WO2004009194A1 - Player peg - Google Patents
Player peg Download PDFInfo
- Publication number
- WO2004009194A1 WO2004009194A1 PCT/FI2003/000549 FI0300549W WO2004009194A1 WO 2004009194 A1 WO2004009194 A1 WO 2004009194A1 FI 0300549 W FI0300549 W FI 0300549W WO 2004009194 A1 WO2004009194 A1 WO 2004009194A1
- Authority
- WO
- WIPO (PCT)
- Prior art keywords
- player
- peg
- player peg
- shaft
- fastened
- Prior art date
Links
Classifications
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F3/00—Board games; Raffle games
- A63F3/00173—Characteristics of game boards, alone or in relation to supporting structures or playing piece
- A63F3/00574—Connections between board and playing pieces
- A63F3/00634—Sliding connections, e.g. playing pieces sliding in a groove
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F7/00—Indoor games using small moving playing bodies, e.g. balls, discs or blocks
- A63F7/06—Games simulating outdoor ball games, e.g. hockey or football
- A63F7/0668—Games simulating outdoor ball games, e.g. hockey or football the ball being flicked with a finger or hit with a stick, cue or sliding disc which are not connected to the table
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F7/00—Indoor games using small moving playing bodies, e.g. balls, discs or blocks
- A63F7/06—Games simulating outdoor ball games, e.g. hockey or football
- A63F7/0604—Type of ball game
- A63F7/0632—Hockey
Definitions
- the invention comprises an ice hockey or soccer player peg moved by hand.
- player pegs moved by hand There are two kinds of player pegs, which are moved along tracks or grooves: player pegs moved by hand and player pegs moved with the help of rods or steering wheels or wheels.
- the player pegs moved with the rods do not directly touch the game board surface; they are attached to a socket at the end of the rods, which sockets protrude from the grooves or openings below the game board surface.
- the player peg is attached to the socket which moves the player peg with it, when the rods normally protruding from the holes at the end of the game board are alternately pulled and pushed.
- the technique in which the player pegs are moved by rods or steering wheels does not have the same friction problems against which the technique in which the player pegs are moved by hand has to fight.
- the games in which the player pegs are moved by hand have a different track profile than the ones operated with the rods, in which one player peg always has a direct-line tract or groove.
- the player pegs can riever meet another player peg in their own track.
- the player pegs travel a short distance from, and parallel ' to, each other from one end of the game board to the other end, either pulled or pushed by the rods. In practice, it would be impossible to operationally realise a traverse movement across the garfie board.
- the player pegs can travel freely in line with the track profile.
- the player pegs are not attached to a socket; instead, due to the their button-like bottom part, they stay in the groove.
- the bottom part is a button-like base, of the size adjusted to be somewhat smaller than the T-shaped track groove to enable unobstructed movement of the button.
- the player peg is attached to this shaft.
- the shaft is a little longer than the thickness of the groove wall to allow some leeway between the player peg and the game board surface for unobstructed movement of the player peg.
- the manual solution allows complete freedom to design the track profile.
- the track is uniform, this is, all player pegs use the same uniform track, which aims to cover the entire field area.
- a uniform track creates a miniature field network, which covers the entire game board.
- the form or shape of the miniature field network is determined by the profile or course of the uniform track.
- the groove or track should be as smooth as possible, this is, it should not have sharp curves.
- the player pegs have a centre shaft with a button-type widening at one end and the actual player peg at the other end.
- the Finnish Utility Model, #U-20010032 which was converted into a patent, represents very fast-pace, smooth ice hockey.
- the game field consists of hexagonal miniature fields, which composition is technically joined to cover the entire game board, eliminating the obstacles, i.e., the sharp curves, which hinder the course of the game. In spite of the game field profile, due to the player pegs, the course of the game is more or less jerky.
- the intention of the present invention is to create a new type of a player peg, which eliminates the above-mentioned problem.
- This is achieved with an ice hockey or soccer player peg moved by hand according to the invention, c h a r a c t e r i z e d in that that a button is fastened to the eccentric shaft of the player peg to keep the player peg in its track groove.
- a button-like bottom part is fastened with a shaft eccentrically to a revolving baseboard.
- the movement of the player pegs can be made even smoother by fastening the buttonlike bottom end to the eccentric shaft with a motional technique, e.g., with a ball joint or cotter pin/loop technique.
- a motional technique e.g., with a ball joint or cotter pin/loop technique.
- One end of the cotter pin is passed through the loop located on the button, joining the loop end of the cotter pin to the loop on the button.
- a moving joint is created, which makes it possible for the button to always remain in a horizontal position in its groove independent of the tilting of the player peg. Consequently, the blade can also be lifted effortlessly over the puck from one side to the other.
- the diameter of the base, with its shaft allowing rotational movement is longer the player peg at least for two reasons.
- the larger surface area of the base does not get stuck to the game board as easily, and, secondly, the eccentric effect is the quicker the larger the deviation from the assumed centre shaft is.
- This quickness is seen, when the player peg runs into the corners of the track, whereupon, due to bumping, the base, eccentrically shafted in the groove, of the player peg revolving around its own shaft, swings from side to side independently, allowing the player peg to move relatively smoothly, making it easier to control the movement of the puck. If the player peg were not to have a revolving base or baseboard, the movement generated by the eccentric shaft would swing the entire player peg instead of the revolving baseboard.
- the revolving baseboard together with the eccentric shaft is a combination which enables a smoothly running ice hockey game.
- the surface area of the moving baseboard is larger than the bottom of the player peg yet for three reasons.
- the larger base acts as a buffer, thereby preventing the fingers from getting involved in the course of the game, for instance, when bumping into something.
- the eccentric shaft also contributes to preventing the base of the player peg from getting stuck to the game board surface.
- the button with the eccentric shaft always strives to settle in the wake of the player peg, leaving in its front a wide area of base surface, which effectively prevents the player peg from tilting and thereby also preventing it from getting stuck onto the game board.
- the eccentric shaft with the button moves from side to side, adapting to the track profile, at the same time allowing the player peg to move more directly.
- the roller bearing should be installed on the outer edge of the player peg bottom; this would entirely prevent the outer edge of the player peg from getting stuck to the game board.
- the solution is expensive and could create friction problems in the grooves.
- the baseboard can be fastened to the player peg with a flexible shaft, such as a rubber band.
- One end of the rubber band is fastened to a loop on the baseboard and the other end to the top of the hollow interior of the player peg.
- the button can be fastened to the eccentric shaft.
- the arm has to be fastened above the player peg's bottom surface; this way, the solution does not slow down the advancement of the player peg.
- the fastening should be between the player peg bottom and the baseboard.
- Fig. 1 shows the technique already known.
- Fig. 2 shows, from the side, a cross section of the player peg in accordance with the invention.
- Fig. 3 further shows a side view of the player peg with a different shaft solution.
- Fig. 4 shows the solution with a hollow player peg.
- Fig. 5 shows the solution with a roller bearing installed.
- Fig. 6 shows Fig. 2 from a downward-slanting angle.
- Fig. 7 shows a cross section of the T-shaped track groove of the player peg.
- Fig. 8 shows the arm or tail solution from a downward angle.
- Fig. 1 shows the known technique, in which the shaft (C) with the button (B) is fastened to the centre at the bottom of the actual player peg (A) to hold the player peg (A) in the track groove (T).
- the shaft (C) with the button (B) is fastened to the player peg (A) with a screw (G).
- the blade (X) is fastened to the lower part of the player peg (A).
- Fig. 2 shows a solution in accordance with the invention, in which the actual player peg (A), to which a separate baseboard (E) is fastened with a shaft (D) of its own in a rotating manner, the diameter of the baseboard (E) being larger than the bottom of the player peg (A).
- the eccentric shaft (P) can be a solid part of the baseboard
- Fig. 3 shows the player peg (A), the baseboard (E), its shaft (D), and the eccentric shaft (P) with the button (B) fastened to the baseboard (E).
- the button is fastened with a loop •
- the cotter pin (G) is taken through the loop on the button (B), and the ends of the cotter pin (G) are folded against the baseboard (E). This allows the mobility, and maintains the horizontal position, of the button (B) even if the player peg (A) tilts.
- Fig. 4 shows a player peg (A), where the baseboard (E) is fastened to the player peg (A), allowing rotational and horizontal movement.
- the flexible shaft (K) which is fastened to the loop (L) of the player peg (A) and to the loop (M) of the baseboard (E), makes this possible.
- the cavity (Y) made to the player peg (A) helps the player peg move horizontally.
- Fig. 5 shows the solution with a ball bearing (N).
- the rotating balls (R) are placed in a full circle to the outer edge of the player peg (A) bottom.
- Fig. 6 shows Fig. 2 in a slanting angle from below.
- Fig. 7 shows a cross section of the T-groove (T) of the game board (S), in which, with the help of the button (B), the player peg (A) moves and stays.
- Fig. 8 shows the arm (Va), which is either eccentrically (P) fastened to the bottom or baseboard (E) of the player peg (A) or to the centre shaft (D) at the bottom of the player peg (A).
- the figure also shows the button (B) with the shaft (Pa).
- the invention is not limited to the above-mentioned examples; it can also vary within the framework allowed by the claims.
Landscapes
- Engineering & Computer Science (AREA)
- Multimedia (AREA)
- Pinball Game Machines (AREA)
- Toys (AREA)
Abstract
Description
Claims
Priority Applications (2)
Application Number | Priority Date | Filing Date | Title |
---|---|---|---|
US10/521,684 US20060163804A1 (en) | 2002-07-18 | 2003-07-07 | Player peg |
AU2003281459A AU2003281459A1 (en) | 2002-07-18 | 2003-07-07 | Player peg |
Applications Claiming Priority (4)
Application Number | Priority Date | Filing Date | Title |
---|---|---|---|
FI20020322U FI5667U1 (en) | 2002-07-18 | 2002-07-18 | Pawn |
FI20020322 | 2002-07-18 | ||
FI20030675A FI112605B (en) | 2002-07-18 | 2003-05-06 | Game Button |
FI20030675 | 2003-05-06 |
Publications (1)
Publication Number | Publication Date |
---|---|
WO2004009194A1 true WO2004009194A1 (en) | 2004-01-29 |
Family
ID=26161283
Family Applications (1)
Application Number | Title | Priority Date | Filing Date |
---|---|---|---|
PCT/FI2003/000549 WO2004009194A1 (en) | 2002-07-18 | 2003-07-07 | Player peg |
Country Status (4)
Country | Link |
---|---|
US (1) | US20060163804A1 (en) |
AU (1) | AU2003281459A1 (en) |
FI (1) | FI112605B (en) |
WO (1) | WO2004009194A1 (en) |
Families Citing this family (1)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
US7980538B1 (en) * | 2007-09-10 | 2011-07-19 | Sears Brands, L.L.C. | Clamping jig |
Citations (6)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
GB189301A (en) * | 1921-10-12 | 1922-11-30 | Richard Montgomery Paine | Improved apparatus for playing a table game of football |
US1982329A (en) * | 1932-06-29 | 1934-11-27 | Westinghouse Electric & Mfg Co | Power control for inductive load |
FR1028695A (en) * | 1950-12-01 | 1953-05-27 | New game of skill and chance | |
DE1092354B (en) * | 1958-06-04 | 1960-11-03 | Warren Hartley Goldman | Ball game figure for a table baseball game |
GB2182574A (en) * | 1985-11-08 | 1987-05-20 | Tomy Kogyo Co | Automated game panel especially for a football game |
DE3903862A1 (en) * | 1988-03-02 | 1989-09-14 | Ludger Korte | Table ice hockey game |
Family Cites Families (4)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
US2398726A (en) * | 1944-01-18 | 1946-04-16 | Seguin Joseph Oscar | Hockey game |
US3811674A (en) * | 1971-09-27 | 1974-05-21 | E Trunzo | Simulated basketball game |
US3912269A (en) * | 1974-05-01 | 1975-10-14 | Marvin Glass & Associates | Simulated hockey game |
FI114690B (en) * | 2001-01-18 | 2004-12-15 | Jarl Fredrik Serlachius | Ice Hockey game |
-
2003
- 2003-05-06 FI FI20030675A patent/FI112605B/en not_active IP Right Cessation
- 2003-07-07 AU AU2003281459A patent/AU2003281459A1/en not_active Abandoned
- 2003-07-07 US US10/521,684 patent/US20060163804A1/en not_active Abandoned
- 2003-07-07 WO PCT/FI2003/000549 patent/WO2004009194A1/en not_active Application Discontinuation
Patent Citations (6)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
GB189301A (en) * | 1921-10-12 | 1922-11-30 | Richard Montgomery Paine | Improved apparatus for playing a table game of football |
US1982329A (en) * | 1932-06-29 | 1934-11-27 | Westinghouse Electric & Mfg Co | Power control for inductive load |
FR1028695A (en) * | 1950-12-01 | 1953-05-27 | New game of skill and chance | |
DE1092354B (en) * | 1958-06-04 | 1960-11-03 | Warren Hartley Goldman | Ball game figure for a table baseball game |
GB2182574A (en) * | 1985-11-08 | 1987-05-20 | Tomy Kogyo Co | Automated game panel especially for a football game |
DE3903862A1 (en) * | 1988-03-02 | 1989-09-14 | Ludger Korte | Table ice hockey game |
Also Published As
Publication number | Publication date |
---|---|
US20060163804A1 (en) | 2006-07-27 |
FI112605B (en) | 2003-12-31 |
AU2003281459A1 (en) | 2004-02-09 |
FI20030675A0 (en) | 2003-05-06 |
Similar Documents
Publication | Publication Date | Title |
---|---|---|
US4014543A (en) | Air action game | |
US20060163804A1 (en) | Player peg | |
JPH0450079Y2 (en) | ||
US4304405A (en) | Friction adaptor for competitive games | |
US6090015A (en) | Aid for crossover skating technique | |
US7261613B1 (en) | Reciprocating plaything and method for playing | |
ES2265637T3 (en) | GAME AND COLLECTION FIGURE. | |
KR200263791Y1 (en) | Curling Stone For Leisure | |
US2815213A (en) | Rolling ball game device | |
JP2003181152A (en) | Toy robot | |
JP2003135864A (en) | Assembled running toy | |
CN203436832U (en) | A finger slide plate toy capable of sliding in an inclined manner | |
JP3309312B2 (en) | Play equipment for floor curling | |
KR200352315Y1 (en) | A playing instrument rotating upon falling on the ground | |
JP7362046B1 (en) | Running toys and track trays | |
KR200180102Y1 (en) | Golf for training bord | |
TWI691350B (en) | Golf club with adjustable center of gravity (2) | |
JP3083733U (en) | Bipedal toy | |
JP2909883B2 (en) | skateboard | |
JPS6323117Y2 (en) | ||
JP3105449U (en) | Flying disc | |
KR100683019B1 (en) | Crab board | |
KR950002417Y1 (en) | Reshing arrangement of figure mobile for toys | |
JPH0524360Y2 (en) | ||
JPH0956854A (en) | Golf club |
Legal Events
Date | Code | Title | Description |
---|---|---|---|
AK | Designated states |
Kind code of ref document: A1 Designated state(s): AL AT AU BR CA CH CN CZ DE DK EE ES FI GB IL IS JP LU MX NO NZ PL PT SE US YU ZA |
|
AL | Designated countries for regional patents |
Kind code of ref document: A1 Designated state(s): AM AZ BY KG KZ MD RU TJ TM AT BE BG CH CY CZ DE DK EE ES FI FR GB GR HU IE IT LU MC NL PT RO SE SI SK TR |
|
121 | Ep: the epo has been informed by wipo that ep was designated in this application | ||
ENP | Entry into the national phase |
Ref document number: 2006163804 Country of ref document: US Kind code of ref document: A1 |
|
WWE | Wipo information: entry into national phase |
Ref document number: 10521684 Country of ref document: US |
|
WWE | Wipo information: entry into national phase |
Ref document number: 2003765128 Country of ref document: EP |
|
WWW | Wipo information: withdrawn in national office |
Ref document number: 2003765128 Country of ref document: EP |
|
122 | Ep: pct application non-entry in european phase | ||
NENP | Non-entry into the national phase |
Ref country code: JP |
|
WWW | Wipo information: withdrawn in national office |
Country of ref document: JP |
|
WWP | Wipo information: published in national office |
Ref document number: 10521684 Country of ref document: US |