WO2004104973A1 - A design method of a motion picture system for viewing from a train travelling in tunnel - Google Patents

A design method of a motion picture system for viewing from a train travelling in tunnel Download PDF

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Publication number
WO2004104973A1
WO2004104973A1 PCT/CN2004/000304 CN2004000304W WO2004104973A1 WO 2004104973 A1 WO2004104973 A1 WO 2004104973A1 CN 2004000304 W CN2004000304 W CN 2004000304W WO 2004104973 A1 WO2004104973 A1 WO 2004104973A1
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Prior art keywords
picture
speed
train
distance
design method
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PCT/CN2004/000304
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French (fr)
Chinese (zh)
Inventor
Xiao Zhu
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Xiao Zhu
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Priority claimed from CN 03136942 external-priority patent/CN1454804A/en
Application filed by Xiao Zhu filed Critical Xiao Zhu
Publication of WO2004104973A1 publication Critical patent/WO2004104973A1/en

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    • GPHYSICS
    • G09EDUCATION; CRYPTOGRAPHY; DISPLAY; ADVERTISING; SEALS
    • G09FDISPLAYING; ADVERTISING; SIGNS; LABELS OR NAME-PLATES; SEALS
    • G09F19/00Advertising or display means not otherwise provided for
    • G09F19/22Advertising or display means on roads, walls or similar surfaces, e.g. illuminated

Definitions

  • the present invention relates to a method for designing a tunnel train animation surface system and a tunnel train animation surface system designed by the method.
  • the tunnel train follow-up surface system can be implemented in subways, subsea train tunnels, manned train lanes in coal mines, and long cave train tunnels. It can also be a ground railway with soundproof walls on both sides Implemented along the line.
  • the technical parameters of the movie related to the present invention include: 16 frames / second for silent movie pictures, 24 frames / one second for voice movie pictures, and 72 frames / second maximum movie projection speed. In the case of showing a movie at 24 frames per second, in a unit time of 1/24 ⁇ seconds, 1/4 (some projectors are 1/4.
  • the object of the present invention is to provide a tunnel train follow-up animation system, which enables passengers to enjoy short films and cartoons when the train runs at a constant speed and variable speed, so the full length of the tunnel is fully utilized.
  • a novel method of designing a tunnel train follow-up animation system is that on the premise of determining the number of display frames per second according to the effect requirements, the sum of the width of the screen and the distance between the two screens (that is, the center points of two adjacent screens) are determined according to the speed of the train. the distance between).
  • the picture width here refers to the size of the picture in the direction of the train. Since the speed of the train at the same position between the two stations is basically the same each time, the relationship between the speed and the sum of the width and the distance can be converted into the relationship between the position and the sum of the width and the distance. For example, the distance The relationship between the distance of the starting station and the sum of the width and spacing.
  • the speed of V is the speed of the running train within T seconds. (Km / h), the speed is V ⁇ (km / h), the acceleration is a, the distance is S, and the instantaneous speed is V i (i takes an integer value from 1 to T),
  • the displacement Si of the train in the i-th second can also be divided into m equal parts, and the approximate value L i £ of L ni can be obtained.
  • L ni may be regarded as the width that can be occupied by the n-th picture in the i-th second, including the picture width 1 and the picture interval d.
  • V is the instantaneous speed of the train
  • L is at the speed V
  • the method for designing the tunnel train random animation surface system includes the following steps:
  • the space between the screens is actually similar to the effect of a film shading film.
  • the shading slider of the screen is replaced by a matte black space between the screens.
  • the screen width factors such as the size of the train window and the viewing distance must be considered.
  • the train window size width of about 144cm
  • the viewing distance must also be considered (depending on the tunnel limit and the body limit, the viewing distance is about 320cm, and the current TV viewing distance is 4 to 6 times the screen height) And other factors.
  • the size of the picture and the spacing is directly determined by the vehicle speed and the number of frames per second m, and the value of m can change with the significant change in the speed per hour.
  • the present invention proposes that: when the vehicle speed is 60 km / h or more, the value of m is about 24; when the vehicle speed is less than 60 km / h, the value of m is about 16; it can also be adopted according to specific requirements The specific value of m.
  • the physical quantities (speed, acceleration, Time), and then use the formula introduced by the present invention to calculate the screen size.
  • the picture of the acceleration section changes from small to large, and the picture of the deceleration section changes from large to small, which is similar to the method of circle-in and circle-out of a movie and transforming a movie.
  • n generally the ordinal number of unit time from the initial speed, during the shifting process at 60 per hour
  • the center lines and reference points of the front and back pictures should be kept strictly at the same corresponding position of the human retina.
  • a photoelectric switch can be set to control the lighting of the picture.
  • the position of the switch depends on the time when the first car enters the picture section, the time when the last car leaves the picture section, and the picture lighting system Power up to stable response time. This can both reduce light pollution in the tunnel and save electricity.
  • Fig. 1 shows a plan view of three pictures in a tunnel train follow-up surface system of the present invention.
  • the best way to implement the present invention is shown in the figure.
  • the tunnel train follow-up animation system of the present invention includes a series of pictures arranged along the railway line. A continuously changing pattern is drawn on the screen. When a train runs at a certain speed, the rider sees an animated image.
  • the present invention is characterized in that the sizes of these pictures are determined using the design method of the present invention.
  • 1 indicates the tunnel wall
  • 2 indicates the screen
  • arrow A indicates the direction of the train.
  • the sum of the screen width and the space is obtained by using the above formula (5) or (6).
  • each physical quantity (speed, acceleration, time) of the variable speed can be measured in the field, and then the screen size can be calculated using the formula introduced by the present invention.
  • the acceleration section picture changes from small to large, and the deceleration section picture changes from large to small, similar to the circle-in-circle method of a movie.
  • the picture is preferably a light box.
  • the tunnel train follow-up surface system of the present invention is preferably installed in a subway.
  • Industrial applicability Since the method of the present invention is used to design a tunnel train with an animation surface system, the width of the screen changes as a function of the speed and acceleration of the train. Therefore, movies can be played on the entire journey or selected sections of the subway except the platform In particular, advertisements can be displayed for a long period of time, which increases the benefits for the subway company and increases the fun of passengers when riding.

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  • Accounting & Taxation (AREA)
  • Marketing (AREA)
  • Physics & Mathematics (AREA)
  • General Physics & Mathematics (AREA)
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Abstract

The present invention relates to a motion picture system for viewing from a train travelling in tunnel, in particular to a design method of the system. In this design method, based on the frame number m per second, which is deteremined by the requirement of the effect, the width of every picture is defined by the Formulas (I), (II); the interval between two pictures is defined by the following formula: dn = v0t / 36 + at(n + 0.75) / 10m + at2 / 20000 (cm). In the motion picture system using the forenamed method, the width of pictures is varying as a funtion of speed and accleration of the train, therefore it could essentially play the movie during the whole journey of the train except on the railroad platform.

Description

隧道列车随动画面系统的设计方法  Design method of tunnel train random moving surface system
技术领域 本发明涉及一种隧道列车随动画面系统的设计方法及由此方法设计 的隧道列车随动画面系统。所述隧道列车随动画面系统可以在地铁中实施, 也可以在海底列车隧道、 煤矿中的载人列车巷道以及较长的山洞列车隧道 中实施, 还可以在两侧设置了隔音壁的地面铁路沿线实施。 TECHNICAL FIELD The present invention relates to a method for designing a tunnel train animation surface system and a tunnel train animation surface system designed by the method. The tunnel train follow-up surface system can be implemented in subways, subsea train tunnels, manned train lanes in coal mines, and long cave train tunnels. It can also be a ground railway with soundproof walls on both sides Implemented along the line.
在这种随动画面系统中, 在沿隧道的两壁上设置一系列逐渐变化的画 面, 利用人的视觉暂留效应、 似动心理及放电影的逆原理, 当以一定的速 度行驶时, 车内的人就会看到放电影的效果。 这种系统既可以为广告发布 开发新的媒介, 也可以用来播放故事片、 风光片等等, 使旅客乘车的同时 得到艺术享受。 也可以用其播放广告, 充分利用现有设施为地铁或铁路系 统创造更大的利润。 背景技术 早在上世纪四十年代已经有人提出了类似隧道列车随动画面系统的想 法。 半个多世纪以来, 这个领域中的专利申请量不少于一百多份, 其中授 权专利也很多。 但是迄今为止, 这种放映方式还没有得到实施。 阻碍这种 技术实施的主要原因在于尚没有人提出能够达到较理想的放映效果的画面 的尺寸。 在 CN1337661A 中提出, "每幅图画的大小与列车的一块窗口相 符",这种过于简单的设计完全没有考虑人的视觉暂留时间,也没有考虑到 列车速度的因素, 所以不可能达到放映的效果。 一些人进一步提出了按照 每秒 24帧的原则设计画面的尺寸。 特别是在 CN1326174A中具体地提出了 画面的尺寸为 0. 8X0. 6米,每幅之间的宽度为 0. 05-0. 1米,这一尺寸是根 据 80公里的时速估算出来的, 当列车运行速度不是 80公里时便不适用, 其画面间距也不可行, 实施时并达不到类似于电影的效果。  In this animated surface system, a series of gradually changing pictures are set on the two walls along the tunnel. Using the visual persistence effect, dynamic psychology, and the inverse principle of film playing, when driving at a certain speed, People in the car will see the effect of the movie. This system can be used to develop new media for advertising release, and can also be used to play feature films, landscape films, etc., so that passengers can enjoy art while riding. You can also use it to play advertisements to make full use of existing facilities to create greater profits for the subway or railway system. BACKGROUND OF THE INVENTION As early as the 1940s, some people have proposed ideas similar to the tunnel train follow-up surface system. For more than half a century, the number of patent applications in this field has been no less than one hundred, and many patents have been granted. But so far, this screening method has not been implemented. The main reason hindering the implementation of this technology is that no one has proposed the size of the picture that can achieve a better projection effect. In CN1337661A, "the size of each picture is consistent with a window of the train", this oversimplified design does not take into account human visual retention time or train speed, so it is impossible to achieve the projection effect. Some people have further proposed to design the picture size according to the principle of 24 frames per second. Especially in CN1326174A, it is specifically proposed that the size of the picture is 0.8 X 0.6 meters, and the width between each picture is 0.05 to 0.1 meters. This size is estimated based on the speed of 80 kilometers per hour. It is not applicable when the speed of the train is not 80 kilometers, and the screen spacing is not feasible, and the effect similar to that of a movie cannot be achieved during implementation.
随着广告业及相关技术的发展, 在地铁隧道设置可供观看的画面, 成 为了一个可以实现的利润增长点, 关键在于: 在列车各种匀速变速状态^ 前提下, 基于不同的展示 (电影、 动画卡通等) 效果的要求, 如何确定画 面的尺寸。 与本发 s明有关的电影技术参数有: 无声电影画面 16帧 /秒, 有声电影 画面 24帧 /一一秒, 电影最高放映速度 72帧 /秒。 在以 24帧 /秒放映电影的情 形下, 每 1/24 τ秒的单位时间里, 1/4 (有的放映机是 1/4. 4) 的时间用于 拉片 (同时遮光),一 2 13/4的时间画面静止(中间有一次遮光, 这样每幅画面 在荧幕上出现两次),画 τ面闪烁频率为 48次 /秒;人的视觉暂留时间为 1/30 到 1/5秒; 动画效果的每秒帧数视展示要求定。 同时灯箱的超薄化使其可 以安全地匹配地铁隧道的各种限界。 本发明用这些参数来确定前述画面的 尺寸。 发明的公开 本发明的目的就是要提供一种隧道列车随动画面系统, 其使乘客在列 车匀速变速运行时都能够欣赏短片和卡通, 因此,充分利用了隧道的全长。 通过将列车经过的线性长度与电影放映中胶片状态的时间长度等量齐观, 本发明试图达到的这种效果以一种新颖的隧道列车随动画面系统的设计方 法实现的。 这种设计方法的主要特征在于, 在根据效果要求确定每秒展示 画面帧数的前提下, 根据列车行驶速度来确定画面的宽度和两画面的间距 之和(即两幅相邻画面的中心点之间的距离)。这里所说的画面宽度是指画 面在列车行驶方向上的尺寸。 由于列车每次在两站之间同一位置上的速度 基本上相同, 所以, 上述速度与宽度和间距之和之间的关系可以转化为位 置与宽度和间距之和之间的关系, 例如, 距起始站的距离与宽度和间距之 和之间的关系。 With the development of the advertising industry and related technologies, setting up a viewable picture in the subway tunnel has become a achievable profit growth point. The key lies in the following: under the premise of various uniform speed changes of trains, based on different displays (movies , Animation cartoon, etc.), how to determine the size of the picture. The technical parameters of the movie related to the present invention include: 16 frames / second for silent movie pictures, 24 frames / one second for voice movie pictures, and 72 frames / second maximum movie projection speed. In the case of showing a movie at 24 frames per second, in a unit time of 1/24 τ seconds, 1/4 (some projectors are 1/4. 4) of time is used for the pull (simultaneous shading), a 2 13/4 of the time the picture is still (there is a blackout in the middle so that each picture appears twice on the screen), the flicker frequency of the picture τ is 48 times / second; the visual retention time of the human is 1/30 to 1 / 5 seconds; The number of frames per second of the animation effect depends on the display requirements. At the same time, the ultra-thinness of the light box makes it safe to match the various boundaries of the subway tunnel. The present invention uses these parameters to determine the size of the aforementioned picture. Disclosure of the invention The object of the present invention is to provide a tunnel train follow-up animation system, which enables passengers to enjoy short films and cartoons when the train runs at a constant speed and variable speed, so the full length of the tunnel is fully utilized. By equating the linear length of the train with the time length of the film state in the film show, the effect that the present invention attempts to achieve is realized by a novel method of designing a tunnel train follow-up animation system. The main feature of this design method is that on the premise of determining the number of display frames per second according to the effect requirements, the sum of the width of the screen and the distance between the two screens (that is, the center points of two adjacent screens) are determined according to the speed of the train. the distance between). The picture width here refers to the size of the picture in the direction of the train. Since the speed of the train at the same position between the two stations is basically the same each time, the relationship between the speed and the sum of the width and the distance can be converted into the relationship between the position and the sum of the width and the distance. For example, the distance The relationship between the distance of the starting station and the sum of the width and spacing.
下面推导出画面宽度及两画面间距之和 L与列车行驶速度 V之间的函 数关系。  The function relationship between the sum of the picture width and the distance L between the two pictures and the train speed V is derived below.
设: 运行中的列车在 T秒的时间内从速度 V。 (km/h )变速为速度 V τ ( km/h ), 其加速度为 a, 路程为 S , 期间瞬间速度为 V i ( i取从 1一 T的 整数值),
Figure imgf000004_0001
Figure imgf000004_0002
Suppose: The speed of V is the speed of the running train within T seconds. (Km / h), the speed is V τ (km / h), the acceleration is a, the distance is S, and the instantaneous speed is V i (i takes an integer value from 1 to T),
Figure imgf000004_0001
Figure imgf000004_0002
在 i取值特定时刻的情况下, 以 1/m ( m为大于 2.5小于 105.6的数, 等于每秒展示画面的帧数) 秒为单位时间, 计算列车的位移如下: 3v; a 32 In the case of a specific value of i, using 1 / m (m is a number greater than 2.5 and less than 105.6, which is equal to the number of frames per second of the display screen) seconds, the displacement of the train is calculated as follows: 3v ; a 3 2
m 2 m m 2 ml m 2 mm 2 m l
一腳 α 2 m  One foot α 2 m
S,  S,
一 s 1 +  One s 1 +
一 2  minus 2
则: 在各个单位时间里, 列车与乘客的位移为 Then: In each unit time, the displacement of the train and passengers is
ώ 2 FREE 2
Figure imgf000005_0001
Figure imgf000005_0001
1  1
+ 3  + 3
m 2 m2 m 2 m 2
V a 1  V a 1
m 2 m2
Figure imgf000005_0002
m 2 m 2
Figure imgf000005_0002
式中 n=l, 2, 3 m Where n = l, 2, 3 m
也可以将列车在第 i秒内的位移 Si作 m等分, 求取 Lni的近似值 L The displacement Si of the train in the i-th second can also be divided into m equal parts, and the approximate value L i £ of L ni can be obtained.
Figure imgf000005_0003
Figure imgf000005_0003
Lni或 可以视为第 i秒内第 n号画面所能占用的宽度,包括画面宽 度 1和画面间距 d。 L ni may be regarded as the width that can be occupied by the n-th picture in the i-th second, including the picture width 1 and the picture interval d.
当加速度 a=0时, 即, 列车匀速运行状态下, VQ=Vi, When acceleration a = 0, that is, under the condition that the train runs at a constant speed, V Q = Vi,
(1) 式可以简化为: Lni =^ •(3) (1) can be simplified as: L ni = ^ • (3)
m  m
(2) 式可以简化为: (4) m τ τ / 1 , , ν0 1000, 、 27.8 (2) The equation can be simplified as: (4) m τ τ / 1,, ν 0 1000,, 27.8
1」 Li - Lni - v0 {kin Ih)x一 (s) =― (cm I ms) x {ms) v。 (cm) Bay 1 ”L i -L ni -v 0 {kin Ih) x one (s) = ― (cm I ms) x {ms) v. (cm)
m 36 m m  m 36 m m
比照正常速度播放的电影, m=24 (即每秒展示 24帧画面) 时, 则可 以得到相当于电影的效果。 这时: Compared with a movie played at a normal speed, when m = 24 (that is, displaying 24 frames per second), you can get the effect equivalent to a movie. At this time:
Vn 100000 Λ Λ CO r ( , V n 100000 Λ Λ CO r (,
Li= Lni=V0(¾)x^(s)=¾ χ =1.158V0(cm), L i = L ni = V 0 (¾) x ^ (s) = ¾ χ = 1.158V 0 (cm),
24 3600  24 3600
由于将速度 V作为秒 i的函数是很不实 i :法, 因此, 可以将 上述 (1)、 ( 2 ) 式中的下标 i去掉, 得到:
Figure imgf000005_0004
m 2m
Since the speed V as a function of the second i is a very unrealistic i: method, the subscript i in the above formulas (1) and (2) can be removed to obtain:
Figure imgf000005_0004
m 2m
以及 a=0时的  And when a = 0
式中 V为列车的瞬时速度, L的起点位于速度恰为 V处。 Where V is the instantaneous speed of the train, and the starting point of L is at the speed V.
在明确不同的展示效果的要求的前提下, 按照本发明, 所述隧道列车 随动画面系统的设计方法包括如下步骤:  Under the premise of clear requirements for different display effects, according to the present invention, the method for designing the tunnel train random animation surface system includes the following steps:
a. 确定各画面的宽度与两画面间距之和 L (即两幅相邻画面的中心点 之间的距离);  a. Determine the sum L of the width of each picture and the distance between the two pictures (that is, the distance between the center points of two adjacent pictures);
b. 确定各画面的间距 d;  b. Determine the spacing of each picture d;
c. 确定各画面的高度 h;  c. Determine the height h of each picture;
其特征在于: 上述步骤 a进一步包括:  It is characterized in that the above step a further comprises:
a. l 确定两相邻站台之间的一站内各处列车行驶的速度 V和加速度 a;  a. l determine the speed V and acceleration a of trains in one station between two adjacent platforms a;
a 2根据步骤 a. l中确定的各处的速度 V, 利用上面的式 ( 5 )和式 ( 6 ) 来计算出各处的画面宽度与画面间距之和 L。  a 2 According to the speed V of each place determined in step a. l, the above formula (5) and formula (6) are used to calculate the sum L of the picture width and the picture space of each place.
b. 画面的间距, 实际上起到类似电影遮光拉片的效果, 同一幅画面 的遮光可以由画面的频闪照明实现(当 m=24时, 频闪可采用大于等于 临界频率 48次 /秒),更换画面的遮光拉片则以画面间无光泽的黑色间距 替代实现。  b. The space between the screens is actually similar to the effect of a film shading film. The shading of the same screen can be achieved by the stroboscopic lighting of the screen (when m = 24, the stroboscopic frequency can be 48 times per second or more.) ), The shading slider of the screen is replaced by a matte black space between the screens.
假设在每个单位时间 1/m里, 先设置画面, 再设置间距, 则 dn =vn + at2/2 =[ v0(km/h) +a( m/s2) . ( n/m + 3 /4m) (s)]-t(ms)+a( m/s2) t2 ( ms)/2 =v0- 100000/3600000(cm/ms)-t(ms)+a- 100/1000000 (cm/ms2) - 1000/m(ms) ■(n+0. 75) + 100at2/2000000(cm) Per unit time is assumed that 1 / m, the first setting screen, then set the pitch, n = v n + at 2 /2 = [v 0 (km / h) + a (m / s 2) is d. (N / m + 3 / 4m) ( s)] - t (ms) + a (m / s 2) t 2 (ms) / 2 = v 0 - 100000/3600000 (cm / ms) -t (ms) + a - 100/1000000 (cm / ms 2) - 1000 / m (ms) ■ (. n + 0 75) + 100at 2/2000000 (cm)
=v0t/36+at(n+0. 75)/l 0m+at2/20000(cm) = v 0 t / 36 + at (n + 0. 75) / l 0m + at 2/20000 (cm)
比照电影以正常速度放映,每 1/24秒的单位时间里, 1/4的时间用 于拉片 (同时遮光), t=l/24'l/4(s) =10.42(s), ' 若 m=24,dn=0.289v0+0.0434an+0.038a(cm) The movie is shown at a normal speed in comparison with the movie. Every 1/24 second of the unit time, 1/4 of the time is used to pull the film (simultaneous shading), t = l / 24'l / 4 (s) = 10.42 (s), ' If m = 24, d n = 0.289v 0 + 0.0434an + 0.038a (cm)
若 m=16, dn=0.289v0+0.0651an+0.054a(cm) If m = 16, d n = 0.289v 0 + 0.0651an + 0.054a (cm)
¾ a=0, t=10.42(ms) , 即列车匀速运动时, dn=v0t/36(cm) ¾ a = 0, t = 10.42 (ms), that is, when the train moves at a constant speed, d n = v 0 t / 36 (cm)
这时, dn=Ln/4(cm)At this time, d n = L n / 4 (cm)
Figure imgf000006_0001
Figure imgf000006_0001
单位时间 l/m秒里, 如果列车经过的线性长度足够 (车速高、 m 取值小的情况下), 也可以在一个单位时间 l/m秒里, 设置 2幅相同的画 面及两个间距, 直观应用电影放映的二次遮光, 而不采用频闪照明。 In the unit time l / m seconds, if the linear length of the train is sufficient (in the case of a high speed and a small value of m), you can also set 2 identical pictures in a unit time l / m seconds. Surface and two gaps, the secondary shading of film projection is intuitively applied instead of stroboscopic lighting.
c.由 a,b 得出的数值, 以 L减 d得到画面的宽度; 可以运用电影电视 常用的高宽比 (1 : 1 ,38,1 : 1.66,3 :4)或黄金分割率将这一宽度折算出画面的高 度 h。  c. The values obtained from a and b, and the width of the picture is obtained by subtracting d from L; you can use the aspect ratio (1: 1, 38,1: 1.66,3: 4) or golden section ratio commonly used in movies and television A width is calculated from the height h of the picture.
确定画面宽度时, 要综合考虑列车车窗的尺寸及观看距离等因素。 确定画面高度时, 也要综合考虑列车车窗尺寸(宽度约为 144cm)及观 看距离 (依隧道限界和车体限界, 观看距离约为 320cm, 现行电视观看距 离是画面高度的 4一 6倍)等因素。  When determining the screen width, factors such as the size of the train window and the viewing distance must be considered. When determining the picture height, the train window size (width of about 144cm) and the viewing distance must also be considered (depending on the tunnel limit and the body limit, the viewing distance is about 320cm, and the current TV viewing distance is 4 to 6 times the screen height) And other factors.
列车运行在各站间的中段时间, 加速度 a=0 , 如果 m取值为 24 (即每 秒展示 24帧画面), 这时,  When the train runs between stations, the acceleration a = 0, if m is 24 (that is, 24 frames per second), then,
L = ν0(、^¾;)χ丄 (s)=^ x ^^=1.158Vo(cm)L = ν 0 (, ^ ¾;) χ 丄 (s) = ^ x ^^ = 1.158Vo (cm)
h 24 J 24 3600 3 h 24 J 24 3600 3
下表列出的是在列车匀速区段、 m取值为 24和 16时, 据前述公式推 出的车速与画面尺寸之间的对应关系(高宽比为 3 : 4,间距耗时 t=10.42毫 秒的情况下)  The following table shows the correspondence between the vehicle speed and the screen size (the aspect ratio is 3: 4, and the interval time is t = 10.42). Case of milliseconds)
Figure imgf000007_0001
画面及间距的尺寸直接决定于车速和每秒帧数 m, m值可以随着时速 的显著变化而变化。 为实现画面容量最大化, 本发明建议: 当车速大于等 于 60公里 /小时, m的取值在 24左右; 当车速小于 60公里 /小时, m的 取值在 16左右; 也可以根据特定要求采用特定的 m取值。
Figure imgf000007_0001
The size of the picture and the spacing is directly determined by the vehicle speed and the number of frames per second m, and the value of m can change with the significant change in the speed per hour. In order to maximize the screen capacity, the present invention proposes that: when the vehicle speed is 60 km / h or more, the value of m is about 24; when the vehicle speed is less than 60 km / h, the value of m is about 16; it can also be adopted according to specific requirements The specific value of m.
对于列车变速区段, 可以实地测量变速的各物理量 (速度、 加速度、 时间),然后以本发明推出的公式,计算画面尺寸。加速区段画面由小变大, 减速区段画面由大变小, 类似于电影的圈入圈出和变形电影的手法。 For the train's variable speed section, the physical quantities (speed, acceleration, Time), and then use the formula introduced by the present invention to calculate the screen size. The picture of the acceleration section changes from small to large, and the picture of the deceleration section changes from large to small, which is similar to the method of circle-in and circle-out of a movie and transforming a movie.
下表列出的是在列车变速区段, 根据前述公式推出的车速与画面尺寸 之间的对应关系 (式中 n—般为从初始速度开始的单位时间的序数, 在变 速过程中以时速 60公里为 n和 m取值的变化点,时速大于 60公里时 m=24, 时速小于 60公里时 m=16; 间距耗时 t=10.42毫秒)  The following table lists the correspondence between the speed of the vehicle and the screen size in accordance with the aforementioned formula (where n is generally the ordinal number of unit time from the initial speed, during the shifting process at 60 per hour) Kilometres are the change points of n and m values, m = 24 when the speed is greater than 60 kilometers per hour, and m = 16 when the speed is less than 60 kilometers per hour; the interval takes t = 10.42 milliseconds
Figure imgf000008_0001
在按本发明所述方法安置画面时, 应该使前后画面的中心线、 基准点 严格保持在人的视网膜同一个相应位置。
Figure imgf000008_0001
When arranging pictures according to the method of the present invention, the center lines and reference points of the front and back pictures should be kept strictly at the same corresponding position of the human retina.
在一组画面的开始和结束的适当位置, 可以设置光电开关控制画面的 照明, 开关的位置取决于第一节车厢进入画面区段、 最后一节车厢离开画 面区段的时间以及画面照明系统从通电到稳定的反应时间。 这样既可以减 少隧道的光污染, 又可以节电。  At the appropriate position at the beginning and end of a group of pictures, a photoelectric switch can be set to control the lighting of the picture. The position of the switch depends on the time when the first car enters the picture section, the time when the last car leaves the picture section, and the picture lighting system Power up to stable response time. This can both reduce light pollution in the tunnel and save electricity.
在可以对列车播音系统进行改装的前提下, 也可以用光电开关控制每 节车厢的播音,使各节车厢的乘客在看到画面的同时听到相应的同期配音。 附图的简要说明 图 1示出了本发明的隧道列车随动画面系统中的三幅画面的平面图。 实现本发明的最佳方式 如图所示, 本发明的隧道列车随动画面系统包括沿着铁路线设置的一 系列画面。 画面上绘有连续变化的图案。 当列车以特定速度行驶时, 乘车 者就会看到具有动画效果的影像。 本发明的特征在于: 这些画面的尺寸采 用本发明的设计方法确定。 Under the premise that the train broadcasting system can be modified, the broadcasting of each car can also be controlled with a photoelectric switch, so that the passengers of each car can hear the corresponding simultaneous dubbing while seeing the picture. Brief Description of the Drawings Fig. 1 shows a plan view of three pictures in a tunnel train follow-up surface system of the present invention. The best way to implement the present invention is shown in the figure. The tunnel train follow-up animation system of the present invention includes a series of pictures arranged along the railway line. A continuously changing pattern is drawn on the screen. When a train runs at a certain speed, the rider sees an animated image. The present invention is characterized in that the sizes of these pictures are determined using the design method of the present invention.
图中 1表示隧道壁, 2表示画面, 箭头 A表示列车行驶的方向。 各尺 寸分别为- In the figure, 1 indicates the tunnel wall, 2 indicates the screen, and arrow A indicates the direction of the train. Each size is-
L 画面的宽度与画面间距之和 (即两幅相邻画面的中心点之间的 距离) L The sum of the width of the picture and the picture space (that is, the distance between the center points of two adjacent pictures)
1 画面宽度  1 screen width
d 画面间距  d frame spacing
h 画面高度  h Picture height
画面宽度与间距之和用上面的式 (5 ) 或 (6 ) 求出。  The sum of the screen width and the space is obtained by using the above formula (5) or (6).
按照本发明的隧道列车随动画面系统的设计方法的优选的实施形式, 根据车速 v。和画面间隔耗时 t (t可以综合现场因素优选确定), 计算画面 间距 dn=v0t/36+at(n+0. 75)/1 Om +at2/20000(cm) According to a preferred embodiment of the method for designing an animated surface system of a tunnel train according to the present invention, according to the vehicle speed v. Processed and frame interval t (t integrated site-specific factors can be determined preferably), calculation screen pitch d n = v 0 t / 36 + at (n + 0. 75) / 1 Om + at 2/20000 (cm)
再根据所计算出的和 L、 d确定画面宽度 l=L d,  Then determine the picture width l = L d according to the calculated sum L, d,
并利用既有高宽比例求出各画面的高度。  And use the existing aspect ratio to find the height of each picture.
对于列车变速区段, 可以实地测量变速的各物理量 (速度、 加速度、 时间),然后以本发明推出的公式,计算画面尺寸。加速区段画面由小变大, 减速区段画面由大变小, 类似于电影的圈入圈出手法。  For the train's variable speed section, each physical quantity (speed, acceleration, time) of the variable speed can be measured in the field, and then the screen size can be calculated using the formula introduced by the present invention. The acceleration section picture changes from small to large, and the deceleration section picture changes from large to small, similar to the circle-in-circle method of a movie.
按照本发明的隧道列车随动画面系统的优选实施形式, 所述画面优选 为灯箱。  According to a preferred implementation form of the tunnel train follow-up animation surface system of the present invention, the picture is preferably a light box.
在按本发明所述方法安置画面时, 应该使前后画面的中心线、 基准点 严格保持在人的视网膜同一个相应位置。 本发明的隧道列车随动画面系统优选设置在地铁内。 工业应用性 由于采用了本发明的方法设计隧道列车随动画面系统, 画面的宽度作 为列车行驶速度和加速度的函数而变化, 所以, 除站台以外的地铁的全程 或者选用区段都可以播放影片, 特别是可以长时间地播放广告, 为地铁公 司增加效益, 也增加了乘客乘车时的乐趣。 When arranging pictures according to the method of the present invention, the center lines and reference points of the front and back pictures should be kept strictly at the same corresponding position of the human retina. The tunnel train follow-up surface system of the present invention is preferably installed in a subway. Industrial applicability Since the method of the present invention is used to design a tunnel train with an animation surface system, the width of the screen changes as a function of the speed and acceleration of the train. Therefore, movies can be played on the entire journey or selected sections of the subway except the platform In particular, advertisements can be displayed for a long period of time, which increases the benefits for the subway company and increases the fun of passengers when riding.

Claims

权 利 要 求 Rights request
1 , 在根据效果要求确定每秒展示画面帧数 m ( 2.5<m<105.6, m值可 以随着车速的显著变化而变化) 的前提下, 隧道列车随动画面系统的设计 方法,包括如下步骤: 1. Under the premise of determining the number of display frames per second m according to the effect requirements (2.5 <m <105.6, the value of m can change with the significant change in vehicle speed), the design method of the tunnel train with the animation surface system includes the following steps :
a.确定各画面的宽度与两画面间距之和 L (即两幅相邻画面的中心点 之间的距离);  a. Determine the sum L of the width of each picture and the distance between the two pictures (that is, the distance between the center points of two adjacent pictures);
b.确定各画面的间距 d;  b. determine the spacing d of each picture;
c.确定各画面的高度 h;  c. determine the height h of each picture;
其特征在于: 上述步骤 a进一步包括:  It is characterized in that the above step a further comprises:
a.l 确定两相邻站台之间的一站内各处列车行驶的速度 V和加 速度 a;  a.l determine the speed V and acceleration a of the trains in one station between two adjacent platforms;
a.2根据步骤 a.l中确定的各处的速度,利用下面的公式,根据时 间等分: „ = ^ + (2 - 1  a.2 According to the speed of each place determined in step a.l, use the following formula to divide by time: „= ^ + (2-1
m ) 2· m '或根据长度等分 = - m + - 2^m~ ,再代 入 m、 n值(n—般为从初始速度开始的单位时间的序数), 计算出各 处的画面宽度与画面间距之和 L (即两幅相^画面的中心点之间的距 离), 并确定在一个单位时间 1/m秒里画面的幅数;  m) 2 · m 'or equally divided according to the length =-m +-2 ^ m ~, and then substitute m and n values (n is generally the ordinal number of unit time from the initial speed) to calculate the screen width everywhere Sum L (the distance between the center points of two pictures) with the picture space, and determine the number of pictures in a unit time 1 / m second;
式中 V为列车行驶的瞬时速度,该速度所对应的沿线位置在距离 L的 起点与终点之间。  Where V is the instantaneous speed of the train, and the position along the line corresponding to this speed is between the start and end of the distance L.
2, 如权利要求 1的设计方法, 其特点在于: 速度 V所对应的位置在 距离 L的起点处。  2. The design method according to claim 1, characterized in that: the position corresponding to the speed V is at the starting point of the distance L.
3 , 如权利要求 1的设计方法, 其特点在于: 速度 V所对应的位置在 距离 L的中点。  3. The design method according to claim 1, characterized in that: the position corresponding to the speed V is at the midpoint of the distance L.
4, 如权利要求 1的设计方法, 其特点在于: 速度 V所对应的位置在 距离 L的终点。  4. The design method according to claim 1, characterized in that: the position corresponding to the speed V is at the end of the distance L.
5 .如权利要求 1的设计方法, 其特征在于: 根据车速 V。和画面间隔 耗时 t ( t可以综合现场因素优选确定; 比照电影放映的正常速度, t可以 取值 10.42毫秒), 计算画面间距 dn=v0t/36+at(n+0.75)/10m+at2/20000(cm) 再根据所计算出的和 L、 d确定画面宽度 /=ϋ 5. The design method according to claim 1, characterized in that: according to the vehicle speed V. Time between frame and frame t (t can be determined by comprehensively optimizing the scene factors; compared with the normal speed of movie projection, t can take the value of 10.42 milliseconds), calculate the frame interval d n = v 0 t / 36 + at (n + 0.75) / 10m + at 2/20000 (cm) in accordance with the re-calculated and L, d determination screen width / = ϋ
并根据宽度 1,利用既有高宽比例 (1:1.38,1:1.66,3:4或黄金分割率)求出 各画面的高度 h。  Based on the width 1, the height h of each picture is obtained by using the existing aspect ratio (1: 1.38, 1: 1.66, 3: 4, or golden ratio).
6. 一种隧道列车随动画面系统, 包括沿隧道设置的一系列画面, 各 画面隔开一定间距, 其特征在于: 采用权利要求 1所述的设计方法来确定 画面的尺寸。 6. A tunnel train follow-up surface system, including a series of pictures set along the tunnel, each The screens are separated by a certain distance, and are characterized in that the size of the screen is determined by using the design method of claim 1.
7. 如权利要求 6的随动画面系统, 其特征在于: 进一步采用权利要 求 5中的方法确定画面宽度 1、 画面间距 d和画面高度 ho  7. The animated surface system according to claim 6, further comprising: determining a picture width 1, a picture interval d, and a picture height ho by using the method in claim 5.
8. 如权利要求 6或 7的系统, 其特征在于: 所述画面为灯箱。8. The system according to claim 6 or 7, wherein: the picture is a light box.
9. 如权利要求 8的系统, 其特征在于该系统设置在地铁中。 9. The system according to claim 8, characterized in that the system is arranged in a subway.
PCT/CN2004/000304 2003-05-23 2004-04-02 A design method of a motion picture system for viewing from a train travelling in tunnel WO2004104973A1 (en)

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