WO2013191436A1 - 비디오 신호 처리 방법 및 장치 - Google Patents
비디오 신호 처리 방법 및 장치 Download PDFInfo
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- 239000013598 vector Substances 0.000 claims abstract description 217
- 230000002123 temporal effect Effects 0.000 claims description 86
- 230000006835 compression Effects 0.000 description 6
- 238000007906 compression Methods 0.000 description 6
- 238000013139 quantization Methods 0.000 description 6
- 230000005540 biological transmission Effects 0.000 description 3
- 238000004891 communication Methods 0.000 description 2
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- H—ELECTRICITY
- H04—ELECTRIC COMMUNICATION TECHNIQUE
- H04N—PICTORIAL COMMUNICATION, e.g. TELEVISION
- H04N19/00—Methods or arrangements for coding, decoding, compressing or decompressing digital video signals
- H04N19/50—Methods or arrangements for coding, decoding, compressing or decompressing digital video signals using predictive coding
- H04N19/503—Methods or arrangements for coding, decoding, compressing or decompressing digital video signals using predictive coding involving temporal prediction
- H04N19/51—Motion estimation or motion compensation
- H04N19/513—Processing of motion vectors
- H04N19/521—Processing of motion vectors for estimating the reliability of the determined motion vectors or motion vector field, e.g. for smoothing the motion vector field or for correcting motion vectors
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- H—ELECTRICITY
- H04—ELECTRIC COMMUNICATION TECHNIQUE
- H04N—PICTORIAL COMMUNICATION, e.g. TELEVISION
- H04N19/00—Methods or arrangements for coding, decoding, compressing or decompressing digital video signals
- H04N19/50—Methods or arrangements for coding, decoding, compressing or decompressing digital video signals using predictive coding
- H04N19/503—Methods or arrangements for coding, decoding, compressing or decompressing digital video signals using predictive coding involving temporal prediction
- H04N19/51—Motion estimation or motion compensation
- H04N19/513—Processing of motion vectors
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- H—ELECTRICITY
- H04—ELECTRIC COMMUNICATION TECHNIQUE
- H04N—PICTORIAL COMMUNICATION, e.g. TELEVISION
- H04N19/00—Methods or arrangements for coding, decoding, compressing or decompressing digital video signals
- H04N19/50—Methods or arrangements for coding, decoding, compressing or decompressing digital video signals using predictive coding
- H04N19/503—Methods or arrangements for coding, decoding, compressing or decompressing digital video signals using predictive coding involving temporal prediction
- H04N19/51—Motion estimation or motion compensation
- H04N19/573—Motion compensation with multiple frame prediction using two or more reference frames in a given prediction direction
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- H—ELECTRICITY
- H04—ELECTRIC COMMUNICATION TECHNIQUE
- H04N—PICTORIAL COMMUNICATION, e.g. TELEVISION
- H04N19/00—Methods or arrangements for coding, decoding, compressing or decompressing digital video signals
- H04N19/50—Methods or arrangements for coding, decoding, compressing or decompressing digital video signals using predictive coding
- H04N19/503—Methods or arrangements for coding, decoding, compressing or decompressing digital video signals using predictive coding involving temporal prediction
- H04N19/51—Motion estimation or motion compensation
- H04N19/577—Motion compensation with bidirectional frame interpolation, i.e. using B-pictures
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- H—ELECTRICITY
- H04—ELECTRIC COMMUNICATION TECHNIQUE
- H04N—PICTORIAL COMMUNICATION, e.g. TELEVISION
- H04N19/00—Methods or arrangements for coding, decoding, compressing or decompressing digital video signals
- H04N19/50—Methods or arrangements for coding, decoding, compressing or decompressing digital video signals using predictive coding
- H04N19/597—Methods or arrangements for coding, decoding, compressing or decompressing digital video signals using predictive coding specially adapted for multi-view video sequence encoding
Definitions
- the present invention relates to a method and apparatus for coding a video signal.
- Compression coding refers to a series of signal processing techniques that transmit digitized information through a communication line or store the data in a form suitable for a storage medium.
- the object of compression encoding includes objects such as voice, video, text, and the like.
- a technique of performing compression encoding on an image is called video image compression.
- a general feature of a multiview video image is that it has spatial redundancy, temporal redundancy and inter-view redundancy.
- An object of the present invention is to improve the coding efficiency of a video signal.
- the present invention relates to interview residual prediction and is characterized by obtaining a motion vector from a neighboring block.
- the present invention is characterized in that the residual data of the first reference block is obtained using the motion vector of the neighboring block, and the residual data of the second reference block is obtained using the reference view motion vector or the disparity vector.
- the present invention obtains the residual data prediction value of the current texture block using the residual data of the first reference block and the residual data of the second reference block, and uses the residual data prediction value of the current texture block to obtain the current texture. And coding a block.
- the present invention is characterized in that the interview residual prediction is applied when the position of the second reference block searched using the reference view motion vector is located in the picture.
- the present invention is characterized by applying interview residual prediction when the corresponding block is inter prediction.
- the present invention is characterized by applying an interview residual prediction when a difference is less than or equal to a threshold value by comparing an interview motion vector for finding a corresponding block and a disparity vector using depth data corresponding to a current texture block.
- the present invention is characterized in that the interview residual prediction is applied when the difference is less than or equal to the threshold by comparing the temporal motion vector of the neighboring block with the interview motion vector for finding the corresponding block.
- the present invention performs an interview residual prediction using the residual data prediction value of the current texture block obtained by using coded data of different viewpoints belonging to the same time zone, thereby utilizing the correlation between viewpoints to perform video data prediction. Coding efficiency can be improved by increasing accuracy and reducing the amount of residual data transmitted.
- by obtaining a motion vector for searching the first reference block and the second reference block from the neighboring block of the current texture block it is possible to increase the accuracy of the interview residual prediction and to increase the efficiency of video coding.
- FIG. 1 is a schematic block diagram of a video decoder according to an embodiment to which the present invention is applied.
- FIG. 2 illustrates an example of a spatial neighboring block as an embodiment to which the present invention is applied.
- FIG. 3 illustrates an example of a temporal neighboring block as an embodiment to which the present invention is applied.
- FIG. 4 illustrates an example of temporal inter prediction and inter-view inter prediction as a type of inter prediction, according to an embodiment to which the present invention is applied.
- FIG. 5 illustrates a method of deriving a disparity vector of a current texture block using depth data as an embodiment to which the present invention is applied.
- FIG 6 illustrates an example of interview residual prediction as an embodiment to which the present invention is applied.
- FIG. 7 is a flowchart illustrating an example of interview residual prediction as an embodiment to which the present invention is applied.
- FIG. 8 illustrates an example of interview residual prediction corresponding to the flowchart of FIG. 7 according to an embodiment to which the present invention is applied.
- FIG. 9 is a flowchart illustrating an example of interview residual prediction as an embodiment to which the present invention is applied.
- FIG. 10 illustrates an example of an interview residual prediction corresponding to FIG. 9 according to an embodiment to which the present invention is applied.
- FIG. 11 illustrates an example of an interview residual prediction condition according to a position of a first reference block by a reference view motion vector, according to an embodiment to which the present invention is applied.
- the video signal processing method may obtain an interview motion vector from a neighboring block coded by inter-view inter prediction of a current texture block, and use the interview motion vector to obtain an interview motion vector.
- a reference view motion vector may be obtained, residual data of the first reference block may be obtained using the reference view motion vector of the corresponding block, and the reference view motion vector of the corresponding block is used as a reference view of the current texture block.
- Acquire the residual data of the second reference block by using the reference view motion vector of the current texture block by acquiring the motion vector, and using the residual data of the first reference block and the residual data of the second reference block.
- a residual data prediction value can be obtained, and the current text can be obtained using the residual data prediction value.
- Block can be decoded.
- residual data of the second reference block may be derived as zero.
- the difference vector is obtained by using the depth value of the current texture block and comparing the interview motion vector with the disparity vector, the difference between the interview motion vector and the disparity vector is less than or equal to a threshold value.
- Dual data and residual data of the second reference block may be obtained.
- the method may further include obtaining a temporal motion vector from a neighboring block coded by temporal inter prediction of the current texture block, and comparing the temporal motion vector with the reference view motion vector. When the difference between the reference view motion vectors is equal to or less than a threshold value, residual data of the first reference block and residual data of the second reference block may be obtained.
- the interview motion vector may be derived from at least one of an interview motion vector of a spatial neighboring block, an interview motion vector of a temporal neighboring block, and a reference interview motion vector.
- the motion vector of the spatial neighboring block may have higher priority than the interview motion vector of the temporal neighboring block, and the interview motion vector of the temporal neighboring block may have higher priority than the reference interview motion vector.
- the reference interview motion vector may be an interview motion vector corresponding to the reference view motion vector when at least one of the spatial neighboring block and the temporal neighboring block is derived from the reference view motion vector.
- Techniques for compression encoding or decoding multi-view video signal data take into account spatial redundancy, temporal redundancy, and redundancy existing between views.
- a multiview texture image photographed from two or more viewpoints may be coded to implement a 3D image.
- depth data corresponding to a multiview texture image may be further coded as necessary.
- compression coding may be performed in consideration of spatial redundancy, temporal redundancy, or inter-view redundancy.
- the depth data represents distance information between the camera and the corresponding pixel, and within the present specification, the depth data may be flexibly interpreted as information related to depth, such as depth information, a depth image, a depth picture, a depth sequence, and a depth bitstream.
- the term coding in this specification may include both the concepts of encoding and decoding, and may be flexibly interpreted according to the technical spirit and technical scope of the present invention.
- FIG. 1 is a schematic block diagram of a video decoder according to an embodiment to which the present invention is applied.
- a video decoder includes a NAL parser 100, an entropy decoder 200, an inverse quantization / inverse transform unit 300, an intra predictor 400, an in-loop filter unit 500, and a decoded picture.
- the buffer unit 600 and the inter prediction unit 700 may be included.
- the NAL parser 100 may receive a bitstream including multi-view texture data.
- the bitstream including the encoded depth data may be further received.
- the input texture data and the depth data may be transmitted in one bitstream or may be transmitted in separate bitstreams.
- the NAL parser 100 may parse the NAL unit to decode the input bitstream.
- the input bitstream may further include a camera parameter.
- Camera parameters can have intrinsic camera parameters and extrinsic camera parameters, and inherent camera parameters include focal length, aspect ratio, and principal. point) and the like, and the non-unique camera parameter may include location information of the camera in the world coordinate system.
- the entropy decoding unit 200 may extract quantized transform coefficients, coding information for prediction of a texture picture, and the like through entropy decoding.
- the inverse quantization / inverse transform unit 300 may apply a quantization parameter to the quantized transform coefficients to obtain transform coefficients, and inversely transform the transform coefficients to decode texture data or depth data.
- the decoded texture data or depth data may include residual data according to the prediction process.
- the quantization parameter for the depth block may be obtained in consideration of the complexity of the texture data. For example, when the texture block corresponding to the depth block is a region of high complexity, a low quantization parameter may be obtained. In the case of a region of low complexity, a high quantization parameter may be obtained.
- the intra predictor 400 may perform intra prediction using the reconstructed texture data in the current texture picture. Intra-prediction may be performed on the depth picture in the same manner as the texture picture. For example, coding information used for intra prediction of a texture picture may be similarly used in a depth picture. Here, the coding information used for intra prediction may include intra prediction mode and partition information of intra prediction.
- the in-loop filter unit 500 may apply an in-loop filter to each coded block to reduce block distortion.
- the filter can smooth the edges of the block to improve the quality of the decoded picture.
- Filtered texture pictures or depth pictures may be output or stored in the decoded picture buffer unit 600 for use as a reference picture.
- the decoded picture buffer unit 600 stores or opens a previously coded texture picture or a depth picture in order to perform inter prediction.
- the frame_num and the POC (Picture Order Count) of each picture may be used.
- some of the previously coded pictures may have depth pictures that are different from the current depth picture. Therefore, in order to use these pictures as a reference picture, view identification information for identifying the view point of the depth picture may be used. have.
- the depth pictures may be marked with a separate mark to distinguish them from texture pictures in the decoded picture buffer unit, and information for identifying each depth picture may be used in the marking process.
- the inter prediction unit 700 may perform motion compensation of the current block by using the reference picture and the motion information stored in the decoded picture buffer unit 600.
- the motion information may be understood as a broad concept including a motion vector and reference index information.
- the inter prediction unit 700 may perform temporal inter prediction to perform motion compensation.
- a neighbor block may include a spatial neighbor block and a temporal neighbor block.
- the spatial neighboring blocks and the temporal neighboring blocks to which the present invention is applied are defined.
- FIG. 2 illustrates an example of a spatial neighboring block as an embodiment to which the present invention is applied.
- the spatial neighboring block includes the lower left neighboring block A0, the left neighboring block A1, the upper right neighboring block B0, the upper neighboring block B1, and the upper left neighboring block B2. It may include at least one of.
- a block for deriving a motion vector among the above-mentioned spatial neighboring blocks may be searched and obtained as the motion vector of the current texture block. Meanwhile, the search may be performed considering the priority of spatial neighboring blocks. Accordingly, the spatial neighboring block search may be performed in the order of the left neighboring block, the upper neighboring block, the upper right neighboring block, the lower left neighboring block, and the upper left neighboring block.
- the interview motion vector of the left neighboring block is used as the interview motion vector of the current texture block. Can be obtained, and the search can be terminated.
- the search may be performed until a block coded by inter-prediction inter prediction is found in the order of the lower left neighboring block, the left neighboring block, the upper right neighboring block, the upper neighboring block, and the upper left neighboring block.
- the priority between spatial neighboring blocks is not limited to the above embodiment.
- the current texture block may further have at least one left neighboring block.
- the spatial neighboring block of the present invention may further include left neighboring blocks A2 and A3 located between the left neighboring block A1 and the upper left neighboring block B4. .
- the spatial neighboring block of the present invention is the upper neighboring block B2 located between the upper neighboring block B1 and the upper left neighboring block B4. , B3) may be further included.
- FIG. 3 illustrates an example of a temporal neighboring block as an embodiment to which the present invention is applied.
- a temporal neighboring block may refer to a block (hereinafter, referred to as a block of the same position) at the same position as the current texture block within a reference picture of the current texture block.
- the reference picture may mean a picture located at the same time point and a different time zone as the current picture including the current texture block.
- the co-located block of the present invention can be defined in two ways as shown in FIG.
- a block having the same position may be defined as a block including a C position within a reference picture corresponding to the position C of the center pixel of the current texture block.
- a block having the same position may be defined as a block including an X position within a reference picture corresponding to the position X of the upper left pixel of the current texture block.
- the temporal neighboring block of the present invention is not limited to the block of the same position, it may mean a neighboring block adjacent to the block of the same position. As shown in FIG.
- the lower left neighboring block A0, the left neighboring block A1, the upper right neighboring block B0, the upper neighboring block B1, At least one of the upper left neighboring blocks B2 may be used.
- neighboring blocks adjacent to the lower and right sides of the same block may also be used as temporal neighboring blocks.
- the lower right neighboring block C0, the lower neighboring block C1, and the right neighboring block C2 may be used as the temporal neighboring block.
- the temporal neighboring block may be searched in consideration of a) blocks at the same location, b) neighboring blocks adjacent to the blocks at the same location, and priority.
- FIG. 4 illustrates an example of temporal inter prediction and inter-view inter prediction as a type of inter prediction, according to an embodiment to which the present invention is applied.
- MCP Motion Compensated Prediction
- DCP disparity prediction
- interview motion vector and interview reference index information motion information used for inter prediction
- motion information may be flexibly interpreted as a concept including time motion vector, time reference index information, interview motion vector, and interview reference index information.
- the residual prediction may be a method of predicting the residual data of the current texture block by using the residual data of the reference picture.
- Interview residual prediction may be a method of predicting residual data of a current texture block using residual data of a reference block within a reference view. The interview residual prediction will be described in detail with reference to FIG. 6.
- whether to be coded by the temporal inter prediction may be determined based on the motion vector identification information of the neighboring block.
- the motion vector identification information designates a motion vector using temporal inter prediction
- whether to be coded by inter-view inter prediction may be determined based on whether a corresponding neighbor block uses an inter-view reference picture list.
- the inter-view reference picture list may mean a list composed of reference pictures located at different views from the viewpoint of the neighboring block. Alternatively, it may be determined based on the reference index information of the neighboring block. For example, when reference index information of a corresponding neighboring block specifies a reference picture located at a different point in time than that of the corresponding neighboring block, the corresponding neighboring block may be coded by inter prediction between views.
- the determination may be performed based on whether the POC of the picture including the neighboring block and the POC of the reference picture of the neighboring block are the same.
- the POC is output order information, and pictures in the same access unit may have the same POC. Therefore, the same POC of both will mean that the picture including the corresponding neighboring block and the reference picture are located at different viewpoints, and in this case, the neighboring block can be specified to be coded by inter-prediction inter prediction.
- an interview motion vector may be derived using a neighboring block coded by temporal inter prediction.
- the interview motion vector hereinafter referred to as the reference interview motion vector
- the interview motion vector of the current texture block Can be obtained.
- FIG. 5 illustrates a method of deriving a disparity vector of a current texture block using depth data as an embodiment to which the present invention is applied.
- location information of a depth block (hereinafter, referred to as a current depth block) in a depth picture corresponding thereto may be obtained based on location information of a current texture block of a current picture (S500).
- the position of the current depth block may be determined in consideration of the spatial resolution between the depth picture and the current picture. For example, when the depth picture and the current picture are coded with the same spatial resolution, the position of the current depth block may be determined as a block having the same position as the current texture block of the current picture. Meanwhile, the current picture and the depth picture may be coded at different spatial resolutions.
- the decoder may involve an upsampling process for the depth picture before acquiring position information of the current depth block.
- offset information may be additionally considered when acquiring position information of the current depth block in the upsampled depth picture.
- the offset information may include at least one of top offset information, left offset information, right offset information, and bottom offset information.
- the top offset information may indicate a position difference between at least one pixel located at the top of the upsampled depth picture and at least one pixel located at the top of the current picture.
- Left, right, and bottom offset information may also be defined in the same manner.
- Depth data corresponding to the position information of the current depth block may be obtained (S510).
- depth data corresponding to corner pixels of the current depth block may be used.
- depth data corresponding to the center pixel of the current depth block may be used.
- any one of a maximum value, a minimum value, and a mode value may be selectively used among the plurality of depth data corresponding to the plurality of pixels, and an average value among the plurality of depth data may be used.
- the disparity vector of the current texture block may be derived using the acquired depth data and the camera parameter (S520). A detailed derivation method will be described based on Equations 1 and 2 below.
- Z means a distance from the camera of the pixel
- D is a value quantized Z, corresponding to the depth data of the present invention.
- Znear and Zfar mean the minimum value and the maximum value of Z defined for the viewpoint to which the depth picture belongs, respectively.
- Znear and Zfar may be extracted from the bitstream through a sequence parameter set, a slice header, and the like, and may be information predefined in the decoder. Therefore, when the distance Z from the camera of the pixel is quantized to 256 levels, Z can be restored using depth data, Znear, and Zfar as shown in Equation (3). Then, the reconstructed Z may be used to derive the disparity vector for the current texture block as shown in Equation 4.
- Equation 2 f means the focal length of the camera, B means the distance between the camera. f and B may be assumed to be the same for all cameras, and thus may be information predefined in the decoder.
- a disparity vector map storing a disparity vector may be used.
- the disparity vector map may be a map in which disparity vectors composed of horizontal and vertical components are stored in a two-dimensional array.
- the disparity vector map of the present invention can be expressed in various sizes. For example, if only one disparity vector is used per picture, it may have a size of 1x1, and if the disparity vector is used for every 4x4 block in the picture, the width and height of the quarter may be adjusted for the picture size. Since the disparity vector map may have a 1/16 size of the picture.
- the size of the current texture block in one picture may be adaptively determined, and a disparity vector may be stored for each texture block.
- an interview residual prediction method in which the inter prediction unit 700 obtains a residual data prediction value by using the interview data of the current texture block, in particular, the residual data of the reference block, will be described.
- FIG 6 illustrates an example of interview residual prediction as an embodiment to which the present invention is applied.
- Interview residual prediction is a method of obtaining prediction values of residual data of a current texture block using residual data of different views belonging to the same time zone of a multiview image.
- the efficiency of the current view video coding can be improved.
- the disparity vector of the current texture block is obtained using the depth value d of the current texture block corresponding to X.
- the disparity vector indicates a reference block of the current texture block. A reference block of the current texture block may be found in the reference view using the obtained disparity vector.
- the corresponding reference block position at the reference view point can be found.
- coding efficiency may be improved by converting only difference data between the residual data at the reference block position and the residual data of the current texture block.
- the residual data prediction value may be obtained by using the overlapping linear filter of the residual data samples of the reference view.
- a flag (inter_view_residual_prediction_flag) indicating whether the current texture block applies the interview residual prediction may be included in the bitstream to transmit to the decoder whether to apply the interview residual prediction. If it is determined that the current texture block is effective to perform the interview residual prediction, the inter_view_residual_prediction_flag may be set to 1, and if it is determined that the interview residual prediction is not effective, the inter_view_residual_prediction_flag may be derived to 0.
- FIG. 7 is a flowchart illustrating an example of interview residual prediction as an embodiment to which the present invention is applied.
- FIG. 8 illustrates an example of interview residual prediction corresponding to the flowchart of FIG. 7 according to an embodiment to which the present invention is applied.
- the temporal motion vector 800 of the current texture block may be obtained from the motion information from the neighboring block (S700).
- the neighboring block may include a spatial neighboring block and a temporal neighboring block. It may include at least one of a lower left neighboring block, a left neighboring block, an upper right neighboring block, an upper neighboring block, and an upper left neighboring block which are spatial neighboring blocks of the current texture block.
- a spatial neighboring block is coded by temporal inter prediction
- a temporal motion vector may be obtained from the spatial neighboring block and obtained as the temporal motion vector 800 of the current texture block.
- a temporal motion vector may be obtained from the temporal neighboring block as the temporal motion vector 800 of the current texture block.
- a block coded by time inter prediction may be searched in consideration of priority among neighboring blocks.
- the spatial neighboring block may be searched and the temporal neighboring block may be searched.
- the temporal neighboring block may be searched and the spatial neighboring block may be searched.
- a block coded by temporal inter prediction may be searched in consideration of priority among spatial neighboring blocks.
- the priority among the spatial neighboring blocks may be a left neighboring block, an upper neighboring block, an upper right neighboring block, a lower left neighboring block, and an upper left neighboring block.
- the position of the first reference block may be searched using the temporal motion vector 800 obtained as the temporal motion vector of the current texture block, and residual data may be obtained from the first reference block (S710).
- the position of the first reference block may be searched using the temporal motion vector 800 in the current texture block.
- the upper left position of the first reference block may be searched by adding the temporal motion vector 800 to the upper left position of the current texture block.
- the first reference block may be located in a picture at a different time at the same time as the current texture block.
- An interview motion vector 810 of the first reference block may be obtained (S720).
- the interview motion vector 810 of the first reference block may be a disparity vector obtained using depth data corresponding to the first reference block.
- an interview motion vector of a block coded by inter-view inter prediction among neighboring blocks of the first reference block may be obtained as the interview motion vector 810 of the first reference block.
- the neighboring block may include a spatial neighboring block and a temporal neighboring block. It may include at least one of a lower left neighboring block, a left neighboring block, an upper right neighboring block, an upper neighboring block, and an upper left neighboring block which are spatial neighboring blocks of the current texture block.
- an interview motion vector may be obtained from the spatial neighboring block and obtained as the interview motion vector 810 of the current texture block.
- an interview motion vector may be obtained from the temporal neighboring block and obtained as the interview motion vector 810 of the current texture block.
- a block coded by inter-view inter prediction may be searched in consideration of priority among neighboring blocks.
- the position of the second reference block may be specified using the interview motion vector 810 of the first reference block, and residual data may be obtained from the second reference block (S730).
- the second reference block may be located in a picture at another point in time at the same time as the first reference block.
- the position of the second reference block may be searched using the interview motion vector 810.
- the interview motion vector 810 may be added at the upper left position of the first reference block to specify the upper left position of the second reference block.
- the residual data prediction value may be obtained by subtracting the residual data of the first reference block and the residual data of the second reference block (S740).
- An interview residual prediction for decoding of the current texture block may be performed using the residual data prediction value (S750).
- FIG. 9 is a flowchart illustrating an example of interview residual prediction as an embodiment to which the present invention is applied.
- FIG. 10 illustrates an example of an interview residual prediction corresponding to FIG. 9 according to an embodiment to which the present invention is applied.
- An interview motion vector of the current texture block may be obtained (S900).
- the interview motion vector 1000 of the current texture block may be obtained from a neighboring block of the current texture block.
- the interview motion vector of the neighboring block may be obtained as the interview motion vector 1000 of the current texture block.
- the neighboring block may include a spatial neighboring block and a temporal neighboring block. It may include at least one of a lower left neighboring block, a left neighboring block, an upper right neighboring block, an upper neighboring block, and an upper left neighboring block which are spatial neighboring blocks of the current texture block.
- an interview motion vector may be obtained from the spatial neighboring block and obtained as the interview motion vector 1000 of the current texture block.
- an interview motion vector may be obtained from the temporal neighboring block and obtained as the interview motion vector 1000 of the current texture block.
- a block coded by inter-view inter prediction may be searched in consideration of priority among neighboring blocks.
- the position of the corresponding block may be searched using the acquired interview motion vector (S910).
- the upper left sample position of the corresponding texture block may be determined by adding the interview motion vector obtained in S900 to the upper left sample position of the current texture block.
- the corresponding block may be located at a different time point in the same time zone as the current texture block.
- the reference view motion vector 1010 of the found corresponding block may be obtained.
- the reference view motion vector 1010 of the corresponding block may be obtained from a neighboring block of the corresponding block.
- a temporal motion vector used for temporal inter prediction of the neighboring block may be obtained as the reference view motion vector 1010 of the corresponding block.
- the neighboring block may include a spatial neighboring block and a temporal neighboring block. It may include at least one of a lower left neighboring block, a left neighboring block, an upper right neighboring block, an upper neighboring block, and an upper left neighboring block that are spatial neighboring blocks of the corresponding block.
- a temporal motion vector may be obtained from the spatial neighboring block and obtained as a reference view motion vector 1010 of the corresponding block.
- a temporal motion vector may be obtained from the temporal neighboring block as a reference view motion vector 1010 of the corresponding block.
- a block coded by time inter prediction may be searched in consideration of priority among neighboring blocks.
- the spatial neighboring block may be searched and the temporal neighboring block may be searched.
- the temporal neighboring block may be searched and the spatial neighboring block may be searched.
- a block coded by temporal inter prediction may be searched in consideration of priority among spatial neighboring blocks.
- the priority among the spatial neighboring blocks may be a left neighboring block, an upper neighboring block, an upper right neighboring block, a lower left neighboring block, and an upper left neighboring block.
- Residual data of the second reference block may be obtained using the obtained reference view motion vector 1010 of the corresponding block (S930).
- the upper left sample of the corresponding block may be added to the reference view motion vector 1010 to search for the upper left of the second reference block.
- Residual data may be obtained from the searched second reference block using the reference view motion vector 1010.
- the second reference block may be located at the same time point as the other block.
- the reference view motion vector 1010 of the corresponding block may be obtained as the reference view motion vector 1020 of the current texture block (S940).
- the reference view motion vector 1010 of the corresponding block may be obtained as the reference view motion vector 1020 of the current texture block by bringing the reference view motion vector acquired in the corresponding block of the reference view to the current view.
- Residual data of the first reference block may be obtained using the reference view motion vector 1020 of the current texture block (S950).
- the upper left sample of the current texture block may be added to the reference view motion vector 1020 to search for the upper left of the second reference block.
- Residual data may be obtained from the searched second reference block using the reference view motion vector 1020.
- the first reference block may be located at the same time point as the current texture block.
- the first reference block may be located at a different time point from the same time zone as the second reference block.
- the residual data prediction value may be obtained by subtracting the residual data of the first reference block and the residual data of the second reference block (S960).
- An interview residual prediction for decoding of the current texture block may be performed using the residual data prediction value (S970).
- FIG. 11 illustrates an example of a condition for applying an interview residual prediction according to a position of a first reference block by a reference view motion vector, according to an embodiment to which the present invention is applied.
- the residual data of the first reference block is acquired, and the interview residual Predictions can be applied.
- the upper left position of the first reference block is outside the boundary of the picture by adding the reference view motion vector obtained from the reference view and the upper left sample of the current texture block, it indicates an invisible area due to the difference in the line of sight between the current view and the reference view. Can be judged. Therefore, if the upper left position of the first reference block is outside the boundary of the picture, the residual data of the first reference block may be derived to zero. Alternatively, interview residual prediction may not be applied.
- interview residual prediction may be applied. If the corresponding block searched using the interview motion vector is coded in the intra mode, since the motion vector does not exist, the interview residual prediction may not be applied.
- the interview motion vector By comparing the disparity vector with the interview motion vector, if the difference between the y-direction components of the disparity vector and the interview motion vector is larger than a predetermined threshold, the interview motion vector is not used and the interview residual prediction may not be applied.
- the interview residual prediction may not be applied without using the interview motion vector.
- the reference view motion vector may be obtained to apply to the interview residual prediction when the difference between the two values is smaller than the predetermined threshold value.
- the reference view motion vector may be acquired so as not to apply to the interview residual prediction.
- the inter_view_residual_prediction_flag is obtained as 1 to apply the interview residual prediction.
- the interview residual prediction may not be applied by deriving inter_view_residual_prediction_flag to 0.
- the decoding / encoding device to which the present invention is applied may be provided in a multimedia broadcasting transmission / reception device such as DMB (Digital Multimedia Broadcasting), and may be used to decode video signals and data signals.
- the multimedia broadcasting transmission / reception apparatus may include a mobile communication terminal.
- the decoding / encoding method to which the present invention is applied may be stored in a computer-readable recording medium that is produced as a program for execution on a computer, and multimedia data having a data structure according to the present invention may also be read by a computer. It can be stored in the recording medium.
- the computer readable recording medium includes all kinds of storage devices in which data that can be read by a computer system is stored. Examples of computer-readable recording media include ROM, RAM, CD-ROM, magnetic tape, floppy disk, optical data storage, and the like, which are also implemented in the form of a carrier wave (eg, transmission over the Internet). It also includes.
- the bitstream generated by the encoding method may be stored in a computer-readable recording medium or transmitted using a wired / wireless communication network.
- the invention can be used to code a video signal.
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Abstract
Description
Claims (14)
- 현재 텍스쳐 블록의 시점 간 인터 예측으로 코딩된 이웃 블록으로부터 인터뷰 모션 벡터를 획득하는 단계;상기 인터뷰 모션 벡터를 이용하여 대응 블록의 참조뷰 모션 벡터를 획득하는 단계;상기 대응 블록의 참조뷰 모션 벡터를 이용하여 제 1 참조 블록의 레지듀얼 데이터를 얻는 단계;상기 제 1 참조 블록은 상기 대응 블록과 동일 시점의 제 1 참조 픽쳐 내에 위치함;상기 대응 블록의 참조뷰 모션 벡터를 상기 현재 텍스쳐 블록의 참조뷰 모션 벡터로 획득하는 단계;상기 현재 텍스쳐 블록의 참조뷰 모션 벡터를 이용하여 제 2 참조 블록의 레지듀얼 데이터를 얻는 단계;상기 제 2 참조 블록은 상기 현재 텍스쳐 블록과 동일 시점의 제 2 참조 픽쳐 내에 위치함;상기 제 1 참조 블록의 레지듀얼 데이터와 상기 제 2 참조 블록의 레지듀얼 데이터를 이용하여 레지듀얼 데이터 예측 값을 얻는 단계; 및상기 레지듀얼 데이터 예측 값을 이용하여 현재 텍스쳐 블록을 디코딩하는 단계를 포함하는 것을 특징으로 하는 비디오 처리 방법.
- 제 1 항에 있어서,상기 제 2 참조 블록이 상기 제 2 참조 픽쳐 내에 위치하지 아니한 경우, 상기 제 2 참조 블록의 레지듀얼 데이터를 0으로 유도하는 것을 특징으로 하는 비디오 처리 방법.
- 제 1 항에 있어서,상기 현재 텍스쳐 블록의 뎁스 값을 이용하여 변이 벡터를 획득하는 단계;상기 인터뷰 모션 벡터와 상기 변이 벡터를 비교하는 단계를 더 포함하고,상기 인터뷰 모션 벡터와 상기 변이 벡터의 차이가 임계 값 이하인 경우, 상기 제 1 참조 블록의 레지듀얼 데이터와 상기 제 2 참조 블록의 레지듀얼 데이터를 얻는 것을 특징으로 하는 비디오 처리 방법.
- 제 1 항에 있어서,상기 현재 텍스쳐 블록의 시간 인터 예측으로 코딩된 이웃 블록으로부터 시간 모션 벡터를 획득하는 단계;상기 시간 모션 벡터와 상기 참조뷰 모션 벡터를 비교하는 단계를 더 포함하고,상기 시간 모션 벡터와 상기 참조뷰 모션 벡터의 차이가 임계값 이하인 경우, 상기 제 1 참조 블록의 레지듀얼 데이터와 상기 제 2 참조 블록의 레지듀얼 데이터를 얻는 것을 특징으로 하는 비디오 처리 방법.
- 제 1 항에 있어서,상기 인터뷰 모션 벡터는 공간적 이웃 블록의 인터뷰 모션 벡터, 시간적 이웃 블록의 인터뷰 모션 벡터 및 참조 인터뷰 모션 벡터 중 적어도 하나로부터 유도되는 것을 특징으로 하는 비디오 신호 처리 방법.
- 제 5 항에 있어서,상기 공간적 이웃 블록의 모션 벡터는 상기 시간적 이웃 블록의 인터뷰 모션 벡터보다 높은 우선순위를 가지고, 상기 시간적 이웃 블록의 인터뷰 모션 벡터는 참조 인터뷰 모션 벡터보다 높은 우선순위를 가지는 것을 특징으로 하는 비디오 신호 처리 방법.
- 제 6 항에 있어서,상기 참조 인터뷰 모션 벡터는 상기 공간적 이웃 블록과 상기 시간적 이웃 블록 중 적어도 하나가 참조뷰 모션 벡터로 유도된 경우 상기 참조뷰 모션 벡터에 대응하는 인터뷰 모션 벡터인 것을 특징으로 하는 비디오 신호 처리 방법.
- 현재 텍스쳐 블록의 시점 간 인터 예측으로 코딩된 이웃 블록으로부터 인터뷰 모션 벡터를 획득하는 인터 예측부;상기 인터뷰 모션 벡터를 이용하여 대응 블록의 참조뷰 모션 벡터를 획득하는 상기 인터 예측부;상기 대응 블록의 참조뷰 모션 벡터를 이용하여 제 1 참조 블록의 레지듀얼 데이터를 얻는 상기 인터 예측부;상기 제 1 참조 블록은 상기 대응 블록과 동일 시점의 제 1 참조 픽쳐 내에 위치함;상기 대응 블록의 참조뷰 모션 벡터를 상기 현재 텍스쳐 블록의 참조뷰 모션 벡터로 획득하는 상기 인터 예측부;상기 현재 텍스쳐 블록의 참조뷰 모션 벡터를 이용하여 제 2 참조 블록의 레지듀얼 데이터를 얻는 상기 인터 예측부;상기 제 2 참조 블록은 상기 현재 텍스쳐 블록과 동일 시점의 제 2 참조 픽쳐 내에 위치함;상기 제 1 참조 블록의 레지듀얼 데이터와 상기 제 2 참조 블록의 레지듀얼 데이터를 이용하여 레지듀얼 데이터 예측 값을 얻는 상기 인터 예측부; 및상기 레지듀얼 데이터 예측 값을 이용하여 현재 텍스쳐 블록을 인터뷰 레지듀얼 예측을 수행하는 상기 인터 예측부를 포함하는 것을 특징으로 하는 비디오 처리 장치.
- 제 8 항에 있어서,상기 제 2 참조 블록이 상기 제 2 참조 픽쳐 내에 위치하지 아니한 경우, 상기 제 2 참조 블록의 레지듀얼 데이터를 0으로 유도하는 것을 특징으로 하는 비디오 처리 장치.
- 제 8 항에 있어서,상기 현재 텍스쳐 블록의 뎁스 값을 이용하여 변이 벡터를 획득하는 상기 인터 예측부; 및상기 인터뷰 모션 벡터와 상기 변이 벡터를 비교하는 상기 인터 예측부를 더 포함하고,상기 인터뷰 모션 벡터와 상기 변이 벡터의 차이가 임계 값 이하인 경우, 상기 제 1 참조 블록의 레지듀얼 데이터와 상기 제 2 참조 블록의 레지듀얼 데이터를 얻는 것을 특징으로 하는 비디오 처리 장치.
- 제 8 항에 있어서,상기 현재 텍스쳐 블록의 시간 인터 예측으로 코딩된 이웃 블록으로부터 시간 모션 벡터를 획득하는 상기 인터 예측부; 및상기 시간 모션 벡터와 상기 참조뷰 모션 벡터를 비교하는 상기 인터 예측부를 더 포함하고,상기 시간 모션 벡터와 상기 참조뷰 모션 벡터의 차이가 임계값 이하인 경우, 상기 제 1 참조 블록의 레지듀얼 데이터와 상기 제 2 참조 블록의 레지듀얼 데이터를 얻는 것을 특징으로 하는 비디오 처리 장치.
- 제 8 항에 있어서,상기 인터뷰 모션 벡터는 공간적 이웃 블록의 인터뷰 모션 벡터, 시간적 이웃 블록의 인터뷰 모션 벡터 및 참조 인터뷰 모션 벡터 중 적어도 하나로부터 유도되는 것을 특징으로 하는 비디오 신호 처리 장치.
- 제 12 항에 있어서,상기 공간적 이웃 블록의 모션 벡터는 상기 시간적 이웃 블록의 인터뷰 모션 벡터보다 높은 우선순위를 가지고, 상기 시간적 이웃 블록의 인터뷰 모션 벡터는 참조 인터뷰 모션 벡터보다 높은 우선순위를 가지는 것을 특징으로 하는 비디오 신호 처리 장치.
- 제 13 항에 있어서,상기 참조 인터뷰 모션 벡터는 상기 공간적 이웃 블록과 상기 시간적 이웃 블록 중 적어도 하나가 참조뷰 모션 벡터로 유도된 경우 상기 참조뷰 모션 벡터에 대응하는 인터뷰 모션 벡터인 것을 특징으로 하는 비디오 신호 처리 장치.
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EP2854399A1 (en) | 2015-04-01 |
RU2653258C2 (ru) | 2018-05-07 |
CA2877268A1 (en) | 2013-12-27 |
CN104380744B (zh) | 2018-05-04 |
CA2877268C (en) | 2020-07-21 |
AU2013278195A1 (en) | 2015-01-22 |
EP2854399B1 (en) | 2017-11-22 |
MX2014015341A (es) | 2015-03-05 |
AU2013278195B2 (en) | 2017-01-19 |
US20150181230A1 (en) | 2015-06-25 |
JP6231560B2 (ja) | 2017-11-15 |
US10021417B2 (en) | 2018-07-10 |
IN2014KN02890A (ko) | 2015-05-08 |
RU2014150564A (ru) | 2016-08-10 |
AU2013278195A2 (en) | 2015-04-30 |
CN104380744A (zh) | 2015-02-25 |
MX341103B (es) | 2016-08-08 |
KR102148650B1 (ko) | 2020-08-28 |
EP2854399A4 (en) | 2016-02-24 |
JP2015524228A (ja) | 2015-08-20 |
KR20150037847A (ko) | 2015-04-08 |
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