WO2012142805A1 - System emulation method and system - Google Patents

System emulation method and system Download PDF

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Publication number
WO2012142805A1
WO2012142805A1 PCT/CN2011/078581 CN2011078581W WO2012142805A1 WO 2012142805 A1 WO2012142805 A1 WO 2012142805A1 CN 2011078581 W CN2011078581 W CN 2011078581W WO 2012142805 A1 WO2012142805 A1 WO 2012142805A1
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entity
parameters
relationship
simulation
describe
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PCT/CN2011/078581
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French (fr)
Chinese (zh)
Inventor
王钰
叶季青
许峰
陈少卿
高阜乡
李崑
李泠泠
汪蕾
Original Assignee
Wang Yu
Ye Jiqing
Xu Feng
Chen Shaoqing
Gao Fuxiang
Li Kun
Li Lingling
Wang Lei
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Application filed by Wang Yu, Ye Jiqing, Xu Feng, Chen Shaoqing, Gao Fuxiang, Li Kun, Li Lingling, Wang Lei filed Critical Wang Yu
Publication of WO2012142805A1 publication Critical patent/WO2012142805A1/en

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    • GPHYSICS
    • G06COMPUTING; CALCULATING OR COUNTING
    • G06FELECTRIC DIGITAL DATA PROCESSING
    • G06F30/00Computer-aided design [CAD]
    • G06F30/20Design optimisation, verification or simulation

Definitions

  • the present invention relates to the field of computer simulation, and in particular, to a system simulation method and system.
  • BACKGROUND OF THE INVENTION The so-called system, according to "Ci Hai", refers to a whole that is related to the mutual connection of things.
  • the core elements of the construction system include two: one is the entity, and the other is the relationship between the entities that are mutually restricted.
  • This "relationship” includes tangible physical network connections, as well as intangible information sharing mechanisms and collaborative workflows. It is through these “relationships” that the system combines individual entities into one to pursue the effect of 1 1 1>2.
  • “1” can represent a single independent entity, and "ten” means between entities. relationship.
  • the core of the system simulation is to use the computer simulation technology to construct the system model of the target system that is still existing or still in the design, and to carry out simulation and quantitative analysis and evaluation, and to identify the key factors affecting the system's effectiveness, and use this as a system.
  • the simulation-based method has the characteristics of low risk, high efficiency, low cost, repeatable experiment, and convenient quantitative analysis. It has become a powerful means to analyze and evaluate the effectiveness of the system.
  • the main method is to use the bottom-up entity-based approach (FLAMES Online Documentation, http://www.ternion.org.cn, 2004.12). The main idea is to decompose the system into multiple adaptations.
  • a system simulation method and system are provided, the purpose of which is to design a system simulation method and system based on (entity, relationship) modeling.
  • the invention provides a system simulation method, comprising: Step 1: abstracting the system into entities and relationships; and representing each component in the entity representation system, the relationship characterizing the relationship between the components; Step 2, setting entity parameters and relationship parameters; Parameters include capabilities, behaviors, and effects; relationship parameters include communication topology parameters, information interaction parameters, and task flow parameters. Step 3, run the simulation and calculate the system performance; the performance of the system performance characterization system.
  • the ability is used to describe what the entity has; the behavior is used to describe what the entity is doing under what conditions; the effect is used to describe the impact of the entity's ability and behavior on the external energy interaction; the information interaction parameters characterize each entity Class information interaction relationship; communication topology is used to describe the interconnection relationship between entities; information interaction is used to describe various types of information interaction between entities; task flow is used to describe the process of collaboratively completing tasks between entities.
  • the invention provides a system simulation system, comprising: a system abstraction module, which is used to abstract a system into entities and relationships; each component in an entity representation system, a relationship between components; a parameter setting module, configured to set an entity Parameters and relationship parameters; Entity parameters include capabilities, behaviors, and effects; Relationship parameters include communication topology parameters, information interaction parameters, and task flow parameters.
  • Simulation module used to run simulation and calculate system performance; system performance characterization system operation effect.
  • the invention can realize system simulation, provide effective support for system design and optimization, greatly reduce system design and construction risk, and improve credibility and design level of design results.
  • FIG. 2 is a diagram of an example target system composition.
  • the present invention provides a system simulation method, as shown in FIG. 1, comprising the following steps: Step 1, abstracting the target system S into a corresponding entity ⁇ £ ⁇ '£ " ⁇ ⁇ ' £ ' ⁇ and relationship ⁇ 1 ⁇ 2 '...' 7 ⁇ ;
  • Step 1 abstracting the target system S into a corresponding entity ⁇ £ ⁇ '£ " ⁇ ⁇ ' £ ' ⁇ and relationship ⁇ 1 ⁇ 2 '...' 7 ⁇ ;
  • the target system S assumed by the present invention is shown in Fig.
  • Step 2 Set the entity parameters, including the capabilities CapMity ' ⁇ CapMity , Behavior E, ⁇ Beheiver x , Beheivet Beheiver n ⁇ and the effect ⁇ Effect, , Effect 2 Effect m ⁇ .
  • the capability parameter is used to describe what the entity has; the behavior is used to describe what the entity is doing under what conditions; the effect is used to describe the impact of the entity on its ability and behavior when receiving external energy interactions.
  • Table 1 Entity capability parameters and behavior parameters of the entity
  • the target information is passed to the discovery of the abnormal target entity.
  • the sensing unit is 15
  • Execution unit kilometers if received information
  • Step 3 set the relationship parameters, including the communication topology parameters 7 ⁇ ' ⁇ 2 '...' ⁇ , information interaction parameters 7 ⁇ , 0 , In f ° , ' ⁇ ⁇ ⁇ In f ° m ⁇ And the task flow parameter R ] i ⁇ sion, , Mission Mission n ⁇ ; wherein, the communication topology is used to describe the interconnection relationship between entities; the information interaction is used to describe various types of information interaction between entities, and the information sharing is mainly described here. Relationship and command relationship; The task process is used to describe the process of collaboratively completing tasks between entities. The focus is on the abnormal target disposal process. Specifically, the relationship parameters are set, including the communication topology (see Table 2), the information sharing relationship (see Table 3), the command relationship (see Table 4), and the exception handling process. Table 2 Communication Topology
  • Step 4 Run the simulation system and calculate the system performance ⁇ £ ⁇ ' £ 2 '...' ⁇ where the system performance consists of a series of indicators used to evaluate the system's operational effectiveness.
  • T ⁇ ti , which indicates the time when the earliest execution unit arrived at the location of the abnormal target; ti indicates the earliest time when the abnormal target was found.
  • Acquisition simulation runtime situation collection simulation operation ⁇ time target and entity situation and event, the corresponding settings and event results are shown in Table 5. Simulation running ⁇ time running situation
  • Unit 2 (2,0,0;); execution unit 1 (0, 1,0;);
  • the detection range of 10 km is ⁇ 20 km.
  • the sensing unit detects the reaction time as 10S;
  • the sensing unit 1 should be sent to the decision unit 2
  • Perceptual unit 1 and decision unit 2 are hung in the communication network at the same time
  • Decision unit 1 receives the sensing unit 1 and sends the network 1 to connect;
  • the intelligence information is based on the capability parameter table, and the transmission time of the communication network 1 is 10S;
  • the planning generation time of decision unit 2 is 500S;
  • the execution unit 1 preferentially accepts the plan information and sends it to the execution unit 1
  • Execution unit 1 and decision unit 2 are hung in the communication network at the same time
  • Execution unit 1 receives the decision 1 of decision unit 2, so it can communicate;
  • the transmission time of the communication network 1 is 10S;
  • the speed of the execution unit 1 is 200 km / h.
  • Step 5 Determine whether the result meets the requirements. If yes, stop the simulation; if no, go to step 2.

Abstract

The present invention relates to a system emulation method and system. The system emulation method includes: in step 1, abstracting a system into an entity and a relation, wherein the entity characterizes various component parts in the system, and the relation characterizes the association between the parts; in step 2, setting entity parameters and relation parameters, wherein the entity parameters include capability, action and effect, and the relation parameters include a communication topology parameter, an information interactive parameter and a task flow parameter; and in step 3, running the emulation and calculating the efficacy of the system, wherein the efficacy of the system characterizes the running effect of the system. The present invention can realize system emulation, providing effective support to system design and optimization, greatly reducing risk in system design and construction, and improving the credibility and design level of the design achievement.

Description

一种体系仿真方法和系统 技术领域 本发明涉及计算机仿真领域, 尤其涉及一种体系仿真方法和系统。 背景技术 所谓体系,依据《辞海》,是指若干有关事物互相联系互相制约而构成的一个整体。 构建体系的核心要素包括两个: 一是实体, 一是实体之间互相联系互相制约的关系。 这种"关系"包括有形的物理网络连接,也包括无形的信息共享机制与协同工作流程等。 体系正是通过这些"关系"将一个个独立的实体组合成一个整体, 以追求 1十1>2 的效 果, 其中, "1"可以表示单个独立的实体, "十"则表示实体之间的关系。 体系仿真, 其 核心是利用计算机仿真技术构建已存在或仍处于设计当中的目标系统的体系模型, 并 进行模拟与定量化分析与评估, 并找出影响体系效能的关键因素, 并以此作为体系设 计、 评估与优化的依据。 基于仿真的方法具有风险低、 效率高、 成本低、 可重复实验、 便于定量分析等特点, 已成为分析评估体系效能的有力手段。 目前在体系仿真领域, 主要是采用自底而上的基于实体的方法 (FLAMES Online Documentation,http ://www.ternion. org. cn,2004.12),其主要思路是将体系分解为多个具有 适应能力的独立实体, 通过这些实体的自主运行及交互"涌现"出体系的整体行为。 但 这种方法尚不能完全满足要求。 具体地说, 基于实体的方法把实体间的"关系"隐含在 了实体模型中, 缺乏对"关系"的显式表示, 从而难以定量化分析 "关系 "对体系的影响。 例如对应急指挥体系而言, 体系效能(如反应时间)不仅仅取决于各组成实体的能力, 更取决于实体之间的互连互通、信息流程、指挥体制、协同机制等具有结构化特征的"关 系"类因子, 而缺乏对这类 "关系 "因子的显式建模, 在仿真试验中就难以通过直接改变 "关系"类因子的值以观察其对体系效能的影响。 目前也有一些研究对 "关系 "类因子开展了仿真建模工作,但现有成果尚没有从(实 体,关系)的角度对体系进行仿真建模,更缺乏对通信拓扑、信息交互、任务流程等"关 系"类因子的归纳与描述。 由上可见, 有必要设计一种体系仿真方法和系统, 具体地说, 有必要设计一种基 于 (实体, 关系) 建模的体系仿真方法和系统。 发明内容 为了解决上述的技术问题, 提供了一种体系仿真方法和系统, 其目的在于, 设计 一种基于 (实体, 关系) 建模的体系仿真方法和系统。 本发明提供了一种体系仿真方法, 包括: 步骤 1, 将体系抽象为实体和关系; 实体表征体系中各个组成部件, 关系表征部 件之间的联系; 步骤 2, 设置实体参数和关系参数; 实体参数包括能力、 行为与效果; 关系参数 包括通信拓扑参数、 信息交互参数与任务流程参数。 步骤 3, 运行仿真并计算体系效能; 体系效能表征体系的运行效果。 能力用于描述实体具备什么本领; 行为用于描述实体在何种条件下做何种事; 效 果用于描述实体接收外部能量交互时对自身能力及行为的影响; 信息交互参数表征实 体间的各类信息交互关系; 通信拓扑用于描述实体间的互连互通关系; 信息交互用于 描述实体间的各类信息交互关系;任务流程用于描述实体间协同完成各项任务的流程。 本发明提供了一种体系仿真系统, 包括: 体系抽象模块, 用于将体系抽象为实体和关系; 实体表征体系中各个组成部件, 关系表征部件之间的联系; 参数设置模块, 用于设置实体参数和关系参数; 实体参数包括能力、行为与效果; 关系参数包括通信拓扑参数、 信息交互参数与任务流程参数。 仿真模块, 用于运行仿真并计算体系效能; 体系效能表征体系的运行效果。 本发明能够实现体系仿真, 为体系设计与优化提供有效支持, 极大降低体系设计 与建设风险, 提高设计成果的可信度与设计水平。 附图说明 图 1为屏蔽内部机理、 可信的通信网络仿真方法流程图; 图 2为示例用目标系统组成图。 具体实施方式 下面结合附图, 对本发明做进一步的详细描述。 本发明提供了一种体系仿真方法, 如图 1所示, 包括下列步骤: 步骤 1,将目标系统 S抽象为相应的实体 {£ΐ'£2" · ·'£' }与关系 ^1 ^2'…'7^ ;本 发明假设的目标系统 S如图 2所示, 实体 1 ' £2 " ' ', ^为 {感知单元^ 感知单元 2, 决策单元 1, 决策单元 2, 通信网络 1, 通信网络 2, 执行单元 1, 执行单元 2 }与关系 {通信拓扑, 信息共享关系, 指挥关系, 异常目标处置流程 }。 步骤 2, 设置实体参数, 包括能力 CapMity ' · CapMity 、 行为 E, {Beheiverx , Beheivet Beheivern }与效果 {Effect, , Effect2 Effectm }。 其中, 能力 参数用于描述实体具备什么本领; 行为用于描述实体在何种条件下做何种事; 效果用 于描述实体接收外部能量交互时对自身能力及行为的影响描述。 具体地, 设置实体的典型能力参数与行为参数, 如表 1所示; 表 1 实体能力参数与行为参数 TECHNICAL FIELD The present invention relates to the field of computer simulation, and in particular, to a system simulation method and system. BACKGROUND OF THE INVENTION The so-called system, according to "Ci Hai", refers to a whole that is related to the mutual connection of things. The core elements of the construction system include two: one is the entity, and the other is the relationship between the entities that are mutually restricted. This "relationship" includes tangible physical network connections, as well as intangible information sharing mechanisms and collaborative workflows. It is through these "relationships" that the system combines individual entities into one to pursue the effect of 1 1 1>2. Among them, "1" can represent a single independent entity, and "ten" means between entities. relationship. The core of the system simulation is to use the computer simulation technology to construct the system model of the target system that is still existing or still in the design, and to carry out simulation and quantitative analysis and evaluation, and to identify the key factors affecting the system's effectiveness, and use this as a system. The basis for design, evaluation and optimization. The simulation-based method has the characteristics of low risk, high efficiency, low cost, repeatable experiment, and convenient quantitative analysis. It has become a powerful means to analyze and evaluate the effectiveness of the system. Currently in the field of system simulation, the main method is to use the bottom-up entity-based approach (FLAMES Online Documentation, http://www.ternion.org.cn, 2004.12). The main idea is to decompose the system into multiple adaptations. Independent entities of capabilities, through the autonomous operation and interaction of these entities, "emerge" out the overall behavior of the system. However, this method is not yet fully satisfactory. Specifically, entity-based methods imply the "relationship" between entities in the entity model, lacking an explicit representation of "relationships", making it difficult to quantitatively analyze the impact of "relationships" on the system. For example, for an emergency command system, system performance (such as response time) depends not only on the capabilities of each constituent entity, but also on the inter-entity interconnection, information flow, command system, and coordination mechanism. The "relationship" class factor, and the lack of explicit modeling of such "relationship" factors, makes it difficult to observe the effect of the "relationship" class factor on the performance of the system by directly changing the value of the "relationship" factor. At present, some studies have carried out simulation modeling on the "relationship" class factor, but the existing results have not yet simulated the system from the perspective of (entity, relationship), and lack communication topology, information interaction, task flow, etc. The induction and description of the "relationship" class factor. It can be seen from the above that it is necessary to design a system simulation method and system. Specifically, it is necessary to design a system simulation method and system based on (entity, relationship) modeling. SUMMARY OF THE INVENTION In order to solve the above technical problems, a system simulation method and system are provided, the purpose of which is to design a system simulation method and system based on (entity, relationship) modeling. The invention provides a system simulation method, comprising: Step 1: abstracting the system into entities and relationships; and representing each component in the entity representation system, the relationship characterizing the relationship between the components; Step 2, setting entity parameters and relationship parameters; Parameters include capabilities, behaviors, and effects; relationship parameters include communication topology parameters, information interaction parameters, and task flow parameters. Step 3, run the simulation and calculate the system performance; the performance of the system performance characterization system. The ability is used to describe what the entity has; the behavior is used to describe what the entity is doing under what conditions; the effect is used to describe the impact of the entity's ability and behavior on the external energy interaction; the information interaction parameters characterize each entity Class information interaction relationship; communication topology is used to describe the interconnection relationship between entities; information interaction is used to describe various types of information interaction between entities; task flow is used to describe the process of collaboratively completing tasks between entities. The invention provides a system simulation system, comprising: a system abstraction module, which is used to abstract a system into entities and relationships; each component in an entity representation system, a relationship between components; a parameter setting module, configured to set an entity Parameters and relationship parameters; Entity parameters include capabilities, behaviors, and effects; Relationship parameters include communication topology parameters, information interaction parameters, and task flow parameters. Simulation module, used to run simulation and calculate system performance; system performance characterization system operation effect. The invention can realize system simulation, provide effective support for system design and optimization, greatly reduce system design and construction risk, and improve credibility and design level of design results. BRIEF DESCRIPTION OF THE DRAWINGS FIG. 1 is a flow chart of a shielded internal mechanism and a trusted communication network simulation method; FIG. 2 is a diagram of an example target system composition. DETAILED DESCRIPTION OF THE INVENTION The present invention will be further described in detail below with reference to the accompanying drawings. The present invention provides a system simulation method, as shown in FIG. 1, comprising the following steps: Step 1, abstracting the target system S into a corresponding entity {£ΐ ' £2 " · · ' £ ' } and relationship ^ 1 ^ 2 '...' 7 ^ ; The target system S assumed by the present invention is shown in Fig. 2, entity 1 ' £ 2 "'', ^ is {perceive unit ^ sensing unit 2, decision unit 1, decision unit 2, communication Network 1, communication network 2, execution unit 1, execution unit 2 } and relationship {communication topology, information sharing relationship, command relationship, abnormal target disposal flow}. Step 2: Set the entity parameters, including the capabilities CapMity ' · CapMity , Behavior E, {Beheiver x , Beheivet Beheiver n } and the effect {Effect, , Effect 2 Effect m }. The capability parameter is used to describe what the entity has; the behavior is used to describe what the entity is doing under what conditions; the effect is used to describe the impact of the entity on its ability and behavior when receiving external energy interactions. Specifically, set typical capability parameters and behavior parameters of the entity, as shown in Table 1; Table 1 Entity capability parameters and behavior parameters
能力  ability
探测 计划 执行  Detection plan execution
实体 探测 传输 行为 效果 反应 生成 反应 速度  Entity detection transmission behavior effect reaction generation reaction speed
范围 时延  Range delay
时间 时间 时间  Time time time
如果发现异常目 如果与异常目 标, 那么依据信息 标的距离≤探 感知单元 20公  If an abnormal target is found, if it is related to the abnormal target, then the distance according to the information mark ≤ the sensing unit 20
10秒 共享关系将异常 测范围, 则能 10 seconds, the sharing relationship will be abnormal, and then
1 里 1 mile
目标信息传给相 够发现异常目 应实体 标  The target information is passed to the discovery of the abnormal target entity.
如果与异常目 标的距离≤探 感知单元 15公 如果发现异常目  If the distance from the abnormal target is ≤ the sensing unit is 15
20秒 测范围, 则能 20 seconds measurement range, then
2 里 标, 那么不处理 2 standard, then no processing
够发现异常目 标  Enough to find abnormal targets
如果接到信息, 那  If you receive the information, then
决策单元 600 么依据信息共享 Decision unit 600 based on information sharing
略 1 秒 关系将信息传给  A little 1 second relationship sends the information to
相应实体  Corresponding entity
如果接到信息, 那  If you receive the information, then
决策单元 500 Decision unit 500
么依据异常情况 略 2 秒  According to the abnormal situation, it takes 2 seconds.
处置流程生成计 划, 并依据指挥关 Disposal process generation Plan and follow the command
系将计划传给相  Pass the plan to the phase
应实体, 同时依据  Entity, at the same time
信息共享关系将  Information sharing relationship
信息传给相应实  Information passed to the corresponding real
 Body
200  200
如果接到信息与  If you receive information and
执行单元 公里 Execution unit km
30秒 计划, 那么执行计 略 30 seconds plan, then execution plan
1 〃J、 1 〃J,
 Draw
 Time
100  100
执行单元 公里 如果接到信息与 Execution unit kilometers if received information and
20秒 略 20 seconds
2 〃J、 计划, 那么不处理 2 〃J, plan, then not processed
 Time
通信网络 Communications network
10秒 如果接受到通信  10 seconds if you receive communication
略 1 请求, 那么依据通  Slightly 1 request, then according to
信拓扑判断能否  Whether the letter topology can judge
连通, 若通则在相  Connected, if the general is in phase
通信网络 Communications network
20秒 应时延后转发信 略 2  20 seconds should be delayed and forwarded 2
息, 若不通则不转  Interest, if not, then do not turn
发。 需要进一步说明的是, 表 1所列相应参数仅仅是示例, 在实际应用中可依据需求 进行拓展设置。 步骤 3, 设置关系参数, 包括通信拓扑参数7 ^^^^'^^^2'…'^^^^、 信息 交互参数7^、 0 , Inf°、 ' · · · Inm }与任务流程参数 R] i^sion, , Mission Missionn }; 其中, 通信拓扑用于描述实体间的互连互通关系; 信息交互用于描述实体间的各类信 息交互关系, 这里重点描述信息共享关系与指挥关系; 任务流程用于描述实体间协同 完成各项任务的流程, 这里重点描述异常目标处置流程。 具体地, 设置关系参数, 包括通信拓扑 (参见表 2)、 信息共享关系 (参见表 3 )、 指挥关系 (参见表 4) 与异常情况处理流程。 表 2 通信拓扑 hair. It should be further explained that the corresponding parameters listed in Table 1 are only examples, and can be extended according to requirements in practical applications. Step 3, set the relationship parameters, including the communication topology parameters 7 ^^^^'^^^ 2 '...'^^^^, information interaction parameters 7 ^, 0 , In f ° , ' · · · In f ° m } And the task flow parameter R ] i^sion, , Mission Mission n }; wherein, the communication topology is used to describe the interconnection relationship between entities; the information interaction is used to describe various types of information interaction between entities, and the information sharing is mainly described here. Relationship and command relationship; The task process is used to describe the process of collaboratively completing tasks between entities. The focus is on the abnormal target disposal process. Specifically, the relationship parameters are set, including the communication topology (see Table 2), the information sharing relationship (see Table 3), the command relationship (see Table 4), and the exception handling process. Table 2 Communication Topology
通信网络 1 通信网络 2 感知单元 1 I  Communication network 1 communication network 2 sensing unit 1 I
感知单元 2 I  Sensing unit 2 I
决策单元 1 I  Decision unit 1 I
决策单元 2 I II  Decision making unit 2 I II
执行单元 1 I 执行单元 2 I II Execution unit 1 I Execution unit 2 I II
通信网络 1  Communication network 1
通信网络 2 表 2中实体与网络之间如不为空, 则表示对应实体接入了该网络, I II用于表征 接入的优先级, 网络之间如有 则表示两个网络之间可以连通。 表 3 信息共享关系  Communication network 2 If the entity and the network in Table 2 are not empty, it means that the corresponding entity accesses the network, and I II is used to represent the priority of access. If there is any between the networks, it means that the two networks can Connected. Table 3 Information sharing relationship
Figure imgf000007_0001
Figure imgf000007_0001
表 3中, 实体之间如不为空, 则表示该行对应实体将信息传送给该列对应实体, I、 II用于表征传送的优先级。 需要进一步说明的是, 表 3所列仅仅是示例, 在实际 应用中可依据信息类型的不同进行拓展设置。 指挥关系  In Table 3, if the entities are not empty, it means that the corresponding entity of the row transmits information to the corresponding entity of the column, and I and II are used to characterize the priority of the transmission. It should be further explained that the list listed in Table 3 is only an example, and the actual application can be extended according to the type of information. Command relationship
Figure imgf000007_0002
表 4中, 实体之间如不为空,则表示该行对应实体能够被该列对应实体指挥, I、 II用于表征被指挥的优先级。 异常情况处理流程由一系列脚本化的规则构成, 描述为: "如果接到异常目标, 那 么派离异常目标最近的空闲执行单元前往异常目标所在位置"。 需要进一步说明的是, 上述规则仅仅是示例, 在实际应用中可依据需求进行拓展描述。 步骤 4, 运行仿真系统并计算体系效能 ι ' £2 '…' Λ 其中, 体系效能由一系列 用于评估体系运行效果的指标构成。 具体地, 运行仿真系统并计算体系效能指标 "应急反应时间"; 设定体系效能指标为应急反应时间 本示例中选取 "应急反应时间"为体系效能评估指标,其具体含义为"自发现异常目 标起至有执行单元赶到异常目标所在地止的时间"。 计算方法为:
Figure imgf000007_0002
In Table 4, if the entities are not empty, it means that the corresponding entity of the row can be commanded by the corresponding entity of the column, and I and II are used to represent the priority of the command. The exception handling process consists of a series of scripted rules, described as: "If an exception target is received, then the nearest execution unit that sent the exception target goes to the location of the exception target." It should be further noted that the foregoing rules are merely examples, and may be extended according to requirements in practical applications. Step 4. Run the simulation system and calculate the system performance ι ' £ 2 '...' Λ where the system performance consists of a series of indicators used to evaluate the system's operational effectiveness. Specifically, run the simulation system and calculate the system performance index "emergency response time"; set the system performance index to the emergency response time. In this example, select "emergency response time" as the system effectiveness evaluation index, the specific meaning of which is "self-discovery abnormal target" From the time when the execution unit rushed to the location of the abnormal target." The calculation method is:
T = ~ t i, 其中 表示最早的执行单元抵达异常目标所在地的时刻; t i表示异常目标被发现的最早时刻。 采集仿真运行时情况 采集仿真运行 ^时刻目标及实体情况及事件, 相应设定及事件结果如表 5所示。 仿真运行^时刻运行情况 T = ~ ti , which indicates the time when the earliest execution unit arrived at the location of the abnormal target; ti indicates the earliest time when the abnormal target was found. Acquisition simulation runtime situation collection simulation operation ^ time target and entity situation and event, the corresponding settings and event results are shown in Table 5. Simulation running ^ time running situation
时刻 事件记录 计算方法 Time event record calculation method
① 设相应单元的初始位置为: 异常  1 Set the initial position of the corresponding unit to:
目标 (0,0,0); 感知单元 1(1,0,0); 感知  Target (0,0,0); sensing unit 1 (1,0,0); perception
单元 2(2,0,0;); 执行单元 1(0, 1,0;); 执  Unit 2 (2,0,0;); execution unit 1 (0, 1,0;);
t=0 行单元 2(0,2,0), 每一方格代表 10公 T=0 line unit 2(0,2,0), each square represents 10
里。  in.
依据效果, 感知单元 1与异常目标的距离 Depending on the effect, the distance between the sensing unit 1 and the abnormal target
② 感知单元 1发现异常目标; 2 sensing unit 1 finds an abnormal target;
为 10公里探测范围≤20公里。  The detection range of 10 km is ≤ 20 km.
感知单元探测反应时间为 10S;  The sensing unit detects the reaction time as 10S;
③ 感知单元 1请求将异常目标情报  3 sensing unit 1 requesting abnormal target information
t=10 依据信息共享关系表, 感知单元 1应优先 发送给决策单元 2 t=10 According to the information sharing relationship table, the sensing unit 1 should be sent to the decision unit 2
向决策单元 2发送情报。  Send intelligence to decision unit 2.
感知单元 1与决策单元 2同时挂在通信网 Perceptual unit 1 and decision unit 2 are hung in the communication network at the same time
④ 决策单元 1收到感知单元 1发送 络 1上, 故能够连通; 4 Decision unit 1 receives the sensing unit 1 and sends the network 1 to connect;
t=20 t=20
的情报信息 依据能力参数表, 通信网络 1的传输时间 为 10S; 决策单元 2的计划生成时间为 500S;The intelligence information is based on the capability parameter table, and the transmission time of the communication network 1 is 10S; The planning generation time of decision unit 2 is 500S;
⑤ 决策单元 2生成计划, 并请求将 5 Decision unit 2 generates a plan and requests that
t=520 依据指挥关系表, 执行单元 1优先接受决 计划信息发送给执行单元 1 t=520 According to the command relationship table, the execution unit 1 preferentially accepts the plan information and sends it to the execution unit 1
策单元 2的命令。  Policy unit 2 command.
执行单元 1与决策单元 2同时挂在通信网 Execution unit 1 and decision unit 2 are hung in the communication network at the same time
⑥ 执行单元 1收到决策单元 2的计 络 1上, 故能够连通; 6 Execution unit 1 receives the decision 1 of decision unit 2, so it can communicate;
t=530 t=530
划 依据能力参数表, 通信网络 1的传输时间 为 10S;  According to the capability parameter table, the transmission time of the communication network 1 is 10S;
t=560 ⑦ 执行单元 1开始运动 执行单元 1的执行反应时间为 30S t=560 7 Execution unit 1 starts motion Execution unit 1 execution reaction time is 30S
执行单元 1的运动速度为 200公里 /小时, The speed of the execution unit 1 is 200 km / h.
⑧ 执行单元 1运动至异常目标所在 8 Execution unit 1 moves to the abnormal target
t=740 执行单元 1与异常目标之间距离为 10公 位置 t=740 The distance between the execution unit 1 and the abnormal target is 10 mm.
里, 需要运动 180S 计算应急反应时间 = ½达 - ½现 = 740 - 0 =爾。 步骤 5, 判断结果是否满足要求, 如是, 则中止仿真; 如否, 则转入步骤 2。 本领域的技术人员在不脱离权利要求书确定的本发明的精神和范围的条件下, 还 可以对以上内容进行各种各样的修改。 因此本发明的范围并不仅限于以上的说明, 而 是由权利要求书的范围来确定的。 In the case, you need to exercise 180S to calculate the emergency response time = 1⁄2 达 - 1⁄2 now = 740 - 0 = er. Step 5: Determine whether the result meets the requirements. If yes, stop the simulation; if no, go to step 2. A person skilled in the art can make various modifications to the above without departing from the spirit and scope of the invention as defined by the appended claims. The scope of the invention is therefore not limited by the description, but by the scope of the claims.

Claims

权 利 要 求 书 Claim
1. 一种体系仿真方法, 其特征在于, 包括: A system simulation method, comprising:
步骤 1, 将体系抽象为实体和关系; 实体表征体系中各个组成部件, 关系 表征部件之间的联系;  Step 1. Abstract the system as an entity and relationship; each component in the entity representation system, and the relationship between the components;
步骤 2, 设置实体参数和关系参数; 实体参数包括能力、 行为与效果; 关 系参数包括通信拓扑参数、 信息交互参数与任务流程参数;  Step 2: setting entity parameters and relationship parameters; entity parameters include capabilities, behaviors, and effects; relationship parameters include communication topology parameters, information interaction parameters, and task flow parameters;
步骤 3, 运行仿真并计算体系效能; 体系效能表征体系的运行效果。  Step 3, run the simulation and calculate the system performance; the performance of the system performance characterization system.
2. 如权利要求 1所述的体系仿真方法, 其特征在于, 还包括步骤 4, 根据要求调 整实体参数和关系参数, 直至达到仿真目标。 2. The system simulation method according to claim 1, further comprising the step 4, adjusting the entity parameter and the relationship parameter according to the requirement until the simulation target is reached.
3. 如权利要求 2所述的体系仿真方法, 其特征在于, 能力用于描述实体具备什么 本领; 行为用于描述实体在何种条件下做何种事; 效果用于描述实体接收外部 能量交互时对自身能力及行为的影响; 通信拓扑用于描述实体间的互连互通关 系; 信息交互用于描述实体间的各类信息交互关系; 任务流程用于描述实体间 协同完成各项任务的流程。 3. The system emulation method according to claim 2, wherein the capability is used to describe what the entity has; the behavior is used to describe what the entity is doing under what conditions; and the effect is used to describe the entity receiving the external energy interaction. The impact of time on the ability and behavior of the communication; the communication topology is used to describe the interconnection relationship between entities; the information interaction is used to describe the various information interactions between entities; the task flow is used to describe the process of collaboratively completing tasks between entities. .
4. 一种体系仿真系统, 其特征在于, 包括: 4. A system simulation system, comprising:
体系抽象模块, 用于将体系抽象为实体和关系; 实体表征体系中各个组成 部件, 关系表征部件之间的联系;  System abstraction module, used to abstract the system into entities and relationships; each component in the entity representation system, the relationship between the components;
参数设置模块, 用于设置实体参数和关系参数; 实体参数包括能力、 行为 与效果; 关系参数包括通信拓扑参数、 信息交互参数与任务流程参数;  a parameter setting module, configured to set entity parameters and relationship parameters; entity parameters include capabilities, behaviors, and effects; relationship parameters include communication topology parameters, information interaction parameters, and task flow parameters;
仿真模块,用于运行仿真并计算体系效能;体系效能表征体系的运行效果。  The simulation module is used to run the simulation and calculate the system performance; the operating efficiency of the system performance characterization system.
5. 如权利要求 4所述的体系仿真系统, 其特征在于, 还包括参数调整模块, 用于 根据要求调整实体参数和关系参数, 直至满足仿真要求。 5. The system simulation system according to claim 4, further comprising a parameter adjustment module, configured to adjust the entity parameter and the relationship parameter according to the requirement until the simulation requirement is met.
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