된 수학식을 분석하여 유형에 따라 분류하고, 풀이가능 여부를 판단하여 불가능 시 풀이불가 신호를 상기 인터페이스부를 통해 출력하는 구성이다.The determination unit 140 is configured to analyze the textual equations, classify them according to their types, and determine whether they can be solved, and output a non-pullable signal through the interface unit when it is impossible.
앞서 잠시 언급한 바와 같이 일차방정식, 항등식, 이원 일차방정식, 일차부등식, 연립 일차방정식, 연립 일차 부등식, 이차방정식, 이차부등식, 삼차방정식, 사차방정식, 부정방정식, 상반방정식, 삼원 일차 방정식 등의 다양한 방정식의 유형 중 상기 인터페이스부에 입력되어 텍스트화된 방정식이 어떤 유형의 방정식인지를 상기 판단부를 통해 설정된 기준에 따라 분류하게 되며, 풀이 가능 여부를 판단한다.As mentioned earlier, various equations such as linear equations, identity, binary linear equations, linear inequalities, simultaneous linear equations, simultaneous linear inequalities, quadratic equations, quadratic inequalities, tertiary equations, quadratic equations, inequality equations, counter equations, and three-way linear equations Among the types of equations, the type of equations inputted to the interface unit are classified according to the type set by the determination unit.
이때 분류된 수학식이 풀이 불가능한 경우 풀이불가 신호를 상기 인터페이스부에 출력하게 된다. 바람직한 예로 풀이불가 신호로써 입력된 수학식에 물음표와 같은 표식을 출력하여 사용자가 방정식의 풀이가 불가능함을 인식하도록 하거나, 앞서 언급한 부정이나 불능과 같은 풀이불가 사유를 함께 출력시키는 것이다.In this case, when the classified equations are not poolable, the pool impossible signal is output to the interface unit. As a preferable example, a mark such as a question mark is output to an equation input as a fusible signal so that a user recognizes that the equation cannot be solved, or the reason for solving the fugable problem such as negation or incapability mentioned above is output together.
상기 풀이부(150)는 상기 판단부(140)를 통해 분류된 수학식이 풀이가능하고 방정식일 경우, 유형에 따른 풀이과정을 상기 데이터베이스(110)로부터 불러와 대입하여 풀이과정 및 답을 생성하는 구성이며, 상기 그래프작성부(160)는 상기 방정식에 대한 그래프를 작성하는 구성이다.When the solver 150 is capable of solving equations classified through the determiner 140 and is an equation, the solver 150 loads and substitutes a solver according to a type from the database 110 to generate a solver and an answer. The graph generator 160 is configured to create a graph of the equation.
즉 풀이 가능한 방정식의 유형을 먼저 데이터베이스(110)로부터 검색 후 해당 유형의 방정식의 풀이과정을 불러 해당 방정식에 속한 연산자, 숫자 및 문자를 대입하게 된다. That is, the type of the equation that can be solved is first searched from the database 110, and then the operator, numbers, and letters belonging to the equation are called by the solution process of the equation of the type.
또한, 풀이 가능한 방정식에 대해 이항이나, 괄호가 있는 경우 괄호 안의 수식을 처리하거나, 분수방정식의 경우 양변 분모의 최소공배수를 곱하여 다항 방정식을 만든다거나 항등원과 역원을 이용하는 정리과정을 수행하는 등 방정식을 푸는 구체적인 과정을 방정식 유형에 단계적으로 출력하게 되며, 바람직하게는 각 과정에 따른 설명내용이 함께 데이터베이스화되어 본 단계를 통해 출력되도록 구성하여 피교육자의 이해를 도울 수 있다.In addition, for equations that can be solved, equations such as binomial or parentheses are processed, or in the case of fractional equations, multiply the least common multiples of the denominators to create a polynomial equation or a theorem using inverse and inverse circles. Solving is to output a specific process step by step to the equation type, and preferably, the description of each process can be configured with a database to be output through this step to help the trainees understand.
더불어 해당 방정식에 해당하는 그래프를 작성하여 함께 출력하고 기본적인 설명이 부가되도록 함으로 교육자가 기존 칠판에 방정식에 대한 그래프를 직접 그리는 수고를 경감시킬 수 있을 뿐만 아니라 정확한 그래프의 작성이 이루어지게 된다.In addition, by creating a graph corresponding to the corresponding equation and outputting it together and adding a basic explanation, the educator can reduce the effort of directly drawing the graph of the equation on the existing board, as well as making an accurate graph.
상기 제어부(190)는 상기 데이터베이스(110)와, 인터페이스부(120)와, 인식부(130)와, 판단부(140)와, 풀이부(150)와, 그래프작성부(160)를 비롯하여 후술되는 수정부(170) 및 공유부(180)를 제어하는 MCU에 해당하는 구성이다. 특별히 상기 인식부(130)를 통해 텍스트화된 수학식과, 상기 풀이부(150)를 통해 생성된 풀이과정 및 답과, 상기 그래프작성부(160)를 통해 작성된 그래프를 상기 인터페이스부(120)를 통해 출력하도록 제어한다.The controller 190 includes the database 110, the interface unit 120, the recognizer 130, the determiner 140, the solver 150, the graph generator 160, and the like. The configuration corresponds to the MCU to control the correction unit 170 and the sharing unit 180. In particular, the text unit through the recognition unit 130, the solving process and answer generated by the solver 150, and the graph created through the graph generator 160 to the interface unit 120 Control to output through.
상기 수정부(170)는 입력된 수학식의 수정이나 풀이 불가능 등의 사유로 삭제가 필요할 때 직관적 제스처에 의해 쉽게 삭제하기 위한 구성으로, 상기 인터페이스부(120)에 출력된 수학식에 겹치도록 지그재그 형상의 연속된 직선이 입력될 경우 겹쳐진 수학식을 삭제시키게 된다.The correction unit 170 is configured to be easily deleted by an intuitive gesture when it is necessary to delete or modify the input equation, or the like, and zigzag to overlap the equation output on the interface unit 120. When a continuous straight line of the shape is input, the overlapping equation is deleted.
상기 공유부(180)는 네트워크를 활용한 교육현장에서 수학식의 풀이를 타 디바이스로 공유하도록 하는 구성으로, 상기 방정식의 풀이과정 및 답과 그래프를 지정된 디바이스(200)로 전송하여 해당 디바이스(200)의 디스플레이부(210)를 통해 출력시키게 된다.The sharing unit 180 is configured to share the solution of the equation to other devices in the education site using the network, the device 200 by transmitting the solution and the answer and graph of the equation to the specified device 200 ) Through the display unit 210.
상기 공유부(180)는 교육자가 소지한 터치스크린 인터페이스부를 갖는 디바이스가 지정된 타 디바이스와의 거리에 따라 적절한 통신모듈을 적용하여 구성된다. 블루투스와 같은 근거리 통신모듈을 사용할 수도 있으며, 바람직하게는 인터넷망에 접속가능한 통신모듈로 이루어져 Wi-Fi 통신모듈을 구비한 디바이스와 인터넷망을 통해 데이터 송수신이 이루어지도록 함으로 교육활동이 이루어지는 영역을 보다 넓힐 수 있다.The sharing unit 180 is configured by applying an appropriate communication module according to the distance between the device having the touch screen interface unit possessed by the educator and other designated devices. A short-range communication module such as Bluetooth may be used. Preferably, the short-range communication module is configured as a communication module that can be connected to the Internet network so that data can be transmitted and received through the Internet network and a device equipped with a Wi-Fi communication module. You can widen it.
본 발명의 권리는 위에서 설명된 실시 예에 한정되지 않고 청구범위에 기재된 바에 의해 정의되며, 본 발명의 분야에서 통상의 지식을 가진 자가 청구범위에 기재된 권리범위 내에서 다양한 변형과 개작을 할 수 있다는 것은 자명하다.The rights of the present invention are not limited to the embodiments described above, but are defined by the claims, and those skilled in the art can make various modifications and adaptations within the scope of the claims. It is self-evident.

Claims (5)

  1. 터치스크린 기반의 인터페이스부를 구비하는 수학식 인식에 따른 풀이과정 출력 시스템에 의해 이루어지는 수학식 인식에 따른 풀이과정 출력 방법으로써,As a solution output method according to equation recognition by the solution output system according to equation recognition having a touch screen based interface,
    방정식의 유형에 따른 풀이과정을 데이터베이스화하는 단계;Database the solving process according to the type of equation;
    인터페이스부상에 사용자로부터 필기를 통해 수학식을 입력받는 단계;Receiving mathematical expressions from the user through the handwriting on the interface unit;
    필기를 통해 입력된 수학식을 인식하고 텍스트화하여 인터페이스부로 출력하는 단계;Recognizing, textifying, and outputting equations input through handwriting to an interface unit;
    텍스트화된 수학식을 분석하여 유형에 따라 분류하고, 풀이가능 여부를 판단하는 단계;Analyzing the textual equations and classifying them according to types and determining whether they can be solved;
    분류된 수학식이 풀이가능하고 방정식일 경우 유형에 따른 풀이과정을 데이터베이스로부터 불러와 대입하는 단계;Importing and substituting a solution according to a type from a database when the classified equation is solved and is an equation;
    상기 방정식의 풀이과정 및 답과 함께 그래프를 생성하여 인터페이스부로 출력하는 단계; 로 이루어지는 것을 특징으로 하는 수학식 인식에 따른 풀이과정 출력 방법.Generating a graph along with a solution and answer of the equation and outputting the graph to an interface unit; Solving process output method according to equation recognition, characterized in that consisting of.
  2. 제1항에 있어서,The method of claim 1,
    분류된 수학식이 풀이 불가능할 경우 풀이불가 신호를 인터페이스부에 출력하고, 인터페이스부에 출력된 수학식과 겹치도록 지그재그 형상의 연속된 직선을 입력받는 단계;If the classified equations cannot be solved, outputting a non-solvable signal to the interface unit and receiving a continuous straight line having a zigzag shape to overlap with the equations output to the interface unit;
    상기 연속된 직선과 겹쳐진 수학식을 인터페이스부상에서 삭제하는 단계; 를 더 포함하는 것을 특징으로 하는 수학식 인식에 따른 풀이과정 출력 방법.Deleting the equation overlapping the continuous straight line on the interface unit; Solving process output method according to the equation recognition, characterized in that it further comprises.
  3. 제1항에 있어서,The method of claim 1,
    상기 방정식의 풀이과정 및 답과 그래프를 지정된 디바이스로 전송하여 디스플레이부를 통해 출력하는 단계; 를 더 포함하는 것을 특징으로 하는 수학식 인식에 따른 풀이과정 출력 방법.Transmitting the solution process, the answer and the graph of the equation to a designated device and outputting the same through a display unit; Solving process output method according to the equation recognition, characterized in that it further comprises.
  4. 수학식 인식에 따른 풀이과정 출력 시스템에 있어서,In the solution process output system according to the equation recognition,
    방정식의 유형에 따른 풀이과정이 저장되는 데이터베이스;A database storing a solution process according to the type of equation;
    사용자로부터 필기를 통해 수학식을 입력받고, 디스플레이 신호를 출력하는 터치스크린 기반의 인터페이스부;A touch screen based interface unit which receives a mathematical expression from a user through handwriting and outputs a display signal;
    상기 인터페이스부를 통해 입력된 수학식을 인식하여 텍스트화하는 인식부;A recognition unit for recognizing equations inputted through the interface unit and textifying the equations;
    상기 텍스트화된 수학식을 분석하여 유형에 따라 분류하고, 풀이가능 여부를 판단하여 불가능 시 풀이불가 신호를 상기 인터페이스부를 통해 출력하는 판단부;A determination unit for analyzing the textual equations and classifying them according to types and determining whether they can be solved and outputting a signal that cannot be solved through the interface unit;
    상기 판단부를 통해 분류된 수학식이 풀이가능하고 방정식일 경우 유형에 따른 풀이과정을 데이터베이스로부터 불러와 대입하여 풀이과정 및 답을 생성하는 풀이부;A pooling unit for solving the equations classified through the determination unit and generating a pooling process and an answer by importing and substituting a pooling process according to a type from a database;
    상기 방정식에 대한 그래프를 작성하는 그래프작성부;A graph generator for creating a graph of the equation;
    상기 인식부를 통해 텍스트화된 수학식과, 상기 풀이부를 통해 생성된 풀이과정 및 답과, 상기 그래프를 상기 인터페이스부를 통해 출력하는 제어부; 로 이루어지는 것을 특징으로 하는 수학식 인식에 따른 풀이과정 출력 시스템.A controller for outputting a mathematical expression textified through the recognition unit, a solving process and answer generated through the solver, and the graph through the interface unit; Solving process output system according to the equation recognition, characterized in that consisting of.
  5. 제4항에 있어서,The method of claim 4, wherein
    상기 인터페이스부에 출력된 수학식에 겹치도록 지그재그 형상의 연속된 직선이 입력될 경우 겹쳐진 수학식을 삭제시키는 수정부;A correction unit for deleting the overlapping equations when a continuous zigzag straight line is input so as to overlap the equations output to the interface unit;
    상기 방정식의 풀이과정 및 답과 그래프를 지정된 디바이스로 전송하여 상기 디바이스의 디스플레이부를 통해 출력시키는 공유부; 를 더 포함하는 것을 특징으로 하는 수학식 인식에 따른 풀이과정 출력 시스템.A sharing unit for transmitting the solution process, the answer and the graph of the equation to a designated device and outputting the same through a display unit of the device; Solving process output system according to the equation recognition further comprising a.
PCT/KR2016/000532 2015-01-19 2016-01-19 Method and system for outputting solving process in accordance with mathematical formula recognition WO2016117899A1 (en)

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