WO2011034785A1 - Methods for improved server redundancy in dynamic networks - Google Patents
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- WO2011034785A1 WO2011034785A1 PCT/US2010/048378 US2010048378W WO2011034785A1 WO 2011034785 A1 WO2011034785 A1 WO 2011034785A1 US 2010048378 W US2010048378 W US 2010048378W WO 2011034785 A1 WO2011034785 A1 WO 2011034785A1
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- G—PHYSICS
- G06—COMPUTING; CALCULATING OR COUNTING
- G06F—ELECTRIC DIGITAL DATA PROCESSING
- G06F11/00—Error detection; Error correction; Monitoring
- G06F11/07—Responding to the occurrence of a fault, e.g. fault tolerance
- G06F11/16—Error detection or correction of the data by redundancy in hardware
- G06F11/20—Error detection or correction of the data by redundancy in hardware using active fault-masking, e.g. by switching out faulty elements or by switching in spare elements
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- G—PHYSICS
- G06—COMPUTING; CALCULATING OR COUNTING
- G06F—ELECTRIC DIGITAL DATA PROCESSING
- G06F11/00—Error detection; Error correction; Monitoring
- G06F11/07—Responding to the occurrence of a fault, e.g. fault tolerance
- G06F11/16—Error detection or correction of the data by redundancy in hardware
- G06F11/20—Error detection or correction of the data by redundancy in hardware using active fault-masking, e.g. by switching out faulty elements or by switching in spare elements
- G06F11/202—Error detection or correction of the data by redundancy in hardware using active fault-masking, e.g. by switching out faulty elements or by switching in spare elements where processing functionality is redundant
- G06F11/2041—Error detection or correction of the data by redundancy in hardware using active fault-masking, e.g. by switching out faulty elements or by switching in spare elements where processing functionality is redundant with more than one idle spare processing component
-
- G—PHYSICS
- G06—COMPUTING; CALCULATING OR COUNTING
- G06F—ELECTRIC DIGITAL DATA PROCESSING
- G06F11/00—Error detection; Error correction; Monitoring
- G06F11/07—Responding to the occurrence of a fault, e.g. fault tolerance
- G06F11/16—Error detection or correction of the data by redundancy in hardware
-
- G—PHYSICS
- G06—COMPUTING; CALCULATING OR COUNTING
- G06F—ELECTRIC DIGITAL DATA PROCESSING
- G06F11/00—Error detection; Error correction; Monitoring
- G06F11/07—Responding to the occurrence of a fault, e.g. fault tolerance
- G06F11/16—Error detection or correction of the data by redundancy in hardware
- G06F11/1658—Data re-synchronization of a redundant component, or initial sync of replacement, additional or spare unit
- G06F11/1662—Data re-synchronization of a redundant component, or initial sync of replacement, additional or spare unit the resynchronized component or unit being a persistent storage device
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- H—ELECTRICITY
- H04—ELECTRIC COMMUNICATION TECHNIQUE
- H04L—TRANSMISSION OF DIGITAL INFORMATION, e.g. TELEGRAPHIC COMMUNICATION
- H04L67/00—Network arrangements or protocols for supporting network services or applications
- H04L67/01—Protocols
- H04L67/10—Protocols in which an application is distributed across nodes in the network
- H04L67/1001—Protocols in which an application is distributed across nodes in the network for accessing one among a plurality of replicated servers
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- H—ELECTRICITY
- H04—ELECTRIC COMMUNICATION TECHNIQUE
- H04L—TRANSMISSION OF DIGITAL INFORMATION, e.g. TELEGRAPHIC COMMUNICATION
- H04L69/00—Network arrangements, protocols or services independent of the application payload and not provided for in the other groups of this subclass
- H04L69/40—Network arrangements, protocols or services independent of the application payload and not provided for in the other groups of this subclass for recovering from a failure of a protocol instance or entity, e.g. service redundancy protocols, protocol state redundancy or protocol service redirection
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- G—PHYSICS
- G06—COMPUTING; CALCULATING OR COUNTING
- G06F—ELECTRIC DIGITAL DATA PROCESSING
- G06F11/00—Error detection; Error correction; Monitoring
- G06F11/07—Responding to the occurrence of a fault, e.g. fault tolerance
- G06F11/16—Error detection or correction of the data by redundancy in hardware
- G06F11/20—Error detection or correction of the data by redundancy in hardware using active fault-masking, e.g. by switching out faulty elements or by switching in spare elements
- G06F11/202—Error detection or correction of the data by redundancy in hardware using active fault-masking, e.g. by switching out faulty elements or by switching in spare elements where processing functionality is redundant
- G06F11/2023—Failover techniques
- G06F11/2028—Failover techniques eliminating a faulty processor or activating a spare
-
- G—PHYSICS
- G06—COMPUTING; CALCULATING OR COUNTING
- G06F—ELECTRIC DIGITAL DATA PROCESSING
- G06F11/00—Error detection; Error correction; Monitoring
- G06F11/07—Responding to the occurrence of a fault, e.g. fault tolerance
- G06F11/16—Error detection or correction of the data by redundancy in hardware
- G06F11/20—Error detection or correction of the data by redundancy in hardware using active fault-masking, e.g. by switching out faulty elements or by switching in spare elements
- G06F11/2097—Error detection or correction of the data by redundancy in hardware using active fault-masking, e.g. by switching out faulty elements or by switching in spare elements maintaining the standby controller/processing unit updated
Definitions
- Dynamic networks such as those for emergency response, disaster recovery and/ or military operations, require high availability and server redundancy. Simultaneously, these types of networks must also account for the higher probability of individual nodes or clusters of nodes entering and leaving the network due to normal operational scenarios and/or catastrophic failures. These network entries and network exits result in a higher occurrence of controlled and uncontrolled switchovers between redundant nodes in which the network is left unprotected and vulnerable. To reduce network vulnerability, the transient time during these switchovers for which the network is left unprotected should be reduced.
- Example embodiments employ a "make-before-break"
- Example embodiments utilize new interactions with mechanisms for assigning redundancy roles to the servers, new interactions with the existing redundancy mechanisms to trigger check-up replication with the new secondary server, as well as bi- casting of replicated information from the primary server to both the active and new secondary servers during a transition period.
- the dynamic network nodes may be mounted on emergency or military vehicles to provide wireless access to first responders and/ or military personnel.
- 4G 4 th Generation
- example embodiments may improve the data transfer rate to and from first responders as well as improve in-building penetration for wireless communication .
- network nodes form a mesh network (1) for inter-node communication, (2) to support mobility of end-users, and (3) to improve scalability (e.g., more vehicles at the scene will be able to support more end-users on the access side).
- the mesh networks are dynamic in nature in that the network nodes (and vehicles on which the network nodes are mounted) may enter or leave the scene during normal operations.
- a role assignment algorithm is executed to elect a new secondary server and trigger a redundancy mechanism to synchronize the new secondary server prior to, for example, signaling the active secondary server that it may leave (if the active secondary server is leaving) or prior to the active secondary server becoming the new primary server (if the active primary server is leaving) .
- FIG. 1 illustrates a rapidly deployable network in which example embodiments may be implemented
- FIG. 2 is a signal flow diagram for illustrating a method for improved server redundancy according to an example embodiment.
- example embodiments may be practiced without these specific details.
- systems and networks may be shown in block diagrams so as not to obscure the example embodiments in unnecessary detail.
- well-known processes, structures and techniques may be shown and/ or discussed without unnecessary detail in order to avoid obscuring example embodiments.
- Example embodiments may be described as a process depicted as a flowchart, a flow diagram, a data flow diagram, a structure diagram, signal flow diagram or a block diagram.
- a signal flow diagram may describe the operations or interactions as a sequential process, many of the operations may be performed in parallel, concurrently or simultaneously. In addition, the order of the operations or interactions may be re-arranged.
- a process may be terminated when its operations are completed, but may also have additional steps not included in the figure.
- a process may correspond to a method, a function, a procedure, a subroutine, a subprogram, etc. When a process corresponds to a function, its termination may correspond to a return of the function to the calling function or the main function.
- Illustrative embodiments will be described with reference to acts and symbolic representations of operations (e.g., in the form of a signal flow diagram) that may be implemented as program modules or functional processes include routines, programs, objects, components, data structures, etc., that perform particular tasks or implement particular abstract data types and may be implemented using existing hardware at existing network elements or control nodes (e.g., a network nodes or servers with a mesh network).
- Such existing hardware may include one or more Central Processing Units (CPUs), digital signal processors (DSPs), application-specific-integrated- circuits, field programmable gate arrays (FPGAs) computers or the like.
- CPUs Central Processing Units
- DSPs digital signal processors
- FPGAs field programmable gate arrays
- calculating,” “determining,” “displaying” or the like refer to the action and processes of a computer system, or similar electronic computing device (e.g., a network node or server within a mesh network), that manipulates and transforms data represented as physical, electronic quantities within the computer system's registers and memories into other data similarly represented as physical quantities within the computer system memories or registers or other such information storage, transmission or display devices.
- a computer system or similar electronic computing device (e.g., a network node or server within a mesh network), that manipulates and transforms data represented as physical, electronic quantities within the computer system's registers and memories into other data similarly represented as physical quantities within the computer system memories or registers or other such information storage, transmission or display devices.
- the software implemented aspects of the example embodiments are typically encoded on some form of programmable or computer readable storage medium.
- the storage medium may be magnetic (e.g., a floppy disk or a hard drive) or optical (e.g., a compact disk read only memory, or "CD ROM”), and may be read only or random access.
- CD ROM compact disk read only memory
- FIG. 1 illustrates a dynamic rapidly deployable network (RDN) including two smaller mesh networks 1000 and 2000 in which methods according to example embodiments may be implemented.
- RDN dynamic rapidly deployable network
- the dynamic RDN includes a satellite backhaul network 1 16, which is connected to a cellular backhaul network 1 18 by a private intranet or the Internet 100.
- a first mesh network 1000 is connected to the Internet or private intranet 100 via the cellular backhaul network 1 18.
- a wireless mesh network is a wireless communications network composed of radio nodes organized in a mesh topology.
- Wireless mesh networks are dynamic.
- wireless mesh networks include mesh routers and gateways.
- Mesh routers are generally computers / servers that forward traffic to and from each other as well as mesh gateways.
- Mesh gateways are also computers/ servers that may connect to, for example, the Internet.
- wireless mesh networks can be implemented with various wireless technologies including 802.1 1 , 802.16, cellular technologies or combinations of more than one type.
- the mesh routers and/ or gateways generally have wireless
- End-user terminals may include mobile phones, laptops, personal digital assistants (PDAs) or any other device having wireless transmission capabilities.
- PDAs personal digital assistants
- the first mesh network 1000 includes a plurality of network servers or nodes 102, 104, 106 connected to one another via wireless communications links. These servers in the first mesh network 1000 are referred to as RDN Mobile Network Nodes (RDN MNNs).
- RDN MNNs RDN Mobile Network Nodes
- the plurality of servers 102, 104, 106 may be mesh gateways or mesh routers having well-known capabilities as well as the additional capabilities discussed herein.
- the mesh network 1000 may serve a plurality of end-user terminals (not shown) within reach of each nodes cellular boundary.
- a second mesh network 2000 is connected to the first mesh network 1000 via the satellite backhaul network 1 16, the Internet or the private intranet 100 and the cellular backhaul network 1 18.
- the second mesh network 2000 also includes a plurality of network servers or nodes 1 10, 1 12, 1 14 connected to one another via wireless communications links.
- the plurality of servers 1 10, 1 12, 1 14 may be mesh gateways or mesh routers.
- a plurality of end-user terminals may also be present in the second mesh network 2000.
- the plurality of network nodes or servers shown in FIG. 1 may be mounted on, for example, emergency vehicles to provide wireless access to emergency first responders.
- the size required for a particular incident may be scaled relatively easily by deploying more (or less) RDN MNNs to a given location (e.g., disaster location, forward area, etc.).
- each of the plurality of servers 102, 104, 106 of the first mesh network 1000 may be assigned a role within the mesh network. Although specific roles will be discussed with regard to specific ones of the plurality of servers 102, 104, 106, it will be understood that each of these servers or nodes may serve any of the roles within the mesh network 1000.
- each of mesh network 1000 and 2000 may include any number of network nodes.
- FIG. 2 is a signal flow diagram for describing a method for improving server redundancy in a dynamic network.
- the signal flow diagram shown in FIG. 2 illustrates example interaction between servers of the mesh network 1000 in a situation in which a controlled shutdown of an active primary server with a make-before-break redundancy is performed. It will be understood that example embodiments may be implemented in conjunction with other networks, dynamic or otherwise.
- Initialization includes, but is not limited to, power up of the system and its components, starting of the system processes and services to a stable state of operation, and completion of network entry of the server into the mesh network 1000.
- a role assignment algorithm is performed within the mesh network 1000.
- Role assignment is a mechanism that runs on each network server upon entry into (initialization within) the wireless mesh network to negotiate and assign roles to nodes within the wireless mesh network.
- An_example role assignment mechanism is described in U.S. Patent Application No. 1 1 /953,426 (Publication No. 2009/0147702) to Buddhikot et al., which was filed on December 10, 2007.
- each network node is assigned a "role" based on network topology and what roles have already been assigned to network nodes in the mesh network.
- a network node may be assigned more than one role.
- the possible roles for each node include: Relay Node (RN): This is the basic role in a dynamic RDN. In this role, a given network node has its access and relay interfaces active. The RN participates in the mesh network with its neighboring network nodes and provides access to end-user- devices. The backhaul interfaces for the RN are inactive.
- RN cannot directly access the backhaul networks such as an external macro-cellular, satellite, or wireline network. Instead, the RN accesses the external backhaul networks via a Gateway Node (GN).
- PSN Primary Server Node
- This network node acts as a Relay Node (RN) as well as hosts the centralized services necessary for operation of the RDN wireless network.
- Centralized services may be any service where there is a single active instance of the service for the entire instance of a particular mesh network. Conversely, distributed services are on a per-node basis. There is one active PSN per mesh network.
- SSN Secondary Server Node
- This network node acts as a RN as well as a redundant network node in the event the active PSN fails or exits the network.
- Applications running on the PSN synchronize their dynamic persistent data to their counterpart applications in the SSN, thereby enabling a relatively smooth handoff between the PSN and SSN when necessary.
- Candidate Gateway Node (CGN) This network node acts as a RN and has an enabled backhaul interface. The CGN is capable of providing access to a backhaul network such as an external macro-cellular, satellite, or wireline network, but does not act as an active gateway for any network node.
- Gateway Node (GN) The GN acts as a RN and has its backhaul interface active. The GN also serves as a gateway to a backhaul network such as an external macro-cellular, satellite, or wireline network.
- GN Gateway Node
- the network nodes 102, 104 and 106 within the mesh network 1000 determine which of the nodes will serve as the PSN. For example, if network node 102 is the first and only node initialized within the mesh network 1000, this network node is assigned the role of primary server or PSN. For the sake of discussion, it is assumed that network node 102 is assigned the primary server role. As such, the network node 102 is sometimes referred to herein as the PSN 102. After having assigned the network node 102 the primary server role, normal active system operations begin.
- normal active system operations include authentication / authorization and possible admittance of subscribers on end-user terminals into the mesh network 1000, transmitting and receiving information to and from end-users within the mesh network 1000, traffic policies and applying Quality of Service (QoS) mechanisms, and other operations consistent with the operation of mesh routers.
- QoS Quality of Service
- the role assignment algorithm is performed between network nodes 102 and 104 at step 4.
- the network node 104 is assigned a secondary (standby) server role (at step 5).
- node 104 is selected as the SSN since it is the only other node present.
- the selection of the SSN may include, but is not limited to, factors such as the number of network hops away, the routing tree topology, and processor load on the particular network node.
- network node 104 attaches to the active PSN 102 as the designated secondary server or SSN.
- dynamic persistent data at the active PSN 102 is synchronized with the dynamic persistent data at the active SSN 104 at step 7.
- dynamic persistent data at the active PSN 102 is bulk-checkpointed to the active SSN 104.
- Bulk-checkpointing is the transfer of the complete data store from one network node to another to synchronize the data at the network nodes in the dynamic RDN. Bulk-checkpointing is performed when a SSN has no redundant data from the active PSN. In this example, the bulk-checkpointing is performed after the SSN 104 has initially been assigned the secondary server role.
- dynamic data is the data of a running application, such as state information, that is stored in memory and usually does not survive a process restart.
- Dynamic persistent data is dynamic data that is stored in some persistent memory store so that the data persists across a process restart.
- dynamic persistent data may be dynamic object state information (e.g., object being called, service flow, etc.) that a device (e.g., a network node) is required to maintain in software to provide the associated functions and services.
- static data is data that is stored in a long term storage device, such as a database on a disk drive.
- static data may be system configuration data such as host name, domain name, or the provisioning of subscriber information.
- Bulk-checkpointing of dynamic persistent data between network nodes may be performed in various ways.
- the data may be saved in a memory or on a disk shared between network nodes depending on the required access speed.
- specific dynamic data on the PSN 102 is modified as a result of transactions or events within or to the applications, while this dynamic data on the SSN 104 is modified as a result of replication of the active PSN 102.
- synchronization of the dynamic persistent data between the active PSN 102 and the active SSN 104 provides 1 + 1 redundancy in the mesh network.
- synchronization between the active PSN 102 and the active SSN 104 is updated.
- subsequent dynamic persistent data changes at the active PSN 102 are
- Incremental checkpointing is the transfer of only the delta or difference between the two synchronized network nodes (e.g., the active PSN 102 and the active SSN 104). This occurs, for example, when some, but not all of the dynamic persistent data on the active PSN 102 has been modified since the most recent bulk-checkpointing between the active PSN 102 and the active SSN 104. Incremental checkpointing may be triggered each time a dynamic persistent data object is modified, each time a set of dynamic persistent data objects is modified, or on a more granular basis. That is, for example, incremental checkpointing may occur on a per modified dynamic persistent data object basis, a per modified set of dynamic persistent data objects basis, or some more granular basis. Incremental checkpointing is not performed if dynamic persistent data on the active PSN 102 has not been modified.
- the active SSN 104 monitors the health of the PSN 102. In the event that the active PSN 102 fails or performs a controlled shutdown, the active SSN 104 is ready to assume the primary server role. For example, SSN 104 may send a message to PSN 102, expecting an
- network nodes 106 After establishing the mesh network 1000, other systems (e.g., network nodes 106) may enter and be initialized within the mesh network 1000. An example situation in which this occurs will be described in more detail below with reference to FIG. 2.
- a network node 106 enters the mesh network 1000 in the same manner as discussed above with regard to step 3.
- the role assignment algorithm is performed between the active PSN 102, the active SSN 104 and the newly entered node 106. Because both the primary and secondary server roles have already been assigned in the wireless mesh network 1000, network node 106 is assigned a non-redundant role at step 1 1. For example, network node 106 is designated as a relay node (RN). The RN 106 then begins normal operations.
- RN relay node
- the active PSN 102 may initiate a controlled shutdown (e.g., in expectation of leaving the mesh network). As noted above, example embodiments will be discussed with regard to this situation. However, a similar process may occur if the active PSN 102 begins to fail, rather than initiate a controlled shutdown.
- a controlled shutdown e.g., in expectation of leaving the mesh network.
- the active PSN 102 initiates a controlled shutdown because it intends to leave the mesh network 1000.
- the role assignment algorithm is triggered to identify a candidate SSN at step 13.
- the candidate SSN is a standby SSN, which will become the active SSN after being synchronized with the active PSN and active SSN.
- a candidate SSN is identified and assigned the candidate
- the network node 106 is identified as the candidate or standby SSN.
- running dynamic persistent data at the active PSN 102 is synchronized with dynamic persistent data at the candidate SSN 106.
- the running dynamic persistent data at the active PSN 102 is bulk-checkpointed to the candidate SSN 106.
- any incremental changes to the dynamic persistent data are bi-casted to both active SSN 104 and the candidate SSN 106 to ensure if either the active SSN 104 (the candidate PSN) or the active PSN 102 servers fail, at least one SSN is still present in the mesh network 1000.
- dynamic persistent data at the active PSN 102, the active SSN 104 and the candidate SSN 106 is synchronized at step 17. Once synchronized, the role assignment algorithm is complete and the dynamic network is in a transient 1+2 redundant state.
- the active SSN 104 continues to monitor the health of the active PSN 102 and is prepared to assume the primary server role when the active PSN 102 completes the controlled shutdown (or alternatively fails).
- the candidate SSN 106 is ready to become the active SSN if the active SSN 104 or the active PSN 102 fails or leaves the mesh network 1000.
- step 19 when the active PSN 102 completes the controlled shutdown (e.g., exits the dynamic RDN), the active SSN 104 detects the exit of the active PSN 102 at step 20, and the active SSN 104 promotes itself to the active primary server role at step 21. The SSN 104 then informs all other nodes of its new status.
- the active PSN 102 completes the controlled shutdown e.g., exits the dynamic RDN
- the active SSN 104 detects the exit of the active PSN 102 at step 20, and the active SSN 104 promotes itself to the active primary server role at step 21.
- the SSN 104 then informs all other nodes of its new status.
- the candidate SSN 106 detects the exit of the active PSN 102 from the mesh network 1000, and promotes itself to the active secondary server role at step 23. Note that in order to reduce (e.g., minimize) the time that the network is left unprotected, SSN 106 does not wait for the message sent from SSN 104 indicating its promotion to PSN status before SSN 106 promotes itself to active SSN. Thus, the promotion of the candidate SSN 106 to the active SSN may actually occur before or in parallel with the promotion of the SSN 104 to the PSN.
- the now active SSN 106 attaches to the newly active PSN 104 and at least 1 + 1 redundancy is continuously maintained in the mesh network 1000 despite the controlled shutdown of the PSN 102.
- Example embodiments ensure relatively high availability of dynamic networks and realized services. More generally, example embodiments improve availability of dynamic networks and services for all networks, but especially those which are dynamic and/ or prone to multiple simultaneous failures.
- Example embodiments reduce the time that dynamic networks are left unprotected, for example, during a transient period of redundancy switchover. This may increase the availability of the network and services, which are particularly important during emergency situations.
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CN2010800412798A CN102576324A (en) | 2009-09-18 | 2010-09-10 | Methods for improved server redundancy in dynamic networks |
EP10760830A EP2478439A1 (en) | 2009-09-18 | 2010-09-10 | Methods for improved server redundancy in dynamic networks |
JP2012529806A JP5697672B2 (en) | 2009-09-18 | 2010-09-10 | A method for improved server redundancy in dynamic networks |
KR1020127009686A KR101479919B1 (en) | 2009-09-18 | 2010-09-10 | Methods for improved server redundancy in dynamic networks |
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US12/585,576 US9569319B2 (en) | 2009-09-18 | 2009-09-18 | Methods for improved server redundancy in dynamic networks |
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- 2010-09-10 WO PCT/US2010/048378 patent/WO2011034785A1/en active Application Filing
- 2010-09-10 EP EP10760830A patent/EP2478439A1/en not_active Withdrawn
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Also Published As
Publication number | Publication date |
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EP2478439A1 (en) | 2012-07-25 |
KR101479919B1 (en) | 2015-01-07 |
JP2013505499A (en) | 2013-02-14 |
US20110072122A1 (en) | 2011-03-24 |
JP5697672B2 (en) | 2015-04-08 |
KR20120054651A (en) | 2012-05-30 |
US9569319B2 (en) | 2017-02-14 |
CN102576324A (en) | 2012-07-11 |
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