WO2009070468A4 - 3d motion control system and method - Google Patents
3d motion control system and method Download PDFInfo
- Publication number
- WO2009070468A4 WO2009070468A4 PCT/US2008/083867 US2008083867W WO2009070468A4 WO 2009070468 A4 WO2009070468 A4 WO 2009070468A4 US 2008083867 W US2008083867 W US 2008083867W WO 2009070468 A4 WO2009070468 A4 WO 2009070468A4
- Authority
- WO
- WIPO (PCT)
- Prior art keywords
- positional information
- operator
- angle
- pelvis
- control system
- Prior art date
Links
Classifications
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/20—Input arrangements for video game devices
- A63F13/21—Input arrangements for video game devices characterised by their sensors, purposes or types
- A63F13/212—Input arrangements for video game devices characterised by their sensors, purposes or types using sensors worn by the player, e.g. for measuring heart beat or leg activity
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/20—Input arrangements for video game devices
- A63F13/24—Constructional details thereof, e.g. game controllers with detachable joystick handles
- A63F13/245—Constructional details thereof, e.g. game controllers with detachable joystick handles specially adapted to a particular type of game, e.g. steering wheels
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/25—Output arrangements for video game devices
- A63F13/28—Output arrangements for video game devices responding to control signals received from the game device for affecting ambient conditions, e.g. for vibrating players' seats, activating scent dispensers or affecting temperature or light
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/25—Output arrangements for video game devices
- A63F13/28—Output arrangements for video game devices responding to control signals received from the game device for affecting ambient conditions, e.g. for vibrating players' seats, activating scent dispensers or affecting temperature or light
- A63F13/285—Generating tactile feedback signals via the game input device, e.g. force feedback
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/40—Processing input control signals of video game devices, e.g. signals generated by the player or derived from the environment
- A63F13/42—Processing input control signals of video game devices, e.g. signals generated by the player or derived from the environment by mapping the input signals into game commands, e.g. mapping the displacement of a stylus on a touch screen to the steering angle of a virtual vehicle
- A63F13/428—Processing input control signals of video game devices, e.g. signals generated by the player or derived from the environment by mapping the input signals into game commands, e.g. mapping the displacement of a stylus on a touch screen to the steering angle of a virtual vehicle involving motion or position input signals, e.g. signals representing the rotation of an input controller or a player's arm motions sensed by accelerometers or gyroscopes
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/80—Special adaptations for executing a specific game genre or game mode
- A63F13/803—Driving vehicles or craft, e.g. cars, airplanes, ships, robots or tanks
-
- G—PHYSICS
- G06—COMPUTING; CALCULATING OR COUNTING
- G06F—ELECTRIC DIGITAL DATA PROCESSING
- G06F3/00—Input arrangements for transferring data to be processed into a form capable of being handled by the computer; Output arrangements for transferring data from processing unit to output unit, e.g. interface arrangements
- G06F3/01—Input arrangements or combined input and output arrangements for interaction between user and computer
- G06F3/011—Arrangements for interaction with the human body, e.g. for user immersion in virtual reality
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F2300/00—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
- A63F2300/10—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by input arrangements for converting player-generated signals into game device control signals
- A63F2300/1012—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by input arrangements for converting player-generated signals into game device control signals involving biosensors worn by the player, e.g. for measuring heart beat, limb activity
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F2300/00—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
- A63F2300/10—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by input arrangements for converting player-generated signals into game device control signals
- A63F2300/1037—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by input arrangements for converting player-generated signals into game device control signals being specially adapted for converting control signals received from the game device into a haptic signal, e.g. using force feedback
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F2300/00—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
- A63F2300/10—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by input arrangements for converting player-generated signals into game device control signals
- A63F2300/1062—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by input arrangements for converting player-generated signals into game device control signals being specially adapted to a type of game, e.g. steering wheel
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F2300/00—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
- A63F2300/60—Methods for processing data by generating or executing the game program
- A63F2300/6045—Methods for processing data by generating or executing the game program for mapping control signals received from the input arrangement into game commands
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F2300/00—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
- A63F2300/80—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game specially adapted for executing a specific type of game
- A63F2300/8017—Driving on land or water; Flying
-
- G—PHYSICS
- G05—CONTROLLING; REGULATING
- G05B—CONTROL OR REGULATING SYSTEMS IN GENERAL; FUNCTIONAL ELEMENTS OF SUCH SYSTEMS; MONITORING OR TESTING ARRANGEMENTS FOR SUCH SYSTEMS OR ELEMENTS
- G05B2219/00—Program-control systems
- G05B2219/30—Nc systems
- G05B2219/40—Robotics, robotics mapping to robotics vision
- G05B2219/40175—Inclination, tilt of operator seat, chair serves as control command, like handle
Abstract
There is disclosed a control system which may include a seat having a pelvis angle sensor to provide positional information indicative of an operator' s pelvis angle in a frontal plane. The positional information provided by the pelvis angle sensor may be used to control, at least in part, a device.
Claims
1. A control system (200), comprising: a seat (220) including: a left seat (222L) and a right seat (222R) supported on respective suspension systems (224L, 224R) that allow independent vertical motion of the left and right seats, and a pelvis angle sensor (242) to provide positional information indicative of the angle of an operator's pelvis in a frontal plane based on the relative vertical positions of the left and right seats a device (260) controlled, at least in part, by the positional information provided by the pelvis angle seftsor.
2. The control system of claim L, wherein the controlled device is a vehicle the positional information provided by the pelvis angle sensor is used to control, at least in part, the operation of the vehicle.
3. The control system of claim 2, wherein the positional information provided by the pelvis angle sensor is Used to control the steering of the vehicle.
4. The control system of claim 1 , wherein the controlled device is a computing device (460) running an application, the positional information provided by the pelvis angle sensor controls, at least in part, the application.
5. The control system of claim 4, wherein the application program is a simulation of a physical activity performed by a simulated person the positional information provided by the pelvis angle sensor controls the pelvis angle of the simulated person.
6. The control system of claim 1 , further comprising at least one additional sensor selected from the group consisting of a torso angle sensor (244) to provide positional information indicative of the angle of the operator's torso on one, two, or three axis, thigh angle sensors (446L, 346R) to provide positional information indicative of the angles of the operator's thighs on one, two, or three axis, and knee angle sensors (348L, 348R) to provide positional information indicative of the angles of the operators knees on one or two axis wherein the positional information provided by the at least one additional sensor controls, at least in part, the device,
7. The control system of claim 4, further comprising a display device coupled to the computing device to provide feedback to the operator,
8. The control system of claim 1 wherein at least a portion of the seat is wearable.
9. A method for controlling a device (240), comprising: providing a seat (200) for an operator, the seat including a left seat (222L) and a right seat (222R) supported on respective suspension, systems (224L, 224R) that allow independent vertical motion of the left and right seats sensing positional information (585) indicative of an angle of an operator's pelvis in a frontal plane based on the relative vertical positions of the left and right seats controlling tho device (590), at least in part, with the positional information.
10. The method for controlling a device of claim 9, wherein the device is a vehicle controlling the device further comprises using the positional information to control, at least in part, the steering of the vehicle.
11. The method for controlling a device of claim 9, wherein the controlled device is computing device running an application controlling the device further comprises using the positional information to control, at least in part, the application*
12. The method for controlling a device of claim 11 , wherein the application is a simulation of a physical activity performed by a simulated person the positional information is used to control the angle of the pelvis of the simulated person.
13. The method for controlling a device of claim 9; further comprising sensing additional positional information with at least one sensor selected from the group consisting of a torso angle sensor to provide positional information indicative of the angle of the operator's torso on one, two, or three axis, thigh angle sensors to provide positional information indicative of the angles of the operator's thighs on one, two, or three axis, and knee angle sensors to provide positional information indicative of the angles of the operator's knees on one or two axis using additional positional information to control, at least in part, the device.
14. The method for controlling a device of claim 9, further comprising providing feedback to the operator wherein the feedback provided to the operator includes at least one of the group consisting of an image on a display device, audible sounds, and tactile sensations.
Priority Applications (2)
Application Number | Priority Date | Filing Date | Title |
---|---|---|---|
EP08854995A EP2220550B1 (en) | 2007-11-26 | 2008-11-18 | 3d motion control system and method |
AT08854995T ATE514990T1 (en) | 2007-11-26 | 2008-11-18 | 3D MOTION CONTROL SYSTEM AND METHOD |
Applications Claiming Priority (2)
Application Number | Priority Date | Filing Date | Title |
---|---|---|---|
US11/945,063 | 2007-11-26 | ||
US11/945,063 US20090135133A1 (en) | 2007-11-26 | 2007-11-26 | 3D Motion Control System and Method |
Publications (2)
Publication Number | Publication Date |
---|---|
WO2009070468A1 WO2009070468A1 (en) | 2009-06-04 |
WO2009070468A4 true WO2009070468A4 (en) | 2009-07-23 |
Family
ID=40469960
Family Applications (1)
Application Number | Title | Priority Date | Filing Date |
---|---|---|---|
PCT/US2008/083867 WO2009070468A1 (en) | 2007-11-26 | 2008-11-18 | 3d motion control system and method |
Country Status (4)
Country | Link |
---|---|
US (1) | US20090135133A1 (en) |
EP (1) | EP2220550B1 (en) |
AT (1) | ATE514990T1 (en) |
WO (1) | WO2009070468A1 (en) |
Families Citing this family (18)
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US8342961B2 (en) * | 2007-12-28 | 2013-01-01 | Capcom Co., Ltd. | Computer, program, and storage medium |
US8827709B1 (en) * | 2008-05-08 | 2014-09-09 | ACME Worldwide Enterprises, Inc. | Dynamic motion seat |
EP2459414B1 (en) | 2009-07-30 | 2017-04-26 | Limbic Life Ag | Vehicle seat device having fixating leg parts |
US8540571B2 (en) * | 2010-03-31 | 2013-09-24 | Immersion Corporation | System and method for providing haptic stimulus based on position |
WO2011135154A1 (en) * | 2010-04-29 | 2011-11-03 | Aidway Oy | Game controller apparatus |
GB201110748D0 (en) | 2011-06-24 | 2011-08-10 | Freedman Simon A | A seat |
US9526977B2 (en) * | 2012-03-29 | 2016-12-27 | Daniel B. Edney | Powered skate with automatic motor control |
US11191996B2 (en) | 2012-08-31 | 2021-12-07 | Blue Goji Llc | Body joystick for interacting with virtual reality or mixed reality machines or software applications |
US11465014B2 (en) * | 2012-08-31 | 2022-10-11 | Blue Goji Llc | Body joystick for interacting with virtual reality or mixed reality machines or software applications with brainwave entrainment |
US10549153B2 (en) * | 2012-08-31 | 2020-02-04 | Blue Goji Llc | Virtual reality and mixed reality enhanced elliptical exercise trainer |
WO2015094089A1 (en) * | 2013-12-19 | 2015-06-25 | Neuromedicine Behavior Lab Scandinavia Ab | A system intended for measuring, evaluating and/or giving feedback on the sitting posture of a user |
US20160320862A1 (en) * | 2014-05-01 | 2016-11-03 | Aaron Schradin | Motion control seat input device |
EP3427127B1 (en) * | 2016-03-11 | 2022-06-15 | Limbic Life Ag | Occupant support device and system for controlling objects |
EP3226182A1 (en) | 2016-03-29 | 2017-10-04 | Locatee AG | Device, system and method for monitoring usage of functional facilities |
CN108701398B (en) * | 2016-07-04 | 2020-08-07 | 唯达模型有限公司 | Alert device and apparatus |
EP3550404B1 (en) * | 2016-11-29 | 2022-04-20 | Sony Group Corporation | Information processing device, information processing method, and computer program |
WO2018100800A1 (en) * | 2016-11-29 | 2018-06-07 | ソニー株式会社 | Information processing device, information processing method, and computer program |
JP7189811B2 (en) * | 2019-03-08 | 2022-12-14 | 株式会社フジ医療器 | controller chair |
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WO2006119568A1 (en) * | 2005-05-12 | 2006-11-16 | Australian Simulation Control Systems Pty Ltd | Improvements in computer game controllers |
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-
2007
- 2007-11-26 US US11/945,063 patent/US20090135133A1/en not_active Abandoned
-
2008
- 2008-11-18 EP EP08854995A patent/EP2220550B1/en active Active
- 2008-11-18 WO PCT/US2008/083867 patent/WO2009070468A1/en active Application Filing
- 2008-11-18 AT AT08854995T patent/ATE514990T1/en not_active IP Right Cessation
Also Published As
Publication number | Publication date |
---|---|
EP2220550B1 (en) | 2011-06-29 |
EP2220550A1 (en) | 2010-08-25 |
WO2009070468A1 (en) | 2009-06-04 |
US20090135133A1 (en) | 2009-05-28 |
ATE514990T1 (en) | 2011-07-15 |
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