WO2006019337A3 - Method for computer evaluation of a game position - Google Patents

Method for computer evaluation of a game position Download PDF

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Publication number
WO2006019337A3
WO2006019337A3 PCT/RU2005/000424 RU2005000424W WO2006019337A3 WO 2006019337 A3 WO2006019337 A3 WO 2006019337A3 RU 2005000424 W RU2005000424 W RU 2005000424W WO 2006019337 A3 WO2006019337 A3 WO 2006019337A3
Authority
WO
WIPO (PCT)
Prior art keywords
game
positions
games
computer
evaluation
Prior art date
Application number
PCT/RU2005/000424
Other languages
French (fr)
Russian (ru)
Other versions
WO2006019337A2 (en
Inventor
Vladimir Aleksandrovic Bazenov
Original Assignee
Vladimir Aleksandrovic Bazenov
Priority date (The priority date is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the date listed.)
Filing date
Publication date
Application filed by Vladimir Aleksandrovic Bazenov filed Critical Vladimir Aleksandrovic Bazenov
Publication of WO2006019337A2 publication Critical patent/WO2006019337A2/en
Publication of WO2006019337A3 publication Critical patent/WO2006019337A3/en

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Classifications

    • GPHYSICS
    • G07CHECKING-DEVICES
    • G07FCOIN-FREED OR LIKE APPARATUS
    • G07F17/00Coin-freed apparatus for hiring articles; Coin-freed facilities or services
    • G07F17/32Coin-freed apparatus for hiring articles; Coin-freed facilities or services for games, toys, sports, or amusements
    • GPHYSICS
    • G06COMPUTING; CALCULATING OR COUNTING
    • G06QINFORMATION AND COMMUNICATION TECHNOLOGY [ICT] SPECIALLY ADAPTED FOR ADMINISTRATIVE, COMMERCIAL, FINANCIAL, MANAGERIAL OR SUPERVISORY PURPOSES; SYSTEMS OR METHODS SPECIALLY ADAPTED FOR ADMINISTRATIVE, COMMERCIAL, FINANCIAL, MANAGERIAL OR SUPERVISORY PURPOSES, NOT OTHERWISE PROVIDED FOR
    • G06Q10/00Administration; Management
    • G06Q10/04Forecasting or optimisation specially adapted for administrative or management purposes, e.g. linear programming or "cutting stock problem"

Abstract

The invention relates to mind game-theory problems, more specifically to methods for evaluating game positions in terms of a possible chance of success of parties in a subsequent game and a probabilistic forecasting of the result thereof. The game positions are defined as sports and recreative games such as, for example chess, various types of checks, go, sports card games (bridge etc) and any game situations as a the air controller operation, military game, commercial games and the like. The inventive method for computer evaluation of a game position, mainly for games in which the participating parties make moves resulting in the change of a game position, for example for chess, consists in storing the examined position and the order of the moves in the computer memory, afterwards in carrying out a computer generation and evaluation of the positions occurred in the variants of a further game positions, whose number is limited by technical capabilities of computer means. The method also consists in determining the valuation function value for at lest one part of said positions and in subsequently processing the array of obtained valuation functions.
PCT/RU2005/000424 2004-08-12 2005-08-12 Method for computer evaluation of a game position WO2006019337A2 (en)

Applications Claiming Priority (2)

Application Number Priority Date Filing Date Title
RU2004124505 2004-08-12
RU2004124505/09A RU2004124505A (en) 2004-08-12 2004-08-12 METHOD FOR COMPUTER EVALUATION OF THE GAME POSITION

Publications (2)

Publication Number Publication Date
WO2006019337A2 WO2006019337A2 (en) 2006-02-23
WO2006019337A3 true WO2006019337A3 (en) 2006-04-20

Family

ID=35907815

Family Applications (1)

Application Number Title Priority Date Filing Date
PCT/RU2005/000424 WO2006019337A2 (en) 2004-08-12 2005-08-12 Method for computer evaluation of a game position

Country Status (2)

Country Link
RU (1) RU2004124505A (en)
WO (1) WO2006019337A2 (en)

Citations (4)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
WO1998058714A1 (en) * 1997-06-23 1998-12-30 Craig Garlin Carmichael Educational game for teaching chess through example
RU2145730C1 (en) * 1999-06-02 2000-02-20 Переверзев Алексей Ростиславович Automatic system that controls chess game
RU2180137C2 (en) * 2000-05-19 2002-02-27 Переверзев Алексей Ростиславович Computer-aided system for controlling chess play
US20030090057A1 (en) * 2000-11-02 2003-05-15 Benett Nicholas Luke Gaming machine with chess game feature

Patent Citations (4)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
WO1998058714A1 (en) * 1997-06-23 1998-12-30 Craig Garlin Carmichael Educational game for teaching chess through example
RU2145730C1 (en) * 1999-06-02 2000-02-20 Переверзев Алексей Ростиславович Automatic system that controls chess game
RU2180137C2 (en) * 2000-05-19 2002-02-27 Переверзев Алексей Ростиславович Computer-aided system for controlling chess play
US20030090057A1 (en) * 2000-11-02 2003-05-15 Benett Nicholas Luke Gaming machine with chess game feature

Also Published As

Publication number Publication date
WO2006019337A2 (en) 2006-02-23
RU2004124505A (en) 2006-01-27

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