WO2013189475A1 - Simulieren eines komplexen systems - Google Patents
Simulieren eines komplexen systems Download PDFInfo
- Publication number
- WO2013189475A1 WO2013189475A1 PCT/DE2013/000311 DE2013000311W WO2013189475A1 WO 2013189475 A1 WO2013189475 A1 WO 2013189475A1 DE 2013000311 W DE2013000311 W DE 2013000311W WO 2013189475 A1 WO2013189475 A1 WO 2013189475A1
- Authority
- WO
- WIPO (PCT)
- Prior art keywords
- simulation
- subsystem
- client
- server
- complex system
- Prior art date
Links
- 238000004088 simulation Methods 0.000 title claims abstract description 142
- 230000003993 interaction Effects 0.000 claims abstract description 19
- 238000000034 method Methods 0.000 claims description 24
- 238000004891 communication Methods 0.000 claims description 11
- 238000012549 training Methods 0.000 description 6
- 238000012423 maintenance Methods 0.000 description 5
- 238000004590 computer program Methods 0.000 description 3
- 238000010586 diagram Methods 0.000 description 2
- 238000009434 installation Methods 0.000 description 2
- 230000003542 behavioural effect Effects 0.000 description 1
- 230000007547 defect Effects 0.000 description 1
- 230000001419 dependent effect Effects 0.000 description 1
- 238000011161 development Methods 0.000 description 1
- 238000000375 direct analysis in real time Methods 0.000 description 1
- 238000012063 dual-affinity re-targeting Methods 0.000 description 1
- 230000006870 function Effects 0.000 description 1
- 230000002452 interceptive effect Effects 0.000 description 1
- 238000012986 modification Methods 0.000 description 1
- 230000004048 modification Effects 0.000 description 1
- 238000003825 pressing Methods 0.000 description 1
- ZLIBICFPKPWGIZ-UHFFFAOYSA-N pyrimethanil Chemical group CC1=CC(C)=NC(NC=2C=CC=CC=2)=N1 ZLIBICFPKPWGIZ-UHFFFAOYSA-N 0.000 description 1
- 238000009987 spinning Methods 0.000 description 1
Classifications
-
- G—PHYSICS
- G09—EDUCATION; CRYPTOGRAPHY; DISPLAY; ADVERTISING; SEALS
- G09B—EDUCATIONAL OR DEMONSTRATION APPLIANCES; APPLIANCES FOR TEACHING, OR COMMUNICATING WITH, THE BLIND, DEAF OR MUTE; MODELS; PLANETARIA; GLOBES; MAPS; DIAGRAMS
- G09B5/00—Electrically-operated educational appliances
- G09B5/02—Electrically-operated educational appliances with visual presentation of the material to be studied, e.g. using film strip
-
- G—PHYSICS
- G06—COMPUTING; CALCULATING OR COUNTING
- G06F—ELECTRIC DIGITAL DATA PROCESSING
- G06F9/00—Arrangements for program control, e.g. control units
- G06F9/06—Arrangements for program control, e.g. control units using stored programs, i.e. using an internal store of processing equipment to receive or retain programs
- G06F9/46—Multiprogramming arrangements
- G06F9/50—Allocation of resources, e.g. of the central processing unit [CPU]
- G06F9/5061—Partitioning or combining of resources
- G06F9/5066—Algorithms for mapping a plurality of inter-dependent sub-tasks onto a plurality of physical CPUs
-
- G—PHYSICS
- G06—COMPUTING; CALCULATING OR COUNTING
- G06F—ELECTRIC DIGITAL DATA PROCESSING
- G06F9/00—Arrangements for program control, e.g. control units
- G06F9/06—Arrangements for program control, e.g. control units using stored programs, i.e. using an internal store of processing equipment to receive or retain programs
- G06F9/46—Multiprogramming arrangements
- G06F9/54—Interprogram communication
-
- G—PHYSICS
- G09—EDUCATION; CRYPTOGRAPHY; DISPLAY; ADVERTISING; SEALS
- G09B—EDUCATIONAL OR DEMONSTRATION APPLIANCES; APPLIANCES FOR TEACHING, OR COMMUNICATING WITH, THE BLIND, DEAF OR MUTE; MODELS; PLANETARIA; GLOBES; MAPS; DIAGRAMS
- G09B19/00—Teaching not covered by other main groups of this subclass
- G09B19/0053—Computers, e.g. programming
-
- G—PHYSICS
- G09—EDUCATION; CRYPTOGRAPHY; DISPLAY; ADVERTISING; SEALS
- G09B—EDUCATIONAL OR DEMONSTRATION APPLIANCES; APPLIANCES FOR TEACHING, OR COMMUNICATING WITH, THE BLIND, DEAF OR MUTE; MODELS; PLANETARIA; GLOBES; MAPS; DIAGRAMS
- G09B25/00—Models for purposes not provided for in G09B23/00, e.g. full-sized devices for demonstration purposes
- G09B25/02—Models for purposes not provided for in G09B23/00, e.g. full-sized devices for demonstration purposes of industrial processes; of machinery
-
- H—ELECTRICITY
- H04—ELECTRIC COMMUNICATION TECHNIQUE
- H04L—TRANSMISSION OF DIGITAL INFORMATION, e.g. TELEGRAPHIC COMMUNICATION
- H04L67/00—Network arrangements or protocols for supporting network services or applications
- H04L67/01—Protocols
-
- H—ELECTRICITY
- H04—ELECTRIC COMMUNICATION TECHNIQUE
- H04L—TRANSMISSION OF DIGITAL INFORMATION, e.g. TELEGRAPHIC COMMUNICATION
- H04L67/00—Network arrangements or protocols for supporting network services or applications
- H04L67/01—Protocols
- H04L67/131—Protocols for games, networked simulations or virtual reality
-
- H—ELECTRICITY
- H04—ELECTRIC COMMUNICATION TECHNIQUE
- H04L—TRANSMISSION OF DIGITAL INFORMATION, e.g. TELEGRAPHIC COMMUNICATION
- H04L67/00—Network arrangements or protocols for supporting network services or applications
- H04L67/01—Protocols
- H04L67/02—Protocols based on web technology, e.g. hypertext transfer protocol [HTTP]
Definitions
- the invention relates to a method for simulating a complex system and relates to a simulation system.
- BACKGROUND OF THE INVENTION Simulations are used in the maintenance area to prepare technicians for their tasks. These tasks include, for example, the maintenance of a technical system, such as an aircraft system.
- the technical system is simulated in a computer, for example a mainframe, and a service technician can be trained on a terminal that is connected to the mainframe.
- a service technician can be trained on a terminal that is connected to the mainframe.
- the complexity of the technical system increases, so does the complexity of the simulation. If the simulation is to be changed in order to adapt it to changes in the technical system, for example, this often requires great effort. Also, creating a new simulation for a new technical system is complicated and expensive.
- the complex system may be, for example, a technical system such as an aircraft system, a vehicle system or an industrial facility.
- the complex system may include a plurality of subsystems that interact with each other. Examples of such subsystems include switches, controls, motors, valves, etc.
- the method may be executed by a computer program that can run distributed on multiple computers forming a simulation system.
- the computer program maps the complex system into a plurality of simulation blocks, each simulation block being assigned to one or more subsystems of the complex system.
- Each simulation module comprises at least one client-side simulation component and a server-side simulation component.
- the method comprises the steps of: detecting user interaction with at least one client-side simulation component; Simulation of the complex system in server-side simulation components based on the user interaction, whereby simulation data for the subsystems is generated by the server-side simulation components; Represent the subsystem based on the simulation data through the appropriate client-side components.
- the client-side component of a simulation block is used to display the respective subsystem.
- the server-side component is used to simulate the respective subsystem.
- Some of the simulation building blocks can be used to simulate subsystems that a user can interact with, such as a switch.
- the client-side component is designed to handle user interactions, such as pressing a switch; Tilting a switch; Turning a switch; Opening a door, opening a door to capture and display.
- one component of the simulation system may be a self-contained software module that may, for example, be exchanged separately from other software modules.
- the simulation and in particular the simulation program or the simulation software is thus divided into modular units by means of the simulation modules, which can be reused, easily changed and supplemented.
- a simulation component of a simulation can be reused in another simulation.
- a user of the simulation system can assemble a new simulation based on already existing simulation modules. It is also possible to create a new simulation based on a number of existing building blocks and a few newly implemented building blocks. In the development of a new simulation costs can be saved. It also reduces the complexity of the simulation system, since individual simulation blocks can be changed without the other simulation blocks being affected by the changes. Since the simulation of the complex system emerges in an emergent manner from the individual simulations of the subsystems by the simulation modules, even highly complex systems can be simulated by means of a large number of individual simulation modules.
- the method optionally further comprises the step of: driving a hardware subsystem and / or driving a software subsystem (such as interaction with original software) of the complex system through a simulation device.
- output data of the hardware subsystem can be detected by the simulation module and / or simulation data can be generated by the simulation module.
- the simulation module can represent an interface to a real component of the complex system.
- a real electronic control of the complex system can be included in the simulation. In this way, the behavior of the controller in interaction with other subsystems of the complex system can be studied.
- the method further comprises the step of: communicating the user interaction and / or simulation data between a client-side component and a server-side component via a communication network.
- a client or carrier of the client-side component for example, a workstation, a notebook, a SmartPad or an iPhone can be used.
- Simulation data may be data describing states of the subsystem concerned, such as the rotational speed of a motor, the switch position of a switch, or the electrical power consumed by the motor.
- the simulation data can be used by other simulation modules to simulate the respectively assigned subsystem based on this simulation data.
- a building block that simulates a fan might measure the speed of rotation of a simulati- on-body module that simulates a motor.
- the simulation data can be used to represent the respective subsystem.
- a client machine could represent a spinning fan when the associated rotational speed is not equal to zero.
- the subsystem is represented by a web browser.
- the client-side component is implemented using a browser-based language.
- a browser-based language could be for example JavaScripts.
- DART or C / C ++ are possible, if this is processed by the respective Web browser.
- the method further comprises the steps of: transmitting simulation data from a first simulation building block to a second simulation building block; Simulating a subsystem associated with the second simulation block based on the simulation data.
- the simulation blocks are modular and can be so separated from each other that only one data exchange, but no mutual function calls take place.
- the method further comprises the step of: transmitting the simulation data by means of message packets between the simulation blocks.
- the simulation modules can be easily installed on different server computers and / or executed in parallel.
- the simulation blocks are also delimited from each other and can only influence each other by means of messages. This can also facilitate replacement or modification of simulation building blocks.
- the server-side components are implemented by means of a JVM-based language. An example of such a language is SCALA.
- the simulation modules can be Java modules.
- the client-side components are executed in a client and the server-side components are executed in a server which is connected to the client via a communication network.
- Client and server can use software components in a single
- the client can be a client computer and the server can be a server computer.
- the program elements may include Java modules, Java-based programming language modules, JavaScript modules, browser-based language modules, and templates such as XML templates.
- the program elements may together form a computer program designed to carry out the simulation method as described above and below.
- a computer-readable medium may be a floppy disk, a hard disk, a USB storage device, a RAM, a ROM or an EPROM.
- a computer-readable medium may also be a data communication network, such as the Internet, which allows the download of a program code.
- Another aspect of the invention relates to using the simulation method to train a technician to maintain and / or repair the complex system.
- the correspondingly assembled simulation modules can be used to provide training and behavioral methods that respond to the behavior or interaction of a user (ie the technician) and thus enable non-linear training.
- Another aspect of the invention relates to a simulation system designed to simulate a complex system.
- the simulation system comprises at least one computer in which simulation modules are stored, each comprising a client-side component and a server-side component.
- the simulation system comprises at least one client computer and a server computer in which the respective components are stored.
- a simulation block is assigned to a subsystem of the complex system.
- a client-side component of a subsystem is designed to capture user interaction with the simulated subsystem and display the simulated subsystem on the client (or its screen).
- a server-side component is designed to simulate the subsystem based on user interaction.
- the simulation system further comprises an optional hardware subsystem of the complex system.
- At least one of the simulation modules is designed to control the hardware subsystem and / or to capture output data of the hardware subsystem.
- the simulation system can be used as a training system in the maintenance area for aircraft maintenance.
- the simulation system can also be used as a universal training system in the industrial and non-industrial sector. be used, for example in the supply industry or in the general technical industry. Examples include medium-sized companies in the automotive industry, which can not regularly send their employees to training, and obtained with the simulation system instructions for installation and removal of vehicle components or maintenance.
- the purchase of furniture could be accompanied by an interactive, three-dimensional guide (for example, via an Internet link), which describes the structure of the furniture.
- the simulation system can also be used in the state education and school system.
- Fig. 1 shows a schematic view of a simulation system according to an embodiment of the invention.
- 2 shows a sequence diagram for a method for simulating a complex system according to an embodiment of the invention.
- FIG. 1 shows a simulation system 10 comprising one or more clients 12 and multiple servers 14a, 14b connected to the client 12 via a communication network 16, such as an IP network or the Internet. they are. It should be understood that the system 10 may include additional clients 12 at which multiple users 18 may interact with the system 10 simultaneously. If in the following the client 12 is mentioned, several clients 12 may also be meant.
- a communication network 16 such as an IP network or the Internet.
- the client 12 and the servers 14a, 14b may be stand-alone computers, i. H. a client computer 12 and two server computers 14a, 14b.
- the client 12 or the servers 14a, 14b may be components in a computer that includes the client 12 and the servers 14a, 14b.
- the client 12 may be a PC, laptop, tablet, smartphone, or similar device that is capable of communicating over the communications network 16, such as the Internet, and on which standard software is installed, with the HTML pages can be viewed and JavaScript executed, such as a web browser.
- the client 12 serves to capture the inputs or operations of a user 18 and forward them to the servers 14a, 14b.
- simulation results generated by the servers 14a, 14b are displayed graphically or textually on a screen by the client 12.
- the complex system can be, for example, an electrical, mechanical, electromechanical, hydraulic and / or electronic device or system, such as those contained in aircraft, vehicles, power plants, or in general in any technical installations.
- a subsystem of a complex system may be an operating element, an electrical or electronic controller, a sensor, an actuator or the like.
- a user 18 can simultaneously interact with all simulations via a client 12.
- multiple users 18 with multiple clients 12 are connected to the system 10, multiple users 18 may interact simultaneously with multiple simulations.
- the complex system may include a toggle switch, a motor controller, a motor, and a fan.
- the blocks 20a, 20b, 20c, 20d then serve to simulate one of these subsystems.
- the software modules 20a, 20b, 20c, 20d comprise at least one server-side component 22a, 22b, 22c, 22d and at least one client-side component 24a, 24b, 24c, 24d, they are shown in FIG. 1 as dashed lines .
- a subsystem may be simulated by one or more server-side components 22a, 22b, 22c, 22d and / or by one or more client-side components 24a, 24b, 24c, 24d.
- An m: n relationship may exist between the server-side components 22a, 22b, 22c, 22d and the ellen-side components 24a, 24b, 24c, 24d of a subsystem.
- the client-side component 24a, 24b, 24c, 24d serves to represent (graphical and / or textual simulation) of the subsystem and to detect an interaction with the user 18.
- the client-side component 24a may represent a toggle switch and, after being pressed by the user - User 18 represent the toggle switch in another tilted state.
- the client side Components 24a, 24b, 24c, 24d can be implemented with JavaScript, for example.
- three-dimensional representations of the subsystem can be stored in the client 12, or, if required, sent from the servers 14a, 14b to the client.
- templates for example XML templates
- templates can be stored in the client 12 and / or in a server 14a, 14b, with which the possible actuatable states and interactions with the user 18 are defined.
- the server side component 22a, 22b, 22c, 22d of a device 20a, 20b, 20c, 20d is for simulating the corresponding subsystem of the complex system.
- a server-side component 22a, 22b, 22c, 22d may receive user operations from the corresponding client-side component 24a, 24b, 24c, 24d, which transmits this information via the communication network 16 to the server-side component 22a, 22b, 22c, 22d has sent.
- a server-side component 22a, 22b, 22c, 22d can send a simulation result 26 to the corresponding client-side component 24a, 24b, 24c, 24d via the communication network 16.
- a simulation result 26 comprises data which contain information about a state of the subsystem to be simulated, such as "toggle switch was successfully tilted” or "motor rotates at a speed of 30 RPM”.
- the server side components 22a, 22b, 22c, 22d are in a JVM (Java Virtual Machine) based language, e.g. Java, Scala, Groovy, Clojure, etc., and may be stored in a virtual machine (JVM) in the servers 14a, 14b be executed.
- JVM Java Virtual Machine
- the server-side components 22a, 22b, 22c, 22d may be Java modules.
- server-side components 22a, 22b, 22c, 22d it is possible for the server-side components 22a, 22b, 22c, 22d to be distributed over a plurality of servers 14a, 14b. But it is also possible that they are installed in just one server.
- the server-side components 22a, 22b, 22c, 22d communicate with each other with a messaging (messaging) system installed in the servers 14a, 14b, such as Akka (an actor message system).
- a messaging system installed in the servers 14a, 14b, such as Akka (an actor message system).
- the simulation system 10 may include a (real) hardware component 28 of the complex system whose other subsystems are simulated by the simulation system 10.
- the hardware component 28 may be a motor controller that may be addressed by the server-side component 22 c via a communication link 30.
- FIG. 2 shows a sequence diagram for an exemplary sequence of a simulation.
- step 100 the user actuates a client-side component 24a by, for example, clicking with the mouse pointer on a representation of the corresponding subsystem.
- This representation can represent, for example, a toggle switch.
- the client-side component 24a sends this interaction to the corresponding server-side component 22a in the first computer 14a.
- the server side component 22a simulates the corresponding subsystem (eg, the toggle switch). For example, in the server side component 22a be shown that the toggle switch may have a defect and in this case the switch is indeed overturned, what the server-side component 22a of the ellen solutionen component 24a as the first simulation result 26a tells the toggle switch but no circuit closes.
- the corresponding subsystem eg, the toggle switch
- step 118 the representation of the toggle switch by the client-side component 24a in the client 12 is then adjusted accordingly.
- the server-side component 22a generates a message 32 which is sent to the server-side component 22c (which simulates the control) and the server-side component 22d (which simulates the engine).
- the server side component 22c starts its part of the simulation, but includes the (real) hardware component 28.
- the server-side component 22c may send control data 34 to the hardware component 28 (such as a desired rotational speed).
- the control data 34 are then processed in step 106 by the hardware component 28, which then generates further output data 36, which are then further processed by the server-side component 22c.
- the hardware component 28 is a motor controller
- the output data 36 may include information for commutating the motor.
- the output data 36 may be further processed by the server-side component 22c and sent in a message 38 to the server-side component 22d (to simulate the engine).
- the server-side component 22d receives the output data 36 in the message 38 and also the message 32 that the circuit has been closed by the toggle switch. With this data, the server-side component 22d then simulates a motor. For example, it can be determined from the output data 36 how fast the motor rotates or whether it rotates at all.
- the rotational speed of the motor may be communicated as a second simulation result 26b to the client-side component 24c, which in step 112 represents the rotating motor in the web browser on the client 12.
- the rotational speed of the motor is determined in a message 40 to the client-side component 22b, which simulates the fan in step 114 and transmits a corresponding rotational speed of the fan as a third simulation result 26c to the client-side component 24b, which then in step 116 the representation in the client 12 adapts accordingly.
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- Physics & Mathematics (AREA)
- General Physics & Mathematics (AREA)
- Software Systems (AREA)
- Business, Economics & Management (AREA)
- Educational Administration (AREA)
- Educational Technology (AREA)
- General Engineering & Computer Science (AREA)
- Computer Hardware Design (AREA)
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Abstract
Description
Claims
Priority Applications (4)
Application Number | Priority Date | Filing Date | Title |
---|---|---|---|
AU2013279856A AU2013279856B2 (en) | 2012-06-19 | 2013-06-10 | Simulation of a complex system |
US14/409,095 US10839704B2 (en) | 2012-06-19 | 2013-06-10 | Simulation of a complex system |
CA2876727A CA2876727A1 (en) | 2012-06-19 | 2013-06-10 | Simulation of a complex system |
EP13745333.8A EP2862075B1 (de) | 2012-06-19 | 2013-06-10 | Simulieren eines komplexen systems |
Applications Claiming Priority (2)
Application Number | Priority Date | Filing Date | Title |
---|---|---|---|
DE102012012044A DE102012012044A1 (de) | 2012-06-19 | 2012-06-19 | Simulieren eines komplexen Systems |
DE102012012044.3 | 2012-06-19 |
Publications (1)
Publication Number | Publication Date |
---|---|
WO2013189475A1 true WO2013189475A1 (de) | 2013-12-27 |
Family
ID=48917292
Family Applications (1)
Application Number | Title | Priority Date | Filing Date |
---|---|---|---|
PCT/DE2013/000311 WO2013189475A1 (de) | 2012-06-19 | 2013-06-10 | Simulieren eines komplexen systems |
Country Status (6)
Country | Link |
---|---|
US (1) | US10839704B2 (de) |
EP (1) | EP2862075B1 (de) |
AU (1) | AU2013279856B2 (de) |
CA (1) | CA2876727A1 (de) |
DE (1) | DE102012012044A1 (de) |
WO (1) | WO2013189475A1 (de) |
Families Citing this family (2)
Publication number | Priority date | Publication date | Assignee | Title |
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US9619611B2 (en) * | 2014-09-25 | 2017-04-11 | Cae Inc | Modeling tool, method and computer program product for dynamically generating a maintenance simulation of a vehicle |
GB2582082B (en) | 2017-12-26 | 2022-08-17 | Landmark Graphics Corp | Effective representation of complex three-dimensional simulation results for real-time operations |
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WO2007109507A2 (en) * | 2006-03-17 | 2007-09-27 | Commercial Level Simulations, Ltd. | Pc-based simulator training system and methods |
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JP2005532575A (ja) * | 2000-09-08 | 2005-10-27 | ハネウェル・インターナショナル・インコーポレーテッド | パイロット向けインターネット実習システムおよび方法 |
CA2631412A1 (en) * | 2005-11-28 | 2007-05-31 | L-3 Communications Corporation | Distributed physics based training system and methods |
US20080168092A1 (en) * | 2007-01-10 | 2008-07-10 | General Electric Company | Systems and methods for turbine control simulation |
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2012
- 2012-06-19 DE DE102012012044A patent/DE102012012044A1/de not_active Ceased
-
2013
- 2013-06-10 AU AU2013279856A patent/AU2013279856B2/en not_active Ceased
- 2013-06-10 WO PCT/DE2013/000311 patent/WO2013189475A1/de active Application Filing
- 2013-06-10 CA CA2876727A patent/CA2876727A1/en not_active Abandoned
- 2013-06-10 US US14/409,095 patent/US10839704B2/en active Active
- 2013-06-10 EP EP13745333.8A patent/EP2862075B1/de active Active
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WO2007109507A2 (en) * | 2006-03-17 | 2007-09-27 | Commercial Level Simulations, Ltd. | Pc-based simulator training system and methods |
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Also Published As
Publication number | Publication date |
---|---|
US10839704B2 (en) | 2020-11-17 |
CA2876727A1 (en) | 2013-12-27 |
EP2862075A1 (de) | 2015-04-22 |
EP2862075B1 (de) | 2022-05-18 |
US20150194062A1 (en) | 2015-07-09 |
AU2013279856B2 (en) | 2018-07-05 |
DE102012012044A1 (de) | 2013-12-19 |
AU2013279856A1 (en) | 2015-02-05 |
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