WO2008021760A4 - Location based gaming system - Google Patents
Location based gaming system Download PDFInfo
- Publication number
- WO2008021760A4 WO2008021760A4 PCT/US2007/075184 US2007075184W WO2008021760A4 WO 2008021760 A4 WO2008021760 A4 WO 2008021760A4 US 2007075184 W US2007075184 W US 2007075184W WO 2008021760 A4 WO2008021760 A4 WO 2008021760A4
- Authority
- WO
- WIPO (PCT)
- Prior art keywords
- message
- mobile device
- receiving
- location
- installation
- Prior art date
Links
Classifications
-
- H—ELECTRICITY
- H04—ELECTRIC COMMUNICATION TECHNIQUE
- H04M—TELEPHONIC COMMUNICATION
- H04M1/00—Substation equipment, e.g. for use by subscribers
- H04M1/72—Mobile telephones; Cordless telephones, i.e. devices for establishing wireless links to base stations without route selection
- H04M1/724—User interfaces specially adapted for cordless or mobile telephones
- H04M1/72448—User interfaces specially adapted for cordless or mobile telephones with means for adapting the functionality of the device according to specific conditions
- H04M1/72457—User interfaces specially adapted for cordless or mobile telephones with means for adapting the functionality of the device according to specific conditions according to geographic location
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- A63F13/12—
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/30—Interconnection arrangements between game servers and game devices; Interconnection arrangements between game devices; Interconnection arrangements between game servers
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/30—Interconnection arrangements between game servers and game devices; Interconnection arrangements between game devices; Interconnection arrangements between game servers
- A63F13/33—Interconnection arrangements between game servers and game devices; Interconnection arrangements between game devices; Interconnection arrangements between game servers using wide area network [WAN] connections
- A63F13/332—Interconnection arrangements between game servers and game devices; Interconnection arrangements between game devices; Interconnection arrangements between game servers using wide area network [WAN] connections using wireless networks, e.g. cellular phone networks
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/70—Game security or game management aspects
- A63F13/79—Game security or game management aspects involving player-related data, e.g. identities, accounts, preferences or play histories
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/85—Providing additional services to players
- A63F13/87—Communicating with other players during game play, e.g. by e-mail or chat
-
- H—ELECTRICITY
- H04—ELECTRIC COMMUNICATION TECHNIQUE
- H04M—TELEPHONIC COMMUNICATION
- H04M1/00—Substation equipment, e.g. for use by subscribers
- H04M1/72—Mobile telephones; Cordless telephones, i.e. devices for establishing wireless links to base stations without route selection
- H04M1/724—User interfaces specially adapted for cordless or mobile telephones
- H04M1/72403—User interfaces specially adapted for cordless or mobile telephones with means for local support of applications that increase the functionality
- H04M1/72427—User interfaces specially adapted for cordless or mobile telephones with means for local support of applications that increase the functionality for supporting games or graphical animations
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F2300/00—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
- A63F2300/10—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by input arrangements for converting player-generated signals into game device control signals
- A63F2300/1012—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by input arrangements for converting player-generated signals into game device control signals involving biosensors worn by the player, e.g. for measuring heart beat, limb activity
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F2300/00—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
- A63F2300/40—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterised by details of platform network
- A63F2300/404—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterised by details of platform network characterized by a local network connection
- A63F2300/405—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterised by details of platform network characterized by a local network connection being a wireless ad hoc network, e.g. Bluetooth, Wi-Fi, Pico net
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F2300/00—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
- A63F2300/40—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterised by details of platform network
- A63F2300/406—Transmission via wireless network, e.g. pager or GSM
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F2300/00—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
- A63F2300/50—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by details of game servers
- A63F2300/55—Details of game data or player data management
- A63F2300/5546—Details of game data or player data management using player registration data, e.g. identification, account, preferences, game history
- A63F2300/5573—Details of game data or player data management using player registration data, e.g. identification, account, preferences, game history player location
Landscapes
- Engineering & Computer Science (AREA)
- Multimedia (AREA)
- Computer Networks & Wireless Communication (AREA)
- Human Computer Interaction (AREA)
- Signal Processing (AREA)
- Business, Economics & Management (AREA)
- Environmental & Geological Engineering (AREA)
- Computer Security & Cryptography (AREA)
- General Business, Economics & Management (AREA)
- Management, Administration, Business Operations System, And Electronic Commerce (AREA)
- Slot Machines And Peripheral Devices (AREA)
- Pinball Game Machines (AREA)
- Mobile Radio Communication Systems (AREA)
Abstract
The subject matter disclosed herein relates to systems for providing an interactive experience to game participants.
Claims
1. A method comprising: receiving a message from a mobile device; obtaining information regarding a location of said mobile device in response to said message; and responding to said message by initiating a command for presentation of one or more special effects based, at least in part, on a game state associated with said mobile device and obtained location information.
2. The method of claim 1, wherein said receiving said message comprises receiving said message while said mobile device is located at an interactive installation.
3. The method of claim 1, wherein said message is transmitted according to a wireless communication protocol.
4. The method of claim 1, wherein said receiving said message comprises receiving a text message from said mobile device forwarded through a mobile communication service provider.
5. The method of claim 1, wherein said location information is determined, at least in part, in response to detection of a presence of a radio frequency identification (RFDD) device proximate to an interactive gaming installation at a known location.
6. The method of claim 5, wherein said RFID device is capable of transmitting information associated with said mobile device.
7. The method of claim 1, wherein said location information is determined, at least in part, based upon detection of a barcode signature proximate to an interactive gaming installation at a known location.
i
Applications Claiming Priority (16)
Application Number | Priority Date | Filing Date | Title |
---|---|---|---|
US83715006P | 2006-08-11 | 2006-08-11 | |
US83711106P | 2006-08-11 | 2006-08-11 | |
US83714906P | 2006-08-11 | 2006-08-11 | |
US83715106P | 2006-08-11 | 2006-08-11 | |
US60/837,151 | 2006-08-11 | ||
US60/837,149 | 2006-08-11 | ||
US60/837,111 | 2006-08-11 | ||
US60/837,150 | 2006-08-11 | ||
US11/833,141 | 2007-08-02 | ||
US11/833,151 US8221220B2 (en) | 2006-08-11 | 2007-08-02 | Method and/or system for adaptive gaming experience |
US11/833,161 US8814689B2 (en) | 2006-08-11 | 2007-08-02 | Method and/or system for mobile interactive gaming |
US11/833,171 US8043156B2 (en) | 2006-08-11 | 2007-08-02 | Interactive installation for interactive gaming |
US11/833,161 | 2007-08-02 | ||
US11/833,141 US8668585B2 (en) | 2006-08-11 | 2007-08-02 | Location based gaming system |
US11/833,151 | 2007-08-02 | ||
US11/833,171 | 2007-08-02 |
Publications (3)
Publication Number | Publication Date |
---|---|
WO2008021760A2 WO2008021760A2 (en) | 2008-02-21 |
WO2008021760A3 WO2008021760A3 (en) | 2008-11-20 |
WO2008021760A4 true WO2008021760A4 (en) | 2009-02-19 |
Family
ID=39082883
Family Applications (1)
Application Number | Title | Priority Date | Filing Date |
---|---|---|---|
PCT/US2007/075184 WO2008021760A2 (en) | 2006-08-11 | 2007-08-03 | Location based gaming system |
Country Status (1)
Country | Link |
---|---|
WO (1) | WO2008021760A2 (en) |
Families Citing this family (1)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
US20140171204A1 (en) * | 2012-12-13 | 2014-06-19 | Microsoft Corporation | Asynchronous cloud rendered video delivery |
Family Cites Families (6)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
US7878905B2 (en) * | 2000-02-22 | 2011-02-01 | Creative Kingdoms, Llc | Multi-layered interactive play experience |
US6773344B1 (en) * | 2000-03-16 | 2004-08-10 | Creator Ltd. | Methods and apparatus for integration of interactive toys with interactive television and cellular communication systems |
US7112138B2 (en) * | 2001-08-03 | 2006-09-26 | Igt | Player tracking communication mechanisms in a gaming machine |
US11033821B2 (en) * | 2003-09-02 | 2021-06-15 | Jeffrey D. Mullen | Systems and methods for location based games and employment of the same on location enabled devices |
US7460953B2 (en) * | 2004-06-30 | 2008-12-02 | Navteq North America, Llc | Method of operating a navigation system using images |
KR100983981B1 (en) * | 2004-12-03 | 2010-09-27 | 엘지에릭슨 주식회사 | Apparatus and method for providing of location service by using message in mobile communication system |
-
2007
- 2007-08-03 WO PCT/US2007/075184 patent/WO2008021760A2/en active Application Filing
Also Published As
Publication number | Publication date |
---|---|
WO2008021760A2 (en) | 2008-02-21 |
WO2008021760A3 (en) | 2008-11-20 |
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