WO2005010680A3 - Multi-session user launching and invitation system and method - Google Patents
Multi-session user launching and invitation system and method Download PDFInfo
- Publication number
- WO2005010680A3 WO2005010680A3 PCT/US2004/022709 US2004022709W WO2005010680A3 WO 2005010680 A3 WO2005010680 A3 WO 2005010680A3 US 2004022709 W US2004022709 W US 2004022709W WO 2005010680 A3 WO2005010680 A3 WO 2005010680A3
- Authority
- WO
- WIPO (PCT)
- Prior art keywords
- session user
- invitation system
- user launching
- launching
- invitation
- Prior art date
Links
Classifications
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/70—Game security or game management aspects
- A63F13/79—Game security or game management aspects involving player-related data, e.g. identities, accounts, preferences or play histories
- A63F13/795—Game security or game management aspects involving player-related data, e.g. identities, accounts, preferences or play histories for finding other players; for building a team; for providing a buddy list
-
- A63F13/12—
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/30—Interconnection arrangements between game servers and game devices; Interconnection arrangements between game devices; Interconnection arrangements between game servers
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/30—Interconnection arrangements between game servers and game devices; Interconnection arrangements between game devices; Interconnection arrangements between game servers
- A63F13/35—Details of game servers
- A63F13/352—Details of game servers involving special game server arrangements, e.g. regional servers connected to a national server or a plurality of servers managing partitions of the game world
-
- H—ELECTRICITY
- H04—ELECTRIC COMMUNICATION TECHNIQUE
- H04L—TRANSMISSION OF DIGITAL INFORMATION, e.g. TELEGRAPHIC COMMUNICATION
- H04L51/00—User-to-user messaging in packet-switching networks, transmitted according to store-and-forward or real-time protocols, e.g. e-mail
- H04L51/04—Real-time or near real-time messaging, e.g. instant messaging [IM]
-
- H—ELECTRICITY
- H04—ELECTRIC COMMUNICATION TECHNIQUE
- H04L—TRANSMISSION OF DIGITAL INFORMATION, e.g. TELEGRAPHIC COMMUNICATION
- H04L65/00—Network arrangements, protocols or services for supporting real-time applications in data packet communication
- H04L65/40—Support for services or applications
- H04L65/403—Arrangements for multi-party communication, e.g. for conferences
- H04L65/4038—Arrangements for multi-party communication, e.g. for conferences with floor control
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F2300/00—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
- A63F2300/50—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by details of game servers
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F2300/00—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
- A63F2300/50—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by details of game servers
- A63F2300/51—Server architecture
- A63F2300/513—Server architecture server hierarchy, e.g. local, regional, national or dedicated for different tasks, e.g. authenticating, billing
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F2300/00—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
- A63F2300/50—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by details of game servers
- A63F2300/53—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by details of game servers details of basic data processing
- A63F2300/537—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by details of game servers details of basic data processing for exchanging game data using a messaging service, e.g. e-mail, SMS, MMS
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F2300/00—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
- A63F2300/50—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by details of game servers
- A63F2300/55—Details of game data or player data management
- A63F2300/5546—Details of game data or player data management using player registration data, e.g. identification, account, preferences, game history
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F2300/00—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
- A63F2300/50—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by details of game servers
- A63F2300/55—Details of game data or player data management
- A63F2300/5546—Details of game data or player data management using player registration data, e.g. identification, account, preferences, game history
- A63F2300/556—Player lists, e.g. online players, buddy list, black list
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F2300/00—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
- A63F2300/50—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by details of game servers
- A63F2300/55—Details of game data or player data management
- A63F2300/5546—Details of game data or player data management using player registration data, e.g. identification, account, preferences, game history
- A63F2300/5566—Details of game data or player data management using player registration data, e.g. identification, account, preferences, game history by matching opponents or finding partners to build a team, e.g. by skill level, geographical area, background, play style
Abstract
Priority Applications (2)
Application Number | Priority Date | Filing Date | Title |
---|---|---|---|
US10/564,812 US20060178216A1 (en) | 2003-07-15 | 2004-07-15 | Multi-session user launching and invitation system and method |
EP04778287A EP1652044A4 (en) | 2003-07-15 | 2004-07-15 | Multi-session user launching and invitation system and method |
Applications Claiming Priority (2)
Application Number | Priority Date | Filing Date | Title |
---|---|---|---|
US48777303P | 2003-07-15 | 2003-07-15 | |
US60/487,773 | 2003-07-15 |
Publications (2)
Publication Number | Publication Date |
---|---|
WO2005010680A2 WO2005010680A2 (en) | 2005-02-03 |
WO2005010680A3 true WO2005010680A3 (en) | 2005-09-01 |
Family
ID=34102720
Family Applications (1)
Application Number | Title | Priority Date | Filing Date |
---|---|---|---|
PCT/US2004/022709 WO2005010680A2 (en) | 2003-07-15 | 2004-07-15 | Multi-session user launching and invitation system and method |
Country Status (3)
Country | Link |
---|---|
US (1) | US20060178216A1 (en) |
EP (1) | EP1652044A4 (en) |
WO (1) | WO2005010680A2 (en) |
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US20040097287A1 (en) * | 2002-11-14 | 2004-05-20 | Richard Postrel | Method and system for gaming over a computer network |
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US7593988B2 (en) * | 2003-10-23 | 2009-09-22 | Microsoft Corporation | Systems and methods for multiparty session invite |
US8092303B2 (en) | 2004-02-25 | 2012-01-10 | Cfph, Llc | System and method for convenience gaming |
US7534169B2 (en) | 2005-07-08 | 2009-05-19 | Cfph, Llc | System and method for wireless gaming system with user profiles |
US7811172B2 (en) | 2005-10-21 | 2010-10-12 | Cfph, Llc | System and method for wireless lottery |
US20070060358A1 (en) | 2005-08-10 | 2007-03-15 | Amaitis Lee M | System and method for wireless gaming with location determination |
US8616967B2 (en) | 2004-02-25 | 2013-12-31 | Cfph, Llc | System and method for convenience gaming |
US7637810B2 (en) | 2005-08-09 | 2009-12-29 | Cfph, Llc | System and method for wireless gaming system with alerts |
JP4313703B2 (en) * | 2004-03-12 | 2009-08-12 | 彼方株式会社 | Information processing apparatus, system, method, and program |
US8312110B2 (en) * | 2004-03-12 | 2012-11-13 | Kanata Limited | Content manipulation using hierarchical address translations across a network |
US20060258461A1 (en) * | 2005-05-13 | 2006-11-16 | Yahoo! Inc. | Detecting interaction with an online service |
US7587502B2 (en) * | 2005-05-13 | 2009-09-08 | Yahoo! Inc. | Enabling rent/buy redirection in invitation to an online service |
US20060259632A1 (en) * | 2005-05-13 | 2006-11-16 | Yahoo! Inc. | Redirection and invitation for accessing an online service |
US7664816B2 (en) * | 2005-06-10 | 2010-02-16 | Microsoft Corporation | Multi-participant online activities |
US8070604B2 (en) | 2005-08-09 | 2011-12-06 | Cfph, Llc | System and method for providing wireless gaming as a service application |
US10510214B2 (en) | 2005-07-08 | 2019-12-17 | Cfph, Llc | System and method for peer-to-peer wireless gaming |
US7841517B2 (en) * | 2006-01-13 | 2010-11-30 | Microsoft Corporation | Visual identity mechanisms |
WO2007086779A1 (en) | 2006-01-24 | 2007-08-02 | Acei Ab | Game session management |
KR100810759B1 (en) * | 2006-02-17 | 2008-03-07 | 엔에이치엔(주) | P2P File Transmission System and Method |
US7644861B2 (en) | 2006-04-18 | 2010-01-12 | Bgc Partners, Inc. | Systems and methods for providing access to wireless gaming devices |
US7549576B2 (en) | 2006-05-05 | 2009-06-23 | Cfph, L.L.C. | Systems and methods for providing access to wireless gaming devices |
US8939359B2 (en) | 2006-05-05 | 2015-01-27 | Cfph, Llc | Game access device with time varying signal |
WO2008043296A1 (en) | 2006-09-29 | 2008-04-17 | Tencent Technology (Shenzhen) Company Limited | Method, equipment and system for joining a network game |
CN101155044B (en) * | 2006-09-29 | 2010-06-09 | 腾讯科技(深圳)有限公司 | Method and user's set for inviting instant communication user into network game |
US7861175B2 (en) * | 2006-09-29 | 2010-12-28 | Research In Motion Limited | IM contact list entry as a game in progress designate |
US9306952B2 (en) | 2006-10-26 | 2016-04-05 | Cfph, Llc | System and method for wireless gaming with location determination |
US8292741B2 (en) | 2006-10-26 | 2012-10-23 | Cfph, Llc | Apparatus, processes and articles for facilitating mobile gaming |
US8616976B2 (en) | 2006-11-07 | 2013-12-31 | Core Wireless Licensing S.A.R.L. | Gaming via peer-to-peer networks |
US8510567B2 (en) | 2006-11-14 | 2013-08-13 | Cfph, Llc | Conditional biometric access in a gaming environment |
US9411944B2 (en) | 2006-11-15 | 2016-08-09 | Cfph, Llc | Biometric access sensitivity |
US8645709B2 (en) | 2006-11-14 | 2014-02-04 | Cfph, Llc | Biometric access data encryption |
US7734717B2 (en) * | 2006-12-05 | 2010-06-08 | Nokia Corporation | Software distribution via peer-to-peer networks |
US9183693B2 (en) | 2007-03-08 | 2015-11-10 | Cfph, Llc | Game access device |
US8319601B2 (en) | 2007-03-14 | 2012-11-27 | Cfph, Llc | Game account access device |
US8581721B2 (en) | 2007-03-08 | 2013-11-12 | Cfph, Llc | Game access device with privileges |
CN101068194B (en) * | 2007-06-15 | 2010-12-01 | 腾讯科技(深圳)有限公司 | Method and system for realizing on-line game invitation |
KR101005592B1 (en) * | 2007-06-29 | 2011-01-05 | 엔에이치엔(주) | system for providing game supporting consecutive distribution in network and method thereof |
CN100539599C (en) * | 2007-06-29 | 2009-09-09 | 腾讯科技(深圳)有限公司 | A kind of method and system that realize that game on line is invited |
JP4308283B2 (en) * | 2007-06-29 | 2009-08-05 | 株式会社スクウェア・エニックス | Server device, mobile phone, opponent selection system and method, program, and recording medium |
DE102007047632A1 (en) * | 2007-10-04 | 2009-04-09 | T-Mobile International Ag | Interconnection of virtual worlds with mobile news services |
US9700791B2 (en) * | 2008-08-14 | 2017-07-11 | Valve Corporation | Overlaying interactive video game play with real-time chat sessions with game switching |
EP2335790B1 (en) * | 2008-10-08 | 2022-06-15 | Sony Interactive Entertainment Inc. | Game control program, game device, game server and method for controlling game |
WO2010075070A1 (en) | 2008-12-15 | 2010-07-01 | Tetris Online, Inc. | Interactive asynchronous computer game infrastructure |
US8444490B2 (en) | 2008-12-15 | 2013-05-21 | Tetris Online, Inc. | Interactive asynchronous game offline play architecture |
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US8621585B2 (en) * | 2009-06-16 | 2013-12-31 | Z2Live, Inc. | Invitation service for multi-device application sessions |
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US10186002B2 (en) | 2012-03-21 | 2019-01-22 | Sony Interactive Entertainment LLC | Apparatus and method for matching users to groups for online communities and computer simulations |
CN105094771A (en) | 2014-05-07 | 2015-11-25 | 阿里巴巴集团控股有限公司 | Invitation method, device and system used for participating in and responding to applications |
US10456672B2 (en) * | 2016-05-19 | 2019-10-29 | Google Llc | Methods and systems for facilitating participation in a game session |
CN110678239B (en) | 2017-10-10 | 2024-02-09 | 谷歌有限责任公司 | Distributed sample-based game profiling with game metadata and metrics and game API platform supporting third party content |
US11140207B2 (en) | 2017-12-21 | 2021-10-05 | Google Llc | Network impairment simulation framework for verification of real time interactive media streaming systems |
EP4276814A3 (en) | 2018-03-22 | 2023-12-20 | Google LLC | Methods and systems for rendering and encoding content for online interactive gaming sessions |
JP7073526B2 (en) | 2018-04-02 | 2022-05-23 | グーグル エルエルシー | Methods, devices, and systems for interactive cloud gaming |
US11077364B2 (en) | 2018-04-02 | 2021-08-03 | Google Llc | Resolution-based scaling of real-time interactive graphics |
CN111886057A (en) | 2018-04-02 | 2020-11-03 | 谷歌有限责任公司 | Input device for electronic system |
KR20230173223A (en) | 2018-04-10 | 2023-12-26 | 구글 엘엘씨 | Memory management in gaming rendering |
JP7195818B2 (en) * | 2018-08-31 | 2022-12-26 | グリー株式会社 | Game system, game processing method, and information processing device |
EP3807766B1 (en) | 2018-11-16 | 2021-10-27 | Google LLC | Shadow tracking of real-time interactive simulations for complex system analysis |
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US6884172B1 (en) * | 2000-10-25 | 2005-04-26 | Ngame Limited | Electronic game system |
-
2004
- 2004-07-15 EP EP04778287A patent/EP1652044A4/en not_active Withdrawn
- 2004-07-15 US US10/564,812 patent/US20060178216A1/en not_active Abandoned
- 2004-07-15 WO PCT/US2004/022709 patent/WO2005010680A2/en active Application Filing
Patent Citations (3)
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US6179713B1 (en) * | 1997-06-18 | 2001-01-30 | Circadence Corporation | Full-time turn based network multiplayer game |
US6539421B1 (en) * | 1999-09-24 | 2003-03-25 | America Online, Inc. | Messaging application user interface |
US20020086732A1 (en) * | 2000-07-03 | 2002-07-04 | Yahoo! Inc. | Game server for use in connection with a messenger server |
Also Published As
Publication number | Publication date |
---|---|
EP1652044A4 (en) | 2006-08-30 |
US20060178216A1 (en) | 2006-08-10 |
EP1652044A2 (en) | 2006-05-03 |
WO2005010680A2 (en) | 2005-02-03 |
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