WO2006048681A1 - Visual messaging system - Google Patents

Visual messaging system Download PDF

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Publication number
WO2006048681A1
WO2006048681A1 PCT/GB2005/004299 GB2005004299W WO2006048681A1 WO 2006048681 A1 WO2006048681 A1 WO 2006048681A1 GB 2005004299 W GB2005004299 W GB 2005004299W WO 2006048681 A1 WO2006048681 A1 WO 2006048681A1
Authority
WO
WIPO (PCT)
Prior art keywords
message
text
recipient
visual representation
template
Prior art date
Application number
PCT/GB2005/004299
Other languages
French (fr)
Inventor
Simon Watson
Original Assignee
Simon Watson
Priority date (The priority date is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the date listed.)
Filing date
Publication date
Application filed by Simon Watson filed Critical Simon Watson
Publication of WO2006048681A1 publication Critical patent/WO2006048681A1/en

Links

Classifications

    • HELECTRICITY
    • H04ELECTRIC COMMUNICATION TECHNIQUE
    • H04LTRANSMISSION OF DIGITAL INFORMATION, e.g. TELEGRAPHIC COMMUNICATION
    • H04L51/00User-to-user messaging in packet-switching networks, transmitted according to store-and-forward or real-time protocols, e.g. e-mail
    • H04L51/06Message adaptation to terminal or network requirements
    • H04L51/063Content adaptation, e.g. replacement of unsuitable content
    • HELECTRICITY
    • H04ELECTRIC COMMUNICATION TECHNIQUE
    • H04MTELEPHONIC COMMUNICATION
    • H04M1/00Substation equipment, e.g. for use by subscribers
    • H04M1/72Mobile telephones; Cordless telephones, i.e. devices for establishing wireless links to base stations without route selection
    • H04M1/724User interfaces specially adapted for cordless or mobile telephones
    • H04M1/72403User interfaces specially adapted for cordless or mobile telephones with means for local support of applications that increase the functionality
    • H04M1/72427User interfaces specially adapted for cordless or mobile telephones with means for local support of applications that increase the functionality for supporting games or graphical animations
    • HELECTRICITY
    • H04ELECTRIC COMMUNICATION TECHNIQUE
    • H04MTELEPHONIC COMMUNICATION
    • H04M1/00Substation equipment, e.g. for use by subscribers
    • H04M1/72Mobile telephones; Cordless telephones, i.e. devices for establishing wireless links to base stations without route selection
    • H04M1/724User interfaces specially adapted for cordless or mobile telephones
    • H04M1/72403User interfaces specially adapted for cordless or mobile telephones with means for local support of applications that increase the functionality
    • H04M1/7243User interfaces specially adapted for cordless or mobile telephones with means for local support of applications that increase the functionality with interactive means for internal management of messages
    • H04M1/72436User interfaces specially adapted for cordless or mobile telephones with means for local support of applications that increase the functionality with interactive means for internal management of messages for text messaging, e.g. SMS or e-mail
    • HELECTRICITY
    • H04ELECTRIC COMMUNICATION TECHNIQUE
    • H04MTELEPHONIC COMMUNICATION
    • H04M1/00Substation equipment, e.g. for use by subscribers
    • H04M1/72Mobile telephones; Cordless telephones, i.e. devices for establishing wireless links to base stations without route selection
    • H04M1/724User interfaces specially adapted for cordless or mobile telephones
    • H04M1/72403User interfaces specially adapted for cordless or mobile telephones with means for local support of applications that increase the functionality
    • H04M1/7243User interfaces specially adapted for cordless or mobile telephones with means for local support of applications that increase the functionality with interactive means for internal management of messages
    • H04M1/72439User interfaces specially adapted for cordless or mobile telephones with means for local support of applications that increase the functionality with interactive means for internal management of messages for image or video messaging
    • HELECTRICITY
    • H04ELECTRIC COMMUNICATION TECHNIQUE
    • H04NPICTORIAL COMMUNICATION, e.g. TELEVISION
    • H04N5/00Details of television systems
    • H04N5/222Studio circuitry; Studio devices; Studio equipment
    • H04N5/262Studio circuits, e.g. for mixing, switching-over, change of character of image, other special effects ; Cameras specially adapted for the electronic generation of special effects
    • H04N5/2628Alteration of picture size, shape, position or orientation, e.g. zooming, rotation, rolling, perspective, translation
    • HELECTRICITY
    • H04ELECTRIC COMMUNICATION TECHNIQUE
    • H04NPICTORIAL COMMUNICATION, e.g. TELEVISION
    • H04N5/00Details of television systems
    • H04N5/222Studio circuitry; Studio devices; Studio equipment
    • H04N5/262Studio circuits, e.g. for mixing, switching-over, change of character of image, other special effects ; Cameras specially adapted for the electronic generation of special effects
    • H04N5/272Means for inserting a foreground image in a background image, i.e. inlay, outlay
    • HELECTRICITY
    • H04ELECTRIC COMMUNICATION TECHNIQUE
    • H04LTRANSMISSION OF DIGITAL INFORMATION, e.g. TELEGRAPHIC COMMUNICATION
    • H04L51/00User-to-user messaging in packet-switching networks, transmitted according to store-and-forward or real-time protocols, e.g. e-mail
    • H04L51/58Message adaptation for wireless communication

Definitions

  • This invention relates to electronic messaging systems and, more particularly, to a method and system for providing a real-world visual representation of text-based messages.
  • SMS Short Message Service
  • This invention adds a new dimension to today's already popular text-based messaging systems by providing a more appealing visual representation of the message text, increasing the emotional impact of the message and heightening the recipient's experience.
  • This invention allows a computer system to provide messaging services to users electronically.
  • a user may interact with the system in a number of ways to send a message, including Hypertext Transfer Protocol (HTTP), Short Message Service (SMS), Multimedia Message Service (MMS), Wireless Application Protocol (WAP) and email.
  • HTTP Hypertext Transfer Protocol
  • SMS Short Message Service
  • MMS Multimedia Message Service
  • WAP Wireless Application Protocol
  • a user To send a message, a user must provide the text of the message, the recipient(s), and select a template for the visual representation to be used. The length of the message text may be restricted by the template selected. Once selected, the system will automatically use the template to generate a visual representation of the message incorporating the message text.
  • a template may include computer code for message generation and may define a number of parameters that can be modified (e.g. colours, time durations) by the user.
  • the user may be presented with a visual preview of the message and allowed to modify template- defined parameters.
  • the message is sent to the recipient using a mechanism indicated by the sender or automatically by the recipient address (e.g. email, cellular number).
  • Certain delivery mechanisms e.g. WAP Push, MMS allow for the content of the message to be adapted further to best suit the capabilities of the recipient's terminal.
  • a template is constructed to automatically incorporate message text into either a single still image or multiple images that may be encoded as a video sequence or similar. For video sequences, the message text may be synchronised to each frame of the video such that it appears to be part of the original scene.
  • Each template is generally associated with computer code to implement the appropriate image generation functionality. Such functionality may make use of established computer graphics techniques.
  • a template's image generation functionality may be based on entirely computer-generated graphics or a mixture of real-world still/video imagery and computer-generated graphics.
  • This invention could be used to provide services for free, it is envisaged that a payment will be required from the sender.
  • the mechanism for obtaining payment is likely to depend on the mechanism used by the sender to interact with the system. For interactions via SMS, premium-rate or reverse billing are the most suitable mechanisms, allowing the user to pay via their cellular network provider. For interactions via HTTP (website), credit card or similar electronic money transfer mechanisms are better suited.
  • the received message may be viewed and discarded, or saved and used by the terminal as a background image or for any other purpose supported by the terminal.
  • a user may choose to send a message to their own terminal to use the content for terminal customisation purposes.
  • the number of visual representations that the system can provide is limited only by the imagination of the system operator and the computer graphics capability of the computer code written for a template.
  • Fig. 1 shows the output of the main functional steps in creating a template for an example visual representation
  • Fig. 2 shows the key frames of a video sequence generated by an example visual representation
  • Fig. 3 shows a typical flow of events through the system.
  • Fig. 1 shows the main functional steps in creating a template for a visual representation of a message in which the message text is incorporated into a video sequence as the sign on the side of a double-decker bus.
  • the source for this template is a video sequence of a bus passing the camera.
  • the area designed to contain the message text is created as a two-dimensional image 1 and then rotated and translated in three-dimensional space as a planar object to create a two-dimensional projection 2.
  • This projection is superimposed on a frame 3 from the video sequence to create a composite image 4, using a graphical technique known as 'anti-aliasing' to ensure a smooth boundary between the two images, thus producing a more convincing result.
  • a template is created as computer code that automates the above process for each frame of the video sequence for a given message text.
  • the output of the template is a video 100 sequence of the composite images.
  • Fig. 2 shows the key frames of the output of the above template for the message text "Happy Birthday Simon!”
  • 105 Fig. 3 shows the flow of events for a user to send an MMS message by interacting with the system via SMS.
  • the user sends an SMS message 5 to a destination number associated with the system by cellular network operators.
  • the text contained in this message must adhere to the format required by the system. For example, this may be a keyword for the visual representation
  • the network operator receives the message from the user's terminal and ensures that the user is able to pay the tariff associated with the destination number 6. The message is then forwarded via an external connection to the content provider
  • the system selects the correct template for the visual representation of the message based on the keyword in the message text 8.
  • the system validates parameters associated with the template 9 including the length of the message
  • the template processes the message to generate the visual representation 10.
  • the system sends a notification of a new MMS message to the recipient 11.
  • the recipient must then trigger their terminal to request the actual MMS message content from the system.
  • the system will be able to determine the technical capabilities of the

Abstract

A system and method for providing a visual representation of a text-based message to be delivered by electronic means. A user of the system specifies the message text, the visual representation of the text to be used, and the recipient of the message (the recipient may be the same as the sender). The system incorporates the user text into the selected visual representation and sends the message to the recipient. In one embodiment, a visual representation comprises a video sequence of a real-world scene with the message text integrated into the scene using computer graphics, providing the recipient with the illusion of the text appearing in a real-world setting. Example electronic delivery methods include email, MMS and WAP Push.

Description

Visual Messaging System
TECHNICAL FIELD
This invention relates to electronic messaging systems and, more particularly, to a method and system for providing a real-world visual representation of text-based messages.
BACKGROUND ART
The explosive growth of email and the cellular (mobile) phone industry over the past several years has provided users with many affordable options for exchanging text-based messages with other users, notably the Short Message Service (SMS) for cellular phone users. Whilst this messaging traffic has increased sharply and the technical capability of cellular networks has been extended to allow for the exchange of colour pictures and video clips, the presentation of the majority of messages has remained largely unchanged. A message is typically composed as plain text characters and viewed by the recipient in the same form.
This invention adds a new dimension to today's already popular text-based messaging systems by providing a more appealing visual representation of the message text, increasing the emotional impact of the message and heightening the recipient's experience.
DISCLOSURE OF INVENTION
This invention allows a computer system to provide messaging services to users electronically. A user may interact with the system in a number of ways to send a message, including Hypertext Transfer Protocol (HTTP), Short Message Service (SMS), Multimedia Message Service (MMS), Wireless Application Protocol (WAP) and email. To send a message, a user must provide the text of the message, the recipient(s), and select a template for the visual representation to be used. The length of the message text may be restricted by the template selected. Once selected, the system will automatically use the template to generate a visual representation of the message incorporating the message text. A template may include computer code for message generation and may define a number of parameters that can be modified (e.g. colours, time durations) by the user. Depending on the method used for interacting with the system, the user may be presented with a visual preview of the message and allowed to modify template- defined parameters. When completed, the message is sent to the recipient using a mechanism indicated by the sender or automatically by the recipient address (e.g. email, cellular number). Certain delivery mechanisms (e.g. WAP Push, MMS) allow for the content of the message to be adapted further to best suit the capabilities of the recipient's terminal.
The creation of templates is a manual process, requiring the system operator's input as a one-time process for each template. A template is constructed to automatically incorporate message text into either a single still image or multiple images that may be encoded as a video sequence or similar. For video sequences, the message text may be synchronised to each frame of the video such that it appears to be part of the original scene. Each template is generally associated with computer code to implement the appropriate image generation functionality. Such functionality may make use of established computer graphics techniques. A template's image generation functionality may be based on entirely computer-generated graphics or a mixture of real-world still/video imagery and computer-generated graphics.
Whilst this invention could be used to provide services for free, it is envisaged that a payment will be required from the sender. The mechanism for obtaining payment is likely to depend on the mechanism used by the sender to interact with the system. For interactions via SMS, premium-rate or reverse billing are the most suitable mechanisms, allowing the user to pay via their cellular network provider. For interactions via HTTP (website), credit card or similar electronic money transfer mechanisms are better suited.
Depending on the capabilities of the receiving terminal, the received message may be viewed and discarded, or saved and used by the terminal as a background image or for any other purpose supported by the terminal. To this end, a user may choose to send a message to their own terminal to use the content for terminal customisation purposes.
The number of visual representations that the system can provide is limited only by the imagination of the system operator and the computer graphics capability of the computer code written for a template.
BRIEF DESCRIPTION OF DRAWINGS
Fig. 1 shows the output of the main functional steps in creating a template for an example visual representation;
Fig. 2 shows the key frames of a video sequence generated by an example visual representation;
Fig. 3 shows a typical flow of events through the system.
BEST MODE FOR CARRYING OUT THE INVENTION
Fig. 1 shows the main functional steps in creating a template for a visual representation of a message in which the message text is incorporated into a video sequence as the sign on the side of a double-decker bus. The source for this template is a video sequence of a bus passing the camera. The area designed to contain the message text is created as a two-dimensional image 1 and then rotated and translated in three-dimensional space as a planar object to create a two-dimensional projection 2. This projection is superimposed on a frame 3 from the video sequence to create a composite image 4, using a graphical technique known as 'anti-aliasing' to ensure a smooth boundary between the two images, thus producing a more convincing result. This process is repeated for each frame of the video sequence, with a record of the rotation and translation values kept for each frame. The resulting values ensure that the position of the message text is synchronised with the position of the bus such that it appears to be written on the sign of the bus for each frame. Once completed, a template is created as computer code that automates the above process for each frame of the video sequence for a given message text. The output of the template is a video 100 sequence of the composite images.
Fig. 2 shows the key frames of the output of the above template for the message text "Happy Birthday Simon!"
105 Fig. 3 shows the flow of events for a user to send an MMS message by interacting with the system via SMS. To interact with the system, the user sends an SMS message 5 to a destination number associated with the system by cellular network operators. The text contained in this message must adhere to the format required by the system. For example, this may be a keyword for the visual representation
110 required followed by a space character followed by the cellular number of the recipient followed by a space character followed by the text of the message. The network operator receives the message from the user's terminal and ensures that the user is able to pay the tariff associated with the destination number 6. The message is then forwarded via an external connection to the content provider
115 hosting the system 7.
The system selects the correct template for the visual representation of the message based on the keyword in the message text 8. The system validates parameters associated with the template 9 including the length of the message
120 text. The template processes the message to generate the visual representation 10. Once completed, the system sends a notification of a new MMS message to the recipient 11. The recipient must then trigger their terminal to request the actual MMS message content from the system. When this request is received by the system 12, the system will be able to determine the technical capabilities of the
125 recipient's terminal and transform the content to suit 13. The transformed MMS message content is then sent to the recipient 14. INDUSTRIAL APPLICABILITY This invention may be applied to the cellular (mobile) and Internet industries.

Claims

1. A system that generates a visual representation of a text-based message to be delivered electronically.
135 2. A system as claimed in Claim 1 which delivers the visual representation of the message via a cellular telephone network.
3. A system as claimed in Claim 1 or Claim 2 which incorporates the message text into a representation of a real-world scene.
4. A messaging system substantially as herein described above and illustrated 140 in the accompanying drawings.
PCT/GB2005/004299 2004-11-08 2005-11-07 Visual messaging system WO2006048681A1 (en)

Applications Claiming Priority (2)

Application Number Priority Date Filing Date Title
GB0424646.8 2004-11-08
GB0424646A GB2420039A (en) 2004-11-08 2004-11-08 Electronic messaging system combining text message with image

Publications (1)

Publication Number Publication Date
WO2006048681A1 true WO2006048681A1 (en) 2006-05-11

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Application Number Title Priority Date Filing Date
PCT/GB2005/004299 WO2006048681A1 (en) 2004-11-08 2005-11-07 Visual messaging system

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WO (1) WO2006048681A1 (en)

Families Citing this family (3)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
GB0800578D0 (en) * 2008-01-14 2008-02-20 Real World Holdings Ltd Enhanced message display system
EP2629498A1 (en) * 2012-02-17 2013-08-21 Sony Ericsson Mobile Communications AB Portable electronic equipment and method of visualizing sound
KR102110786B1 (en) * 2013-03-13 2020-05-14 삼성전자 주식회사 Method and apparatus for managing conversation message in portable terminal

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GB2406470A (en) * 2003-09-25 2005-03-30 Canon Res Ct Europ Ltd Display of facial poses associated with a message to a mobile

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KR20000054321A (en) * 2000-06-01 2000-09-05 김용태 System and method for sending and receiving electronic mail including graphic
US6704027B2 (en) * 2000-08-24 2004-03-09 Hitachi Kokusai Electric Inc. Portable terminal
US20030185191A1 (en) * 2002-03-28 2003-10-02 Casio Computer Co., Ltd. Data communication apparatus, data communication system, and data communication method

Patent Citations (2)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
WO2002054802A1 (en) * 2000-12-15 2002-07-11 Futurice Oy Method for editing and sending data
GB2406470A (en) * 2003-09-25 2005-03-30 Canon Res Ct Europ Ltd Display of facial poses associated with a message to a mobile

Non-Patent Citations (1)

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Title
EREN P E ET AL: "SPECIAL EFFECTS AUTHORING USING 2-D MESH MODELS", PROCEEDINGS OF THE INTERNATIONAL CONFERENCE ON IMAGE PROCESSING. ICIP 1997. SANTA BARBARA, CA, OCT. 26 - 29, 1997, LOS ALAMITOS, CA : IEEE, US, vol. VOL. 1, 26 October 1997 (1997-10-26), pages 723 - 726, XP000792868, ISBN: 0-8186-8184-5 *

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GB0424646D0 (en) 2004-12-08

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