WO2012144825A2 - Server for displaying advertisement based on game correlation information of rankings in game ranking list and method thereof - Google Patents

Server for displaying advertisement based on game correlation information of rankings in game ranking list and method thereof Download PDF

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Publication number
WO2012144825A2
WO2012144825A2 PCT/KR2012/003008 KR2012003008W WO2012144825A2 WO 2012144825 A2 WO2012144825 A2 WO 2012144825A2 KR 2012003008 W KR2012003008 W KR 2012003008W WO 2012144825 A2 WO2012144825 A2 WO 2012144825A2
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WIPO (PCT)
Prior art keywords
game
ranking
advertisement
information
server
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PCT/KR2012/003008
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French (fr)
Korean (ko)
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WO2012144825A3 (en
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나호열
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주식회사 네오위즈인터넷
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Publication of WO2012144825A2 publication Critical patent/WO2012144825A2/en
Publication of WO2012144825A3 publication Critical patent/WO2012144825A3/en

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    • GPHYSICS
    • G06COMPUTING; CALCULATING OR COUNTING
    • G06QINFORMATION AND COMMUNICATION TECHNOLOGY [ICT] SPECIALLY ADAPTED FOR ADMINISTRATIVE, COMMERCIAL, FINANCIAL, MANAGERIAL OR SUPERVISORY PURPOSES; SYSTEMS OR METHODS SPECIALLY ADAPTED FOR ADMINISTRATIVE, COMMERCIAL, FINANCIAL, MANAGERIAL OR SUPERVISORY PURPOSES, NOT OTHERWISE PROVIDED FOR
    • G06Q30/00Commerce
    • G06Q30/02Marketing; Price estimation or determination; Fundraising
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/60Generating or modifying game content before or while executing the game program, e.g. authoring tools specially adapted for game development or game-integrated level editor
    • A63F13/61Generating or modifying game content before or while executing the game program, e.g. authoring tools specially adapted for game development or game-integrated level editor using advertising information
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/70Game security or game management aspects
    • A63F13/79Game security or game management aspects involving player-related data, e.g. identities, accounts, preferences or play histories
    • A63F13/798Game security or game management aspects involving player-related data, e.g. identities, accounts, preferences or play histories for assessing skills or for ranking players, e.g. for generating a hall of fame
    • GPHYSICS
    • G06COMPUTING; CALCULATING OR COUNTING
    • G06QINFORMATION AND COMMUNICATION TECHNOLOGY [ICT] SPECIALLY ADAPTED FOR ADMINISTRATIVE, COMMERCIAL, FINANCIAL, MANAGERIAL OR SUPERVISORY PURPOSES; SYSTEMS OR METHODS SPECIALLY ADAPTED FOR ADMINISTRATIVE, COMMERCIAL, FINANCIAL, MANAGERIAL OR SUPERVISORY PURPOSES, NOT OTHERWISE PROVIDED FOR
    • G06Q30/00Commerce
    • G06Q30/02Marketing; Price estimation or determination; Fundraising
    • G06Q30/0241Advertisements
    • G06Q30/0251Targeted advertisements
    • GPHYSICS
    • G06COMPUTING; CALCULATING OR COUNTING
    • G06QINFORMATION AND COMMUNICATION TECHNOLOGY [ICT] SPECIALLY ADAPTED FOR ADMINISTRATIVE, COMMERCIAL, FINANCIAL, MANAGERIAL OR SUPERVISORY PURPOSES; SYSTEMS OR METHODS SPECIALLY ADAPTED FOR ADMINISTRATIVE, COMMERCIAL, FINANCIAL, MANAGERIAL OR SUPERVISORY PURPOSES, NOT OTHERWISE PROVIDED FOR
    • G06Q50/00Systems or methods specially adapted for specific business sectors, e.g. utilities or tourism
    • G06Q50/10Services
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/90Constructional details or arrangements of video game devices not provided for in groups A63F13/20 or A63F13/25, e.g. housing, wiring, connections or cabinets
    • A63F13/92Video game devices specially adapted to be hand-held while playing
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F2300/00Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
    • A63F2300/20Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterised by details of the game platform
    • A63F2300/204Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterised by details of the game platform the platform being a handheld device
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F2300/00Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
    • A63F2300/50Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by details of game servers
    • A63F2300/55Details of game data or player data management
    • A63F2300/5506Details of game data or player data management using advertisements
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F2300/00Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
    • A63F2300/50Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by details of game servers
    • A63F2300/55Details of game data or player data management
    • A63F2300/5546Details of game data or player data management using player registration data, e.g. identification, account, preferences, game history
    • A63F2300/558Details of game data or player data management using player registration data, e.g. identification, account, preferences, game history by assessing the players' skills or ranking

Definitions

  • the present invention relates to a server that exposes an advertisement based on game ranking information of a leader in a game ranking table. More specifically, the information related to the leader can be obtained together with the advertisement by exposing an advertisement associated with the ranking player in a game ranking table of an online game.
  • the present invention relates to a server that exposes advertisements based on game association information of a leader in a game ranking table that can maximize advertisement effects without interrupting game use.
  • an advertisement is mainly performed through a banner advertisement in the case of an internet website, but there is a problem that a simple banner advertisement alone cannot cause a great interest to the user.
  • the replacement advertisement method that analyzes the HTML code of the corresponding page when the Internet user accesses the Internet in advance and expresses the banner advertisement according to the option set by the Internet user, and every 30 minutes to 1 hour depending on the user's setting.
  • CF advertising method showing ultra-multi-media, subconscious web advertising method, and cyber money advertising method were considered.
  • the present invention has been made to solve the above problems, and an object of the present invention is to provide a server that maximizes an advertisement effect by providing an advertisement together with a game ranking by exposing an advertisement associated with a ranker in a game ranking table.
  • the present invention provides a server that maximizes the effect of advertising by minimizing the inconvenience of the ranking query by providing an advertisement that is related to the ranking query, or the ranking query may be of interest by exposing the advertisement associated with the ranking in the game ranking table.
  • a server that maximizes the effect of advertising by minimizing the inconvenience of the ranking query by providing an advertisement that is related to the ranking query, or the ranking query may be of interest by exposing the advertisement associated with the ranking in the game ranking table.
  • the server that exposes the advertisement based on the game association information of the ranking, the ranking unit for determining the game ranking using the game execution information and the ranking using the game ranking And an advertisement determining unit determining an advertisement related to the advertisement, a ranking display unit displaying the determined ranking on the terminal of the ranking query, and an advertisement exposure unit exposing the advertisement related to the ranking determined by the advertisement determining unit to the terminal of the ranking query.
  • the method for exposing the advertisement based on the game association information of the ranking in the game ranking table for achieving the above object, determining the game ranking by using the game execution information and the ranking by using the game ranking Determining an advertisement associated with the display; displaying the determined ranking on a terminal of a ranking query; and exposing an advertisement associated with the ranking to the terminal of the ranking query.
  • the invention also includes a computer readable recording medium having recorded thereon a program for executing the above method.
  • the ranking query when the ranking query obtains the information about the game ranking player is exposed to the advertisement, the ranking query accepts the advertisement without any resistance.
  • FIG. 1 is a configuration diagram of a system for exposing an advertisement based on game ranking information of a leader in a game ranking table according to the present invention.
  • FIG. 2 is a functional block diagram of a server that exposes an advertisement based on game ranking information of a leader in a game ranking table according to the present invention.
  • FIG. 3 illustrates an embodiment of generating game association information in the advertisement determining unit of the present invention.
  • Figure 4 shows an embodiment of displaying the game ranking in the ranking display unit of the present invention.
  • 5A to 5B illustrate an embodiment of exposing an advertisement in the advertisement exposure unit of the present invention.
  • FIG. 6 is a flowchart illustrating a method of exposing an advertisement based on game association information of a leader in a game ranking table according to the present invention.
  • the present invention relates to a server that exposes an advertisement based on game ranking information of a leader in a game leaderboard, and can obtain information related to a leader with an advertisement by exposing an advertisement associated with a leader in a game leaderboard of an online game.
  • the present invention relates to a server that exposes advertisements based on game association information of a leader in a game ranking table that can maximize the effect of advertising without interruption.
  • FIG. 1 is a configuration diagram of a system for exposing advertisements based on game association information of a leader in a game ranking table according to the present invention. Referring to FIG. 1, a system for exposing advertisements based on game association information of a leader in a game ranking table will be described.
  • a system for exposing advertisements based on game related information of the ranking person includes a plurality of user terminals 200 and the server 100 through wired / wireless networks (including all types of networks including various types of networks such as a telephone network, an internet network, and a wireless communication network). It is connected.
  • the user terminal 200 is a communication device capable of displaying a ranking by accessing a web page of a specific site or the like through a network.
  • a wireless communication terminal such as a smartphone, a console of a computer, a smart TV, an Xbox, or the like.
  • Various communication devices such as game machines can be used.
  • the user terminal 200 is preferably installed with a web browser (Web Browser) that is software that helps you to view the various information obtained from the web server is connected to the Internet so as to query the game ranking in real time, , Internet Explorer, Mozilla FireFox, Google Chrome, Apple Safari, Opera, etc. are not specific.
  • Web Browser Web Browser
  • FIG. 2 is a functional block diagram of a server exposing advertisements based on game association information of a leader in a game ranking table according to the present invention. Referring to FIG. 2, a server exposing advertisements based on game association information of a leader in a game ranking table will be described. .
  • the server 100 that exposes the advertisement based on the game association information of the ranking in the game ranking table is the ranking unit 110, the advertisement determination unit 120, ranking display unit 130, advertising exposure unit 140, the controller 150 And the advertisement performance unit 160.
  • the server 100 stores a game DB 300 for storing information related to a game, a user DB 400 for storing basic information about a user who plays a game, and information about advertisements to be exposed in a game ranking table. It may further include a DBMS (DataBase Management System) including an advertising DB (400).
  • DBMS DataBase Management System
  • the ranking unit 110 determines the game ranking using the game execution information.
  • the game execution information refers to basic information related to a game, and in particular, preferably includes elements for determining game ranking. Accordingly, the game execution information may include at least one of a win or loss of a game, a cumulative experience value of a user who played the game, a number of plates, a multiplier, and a win rate, and the game record or the current game ranking of all users required for game ranking. Of course, it can also include information about the.
  • the game execution information may be stored in the game DB 300, but may be separately provided with a game server that performs a game to reduce the load of the server 100 and store game execution information.
  • the separate game server proceeds to the game, and when the game ends, transmits the game execution information including the result of the game to the server 100, the ranking unit 110 receives the game execution information to receive the game ranking Determine.
  • the advertisement determiner 120 determines an advertisement related to the ranker using the game ranking determined by the rank determiner 110.
  • game ranking is an important factor for game users, and they wonder what kind of games their competitors or users registered as friends play, what characters in the game, what items they own, and so on.
  • the game leaderboard can be used to advertise the game associated with the leaderboard in the leaderboard, the game character or game item being used by the leaderboard, and reduce the rejection of the advertisement and increase the attraction force.
  • the advertisement determining unit 120 determines the advertisement associated with the ranking by using game association information, and generates the game association information for each game associated with the ranking.
  • the game association information includes information on the last game played by the ranker, information on the last scored game, information on the game with the highest goal achievement score, information on the game with the highest number of executions, and the longest execution time. It may be generated by including at least one of the information of the game and the information of the game that the ranker and the rank query is installed or purchased in common.
  • FIG. 3 illustrates an embodiment of generating game association information in the advertisement determining unit of the present invention
  • FIG. 3 illustrates a process of generating game association information for a Z user who is ranked fourth in the game ranking table.
  • the target of the advertisement is a kind of game.
  • Game association information is generated for each game associated with the ranking as described above, a game list performed by the Z user is created. Therefore, as shown in FIG. 3, when the user Z plays a tapsonic game, a hit game, an angry bird, a cut rope, and a poker game, the time when the user Z last runs each game, the highest score in each game is shown. Game association information is generated using one rank, the highest goal achievement score, the number of times the game has been executed the most during the week, the most time the game has been run continuously for one week, and whether the game has been purchased.
  • the user Z was hit and played the game 30 minutes before, the highest score ranking was the highest, the highest goal achievement score was the highest, and the most execution and the most time performed during the week were hit and the most relevant to the game. It can be seen that high.
  • the game association information includes information about the last game played by the ranker, information on the last scored game, and the highest goal achievement score.
  • a score is assigned to at least one item of the acquired information of the game, the information of the game with the highest number of times of execution, the information of the game with the longest execution time, and the information of the game that the ranker and the rank query have installed or purchased in common. And multiplying the weights to generate a score.
  • the advertisement determining unit 100 determines a game whose total score of the game association information is the highest score as a target of an advertisement related to the ranker. In this way, scoring game-related information has an advantage in that it is easy to determine a game to be advertised among games played by the ranking unit in the advertisement determining unit 100.
  • the ranking display 130 displays the ranking determined by the ranking display on a terminal of a ranking queryer.
  • the controller 150 may control the rank display unit 130 to display only rank information of a ranker in a predetermined relationship with the rank query with reference to the user DB 400.
  • the predetermined relationship includes a relationship in which the rank query registers the ranker as a friend or a relationship in which the game is performed by the same team.
  • the advertisement exposure unit 140 exposes the advertisement related to the ranker determined by the advertisement determination unit 120 to the terminal of the rank query with reference to the advertisement DB 500.
  • the advertisement may be exposed when a ranker selection signal for selecting a ranker is received from a terminal of the ranker, wherein the selection signal of the ranker is selected through a mouse click, a keyboard input, or a touch of the ranker. May occur.
  • the advertisement may be set to be automatically exposed when a predetermined time elapses without a ranker selection signal.
  • the advertisement exposure unit 140 as shown in Figure 5a, the ranker (ranker having an ID of 'napro' in Figure 5a) and game-related information of the determined advertisement (tapsonic game in Figure 5a) You can also provide the last time you ran. As such, by providing the game association information, the ranking query makes the player want to play another game with the ranking through the advertised game, and creates a desire to win the game. In addition, a new game is recommended through games played by friends with similar interests.
  • the advertisement exposure unit 140 may provide the user with a screen for providing a linked game service when the ranking searcher clicks on the exposed advertisement.
  • a separate server for the advertised game may be linked to the server 100 of the present invention to provide a game service.
  • the advertisement performance unit 160 determines whether there is a user flowing into the advertised game through the advertisement exposed by the advertisement exposure unit 140 and measures the advertisement performance. In this case, at least one of a number of times a ranking queryer executes a game advertised through an exposed advertisement, a number of times the ranking queryer clicks on the exposed advertisement, and an amount of the ranking queryer flowing into a game site of an advertisement exposed through the advertisement One can check the advertising performance.
  • the advertisement performance unit 160 when the ranking query clicks the exposed advertisement, a personal information input window for inputting personal information (for example, name, address, social security number, etc.) of the ranking query appears on the screen. Can be set. By collecting personal information, you can collect more detailed information about your favorite games by age group, gender, and region, and systematically analyze your advertising performance.
  • personal information for example, name, address, social security number, etc.
  • FIG. 6 is a flowchart illustrating a method of exposing advertisements based on game association information of a leader in a game ranking table according to the present invention.
  • a method of exposing advertisements based on game association information of a leader in a game ranking table according to the present invention is explained. However, the description of the same items as the server exposing the advertisement based on the game association information of the leader in the game ranking table will be omitted.
  • the game ranking is determined using the game execution information (S10), and the advertisement related to the ranker is determined using the game ranking (S20).
  • the game association information is used.
  • the game association information is generated for each game associated with the ranking and is the same as described above.
  • the determined ranking is displayed on the terminal of the ranking queryer (S30), and if the predetermined time has elapsed even if the ranking selection signal is received from the ranking query terminal, or if there is no ranking selection signal, an advertisement related to the ranking leader is received.
  • the advertisement performance exposed to the ranker's terminal is measured through various methods (S50).
  • the invention also includes a computer readable recording medium having recorded thereon a program for executing the method.
  • the object of the advertisement to be exposed has been described as being limited to the type of game, the item or game character that can be used in the game, but the contents of the advertisement to be exposed need to be limited to the game. Is not included, and includes all advertisement contents within a design changeable range.

Abstract

The present invention relates to a server for displaying advertisements based on game correlation information of rankings in a game ranking list, and more specifically to a server for displaying advertisements based on game correlation information of rankings in a game ranking list which can obtain information related to the rankings with the advertisements by displaying the advertisements related to the rankings in the game ranking list for online games, and can maximize an advertising effect without interrupting game play. To this end, the server for displaying advertisements based on the game correlation information of the rankings in the game ranking list according to the present invention includes: a ranking determination unit for determining a game ranking using game execution information; an advertising determination unit for determining advertisements related to the rankings using the game ranking; a ranking display unit for displaying the determined ranking on a terminal of a ranking inquirer; and an advertising display unit for displaying the advertisements related to the rankings determined through the advertisement determination unit to the terminal of the ranking inquirer. The present invention can maximize the advertising effect by providing advertisements in the game ranking list using the game ranking which attracts the attention of game users, and can be differentiated from a general banner advertisement by advertising games related to the rankings in the game ranking list.

Description

게임 순위표에서 순위자의 게임연관정보에 기반한 광고를 노출하는 서버 및 그 방법Server and method for exposing advertisement based on game related information of leader in game leaderboard
본 발명은 게임 순위표에서 순위자의 게임연관정보에 기반한 광고를 노출하는 서버에 관한 것으로, 보다 상세하게는 온라인 게임의 게임 순위표에서 순위자와 연관된 광고를 노출함으로써 순위자와 관련한 정보를 광고와 함께 획득할 수 있고, 게임 이용에 방해 없이 광고 효과를 극대화시킬 수 있는 게임 순위표에서 순위자의 게임연관정보에 기반한 광고를 노출하는 서버에 관한 것이다.The present invention relates to a server that exposes an advertisement based on game ranking information of a leader in a game ranking table. More specifically, the information related to the leader can be obtained together with the advertisement by exposing an advertisement associated with the ranking player in a game ranking table of an online game. The present invention relates to a server that exposes advertisements based on game association information of a leader in a game ranking table that can maximize advertisement effects without interrupting game use.
현재 인터넷 서비스뿐만 아니라 이동통신 서비스의 이용자가 급증함에 따라 온라인상에서 이루어지는 광고가 새로운 광고매체로서 정착되었다. 인터넷의 경우 각종 온라인 포털 사이트에 수없이 많은 광고가 올라오고 있고, 핸드폰과 같은 이동통신의 경우에도 광고가 넘쳐나고 있다. 현재 한국뿐만 아니라 전세계에서 인터넷을 사용하는 사람의 수는 수없이 많고 또한 계속 증가하는 추세에 있으므로 온라인상의 광고가 갖는 시장성은 무한하다고 할 수 있다. As the number of users of mobile communication service as well as internet service is rapidly increasing, advertisements made online are settled as a new advertisement medium. In the case of the Internet, numerous advertisements are posted on various online portal sites, and even in the case of mobile communication such as mobile phones, advertisements are overflowing. Since the number of people who use the Internet not only in Korea but also in the world is increasing and increasing, the marketability of online advertising is infinite.
이러한 온라인 광고 시장에서, 예를 들어 인터넷 웹사이트와 같은 경우에 주로 배너 광고를 통하여 광고가 이루어지고 있으나 단순한 배너 광고만으로는 사용자에게 큰 흥미를 유발시킬 수 없다는 문제점이 있다. In such an online advertising market, for example, an advertisement is mainly performed through a banner advertisement in the case of an internet website, but there is a problem that a simple banner advertisement alone cannot cause a great interest to the user.
따라서 수없이 많이 올라오는 온라인상의 광고 중에서 온라인 접속자의 관심을 끌어낼 수 있는 광고를 제공하는 방법이 필요한 실정이다. 그에 따라 인터넷 사용자가 인터넷을 이용할 때 접속하는 해당 페이지의 HTML 코드를 미리 분석해 인터넷 이용자가 설정한 옵션에 맞춰 배너광고를 표현하는 리플레이스먼트 광고 방식, 사용자 설정에 따라서 30분에서 1시간 간격으로 15초 분량의 멀티미디어를 보여주는 CF 광고 방식, 잠재의식 웹 광고 방식, 사이버머니를 이용한 광고 방식 등이 고려되었다.Therefore, there is a need for a method of providing an advertisement that can attract the interest of online users among the numerous online advertisements. Accordingly, the replacement advertisement method that analyzes the HTML code of the corresponding page when the Internet user accesses the Internet in advance and expresses the banner advertisement according to the option set by the Internet user, and every 30 minutes to 1 hour depending on the user's setting. CF advertising method showing ultra-multi-media, subconscious web advertising method, and cyber money advertising method were considered.
그러나, 이러한 방식도 인터넷 이용자가 광고를 실제로 보고 있는지 여부에 대하여 회의가 제기되고 있다. 즉, 광고화면이 뜰 경우 이를 바로 삭제하여 광고를 회피할 뿐만 아니라 인터넷 이용자의 인터넷 이용의 패턴과 어울리지 않아 이용에 불편을 주고 있다. 또한, 이러한 방식도 자신과 관련성이 적은 광고에 무차별적으로 노출되도록 함으로써 광고 효과가 떨어지는 문제점이 있다. However, this approach also raises a question about whether Internet users are actually watching advertisements. In other words, if an advertisement screen is displayed, it is deleted immediately, thereby avoiding advertisements, and it is inconvenient to use because it does not match with the pattern of Internet users. In addition, such a method also has a problem in that the advertising effect is lowered by indiscriminately exposed to the advertising that is less relevant to itself.
본 발명은 상술한 문제점을 해결하기 위하여 창출된 것으로, 게임 순위표에서 순위자와 연관된 광고를 노출함으로써 게임 순위와 함께 광고를 제공함으로써 광고 효과를 극대화시키는 서버를 제공하는 데 목적이 있다.SUMMARY OF THE INVENTION The present invention has been made to solve the above problems, and an object of the present invention is to provide a server that maximizes an advertisement effect by providing an advertisement together with a game ranking by exposing an advertisement associated with a ranker in a game ranking table.
또한, 본 발명은 게임 순위표에서 순위자와 연관된 광고를 노출함으로써 순위조회자와 관련이 있거나, 순위조회자가 관심을 많이 가질만한 광고를 제공하여 순위조회자의 불편을 최소화하여 광고 효과를 극대화시키는 서버를 제공하는 데 또 다른 목적이 있다. In addition, the present invention provides a server that maximizes the effect of advertising by minimizing the inconvenience of the ranking query by providing an advertisement that is related to the ranking query, or the ranking query may be of interest by exposing the advertisement associated with the ranking in the game ranking table. There is another purpose.
상기의 목적을 달성하기 위한 본 발명에 따른 게임 순위표에서 순위자의 게임연관정보에 기반한 광고를 노출하는 서버는, 게임실행정보를 이용하여 게임 순위를 결정하는 순위결정부와 상기 게임 순위를 이용하여 순위자와 관련된 광고를 결정하는 광고결정부와 상기 결정한 순위를 순위조회자의 단말기에 표시하는 순위표시부 및 상기 광고결정부에서 결정한 상기 순위자와 관련된 광고를 상기 순위조회자의 단말기로 노출하는 광고노출부를 포함한다. In the game ranking table according to the present invention for achieving the above object, the server that exposes the advertisement based on the game association information of the ranking, the ranking unit for determining the game ranking using the game execution information and the ranking using the game ranking And an advertisement determining unit determining an advertisement related to the advertisement, a ranking display unit displaying the determined ranking on the terminal of the ranking query, and an advertisement exposure unit exposing the advertisement related to the ranking determined by the advertisement determining unit to the terminal of the ranking query.
한편, 상기의 목적을 달성하기 위한 본 발명에 따른 게임 순위표에서 순위자의 게임연관정보에 기반한 광고를 노출하는 방법은, 게임실행정보를 이용하여 게임 순위를 결정하는 단계와 상기 게임 순위를 이용하여 순위자와 관련된 광고를 결정하는 단계와 상기 결정된 순위를 순위조회자의 단말기에 표시하는 단계 및 상기 순위자와 관련된 광고를 상기 순위조회자의 단말기로 노출하는 단계를 포함한다.On the other hand, the method for exposing the advertisement based on the game association information of the ranking in the game ranking table according to the present invention for achieving the above object, determining the game ranking by using the game execution information and the ranking by using the game ranking Determining an advertisement associated with the display; displaying the determined ranking on a terminal of a ranking query; and exposing an advertisement associated with the ranking to the terminal of the ranking query.
또한, 본 발명은 상기의 방법을 실행시키는 프로그램이 기록된 컴퓨터로 판독 가능한 기록매체도 포함한다. The invention also includes a computer readable recording medium having recorded thereon a program for executing the above method.
본 발명에 따른 게임 순위표에서 순위자의 게임연관정보에 기반한 광고를 노출하는 서버 및 그 방법에 의하면,According to the server and method for exposing the advertisement based on the game association information of the ranking in the game ranking table according to the present invention,
첫째, 게임 이용자가 가장 관심을 많이 가지는 정보가 게임 순위인 점을 이용하여 게임 순위표에서 광고를 함으로써 광고 효과를 극대화할 수 있다. First, by using the game ranking information that the game users are most interested in the game ranking table can maximize the advertising effect.
둘째, 게임 순위표에서 순위자와 연관성이 높은 게임을 광고함으로써 일반적인 배너 광고와 차별화된다. Second, it is differentiated from general banner advertisements by advertising games that are highly related to the ranking in the game ranking table.
셋째, 게임 순위표를 통하여 광고를 하기 때문에 게임의 진행에 방해되지 않는다. Third, because the advertisement through the game ranking table does not interfere with the progress of the game.
넷째, 순위조회자가 게임 순위자에 대한 정보를 취득할 때 광고에 노출됨으로써 순위조회자는 별다른 저항함 없이 광고를 받아들이게 된다. Fourth, when the ranking query obtains the information about the game ranking player is exposed to the advertisement, the ranking query accepts the advertisement without any resistance.
도 1은 본 발명에 따른 게임 순위표에서 순위자의 게임연관정보에 기반한 광고를 노출하는 시스템의 구성도이다. 1 is a configuration diagram of a system for exposing an advertisement based on game ranking information of a leader in a game ranking table according to the present invention.
도 2는 본 발명에 따른 게임 순위표에서 순위자의 게임연관정보에 기반한 광고를 노출하는 서버의 기능 블록도이다. 2 is a functional block diagram of a server that exposes an advertisement based on game ranking information of a leader in a game ranking table according to the present invention.
도 3은 본 발명의 광고결정부에서 게임연관정보를 생성하는 실시예를 도시한 것이다. 3 illustrates an embodiment of generating game association information in the advertisement determining unit of the present invention.
도 4는 본 발명의 순위표시부에서 게임 순위를 표시하는 실시예를 도시한 것이다. Figure 4 shows an embodiment of displaying the game ranking in the ranking display unit of the present invention.
도 5a 내지 도 5b는 본 발명의 광고노출부에서 광고를 노출하는 실시예를 도시한 것이다. 5A to 5B illustrate an embodiment of exposing an advertisement in the advertisement exposure unit of the present invention.
도 6은 본 발명에 따른 게임 순위표에서 순위자의 게임연관정보에 기반한 광고를 노출하는 방법의 흐름도이다. 6 is a flowchart illustrating a method of exposing an advertisement based on game association information of a leader in a game ranking table according to the present invention.
이하 첨부된 도면을 참조하면서 본 발명에 따른 바람직한 실시예를 상세히 설명하기로 한다. 이에 앞서, 본 명세서 및 청구범위에 사용된 용어나 단어는 통상적이거나 사전적인 의미로 한정해서 해석되어서는 아니 되며, 발명자는 그 자신의 발명을 가장 최선의 방법으로 설명하기 위해 용어의 개념을 적절하게 정의할 수 있다는 원칙에 입각하여, 본 발명의 기술적 사상에 부합하는 의미와 개념으로 해석되어야만 한다.Hereinafter, exemplary embodiments of the present invention will be described in detail with reference to the accompanying drawings. Prior to this, terms or words used in the present specification and claims should not be construed as being limited to the common or dictionary meanings, and the inventors should properly explain the concept of terms in order to best explain their own invention. Based on the principle that it can be defined, it should be interpreted as meaning and concept corresponding to the technical idea of the present invention.
따라서, 본 명세서에 기재된 실시예와 도면에 도시된 구성은 본 발명의 가장 바람직한 일 실시예에 불과할 뿐이고 본 발명의 기술적 사상을 모두 대변하는 것은 아니므로, 본 출원시점에 있어서 이들을 대체할 수 있는 다양한 균등물과 변형예들이 있을 수 있음을 이해하여야 한다.Therefore, the embodiments described in the specification and the drawings shown in the drawings are only the most preferred embodiment of the present invention and do not represent all of the technical idea of the present invention, various modifications that can be replaced at the time of the present application It should be understood that there may be equivalents and variations.
본 발명은 게임 순위표에서 순위자의 게임연관정보에 기반한 광고를 노출하는 서버에 관한 것으로, 온라인 게임의 게임 순위표에서 순위자와 연관된 광고를 노출함으로써 순위자와 관련한 정보를 광고와 함께 획득할 수 있고, 게임 이용에 방해 없이 광고 효과를 극대화시킬 수 있는 게임 순위표에서 순위자의 게임연관정보에 기반한 광고를 노출하는 서버에 관한 것이다.The present invention relates to a server that exposes an advertisement based on game ranking information of a leader in a game leaderboard, and can obtain information related to a leader with an advertisement by exposing an advertisement associated with a leader in a game leaderboard of an online game. The present invention relates to a server that exposes advertisements based on game association information of a leader in a game ranking table that can maximize the effect of advertising without interruption.
도 1은 본 발명에 따른 게임 순위표에서 순위자의 게임연관정보에 기반한 광고를 노출하는 시스템의 구성도로, 도 1을 참조하여 게임 순위표에서 순위자의 게임연관정보에 기반한 광고를 노출하는 시스템을 설명한다. 1 is a configuration diagram of a system for exposing advertisements based on game association information of a leader in a game ranking table according to the present invention. Referring to FIG. 1, a system for exposing advertisements based on game association information of a leader in a game ranking table will be described.
게임 순위표에서 순위자의 게임연관정보에 기반한 광고를 노출하는 시스템은 유무선 네트워크(전화망, 인터넷망, 무선 통신망 등 다양한 형태의 모든 네트워크를 포함)를 통하여 다수의 사용자 단말기(200)와 서버(100)가 연결되어 있다. In the game ranking table, a system for exposing advertisements based on game related information of the ranking person includes a plurality of user terminals 200 and the server 100 through wired / wireless networks (including all types of networks including various types of networks such as a telephone network, an internet network, and a wireless communication network). It is connected.
상기 사용자 단말기(200)는 네트워크를 통하여 특정 사이트 등의 웹 페이지에 접속하여 순위를 표시할 수 있는 통신 장치이며, 예를 들어, 스마트폰 등과 같은 무선 통신 단말기, 컴퓨터, 스마트 TV, Xbox 등의 콘솔게임기 등의 다양한 통신 장치가 사용될 수 있다.The user terminal 200 is a communication device capable of displaying a ranking by accessing a web page of a specific site or the like through a network. For example, a wireless communication terminal such as a smartphone, a console of a computer, a smart TV, an Xbox, or the like. Various communication devices such as game machines can be used.
또한, 상기 사용자 단말기(200)는 실시간으로 게임 순위를 조회할 수 있도록 인터넷에 접속되어 웹 서버로부터 가져온 여러 가지 정보를 볼 수 있도록 도와주는 소프트웨어인 웹 브라우저(Web Browser)가 설치되어 있는 것이 바람직하며, 인터넷 익스플로러(Internet Explorer), 모질라 파이어폭스(Mozilla FireFox), 구글 크롬(Google Chrome), 애플 사파리(Apple Safari), 오페라(Opera) 등 그 종류는 특정한 것이 한정되지 않는다. In addition, the user terminal 200 is preferably installed with a web browser (Web Browser) that is software that helps you to view the various information obtained from the web server is connected to the Internet so as to query the game ranking in real time, , Internet Explorer, Mozilla FireFox, Google Chrome, Apple Safari, Opera, etc. are not specific.
도 2는 본 발명에 따른 게임 순위표에서 순위자의 게임연관정보에 기반한 광고를 노출하는 서버의 기능 블록도로, 도 2를 참조하여 게임 순위표에서 순위자의 게임연관정보에 기반한 광고를 노출하는 서버를 설명한다. FIG. 2 is a functional block diagram of a server exposing advertisements based on game association information of a leader in a game ranking table according to the present invention. Referring to FIG. 2, a server exposing advertisements based on game association information of a leader in a game ranking table will be described. .
상기 게임 순위표에서 순위자의 게임연관정보에 기반한 광고를 노출하는 서버(100)는 순위결정부(110), 광고결정부(120), 순위표시부(130), 광고노출부(140), 제어부(150) 및 광고성과부(160)를 포함한다. 또한, 상기 서버(100)는 게임과 관련된 정보를 저장하는 게임 DB(300), 게임을 수행하는 사용자에 대한 기본 정보를 저장하는 사용자 DB(400) 및 게임 순위표에서 노출할 광고에 관한 정보를 저장하는 광고 DB(400)를 포함하는 DBMS(DataBase Management System)를 더 포함할 수 있다. The server 100 that exposes the advertisement based on the game association information of the ranking in the game ranking table is the ranking unit 110, the advertisement determination unit 120, ranking display unit 130, advertising exposure unit 140, the controller 150 And the advertisement performance unit 160. In addition, the server 100 stores a game DB 300 for storing information related to a game, a user DB 400 for storing basic information about a user who plays a game, and information about advertisements to be exposed in a game ranking table. It may further include a DBMS (DataBase Management System) including an advertising DB (400).
상기 순위결정부(110)는 게임실행정보를 이용하여 게임 순위를 결정한다. 상기 게임실행정보는 게임과 관련한 기본 정보를 의미하며, 특히 게임 순위를 결정하는 요소들을 포함하는 것이 바람직하다. 따라서, 상기 게임실행정보는 게임의 승패, 상기 게임을 수행한 사용자의 누적경험치, 판수, 승수 및 승률 중 적어도 하나를 포함할 수 있으며, 게임 순위 결정을 위하여 필요한 모든 사용자들의 게임 기록 또는 현재 게임 순위 등에 관한 정보도 포함할 수 있음은 물론이다. The ranking unit 110 determines the game ranking using the game execution information. The game execution information refers to basic information related to a game, and in particular, preferably includes elements for determining game ranking. Accordingly, the game execution information may include at least one of a win or loss of a game, a cumulative experience value of a user who played the game, a number of plates, a multiplier, and a win rate, and the game record or the current game ranking of all users required for game ranking. Of course, it can also include information about the.
또한, 상기 게임실행정보는 상기 게임 DB(300)에 저장할 수 있으나, 예외적으로 상기 서버(100)의 부하를 줄여주기 위하여 게임을 진행하는 게임 서버를 별도로 구비하여 게임실행정보를 저장할 수도 있다. 상기 별도의 게임 서버는 게임을 진행하고, 게임이 종료하면 게임의 결과를 포함한 게임실행정보를 상기 서버(100)로 전송하고, 상기 순위결정부(110)는 상기 게임실행정보를 수신하여 게임 순위를 결정한다.In addition, the game execution information may be stored in the game DB 300, but may be separately provided with a game server that performs a game to reduce the load of the server 100 and store game execution information. The separate game server proceeds to the game, and when the game ends, transmits the game execution information including the result of the game to the server 100, the ranking unit 110 receives the game execution information to receive the game ranking Determine.
상기 광고결정부(120)는 상기 순위결정부(110)에서 결정한 게임 순위를 이용하여 순위자와 관련된 광고를 결정한다. 일반적으로 게임에서는 게임 순위가 게임 사용자들에게 중요한 요소이고, 자신의 경쟁 상대 또는 자신이 친구로 등록한 사용자가 어떠한 게임을 하는지, 게임 내에서 어떤 캐릭터인지, 어떠한 아이템을 소유하고 있는지 등을 궁금해 한다. 이러한 점을 이용하여, 게임 순위표를 이용하여 상기 순위표에 있는 순위자와 연관된 게임, 상기 순위자가 이용 중인 게임 캐릭터 또는 게임 아이템 등을 광고함으로써 광고에 대한 거부감을 줄임과 동시에 흡인력을 높일 수 있다. The advertisement determiner 120 determines an advertisement related to the ranker using the game ranking determined by the rank determiner 110. In general, game ranking is an important factor for game users, and they wonder what kind of games their competitors or users registered as friends play, what characters in the game, what items they own, and so on. By using this point, the game leaderboard can be used to advertise the game associated with the leaderboard in the leaderboard, the game character or game item being used by the leaderboard, and reduce the rejection of the advertisement and increase the attraction force.
따라서, 상기 광고결정부(120)는 게임연관정보를 이용하여 상기 순위자와 관련된 광고를 결정하는데, 상기 순위자와 연관된 게임별로 상기 게임연관정보를 생성한다. 상기 게임연관정보는, 상기 순위자가 마지막으로 실행한 게임의 정보, 마지막으로 득점한 게임의 정보, 최고 목표달성 점수를 획득한 게임의 정보, 실행 횟수가 가장 많은 게임의 정보, 실행 시간이 가장 긴 게임의 정보 및 상기 순위자와 상기 순위조회자가 공통으로 설치 또는 구매한 게임의 정보 중 적어도 하나를 포함하여 생성될 수 있다. Accordingly, the advertisement determining unit 120 determines the advertisement associated with the ranking by using game association information, and generates the game association information for each game associated with the ranking. The game association information includes information on the last game played by the ranker, information on the last scored game, information on the game with the highest goal achievement score, information on the game with the highest number of executions, and the longest execution time. It may be generated by including at least one of the information of the game and the information of the game that the ranker and the rank query is installed or purchased in common.
도 3은 본 발명의 광고결정부에서 게임연관정보를 생성하는 실시예를 도시한 것으로, 도 3에서는 게임 순위표에서 4위에 해당하는 Z 사용자에 대한 게임 연관정보를 생성하는 과정을 나타내고 있다. 이때, 광고의 대상은 게임의 종류라고 가정한다. 3 illustrates an embodiment of generating game association information in the advertisement determining unit of the present invention, and FIG. 3 illustrates a process of generating game association information for a Z user who is ranked fourth in the game ranking table. In this case, it is assumed that the target of the advertisement is a kind of game.
상기 게임연관정보는 상술한 바와 같이 순위자와 연관된 게임별로 생성되므로, Z 사용자가 수행하는 게임 리스트를 만든다. 따라서, 도 3에 도시된 바와 같이 Z 사용자가 탭소닉 게임, 맞고 게임, 앵그리버드, 컷더로프, 포커 게임을 한다고 할 때에, 상기 Z 사용자가 각 게임을 마지막으로 실행한 시간, 각 게임에서 최고 득점한 순위, 최고 목표 달성 점수, 일주일간 최다 실행한 횟수, 일주일간 연속적으로 게임을 수행한 최다 시간, 게임의 구매 여부를 이용하여 게임연관정보를 생성한다. 상기 게임연관정보 생성 결과, Z 사용자는 맞고 게임을 30분 전에 실행하였으며, 최고 득점 순위도 가장 높고, 최고 목표달성 점수도 가장 높으며, 일주일간 최다 실행 및 최다 시간 수행하여 맞고 게임과 가장 연관도가 높음을 알 수 있다. Since the game association information is generated for each game associated with the ranking as described above, a game list performed by the Z user is created. Therefore, as shown in FIG. 3, when the user Z plays a tapsonic game, a hit game, an angry bird, a cut rope, and a poker game, the time when the user Z last runs each game, the highest score in each game is shown. Game association information is generated using one rank, the highest goal achievement score, the number of times the game has been executed the most during the week, the most time the game has been run continuously for one week, and whether the game has been purchased. As a result of generating the game association information, the user Z was hit and played the game 30 minutes before, the highest score ranking was the highest, the highest goal achievement score was the highest, and the most execution and the most time performed during the week were hit and the most relevant to the game. It can be seen that high.
하지만, 최근 실행한 게임, 최고득점 순위 등 각 항목별로 게임이 다를 수 있으므로, 이때 상기 게임연관정보는 상기 순위자가 마지막으로 실행한 게임의 정보, 마지막으로 득점한 게임의 정보, 최고 목표달성 점수를 획득한 게임의 정보, 실행 횟수가 가장 많은 게임의 정보, 실행 시간이 가장 긴 게임의 정보 및 상기 순위자와 상기 순위조회자가 공통으로 설치 또는 구매한 게임의 정보 중 적어도 하나의 항목에 대하여 점수를 부여하고 가중치를 곱하여 합산한 점수로 생성될 수 있다. 이때 상기 광고결정부(100)는 상기 게임연관정보의 합산한 점수가 최고 점수인 게임을 상기 순위자와 관련된 광고의 대상으로 결정한다. 이와 같이 게임연관정보를 점수화하면, 상기 광고결정부(100)에서 순위자가 수행하는 게임 중에서 광고할 게임을 결정하기가 용이하다는 장점이 있다. However, since the game may be different for each item, such as a recently executed game and a highest score ranking, the game association information includes information about the last game played by the ranker, information on the last scored game, and the highest goal achievement score. A score is assigned to at least one item of the acquired information of the game, the information of the game with the highest number of times of execution, the information of the game with the longest execution time, and the information of the game that the ranker and the rank query have installed or purchased in common. And multiplying the weights to generate a score. In this case, the advertisement determining unit 100 determines a game whose total score of the game association information is the highest score as a target of an advertisement related to the ranker. In this way, scoring game-related information has an advantage in that it is easy to determine a game to be advertised among games played by the ranking unit in the advertisement determining unit 100.
도 4는 본 발명의 순위표시부에서 게임 순위를 표시하는 실시예를 도시한 것으로, 상기 순위표시부(130)는 상기 순위표시부에서 결정한 순위를 순위조회자의 단말기에 표시한다. 이때, 상기 제어부(150)는 상기 사용자 DB(400)를 참조하여 상기 순위표시부(130)가 상기 순위조회자와 기설정된 관계에 있는 순위자의 순위 정보만을 표시하도록 제어할 수 있다. 상기 기설정된 관계는 상기 순위조회자가 상기 순위자를 친구로 등록한 관계 또는 같은 팀으로 게임을 수행하는 관계를 포함하는 것으로 게임을 통해 특정한 관계를 맺고 있는 것을 의미한다. 이처럼, 기설정된 관계에 있는 사용자에 대한 순위정보만을 표시함으로써 특정 관계에 있는 사용자가 좋아하는 게임 등의 연관된 게임에 대한 관심도를 더 높여 광고 효과를 극대화할 수 있다. 4 illustrates an embodiment in which a game ranking is displayed in a ranking display of the present invention. The ranking display 130 displays the ranking determined by the ranking display on a terminal of a ranking queryer. In this case, the controller 150 may control the rank display unit 130 to display only rank information of a ranker in a predetermined relationship with the rank query with reference to the user DB 400. The predetermined relationship includes a relationship in which the rank query registers the ranker as a friend or a relationship in which the game is performed by the same team. As such, by displaying only ranking information on a user in a predetermined relationship, it is possible to maximize an advertisement effect by increasing interest in related games such as a game that a user in a specific relationship likes.
도 5a 내지 도 5b는 본 발명의 광고노출부에서 광고를 노출하는 실시예를 도시한 것으로, 게임 순위에서 3위에 해당하는 순위자와 연관성이 높은 게임인 탭소닉이라는 게임을 순위 표시부에서 광고하는 실시예이다. 이와 같이, 상기 광고노출부(140)는 상기 광고결정부(120)에서 결정한 상기 순위자와 관련된 광고를 상기 광고 DB(500)를 참조하여 상기 순위조회자의 단말기로 노출한다. 상기 광고는 상기 순위조회자의 단말기로부터 순위자를 선택하는 순위자 선택 신호를 수신하는 경우에 노출될 수 있는데, 상기 순위자의 선택 신호는 특정 순위자를 선택하는 마우스의 클릭, 키보드 입력 또는 순위조회자의 터치를 통해 발생할 수 있다. 또한, 상기 광고는 순위자 선택 신호 없이 기설정된 시간이 경과한 경우에 자동으롤 노출되도록 설정할 수도 있다. 5A to 5B illustrate an embodiment of exposing an advertisement in the advertisement exposure unit of the present invention, and an embodiment of advertising a game called tapsonic, which is a game highly related to the ranking of the third place in the game ranking, in the ranking display unit. to be. As such, the advertisement exposure unit 140 exposes the advertisement related to the ranker determined by the advertisement determination unit 120 to the terminal of the rank query with reference to the advertisement DB 500. The advertisement may be exposed when a ranker selection signal for selecting a ranker is received from a terminal of the ranker, wherein the selection signal of the ranker is selected through a mouse click, a keyboard input, or a touch of the ranker. May occur. In addition, the advertisement may be set to be automatically exposed when a predetermined time elapses without a ranker selection signal.
또한, 상기 광고노출부(140)는 도 5a에 도시된 바와 같이, 상기 순위자(도 5a에서는 '나프로'란 아이디를 가진 순위자)와 상기 결정된 광고의 게임연관정보(도 5a에서는 탭소닉이란 게임을 마지막으로 실행한 시점)를 함께 제공할 수도 있다. 이처럼, 게임연관정보를 함께 제공함으로써 순위조회자는 광고된 게임을 통하여 순위자와 또 다른 게임을 하고 싶게 만들고, 해당 게임에서 이기고 싶은 욕구를 생기게 한다. 또한, 관심도가 유사한 친구가 하는 게임을 통해 새로운 게임을 추천받는 효과도 있다. In addition, the advertisement exposure unit 140, as shown in Figure 5a, the ranker (ranker having an ID of 'napro' in Figure 5a) and game-related information of the determined advertisement (tapsonic game in Figure 5a) You can also provide the last time you ran. As such, by providing the game association information, the ranking query makes the player want to play another game with the ranking through the advertised game, and creates a desire to win the game. In addition, a new game is recommended through games played by friends with similar interests.
또한, 상기 광고노출부(140)는 상기 순위조회자가 노출된 광고를 클릭하게 되면, 링크된 게임 서비스를 제공하는 화면을 사용자에게 제공할 수 있다. 다만, 상기 서버(100)의 부하를 줄이기 위하여 광고된 게임에 대한 별도 서버가 본 발명의 서버(100)에 링크되어 게임 서비스를 제공하도록 할 수도 있다. In addition, the advertisement exposure unit 140 may provide the user with a screen for providing a linked game service when the ranking searcher clicks on the exposed advertisement. However, in order to reduce the load of the server 100, a separate server for the advertised game may be linked to the server 100 of the present invention to provide a game service.
상기 광고성과부(160)는 상기 광고노출부(140)에서 노출한 광고를 통하여 광고된 게임에 유입된 사용자가 있는지 판단하여 광고 성과를 측정한다. 이때, 노출된 광고를 통하여 광고된 게임을 순위조회자가 실행한 횟수, 상기 노출한 광고를 상기 순위조회자가 클릭한 횟수 및 상기 광고를 통하여 노출한 광고의 게임 사이트로 유입되는 순위조회자의 양 중 적어도 하나를 이용하여 상기 광고 성과를 확인할 수 있다. The advertisement performance unit 160 determines whether there is a user flowing into the advertised game through the advertisement exposed by the advertisement exposure unit 140 and measures the advertisement performance. In this case, at least one of a number of times a ranking queryer executes a game advertised through an exposed advertisement, a number of times the ranking queryer clicks on the exposed advertisement, and an amount of the ranking queryer flowing into a game site of an advertisement exposed through the advertisement One can check the advertising performance.
또한, 상기 광고성과부(160)는 상기 순위조회자가 상기 노출된 광고를 클릭하게 되면 상기 순위조회자의 신상정보(예를 들어, 이름, 주소, 주민등록번호 등)를 입력하는 신상정보 입력창이 화면에 뜨도록 설정할 수 있다. 신상정보를 수집하여 연령대별, 성별, 지역별 선호하는 게임에 대한 정보를 더욱 자세히 수집할 수 있게 되고, 광고 성과를 체계적으로 분석할 수 있게 된다. In addition, the advertisement performance unit 160, when the ranking query clicks the exposed advertisement, a personal information input window for inputting personal information (for example, name, address, social security number, etc.) of the ranking query appears on the screen. Can be set. By collecting personal information, you can collect more detailed information about your favorite games by age group, gender, and region, and systematically analyze your advertising performance.
도 6은 본 발명에 따른 게임 순위표에서 순위자의 게임연관정보에 기반한 광고를 노출하는 방법의 흐름도로, 도 6을 참조하여 본 발명에 따른 게임 순위표에서 순위자의 게임연관정보에 기반한 광고를 노출하는 방법을 설명한다. 다만, 여기서 게임 순위표에서 순위자의 게임연관정보에 기반한 광고를 노출하는 서버와 동일한 사항에 대해서는 설명을 생략하기로 한다. 6 is a flowchart illustrating a method of exposing advertisements based on game association information of a leader in a game ranking table according to the present invention. Referring to FIG. 6, a method of exposing advertisements based on game association information of a leader in a game ranking table according to the present invention. Explain. However, the description of the same items as the server exposing the advertisement based on the game association information of the leader in the game ranking table will be omitted.
먼저 게임실행정보를 이용하여 게임 순위를 결정(S10)하고, 상기 게임 순위를 이용하여 순위자와 관련된 광고를 결정(S20)한다. 이때, 게임연관정보를 이용하는데, 상기 게임연관정보는 상기 순위자와 연관된 게임별로 생성되며 상술한 바와 동일하다. 상기 결정된 순위를 순위조회자의 단말기에 표시(S30)하고, 상기 순위조회자의 단말기로부터 순위자를 선택하는 순위자 선택 신호를 수신하거나, 순위자 선택 신호가 없더라도 기설정된 시간이 경과한 경우라면 상기 순위자와 관련된 광고를 순위조회자의 단말기로 노출한다(S40). 상기 순위조회자의 단말기에 노출한 광고 성과를 다양한 방법을 통하여 측정한다(S50). First, the game ranking is determined using the game execution information (S10), and the advertisement related to the ranker is determined using the game ranking (S20). In this case, the game association information is used. The game association information is generated for each game associated with the ranking and is the same as described above. The determined ranking is displayed on the terminal of the ranking queryer (S30), and if the predetermined time has elapsed even if the ranking selection signal is received from the ranking query terminal, or if there is no ranking selection signal, an advertisement related to the ranking leader is received. To the terminal of the rank query (S40). The advertisement performance exposed to the ranker's terminal is measured through various methods (S50).
또한, 본 발명은 상기의 방법을 실행시키는 프로그램이 기록된 컴퓨터로 판독가능한 기록매체를 포함한다. The invention also includes a computer readable recording medium having recorded thereon a program for executing the method.
또한, 상술한 본 발명의 실시예에서는 노출하는 광고의 대상을 게임의 종류, 게임 내에서 사용 가능한 아이템 또는 게임 캐릭터 등에 관한 것으로 한정하여 설명하였으나, 노출되는 광고의 내용은 게임에 관한 것으로 한정될 필요는 없으며, 설계 변경 가능한 범위 내의 광고 내용을 모두 포함한다. In addition, in the above-described embodiment of the present invention, the object of the advertisement to be exposed has been described as being limited to the type of game, the item or game character that can be used in the game, but the contents of the advertisement to be exposed need to be limited to the game. Is not included, and includes all advertisement contents within a design changeable range.
이상과 같이, 본 발명은 비록 한정된 실시예와 도면에 의해 설명되었으나, 본 발명은 이것에 의해 한정되지 않으며 본 발명이 속하는 기술분야에서 통상의 지식을 가진 자에 의해 본 발명의 기술 사상과 아래에 기재될 청구범위의 균등 범위 내에서 다양한 수정 및 변형이 가능함은 물론이다. As described above, although the present invention has been described by way of limited embodiments and drawings, the present invention is not limited thereto and is intended by those skilled in the art to which the present invention pertains. Of course, various modifications and variations are possible within the scope of equivalents of the claims to be described.

Claims (12)

  1. 게임실행정보를 이용하여 게임 순위를 결정하는 순위결정부;A ranking unit which determines a game ranking using game execution information;
    상기 게임 순위를 이용하여 순위자와 관련된 광고를 결정하는 광고결정부;An advertisement determining unit which determines an advertisement related to a ranking unit using the game ranking;
    상기 결정한 순위를 순위조회자의 단말기에 표시하는 순위표시부; 및A ranking display unit displaying the determined ranking on a terminal of a ranking queryer; And
    상기 광고결정부에서 결정한 상기 순위자와 관련된 광고를 상기 순위조회자의 단말기로 노출하는 광고노출부;를 포함하는 게임 순위표에서 순위자의 게임연관정보에 기반한 광고를 노출하는 서버.And an advertisement exposure unit that exposes an advertisement related to the ranker determined by the advertisement determining unit to a terminal of the ranking queryer.
  2. 제 1 항에 있어서, The method of claim 1,
    상기 게임실행정보는,The game execution information,
    게임의 승패, 상기 게임을 수행한 사용자의 누적 경험치, 판수, 승수 및 승률 중 적어도 하나를 포함하는 것을 특징으로 하는 게임 순위표에서 순위자의 게임연관정보에 기반한 광고를 노출하는 서버.The server that exposes the advertisement based on the game association information of the leader in the game leaderboard, characterized in that it comprises at least one of the win or lose of the game, the cumulative experience value of the user who played the game, the version number, the multiplier and the winning rate.
  3. 제 1 항에 있어서, The method of claim 1,
    상기 광고결정부는,The advertising decision unit,
    게임연관정보를 이용하여 상기 순위자와 관련된 광고를 결정하고, Determine the advertisement associated with the ranking by using the game association information,
    상기 게임연관정보는, The game association information,
    상기 순위자와 연관된 게임별로 생성되는 것을 특징으로 하는 게임 순위표에서 순위자의 게임연관정보에 기반한 광고를 노출하는 서버.The server for displaying an advertisement based on the game association information of the ranking in the game ranking table, characterized in that generated for each game associated with the ranking.
  4. 제 3 항에 있어서, The method of claim 3, wherein
    상기 게임연관정보는, The game association information,
    상기 순위자가 마지막으로 실행한 게임의 정보, 마지막으로 득점한 게임의 정보, 최고 목표달성 점수를 획득한 게임의 정보, 실행 횟수가 가장 많은 게임의 정보, 실행 시간이 가장 긴 게임의 정보, 실행 시간이 가장 긴 게임의 정보 및 상기 순위자와 상기 순위조회자가 공통으로 설치 또는 구매한 게임의 정보 중 적어도 하나의 항목에 대하여 점수를 부여하고 가중치를 곱하여 합산한 점수로 생성되는 것을 특징으로 하는 게임 순위표에서 순위자의 게임연관정보에 기반한 광고를 노출하는 서버.Information of the last game played by the above ranking leader, information of the last game scored, information of the game that has achieved the highest goal score, information of the game with the highest number of executions, information of the game with the longest execution time, execution time In the game ranking table, characterized in that the score is given to the sum of the longest game information and at least one item of the information of the game that the ranker and the rank query is installed or purchased in common and multiplied by a weight A server that exposes advertisements based on game related information of the ranking player.
  5. 제 4 항에 있어서, The method of claim 4, wherein
    상기 광고결정부는,The advertising decision unit,
    상기 게임연관정보의 합산한 점수가 최고 점수인 게임을 상기 순위자와 관련된 광고의 대상으로 결정하는 것을 특징으로 하는 게임 순위표에서 순위자의 게임연관정보에 기반한 광고를 노출하는 서버.The server that exposes the advertisement based on the game association information of the ranking in the game ranking table, characterized in that for determining the game that the sum score of the game association information is the highest score as the target of the advertisement associated with the ranking.
  6. 제 1 항에 있어서,The method of claim 1,
    상기 광고노출부는,The advertising exposure unit,
    상기 순위조회자의 단말기로부터 순위자 선택 신호를 수신하거나, 기설정된 시간이 경과한 경우에 광고를 노출하는 것을 특징으로 하는 게임 순위표에서 순위자의 게임연관정보에 기반한 광고를 노출하는 서버.Receiving a leader selection signal from the terminal of the ranking query, or when the predetermined time elapses, the server that exposes the advertisement based on the game association information of the ranking in the game ranking table, characterized in that.
  7. 제 6 항에 있어서, The method of claim 6,
    상기 광고노출부는, The advertising exposure unit,
    상기 순위자와 상기 결정된 광고의 게임연관정보를 함께 제공하는 것을 특징으로 하는 게임 순위표에서 순위자의 게임연관정보에 기반한 광고를 노출하는 서버. And a server that exposes the advertisement based on the game association information of the leader in the game ranking table, wherein the ranking and the game association information of the determined advertisement are provided together.
  8. 제 1 항에 있어서, The method of claim 1,
    상기 순위표시부가 상기 순위조회자와 기설정된 관계에 있는 순위자의 순위정보만을 표시하도록 제어하는 제어부;를 더 포함하는 것을 특징으로 하는 게임 순위표에서 순위자의 게임연관정보에 기반한 광고를 노출하는 서버.And a control unit which controls the ranking display unit to display only ranking information of a ranking person who has a predetermined relationship with the ranking query. The server that exposes an advertisement based on game ranking information of a ranking player in a game ranking table.
  9. 제 8 항에 있어서, The method of claim 8,
    상기 기설정된 관계는,The predetermined relationship is
    상기 순위조회자가 상기 순위자를 친구로 등록한 관계 또는 같은 팀으로 게임을 수행하는 관계를 포함하는 것을 특징으로 하는 게임 순위표에서 순위자의 게임연관정보에 기반한 광고를 노출하는 서버. The server for displaying the advertisement based on the game association information of the ranking in the game ranking table, characterized in that the ranking query includes the relationship that the ranking is registered as a friend or a game to play the same team.
  10. 제 1 항에 있어서, The method of claim 1,
    상기 광고노출부에서 노출한 광고를 통하여 광고된 게임을 실행하는 횟수, 상기 노출한 광고를 클릭한 횟수 및 상기 노출한 광고의 게임 사이트로 유입되는 양 중 적어도 하나를 이용하여 광고 성과를 확인하는 광고성과부;를 더 포함하는 것을 특징으로 하는 게임 순위표에서 순위자의 게임연관정보에 기반한 광고를 노출하는 서버.Advertisement that checks the performance of the advertisement using at least one of the number of times the game is played through the advertisement exposed by the advertisement exposure unit, the number of clicks on the exposed advertisement, and the amount flowing into the game site of the exposed advertisement Widows; Server that exposes the advertisement based on the game association information of the ranking in the game ranking table further comprising.
  11. 게임실행정보를 이용하여 게임 순위를 결정하는 단계;Determining a game ranking by using game execution information;
    상기 게임 순위를 이용하여 순위자와 관련된 광고를 결정하는 단계;Determining an advertisement associated with a ranker using the game ranking;
    상기 결정된 순위를 순위조회자의 단말기에 표시하는 단계; 및Displaying the determined ranking on a terminal of a ranking queryer; And
    상기 순위자와 관련된 광고를 상기 순위조회자의 단말기로 노출하는 단계;를 포함하는 게임 순위표에서 순위자의 게임연관정보에 기반한 광고를 노출하는 방법.And exposing an advertisement related to the ranker to a terminal of the rank lookup.
  12. 게임실행정보를 이용하여 게임 순위를 결정하는 단계;Determining a game ranking by using game execution information;
    상기 게임 순위를 이용하여 순위자와 관련된 광고를 결정하는 단계;Determining an advertisement associated with a ranker using the game ranking;
    상기 결정된 순위를 순위조회자의 단말기에 표시하는 단계; 및Displaying the determined ranking on a terminal of a ranking queryer; And
    상기 순위자와 관련된 광고를 상기 순위조회자의 단말기로 노출하는 단계;를 실행시키는 프로그램이 기록된 컴퓨터로 판독 가능한 기록매체. And exposing the advertisement associated with the ranker to the ranker's terminal.
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