WO2007095099A3 - Rotary game controller and method of facilitating user exercise during video game play - Google Patents

Rotary game controller and method of facilitating user exercise during video game play Download PDF

Info

Publication number
WO2007095099A3
WO2007095099A3 PCT/US2007/003517 US2007003517W WO2007095099A3 WO 2007095099 A3 WO2007095099 A3 WO 2007095099A3 US 2007003517 W US2007003517 W US 2007003517W WO 2007095099 A3 WO2007095099 A3 WO 2007095099A3
Authority
WO
WIPO (PCT)
Prior art keywords
game controller
during video
facilitating user
user
user exercise
Prior art date
Application number
PCT/US2007/003517
Other languages
French (fr)
Other versions
WO2007095099A2 (en
Inventor
Greg Merril
Original Assignee
Powergrid Fitness Inc
Greg Merril
Priority date (The priority date is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the date listed.)
Filing date
Publication date
Application filed by Powergrid Fitness Inc, Greg Merril filed Critical Powergrid Fitness Inc
Publication of WO2007095099A2 publication Critical patent/WO2007095099A2/en
Publication of WO2007095099A3 publication Critical patent/WO2007095099A3/en

Links

Classifications

    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63BAPPARATUS FOR PHYSICAL TRAINING, GYMNASTICS, SWIMMING, CLIMBING, OR FENCING; BALL GAMES; TRAINING EQUIPMENT
    • A63B22/00Exercising apparatus specially adapted for conditioning the cardio-vascular system, for training agility or co-ordination of movements
    • A63B22/14Platforms for reciprocating rotating motion about a vertical axis, e.g. axis through the middle of the platform
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/20Input arrangements for video game devices
    • A63F13/21Input arrangements for video game devices characterised by their sensors, purposes or types
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/20Input arrangements for video game devices
    • A63F13/21Input arrangements for video game devices characterised by their sensors, purposes or types
    • A63F13/214Input arrangements for video game devices characterised by their sensors, purposes or types for locating contacts on a surface, e.g. floor mats or touch pads
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/20Input arrangements for video game devices
    • A63F13/24Constructional details thereof, e.g. game controllers with detachable joystick handles
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/40Processing input control signals of video game devices, e.g. signals generated by the player or derived from the environment
    • A63F13/42Processing input control signals of video game devices, e.g. signals generated by the player or derived from the environment by mapping the input signals into game commands, e.g. mapping the displacement of a stylus on a touch screen to the steering angle of a virtual vehicle
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63BAPPARATUS FOR PHYSICAL TRAINING, GYMNASTICS, SWIMMING, CLIMBING, OR FENCING; BALL GAMES; TRAINING EQUIPMENT
    • A63B71/00Games or sports accessories not covered in groups A63B1/00 - A63B69/00
    • A63B71/06Indicating or scoring devices for games or players, or for other sports activities
    • A63B71/0619Displays, user interfaces and indicating devices, specially adapted for sport equipment, e.g. display mounted on treadmills
    • A63B71/0622Visual, audio or audio-visual systems for entertaining, instructing or motivating the user
    • A63B2071/0638Displaying moving images of recorded environment, e.g. virtual environment
    • A63B2071/0644Displaying moving images of recorded environment, e.g. virtual environment with display speed of moving landscape controlled by the user's performance
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63BAPPARATUS FOR PHYSICAL TRAINING, GYMNASTICS, SWIMMING, CLIMBING, OR FENCING; BALL GAMES; TRAINING EQUIPMENT
    • A63B71/00Games or sports accessories not covered in groups A63B1/00 - A63B69/00
    • A63B71/04Games or sports accessories not covered in groups A63B1/00 - A63B69/00 for small-room or indoor sporting games
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F2300/00Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
    • A63F2300/10Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by input arrangements for converting player-generated signals into game device control signals
    • A63F2300/1006Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by input arrangements for converting player-generated signals into game device control signals having additional degrees of freedom
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F2300/00Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
    • A63F2300/10Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by input arrangements for converting player-generated signals into game device control signals
    • A63F2300/1043Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by input arrangements for converting player-generated signals into game device control signals being characterized by constructional details
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F2300/00Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
    • A63F2300/10Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by input arrangements for converting player-generated signals into game device control signals
    • A63F2300/1068Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by input arrangements for converting player-generated signals into game device control signals being specially adapted to detect the point of contact of the player on a surface, e.g. floor mat, touch pad
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F2300/00Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
    • A63F2300/60Methods for processing data by generating or executing the game program
    • A63F2300/6045Methods for processing data by generating or executing the game program for mapping control signals received from the input arrangement into game commands

Landscapes

  • Engineering & Computer Science (AREA)
  • Multimedia (AREA)
  • Human Computer Interaction (AREA)
  • Health & Medical Sciences (AREA)
  • Cardiology (AREA)
  • Vascular Medicine (AREA)
  • General Health & Medical Sciences (AREA)
  • Physical Education & Sports Medicine (AREA)
  • User Interface Of Digital Computer (AREA)
  • Rehabilitation Tools (AREA)

Abstract

A game controller according to the present invention enables a user to perform exercises to control a gaming or virtual reality scenario. The game controller or exercise device includes an exercise structure and control circuitry. The exercise structure enables a user seated on a rotatable support member to apply forces to rotate the support member and user body. The rotation of the user on the exercise structure is measured and utilized to control the game scenario.
PCT/US2007/003517 2006-02-10 2007-02-09 Rotary game controller and method of facilitating user exercise during video game play WO2007095099A2 (en)

Applications Claiming Priority (4)

Application Number Priority Date Filing Date Title
US77187806P 2006-02-10 2006-02-10
US60/771,878 2006-02-10
US11/672,653 2007-02-08
US11/672,653 US20070219050A1 (en) 2006-02-10 2007-02-08 Rotary Game Controller and Method of Facilitating User Exercise During Video Game Play

Publications (2)

Publication Number Publication Date
WO2007095099A2 WO2007095099A2 (en) 2007-08-23
WO2007095099A3 true WO2007095099A3 (en) 2008-07-24

Family

ID=38372024

Family Applications (1)

Application Number Title Priority Date Filing Date
PCT/US2007/003517 WO2007095099A2 (en) 2006-02-10 2007-02-09 Rotary game controller and method of facilitating user exercise during video game play

Country Status (2)

Country Link
US (1) US20070219050A1 (en)
WO (1) WO2007095099A2 (en)

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US7033176B2 (en) * 2002-07-17 2006-04-25 Powergrid Fitness, Inc. Motion platform system and method of rotating a motion platform about plural axes
US7727117B2 (en) 2002-12-04 2010-06-01 Ialabs-Ca, Llc Method and apparatus for operatively controlling a virtual reality scenario with a physically demanding interface
US20070155589A1 (en) * 2002-12-04 2007-07-05 Philip Feldman Method and Apparatus for Operatively Controlling a Virtual Reality Scenario with an Isometric Exercise System
US7699755B2 (en) 2002-12-04 2010-04-20 Ialabs-Ca, Llc Isometric exercise system and method of facilitating user exercise during video game play
US7331226B2 (en) * 2005-05-20 2008-02-19 Powergrid Fitness, Inc. Force measurement system for an isometric exercise device
US20080103021A1 (en) * 2006-10-30 2008-05-01 Forhouse Corporation Guiding structure of a treadmill for guiding electrostatic charges of a human body
US8123527B2 (en) 2006-10-31 2012-02-28 Hoelljes H Christian Active learning device and method
US7806479B2 (en) * 2007-02-14 2010-10-05 Wisys Technology Foundation Seat with adjustable dynamic joint
JP5427343B2 (en) 2007-04-20 2014-02-26 任天堂株式会社 Game controller
JP5427346B2 (en) 2007-10-05 2014-02-26 任天堂株式会社 Load detection program, load detection device, load detection system, and load detection method
JP5080196B2 (en) 2007-10-09 2012-11-21 任天堂株式会社 Program, information processing apparatus, information processing system, and information processing method
JP4382844B2 (en) 2007-10-31 2009-12-16 任天堂株式会社 Weighting machine for adjustment and weighting method for adjustment
US8241182B2 (en) * 2008-01-31 2012-08-14 Kompan A/S Playground equipment
JP5361349B2 (en) 2008-11-28 2013-12-04 任天堂株式会社 Information processing apparatus, computer program, information processing system, and information processing method
JP5806443B2 (en) 2008-12-26 2015-11-10 任天堂株式会社 Biological information management system
JP5271121B2 (en) 2009-03-09 2013-08-21 任天堂株式会社 Information processing program, information processing apparatus, information processing system, and information processing method
JP5436909B2 (en) 2009-03-30 2014-03-05 任天堂株式会社 Information processing program, information processing apparatus, information processing system, and information processing method
JP5161182B2 (en) 2009-09-28 2013-03-13 任天堂株式会社 Information processing program and information processing apparatus
JP5610735B2 (en) 2009-09-29 2014-10-22 任天堂株式会社 Information processing program, information processing apparatus, information processing method, and information processing system
JP5496591B2 (en) 2009-09-30 2014-05-21 任天堂株式会社 Information processing program and information processing apparatus
US20130065741A1 (en) * 2011-09-12 2013-03-14 Wei-Teh Ho Economical exercise trainer for workout of the arm, waist and abdomen
GB2535972A (en) * 2015-01-05 2016-09-07 Myers Elliott Virtual reality apparatus
US10289206B2 (en) * 2015-12-18 2019-05-14 Intel Corporation Free-form drawing and health applications
CZ309013B6 (en) * 2019-12-03 2021-11-24 Jakub Mgr Jiruš Fitness machine with devices for adjusting the load and/or speed

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Also Published As

Publication number Publication date
WO2007095099A2 (en) 2007-08-23
US20070219050A1 (en) 2007-09-20

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