WO2010048667A1 - An audiovisual projection system for use with a gaming console - Google Patents

An audiovisual projection system for use with a gaming console Download PDF

Info

Publication number
WO2010048667A1
WO2010048667A1 PCT/AU2009/001409 AU2009001409W WO2010048667A1 WO 2010048667 A1 WO2010048667 A1 WO 2010048667A1 AU 2009001409 W AU2009001409 W AU 2009001409W WO 2010048667 A1 WO2010048667 A1 WO 2010048667A1
Authority
WO
WIPO (PCT)
Prior art keywords
module
gaming console
cradle
peripheral device
xbox
Prior art date
Application number
PCT/AU2009/001409
Other languages
French (fr)
Inventor
Luceille Outhred
Kevin Soper
Original Assignee
Digislide Holdings Limited
Priority date (The priority date is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the date listed.)
Filing date
Publication date
Priority claimed from AU2008905529A external-priority patent/AU2008905529A0/en
Application filed by Digislide Holdings Limited filed Critical Digislide Holdings Limited
Publication of WO2010048667A1 publication Critical patent/WO2010048667A1/en

Links

Classifications

    • GPHYSICS
    • G03PHOTOGRAPHY; CINEMATOGRAPHY; ANALOGOUS TECHNIQUES USING WAVES OTHER THAN OPTICAL WAVES; ELECTROGRAPHY; HOLOGRAPHY
    • G03BAPPARATUS OR ARRANGEMENTS FOR TAKING PHOTOGRAPHS OR FOR PROJECTING OR VIEWING THEM; APPARATUS OR ARRANGEMENTS EMPLOYING ANALOGOUS TECHNIQUES USING WAVES OTHER THAN OPTICAL WAVES; ACCESSORIES THEREFOR
    • G03B29/00Combinations of cameras, projectors or photographic printing apparatus with non-photographic non-optical apparatus, e.g. clocks or weapons; Cameras having the shape of other objects
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/25Output arrangements for video game devices
    • A63F13/26Output arrangements for video game devices having at least one additional display device, e.g. on the game controller or outside a game booth
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/90Constructional details or arrangements of video game devices not provided for in groups A63F13/20 or A63F13/25, e.g. housing, wiring, connections or cabinets
    • A63F13/98Accessories, i.e. detachable arrangements optional for the use of the video game device, e.g. grip supports of game controllers
    • HELECTRICITY
    • H04ELECTRIC COMMUNICATION TECHNIQUE
    • H04NPICTORIAL COMMUNICATION, e.g. TELEVISION
    • H04N9/00Details of colour television systems
    • H04N9/12Picture reproducers
    • H04N9/31Projection devices for colour picture display, e.g. using electronic spatial light modulators [ESLM]
    • H04N9/3141Constructional details thereof
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F2300/00Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
    • A63F2300/30Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by output arrangements for receiving control signals generated by the game device
    • A63F2300/301Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by output arrangements for receiving control signals generated by the game device using an additional display connected to the game console, e.g. on the controller

Definitions

  • the present invention relates to an optical projection system for use with a gaming console and in particular with a gaming console known under the trade mark Xbox.
  • the first category is small portable gaming consoles that include their own audio and video.
  • the second category includes gaming consoles that require an external audio and video. They are also typically much larger having substantial processing power, memory and storage. Accordingly they are typically not used as portable units and are generally permanently connected to an audiovisual device such as a television.
  • the present invention successfully addresses these problems by providing for an audiovisual projection system that is coupled to the gaming console so that it becomes integral with it and thus increases the portability of the gaming console.
  • the invention could be set to reside in a module adapted to be mounted on a gaming console that has been designed to support and be in communication with a peripheral device, said module including an optical engine to project an image provided by the gaming console.
  • the module further includes a stereo or mono audio system including integrated loudspeakers.
  • the module further includes a power source to drive the module, a video input and an interface between the module and the gaming console.
  • the module further includes a means to draw electrical power from the gaming console.
  • the module is adapted to support a further peripheral device including a hard disk.
  • an assembly adapted to be mounted on a gaming console that has been designed to support and be in communication with a peripheral device, said assembly including a cradle adapted to be mounted on the gaming console, said cradle supporting an optical projector means.
  • the cradle includes means to provide for communication between the gaming console and the optical projector.
  • Figure 1 is a perspective view of an Xbox housing an optical projector module and a peripheral device
  • Figure 2 is an exploded view of Figure 1 ;
  • Figure 3 is a perspective view of the optical projector module in a first cradle
  • Figure 4 is a perspective view of the cradle and module of Figure 3 when mounted on an Xbox;
  • Figure 5 is a perspective view of the optical projector module in a alternate cradle.
  • Figure 6 is a perspective view of the cradle and module of Figure 5 when mounted on an Xbox.
  • the Xbox includes at least one surface provided with one or more recesses. Typically that is the upper surface.
  • the Xbox also has a connector within the recess for connecting peripheral devices inserted in the recess to the game processing circuitry.
  • the peripheral device typically includes an electrical component, an electrical connector coupled to the electrical component for connecting to a connector of the Xbox, and a housing.
  • the housing of the peripheral device is configured so that when the peripheral device is inserted in the recess of the Xbox it is substantially flush with the external surface of the Xbox. In this way, the footprint of the video game system can remain the same, even if peripheral devices are added.
  • the peripheral device is a hard disk drive, but it can also be other devices such as a modem, or broadband wireless circuitry.
  • the present invention relates to an optical projection system that is adapted to be installed in the Xbox recess and, in the embodiment described, supports a further peripheral device.
  • an optical projection module 12 and a peripheral device being a hard disk drive 14.
  • the optical projection module includes an electrical through connection that ensures that the peripheral device is connected to the Xbox game processing circuitry.
  • the audiovisual projection system is installed above the further peripheral device.
  • the audiovisual projection module includes an optical engine with a light source that is typically at least one LED and a stereo or mono audio system with integrated loudspeakers.
  • An internal rechargeable battery pack such as a 5 V DC pack, is also optionally provided that can run the module for limited time, in which configuration an external recharging socket enables the battery to be recharged.
  • the Xbox provides a through connector which is a data connector for the hard drive or peripheral devices.
  • the Xbox has video output through standard connections and the audiovisual projector module includes composite video and/or VGA video input through standard video connectors. Standard cables are used to connect the two units. All inputs are typically recessed to maintain the look of the whole Xbox.
  • the optical engine within the module can optionally be tilted by several degrees to allow for image positioning on the projection surface.
  • Focus and optional elevation adjustment of the projector module is achieved by thumb wheels on opposite sides of the module.
  • Figure 3 illustrates a first cradle design 16 adapted to support the optical projection module 18, Figure 4 illustrating that design 16 mounted on the Xbox 10.
  • a second cradle design 20 is illustrated in Figure 5 supporting the optical projection module 18, Figure 6 illustrating cradle 20 mounted on Xbox 10 and supporting the projection module 18.
  • Both cradles 16 and 20 provide the means for the module 18 to communicate with the Xbox and the stability support to ensure that the module is firmly held within the cradle.

Landscapes

  • Engineering & Computer Science (AREA)
  • Multimedia (AREA)
  • Physics & Mathematics (AREA)
  • General Physics & Mathematics (AREA)
  • Signal Processing (AREA)
  • Projection Apparatus (AREA)
  • Devices For Indicating Variable Information By Combining Individual Elements (AREA)

Abstract

A module adapted to be mounted on a gaming console that has been designed to support and be in communication with a peripheral device. The module includes an optical engine to project an image provided by the gaming console. There is also provided an assembly adapted to be mounted on the gaming console and that includes a cradle which is mounted on the gaming console the cradle supporting an optical projector.

Description

An audiovisual projection system for use with a gaming console FIELD OF THE INVENTION
The present invention relates to an optical projection system for use with a gaming console and in particular with a gaming console known under the trade mark Xbox.
BACKGROUND OF THE INVENTION
There are a number of electronic gaming consoles that generally fall into two categories. The first category is small portable gaming consoles that include their own audio and video. The second category includes gaming consoles that require an external audio and video. They are also typically much larger having substantial processing power, memory and storage. Accordingly they are typically not used as portable units and are generally permanently connected to an audiovisual device such as a television.
With serious gamers having stored on such devices tens if not hundreds of games some people do indeed move them around as portable units. Unless they also carry with them audiovisual equipment they need to ensure that wherever they take their gaming console there is such equipment around, something that is certainly inconvenient and limits the location where the gaming console can be used.
Furthermore, if they do take their gaming console to say a friend's house they have no control of where the visual output of the gaming console is, given that most televisions these days are wall mounted plasma or LCD televisions or of such a size that they are not easily movable.
OBJECT OF THE INVENTION
It is an object of the present invention to overcome the above-mentioned problems or to provide the public with a useful alternative.
The present invention successfully addresses these problems by providing for an audiovisual projection system that is coupled to the gaming console so that it becomes integral with it and thus increases the portability of the gaming console. SUMMARY OF THE INVENTION
In a first aspect the invention could be set to reside in a module adapted to be mounted on a gaming console that has been designed to support and be in communication with a peripheral device, said module including an optical engine to project an image provided by the gaming console.
In preference the module further includes a stereo or mono audio system including integrated loudspeakers.
In preference the module further includes a power source to drive the module, a video input and an interface between the module and the gaming console.
In preference the module further includes a means to draw electrical power from the gaming console.
In preference the module is adapted to support a further peripheral device including a hard disk.
In a further form of the invention there is proposed an assembly adapted to be mounted on a gaming console that has been designed to support and be in communication with a peripheral device, said assembly including a cradle adapted to be mounted on the gaming console, said cradle supporting an optical projector means.
In preference the cradle includes means to provide for communication between the gaming console and the optical projector.
BRIEF DESCRIPTION OF THE DRAWINGS
The accompanying drawings, which are incorporated in and constitute a part of this specification, illustrate several implementations of the invention and, together with the description, serve to explain the advantages and principles of the invention. In the drawings:
Figure 1 is a perspective view of an Xbox housing an optical projector module and a peripheral device;
Figure 2 is an exploded view of Figure 1 ;
Figure 3 is a perspective view of the optical projector module in a first cradle; Figure 4 is a perspective view of the cradle and module of Figure 3 when mounted on an Xbox;
Figure 5 is a perspective view of the optical projector module in a alternate cradle; and
Figure 6 is a perspective view of the cradle and module of Figure 5 when mounted on an Xbox.
DESCRIPTION OF THE PREFERRED EMBODIMENTS
The following detailed description of the invention refers to the accompanying drawings. Although the description includes exemplary embodiments, other embodiments are possible, and changes may be made to the embodiments described without departing from the spirit and scope of the invention. Wherever possible, the same reference numbers will be used throughout the drawings and the following description to refer to the same and like parts.
It is not intended to limit the invention for use with an Xbox and it could equally well be used where appropriate with other gaming consoles. However the following description relates to use of the present invention with an Xbox.
The Xbox includes at least one surface provided with one or more recesses. Typically that is the upper surface. The Xbox also has a connector within the recess for connecting peripheral devices inserted in the recess to the game processing circuitry. The peripheral device typically includes an electrical component, an electrical connector coupled to the electrical component for connecting to a connector of the Xbox, and a housing. The housing of the peripheral device is configured so that when the peripheral device is inserted in the recess of the Xbox it is substantially flush with the external surface of the Xbox. In this way, the footprint of the video game system can remain the same, even if peripheral devices are added. Typically the peripheral device is a hard disk drive, but it can also be other devices such as a modem, or broadband wireless circuitry.
The present invention relates to an optical projection system that is adapted to be installed in the Xbox recess and, in the embodiment described, supports a further peripheral device. Thus as illustrated in Figures 1 and 2 there is shown an Xbox 10, an optical projection module 12 and a peripheral device being a hard disk drive 14. The optical projection module includes an electrical through connection that ensures that the peripheral device is connected to the Xbox game processing circuitry.
In an alternate embodiment the audiovisual projection system is installed above the further peripheral device.
The audiovisual projection module includes an optical engine with a light source that is typically at least one LED and a stereo or mono audio system with integrated loudspeakers. An internal rechargeable battery pack, such as a 5 V DC pack, is also optionally provided that can run the module for limited time, in which configuration an external recharging socket enables the battery to be recharged.
The reader can now appreciate the advantage of the present invention.
The Xbox provides a through connector which is a data connector for the hard drive or peripheral devices. The Xbox has video output through standard connections and the audiovisual projector module includes composite video and/or VGA video input through standard video connectors. Standard cables are used to connect the two units. All inputs are typically recessed to maintain the look of the whole Xbox.
The optical engine within the module can optionally be tilted by several degrees to allow for image positioning on the projection surface.
Focus and optional elevation adjustment of the projector module is achieved by thumb wheels on opposite sides of the module.
Whilst the above description showed the optical projector module mounting directly onto the Xbox, with a hard drive on top of it, the module may also couple to the Xbox through a cradle. Figure 3 illustrates a first cradle design 16 adapted to support the optical projection module 18, Figure 4 illustrating that design 16 mounted on the Xbox 10.
A second cradle design 20 is illustrated in Figure 5 supporting the optical projection module 18, Figure 6 illustrating cradle 20 mounted on Xbox 10 and supporting the projection module 18.
Both cradles 16 and 20 provide the means for the module 18 to communicate with the Xbox and the stability support to ensure that the module is firmly held within the cradle.
For the purposes of the specification the word "comprising" means "including but not limited to", and the word "comprises" has a corresponding meaning. Also a reference within the specification to document or to prior use is not to be taken as an admission that the disclosure therein constitutes common general knowledge in Australia.
Further advantages and improvements may very well be made to the present invention without deviating from its scope. Although the invention has been shown and described in what is conceived to be the most practical and preferred embodiment, it is recognized that departures maybe made therefrom within the scope and spirit of the invention, which is not to be limited to the details disclosed herein but is to be accorded the full scope of the claims so as to embrace any and all equivalent devices and apparatus.

Claims

1. A module adapted to be mounted on a gaming console that has been designed to support and be in communication with a peripheral device, said module including an optical engine to project an image provided by the gaming console.
2. A module as in claim 1 further including a stereo or mono audio system including integrated loudspeakers.
3. A module as in any one of the above claims including a power source to drive the module, a video input and an interface between the module and the gaming console.
4. A module as in claim 1 or claim 2 further including a means to draw electrical power from the gaming console.
5. A module as in any one of the above claims adapted to support a further peripheral device including a hard disk.
6. An assembly adapted to be mounted on a gaming console that has been designed to support and be in communication with a peripheral device, said assembly including a cradle adapted to be mounted on the gaming console, said cradle supporting an optical projector means.
7. An assembly as in claim 6 wherein the cradle includes means to provide for communication between the gaming console and the optical projector.
PCT/AU2009/001409 2008-10-27 2009-10-27 An audiovisual projection system for use with a gaming console WO2010048667A1 (en)

Applications Claiming Priority (2)

Application Number Priority Date Filing Date Title
AU2008905529 2008-10-27
AU2008905529A AU2008905529A0 (en) 2008-10-27 An optical projection system for use with a games console

Publications (1)

Publication Number Publication Date
WO2010048667A1 true WO2010048667A1 (en) 2010-05-06

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Family Applications (1)

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PCT/AU2009/001409 WO2010048667A1 (en) 2008-10-27 2009-10-27 An audiovisual projection system for use with a gaming console

Country Status (1)

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Citations (4)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
GB2377579A (en) * 2001-05-23 2003-01-15 Hewlett Packard Co Image projection system
US20030085867A1 (en) * 2001-11-06 2003-05-08 Michael Grabert Apparatus for image projection
US20070273835A1 (en) * 2006-05-29 2007-11-29 Bin Fan Digital projector with timer
WO2008117102A1 (en) * 2007-03-27 2008-10-02 Gert Frederik Meyer A games console comprising a detachable projector

Patent Citations (4)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
GB2377579A (en) * 2001-05-23 2003-01-15 Hewlett Packard Co Image projection system
US20030085867A1 (en) * 2001-11-06 2003-05-08 Michael Grabert Apparatus for image projection
US20070273835A1 (en) * 2006-05-29 2007-11-29 Bin Fan Digital projector with timer
WO2008117102A1 (en) * 2007-03-27 2008-10-02 Gert Frederik Meyer A games console comprising a detachable projector

Non-Patent Citations (1)

* Cited by examiner, † Cited by third party
Title
"Computex 2008: Aiptek reveals mini projector and camera photo frame", 5 June 2008 (2008-06-05), Retrieved from the Internet <URL:http://www.digitimes.com/news/a20080605PR207.html> [retrieved on 20091221] *

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