WO2007123395A1 - Device for a guess-and-mind game - Google Patents

Device for a guess-and-mind game Download PDF

Info

Publication number
WO2007123395A1
WO2007123395A1 PCT/NL2007/000106 NL2007000106W WO2007123395A1 WO 2007123395 A1 WO2007123395 A1 WO 2007123395A1 NL 2007000106 W NL2007000106 W NL 2007000106W WO 2007123395 A1 WO2007123395 A1 WO 2007123395A1
Authority
WO
WIPO (PCT)
Prior art keywords
holder
carrier
images
series
shutter
Prior art date
Application number
PCT/NL2007/000106
Other languages
French (fr)
Inventor
Adar Golad
Original Assignee
Adar Golad
Priority date (The priority date is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the date listed.)
Filing date
Publication date
Application filed by Adar Golad filed Critical Adar Golad
Priority to EP07747288A priority Critical patent/EP2007487A1/en
Priority to US12/297,833 priority patent/US20090236803A1/en
Publication of WO2007123395A1 publication Critical patent/WO2007123395A1/en

Links

Classifications

    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F9/00Games not otherwise provided for
    • A63F9/18Question-and-answer games
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F3/00Board games; Raffle games
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F11/00Game accessories of general use, e.g. score counters, boxes
    • A63F11/0051Indicators of values, e.g. score counters
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F3/00Board games; Raffle games
    • A63F3/00173Characteristics of game boards, alone or in relation to supporting structures or playing piece
    • A63F3/00261Details of game boards, e.g. rotatable, slidable or replaceable parts, modular game boards, vertical game boards
    • A63F2003/0034Details of game boards, e.g. rotatable, slidable or replaceable parts, modular game boards, vertical game boards with a replaceable part of the playing surface
    • A63F2003/00347Details of game boards, e.g. rotatable, slidable or replaceable parts, modular game boards, vertical game boards with a replaceable part of the playing surface the playing surface as a whole being replaceable
    • A63F2003/0035Details of game boards, e.g. rotatable, slidable or replaceable parts, modular game boards, vertical game boards with a replaceable part of the playing surface the playing surface as a whole being replaceable with stackable playing surfaces
    • A63F2003/00353Details of game boards, e.g. rotatable, slidable or replaceable parts, modular game boards, vertical game boards with a replaceable part of the playing surface the playing surface as a whole being replaceable with stackable playing surfaces with holes or windows
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F3/00Board games; Raffle games
    • A63F3/00173Characteristics of game boards, alone or in relation to supporting structures or playing piece
    • A63F3/00261Details of game boards, e.g. rotatable, slidable or replaceable parts, modular game boards, vertical game boards
    • A63F2003/0034Details of game boards, e.g. rotatable, slidable or replaceable parts, modular game boards, vertical game boards with a replaceable part of the playing surface
    • A63F2003/00347Details of game boards, e.g. rotatable, slidable or replaceable parts, modular game boards, vertical game boards with a replaceable part of the playing surface the playing surface as a whole being replaceable
    • A63F2003/00356Details of game boards, e.g. rotatable, slidable or replaceable parts, modular game boards, vertical game boards with a replaceable part of the playing surface the playing surface as a whole being replaceable by insertion through a slit
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F3/00Board games; Raffle games
    • A63F3/00173Characteristics of game boards, alone or in relation to supporting structures or playing piece
    • A63F3/00261Details of game boards, e.g. rotatable, slidable or replaceable parts, modular game boards, vertical game boards
    • A63F2003/00416Details of game boards, e.g. rotatable, slidable or replaceable parts, modular game boards, vertical game boards with means for hiding a part of the playing field
    • A63F2003/00432Details of game boards, e.g. rotatable, slidable or replaceable parts, modular game boards, vertical game boards with means for hiding a part of the playing field covering a part of the playing field
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F3/00Board games; Raffle games
    • A63F3/00173Characteristics of game boards, alone or in relation to supporting structures or playing piece
    • A63F3/00261Details of game boards, e.g. rotatable, slidable or replaceable parts, modular game boards, vertical game boards
    • A63F2003/00435Details of game boards, e.g. rotatable, slidable or replaceable parts, modular game boards, vertical game boards with a sloping playing field or part thereof
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F3/00Board games; Raffle games
    • A63F3/00173Characteristics of game boards, alone or in relation to supporting structures or playing piece
    • A63F3/00261Details of game boards, e.g. rotatable, slidable or replaceable parts, modular game boards, vertical game boards
    • A63F2003/00463Details of the playing field
    • A63F2003/00466Details of the playing field with indications, e.g. directions for playing

Definitions

  • the invention relates to a device for a guess-and-mind game according to the preamble of claim 1 .
  • Such a device is for instance known from US patent specification US- 3.732.629.
  • the means for selecting the image visible through the window are formed by slidable shutters in the form of rigid opaque synthetic material, which at the bottom side have been provided with finger slits in order to be able to operate the shutters. Opening all windows covered by shutters requires time and effort. The result may be that it is decided not to play a next game, optionally with other images.
  • the invention provides a device for a guess-and-mind game, comprising a holder and a carrier to be placed on or in the holder which carrier has been provided with a series of different images, wherein the holder extends over the carrier and at that side has been provided with a series of windows, wherein at each window means have been provided for selecting the image or images visible through the window, wherein the means for selecting are movable with respect to the images, characterised in that the means for selecting have been made like a shutter arranged on the holder, wherein the shutter is a hinging flap. In this way all closed hinging shutters can be opened in a single motion, tilting the holder. This simultaneous opening of the shutters also produces a sound that seems to increase the joy of playing.
  • the shutter can at least be partially transparent, so that it can be checked at all times whether the image in question has been correctly selected.
  • the number of windows corresponds with the number of images in a series arranged on the carrier.
  • the series of windows may be positioned in rows and columns.
  • the carrier is sheet-shaped, such as paper.
  • the holder has been provided with a first accommodation space for the carrier, wherein the holder has been provided with a slot leading to the first accommodation space for inserting/taking out the carrier, wherein the holder has been provided with a second accommodation space for a supplementary carrier having a second series of images, wherein the holder has been provided with a screen between both accommodation spaces.
  • the effect of the screen can be enhanced when the holder has been provided with means for positioning the holder inclined.
  • the supplementary carrier forms one unity with the carrier. Both series of images then always remain together and can be simultaneously placed or replaced.
  • the holder at the viewing side of the second accommodation space, can be provided with marking means, such as an indicator.
  • the invention provides a device for a guess-and- mind game, comprising a first accommodation space comprising a holder having a series of windows and one or more series of images that have been arranged on carriers, which carriers can be accommodated in the first accommodation space of the holder in a position in which the images are visible through the windows from a viewing side, wherein the holder has been provided with marking means for selectively marking the windows, wherein each carrier comprises a series of images.
  • the invention provides an assembly of two devices according to the invention so that both players are able to play simultaneously.
  • the images in both series need not be identical to each other.
  • the invention provides a carrier suitable and intended for a device or assembly according to the invention.
  • Figure 1 A shows a carrier with series of images, for an exemplary embodiment of a device according to the invention
  • Figures 1 B-D show a holder for the carrier of figure 1 A in top view, end view and in side view, respectively;
  • Figure 2 shows the insertion of the carrier of figure 1 A into the holder of figures 1 B-D;
  • Figure 3 shows the device assembled with the carrier of figure 1 A and the holder of figures 1 B-D, during the game.
  • the carrier 1 shown in figure 1 A, is sheet-shaped and made of for instance paper or cardboard.
  • Two series 2, 3 of images 4 and 5, respectively, have been arranged on the carrier 1 , wherein in this example the series show identical images, however arranged in a different order.
  • the images 4 of the series 2 have been spaced apart, arranged like a matrix, and the images 5 of the series 3 have been placed closer together in two rows.
  • both series 2, 3 have twenty-four images.
  • the carrier 1 Near an edge the carrier 1 has been provided with an indication 7 for identifying the type of series 2, 3.
  • the carrier 1 has furthermore been provided with and engagement edge 8.
  • the holder 10 shown in the figures 1 B-D is flat having a bottom plate 12 and an upper plate 1 1 . Near the upper edge two legs 23 have been provided with which, as can be seen in figure 1 D, the holder 1 can be placed slightly inclined on a basis. An accommodation space 25 is kept free between the upper plate 1 1 and the bottom plate 12, which accommodation space is accessible by means of a slot 13 at the upper edge.
  • the bottom plate 12 is closed yet the upper plate 1 1 has been provided with a number of windows 16, which by means of window- shaped shutters, one in front of each window, can be "closed", in which way the images underneath can be selected. Through the panes of the shutter frames 17 the windows 16 can still be looked through. In an alternative embodiment opaque shutters can however be made use of.
  • the shutter frames 17 have been provided with a handle 18 and at the location of 24 have been hinged to the upper plate 1 1 . Adjacent to the arrangement of windows 16 a slot 1 5 has been arranged, in which an indicator of points 21 can be moved, in order to tally the number of questions asked during the game.
  • FIG. 1 B In the drawing of figure 1 B it can be seen that below the set up of windows 16 a grid 19 has been provided having openings 20.
  • the number of openings 20 corresponds with the number of windows 16, and thus with the number of images in the series 2 and 3, respectively, of the carrier 1 .
  • a flap-shaped screen 14 is hinged to the holder 10, which screen is folded down in figure 1 B.
  • a slot 26 has been arranged, in which indicators 27a, 27b, 27c can be moved so as to slide.
  • the indicators 27a and 27c are in this case identical, adapted to the uppermost series.
  • the indicator 27b is adapted to the lowermost series.
  • As an indicator for the other series is always present on both sides of the centre indicator 27b, it is possible to make a random combination of an image of the one series and an image of the other series, when guessing two images at a time in one game is opted for.
  • the game is played as follows. From a series of sheet-shaped carriers the one with the wanted images is chosen. Said carrier 1 is slid through the slot 13 into the accommodation space 25, see figure 2. When the images 4, 5 are situated behind the windows 16 and 20, respectively, and all shutter frames 1 7 are open, the game can begin. Opening the shutter frames 17 can be done in one single motion, by tilting the board. The first player turns the screen 14 upwards, so that the openings 20 are not visible to the second player. The first player then slides one of the indicators 27a, 27b, 27c to a location wherein the tip points at the image to be guessed by the second player.
  • the first player may for instance ask whether the animal to be guessed has feathers.
  • the slide 21 is then moved to position "1 ", as one question has been asked.
  • the indicator 27b is pointed at the snail, the answer of the first player will be "no".
  • the second player can then close all shutter frames 17 over the windows 16 displaying birds.
  • the next question of the second player may for instance be whether the animal to be guessed has legs.
  • the slide 21 is then moved to "2".
  • the player takes the carrier 1 by the engagement edge 8 and subsequently pulls the carrier 1 out of the holder 10, in order to subsequently insert another carrier into the slot 1 3.

Abstract

Device for a guess-and-mind game, comprising a holder (10) and a carrier (1) to be placed on or in the holder which carrier has been provided with a series of different images. The holder extends over the carrier and at that side has been provided with a series of windows (16), wherein at each window means (17) have been provided for selecting the image or images visible through the window. The means for selecting are movable with respect to the images. The means for selecting have been made like a shutter arranged on the holder wherein the shutter is a hinging flap.

Description

Device for a guess-and-mind game
BACKGROUND OF THE INVENTION
The invention relates to a device for a guess-and-mind game according to the preamble of claim 1 .
Such a device is for instance known from US patent specification US- 3.732.629. In said known device the means for selecting the image visible through the window are formed by slidable shutters in the form of rigid opaque synthetic material, which at the bottom side have been provided with finger slits in order to be able to operate the shutters. Opening all windows covered by shutters requires time and effort. The result may be that it is decided not to play a next game, optionally with other images.
SUMMARY OF THE INVENTION
It is an object of the invention to provide a game of the type mentioned in the preamble that is easier to use.
It is an object of the invention to provide a game of the type mentioned in the preamble that is versatile in use.
For that purpose the invention provides a device for a guess-and-mind game, comprising a holder and a carrier to be placed on or in the holder which carrier has been provided with a series of different images, wherein the holder extends over the carrier and at that side has been provided with a series of windows, wherein at each window means have been provided for selecting the image or images visible through the window, wherein the means for selecting are movable with respect to the images, characterised in that the means for selecting have been made like a shutter arranged on the holder, wherein the shutter is a hinging flap. In this way all closed hinging shutters can be opened in a single motion, tilting the holder. This simultaneous opening of the shutters also produces a sound that seems to increase the joy of playing.
The shutter can at least be partially transparent, so that it can be checked at all times whether the image in question has been correctly selected.
In one embodiment the number of windows corresponds with the number of images in a series arranged on the carrier. For an overview the series of windows may be positioned in rows and columns. In an easy to store embodiment the carrier is sheet-shaped, such as paper.
In one embodiment of the invention or according to an individual aspect thereof, the holder has been provided with a first accommodation space for the carrier, wherein the holder has been provided with a slot leading to the first accommodation space for inserting/taking out the carrier, wherein the holder has been provided with a second accommodation space for a supplementary carrier having a second series of images, wherein the holder has been provided with a screen between both accommodation spaces. In that way, if the first images correspond with the second images, the other player is able to select the image to be guessed by the first player in a screened manner that is not visible to the first player.
The effect of the screen can be enhanced when the holder has been provided with means for positioning the holder inclined.
In a simple and handy embodiment the supplementary carrier forms one unity with the carrier. Both series of images then always remain together and can be simultaneously placed or replaced. To facilitate the selection, the holder, at the viewing side of the second accommodation space, can be provided with marking means, such as an indicator.
From a further aspect the invention provides a device for a guess-and- mind game, comprising a first accommodation space comprising a holder having a series of windows and one or more series of images that have been arranged on carriers, which carriers can be accommodated in the first accommodation space of the holder in a position in which the images are visible through the windows from a viewing side, wherein the holder has been provided with marking means for selectively marking the windows, wherein each carrier comprises a series of images.
From a further aspect the invention provides an assembly of two devices according to the invention so that both players are able to play simultaneously. In that case, when use is made of the said carriers with two series of images, the images in both series need not be identical to each other.
From a further aspect the invention provides a carrier suitable and intended for a device or assembly according to the invention.
The aspects and measures described in this description and claims of the application and/or shown in the drawings of this application may where possible also be used individually. Said individual aspects may be the subject of divisional patent applications relating thereto. This particularly applies to the measures and aspects that have been described per se in the sub claims.
SHORT DESCRIPTION OF THE DRAWINGS
The invention will be elucidated on the basis of an exemplary embodiment shown in the attached drawings, in which:
Figure 1 A shows a carrier with series of images, for an exemplary embodiment of a device according to the invention; Figures 1 B-D show a holder for the carrier of figure 1 A in top view, end view and in side view, respectively;
Figure 2 shows the insertion of the carrier of figure 1 A into the holder of figures 1 B-D; and
Figure 3 shows the device assembled with the carrier of figure 1 A and the holder of figures 1 B-D, during the game.
DETAILED DESCRIPTION OF THE DRAWINGS
The carrier 1 , shown in figure 1 A, is sheet-shaped and made of for instance paper or cardboard. Two series 2, 3 of images 4 and 5, respectively, have been arranged on the carrier 1 , wherein in this example the series show identical images, however arranged in a different order. For instance the images 4 of the series 2 have been spaced apart, arranged like a matrix, and the images 5 of the series 3 have been placed closer together in two rows. In this example both series 2, 3 have twenty-four images.
Near an edge the carrier 1 has been provided with an indication 7 for identifying the type of series 2, 3. The carrier 1 has furthermore been provided with and engagement edge 8.
The holder 10 shown in the figures 1 B-D is flat having a bottom plate 12 and an upper plate 1 1 . Near the upper edge two legs 23 have been provided with which, as can be seen in figure 1 D, the holder 1 can be placed slightly inclined on a basis. An accommodation space 25 is kept free between the upper plate 1 1 and the bottom plate 12, which accommodation space is accessible by means of a slot 13 at the upper edge. The bottom plate 12 is closed yet the upper plate 1 1 has been provided with a number of windows 16, which by means of window- shaped shutters, one in front of each window, can be "closed", in which way the images underneath can be selected. Through the panes of the shutter frames 17 the windows 16 can still be looked through. In an alternative embodiment opaque shutters can however be made use of. The shutter frames 17 have been provided with a handle 18 and at the location of 24 have been hinged to the upper plate 1 1 . Adjacent to the arrangement of windows 16 a slot 1 5 has been arranged, in which an indicator of points 21 can be moved, in order to tally the number of questions asked during the game.
In the drawing of figure 1 B it can be seen that below the set up of windows 16 a grid 19 has been provided having openings 20. In this example the number of openings 20 corresponds with the number of windows 16, and thus with the number of images in the series 2 and 3, respectively, of the carrier 1 .
A flap-shaped screen 14 is hinged to the holder 10, which screen is folded down in figure 1 B.
Above the grid 1 9 with openings 20 a slot 26 has been arranged, in which indicators 27a, 27b, 27c can be moved so as to slide. The indicators 27a and 27c are in this case identical, adapted to the uppermost series. The indicator 27b is adapted to the lowermost series. As an indicator for the other series is always present on both sides of the centre indicator 27b, it is possible to make a random combination of an image of the one series and an image of the other series, when guessing two images at a time in one game is opted for.
The game is played as follows. From a series of sheet-shaped carriers the one with the wanted images is chosen. Said carrier 1 is slid through the slot 13 into the accommodation space 25, see figure 2. When the images 4, 5 are situated behind the windows 16 and 20, respectively, and all shutter frames 1 7 are open, the game can begin. Opening the shutter frames 17 can be done in one single motion, by tilting the board. The first player turns the screen 14 upwards, so that the openings 20 are not visible to the second player. The first player then slides one of the indicators 27a, 27b, 27c to a location wherein the tip points at the image to be guessed by the second player.
In this example with animal pictures the first player may for instance ask whether the animal to be guessed has feathers. The slide 21 is then moved to position "1 ", as one question has been asked. As the indicator 27b is pointed at the snail, the answer of the first player will be "no". The second player can then close all shutter frames 17 over the windows 16 displaying birds.
The next question of the second player may for instance be whether the animal to be guessed has legs. The slide 21 is then moved to "2".
Again the answer will be "no", on the basis of which the second player is able to close the shutters in front of windows displaying mammals, insects, etcetera. The game continues until the second player has guessed that in this case it should be the snail. The position of the slide 21 is then noted, and the roles can be reversed, in order to let the first player guess the image selected by the second player. The position of the board is then turned.
It is also possible to make one holder available to each player, so that the game can be played in turns simultaneously. The series 2, 3 on the same carrier 1 need not be identical.
If another series of images is wanted the player takes the carrier 1 by the engagement edge 8 and subsequently pulls the carrier 1 out of the holder 10, in order to subsequently insert another carrier into the slot 1 3.
It will be clear that the above description is included to illustrate the operation of preferred embodiments of the invention and not to limit the scope of the invention. Starting from the above explanation many variations that fall within the spirit and scope of the present invention will be evident to an expert, particularly as defined in the attached claims.

Claims

Claims
1 . Device for a guess-and-mind game, comprising a holder and a carrier to be placed on or in the holder which carrier has been provided with a series of different images, wherein the holder extends over the carrier and at that side has been provided with a series of windows, wherein at each window means have been provided for selecting the image or images visible through the window, wherein the means for selecting are movable with respect to the images, characterised in that the means for selecting have been made like a shutter arranged on the holder, wherein the shutter is a hinging flap.
2. Device according to claim 1 , wherein the shutter is at least partially transparent.
3. Device according to claim 2, wherein the shutter has been provided with viewing passages.
4. Device according to claim 1 , 2 or 3, wherein the number of windows corresponds with the number of images in a series arranged on the carrier.
5. Device according to any one of the preceding claims or according to the preamble of claim 1 , wherein the holder has been provided with a first accommodation space for the carrier, wherein the holder has been provided with a slot leading to the first accommodation space for inserting/taking out the carrier, wherein the holder has been provided with a second accommodation space for a supplementary carrier having a second series of images, wherein the holder has been provided with a screen between both accommodation spaces.
6. Device according to claim 5, wherein the holder has been provided with means for positioning the holder inclined.
7. Device according to claim 5 or 6, wherein the images of the first series and the images of the second series correspond with each other.
8. Device according to claim 5, 6 or 7, wherein the supplementary carrier forms one unity with the carrier.
9. Device according to any one of the claims 5-8, wherein the holder, at the viewing side of the second accommodation space, has been provided with second marking means.
10. Device according to claim 9, wherein the second marking means comprise and indicator.
1 1 . Assembly of two devices according to any one of the preceding claims.
PCT/NL2007/000106 2006-04-20 2007-04-19 Device for a guess-and-mind game WO2007123395A1 (en)

Priority Applications (2)

Application Number Priority Date Filing Date Title
EP07747288A EP2007487A1 (en) 2006-04-20 2007-04-19 Device for a guess-and-mind game
US12/297,833 US20090236803A1 (en) 2006-04-20 2007-04-19 Device for a guess-and-mind game

Applications Claiming Priority (2)

Application Number Priority Date Filing Date Title
NL1031648A NL1031648C2 (en) 2006-04-20 2006-04-20 Device for a guessing game.
NL1031648 2006-04-20

Publications (1)

Publication Number Publication Date
WO2007123395A1 true WO2007123395A1 (en) 2007-11-01

Family

ID=37310762

Family Applications (1)

Application Number Title Priority Date Filing Date
PCT/NL2007/000106 WO2007123395A1 (en) 2006-04-20 2007-04-19 Device for a guess-and-mind game

Country Status (4)

Country Link
US (1) US20090236803A1 (en)
EP (1) EP2007487A1 (en)
NL (1) NL1031648C2 (en)
WO (1) WO2007123395A1 (en)

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US3156469A (en) * 1962-06-08 1964-11-10 Raymond J Mokler Bingo game boards
US3732629A (en) * 1971-03-30 1973-05-15 Regal Games Mfg Co Game card assembly
US3873095A (en) * 1974-01-07 1975-03-25 John Nehre Three-in-a-row game apparatus
US4134592A (en) * 1975-12-11 1979-01-16 Pullman Burke Cole Apparatus for playing games
US5154428A (en) * 1991-07-19 1992-10-13 Woolhouse Charles J Military game apparatus

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Publication number Priority date Publication date Assignee Title
US3224112A (en) * 1962-06-29 1965-12-21 John R Hanson Card holder with movable shutters and interchangeable cards for insertion therein and a second card holder with a spinner and interchangeable cards
US3402694A (en) * 1965-04-14 1968-09-24 Marvin O. Christman Card-holding indicating device
US3665618A (en) * 1970-08-17 1972-05-30 Margaret K Hahn Instructional game
US3731935A (en) * 1971-11-17 1973-05-08 J Moore Game boards
US3909001A (en) * 1972-12-04 1975-09-30 Marion L Feldhausen Bingo card with array modification means
US4829686A (en) * 1987-08-05 1989-05-16 Endicott William L Message center
JPH0539586U (en) * 1991-11-06 1993-05-28 株式会社朝日コーポレーシヨン Game toy
US5566945A (en) * 1995-11-13 1996-10-22 Sagucio; Esteban N. System for playing variety of games
US6346043B1 (en) * 1999-09-13 2002-02-12 International Game Technology Image matching game method and apparatus
US6964416B2 (en) * 2001-12-21 2005-11-15 Igt Method of playing a matching bonus game
US6893264B2 (en) * 2003-02-19 2005-05-17 Martha E. Reed Professional educational game
US7000920B2 (en) * 2003-10-15 2006-02-21 Camp Cameron J Memory engagement game

Patent Citations (5)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
US3156469A (en) * 1962-06-08 1964-11-10 Raymond J Mokler Bingo game boards
US3732629A (en) * 1971-03-30 1973-05-15 Regal Games Mfg Co Game card assembly
US3873095A (en) * 1974-01-07 1975-03-25 John Nehre Three-in-a-row game apparatus
US4134592A (en) * 1975-12-11 1979-01-16 Pullman Burke Cole Apparatus for playing games
US5154428A (en) * 1991-07-19 1992-10-13 Woolhouse Charles J Military game apparatus

Also Published As

Publication number Publication date
EP2007487A1 (en) 2008-12-31
US20090236803A1 (en) 2009-09-24
NL1031648C2 (en) 2007-10-23

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