WO2009097665A1 - Multifunctional game table - Google Patents

Multifunctional game table Download PDF

Info

Publication number
WO2009097665A1
WO2009097665A1 PCT/BE2008/000007 BE2008000007W WO2009097665A1 WO 2009097665 A1 WO2009097665 A1 WO 2009097665A1 BE 2008000007 W BE2008000007 W BE 2008000007W WO 2009097665 A1 WO2009097665 A1 WO 2009097665A1
Authority
WO
WIPO (PCT)
Prior art keywords
game
players
figurines
ground
games
Prior art date
Application number
PCT/BE2008/000007
Other languages
French (fr)
Inventor
Igor Nikitine
Original Assignee
Igor Nikitine
Priority date (The priority date is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the date listed.)
Filing date
Publication date
Application filed by Igor Nikitine filed Critical Igor Nikitine
Priority to PCT/BE2008/000007 priority Critical patent/WO2009097665A1/en
Publication of WO2009097665A1 publication Critical patent/WO2009097665A1/en

Links

Classifications

    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F7/00Indoor games using small moving playing bodies, e.g. balls, discs or blocks
    • A63F7/06Games simulating outdoor ball games, e.g. hockey or football
    • A63F7/068Games simulating outdoor ball games, e.g. hockey or football using magnetic power
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F7/00Indoor games using small moving playing bodies, e.g. balls, discs or blocks
    • A63F7/0023Indoor games using small moving playing bodies, e.g. balls, discs or blocks played on a table from all sides, e.g. marble games
    • A63F2007/0029Indoor games using small moving playing bodies, e.g. balls, discs or blocks played on a table from all sides, e.g. marble games with a playstation for each participant sharing a part of the playing field
    • A63F2007/0041Indoor games using small moving playing bodies, e.g. balls, discs or blocks played on a table from all sides, e.g. marble games with a playstation for each participant sharing a part of the playing field for three or more players
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F7/00Indoor games using small moving playing bodies, e.g. balls, discs or blocks
    • A63F7/0088Indoor games using small moving playing bodies, e.g. balls, discs or blocks using magnetic power
    • A63F2007/0094Indoor games using small moving playing bodies, e.g. balls, discs or blocks using magnetic power using electromagnetic action, e.g. for attracting a ball
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F7/00Indoor games using small moving playing bodies, e.g. balls, discs or blocks
    • A63F7/22Accessories; Details
    • A63F7/36Constructional details not covered by groups A63F7/24 - A63F7/34, i.e. constructional details of rolling boards, rims or play tables, e.g. frame, game boards, guide tracks
    • A63F7/40Balls or other moving playing bodies, e.g. pinballs or discs used instead of balls
    • A63F2007/4068Sliding play elements, e.g. discs or bodies with a low coefficient of friction
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F7/00Indoor games using small moving playing bodies, e.g. balls, discs or blocks
    • A63F7/06Games simulating outdoor ball games, e.g. hockey or football
    • A63F7/0604Type of ball game
    • A63F7/0616Football or soccer
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F7/00Indoor games using small moving playing bodies, e.g. balls, discs or blocks
    • A63F7/06Games simulating outdoor ball games, e.g. hockey or football
    • A63F7/0604Type of ball game
    • A63F7/0632Hockey
    • A63F7/0636Ice-hockey

Definitions

  • Figure 1 Plan view and cut-out
  • the support (figl) consists of:
  • the electronic box allows, thanks to the built-in microprocessor system, to evolve the figures arranged on the surface of the game in all directions (360 °) desired by the manipulator of the control box.
  • Figure 2 Magnetic system and positioning.
  • the first element that is here under the game board is composed of two electromagnets separated by an electronic chip that will obey orders received from the main control attached to the support and guided by the manipulator of the control panel. Its moving action will automatically cause the magnetic base on the playing area and thus bring the action figure to the entire surface of the game.
  • Figure 3 System of articulation of the figurines.
  • This microchip will allow the figurines to adopt many different positions through the concept of mounting the members of the latter made by means of ball joints which also meet the commands desired by the user of the central housing.
  • Figure 4 Perspective view of ice hockey field
  • Figure 5 Plan view of the football field

Landscapes

  • Engineering & Computer Science (AREA)
  • Multimedia (AREA)
  • Toys (AREA)

Abstract

The invention relates to a game table (in the present case, soccer and ice hockey) with an innovative concept, in which players can move on a game surface provided with an electromagnetic control system enabling the movements of the players on the entire surface of the ground up to the boundaries thereof. The players are moved by electromagnetic reaction resulting from the instruction transmitted by the electronic control held by the participant. The figurines are allowed any route modification within a radius of 360° thanks to the technique of a streaked magnetic map (net) provided under the surface of the ground. The players are made of resin and are particularly well made and finely rendered up to the smallest detail. All technical implementations and information on the mobility of the figurines of the entire above application can be adapted to any existing or future team game.

Description

Table de jeux multifonctions Description Multifunctional game table Description
Figure 1 : Vue en plan et en découpeFigure 1: Plan view and cut-out
_Table de jeux (figure 1 ici football et hockey sur glace) munie d'un système électromagnétique permettant aux figurines (3D) de se déplacer sur toute la surface du support ainsi que de pivoter à 360 degrés par la seule force magnétique commandée à distance à l'aide de boîtiers électronique fixés au support._Table de jeux (figure 1 here football and ice hockey) equipped with an electromagnetic system allowing the figurines (3D) to move over the entire surface of the support and to rotate 360 degrees by the only magnetic force controlled remotely to using electronic boxes attached to the support.
Le support (figl) se compose de :The support (figl) consists of:
1) boîtier de commande électronique1) Electronic control box
2) surface électro-aimant (pôle négatif)2) electromagnet surface (negative pole)
3) interstice d'introduction des plateaux3) interstice of introduction of trays
4) surface de jeu (plateau plexi lisse)4) playing surface (smooth plexi tray)
5) protection des contours du terrain de jeux5) Protection of the contours of the playground
6) support fixe 4 pieds6) fixed support 4 feet
7) électro-aimant (pôle positif)7) electromagnet (positive pole)
8) languette de contact (pôle négatif)8) contact tab (negative pole)
9) stabilisateur garantissant une position verticale aux figurines du jeu9) Stabilizer guaranteeing a vertical position to the action figures
Ibis Le boîtier électronique permet, grâce au système microprocesseur incorporé, de faire évoluer les figurines disposées sur la surface du jeu dans toutes les directions (360°) souhaitées par le manipulateur du boîtier de commandes.Ibis The electronic box allows, thanks to the built-in microprocessor system, to evolve the figures arranged on the surface of the game in all directions (360 °) desired by the manipulator of the control box.
2bis La surface électro-aimantée ( pôle négatif) couvre la totalité de la zone du support et est composée d'un tapis magnétique (filet strié) placé sous le plateau supérieur et qui à pour effet d'augmenter la stabilité et le déplacement des figurines présentes sur l'aire de jeu.2bis The electromagnet surface (negative pole) covers the entire area of the support and is composed of a magnetic mat (striated net) placed under the upper plate and which has the effect of increasing the stability and movement of the figurines present on the playground.
7bis Electro-aimant (pôle positif) placé à la base des figurines destiné a réagir aux impulsions et commandes de l'élément magnétique (pôle négatif) disposé sous le plan supérieur de la surface de jeu.7bis Electromagnet (positive pole) placed at the base of the figurines intended to react to the impulses and commands of the magnetic element (negative pole) arranged under the upper plane of the playing surface.
8bis Languette en contact direct avec le tapis strié électro-aimante , pivotante à 360° permettant à loisir le déplacement aisé des figurines avec une résistance de moins de 1,1 cvr au contact.8bis Tongue in direct contact with the electro-loving striated mat, 360 ° swivel allowing easy movement of the figurines with a resistance of less than 1.1 hp on contact.
Figure 2 : Système magnétique et positionnement.Figure 2: Magnetic system and positioning.
Les deux éléments cpnstituants le principe même de mouvance des figurines se composent de la manière suivante :The two elements constituting the very principle of movement of figurines are composed as follows:
Le premier élément qui est ici situé sous le plateau du jeu est composé de deux électroaimants séparés par une puce électronique qui va, elle, obéir aux ordres reçus de la commande principale fixée sur le support et guidée par le manipulateur du tableau de commandes. Son action de déplacement entraînera automatiquement la base aimantée se trouvant sur l'aire de jeu et de par ce fait entraîner la figurine sur toute la surface du jeu. Figure 3 : Système d'articulation des figurines.The first element that is here under the game board is composed of two electromagnets separated by an electronic chip that will obey orders received from the main control attached to the support and guided by the manipulator of the control panel. Its moving action will automatically cause the magnetic base on the playing area and thus bring the action figure to the entire surface of the game. Figure 3: System of articulation of the figurines.
L'articulation des figurines sont commandées par une puce électronique disposée sur la partie avant des sujets.The articulation of the figurines are controlled by an electronic chip arranged on the front part of the subjects.
Cette puce électronique va permettre aux figurines d'adopter bon nombre de positions différentes grâce au concept de montage des membres de ces dernières réalisé aux moyens de rotules qui elles aussi répondent aux commandes souhaitées par l'utilisateur du boîtier central.This microchip will allow the figurines to adopt many different positions through the concept of mounting the members of the latter made by means of ball joints which also meet the commands desired by the user of the central housing.
Figure 4 : Vue en perspective du terrain de hockey sur glaceFigure 4: Perspective view of ice hockey field
Figure 5 : Vue en plan du terrain de footballFigure 5: Plan view of the football field
Figure 6 : al a2 Différentes positions possibles blb2 Ces mêmes positions sans habillageFigure 6: al a2 Different positions possible blb2 These same positions without dressing
Figures 7 et 8 Différents habillages et accessoires possible. Figures 7 and 8 Various dressings and accessories possible.

Claims

Revendication :Claim:
Si l'on analyse le marché du jouet et des jeux en général on peut se rendre compte qu'une multitude de supports sont consacré au jeu de football sur des terrains plus ou moins de même dimension, la grande majorité de ces jeux font appel aux mêmes techniques c à d l'intervention directe manuelle et de manière mécanique du joueur a l'aide de différents systèmes de traverses afin de mettre les figurines en mouvement. Certains jeux relativement anciens n'offrent qu'une seule possibilité de mouvement , ex : le baby-foot ou kiker, qui ne possède que celle de l'intervention rotative des figurines. D'autres donnent la possibilité de ne faire circuler le ballon qu'en exerçant une traction sur la tête de la figurine.( jeu ou la figurine est fixée sur le terrain par ventouse) D'autres encore ont imaginé une concept ou les joueurs sont montés sur des demi sphères et évoluent sur le terrain par l'intervention d'une poussée du doigt sur la demi sphère ex : subbuteo .If we analyze the market of toys and games in general we can realize that a multitude of media are dedicated to the game of football on more or less the same size grounds, the vast majority of these games use the same techniques c to direct manual intervention and mechanically the player using different systems of sleepers to put the figurines in motion. Some relatively old games offer only one possibility of movement, eg the foosball or kiker, which has only that of the rotary intervention of the figures. Others give the possibility to circulate the ball by only pulling on the head of the figurine. (Game or the figurine is fixed on the ground by suction cup) Others still have imagined a concept where the players are mounted on half spheres and evolve on the ground by the intervention of a push of the finger on the half sphere ex: subbuteo.
L'arrivée des nouvelles techniques et de l'électronique a permis par le canal des jeux vidéo de reconstituer presque à l'identique l'ambiance des stades et toutes les phases du jeu de football, disons que le jeu peut se dérouler à 360° mais en deux dimensions seulement. Dans cette manière de se divertir il est impératif de posséder un écran de télévision ou un moniteur de pc, sinon rien n'est possible.The arrival of new techniques and electronics has allowed video games to reconstruct the atmosphere of the stadiums and all phases of the game of football almost identically, let's say that the game can take place at 360 ° but in two dimensions only. In this way of entertaining it is imperative to own a television screen or a pc monitor, otherwise nothing is possible.
La revendication du concept du jeu multifonctions est, qu'il est le seul concept sur le marché à proposer qu'une partie se déroule commandée électroniquement, que les joueurs sont réalisés en trois dimensions (finition proche de la réalité) et peuvent évoluer individuellement sur toute la surface du terrain, que de véritables contacts peuvent se produire entre les joueurs et que leurs évolutions sont sans limite dans un rayon de 360°mais évidemment dans les limites du terrain de jeu. Ce jeu approche au plus pointu les effets du réel et est une révolution dans le domaine du jeu de football de table qui depuis bien des années fait du "sur place" sans proposer d'innovation comme celle-ci. C'est pour toutes ces raisons que la revendication d'innovation est soumise à votre attention. The claim of the concept of the multifunctional game is that it is the only concept on the market to propose that a game is conducted electronically, that players are made in three dimensions (close to reality) and can evolve individually. all the surface of the field, that real contacts can occur between the players and that their evolutions are limitless in a radius of 360 ° but obviously in the limits of the playing field. This game approaches to the most pointed the effects of the real and is a revolution in the field of table football, which for many years has been "on the spot" without proposing innovation like this one. It is for all these reasons that the innovation claim is brought to your attention.
PCT/BE2008/000007 2008-02-05 2008-02-05 Multifunctional game table WO2009097665A1 (en)

Priority Applications (1)

Application Number Priority Date Filing Date Title
PCT/BE2008/000007 WO2009097665A1 (en) 2008-02-05 2008-02-05 Multifunctional game table

Applications Claiming Priority (1)

Application Number Priority Date Filing Date Title
PCT/BE2008/000007 WO2009097665A1 (en) 2008-02-05 2008-02-05 Multifunctional game table

Publications (1)

Publication Number Publication Date
WO2009097665A1 true WO2009097665A1 (en) 2009-08-13

Family

ID=39730719

Family Applications (1)

Application Number Title Priority Date Filing Date
PCT/BE2008/000007 WO2009097665A1 (en) 2008-02-05 2008-02-05 Multifunctional game table

Country Status (1)

Country Link
WO (1) WO2009097665A1 (en)

Citations (6)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
BE515713A (en) *
DE883115C (en) * 1951-03-03 1953-07-16 Karl Jonas Magnetic table game with pawns
CH300635A (en) * 1952-08-05 1954-08-15 Lucca Marcel Salon game.
US4076242A (en) * 1976-01-12 1978-02-28 Mark Joseph Game device with a playing surface of pressurized air
FR2776202A1 (en) * 1998-03-19 1999-09-24 Thierry Hamot Electronic table football game with electrically driven mobile players
DE102006020233A1 (en) * 2006-04-27 2007-11-08 Oleksandr Barinberg Miniature ball game, especially table hockey, uses figures which are guided over table by rods with magnets on their ends, rods being used above or below figures, which have magnetisable sections at top and bottom

Patent Citations (6)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
BE515713A (en) *
DE883115C (en) * 1951-03-03 1953-07-16 Karl Jonas Magnetic table game with pawns
CH300635A (en) * 1952-08-05 1954-08-15 Lucca Marcel Salon game.
US4076242A (en) * 1976-01-12 1978-02-28 Mark Joseph Game device with a playing surface of pressurized air
FR2776202A1 (en) * 1998-03-19 1999-09-24 Thierry Hamot Electronic table football game with electrically driven mobile players
DE102006020233A1 (en) * 2006-04-27 2007-11-08 Oleksandr Barinberg Miniature ball game, especially table hockey, uses figures which are guided over table by rods with magnets on their ends, rods being used above or below figures, which have magnetisable sections at top and bottom

Similar Documents

Publication Publication Date Title
Thomas A survey of visual, mixed, and augmented reality gaming
WO2006039339A3 (en) Magical wand and interactive play experience
US7914379B2 (en) Video game controller
DE602004023701D1 (en) MAGIC STICK AND INTERACTIVE PLAYING EXPERIENCE
WO2005115573A3 (en) Board game
Lee Itsa WoW World: Second Language Acquisition and Massively Multiplayer Online Gaming
US9789388B2 (en) Toy apparatus
WO2009097665A1 (en) Multifunctional game table
US20230226438A1 (en) Simulated soccer game device and method
JP6837638B2 (en) Playset
NL1029027C2 (en) System comprising a game body and game elements.
US5060945A (en) Game with movable players
CN203663424U (en) Toy athletics football table
US9168444B2 (en) Miniature golf game
CN203436832U (en) A finger slide plate toy capable of sliding in an inclined manner
KR20130004417U (en) Magic tool
ES2333688B1 (en) INTERACTIVE DEVICE
US10265616B2 (en) Toy apparatus
KR102110593B1 (en) Ski pole using ski simulation device
US20160361625A1 (en) Game Board and Seating System
CN206631174U (en) A kind of puzzle toy
CN203370292U (en) Finger skate boarding toy facilitating takeoff exercises
US20110003531A1 (en) Miniature extreme sports playing system
CN203370297U (en) Finger skate boarding toy capable of being hung on finger
KR101537350B1 (en) Game apparatus using magnetism

Legal Events

Date Code Title Description
121 Ep: the epo has been informed by wipo that ep was designated in this application

Ref document number: 08714491

Country of ref document: EP

Kind code of ref document: A1

NENP Non-entry into the national phase

Ref country code: DE

32PN Ep: public notification in the ep bulletin as address of the adressee cannot be established

Free format text: CONSTATATION DE LA PERTE D UN DROIT CONFORMEMENT A LA REGLE 112(1) CBE

122 Ep: pct application non-entry in european phase

Ref document number: 08714491

Country of ref document: EP

Kind code of ref document: A1