WO2014195798A3 - Computer program, methods, and system for enabling an interactive event among a plurality of persons - Google Patents
Computer program, methods, and system for enabling an interactive event among a plurality of persons Download PDFInfo
- Publication number
- WO2014195798A3 WO2014195798A3 PCT/IB2014/001361 IB2014001361W WO2014195798A3 WO 2014195798 A3 WO2014195798 A3 WO 2014195798A3 IB 2014001361 W IB2014001361 W IB 2014001361W WO 2014195798 A3 WO2014195798 A3 WO 2014195798A3
- Authority
- WO
- WIPO (PCT)
- Prior art keywords
- event
- application
- display
- score
- receives
- Prior art date
Links
Classifications
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/30—Interconnection arrangements between game servers and game devices; Interconnection arrangements between game devices; Interconnection arrangements between game servers
- A63F13/35—Details of game servers
- A63F13/358—Adapting the game course according to the network or server load, e.g. for reducing latency due to different connection speeds between clients
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/20—Input arrangements for video game devices
- A63F13/21—Input arrangements for video game devices characterised by their sensors, purposes or types
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/30—Interconnection arrangements between game servers and game devices; Interconnection arrangements between game devices; Interconnection arrangements between game servers
- A63F13/35—Details of game servers
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/40—Processing input control signals of video game devices, e.g. signals generated by the player or derived from the environment
- A63F13/42—Processing input control signals of video game devices, e.g. signals generated by the player or derived from the environment by mapping the input signals into game commands, e.g. mapping the displacement of a stylus on a touch screen to the steering angle of a virtual vehicle
- A63F13/428—Processing input control signals of video game devices, e.g. signals generated by the player or derived from the environment by mapping the input signals into game commands, e.g. mapping the displacement of a stylus on a touch screen to the steering angle of a virtual vehicle involving motion or position input signals, e.g. signals representing the rotation of an input controller or a player's arm motions sensed by accelerometers or gyroscopes
Abstract
Priority Applications (2)
Application Number | Priority Date | Filing Date | Title |
---|---|---|---|
CA2913580A CA2913580A1 (en) | 2013-06-07 | 2014-05-27 | Computer program, method, and system for enabling an interactive event among a plurality of persons |
EP14757965.0A EP3003516A2 (en) | 2013-06-07 | 2014-05-27 | Computer program, methods, and system for enabling an interactive event among a plurality of persons |
Applications Claiming Priority (4)
Application Number | Priority Date | Filing Date | Title |
---|---|---|---|
US13/912,935 | 2013-06-07 | ||
US13/912,935 US9205333B2 (en) | 2013-06-07 | 2013-06-07 | Massively multiplayer gaming |
US14/261,964 US9782670B2 (en) | 2014-04-25 | 2014-04-25 | Computer program, method, and system for enabling an interactive event among a plurality of persons |
US14/261,964 | 2014-04-25 |
Publications (2)
Publication Number | Publication Date |
---|---|
WO2014195798A2 WO2014195798A2 (en) | 2014-12-11 |
WO2014195798A3 true WO2014195798A3 (en) | 2015-07-16 |
Family
ID=51429320
Family Applications (1)
Application Number | Title | Priority Date | Filing Date |
---|---|---|---|
PCT/IB2014/001361 WO2014195798A2 (en) | 2013-06-07 | 2014-05-27 | Computer program, methods, and system for enabling an interactive event among a plurality of persons |
Country Status (3)
Country | Link |
---|---|
EP (1) | EP3003516A2 (en) |
CA (1) | CA2913580A1 (en) |
WO (1) | WO2014195798A2 (en) |
Families Citing this family (1)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
US10768196B2 (en) | 2016-12-19 | 2020-09-08 | Huami Inc. | Determine wearing position of a wearable device |
Citations (7)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
US6042477A (en) * | 1996-12-12 | 2000-03-28 | Addink; Dale H. | Method of and system for minimizing the effects of time latency in multiplayer electronic games played on interconnected computers |
US6659861B1 (en) * | 1999-02-26 | 2003-12-09 | Reveo, Inc. | Internet-based system for enabling a time-constrained competition among a plurality of participants over the internet |
US20050086301A1 (en) * | 2003-10-17 | 2005-04-21 | Eichler Allen J. | Systems and methods for facilitating multi-user interaction over a network |
US20080242409A1 (en) * | 2007-03-30 | 2008-10-02 | Ntn Buzztime, Inc. | Video Feed Synchronization in an Interactive Environment |
US7803054B1 (en) * | 2004-03-31 | 2010-09-28 | Microsoft Corporation | Multi-vehicle cross-network coordination |
US20120165100A1 (en) * | 2010-12-23 | 2012-06-28 | Alcatel-Lucent Canada Inc. | Crowd mobile synchronization |
WO2012166989A2 (en) * | 2011-06-02 | 2012-12-06 | Microsoft Corporation | Emotion-based user identification for online experiences |
-
2014
- 2014-05-27 CA CA2913580A patent/CA2913580A1/en not_active Abandoned
- 2014-05-27 WO PCT/IB2014/001361 patent/WO2014195798A2/en active Application Filing
- 2014-05-27 EP EP14757965.0A patent/EP3003516A2/en not_active Withdrawn
Patent Citations (7)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
US6042477A (en) * | 1996-12-12 | 2000-03-28 | Addink; Dale H. | Method of and system for minimizing the effects of time latency in multiplayer electronic games played on interconnected computers |
US6659861B1 (en) * | 1999-02-26 | 2003-12-09 | Reveo, Inc. | Internet-based system for enabling a time-constrained competition among a plurality of participants over the internet |
US20050086301A1 (en) * | 2003-10-17 | 2005-04-21 | Eichler Allen J. | Systems and methods for facilitating multi-user interaction over a network |
US7803054B1 (en) * | 2004-03-31 | 2010-09-28 | Microsoft Corporation | Multi-vehicle cross-network coordination |
US20080242409A1 (en) * | 2007-03-30 | 2008-10-02 | Ntn Buzztime, Inc. | Video Feed Synchronization in an Interactive Environment |
US20120165100A1 (en) * | 2010-12-23 | 2012-06-28 | Alcatel-Lucent Canada Inc. | Crowd mobile synchronization |
WO2012166989A2 (en) * | 2011-06-02 | 2012-12-06 | Microsoft Corporation | Emotion-based user identification for online experiences |
Also Published As
Publication number | Publication date |
---|---|
EP3003516A2 (en) | 2016-04-13 |
WO2014195798A2 (en) | 2014-12-11 |
CA2913580A1 (en) | 2014-12-11 |
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