WO2010036456A3 - Suivi d'objets multiples et identification d'équipe pour analyse de stratégie de jeu - Google Patents

Suivi d'objets multiples et identification d'équipe pour analyse de stratégie de jeu Download PDF

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Publication number
WO2010036456A3
WO2010036456A3 PCT/US2009/053996 US2009053996W WO2010036456A3 WO 2010036456 A3 WO2010036456 A3 WO 2010036456A3 US 2009053996 W US2009053996 W US 2009053996W WO 2010036456 A3 WO2010036456 A3 WO 2010036456A3
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WO
WIPO (PCT)
Prior art keywords
players
object tracking
event
game strategy
raw data
Prior art date
Application number
PCT/US2009/053996
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English (en)
Other versions
WO2010036456A2 (fr
Inventor
Smadar Gefen
Gregory House
Original Assignee
Pvi Virtual Media Services, Llc
Priority date (The priority date is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the date listed.)
Filing date
Publication date
Application filed by Pvi Virtual Media Services, Llc filed Critical Pvi Virtual Media Services, Llc
Publication of WO2010036456A2 publication Critical patent/WO2010036456A2/fr
Publication of WO2010036456A3 publication Critical patent/WO2010036456A3/fr

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Classifications

    • GPHYSICS
    • G06COMPUTING; CALCULATING OR COUNTING
    • G06TIMAGE DATA PROCESSING OR GENERATION, IN GENERAL
    • G06T7/00Image analysis
    • G06T7/20Analysis of motion
    • G06T7/292Multi-camera tracking
    • GPHYSICS
    • G06COMPUTING; CALCULATING OR COUNTING
    • G06TIMAGE DATA PROCESSING OR GENERATION, IN GENERAL
    • G06T7/00Image analysis
    • G06T7/20Analysis of motion
    • G06T7/246Analysis of motion using feature-based methods, e.g. the tracking of corners or segments
    • G06T7/248Analysis of motion using feature-based methods, e.g. the tracking of corners or segments involving reference images or patches
    • HELECTRICITY
    • H04ELECTRIC COMMUNICATION TECHNIQUE
    • H04NPICTORIAL COMMUNICATION, e.g. TELEVISION
    • H04N9/00Details of colour television systems
    • H04N9/64Circuits for processing colour signals
    • H04N9/68Circuits for processing colour signals for controlling the amplitude of colour signals, e.g. automatic chroma control circuits
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63BAPPARATUS FOR PHYSICAL TRAINING, GYMNASTICS, SWIMMING, CLIMBING, OR FENCING; BALL GAMES; TRAINING EQUIPMENT
    • A63B24/00Electric or electronic controls for exercising apparatus of preceding groups; Controlling or monitoring of exercises, sportive games, training or athletic performances
    • A63B24/0021Tracking a path or terminating locations
    • A63B2024/0056Tracking a path or terminating locations for statistical or strategic analysis
    • GPHYSICS
    • G06COMPUTING; CALCULATING OR COUNTING
    • G06TIMAGE DATA PROCESSING OR GENERATION, IN GENERAL
    • G06T2207/00Indexing scheme for image analysis or image enhancement
    • G06T2207/30Subject of image; Context of image processing
    • G06T2207/30221Sports video; Sports image
    • G06T2207/30224Ball; Puck

Landscapes

  • Engineering & Computer Science (AREA)
  • Multimedia (AREA)
  • Computer Vision & Pattern Recognition (AREA)
  • Physics & Mathematics (AREA)
  • General Physics & Mathematics (AREA)
  • Theoretical Computer Science (AREA)
  • Signal Processing (AREA)
  • Image Analysis (AREA)
  • Information Retrieval, Db Structures And Fs Structures Therefor (AREA)

Abstract

L'invention concerne un procédé de suivi automatique d'objets multiples à partir d'une séquence d'images vidéo, ledit procédé permettant d'extraire des données brutes relatives aux éléments participant à un événement sportif ou à un autre événement, d'une manière permettant de ne pas interférer avec les éléments réels participant à l'événement. Les données brutes peuvent comprendre la position et la vitesse des joueurs, des arbitres et du palet, ainsi que l'affiliation des joueurs à une équipe. Ces données peuvent être collectées en temps réel et peuvent prendre en compte les déplacements rapides et imprévus des joueurs, les collisions et obstructions entre eux, ainsi que leurs entrées et sorties relativement au terrain de jeu. La séquence vidéo, capturée au moyen d'un capteur approprié, peut être traitée par un dispositif de calcul d'utilisation générale programmé de manière appropriée.
PCT/US2009/053996 2008-07-09 2009-08-17 Suivi d'objets multiples et identification d'équipe pour analyse de stratégie de jeu WO2010036456A2 (fr)

Applications Claiming Priority (4)

Application Number Priority Date Filing Date Title
US7920308P 2008-07-09 2008-07-09
US61/079,203 2008-07-09
US12/403,857 2009-03-13
US12/403,857 US9031279B2 (en) 2008-07-09 2009-03-13 Multiple-object tracking and team identification for game strategy analysis

Publications (2)

Publication Number Publication Date
WO2010036456A2 WO2010036456A2 (fr) 2010-04-01
WO2010036456A3 true WO2010036456A3 (fr) 2010-05-27

Family

ID=42060356

Family Applications (1)

Application Number Title Priority Date Filing Date
PCT/US2009/053996 WO2010036456A2 (fr) 2008-07-09 2009-08-17 Suivi d'objets multiples et identification d'équipe pour analyse de stratégie de jeu

Country Status (2)

Country Link
US (2) US9031279B2 (fr)
WO (1) WO2010036456A2 (fr)

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Also Published As

Publication number Publication date
WO2010036456A2 (fr) 2010-04-01
US9031279B2 (en) 2015-05-12
US20110013836A1 (en) 2011-01-20
US9437012B2 (en) 2016-09-06
US20150221096A1 (en) 2015-08-06

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