WO2016045089A1 - Household interaction device - Google Patents

Household interaction device Download PDF

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Publication number
WO2016045089A1
WO2016045089A1 PCT/CN2014/087558 CN2014087558W WO2016045089A1 WO 2016045089 A1 WO2016045089 A1 WO 2016045089A1 CN 2014087558 W CN2014087558 W CN 2014087558W WO 2016045089 A1 WO2016045089 A1 WO 2016045089A1
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WIPO (PCT)
Prior art keywords
circuit module
switch
operating portion
sound
speaker
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PCT/CN2014/087558
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French (fr)
Chinese (zh)
Inventor
占丽兴
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占丽兴
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Priority to PCT/CN2014/087558 priority Critical patent/WO2016045089A1/en
Publication of WO2016045089A1 publication Critical patent/WO2016045089A1/en

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    • AHUMAN NECESSITIES
    • A01AGRICULTURE; FORESTRY; ANIMAL HUSBANDRY; HUNTING; TRAPPING; FISHING
    • A01KANIMAL HUSBANDRY; CARE OF BIRDS, FISHES, INSECTS; FISHING; REARING OR BREEDING ANIMALS, NOT OTHERWISE PROVIDED FOR; NEW BREEDS OF ANIMALS
    • A01K29/00Other apparatus for animal husbandry
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63HTOYS, e.g. TOPS, DOLLS, HOOPS OR BUILDING BLOCKS
    • A63H5/00Musical or noise- producing devices for additional toy effects other than acoustical

Definitions

  • the present invention relates to a home electronic device, and more particularly to a home interactive device that can be operated by a pet or an infant with its instinctive grasping action to achieve a function of allowing a pet or baby to interact with a person.
  • pets cannot directly use their own behaviors to communicate with people. Therefore, people and pets often have misunderstandings between pets and people because of different expressions. But in fact, in the above interaction between pets and people, people are often affected by their own emotions or the environment, causing people to fail to convey the correct message for the pet to understand, and the pet itself has its own communication and expression.
  • pets cannot directly use their own behaviors to communicate with people. Therefore, people and pets often have misunderstandings between pets and people because of different expressions.
  • the baby does not speak during the toddler period and needs to communicate with other relatives through other means.
  • the main object of the present invention is to provide a home interactive device that can be pre-recorded by a pet or an infant with its instinctive squatting action, thereby To let pets interact with people
  • a home interactive appliance includes: at least one operation portion capable of being operated by a pet or a baby; a circuit module having a controller and an electrical connection with the controller a memory for storing at least one audio signal; a speaker electrically connected to the circuit module; at least one switch electrically connected to the circuit module, the switch being controllable by the operating portion
  • an activation signal is transmitted to the circuit module, so that the circuit module transmits an audio signal corresponding to the activation signal to the speaker, so that the speaker emits a sound corresponding to the sound signal.
  • the interactive device of the present invention allows the pet or the baby to operate the operation portion with the burrowing or scratching action inherent in the instinct, and then cooperate with the user's timely response, and even the user can store his own voice into the sound.
  • the sound signal therefore, the interactive device of the present invention can achieve the effect of allowing a pet or baby to communicate with a person.
  • the interactive device of the present invention is relatively simple in construction and does not require any portion of the device to be carried by the pet or infant and the user, and is therefore relatively convenient to use.
  • FIG. 1 and 2 are schematic perspective views of a household interactive appliance according to a preferred embodiment of the present invention.
  • Figure 3 is similar to Figure 2, in which a backplane and a circuit module of the interactive device are removed for illustration;
  • FIG. 4 is a cross-sectional view of a household interactive appliance provided by the preferred embodiment of the present invention.
  • Figure 5 is a circuit block diagram of a household interactive appliance provided by the preferred embodiment of the present invention.
  • 6 to 8 are schematic views of a pet or infant operating the interactive device.
  • a household interactive device 10 includes a base 20, a first operating portion 31, a second operating portion 32, and a third operating portion 33.
  • the interactive device 10 is primarily designed for dogs, but is also applicable to other animals having a dog-like gripping action, such as cats, squirrels, and the like.
  • the term "pet" as used in the present invention refers to dogs and other animals that are instinctively scratched.
  • the base 20 includes a case 22, a back plate 24, an outer step 26, and an inner step 28.
  • the casing 22 has a rear opening 221, a front opening 224 extending through the front panel 222 of the casing 22, and a plurality of sounding holes 228 extending through the casing 22 and the top plate 226.
  • the back plate 24 is provided at the rear opening 221 of the casing 22.
  • the outer step 26 is fixed to the outside of the front plate 222 and is located below the front opening 224.
  • the inner step 28 is fixed to the inner side of the front plate 222, and the top surface 282 of the inner step 28 is higher than the top surface 262 of the outer step 26.
  • Each of the operation portions 31, 32, and 33 is disposed in the front opening 224 of the base 20, and the rear half portions 312, 322, and 332 of the operation portions 31, 32, and 33 are disposed on the top surface 282 of the inner step 28, and the operation portions
  • the front half portions 314, 324, 334 of the 31, 32, 33 are vacantly located above the outer step 26, whereby the respective operating portions 31, 32, 33 can be pressed when the front half portions 314, 324, 334 are pressed as shown in FIG.
  • each of the switches 41, 42, 43 is attached to the inside of the casing 22 of the base 20, and includes a pressing member 70, a switch body 80, and an elastic member 90, respectively.
  • the pressing members 70 are respectively disposed at the rear ends of the operating portions 31, 32, and 33
  • the switch bodies 80 are disposed at the rear ends of the inner steps 28, and the elastic members 90 are respectively fixed at the rear ends of the operating portions 31, 32, and 33 by one end thereof. And fixed at its other end to the rear end of the inner step 28.
  • Each of the switch bodies 80 is a commonly used limit switch having a button (not shown) at the top thereof.
  • the pressing member 70 is a button that is pressed against the top of the switch body 80. It is worth mentioning that the pressing members 70 of the respective switches 41, 42, 43 can be integrally formed with the respective operating portions 31, 32, 33, respectively.
  • the speaker 50 is the same as the conventional speaker, and is disposed inside the top plate 226 of the casing 22 of the base 20, and can play sound through the sound holes 228 to the outside of the casing 22.
  • the circuit module 60 is disposed on the backplane 24 of the base 20 and is coupled to a power supply unit (not shown) via a power cord 61 (shown in FIG. 2). As shown in FIG. 5, the circuit module 60 has a controller 62, a memory 64 electrically coupled to the controller 62, a switching member 66 electrically coupled to the controller 62, and an audio receiving member 68 electrically coupled to the memory 64. , the switching member 66 and the audio receiving member 68 It is exposed on the outside of the backing plate 24 (as shown in Figure 2).
  • the memory 64 is configured to store a first audio signal, a second audio signal, and a third audio signal, and the speaker 50 is electrically connected to the memory 64.
  • the switch body 80 of each of the switches 41, 42, 43 is electrically connected to the controller 62.
  • the switching member 66 is for the user to operate to switch the interactive device 10 to a broadcast mode or a recording mode.
  • the audio receiving component 68 can be a fixed microphone for receiving sound and converting the sound into an audio signal.
  • the audio receiving component 68 can be a signal transmission component having a slot for inserting a movable microphone ( Not shown in the figure).
  • each of the switches 41, 42, 43 can respectively activate the activation signals corresponding to the respective audio signals when the operation portions 31, 32, and 33 are pressed (in this embodiment, the switches 41, The signal of the switch body 80 of the 42 and 43 is transmitted to the circuit module 60, so that the circuit module 60 transmits the sound signal corresponding to the start signal received by the circuit module 60 to the speaker 50, so that the speaker 50 emits Corresponds to the sound of the sound signal.
  • the circuit module 60 stores the audio signals received by the audio receiving device 68 as the first, second, and the first, second, and third operating portions 31, 32, 33, respectively. The third sound signal.
  • the memory 64 of the circuit module 60 of the interactive device 10 stores three audio signals.
  • the user needs to first put the device 10 in the recording mode, and then the user only presses the first operating portion 31, and after a short period of time, the interactive device 10 starts recording, and the user reproduces the sound for receiving by the microphone, for example, " I want food, so that the audio receiving unit 68 receives the sound signal corresponding to the sound, so that the memory 64 stores the sound signal as the first sound signal corresponding to the first operating portion 31.
  • the user can also say other messages that the pet or the baby may want to express when pressing the second and third operating portions 32, 33, respectively, such as "I want to play", etc., to store the corresponding correspondences. 2.
  • the user operates the switching member 66 to switch the interactive device 10 to the broadcast mode.
  • the sound that the user makes for the microphone is not limited to the sound of the user, but also the ringtone or other sound.
  • the pet or baby presses the operation portions 31, 32, 33 of the interactive device 10 so that the speaker 50 emits a sound to the user.
  • the user performs the feeding action. Since the action of pressing is quite consistent with the boring or scratching action that is conventionally used by a pet such as a cat or a dog or an infant, the user can easily guide the pet or the baby to press the operation portions 31, 32, and 33, and then cooperate with the user. Timely In response to the training, the pet or the baby can learn to use the respective operating units 31, 32, 33 to express the message stored by the user in the device 10.
  • the interactive device 10 can be pre-recorded by a pet or an infant with its instinctive scratching action, thereby enabling the pet or baby to interact with the person while cultivating feelings, entertainment, and training the pet or baby.
  • the configuration of the interactive device 10 is relatively simple and does not require any portion of the interactive device 10 to be carried by the pet or infant and the user, and thus the interactive device 10 is also relatively convenient to use.
  • the home interactive device 10 provided by the present invention may not have a recording function, but a fixed audio signal is pre-stored in the memory 64 of the circuit module 60. Therefore, the circuit module 60 may not have the switching member 66 and the audio receiving member 68.
  • the memory 64 of the circuit module 60 of the interactive device 10 is in the memory 64. The sound signal has been stored, and the user does not need to perform the action of storing the sound signal.
  • each of the operating portions 31, 32, 33 is not limited to the pedal form provided by the foregoing embodiment, and each of the switches 41, 42, 43 may be any type of switch as long as the operating portions 31, 32, 33 are available.
  • the pet or the baby can be pressed while the switches 41, 42, 43 can be controlled.
  • buttons, touch panels, and the like which can be pressed by a pet or a baby, but are less in conformity with a behavior pattern such as a hole or a slap in a pet or an infant, and therefore, the operation portion in the form of a pedal provided by the foregoing embodiment is ideal. the design of.
  • the number of operating portions and switches of the interactive device 10 and the number of audio signals stored in the memory 64 are not limited to three, as long as the numbers are equal.
  • the interactive device 10 can have at least one operating portion and one switch.

Abstract

A household interaction device (10), comprising at least one operating part (31, 32, 33), which can be operated by a pet or an infant; a circuit module (60), which is provided with a controller (62) and a storage (64) electrically connected to the controller, the storage (64) being used for storing at least one sound signal; a speaker (50), which is electrically connected to the circuit module (60); and at least one switch (41, 42, 43), which is electrically connected to the circuit module (60). The switches (41, 42, 43) can be controlled by the operating parts (31, 32, 33) to transmit a starting signal to the circuit module (60) when the operating parts (31, 32, 33) are operated, so that the circuit module (60) transmits a sound signal corresponding to the starting signal to the speaker (50), and the speaker (50) makes a sound corresponding to the sound signal.

Description

家用互动用具Home interactive appliances 技术领域Technical field
本发明与家用电子器件有关,特别是指一种家用互动装置,该互动装置可被宠物或婴儿以其本能的扒抓动作操作而发出声音,进而达到让宠物或婴儿与人互动的功效。The present invention relates to a home electronic device, and more particularly to a home interactive device that can be operated by a pet or an infant with its instinctive grasping action to achieve a function of allowing a pet or baby to interact with a person.
背景技术Background technique
自古以来,宠物与人之间始终存在着密切的关系,早期人们饲养宠物来帮助打猎、拉车,或是看顾牲口,随着时代演进至工业化社会,现代人对宠物的态度也逐渐转变成心理、情感上的寄托,让过去被用来当作工具般使用的宠物,变成可以登堂入室,陪伴人们共同生活,满足心灵的稳定依靠。而且越来越多的学术研究指出,有宠物陪伴的人们,不但能有益于自己的健康状态,而且也能改善与他人之间的人际关系。Since ancient times, there has always been a close relationship between pets and people. In the early days, people kept pets to help hunt, pull carts, or care for animals. As the times evolved into industrialized society, modern people’s attitude toward pets gradually turned into psychology. Emotional sustenance, let pets used in the past as tools to become a place to enter the room, accompany people to live together, to meet the stability of the soul. And more and more academic research points out that people who are accompanied by pets can not only benefit their own health, but also improve their interpersonal relationships with others.
在宠物与人的传统互动关系里,由于两者的沟通与表达行为差异极大,因此向来都是建立在“支配-服从”的架构里,即饲主利用高权来指挥宠物的所有行为,目前市面上的许多宠物训练设备,就是利用惩罚与奖赏方式让宠物被动地理解人们的思想。In the traditional interaction between pets and people, because the communication and expression behaviors of the two are very different, they have always been built in the "dominant-submissive" framework, that is, the owner uses high power to direct all behaviors of pets. Many pet training devices currently on the market use punishment and reward methods to let pets passively understand people's thoughts.
但是实际上,在上述宠物与人们互动过程中,人们常常会受到自身情绪或环境的影响,造成人们无法传达出正确的讯息让宠物理解,而且,宠物本身也有着自己天生以来的沟通与表达方式,现在的宠物都无法直接运用自己的行为与人们沟通,因此人们与宠物之间常会因表达方式的不同,反而造成宠物与人们之间的误解。但是实际上,在上述宠物与人们互动过程中,人们常常会受到自身情绪或环境的影响,造成人们无法传达出正确的讯息让宠物理解,而且,宠物本身也有着自己天生以来的沟通与表达方式,现在的宠物都无法直接运用自己的行为与人们沟通,因此人们与宠物之间常会因表达方式的不同,反而造成宠物与人们之间的误解。此外,婴儿在学步期因不会说话,也需要通过其他方式与亲人进行沟通。But in fact, in the above interaction between pets and people, people are often affected by their own emotions or the environment, causing people to fail to convey the correct message for the pet to understand, and the pet itself has its own communication and expression. Nowadays, pets cannot directly use their own behaviors to communicate with people. Therefore, people and pets often have misunderstandings between pets and people because of different expressions. But in fact, in the above interaction between pets and people, people are often affected by their own emotions or the environment, causing people to fail to convey the correct message for the pet to understand, and the pet itself has its own communication and expression. Nowadays, pets cannot directly use their own behaviors to communicate with people. Therefore, people and pets often have misunderstandings between pets and people because of different expressions. In addition, the baby does not speak during the toddler period and needs to communicate with other relatives through other means.
发明内容Summary of the invention
针对上述问题,本发明的主要目的在于提供一种家用互动用具,该互动装置可被宠物或婴儿以其本能的扒地动作操作而发出预录的声音,进而达 到让宠物与人互动的功效In view of the above problems, the main object of the present invention is to provide a home interactive device that can be pre-recorded by a pet or an infant with its instinctive squatting action, thereby To let pets interact with people
为达到上述目的,本发明所提供的一种家用互动用具,包含有:至少一操作部,能够供一宠物或婴儿操作;一电路模块,具有一控制器,以及一与所述控制器电连接的存储器,所述存储器用于储存至少一声音讯号;一扬声器,与所述电路模块电连接;至少一开关,与所述电路模块电连接,所述开关能受所述操作部控制而在所述操作部被操作时传送一启动讯号至所述电路模块,以使所述电路模块将所述启动讯号所对应的声音讯号传送至所述扬声器,使所述扬声器发出对应所述声音讯号的声音。In order to achieve the above object, a home interactive appliance provided by the present invention includes: at least one operation portion capable of being operated by a pet or a baby; a circuit module having a controller and an electrical connection with the controller a memory for storing at least one audio signal; a speaker electrically connected to the circuit module; at least one switch electrically connected to the circuit module, the switch being controllable by the operating portion When the operation unit is operated, an activation signal is transmitted to the circuit module, so that the circuit module transmits an audio signal corresponding to the activation signal to the speaker, so that the speaker emits a sound corresponding to the sound signal. .
采用上述技术方案,本发明的互动装置让宠物或婴儿以其本能上固有的挖洞或扒抓的动作操作操作部,再配合使用者适时的响应,甚至使用者可将自己的声音储存成该声音讯号,因此,本发明的互动装置可达到让宠物或婴儿与人沟通的功效。而且,本发明的互动装置构造相当简单,且宠物或婴儿及使用者身上均不需携带该装置的任何部分,因此在使用上相当方便。According to the above technical solution, the interactive device of the present invention allows the pet or the baby to operate the operation portion with the burrowing or scratching action inherent in the instinct, and then cooperate with the user's timely response, and even the user can store his own voice into the sound. The sound signal, therefore, the interactive device of the present invention can achieve the effect of allowing a pet or baby to communicate with a person. Moreover, the interactive device of the present invention is relatively simple in construction and does not require any portion of the device to be carried by the pet or infant and the user, and is therefore relatively convenient to use.
附图说明DRAWINGS
图1及图2是本发明一较佳实施例所提供的家用互动用具的立体示意图;1 and 2 are schematic perspective views of a household interactive appliance according to a preferred embodiment of the present invention;
图3类同于图2,其中该互动装置的一背板及一电路模块被移除以便说明;Figure 3 is similar to Figure 2, in which a backplane and a circuit module of the interactive device are removed for illustration;
图4是本发明该较佳实施例所提供的家用互动用具的剖视示意图;4 is a cross-sectional view of a household interactive appliance provided by the preferred embodiment of the present invention;
图5是本发明该较佳实施例所提供的家用互动用具的电路方块图;Figure 5 is a circuit block diagram of a household interactive appliance provided by the preferred embodiment of the present invention;
图6至图8是一宠物或婴儿操作该互动装置的示意图。6 to 8 are schematic views of a pet or infant operating the interactive device.
具体实施方式detailed description
现举以下实施例并结合附图对本发明的结构及功效进行详细说明。现举以下实施例并结合附图对本发明的结构及功效进行详细说明。The structure and function of the present invention will now be described in detail by way of the following embodiments in conjunction with the accompanying drawings. The structure and function of the present invention will now be described in detail by way of the following embodiments in conjunction with the accompanying drawings.
如图1~图5所示,本发明一较佳实施例所提供的家用互动用具10包含有一基座20、一第一操作部31、一第二操作部32、一第三操作部33、一第一开关41、一第二开关42、一第三开关43、一扬声器50,以及一电路模块60。可以理解的是,互动装置10主要针对狗设计,但也适用于其他具有类似狗的扒抓动作的动物,例如猫、松鼠等等。因此,本发明所述“宠物”是指狗及其他本能上有扒抓动作的动物。 As shown in FIG. 1 to FIG. 5, a household interactive device 10 according to a preferred embodiment of the present invention includes a base 20, a first operating portion 31, a second operating portion 32, and a third operating portion 33. A first switch 41, a second switch 42, a third switch 43, a speaker 50, and a circuit module 60. It will be appreciated that the interactive device 10 is primarily designed for dogs, but is also applicable to other animals having a dog-like gripping action, such as cats, squirrels, and the like. Thus, the term "pet" as used in the present invention refers to dogs and other animals that are instinctively scratched.
基座20包含有一箱体22、一背板24、一外台阶26,以及一内台阶28。箱体22具有一后开口221、一贯穿箱体22一前板222的前开口224,以及多个贯穿箱体22一顶板226的播音孔228。背板24设于箱体22的后开口221。外台阶26固设于前板222外侧,并位于前开口224的下方。内台阶28固设于前板222内侧,且内台阶28的顶面282高于外台阶26的顶面262。The base 20 includes a case 22, a back plate 24, an outer step 26, and an inner step 28. The casing 22 has a rear opening 221, a front opening 224 extending through the front panel 222 of the casing 22, and a plurality of sounding holes 228 extending through the casing 22 and the top plate 226. The back plate 24 is provided at the rear opening 221 of the casing 22. The outer step 26 is fixed to the outside of the front plate 222 and is located below the front opening 224. The inner step 28 is fixed to the inner side of the front plate 222, and the top surface 282 of the inner step 28 is higher than the top surface 262 of the outer step 26.
各操作部31、32、33穿设于基座20的前开口224,各操作部31、32、33的后半部312、322、332设置于内台阶28的顶面282上,各操作部31、32、33的前半部314、324、334为腾空地位于外台阶26上方,由此,各操作部31、32、33可在其前半部314、324、334被按压时如图4所示地摆动。Each of the operation portions 31, 32, and 33 is disposed in the front opening 224 of the base 20, and the rear half portions 312, 322, and 332 of the operation portions 31, 32, and 33 are disposed on the top surface 282 of the inner step 28, and the operation portions The front half portions 314, 324, 334 of the 31, 32, 33 are vacantly located above the outer step 26, whereby the respective operating portions 31, 32, 33 can be pressed when the front half portions 314, 324, 334 are pressed as shown in FIG. The ground swings.
如图3所示,各开关41、42、43系于基座20的箱体22内部,分别包含有一压制件70、一开关主体80,以及一弹性件90。各压制件70分别设于各操作部31、32、33后端,各开关主体80设于内台阶28后端,各弹性件90分别以其一端固定于各操作部31、32、33后端,并以其另一端固定于内台阶28后端。各开关主体80为常用的极限开关(limit switch),其顶部具有一按键(图中未示),在各操作部31、32、33未被按压而摆动时,各开关41、42、43的压制件70为压抵于开关主体80顶部的按键。值得一提的是,各开关41、42、43的压制件70可分别与各操作部31、32、33一体成形。As shown in FIG. 3, each of the switches 41, 42, 43 is attached to the inside of the casing 22 of the base 20, and includes a pressing member 70, a switch body 80, and an elastic member 90, respectively. The pressing members 70 are respectively disposed at the rear ends of the operating portions 31, 32, and 33, and the switch bodies 80 are disposed at the rear ends of the inner steps 28, and the elastic members 90 are respectively fixed at the rear ends of the operating portions 31, 32, and 33 by one end thereof. And fixed at its other end to the rear end of the inner step 28. Each of the switch bodies 80 is a commonly used limit switch having a button (not shown) at the top thereof. When the operating portions 31, 32, 33 are not pressed and oscillated, the switches 41, 42, 43 The pressing member 70 is a button that is pressed against the top of the switch body 80. It is worth mentioning that the pressing members 70 of the respective switches 41, 42, 43 can be integrally formed with the respective operating portions 31, 32, 33, respectively.
如图4所示,当操作部32受一外力按压而摆动时,开关42的压制件70与开关主体80会相互分离,同时开关42的弹性件90会拉伸变形;当外力解除时,开关42的弹性件90所提供的弹性恢复力会使操作部32回复到未被按压的状态,进而使开关42的压制件70与开关主体80恢复为如前述的压抵关系。上述内容是以操作部32受到按压的状况为例,操作部31与开关41的动作关系,以及操作部33与开关43的动作关系,与操作部32与开关42的动作关系无异,容申请人不再详加叙述。As shown in FIG. 4, when the operating portion 32 is swung by an external force, the pressing member 70 of the switch 42 and the switch body 80 are separated from each other, and the elastic member 90 of the switch 42 is stretched and deformed; when the external force is released, the switch The elastic restoring force provided by the elastic member 90 of 42 causes the operation portion 32 to return to the unpressed state, thereby returning the pressing member 70 of the switch 42 and the switch main body 80 to the aforementioned pressing relationship. The above is an example in which the operation unit 32 is pressed, the operation relationship between the operation unit 31 and the switch 41, and the operation relationship between the operation unit 33 and the switch 43 are the same as the operation relationship between the operation unit 32 and the switch 42. People no longer elaborate.
扬声器50与常用的扬声器无异,设于基座20的箱体22的顶板226内侧,并可通过各播音孔228朝箱体22外播放声音。The speaker 50 is the same as the conventional speaker, and is disposed inside the top plate 226 of the casing 22 of the base 20, and can play sound through the sound holes 228 to the outside of the casing 22.
电路模块60设置于基座20的背板24,并通过一电源线61(如图2所示)与一供电装置(图中未示)连接。如图5所示,电路模块60具有一控制器62、一与控制器62电连接的存储器64、一与控制器62电连接的切换件66,以及一与存储器64电连接的音讯接收件68,其中,切换件66及音讯接收件68 显露在背板24的外侧(如图2所示)。存储器64用于储存一第一声音讯号、一第二声音讯号及一第三声音讯号,且扬声器50与存储器64电连接。各开关41、42、43的开关主体80与控制器62电连接。切换件66供用户操作将互动装置10切换为播音模式或录音模式。音频接收件68可以是一固定的麦克风,用于接收声音并将声音转换成声音讯号;或者,音频接收件68可以是一具有插槽的讯号传输组件,用于插设一活动式的麦克风(图中未示)。The circuit module 60 is disposed on the backplane 24 of the base 20 and is coupled to a power supply unit (not shown) via a power cord 61 (shown in FIG. 2). As shown in FIG. 5, the circuit module 60 has a controller 62, a memory 64 electrically coupled to the controller 62, a switching member 66 electrically coupled to the controller 62, and an audio receiving member 68 electrically coupled to the memory 64. , the switching member 66 and the audio receiving member 68 It is exposed on the outside of the backing plate 24 (as shown in Figure 2). The memory 64 is configured to store a first audio signal, a second audio signal, and a third audio signal, and the speaker 50 is electrically connected to the memory 64. The switch body 80 of each of the switches 41, 42, 43 is electrically connected to the controller 62. The switching member 66 is for the user to operate to switch the interactive device 10 to a broadcast mode or a recording mode. The audio receiving component 68 can be a fixed microphone for receiving sound and converting the sound into an audio signal. Alternatively, the audio receiving component 68 can be a signal transmission component having a slot for inserting a movable microphone ( Not shown in the figure).
当互动装置10处于播音模式时,各开关41、42、43可分别在各操作部31、32、33被按压时分别将对应各声音讯号的启动讯号(在本实施例中为各开关41、42、43的开关主体80的按键被压制件70放开的讯号)传送至电路模块60,以使电路模块60将其接收到的启动讯号所对应的声音讯号传送至扬声器50,使得扬声器50发出对应声音讯号的声音。当互动装置10处于录音模式时,电路模块60会分别在第一、第二、第三操作部31、32、33被按压时将音频接收件68接收的声音讯号储存成第一、第二、第三声音讯号。When the interaction device 10 is in the broadcast mode, each of the switches 41, 42, 43 can respectively activate the activation signals corresponding to the respective audio signals when the operation portions 31, 32, and 33 are pressed (in this embodiment, the switches 41, The signal of the switch body 80 of the 42 and 43 is transmitted to the circuit module 60, so that the circuit module 60 transmits the sound signal corresponding to the start signal received by the circuit module 60 to the speaker 50, so that the speaker 50 emits Corresponds to the sound of the sound signal. When the interactive device 10 is in the recording mode, the circuit module 60 stores the audio signals received by the audio receiving device 68 as the first, second, and the first, second, and third operating portions 31, 32, 33, respectively. The third sound signal.
当使用上述家用互动用具10时,具体为:When the above-mentioned home interactive appliance 10 is used, it is specifically:
b)使互动装置10的电路模块60的存储器64储存三个声音讯号。详而言之,用户需先使装置10处于录音模式,然后,用户只要按压第一操作部31,一小段时间后互动装置10即开始录音,用户再制造声音以供麦克风接收,例如说出“我要食物”,以供音频接收件68接收声音所对应的声音讯号,即可使存储器64将声音讯号储存为对应第一操作部31的第一声音讯号。通过前述方式,使用者也可在分别按压第二、第三操作部32、33时说出宠物或婴儿可能会想表达的其他讯息,例如“我要玩”等等,以储存成分别对应第二、第三操作部32、33的第二、第三声音讯号。b) The memory 64 of the circuit module 60 of the interactive device 10 stores three audio signals. In detail, the user needs to first put the device 10 in the recording mode, and then the user only presses the first operating portion 31, and after a short period of time, the interactive device 10 starts recording, and the user reproduces the sound for receiving by the microphone, for example, " I want food, so that the audio receiving unit 68 receives the sound signal corresponding to the sound, so that the memory 64 stores the sound signal as the first sound signal corresponding to the first operating portion 31. In the foregoing manner, the user can also say other messages that the pet or the baby may want to express when pressing the second and third operating portions 32, 33, respectively, such as "I want to play", etc., to store the corresponding correspondences. 2. Second and third audio signals of the third operation units 32 and 33.
最后,使用者再操作切换件66将互动装置10切换为播音模式。值得一提的是,用户所制造的供麦克风接收的声音,不限为使用者发出的声音,也可以是铃声或其他声音。Finally, the user operates the switching member 66 to switch the interactive device 10 to the broadcast mode. It is worth mentioning that the sound that the user makes for the microphone is not limited to the sound of the user, but also the ringtone or other sound.
c)如图6~图8所示,宠物或婴儿按压互动装置10的操作部31、32、33,使得扬声器50对使用者发出声音。例如,当宠物或婴儿按压第一操作部31而使扬声器50发出“我要食物”的声音后,使用者即执行喂食的动作。由于按压的动作相当符合如猫、狗等宠物或婴儿在本能上惯有的挖洞或扒抓的动作,使用者相当容易引导宠物或婴儿按压各操作部31、32、33,再配合使用者适时 的响应,通过多次训练,宠物或婴儿即可学会利用各操作部31、32、33表达出用户储存于装置10中的讯息。换言之,互动装置10可被宠物或婴儿以其本能的扒抓动作操作而发出预录的声音,进而在让宠物或婴儿与人互动的同时达到培养感情、娱乐及训练宠物或婴儿的功效。而且,互动装置10的构造相当简单,且宠物或婴儿及使用者身上均不需携带互动装置10的任何部分,因此互动装置10使用上也相当方便。c) As shown in FIGS. 6 to 8, the pet or baby presses the operation portions 31, 32, 33 of the interactive device 10 so that the speaker 50 emits a sound to the user. For example, when the pet or baby presses the first operation portion 31 to cause the speaker 50 to emit a "I want food" sound, the user performs the feeding action. Since the action of pressing is quite consistent with the boring or scratching action that is conventionally used by a pet such as a cat or a dog or an infant, the user can easily guide the pet or the baby to press the operation portions 31, 32, and 33, and then cooperate with the user. Timely In response to the training, the pet or the baby can learn to use the respective operating units 31, 32, 33 to express the message stored by the user in the device 10. In other words, the interactive device 10 can be pre-recorded by a pet or an infant with its instinctive scratching action, thereby enabling the pet or baby to interact with the person while cultivating feelings, entertainment, and training the pet or baby. Moreover, the configuration of the interactive device 10 is relatively simple and does not require any portion of the interactive device 10 to be carried by the pet or infant and the user, and thus the interactive device 10 is also relatively convenient to use.
值得一提的是,本发明所提供的家用互动用具10也可不具有录音功能,而是在电路模块60的存储器64内预存固定的声音讯号。因此,电路模块60也可不具有切换件66及音频接收件68,在此状况下,互动装置10的使用方法中,用户提供互动装置10的同时,互动装置10的电路模块60的存储器64中便已储存有声音讯号,用户不需再执行储存声音讯号的动作。It should be noted that the home interactive device 10 provided by the present invention may not have a recording function, but a fixed audio signal is pre-stored in the memory 64 of the circuit module 60. Therefore, the circuit module 60 may not have the switching member 66 and the audio receiving member 68. In this case, in the method of using the interactive device 10, while the user provides the interactive device 10, the memory 64 of the circuit module 60 of the interactive device 10 is in the memory 64. The sound signal has been stored, and the user does not need to perform the action of storing the sound signal.
另外,各操作部31、32、33不以前述实施例所提供的踏板形式为限,且各开关41、42、43也可以是任何形式的开关,只要各操作部31、32、33能供宠物或婴儿按压,同时能控制各开关41、42、43即可。然而,诸如按钮、触控面板等等虽可供宠物或婴儿按压,但较不符合宠物或婴儿挖洞或扒抓等行为模式,因此,前述实施例所提供的踏板形式的操作部为较理想的设计。In addition, each of the operating portions 31, 32, 33 is not limited to the pedal form provided by the foregoing embodiment, and each of the switches 41, 42, 43 may be any type of switch as long as the operating portions 31, 32, 33 are available. The pet or the baby can be pressed while the switches 41, 42, 43 can be controlled. However, such as buttons, touch panels, and the like, which can be pressed by a pet or a baby, but are less in conformity with a behavior pattern such as a hole or a slap in a pet or an infant, and therefore, the operation portion in the form of a pedal provided by the foregoing embodiment is ideal. the design of.
再者,互动装置10的操作部及开关的数量,以及存储器64内储存的声音讯号的数量,并不以三个为限,只要其数量相等即可。事实上,互动装置10最少可仅具有一操作部及一开关。Furthermore, the number of operating portions and switches of the interactive device 10 and the number of audio signals stored in the memory 64 are not limited to three, as long as the numbers are equal. In fact, the interactive device 10 can have at least one operating portion and one switch.
最后,必须再次说明,本发明在前述实施例中所揭示的构成组件,仅为举例说明,本发明领域中具有通常知识者应能了解,这些详细说明以及实施是本发明所列举的特定实施例,仅用于说明本发明,并非用来限制本发明的专利保护范围,其他等效组件的替代或变化,也应被本案的专利保护范围所涵盖。 Finally, it is to be noted that the constituent components of the present invention disclosed in the foregoing embodiments are merely illustrative, and those of ordinary skill in the art should understand that these detailed descriptions and implementations are specific embodiments of the present invention. It is intended to illustrate the invention and is not intended to limit the scope of the invention. The alternative or variations of other equivalent components are also covered by the scope of the patent.

Claims (7)

  1. 一种家用互动用具,其特征在于包含有:A household interactive appliance characterized by comprising:
    至少一操作部,能够供一宠物或婴儿操作;At least one operating portion capable of being operated by a pet or a baby;
    一电路模块,具有一控制器,以及一与所述控制器电连接的存储器,所述存储器用于储存至少一声音讯号;a circuit module having a controller and a memory electrically connected to the controller, the memory for storing at least one audio signal;
    一扬声器,与所述电路模块电连接;a speaker electrically connected to the circuit module;
    至少一开关,与所述电路模块电连接,所述开关能受所述操作部控制而在所述操作部被操作时传送一启动讯号至所述电路模块,以使所述电路模块将所述启动讯号所对应的声音讯号传送至所述扬声器,使所述扬声器发出对应所述声音讯号的声音。At least one switch electrically coupled to the circuit module, the switch being controllable by the operating portion to transmit an activation signal to the circuit module when the operating portion is operated, such that the circuit module The sound signal corresponding to the start signal is transmitted to the speaker, so that the speaker emits a sound corresponding to the sound signal.
  2. 如权利要求1所述的家用互动用具,其特征在于:The household interactive appliance of claim 1 wherein:
    所述操作部及所述开关均为多个,各所述开关分别受各所述操作部控制,所述电路模块的存储器能储存多个分别对应各所述开关的启动讯号的声音讯号。Each of the operation unit and the switch is controlled by each of the operation units, and the memory of the circuit module can store a plurality of sound signals respectively corresponding to the activation signals of the switches.
  3. 如权利要求1所述的家用互动用具,其特征在于:The household interactive appliance of claim 1 wherein:
    所述开关包含有一与所述电路模块电连接的开关主体,以及一设于所述操作部且压抵于所述开关主体的压制件,所述操作部被操作时会摆动而使所述压制件与所述开关主体分离。The switch includes a switch body electrically connected to the circuit module, and a pressing member disposed on the operating portion and pressed against the switch body, and the operating portion is oscillated when operated to cause the pressing The piece is separated from the switch body.
  4. 如权利要求3所述的家用互动用具,其特征在于:A household interactive appliance according to claim 3, wherein:
    所述开关还包含有一弹性件,所述弹性件的二端分别固定于所述操作部及所述基座,以提供使所述操作部回复到未被操作的状态的弹性恢复力。The switch further includes an elastic member, and the two ends of the elastic member are respectively fixed to the operating portion and the base to provide an elastic restoring force for returning the operating portion to an unoperated state.
  5. 如权利要求1至4中任一项所述的家用互动用具,其特征在于:所述电路模块具有一能将所述互动装置切换为播音模式或录音模式的切换件,当所述互动装置处于播音模式时,所述扬声器会在所述操作部被操作时发出声音。The household interactive appliance according to any one of claims 1 to 4, wherein said circuit module has a switching member capable of switching said interactive device to a broadcast mode or a recording mode, when said interactive device is In the broadcast mode, the speaker emits a sound when the operating portion is operated.
  6. 如权利要求5所述的家用互动用具,其特征在于:A household interactive appliance according to claim 5, wherein:
    所述电路模块具有一与所述存储器电连接的音频接收件,当所述互动装置处于录音模式时,所述电路模块会在所述操作部被操作时将所述音频接收件接收的声音讯号储存在所述存储器。The circuit module has an audio receiving component electrically connected to the memory, and when the interactive device is in a recording mode, the circuit module receives an audio signal received by the audio receiving component when the operating portion is operated Stored in the memory.
  7. 如权利要求1所述的家用互动用具,其特征在于:所述种家用互动用具还包括一电源,用于给所述电路模块、扬声器提供工作电源。 The household interactive appliance of claim 1 wherein said household interactive appliance further comprises a power source for providing operating power to said circuit module and speaker.
PCT/CN2014/087558 2014-09-26 2014-09-26 Household interaction device WO2016045089A1 (en)

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