WO2016113725A2 - A system and method for training the subconscious mind - Google Patents
A system and method for training the subconscious mind Download PDFInfo
- Publication number
- WO2016113725A2 WO2016113725A2 PCT/IB2016/051450 IB2016051450W WO2016113725A2 WO 2016113725 A2 WO2016113725 A2 WO 2016113725A2 IB 2016051450 W IB2016051450 W IB 2016051450W WO 2016113725 A2 WO2016113725 A2 WO 2016113725A2
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- WO
- WIPO (PCT)
- Prior art keywords
- images
- image
- tertiary
- mind
- subconscious
- Prior art date
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Classifications
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- G—PHYSICS
- G09—EDUCATION; CRYPTOGRAPHY; DISPLAY; ADVERTISING; SEALS
- G09B—EDUCATIONAL OR DEMONSTRATION APPLIANCES; APPLIANCES FOR TEACHING, OR COMMUNICATING WITH, THE BLIND, DEAF OR MUTE; MODELS; PLANETARIA; GLOBES; MAPS; DIAGRAMS
- G09B5/00—Electrically-operated educational appliances
- G09B5/02—Electrically-operated educational appliances with visual presentation of the material to be studied, e.g. using film strip
Definitions
- the present invention generally relates to training the subconscious/unconscious mind (from here forth referred to as the subconscious) subliminally, and more particularly relates to uploading a subliminal program to the subconscious using specially designed artwork and techniques for training the subconscious mind to enhance the learning, mapping, or memorizing techniques of an individual.
- the subliminal program for training the subconscious mind for reading and writing. It will need to use optimal information in such a way that the efficiency of training the subconscious mind is enhanced. Further, the subliminal program must be capable of training the subconscious mind with minimal effort and time to avoid loss of concentration due to distractions mentioned below in [0006 and 0007 ]and in fact to take advantage of such distractions and use them as part of the training mechanism.
- Training the subconscious mind has big limitations.
- the subconscious mind is very easily distracted.
- the reason is that the subconscious mind has natural Automatic Response Mechanisms to certain stimulus which override all other bodily systems, including thought, when triggered. This can reduce the efficiency of training the subconscious mind using subliminal messages etc.
- the three main Automatic Response Mechanisms are 1) self-preservation i.e. the "fight or flight” nervous response to a threat, 2) propagation of the species i.e. sexual desire to reproduce, and 3) preservation of members of one's tribe or family.
- the subconscious mind senses through the eyes, ears, nose, mouth or touch a threat to either its own self or a family member's existence or if it is sexually attracted to another human, the subconscious mind instantly overrides all other subconscious activities and instantaneously changes the body and brain's functioning to ensure a positive outcome as applicable.
- the heart rate increases, the endocrine systems secretes adrenaline, the muscles tense if danger presents itself in preparation to a "fight, flight, or freeze".
- the automatic response mechanism can be used for training the subconscious mind efficiently.
- the present invention relates to a system and method for implementing a subliminal program to train the subconscious mind, wherein the subliminal program trains the subconscious mind by utilizing the following:
- the present invention implements the subliminal program to train the subconscious mind to enhance the learning, mapping, or memorizing capabilities of an individual.
- the set of primary images are designed with an optimal minimum number of body parts to aid the subconscious to recognize the objects easily and quickly, which is critical as research has shown the subconscious mind has limitations in remembering objects of even moderate complexity.
- the primary images are designed to blend with the form of the secondary image. For example, the natural B shape formed by the human Breast / Pectorals is used to blend with the letter B.
- the user is given the option to choose from two sets of primary images; a male form from a female form, to allow the users to determine the sexual preference.
- various body sizes and types have been designed to add a variety of attractive images to overcome 'resistance' in the subconscious, which is where the subconscious mind looses interest in an image if viewed frequently which in turn reduces the effectiveness of the program.
- the present invention implements the subliminal program to train the subconscious mind by embedding the attractiveness attribute to each image in the set of images that is preprogrammed for training the subconscious mind.
- the attractiveness attribute embedded into the set of images trains the individual by associating the secondary image with the strength of attraction attached towards each related primary image.
- the set of primary images of a human body can be made attractive by using various existing techniques such as making the set of images 3D oriented, applying differing shade and balance, contrast between the primary and secondary images, changing the scale of the set of images and using only grey scale color (i.e. black, white and grey) so that the images are remembered by the brain faster.
- processing of the image in the subconscious mind is to make a visual image in the mind to process the image first in grey scale and then in a separate part of the visual cortex (the part of the brain that processes images) for processing the image in full color.
- This also removes the possibility that the image will trigger 'color shock' in the subconscious mind, which is where the research has shown that exact replica colored images of the same grey-scale image trigger a fear reaction in the subconscious and thus rejection of the image by the mind. This will again increase the possibility that the image is uploaded and remembered successfully by the subconscious mind.
- the present invention implements the subliminal program to train the subconscious mind by using the images as pieces of a jigsaw and putting pieces of the jigsaw together to form a complete picture. Randomly 2-5 pieces of the jigsaw are placed in their correct places and are displayed on the display screen for training the subconscious mind.
- the subliminal program flashes the images as they are seen on conventional key boards e.g. QWERTY, FGHJKL, XCVBN. By flashing these groups of images using the subliminal program, the user's subconscious will put the groups of images together to form an image of the full jigsaw i.e. the keyboard in the subconscious memory.
- Training the subconscious mind by flashing the jigsaw images enables the subconscious to form a complete image of jigsaws from their component pieces, example the QWERTY keyboard pattern, quickly without the need to constantly learn the letters positions using conscious training techniques.
- the second is the ability of the subconscious to store long term memories in broken parts in different parts of the brain and reassemble them when someone remembers an event, e.g. smells, sounds, sights of a memory are all stored in different parts of the brain and then reassembled as one memory in (i.e. a jigsaw) of all sensory experiences of an event to form the complete memory.
- FIG. 1 illustrates a working overview of the system for implementing the subliminal program to train the subconscious mind based on reading and / or typing the images.
- FIG. 2 illustrates a flow-chart that explains the process of implementing the subliminal program to train the subconscious mind based on reading and / or typing the images.
- FIG. 3 illustrates the system overview of components used for implementing the subliminal program to train the subconscious mind based on reading and / or typing the images.
- FIG. 4 illustrates some letters of alphabet used to represent the human body with the optimal minimum number of body parts according to an embodiment of the present invention.
- FIG. 5 illustrates an example of a human alphabet where the positions held by the 1-3 female images in each letter is designed to attract a male's subconscious to the image.
- FIGs. 6a and 6b illustrate an overview of human body images embedded with one or more attractiveness attributes according to an embodiment of the present invention.
- FIGs. 7a and 7b illustrate keyboard images represented in the form of a jigsaw puzzle according to an embodiment of the present invention.
- a server module used for embedding attractiveness attributes in the set of primary and blending with the secondary images.
- the term primary image refers to an image created with attractiveness attributes embedded in the image that is used for training the subconscious mind.
- secondary image refers to an image created without any attractiveness attributes embedded in the image for typing training, attractive images for reading and attractive body parts are used for training the subconscious mind.
- tertiary image is an image, which combines both the primary and the related secondary image to form a tertiary image.
- the attractiveness attributes embedded in the image enhances the attractiveness of the image.
- a normal image embedded with 3-Dimensional effect can increase the attractiveness of the image.
- a normal image embedded with scaling and curving features enhances the attractiveness of the image.
- the subliminal program displays for a short span of time (circa 0.03 second) on a display screen periodically at intervals of between 0.5 to 5 seconds, an alphabet and numbers 1-9, that represent a human body.
- the subliminal program can depict other objects that are represented by using letters, numbers, and images as a set of secondary images. Further, the object is displayed on the display screen of an electronic device for training the subconscious mind.
- the system allows the user to specify the primary image, the secondary image, and the attractiveness attribute to be associated with the primary image through the User Interface displayed on the display screen. Further, the user interface displayed on the display screen allows the user to specify the duration for which the tertiary image(s) can be displayed on the display screen.
- the system 100 comprises of a Server module 103 that accepts a set of primary images 102 as input and determines the attractiveness attributes required to be associated with the set of the primary images 102. Further, the Server module 103 accepts a set of secondary images 104 as input to blend the primary images (associated with the attractiveness attributes) with the set of secondary images, to provide tertiary images. In an embodiment, the set of secondary images 104 are not associated with the attractiveness attributes. However, the set of secondary images 104 are blended with the set of primary images that are associated with the attractiveness attributes.
- the server module 103 is configured to display the tertiary images 105 on the display screen to train the subconscious mind.
- the elbow part of the hand that is considered as a primary image
- the primary image can be associated with an attractive attribute that highlights the edges / corners of the elbow part for enhancing the attractiveness of the tertiary image.
- the tertiary image (determined after blending the primary image with the secondary image) can be displayed on the display screen.
- FIG. 2 illustrates a flow-chart 200 that explains the process of implementing the subliminal program to train the subconscious mind based on reading and / or typing the images.
- the method 200 is used to design a set of primary images that are represented by a plurality of parts of an object, wherein the object can be a human body, an animal body, a wooden structure, or the like.
- the hand fingers, the knee joints, or the anklets can be used as the set of primary images.
- the method 200 is used to design a set of secondary images the represented by alphabets / numbers / objects. For example, the letter "I" considered as a secondary image associated with an eye, which is considered as a primary image.
- the method 200 is used to associate an attractiveness attribute with the primary image to enhance the attractiveness factor of the primary image. For example, the elbow of the human body can be highlighted with edges to enhance the attractiveness of the primary image.
- the method 200 is used to blend the primary image with the secondary image to form a tertiary image, which can be displayed on the display screen.
- the method 200 is used to display the tertiary images on the display screen for training subconscious mind.
- the system 100 used for implementing the subliminal program to train the subconscious mind comprises of the following components 300: an Image designing module 301, an Embedding module 302, a Blending module 303, and a Display module 304.
- the Image designing module 301 is configured to design a set of primary images and a set of secondary images.
- the Embedding module 302 is configured to embed one or more attractiveness attributes into the set of primary images.
- the Blending module 303 is configured to blend the set of primary images with the set of secondary images to form a set of tertiary images.
- the Display module 304 is configured to display the set of tertiary images on the display screen for training the subconscious mind.
- FIG. 4 illustrates an overview of some letters of the alphabet spelling "Patent Application” used to represent the human body with an optimal minimum number of body parts.
- the human body represented by alphabets is an already existing technique, refer to Fig 5.
- this subliminal program represents the human body using an optimal minimum number of body parts as a set of primary images and the set of primary images is displayed on the display screen for training the subconscious mind. Since, the set of primary images is created by using optimal minimum number of body parts; the subconscious mind can recognize the secondary images quickly and easily. Using the optimal minimum number of body parts facilitates the subliminal program to allow the subconscious mind to easily recognize the secondary image that is created using a letter or a number or an object.
- FIG. 5 this illustrates an overview of a human female alphabet using different body positions and poses with sets of 1 - 3 human figures.
- the subliminal program uses similar attraction techniques with human bodies to trigger the subconscious radar.
- the subliminal program is implemented to develop 26 (x 2 no. male and female) images (each in the form of a different letter of the alphabet) to form a human alphabet and 10 numbers (1-9) (x 2 no. male and female) images.
- FIGs. 6a and 6b illustrate an overview of human body images associated with one or more attractive attributes.
- the attractive attributes associated with the image can be applied by the subliminal program by using any of the known techniques such as providing 3-Dimensional visual display, applying shade balance to the images, applying scale and exact form to the images.
- the subconscious mind is trained along with a sense of attraction associated with the displayed images. Hence, the subconscious learning or training becomes more effective. For example: A beer lid opened with a foam overflowing to the rim of the bottle depicted with a 3D visual display is more attractive to the subconscious compared with a normal / plain beer image.
- the bottle depicted with a 3D visual display can be associated with a letter "L" (representing the secondary image) for training the subconscious mind to read and learn the letter "L” easily.
- the subconscious mind can be more effectively trained with attractiveness attributes associated with the image.
- FIGs. 7a and 7b illustrate keyboard images represented in the form of a jigsaw puzzle.
- the computer keyboard keys are randomly selected and a jigsaw is formed with a set of keys.
- Figure 4b depicts a jigsaw formed with a set of keys.
- the subliminal program displays the jigsaw assembly to form a complete object and the jigsaw assembly trains the subconscious mind and ingrains the jigsaw assembly in the brain of an individual.
- Training the subconscious mind with the jigsaw assembly reduces/eliminates the need for an individual to repetitively consciously practice keyboard typing or learning words by taking advantage of the subconscious mind's natural ability to complete jigsaws and produce complete jigsaw images.
- the subliminal program can flash an image of an eye in the screen with the letters EYE so that the subconscious mind will ingrain the image and the letters to form a new jigsaw of 4 letters.
- the subconscious now remembers the image of an eye is associated with the letters EYE so can read the word "eye'.
- the subliminal program improves the memorizing capability of the brain by training the subconscious mind with pieces of a jigsaw (images) displayed on the display screen and associating these jigsaw images with attractiveness attributes. Further, the pieces of the jigsaw images associated with the attractiveness attributes are assembled / mapped into the subconscious memory effortlessly to form a complete jigsaw image.
- the subliminal program can enhance the learning capability of an individual. As an example, the following method can be implemented as a reading and typing subconscious training technique for playing the cards game.
- the learning and memory capability can be improved by the subliminal program after visually simulating the jigsaw images, associated with the attractiveness attributes.
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Abstract
Description
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Priority Applications (3)
Application Number | Priority Date | Filing Date | Title |
---|---|---|---|
GBGB1713003.0A GB201713003D0 (en) | 2015-01-13 | 2016-03-14 | A system and method for training the subconscious mind |
EP16737160.8A EP3268946A4 (en) | 2015-01-13 | 2016-03-14 | A system and method for training the subconscious mind |
AU2016207739A AU2016207739A1 (en) | 2015-01-13 | 2016-03-14 | A system and method for training the subconscious mind |
Applications Claiming Priority (2)
Application Number | Priority Date | Filing Date | Title |
---|---|---|---|
US201562102792P | 2015-01-13 | 2015-01-13 | |
US62/102,792 | 2015-01-13 |
Publications (2)
Publication Number | Publication Date |
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WO2016113725A2 true WO2016113725A2 (en) | 2016-07-21 |
WO2016113725A3 WO2016113725A3 (en) | 2018-01-18 |
Family
ID=56406537
Family Applications (1)
Application Number | Title | Priority Date | Filing Date |
---|---|---|---|
PCT/IB2016/051450 WO2016113725A2 (en) | 2015-01-13 | 2016-03-14 | A system and method for training the subconscious mind |
Country Status (4)
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EP (1) | EP3268946A4 (en) |
AU (1) | AU2016207739A1 (en) |
GB (1) | GB201713003D0 (en) |
WO (1) | WO2016113725A2 (en) |
Family Cites Families (9)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
US6057846A (en) * | 1995-07-14 | 2000-05-02 | Sever, Jr.; Frank | Virtual reality psychophysiological conditioning medium |
GB0129024D0 (en) * | 2001-12-04 | 2002-01-23 | Pure Resonance Ltd | Method of invoking an emotional response |
US20050048450A1 (en) * | 2003-09-02 | 2005-03-03 | Winkler Andrew Max | Method and system for facilitating reading and writing without literacy |
WO2007106083A1 (en) * | 2006-03-13 | 2007-09-20 | Ivs Psychotechnologies Corporation | Psychological testing or teaching a subject using subconscious image exposure |
US8221127B1 (en) * | 2010-01-16 | 2012-07-17 | Poulsen Peter D | Subliminal or near-subliminal conditioning using diffuse visual stimuli |
US20120046099A1 (en) * | 2010-08-17 | 2012-02-23 | John Mraovic | Method of mind influencing through subliminal messages |
US8669455B2 (en) * | 2010-09-22 | 2014-03-11 | Merrienan Melodies, Llc | Educational method and apparatus to simultaneously teach reading and composing music |
WO2013082596A1 (en) * | 2011-12-01 | 2013-06-06 | Teaching Tech Llc | Apparatus and method for teaching a language |
US20130288207A1 (en) * | 2012-04-27 | 2013-10-31 | Jed Murdock Ostrom | Method of Preparing Letter Art |
-
2016
- 2016-03-14 WO PCT/IB2016/051450 patent/WO2016113725A2/en active Application Filing
- 2016-03-14 GB GBGB1713003.0A patent/GB201713003D0/en not_active Ceased
- 2016-03-14 EP EP16737160.8A patent/EP3268946A4/en not_active Withdrawn
- 2016-03-14 AU AU2016207739A patent/AU2016207739A1/en not_active Abandoned
Also Published As
Publication number | Publication date |
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GB201713003D0 (en) | 2017-09-27 |
AU2016207739A1 (en) | 2017-08-31 |
EP3268946A4 (en) | 2019-02-06 |
WO2016113725A3 (en) | 2018-01-18 |
EP3268946A2 (en) | 2018-01-17 |
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