WO2015159108A2 - Mouse glasses-cursor's movement - Google Patents

Mouse glasses-cursor's movement Download PDF

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Publication number
WO2015159108A2
WO2015159108A2 PCT/GR2015/000018 GR2015000018W WO2015159108A2 WO 2015159108 A2 WO2015159108 A2 WO 2015159108A2 GR 2015000018 W GR2015000018 W GR 2015000018W WO 2015159108 A2 WO2015159108 A2 WO 2015159108A2
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WIPO (PCT)
Prior art keywords
glasses
mouse
digital
cursor
degrees
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PCT/GR2015/000018
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French (fr)
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WO2015159108A3 (en
Inventor
Milto NANOUSIS
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Nanousis Milto
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Application filed by Nanousis Milto filed Critical Nanousis Milto
Publication of WO2015159108A2 publication Critical patent/WO2015159108A2/en
Publication of WO2015159108A3 publication Critical patent/WO2015159108A3/en

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Classifications

    • GPHYSICS
    • G06COMPUTING; CALCULATING OR COUNTING
    • G06FELECTRIC DIGITAL DATA PROCESSING
    • G06F3/00Input arrangements for transferring data to be processed into a form capable of being handled by the computer; Output arrangements for transferring data from processing unit to output unit, e.g. interface arrangements
    • G06F3/01Input arrangements or combined input and output arrangements for interaction between user and computer
    • G06F3/03Arrangements for converting the position or the displacement of a member into a coded form
    • G06F3/033Pointing devices displaced or positioned by the user, e.g. mice, trackballs, pens or joysticks; Accessories therefor
    • G06F3/0346Pointing devices displaced or positioned by the user, e.g. mice, trackballs, pens or joysticks; Accessories therefor with detection of the device orientation or free movement in a 3D space, e.g. 3D mice, 6-DOF [six degrees of freedom] pointers using gyroscopes, accelerometers or tilt-sensors
    • GPHYSICS
    • G06COMPUTING; CALCULATING OR COUNTING
    • G06FELECTRIC DIGITAL DATA PROCESSING
    • G06F3/00Input arrangements for transferring data to be processed into a form capable of being handled by the computer; Output arrangements for transferring data from processing unit to output unit, e.g. interface arrangements
    • G06F3/01Input arrangements or combined input and output arrangements for interaction between user and computer
    • G06F3/011Arrangements for interaction with the human body, e.g. for user immersion in virtual reality
    • G06F3/012Head tracking input arrangements
    • GPHYSICS
    • G02OPTICS
    • G02BOPTICAL ELEMENTS, SYSTEMS OR APPARATUS
    • G02B27/00Optical systems or apparatus not provided for by any of the groups G02B1/00 - G02B26/00, G02B30/00
    • G02B27/01Head-up displays
    • G02B27/017Head mounted
    • GPHYSICS
    • G02OPTICS
    • G02CSPECTACLES; SUNGLASSES OR GOGGLES INSOFAR AS THEY HAVE THE SAME FEATURES AS SPECTACLES; CONTACT LENSES
    • G02C11/00Non-optical adjuncts; Attachment thereof
    • GPHYSICS
    • G06COMPUTING; CALCULATING OR COUNTING
    • G06FELECTRIC DIGITAL DATA PROCESSING
    • G06F3/00Input arrangements for transferring data to be processed into a form capable of being handled by the computer; Output arrangements for transferring data from processing unit to output unit, e.g. interface arrangements
    • G06F3/01Input arrangements or combined input and output arrangements for interaction between user and computer
    • G06F3/011Arrangements for interaction with the human body, e.g. for user immersion in virtual reality
    • GPHYSICS
    • G06COMPUTING; CALCULATING OR COUNTING
    • G06FELECTRIC DIGITAL DATA PROCESSING
    • G06F3/00Input arrangements for transferring data to be processed into a form capable of being handled by the computer; Output arrangements for transferring data from processing unit to output unit, e.g. interface arrangements
    • G06F3/01Input arrangements or combined input and output arrangements for interaction between user and computer
    • G06F3/017Gesture based interaction, e.g. based on a set of recognized hand gestures
    • GPHYSICS
    • G06COMPUTING; CALCULATING OR COUNTING
    • G06FELECTRIC DIGITAL DATA PROCESSING
    • G06F3/00Input arrangements for transferring data to be processed into a form capable of being handled by the computer; Output arrangements for transferring data from processing unit to output unit, e.g. interface arrangements
    • G06F3/01Input arrangements or combined input and output arrangements for interaction between user and computer
    • G06F3/03Arrangements for converting the position or the displacement of a member into a coded form
    • G06F3/033Pointing devices displaced or positioned by the user, e.g. mice, trackballs, pens or joysticks; Accessories therefor
    • G06F3/038Control and interface arrangements therefor, e.g. drivers or device-embedded control circuitry
    • GPHYSICS
    • G06COMPUTING; CALCULATING OR COUNTING
    • G06FELECTRIC DIGITAL DATA PROCESSING
    • G06F2203/00Indexing scheme relating to G06F3/00 - G06F3/048
    • G06F2203/038Indexing scheme relating to G06F3/038
    • G06F2203/0384Wireless input, i.e. hardware and software details of wireless interface arrangements for pointing devices

Definitions

  • the invention refers to facilitating the operation of electronic devices by means of a pair of special glasses, specifically, the detection of the movement of the user's head and its transformation into cursor movements on the screen of an electronic device.
  • Figure l shows the mouse glasses (l), their connecting cable with an output device (i6), resulting in a USB connector (17).
  • the digital compass (10) the digital spirit level (3), the main cable (5), the two temples (7,8), internally there are two digital cameras (6, 9), the device controller (2) on the right, its internal memory (12), the (ON-OFF) butto (13) and the (RESET) button (14) at its upper part.
  • FIG 2 shows the mouse glasses (1), with the device controller (2) and its internal memory (12) on the left. On top we discern the wireless device (4) and the (ON-OFF) button (13), the (RESET) button (14) and the digital timer (15). Next to it we see the digital spirit level (3), the main cable (5), two temples (7, 8) that rest on the user's nose of and inside them there are two digital cameras (6, 9). On the right we see the digital compass (10) and next to it the battery of the device (18).
  • Figure 3 shows the mouse glasses (1), without the plates under the eyes of the user, with the device controller (2) on the left, its internal memory (12); on top of distinguish the wireless device (17) with its antenna, the (ON-OFF) button (13). Next we see the digital spirit level (3), the main cable (5), and two temples (7, 8) with the two digital cameras (6, 9) inside them. On the right we see the digital compass (10) and next to it the battery of the device (18).
  • Figure 4 shows the angles of movement of the user's head, which are adjustable and can scan the screen (19) with an angle of inclination wider than the screen (20).
  • the user's eyes are at point A.
  • the angle set for the horizontal movement of the cursor along the axis (-x, +x) is 50 degrees (-25 degrees left to 25 degrees right, with o being situated right in the centre of the screen) while the angle that is configured for vertical movement of the cursor along the (-y, +y) axis is 30 degrees (-15 degrees down to 15 degrees above, with o being situated right in the centre of the screen).
  • the angle set for the horizontal movement of the cursor along the (-x, +x) axis is 40 degrees (-20 degrees left to 20 degrees right, with o being situated right in the centre of the screen) while the angle configured for vertical movement of the cursor alon the (-y, +y) axis is 20 degrees (-10 degrees down to 10 degrees above, with o being situated right in the centre of the screen).
  • Figure 5 shows the device controller (2) which receives digital data from five inputs devices: the left digital camera (6), and the right digital camera (9), the digital compass (10), the digital spirit level (3) and the digital timer (15). It also compares the digital data collected by the two digital cameras (6, 9) with the digital data stored in its internal memory (12), and finall it displays the processed digital data on a screen (19) of the output electronic device.
  • the device controller (2) which receives digital data from five inputs devices: the left digital camera (6), and the right digital camera (9), the digital compass (10), the digital spirit level (3) and the digital timer (15). It also compares the digital data collected by the two digital cameras (6, 9) with the digital data stored in its internal memory (12), and finall it displays the processed digital data on a screen (19) of the output electronic device.
  • FIG 6 shows the mouse glasses (1), with the device controller (2) with its internal memory and the digital spirit level (3). Next of them we discern the wireless device (17), the (ON-OFF) button (13), and the digital timer (15). On top we see the main wire (5), the two temples (7, 8) that rest on the user's nose and inside them there are two digital cameras (6, 9). On the right there is a digital screen (19) in open position and its bracket (23), on the left a digital screen (20) in closed position and its bracket (24). On the right we can see also the digital compass (10) and next to the battery device (18).
  • Figure 7 shows the screen (19) of the electronic device, which we want to operate with the help of mouse glasses (1).
  • the scree (19) is divided into four quadrants by two axes (-x, + x) and (-y, + y), which intersect at the initial point o (right in the middle of the screen), which is the initial position of the cursor where when we operate the device.
  • the length L corresponds to the horizontal dimension of the screen, i.e. the margin that the variable position of the cursor can take in the horizontal sense.
  • the length N corresponds to the vertical dimension of the screen, i.e. the margin that the variable position of the cursor can take in the vertical sense.
  • the cursor is in a random position M (X, Y), relative to the point o (the center of the axes).
  • Figure 8 shows the mouse glasses (1) missing one of their two temples.
  • the device controller (2) On the other temple we can see the device controller (2) and its internal memory (12).
  • Figure 9 shows a logic flowchar illustrating the method of operation of the mouse glasses (1), so that by collecting the digital data by a digital spirit level (3) and digital compass (10), it determines each time the position M (X, Y), of the cursor on the screen (19).
  • the digital spirit level (3) gives to the device controller (2) the value of "7 degrees” (which is the actual value of the inclination).
  • the digital compass (10) which is incorporated into the device, detects the head movement of the user along the horizontal axis (-x, +x) on the screen (19, Figure 7). Depending on its position in the horizontal sense, it will send a value to the device controller (2). Let us say, that at the initial random position of the user's head, the digital compass (10) shows the value of 50 degrees (where one full circle corresponds to 360 degrees and 0-360 corresponds to entry for the north). This data (50 degrees), through the appropriate programming code, will correspond to the initial position o of the (-x, +x) axis.
  • the digital compass (10) enables the device controller (2) to take the value of 60 degrees' (which is the actual value in relation to the north).
  • the device controller (2) calculates the value X and Y through a suitable programming code, defines the unique position M (X, Y) of the cursor on screen (19) of the electronic device at any time, with respect to the point o in the middle of the screen.

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  • Engineering & Computer Science (AREA)
  • General Engineering & Computer Science (AREA)
  • Theoretical Computer Science (AREA)
  • Physics & Mathematics (AREA)
  • General Physics & Mathematics (AREA)
  • Human Computer Interaction (AREA)
  • Optics & Photonics (AREA)
  • Health & Medical Sciences (AREA)
  • Ophthalmology & Optometry (AREA)
  • Position Input By Displaying (AREA)

Abstract

The mouse glasses (i), is a special pair of glasses, which incorporate a digital spirit level (3), and a digital compass (10), aiming to detect the movements of the users' head and transfer them to movements of a cursor on an electronic device monitor. They consist of the device controller (2), the digital spirit level (3), the digital compass (10) and their cables, the main cable (5) connected everything to each other, and the connecting cable (16) to an output device ending in a USB connection (17). The device controller (2) receives the data from the digital compass (10) and the digital spirit level (3), processes them, defines the coordinates of the cursor's position M=(X, Y) at each given time and converts them to the location of a cursor on the output device monitor (19), through the connecting cable (16) and its USB connection (17).

Description

DESCRIPTION
Mouse Glasses-Cursor's Movement The invention refers to facilitating the operation of electronic devices by means of a pair of special glasses, specifically, the detection of the movement of the user's head and its transformation into cursor movements on the screen of an electronic device.
In recent years, electronic devices have entered our everyday life, helping us and solving a lot of problems in no time, resulting in the rapid development of this sector. Yet, there are difficulties in handling, because hitherto designed computers are necessarily operated using the hands.
This is where this invention intervenes, in handling electronic devices without the help of hands, leaving our hands free to do anything else. The invention is described below with the aid of an example and with reference to the accompanying drawings, in which:
Figure l shows the mouse glasses (l), their connecting cable with an output device (i6), resulting in a USB connector (17). On the left we see the digital compass (10), the digital spirit level (3), the main cable (5), the two temples (7,8), internally there are two digital cameras (6, 9), the device controller (2) on the right, its internal memory (12), the (ON-OFF) butto (13) and the (RESET) button (14) at its upper part.
Figure 2 shows the mouse glasses (1), with the device controller (2) and its internal memory (12) on the left. On top we discern the wireless device (4) and the (ON-OFF) button (13), the (RESET) button (14) and the digital timer (15). Next to it we see the digital spirit level (3), the main cable (5), two temples (7, 8) that rest on the user's nose of and inside them there are two digital cameras (6, 9). On the right we see the digital compass (10) and next to it the battery of the device (18). Figure 3 shows the mouse glasses (1), without the plates under the eyes of the user, with the device controller (2) on the left, its internal memory (12); on top of distinguish the wireless device (17) with its antenna, the (ON-OFF) button (13). Next we see the digital spirit level (3), the main cable (5), and two temples (7, 8) with the two digital cameras (6, 9) inside them. On the right we see the digital compass (10) and next to it the battery of the device (18).
Figure 4 shows the angles of movement of the user's head, which are adjustable and can scan the screen (19) with an angle of inclination wider than the screen (20). The user's eyes are at point A. In the first screen (19), the angle set for the horizontal movement of the cursor along the axis (-x, +x) is 50 degrees (-25 degrees left to 25 degrees right, with o being situated right in the centre of the screen) while the angle that is configured for vertical movement of the cursor along the (-y, +y) axis is 30 degrees (-15 degrees down to 15 degrees above, with o being situated right in the centre of the screen).
On screen (20) the angle set for the horizontal movement of the cursor along the (-x, +x) axis is 40 degrees (-20 degrees left to 20 degrees right, with o being situated right in the centre of the screen) while the angle configured for vertical movement of the cursor alon the (-y, +y) axis is 20 degrees (-10 degrees down to 10 degrees above, with o being situated right in the centre of the screen).
Figure 5 shows the device controller (2) which receives digital data from five inputs devices: the left digital camera (6), and the right digital camera (9), the digital compass (10), the digital spirit level (3) and the digital timer (15). It also compares the digital data collected by the two digital cameras (6, 9) with the digital data stored in its internal memory (12), and finall it displays the processed digital data on a screen (19) of the output electronic device.
Figure 6 shows the mouse glasses (1), with the device controller (2) with its internal memory and the digital spirit level (3). Next of them we discern the wireless device (17), the (ON-OFF) button (13), and the digital timer (15). On top we see the main wire (5), the two temples (7, 8) that rest on the user's nose and inside them there are two digital cameras (6, 9). On the right there is a digital screen (19) in open position and its bracket (23), on the left a digital screen (20) in closed position and its bracket (24). On the right we can see also the digital compass (10) and next to the battery device (18).
Figure 7 shows the screen (19) of the electronic device, which we want to operate with the help of mouse glasses (1). The scree (19) is divided into four quadrants by two axes (-x, + x) and (-y, + y), which intersect at the initial point o (right in the middle of the screen), which is the initial position of the cursor where when we operate the device. The length L corresponds to the horizontal dimension of the screen, i.e. the margin that the variable position of the cursor can take in the horizontal sense. The length N corresponds to the vertical dimension of the screen, i.e. the margin that the variable position of the cursor can take in the vertical sense. At the given time, the cursor is in a random position M (X, Y), relative to the point o (the center of the axes).
Figure 8 shows the mouse glasses (1) missing one of their two temples. On the other temple we can see the device controller (2) and its internal memory (12). On top we discern the wireless device (17), the (RESET) button (14) and the (ON-OFF) button (13). Next to it we see the device battery (18), then the digital spirit level (3), and next to it we see the digital compass (10), the main cable (5), the two temples of the device (7, 8), with the two digital cameras inside (6, 9), the tiny shaft (21) and the arrow (22), which shows how the device minimizes the space occupied when not in use.
Figure 9 shows a logic flowchar illustrating the method of operation of the mouse glasses (1), so that by collecting the digital data by a digital spirit level (3) and digital compass (10), it determines each time the position M (X, Y), of the cursor on the screen (19).
When we want to operate the mouse glasses (1), we connect the cable (16) with the electronic device, through the USB port (17). This means that the device controller (2), the digital spirit level (3) and digital compass (10) will show some voltage, and therefore will start functioning. The cursor will initially appear in the center of the screen, I.e. at the point o (Figure 7). The digital spirit level (3), which is incorporated into the device, detects the movements of the user's head in the vertical axis (-y, + y) on the screen (19), (Figure 7). Depending on the position in the vertical sense, it will send a value to the device controller (2). Let's say, that at the initial random position of the user, the digital spirit level (3) shows the value of 2 degrees. This data, through the appropriate programming code, will correspond to the initial position o of the (-y, +y) axis. All subsequent results will be compared to this initial value and will give as result, their relative distance from this value (y=y2-yi, y2 is the displayed values of digital spirit level (3) and yi its previous displayed value). Values will have (-) negative sign, when the user lowers his head below this initial position, and (+) positive sign when he raises his head above this baseline). Depending on the height of the screen (N) and the desired path the user wants to take in the vertical sense, there are different scales which may be selected. That is, the entire length N (Figure 7) may correspond to an angle of 40 to 50 degrees (Figure 4). Subsequently, there is a correlation between the value y (in degrees), and the distance N (in mm), so that for each value of the variable y=y2-yi (in degrees) inside the inclination range we chose, corresponds a unique value Y (in mm) on screen (19), (Figure 7). Depending on the height of the screen (N in mm), and the scale selected ( in degrees i.e. Y'=20 or 30 degrees), the system calculates a new variable N/Y' (mm/degrees). Then for each variable value y= y2-yi (in degrees), which the system receives every time by the digital spirit level (3), it finds a ne variable Y in millimeters (since Y= (y2-yi)*N/Y'), corresponding to the position Y of the cursor on the screen (19).
Thus for example, if the initial position was 2 degrees (actual value of the original inclination), then the device controller (2) gives the initial cursor position in the middle of the screen (19) (and therefore 2 degrees => Y = o). After the first random motion of the user's head, the digital spirit level (3) gives to the device controller (2) the value of "7 degrees" (which is the actual value of the inclination). The system calculates as value, their relative difference, i.e., [y =y2-yi= (+ 7) - (+ 2) = (+ 5) degrees]. If the screen has a height = 210mm and we have chosen the range of =20 degrees (from -10 to +10 degrees), the system calculates a new variable (N/ = 2ΐο/2θ=>Ν/Υ'= 10.5 mm/degree). So, where (y = + 5), then the variable Y, corresponding to the position of the cursor in the vertical sense, is, [ Y= (y2-yi) *N/Y'= (+ 5) Degrees * 10.5 mm/degree = 52.5 mm). Thus, at the given time, the system gives to the cursor the position M (Y=52.5 mm), which is 52.5 mm away from the middle of the screen upwards (19, Figure 7).
The digital compass (10), which is incorporated into the device, detects the head movement of the user along the horizontal axis (-x, +x) on the screen (19, Figure 7). Depending on its position in the horizontal sense, it will send a value to the device controller (2). Let us say, that at the initial random position of the user's head, the digital compass (10) shows the value of 50 degrees (where one full circle corresponds to 360 degrees and 0-360 corresponds to entry for the north). This data (50 degrees), through the appropriate programming code, will correspond to the initial position o of the (-x, +x) axis. All subsequent results will be compared to this initial value and the system will calculate every time their relative distance value (x=x2-xi, x2 is the displayed values of digital compass (10) and xi, its previous displayed value). The value prices will have (-) negative sign when the user turns his head left from this initial position, and (+) positive sign when he turns his head to the right from the original value). Depending on the length of the screen (L) and the desired angle of movement that each user wants to make in the horizontal sense, there are different scales to be selected. That is, the entire length (L in mm) (Figure 7) may correspond to X'=40 or X'= 50 degrees angle (Figure 4).
Subsequently, there is a correlation between the value x=x2-xi (in degrees) chosen by the user, to the distance X (in mm), so that for each value of the variable x inside the inclination range we chose, corresponds a unique value on the (-X, +x) axis on screen (19, Figure 7). Depending on the height of the screen L (in mm), and the scale selected (X' in degrees), the system calculates a new variable (L/X', mm/degrees). Then for each variable value x=x2-xi which the system receives by the digital spirit level (10) in degrees, it finds a new variable X (in mm) (since X= x * L/X'), corresponding to the position X of the cursor on the screen (19).
Thus for example, if the initial position was 50 degrees (first actual value), then the device controller (2) gives the initial position of the cursor in the middle of the screen (i.e. 50 degrees => X = o). After the first random motion of the user's head, the digital compass (10) enables the device controller (2) to take the value of 60 degrees' (which is the actual value in relation to the north). The system calculates as value, their relative difference, i.e. [x =x2-xi= (+ 60) - (+ 50) =>x= (+ 10) degrees]. If the screen has a length of L = 300mm and we have chosen the range of 50 degrees (from -25 to 25 degrees), the system calculates a new variable (L / X' = 300/50 mm/degree=>L/X'=6 mm/degree). Thus, since (x = x2-xi=+ 10 degrees), then the variable X, corresponding to the position of the cursor in the horizontal sense will be (X =x* L/X'= (+10) Degrees * (300/50) mm / Degrees =>X=6o mm). So, at that time, the system gives the cursor position M (X=6o), which is 60 mm on the wright of the o value, which correspondents to the middle of the screen (19, Figure 7).
In this way, the device controller (2), combining the values x= x2-xi and y= y2-yi sent to him, by the digital spirit level (3) and digital compass (10), calculates the value X and Y through a suitable programming code, defines the unique position M (X, Y) of the cursor on screen (19) of the electronic device at any time, with respect to the point o in the middle of the screen.

Claims

1- The mouse glasses (1) is a wired or wireless device, by them own monitor or not and by one or two mounts, that converts the movements of the user's head, to cursor movement on the electronic device monitor. They are characterized by the digital compass (3) to detect the user's head movements by the horizontal sense and also by the digital spirit level (10) to detect the user's head
movements by the vertical sense.
2- The mouse glasses (1) according to claim (1), are characterized by the device controller (2) in order to convert the input data to the output ones,
3- The mouse & keyboard glasses (1) according to claim (1), are characterized by the digital spirit level (3) to detect the movements of the user's head in the vertical sense.
4- The mouse glasses (1) according to claim (1), are characterized by the digital compass (10) to detect the movements of the user's head in the horizontal sense.
5- The mouse glasses (1) according to claim (1), are characterized by the converting method of data (in degrees) to the location of cursor (in mm).
6- The mouse glasses (1) according to claim (1), are characterized by the battery (18) to provide the energy during their wireless operation.
7- The mouse glasses (1) according to claim (1), are characterized by the wireless device (4) to connect them wireless with an output device during their wireless operation.
8- The mouse glasses (1) according to claim (1), are characterized by one mini monitor near of each eye (19, 20), to connect them with them own output devices.
9- The mouse glasses (1) according to claim (1), are characterized by a second digital spirit level, when the user's head is not to the horizontal position and so
^ the digital compass (10) operation is impossible.
10- The mouse glasses (1) according to claim (1), are characterized by the absence of one of their mounts, thus placing all components in the remaining part.
PCT/GR2015/000018 2014-04-07 2015-04-07 Mouse glasses-cursor's movement WO2015159108A2 (en)

Applications Claiming Priority (2)

Application Number Priority Date Filing Date Title
GR20140100195 2014-04-07
GR20140100195A GR20140100195A (en) 2014-04-07 2014-04-07 Eyeglasses acting as a mouse and keyboard for the easy handling of electronic devices

Publications (2)

Publication Number Publication Date
WO2015159108A2 true WO2015159108A2 (en) 2015-10-22
WO2015159108A3 WO2015159108A3 (en) 2015-12-17

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WO (1) WO2015159108A2 (en)

Cited By (2)

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CN110732134A (en) * 2018-07-20 2020-01-31 北京君正集成电路股份有限公司 intelligent glasses for games
WO2023150849A1 (en) * 2022-02-09 2023-08-17 Tix Tecnologia Assistiva Ltda Device and system for controlling electronic interfaces

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CN102812417B (en) * 2010-02-02 2016-03-02 寇平公司 The wireless hands-free with the detachable accessory that can be controlled by motion, body gesture and/or verbal order calculates headset
DE102010062607A1 (en) * 2010-12-08 2012-06-14 Robert Bosch Gmbh Device for generating an input signal
US20130007672A1 (en) * 2011-06-28 2013-01-03 Google Inc. Methods and Systems for Correlating Head Movement with Items Displayed on a User Interface
DE102012018494A1 (en) * 2012-09-17 2014-03-20 Ingo Perings Controller for use by disabled people for head controlling of computer mouse cursor to control computer, has sensors provided in holder, directly measuring head movements, stimulated by head movements, and connected with computer via cable

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Cited By (2)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
CN110732134A (en) * 2018-07-20 2020-01-31 北京君正集成电路股份有限公司 intelligent glasses for games
WO2023150849A1 (en) * 2022-02-09 2023-08-17 Tix Tecnologia Assistiva Ltda Device and system for controlling electronic interfaces

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WO2015159108A3 (en) 2015-12-17

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