WO2007001654A1 - Animal or character coin bank - Google Patents
Animal or character coin bank Download PDFInfo
- Publication number
- WO2007001654A1 WO2007001654A1 PCT/US2006/018444 US2006018444W WO2007001654A1 WO 2007001654 A1 WO2007001654 A1 WO 2007001654A1 US 2006018444 W US2006018444 W US 2006018444W WO 2007001654 A1 WO2007001654 A1 WO 2007001654A1
- Authority
- WO
- WIPO (PCT)
- Prior art keywords
- animal
- bank
- sound
- toy bank
- bank according
- Prior art date
Links
- 241001465754 Metazoa Species 0.000 title claims abstract description 44
- 230000002596 correlated effect Effects 0.000 claims description 3
- 241000282693 Cercopithecidae Species 0.000 claims description 2
- 241000406668 Loxodonta cyclotis Species 0.000 claims 1
- 230000037431 insertion Effects 0.000 claims 1
- 238000003780 insertion Methods 0.000 claims 1
- 239000012780 transparent material Substances 0.000 claims 1
- 238000000151 deposition Methods 0.000 abstract description 7
- 230000004044 response Effects 0.000 abstract description 7
- 210000002784 stomach Anatomy 0.000 description 14
- 239000000463 material Substances 0.000 description 4
- 235000019687 Lamb Nutrition 0.000 description 3
- 241000282320 Panthera leo Species 0.000 description 3
- 241000272517 Anseriformes Species 0.000 description 2
- 241000282472 Canis lupus familiaris Species 0.000 description 2
- 235000014036 Castanea Nutrition 0.000 description 2
- 241001070941 Castanea Species 0.000 description 2
- 241000283086 Equidae Species 0.000 description 2
- 241001071864 Lethrinus laticaudis Species 0.000 description 2
- 210000001015 abdomen Anatomy 0.000 description 2
- 210000003323 beak Anatomy 0.000 description 2
- 239000000919 ceramic Substances 0.000 description 2
- 230000001960 triggered effect Effects 0.000 description 2
- 230000000007 visual effect Effects 0.000 description 2
- 229920002972 Acrylic fiber Polymers 0.000 description 1
- 241000269350 Anura Species 0.000 description 1
- 241000271566 Aves Species 0.000 description 1
- 241000283690 Bos taurus Species 0.000 description 1
- 241000283074 Equus asinus Species 0.000 description 1
- 241000282326 Felis catus Species 0.000 description 1
- 241000282412 Homo Species 0.000 description 1
- 241000283973 Oryctolagus cuniculus Species 0.000 description 1
- 241000282376 Panthera tigris Species 0.000 description 1
- 241000283080 Proboscidea <mammal> Species 0.000 description 1
- BQCADISMDOOEFD-UHFFFAOYSA-N Silver Chemical compound [Ag] BQCADISMDOOEFD-UHFFFAOYSA-N 0.000 description 1
- 241000282887 Suidae Species 0.000 description 1
- 241000282458 Ursus sp. Species 0.000 description 1
- 230000003213 activating effect Effects 0.000 description 1
- WYTGDNHDOZPMIW-RCBQFDQVSA-N alstonine Natural products C1=CC2=C3C=CC=CC3=NC2=C2N1C[C@H]1[C@H](C)OC=C(C(=O)OC)[C@H]1C2 WYTGDNHDOZPMIW-RCBQFDQVSA-N 0.000 description 1
- 235000015111 chews Nutrition 0.000 description 1
- 230000000295 complement effect Effects 0.000 description 1
- 230000003111 delayed effect Effects 0.000 description 1
- 230000000994 depressogenic effect Effects 0.000 description 1
- 239000000428 dust Substances 0.000 description 1
- 210000005069 ears Anatomy 0.000 description 1
- 239000004744 fabric Substances 0.000 description 1
- 229920002457 flexible plastic Polymers 0.000 description 1
- 230000005484 gravity Effects 0.000 description 1
- 229910052751 metal Inorganic materials 0.000 description 1
- 239000002184 metal Substances 0.000 description 1
- 238000000034 method Methods 0.000 description 1
- 238000012986 modification Methods 0.000 description 1
- 230000004048 modification Effects 0.000 description 1
- 230000037361 pathway Effects 0.000 description 1
- 229920003023 plastic Polymers 0.000 description 1
- 239000004033 plastic Substances 0.000 description 1
- 230000002035 prolonged effect Effects 0.000 description 1
- 229910052709 silver Inorganic materials 0.000 description 1
- 239000004332 silver Substances 0.000 description 1
- 239000007779 soft material Substances 0.000 description 1
- 230000009278 visceral effect Effects 0.000 description 1
- 239000002023 wood Substances 0.000 description 1
Classifications
-
- A—HUMAN NECESSITIES
- A45—HAND OR TRAVELLING ARTICLES
- A45C—PURSES; LUGGAGE; HAND CARRIED BAGS
- A45C1/00—Purses; Money-bags; Wallets
- A45C1/12—Savings boxes
Landscapes
- Toys (AREA)
Abstract
A toy bank in the shape of an animal, doll, or character with an accompanying sound that correlates to the animal, doll, or character when a coin is deposited into the bank is provided according to the invention. The sound is provided by an integrated circuit inside a sound module contained inside the bank that transmits the prerecorded sound bite to a speaker. The sound module is automatically activated when the falling coin applies force against an associated prong that extends partially into the coin slot. Such a sound provides a viscerally fun response to the depositing of coins into the bank, thereby further encouraging the child to save his or her money. Moreover, a clear, transparent collection chamber in the animal or character could allow the child to see the money grow in the bank. By adapting the toy bank to a school mascot or popular entertainment or newsworthy figure with a sound bite to match, the toy bank could appeal to teenagers and adults too.
Description
ANIMAL OR CHARACTER COIN BANK
Field of the Invention
This invention relates generally to the saving of money, and more specifically to a coin bank in the shape of an animal or character containing a receptacle for receiving deposited coins which activate a pre-recorded sound bite correlated with the animal or character when inserted into the bank to encourage the saving of money, entertain, or appeal to nostalgia.
Background of the Invention
Saving money is contrary to human impulsiveness. It is much easier to spend money to buy products that a person desires, because this appeals to instant gratification ~ a powerful and often-times irresistible human trait. This can particularly be true for children. Therefore, it is known within the prior art to provide coin banks in the shape of animals that may appeal to humans, children in particular. Ceramic piggy banks are one example. Silver banks in the shape of rabbits or other animals are yet another example. See also U.S. Patent No. 4,593,817 issued to Ferrero. Such banks contain a rigid hollow body with a slot on top. The deposited coins collect within the hollow body of the animal bank until they are later removed by means of a plugged hole in the bottom, and deposited in a real bank or otherwise used.
The primary appeal of such animal banks is the natural human psychological response to deposit "spare coins" within a fun or cute bank. Done over a prolonged period of time, such occasional coin deposits can grow to a substantial sum of money. This is a particularly valuable lesson for children, since it illustrates a reward for delayed gratification in the form of saving money.
Nevertheless, for many children, animal banks with hard surfaces may be insufficiently appealing to generate a desire to save. Such animal banks may become quickly forgotten, gathering dust on the back of a dresser or closet shelf. Thus, efforts have been made to provide coin banks in the shape of familiar objects like animals or dolls, but with soft or plush exteriors that are huggable like a child's stuffed animal or
873632vl 1/10
doll. See U.S. Patent Nos. 3,831,313 issued to Cichy; 4,401,259 issued to Knutson; and 6,186,852 issued to Davis. Children may want to play with such cuddly or huggable toy banks by depositing coins therein, thereby instilling a savings ethic.
Still other efforts have been made within the prior art to provide a direct visual response to the depositing and collection of coins within a toy bank. Hence, U.S.
Reissue Patent No. 24,355 issued to Whalen, for example, takes the form of a soft-sided pig with a stomach that visibly expands as the deposited coin collection grows. Meanwhile, U.S. Patent No. 5,437,408 issued to Chestnut discloses a hard-surfaced dragon bank with a transparent cylindrical container within the main body for collecting the coins, and a serpentine pathway from the coin slot in the mouth to the collection chamber, so that child can watch the coin travel a circuitous path to the stomach. U.S. Patent Nos. 2,650,452 issued to Martin and 4,345,400 issued to Katzman et al. provide banks in the form of ducks or birds wherein the bill or beak moves or "chews" after the coin is deposited to entertain the child. See U.S. Design Patent Nos. 291,938 issued to Kauffman; 354,834 and 378,786 issued to Chestnut; 426,595 issued to Jager; and 458,727 issued to Beacham for a variety of animal shapes for a toy bank. See also U.S. Published Application No. 2005/0045709 filed by Beacham et al. for a multi-compartment piggy bank that allows a child to allocate deposited coins between different financial objectives, including savings, spending, donations, and investments.
Sound is another appealing motivator to encourage children to deposit their coins into a toy bank. Thus, U.S. Patent No. 3,002,313 issued to Hutchison discloses a chime bank containing a series of ramps for travel of the deposited coins with vertically- oriented chime at the end of each ramp, so that the coin strikes the chime to provide a tone. U.S. Patent No. 2,650,452 issued to Martin entails a bird-shaped bank with a beak whose bottom portion is hinged to strike the body of the bird to make a percussive sound in response to the deposit of a coin. Yet, such sounds are relatively simplistic, and unlikely to appeal to a contemporary child accustomed to the visceral response of video games. Collection Etc., Inc. of Elk Grove Village, Illinois therefore now sells coin banks in the shape of traffic-lights or railroad crossing signals with electrical switches that activate flashing lights and the sound of a train passing through the station to entertain the
873632vl 2/10
child. However, the child needs to separately activate these signs and sounds by means of the manually-operated switch, since they are not triggered by the deposit of the coins. Being able to include a prerecorded sound bite directly correlated to the animal or character shape of a toy bank could be very advantageous in terms of providing a viscerally fun response to the depositing of coins in the bank, thereby further encouraging the child to save his or her money. Moreover, a transparent collection chamber in the animal or character could allow the child to see the money grow in the bank. By adapting' the toy bank to a school mascot or popular entertainment or newsworthy figure with a sound bite to match, the toy bank could appeal to teenagers and adults too.
Summary of the Invention
A toy bank in the shape of an animal, doll, or character with an accompanying sound that correlates to the animal, doll, or character when a coin is deposited into the bank is provided according to the invention. The sound is provided by an integrated circuit inside a sound module contained inside the bank that transmits the prerecorded sound bite to a speaker. The sound module is automatically activated when the falling coin applies force against an associated prong that extends partially into the coin slot. Such a sound provides a viscerally fun response to the depositing of coins into the bank, thereby further encouraging the child to save his or her money. Moreover, a clear, transparent collection chamber in the animal or character could allow the child to see the money grow in the bank. By adapting the toy bank to a school mascot or popular entertainment or newsworthy figure with a sound bite to match, the toy bank could appeal to teenagers and adults too.
Brief Description of the Drawings
In the accompanying drawings:
Figure 1 is a perspective front view of a lamb embodiment of the toy bank of the present invention.
Figure 2 is a perspective back view of the toy bank embodiment of Fig. 1. Figure 3 is an exploded perspective view of the coin slot housing, throat, and stomach portions of the toy bank of the present invention.
873632vl 3/10
Figure 4 is a plan view of the exterior of the sound module. Figure 5 is a plan view of the interior of the sound module of Fig. 4.
Detailed Description of the Preferred Embodiment A toy bank comprising the shape of an animal or popular character containing a transparent chamber for collecting deposited coins and a sound chip that is triggered by each deposited coin to play a prerecorded sound bite that is congruent with the animal or character is provided by the invention. Such invention may provide a fun, entertaining, and educational method for encouraging children to save their money by depositing their coins into the bank, instead of spending it on other things. Moreover, a toy bank in the form of a popular or nostalgic figure could be appealing to teenagers or adults, as well.
Figures 1 and 2 show the toy bank 10 of the present invention. In this case, it takes the form of a lamb with a head 12, eyes 14, ears 16, nose 17, mouth 18, main body portion 20, arms 22, and legs 24. It is important for the animal to be visually realistic enough that a child can readily identify with it. The animal can have a hard surface made from any suitable material like plastic, metal, ceramic, or wood for purposes of this invention. It can also be made from a soft material like cloth or felt. Even more ideally, it can take the form of a plush toy, so that the toy bank is similar to the other stuffed animals or dolls that a child likes to hug or cuddle and play with. Inserted into hole 30 in the top of the animal's head is coin slot housing 32, as shown more clearly in Fig. 3. Coin slot housing 32 is a rectangular prism having two opposing side walls 34 and 36 and two opposing end walls 38 and 40. Extending from the top edge of the housing is lip 42 which surrounds the perimeter of the housing. Also fabricated into the housing is slot 44 which extends vertically through the housing. The cross-sectional length and width a and b, respectively, of this slot must be sufficient to enable a coin to pass through it, while not too large so as to allow the coin wobble or flutter while it travels downwardly through the slot, or otherwise enable a child to insert unwanted objects into the slot. For purposes of United States coins, slot 44 should be %" x 1-3/4" in dimensions, preferably 1/8" x 1-1/4". Throat 48 constitutes a rectangular-shaped tube having cross-sectional dimensions that complement the cross-sectional dimensions of coin slot housing 32, so that the
873632vl 4/10
housing fits closely inside the throat. When properly inserted, the top wall 50 of the throat will abut the bottom surface of lip 42, and flanges 52 and 54 extending inwardly from the top wall of the throat 48 will snap fit into groove 46 around the perimeter of the coin slot housing so that the two parts are joined in a secure fashion. The throat is preferably made from flexible plastic material to prevent breakage, as the toy bank is huggable and can be held by children.
Stomach or belly 60 is shaped like an oval prism. It constitutes two halves 62 and 64. Half 62 has a series of prongs 66 which extend from circumferential end 68. Half 64 has a series of recesses 70 formed into the circumferential end 72. Prongs 66 are snap- fitted into the recesses 70 in a mated relationship to secure the two halves 62 and 64 together to form the stomach 60 that collects the deposited coins within the bank, as described more fully below.
The stomach is inserted through hole 74 in the belly of the animal 10 so that the ends protrude slightly from the front and back of the animal. While the stomach chamber may be made from any suitable material, it is preferably manufactured from a clear and transparent or semi-transparent, but unbreakable, material like acrylic plastic, so that the child can clearly see the deposited coin collection grow over time from the front or back of the animal. This may provide an important incentive for the child to keep depositing coins, and thereby receiving a visual reward for saving. Rectangular cutaway regions 76 and 78 in stomach halves 62 and 64, respectively, cooperate to form through hole 80. The lower end of throat 48 is inserted into through hole 80 with outward flanges 82 on the throat snap fitting against sides 84 and 86 of the through hole to secure throat 48 to stomach 60. It will be appreciated that a coin inserted into slot 44 of the toy bank will travel in a downwards direction by means of gravity through the slot and throat 48, and fall into stomach 60 whereupon it remains until plug 88 is removed from discharge hole 90 in the bottom of the stomach 60 to remove the collected coins when, e.g., the child wishes to deposit the coins in a savings bank account.
For a preferred embodiment, the animal 10 sits 14 inches high with a 7-inch long throat 48 and a 5-inch round stomach 60. The bottom of the round stomach extends
873632vl 5/10
another 2 inches, and is supported by a 4-1/2" round base to balance the weight of the stomach filled with coins. The plug 88 is preferably 1-1/2" in diameter for U.S. coinage.
In an important feature of the invention, coin slot housing 32 contains a sound chip that is activated when the coin depresses prong 92 as it travels through the slot 44. As shown more fully in Fig. 4 and 5, housing 32 actually constitutes a first half 96 and a second half 98 containing recessed chambers 100 and 102, respectively.
Installed in chamber 100 is a "sound module" or "sound chip" constituting a onetime programmable voice integrated circuit 106 that is powered by button cell batteries 108. A sound chip is an integrated circuit (i.e., a "chip") designed to produce sound. It may do this through digital, analog, or mixed-mode electronics. Sound chips normally contain oscillators, envelope controllers, samplers, filters, and amplifiers. Prong 92 is wired to integrated circuit 106 so that when it is depressed to a sufficient degree by a coin falling through slot 44 to complete the electrical circuit, current is sent to the sound chip to cause the prerecorded sound bite to be played through speaker 110 contained in chamber 102 of housing half 98, and connected to integrated circuit 106 by wires 112. Such sound chips are produced by a large number of manufacturers, and may be sourced from George Kaufman at www.gmkmg.com or Popwin Giftware Manufacturing Co. Ltd. of Hong Kong for purposes of this invention.
In an example embodiment of the invention, the integrated circuit can include read only memory or ROM that is preprogrammed by the manufacturer with the particular animal or character sound. Additionally, the integrated circuit can include an amplifier to increase the animal or character sound output. One skilled in the art will recognize the versatility of utilizing integrated circuits to modify or alter the audible outputs. Any changes or modifications to the circuitry should be considered to be within the spirit and scope of this invention.
While this invention has been illustrated by a lamb, it could just as readily take the form of any other animal that is appealing to a child, including but not limited to dogs, cats, horses, monkeys, frogs, bears, pigs, cows, ducks, horses, donkeys, elephants, lions, and tigers. The sound bite should be congruent with the animal. Therefore, a toy bank in the form of a lion might include a sound chip containing two to three prerecorded
873632vl 6/10
seconds of a lion roaring. Likewise, a toy bank in the form of a dog (there are a large number of possible breeds) could include barking on the sound chip.
Alternatively, the toy bank could adopt the form of a doll or a character. A wide variety of different characters are possible, including without limitation cartoon or animation characters, famous entertainers or movie stars, prominent political figures, and significant historical figures. Thus, a Disney character could sing one of their songs, Scoobie Doo could exclaim "Scoobie Doo!", Elvis Presley could sing part of one of his popular songs, or Abraham Lincoln could recite part of the "Gettysburg Address."
In another possible embodiment of the present invention, the toy bank could adopt the form of a college mascot who sings part of the school's fight song when a coin is deposited into the bank. Due to a healthy dose of nostalgia, such toy banks could appeal to adults who are alumni of that college. Because almost anything can be prerecorded onto the sound chip, the toy bank of the present invention could take on almost an infinite number of forms. The toy bank of the present invention appeals to the senses visually by allowing a person to see how much money he has collected, and providing a very appealing decorative item to a child's room. The bank provides a sense of accomplishment by the child seeing how much money he has saved. The bank also appeals to the sense of touch because it is soft and huggable. The bank also appeals to the sense of sound by deposit of a coin activating a familiar and recognizable sound or tune, which corresponds to the theme of the bank. This encourages children to keep inserting coins to activate the sound again.
The above specification, figures, examples, and data provide a complete description of the structure and use of the invention. Since many embodiments of the invention can be made without departing from the spirit and scope of the invention, the invention resides in the claims hereinafter appended.
873632vl 7/10
Claims
1. A toy bank for the collection of money coins deposited therein, comprising:
(a) a body in the shape of an animal, doll, or character; (b) a slot opening within the surface of the body for receiving insertion of a coin;
(c) a chamber located within the body for collecting coins inserted into the slot opening;
(d) a tube located within the body and connected at its first end to the slot opening and at its second end to the chamber, the tube transporting a coin inserted into the slot to the chamber; and
(e) a sound module interposed within the body between the slot opening and the chamber, and having means operatively connected thereto for causing the sound module to play a prerecorded sound bite correlated to the animal, doll, or character persona when mechanically activated by the coin passing from the slot opening to the chamber.
2. The toy bank according to claim 1, wherein the animal is a pig.
3. The toy bank according to claim 1, wherein the animal is a cow.
4. The toy bank according to claim 1, wherein the animal is a dog.
5. The toy bank according to claim 1, wherein the animal is a bear.
6. The toy bank according to claim 1, wherein the animal is a elephant.
7. The toy bank according to claim 1, wherein the animal is a monkey.
873632vl 8/10
8. The toy bank according to claim 1, wherein the body constitutes a hard surface.
9. The toy bank according to claim 1, wherein the body constitutes a soft or plush surface.
10. The toy bank according to claim 1, wherein the chamber is made from a transparent or semi-transparent material and is visible from the exterior of the animal, doll, or character.
11. The toy bank according to claim 10, wherein the chamber extends beyond the surface of the body.
12. The toy bank according to claim 1, wherein the sound bite is an animal noise.
13. The toy bank according to claim 1, wherein the sound bite is a song or melody.
14. The toy bank according to claim 1, wherein the sound bite is a word phrase or speech.
873632vl 9/10
Applications Claiming Priority (2)
Application Number | Priority Date | Filing Date | Title |
---|---|---|---|
US11/168,275 US20060292956A1 (en) | 2005-06-28 | 2005-06-28 | Animal or character coin bank |
US11/168,275 | 2005-06-28 |
Publications (1)
Publication Number | Publication Date |
---|---|
WO2007001654A1 true WO2007001654A1 (en) | 2007-01-04 |
Family
ID=37568168
Family Applications (1)
Application Number | Title | Priority Date | Filing Date |
---|---|---|---|
PCT/US2006/018444 WO2007001654A1 (en) | 2005-06-28 | 2006-05-12 | Animal or character coin bank |
Country Status (2)
Country | Link |
---|---|
US (1) | US20060292956A1 (en) |
WO (1) | WO2007001654A1 (en) |
Families Citing this family (11)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
US7470165B2 (en) * | 2006-06-23 | 2008-12-30 | Imperial Toy, Llc | Bubble maker |
US7383980B1 (en) * | 2007-09-05 | 2008-06-10 | Beacham Michael L | Compartmented bank |
US8075362B2 (en) * | 2007-10-03 | 2011-12-13 | Mattel, Inc. | Electronic banking toy |
US20110001892A1 (en) * | 2009-07-06 | 2011-01-06 | Gay Sharron C | Toy with Video Display Screen |
EP2452328A4 (en) * | 2009-07-08 | 2015-03-18 | Ekomini Inc | Educational, money management internet game for children and moneybox therefor |
US8875660B2 (en) * | 2011-01-07 | 2014-11-04 | Teddy Tank Technology, Llc | Habitat enclosure |
US9635837B2 (en) * | 2014-08-01 | 2017-05-02 | The Kong Company, Llc | Pet toy with ball holding feature |
US9427054B1 (en) | 2016-03-09 | 2016-08-30 | Ahmad A. Al-Saleh | Inflatable coin bank |
USD790138S1 (en) * | 2016-09-01 | 2017-06-20 | Feline Environmental Enrichment Design Company, Llc | Pet feeding device |
US11007448B2 (en) * | 2017-09-28 | 2021-05-18 | Elizabeth Carroll | Toy kit for storing fallen tooth of child |
US10561955B1 (en) * | 2018-12-13 | 2020-02-18 | New Wish, Inc. | Toy made of plush material and plastic parts |
Citations (3)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
US4345400A (en) * | 1980-12-03 | 1982-08-24 | Marvin Glass & Associates | Plush bank |
US4418912A (en) * | 1982-08-13 | 1983-12-06 | Robert Tottey | Amusement device |
US5437408A (en) * | 1993-11-02 | 1995-08-01 | Chesnut; John M. | Animal coin bank |
Family Cites Families (17)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
US291938A (en) * | 1884-01-15 | William e | ||
US458727A (en) * | 1891-09-01 | Stop-hinge | ||
US354834A (en) * | 1886-12-21 | Artificial stone or marble | ||
US378786A (en) * | 1888-02-28 | Teeeitoet | ||
US426595A (en) * | 1890-04-29 | Screen | ||
US2650452A (en) * | 1949-07-07 | 1953-09-01 | Thomas C Martin | Toy bank |
USRE24355E (en) * | 1951-08-25 | 1957-09-17 | Whalen | |
US3002313A (en) * | 1958-08-14 | 1961-10-03 | Shelton M Hutchison | Gravity feed coin bank |
US3831313A (en) * | 1972-04-13 | 1974-08-27 | H Cichy | Stuffed doll and coin bank |
US4401259A (en) * | 1980-12-11 | 1983-08-30 | Toystalgia, Incorporated | Coin bank |
US4593817A (en) * | 1984-05-18 | 1986-06-10 | Ferrero S.P.A. | Container for food products, particularly sweet products, usable as a money box |
US5092778A (en) * | 1989-04-20 | 1992-03-03 | Shaver Carol J | Apparatus for diagnosing and treating psychological trauma |
FR2647089B1 (en) * | 1989-05-17 | 1991-11-15 | Rical Sa | POURER FOR LIKE BOTTLES AND CONTAINERS, WITH A DRILLING ELEMENT FOR PUNCHING A LID OF THE CONTAINER |
US5573407A (en) * | 1995-10-25 | 1996-11-12 | Dunford; Beverly | Toilet training apparatus and method |
US6186852B1 (en) * | 1998-07-23 | 2001-02-13 | Doris J. Davis | Toy bank |
US6976619B2 (en) * | 2003-08-26 | 2005-12-20 | Beacham Susan P | Compartmented piggy bank |
US6896573B1 (en) * | 2003-11-05 | 2005-05-24 | Anthony R. Rogers | Animated novelty bank and its method of operation |
-
2005
- 2005-06-28 US US11/168,275 patent/US20060292956A1/en not_active Abandoned
-
2006
- 2006-05-12 WO PCT/US2006/018444 patent/WO2007001654A1/en active Application Filing
Patent Citations (3)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
US4345400A (en) * | 1980-12-03 | 1982-08-24 | Marvin Glass & Associates | Plush bank |
US4418912A (en) * | 1982-08-13 | 1983-12-06 | Robert Tottey | Amusement device |
US5437408A (en) * | 1993-11-02 | 1995-08-01 | Chesnut; John M. | Animal coin bank |
Also Published As
Publication number | Publication date |
---|---|
US20060292956A1 (en) | 2006-12-28 |
Similar Documents
Publication | Publication Date | Title |
---|---|---|
US20060292956A1 (en) | Animal or character coin bank | |
US20080233829A1 (en) | Animal or character coin bank | |
US6557496B2 (en) | Treat dispensing toy | |
US6550426B2 (en) | Pet toy | |
US6554679B1 (en) | Interactive virtual character doll | |
US8157611B2 (en) | Interactive toy system | |
US6692330B1 (en) | Infant toy | |
US8469766B2 (en) | Interactive toy system | |
US20140295731A1 (en) | Toy Incorporating RFID Tracking Device | |
US20070128979A1 (en) | Interactive Hi-Tech doll | |
US20120097113A1 (en) | Talking pet toys system | |
AU2006230693A1 (en) | Interactive toy system | |
JP6998842B2 (en) | Directing output toys | |
US20150118666A1 (en) | Toilet Training Doll for Children | |
WO2010045268A2 (en) | Electronic interactive toy | |
US20210205717A1 (en) | Stuffed animal coin bank | |
US6524157B1 (en) | Tape recorder and animal shaped child's toy combination | |
US6071169A (en) | Doll having hiccupping feature | |
US5713470A (en) | Storage and display apparatus for toys | |
JP2006204347A (en) | Stuffed toy doll | |
WO2000023161A1 (en) | Interchangeable and interactive play figures | |
Littauer | Personality Plus For Parents: Understanding what makes your child tick | |
Morris | Age of Consent | |
Danziger | There's a bat in bunk five | |
US20020132554A1 (en) | Amusement device for animals |
Legal Events
Date | Code | Title | Description |
---|---|---|---|
121 | Ep: the epo has been informed by wipo that ep was designated in this application | ||
NENP | Non-entry into the national phase |
Ref country code: DE |
|
32PN | Ep: public notification in the ep bulletin as address of the adressee cannot be established |
Free format text: NOTING OF LOSS OF RIGHTS PURSUANT TO RULE 112(1) EPC, EPO FORM 1205A DATED 08/04/2008 |
|
122 | Ep: pct application non-entry in european phase |
Ref document number: 06759680 Country of ref document: EP Kind code of ref document: A1 |