WO2006136758A3 - Server device for determining a probabilistic output - Google Patents
Server device for determining a probabilistic output Download PDFInfo
- Publication number
- WO2006136758A3 WO2006136758A3 PCT/FR2006/050620 FR2006050620W WO2006136758A3 WO 2006136758 A3 WO2006136758 A3 WO 2006136758A3 FR 2006050620 W FR2006050620 W FR 2006050620W WO 2006136758 A3 WO2006136758 A3 WO 2006136758A3
- Authority
- WO
- WIPO (PCT)
- Prior art keywords
- server device
- din
- input data
- data items
- determining
- Prior art date
Links
Classifications
-
- A63F13/12—
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/60—Generating or modifying game content before or while executing the game program, e.g. authoring tools specially adapted for game development or game-integrated level editor
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/30—Interconnection arrangements between game servers and game devices; Interconnection arrangements between game devices; Interconnection arrangements between game servers
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/30—Interconnection arrangements between game servers and game devices; Interconnection arrangements between game devices; Interconnection arrangements between game servers
- A63F13/35—Details of game servers
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/80—Special adaptations for executing a specific game genre or game mode
- A63F13/812—Ball games, e.g. soccer or baseball
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F2300/00—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
- A63F2300/80—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game specially adapted for executing a specific type of game
- A63F2300/8011—Ball
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F2300/00—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
- A63F2300/80—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game specially adapted for executing a specific type of game
- A63F2300/8052—Ball team management
Abstract
The invention relates to a server device (PF) which is connected to at least one network (R), receives input data items (DIN) from at least one of different user devices (T) and which is used for determining a probabilistic output (PR) by using a data (DA) and rule (RU) base (DB) and the input data items (DIN). The inventive server device also comprises a scheduling item (ECM)for storing, upon receipt of said input data items (DIN), at least one event (EV), which is linked to the probabilistic output (PR) and is defined by a deadline (ECH), and at least one parameter (PAR) defined according to the input data items (DIN) and making it possible to control the operation of the server device to said deadline (ECH).
Applications Claiming Priority (2)
Application Number | Priority Date | Filing Date | Title |
---|---|---|---|
FR0506417 | 2005-06-23 | ||
FR0506417 | 2005-06-23 |
Publications (2)
Publication Number | Publication Date |
---|---|
WO2006136758A2 WO2006136758A2 (en) | 2006-12-28 |
WO2006136758A3 true WO2006136758A3 (en) | 2007-06-07 |
Family
ID=35841978
Family Applications (1)
Application Number | Title | Priority Date | Filing Date |
---|---|---|---|
PCT/FR2006/050620 WO2006136758A2 (en) | 2005-06-23 | 2006-06-22 | Server device for determining a probabilistic output |
Country Status (1)
Country | Link |
---|---|
WO (1) | WO2006136758A2 (en) |
Citations (7)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
US5984786A (en) * | 1997-01-03 | 1999-11-16 | 2 Am Inc. | Run-time environment for simulations and games |
US20020029238A1 (en) * | 1999-08-12 | 2002-03-07 | Fujitsu Limited | Scheduler, schedule adjusting method, distributed scheduler system and storage medium storing schedule adjusting program |
US20020119824A1 (en) * | 2001-02-28 | 2002-08-29 | Allen Jeffrey L. | Tournament network for linking amusement games |
US20030008712A1 (en) * | 2001-06-04 | 2003-01-09 | Playnet, Inc. | System and method for distributing a multi-client game/application over a communications network |
JP2003196420A (en) * | 2001-12-26 | 2003-07-11 | Sony Corp | Reservation system |
US20040053690A1 (en) * | 2000-12-26 | 2004-03-18 | Fogel David B. | Video game characters having evolving traits |
JP2004249040A (en) * | 2003-02-21 | 2004-09-09 | Square Enix Co Ltd | Communication game system, recording medium, and program |
-
2006
- 2006-06-22 WO PCT/FR2006/050620 patent/WO2006136758A2/en active Application Filing
Patent Citations (7)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
US5984786A (en) * | 1997-01-03 | 1999-11-16 | 2 Am Inc. | Run-time environment for simulations and games |
US20020029238A1 (en) * | 1999-08-12 | 2002-03-07 | Fujitsu Limited | Scheduler, schedule adjusting method, distributed scheduler system and storage medium storing schedule adjusting program |
US20040053690A1 (en) * | 2000-12-26 | 2004-03-18 | Fogel David B. | Video game characters having evolving traits |
US20020119824A1 (en) * | 2001-02-28 | 2002-08-29 | Allen Jeffrey L. | Tournament network for linking amusement games |
US20030008712A1 (en) * | 2001-06-04 | 2003-01-09 | Playnet, Inc. | System and method for distributing a multi-client game/application over a communications network |
JP2003196420A (en) * | 2001-12-26 | 2003-07-11 | Sony Corp | Reservation system |
JP2004249040A (en) * | 2003-02-21 | 2004-09-09 | Square Enix Co Ltd | Communication game system, recording medium, and program |
Non-Patent Citations (2)
Title |
---|
PATENT ABSTRACTS OF JAPAN vol. 2003, no. 11 5 November 2003 (2003-11-05) * |
PATENT ABSTRACTS OF JAPAN vol. 2003, no. 12 5 December 2003 (2003-12-05) * |
Also Published As
Publication number | Publication date |
---|---|
WO2006136758A2 (en) | 2006-12-28 |
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