WO2003069406A1 - Self-illuminating concave video screen system - Google Patents

Self-illuminating concave video screen system Download PDF

Info

Publication number
WO2003069406A1
WO2003069406A1 PCT/US2002/040435 US0240435W WO03069406A1 WO 2003069406 A1 WO2003069406 A1 WO 2003069406A1 US 0240435 W US0240435 W US 0240435W WO 03069406 A1 WO03069406 A1 WO 03069406A1
Authority
WO
WIPO (PCT)
Prior art keywords
xmax
display surface
video screen
range
video
Prior art date
Application number
PCT/US2002/040435
Other languages
French (fr)
Inventor
Dennis B. Neff
Charles N. Sugg
John R. Grismore
Original Assignee
Conocophillips Company
Priority date (The priority date is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the date listed.)
Filing date
Publication date
Application filed by Conocophillips Company filed Critical Conocophillips Company
Priority to AU2002360644A priority Critical patent/AU2002360644A1/en
Publication of WO2003069406A1 publication Critical patent/WO2003069406A1/en

Links

Classifications

    • GPHYSICS
    • G09EDUCATION; CRYPTOGRAPHY; DISPLAY; ADVERTISING; SEALS
    • G09FDISPLAYING; ADVERTISING; SIGNS; LABELS OR NAME-PLATES; SEALS
    • G09F9/00Indicating arrangements for variable information in which the information is built-up on a support by selection or combination of individual elements
    • GPHYSICS
    • G09EDUCATION; CRYPTOGRAPHY; DISPLAY; ADVERTISING; SEALS
    • G09FDISPLAYING; ADVERTISING; SIGNS; LABELS OR NAME-PLATES; SEALS
    • G09F19/00Advertising or display means not otherwise provided for
    • G09F19/12Advertising or display means not otherwise provided for using special optical effects

Definitions

  • the present invention relates generally to video display systems.
  • this invention concerns a 3D video screen which provides enhanced depth cueing.
  • this invention concerns a method for designing and/or constructing a concave 3D video screen.
  • Video display systems are useful for a variety of applications where it is desirable to communicate information in a visible format (e.g., entertainment, education, communications, and scientific research).
  • Two broad categories of video display systems are available today: 1) projection screen systems; and 2) self-illuminating screen systems.
  • Projection screen systems employ an external projector that is spaced from a passive screen surface to illuminate the screen surface with the visible video display generated by the projector.
  • Self-illuminating screen systems do not employ an external projector. Rather, self-illuminating screen systems employ any of a variety of technologies that generate the video display at or near the surface of the screen.
  • U.S. Patent No. 6,188,517 (assigned to Phillips Petroleum Company) describes such a concave video screen.
  • the screen described in U.S. Patent No. 6,188,517 generally comprises a concave semi-dome ceiling section, a flat semi-circular floor section, and a semi-cylindrical wall section edgewise joined between the ceiling section and the floor section. While this configuration provides enlianced depth cueing for certain viewing applications, it has been discovered that other video applications are best viewed on modified concave video screens in order to provide maximum viewing area, minimum distortion, and maximum depth cueing.
  • a method for designing a concave 3D video display surface wherein said display surface is selected from the group consisting of a screen surface and a self illuminating video screen surface for a self-illuminating video screen system is provided.
  • the display surface extends generally inwardly from a front edge of the display surface.
  • the display surface includes an equator dividing the display surface into a normally upper portion and a normally lower portion.
  • the design method includes the steps of: (a) determining a maximum display surface width (Xmax); (b) determining a maximum display surface height above the equator (Zmax); (c) determining a rounded corner radius (r c ) for the front edge; and (d) calculating the location of a plurality of display surface points by inputting Xmax, Zmax, and r c into a master equation.
  • a concave 3D video display wherein said video display is selected from the group consisting of a video screen and a self ulluminating video screen system.
  • the video screen system comprises a display surface having a shape at least substantially characterized by the following master equation:
  • Xmax . . Xmax 2 , Xmax a (— r c ) + , (
  • Xmax is in a range of from about 15.2 cms to about 3,048 cms (about 6 inches to about 1200 inches), wherein Zmax is in a range of from about 0.1 Xmax to about 0.5 Xmax, wherein r c is in a range of from about 0 to about 0.5 Xmax, wherein k is in a range of from 0.1 to about 0.95, wherein the display surface extends relative to orthogonal X, Y, and Z axes, wherein x is the orthogonal distance from the Y-Z plane to the display surface, wherein y is the orthogonal distance from the X-Z plane to the display surface, wherein z is the orthogonal distance from the X-Y plane to the surface, and wherein the actual position of each point defining the display surface varies by less than 0.1 Xmax from the calculated position of the point as defined by the master equation.
  • the video projection system generally comprises a housing, a concave video screen, and a projector.
  • the video screen and projector are positioned within the housing.
  • the projector is operable to project an image on the video screen.
  • the housing has an opening therein through which the video screen can be viewed from outside the housing.
  • a 3D self-illuminating video screen system generally comprises a housing and a concave self-illuminating video screen supported by the housing.
  • the concave video screen and the concave self-illuminating video screen each includes a display surface having a shape at least substantially characterized by the following equation:
  • Xmax is in a range of from about 30.4 cms to about 152.4 cms (about 12 to about 60 inches), wherein Zmax is in a range of from about 0.25 Xmax to about 0.45 Xmax, wherein r c is less than about O.lXmax, wherein k is in a range of from about 0.25 to about 0.75, wherein the display surface extends relative to orthogonal X, Y, and Z axes, wherein x is the orthogonal distance from the Y-Z plane to the surface, wherein y is the orthogonal distance from the X-Z plane to the surface, wherein z is the orthogonal distance from the X-Y plane to the surface, and wherein the actual position of each point defining the display surface varies by less than 0.1 Xmax from the calculated position of the point as defined by the master equation.
  • FIG. la is a front perspective view of a concave video display surface, particularly illustrating the parameters (i.e., Xmax, Zmax, and rc) which at least partly determine the shape of the screen surface and the position of the screen surface relative to the X, Y, and Z coordinate axes.
  • parameters i.e., Xmax, Zmax, and rc
  • FIG. lb is a side view of the concave video display surface of FIG. la, particularly illustrating the position of the display surface relative to the Y and Z axes.
  • FIG. lc is a top view of the concave video display surface of FIG. la, particularly illustrating the position of the display surface relative to the X and Y axes.
  • FIG. Id is an isometric view of the concave video display surface of FIG. la.
  • FIG. 2a is a front perspective view of a prior art concave video screen surface, with the upper domed portion of the screen surface being defined, at least in part, by the parameters set forth in FIG. 1.
  • FIG. 2b is a side view of the concave video screen surface of FIG. 2a.
  • FIG. 2c is a top view of the concave video screen surface of FIG. 2a.
  • FIG . 2d is an isometric view of the concave video screen surface of FIG. 2a.
  • FIG. 3 a is a front perspective view of an inventive concave video display surface, with the upper portion of the display surface being defined, at least in part, by the parameters set forth in FIG. 1.
  • FIG. 3b is a side view of the concave video display surface of FIG. 3 a.
  • FIG. 3c is a top view of the concave video display surface of FIG. 3a.
  • FIG . 3d is an isometric view of the concave video display surface of FIG. 3a.
  • FIG. 4a is a front perspective view of an inventive concave video display surface, with the entire display surface being defined, at least in part, by the parameters set forth in FIG. 1.
  • FIG. 4b is a side view of the concave video display surface of FIG 4a.
  • FIG. 4c is a top view of the concave video display surface of FIG. 4a.
  • FIG. 4d is an isometric view of the concave video display surface of FIG.
  • FIG. 5 is a schematic elevation side view of a 3D video projection system constructed in accordance with the principles of the present invention.
  • FIG. 6 is a schematic elevation side view of an alternative 3D video projection system constructed in accordance with the principles of the present invention.
  • FIG. 7 is a schematic elevation side view of a 3D self-illuminating screen system constructed in accordance with the principles of the present invention.
  • DETAJXED DESCRIPTION OF THE PREFERRED EMBODIMENTS One embodiment of the present invention concerns a method for designing and constructing concave video screens. As discussed above, the optimal shape for a concave video display surface may vary depending on the viewing application for which it is used. It should be noted that the description which follows is equally applicable to both projection screen systems and self-illuminating screen systems. As used herein, the terms “screen surface” and “display surface” refer to any surface, or cooperating surfaces, on which a visible video signal is displayed for viewing.
  • the master equation can be employed in the design of the screen surface to allow the designer to simply change certain parameters and then view the screen surface shape using standard 3D modeling computer software.
  • the master equation can also be employed in the manufacture of concave video screens by using the master equation to calculate a set of 3D coordinates defining the screen surface. These calculated 3D coordinates can be used to create templates for making the screen, or for controlling the machinery (e.g., programmable milling machines) used to make the video screen.
  • a sample concave video screen surface 10 is defined by certain parameters (i.e., Xmax, Zmax, and rc) which can be employed in the master equation to define its shape.
  • the shape of screen surface 10 is defined relative to orthogonal X, Y, and Z axes.
  • Screen surface 10 has a generally planar front edge 12 which lies in the X-Z plane.
  • Screen surface 10 has a generally planar equator 14 which lies in the X-Y plane.
  • Screen surface 10 has a generally planar central meridian 16 which lies in the Y-Z plane.
  • the maximum width (Xmax) of screen surface 10 is the distance between the two sides of front edge 12, measured along the X axis.
  • the maximum height (Zmax) of screen surface 10 above equator 14 is the distance from the X-Y plane to the upper-most point on front edge 12, measured along the Z axis.
  • the maximum depth (Y max ) of screen surface 10 is the distance from the X-Z plane to screen surface 10 measured along the Y axis.
  • Front edge 12 can have a rounded corner 18 defined by a rounded corner radius (r c ).
  • the rounded corner radius (r c ) can vary between 0.0 and Xmax/2. When r c equals Xmax/2, front edge 12 has a generally circular or elliptical shape. When r c equals 0.0, front edge 12 has a generally square or rectangular shape.
  • Each point defining screen surface 10 has a unique x, y, z coordinate measured relative to the X, Y, and Z axes.
  • the master equation of the present invention can be expressed as follows:
  • Xmax, Zmax, and r c are the parameters shown in FIG. 1, while k is an edge transition constant for controlling the angle of screen surface 10 relative to the X-Z plane proximate front edge 12.
  • the edge transition constant (k) can vary from 0.0 to 1.0.
  • k is an edge transition constant for controlling the angle of screen surface 10 relative to the X-Z plane proximate front edge 12.
  • the edge transition constant (k) can vary from 0.0 to 1.0.
  • k is an edge transition constant for controlling the angle of screen surface 10 relative to the X-Z plane proximate front edge 12.
  • the edge transition constant (k) can vary from 0.0 to 1.0.
  • k the portion of screen surface 10 immediately adjacent front edge 12 extends from front edge 12 in a direction which is at least substantially perpendicular to the X-Z plane.
  • k equals 1.0
  • the portion of screen surface 10 immediately adjacent front edge 12 extends from front edge 12 in a direction which is at least substantially planar and oblique
  • the master equation can be used to calculate the x, y, z coordinates of the plurality of screen surface points which define the surface of the screen.
  • an X axis increment ( ⁇ X) and a Z axis increment ( ⁇ z) can be determined to control the spacing and number of the screen surface points calculated.
  • the master equation can be employed to calculate a y coordinate for each ⁇ X increment between -Xmax 2 and Xmax/2 and each ⁇ Z increment between -Zmax and Zmax.
  • the master equation can be employed to calculate a y coordinate for each ⁇ x increment between -Xmax 2 and -Xmax/2 and each ⁇ Z increment between 0.0 and
  • the master equation is expressed herein as calculating y coordinates as a function of x, z, Xmax, Zmax, r c , and k, it is entirely within the ambit of the present invention for the master equation to be rearranged so as to yield x coordinates as a function of y, z, Xmax, Zmax, r c and k, or z coordinates as a function of x, y, Xmax, Zmax, x c , and k.
  • FIGS. 2a, 2b, 2c, and 2d a prior art concave video screen surface 100 is illustrated in relation to orthogonal X, Y, and Z axes.
  • Video screen surface 100 has substantially the same shape as the video screen surface described in U.S. Patent No. 6,188,515, the entire disclosure of which is incorporated herein by reference.
  • Video screen surface 100 includes a concave semi-dome ceiling 102, a flat semi-circular floor 104, and a semi-cylindrical wall 106 edgewise joined between ceiling 102 and floor 104.
  • the portion of screen surface 100 presented by ceiling 102 can be expressed by the master equation.
  • the shape of ceiling 102 can be defined by the parameters (i.e., Xmax, Zmax, and rc, and k) discussed above with reference to FIG. 1. As perhaps best illustrated in FIG. 2a, r c for ceiling 102 is equal to Xmax/2.
  • Having r c equal Xmax/2 causes the front edge 108 of ceiling 102 to be semi-circular in shape.
  • k for ceiling 102 is equal to 0.0, and thus the portion of screen surface 102 immediately adjacent front edge 108 extends perpendicular to the X-Z plane.
  • FIGS. 3a, 3b, 3c and 3d illustrate a screen surface 200 particularly suited for viewing applications such as home cinematography.
  • Screen surface 200 includes an upper portion 202 located above equator 204 and a lower portion 206 located below equator 204.
  • Upper portion 202 can be defined by the master equation, expressed above, while lower portion 206 has a generally cylindrical, toroidal or even ellipsoidal shape, depending on the requirements of the specific viewing application.
  • the rounded corners 208 of front edge 210 of upper portion 202 have a radius of curvature (r c ) which is less than Xma ⁇ /2. This lower r c value effectively "opens up" the corners of screen surface 200 and allows screen surface 200 to provide more viewing area for watching conventionally formatted media (e.g., movies).
  • the r c value for upper portion 202 of screen surface 200 is preferably in a range of from about 0.0 to about 0.5 Xmax, more preferably from about 0.01 Xmax to about 0.25 Xmax, still more preferably of from about 0.025 Xmax to about 0.1 Xmax, and most preferably from 0.04 Xmax to 0.06 Xmax.
  • the portion of screen surface 200 immediately adjacent front edge 210 extends at an angle which is less than perpendicular relative to the X-Z plane, thereby effectively "flattening out” the portion of screen surface 200 proximate front edge 210. This "flattening out" of screen surface 200 proximate front edge 210 reduces image distortion on that portion of screen surface 200.
  • the "flattening out" of the screen surface is caused by employing a k value in the master equation which is greater than 0.0.
  • Upper portion 202 of screen surface 200 preferably has a k value in a range of from about 0.1 to about 0.95, more preferably from about 0.25 to about 0.75, and most preferably from 0.4 to 0.6.
  • the Zmax value for upper portion 202 of screen surface 200 is preferably in a range of from about 0.1 Xmax to 0.5 Xmax, more preferably from 0.2 Xmax to 0.4 Xmax, and most preferably 0.25 Xmax to 0.32 Xmax.
  • the Xmax value for upper portion 202 of screen surface 200 is preferably in a range of from about 15.2 cms to about 3,048 cms (about 6 inches to about 1200 inches), more preferably from about 60.9 cms to about 244 cms (about 24 inches to about 96 inches), and most preferably from 91.4 cms to 121.9 cms (36 to 48 inches).
  • FIGS. 4a, 4b, 4c, and 4d illustrate a screen surface 300 which is particularly suited for viewing applications such as video games.
  • both an upper portion 302 and a lower portion 304 of screen surface 300 are defined by the master equation.
  • the corners 306 of front edge 308 of screen surface 300 are substantially square. These square corners 306 are provided by employing a small r c value in the master equation.
  • the r c value for screen surface 300 is preferably in the range of from about 0.0 to about 0.5 Xmax, more preferably r c is less than about 0.1 Xmax, still more preferably less than about 0.05 Xmax, and most preferably about 0.0.
  • Screen surface 300 has a k value which causes at least a partial "flattening out” of the portion of screen surface 300 proximate terminal edge 308.
  • the k value for screen surface 300 is preferably in the range of from about 0.1 to about 0.95, more preferably from about 0.25 to about 0.75, and most preferably from 0.4 to 0.6.
  • the Zmax value for screen surface 300 is preferably in the range of from about 0.1 Xmax to about 0.5 Xmax, more preferably from 0.25 Xmax to 0.45 Xmax, and most preferably from 0.35 Xmax to 0.40 Xmax.
  • the Xmax value for screen surface 300 is preferably in a range of from about 15.2 cms to about 3,048 cms (about 6 inches to about 1200 inches), more preferably from about 30,5 cms to about 152.4 cms (about 12 inches to about 60 inches), and most preferably from 40.6 cms to 91.4 cms (16 inches to 36 inches).
  • the aspect ratio which is the ratio of maximum height (i.e., 2 Zmax) to maximum width (i.e., Xmax) of screen surface 300, is preferably in a range of from about 1 :2 to about 1:1, more preferably from about 5:8 to about 7:8, and most preferably about 3:4.
  • the ratio of maximum depth to maximum width for screen surface 300 is preferably in a range of from about 0.1:1 to about 1:1, more preferably from about 0.2:1 to about 0.5:1, and most preferably
  • the master equation can be employed to design and manufacture a variety of different screen shapes.
  • the actual shape of the manufactured screen surface should be substantially the same as the calculated shape of the screen surface defined by the master equation. Although minor variations between the actual and calculated screen surface shapes are inevitable, it is preferred for the actual position of each point defining the actual screen surface to vary by less than 0.1 Xmax from the calculated position of the point defined by the master equation. More preferably, the actual position of each point defining the actual screen surface varies by less than 0.05 Xmax from the calculated position of the point.
  • FIG. 5 illustrates a 3D video projection screen system 400 which generally comprises a housing 402, a projector 404, and a concave video screen 406. Projector 404 and screen 406 are positioned within housing 402.
  • Housing 402 is substantially closed, so as to prevent an excessive amount of light from entering the interior space of housing 402.
  • housing 402 defines an opening 408 which allows screen 406 to be viewed from outside of housing 402.
  • Video projection system 400 may include a mirror 410 for reflecting the image produced by projector 404 onto screen 406.
  • screen 406 presents a surface similar to that described above with reference to FIG. 4.
  • FIG. 6 illustrates an alternative 3D video projection screen system 500 similar to that illustrated in FIG. 5.
  • video projection system 500 is a rear projection system wherein the image is displayed on a backside of the screen 502 and can be viewed from a front side of the screen 502 via the opening 504 in the housing 506.
  • Screen 502 is preferably vertically spaced from the projector 508.
  • a plurality of mirrors 510 can be employed to reflect the image emitted by projector 508 onto the backside of screen 502.
  • Screen 502 preferably presents a surface similar to that described above with reference to FIG. 4.
  • the configuration of video projection system 508 is ideal for video game applications.
  • FIGS. 5 and 6 illustrate projection screen systems where the projector and video screen are inside a housing, and the image on the screen is viewed from outside the housing, it should be understood that the novel screen surface shapes described herein can also be employed in more conventional theater-style or conference room configurations, as shown in U.S. Patent No. 6,188,517, for example.
  • FIG. 7 illustrates a 3D self-illuminating screen system 600 that does not require the use of a projector.
  • Self-illuminating screen system 600 includes a housing 602 and a screen assembly 604 supported by housing 602.
  • Screen assembly 604 generally includes a display surface 606, a plurality of internal components 608, and a main controller 610.
  • Display surface 606 provides a surface upon which visible video images are displayed.
  • display surface 606 presents a surface similar in shape to the screen surface described above with reference to FIG. 4.
  • display surface 606 presents a surface similar in shape to the screen surface described above with reference to FIG. 3.
  • Internal components 608 of screen assembly 604 are positioned proximate display surface 606 and cooperate with one another to generate the illuminated images displayed on display surface 606.
  • Main controller 610 communicates with internal components 608 and controls components 608 so that the proper images are displayed on display surface 606.
  • Most conventional self-illuminating "flat screen” technologies can be easily modified to create the thin, self-illuminating concave screen assembly 604 of FIG. 7.
  • Such conventional self-illuminating video screen technologies include, for example, liquid crystal displays (LCDs), plasma display panels (PDPs), field emission displays (FEDs), organic light emitting diodes (OLEDs), and light emitting polymers (LEPs). These technologies could readily be employed by one skilled in the art to create a 3D concave self- illuminating screen system, such as the one illustrated in FIG. 7.

Landscapes

  • Physics & Mathematics (AREA)
  • General Physics & Mathematics (AREA)
  • Engineering & Computer Science (AREA)
  • Theoretical Computer Science (AREA)
  • Business, Economics & Management (AREA)
  • Accounting & Taxation (AREA)
  • Marketing (AREA)
  • Projection Apparatus (AREA)

Abstract

A self-illuminating video screen system employs a concave display surface (10) which provides for enhanced depth cueing. A method of designing a variety of shapes of self-illuminating video screen display surfaces by varying certain parameters of a common master equation. Self-illuminating video screen systems having display surface shapes providing optimum viewing for specific applications.

Description

SELF-ILLUMINATING CONCAVE VIDEO SCREEN SYSTEM BACKGROUND OF THE INVENTION
1. Field of the Invention
The present invention relates generally to video display systems. In another aspect, this invention concerns a 3D video screen which provides enhanced depth cueing. In still another aspect, this invention concerns a method for designing and/or constructing a concave 3D video screen.
2. Description of the Prior Art
Video display systems are useful for a variety of applications where it is desirable to communicate information in a visible format (e.g., entertainment, education, communications, and scientific research). Two broad categories of video display systems are available today: 1) projection screen systems; and 2) self-illuminating screen systems. Projection screen systems employ an external projector that is spaced from a passive screen surface to illuminate the screen surface with the visible video display generated by the projector. Self-illuminating screen systems do not employ an external projector. Rather, self-illuminating screen systems employ any of a variety of technologies that generate the video display at or near the surface of the screen.
Most conventional video display systems employ a relatively flat screen surface on which images are displayed. Such conventional flat video screen surfaces provide no depth cueing (i.e., 3D effect) unless, for projection-type screen systems, multiple projectors and/or 3D stereo glasses are employed. However, the use of multiple projectors and 3D stereo glasses is cost prohibitive for most video applications.
It has recently been discovered that enhanced depth cueing can be provided without the use of multiple projectors or stereo glasses by employing a specially designed concave video screen. U.S. Patent No. 6,188,517 (assigned to Phillips Petroleum Company) describes such a concave video screen. The screen described in U.S. Patent No. 6,188,517 generally comprises a concave semi-dome ceiling section, a flat semi-circular floor section, and a semi-cylindrical wall section edgewise joined between the ceiling section and the floor section. While this configuration provides enlianced depth cueing for certain viewing applications, it has been discovered that other video applications are best viewed on modified concave video screens in order to provide maximum viewing area, minimum distortion, and maximum depth cueing.
Because different video applications require different screen designs in order to provide optimum viewing, it is important for the shape of the video screen surface to be tailored for the specific application. However, tailoring the design of a concave video screen surface to a specific application can be an arduous task because, due to its complex shape, the screen surface is difficult to define. Further, once a suitable screen surface has been designed, it can be difficult to accurately manufacture the screen due to the complexity of the screen surface shape.
OBJECTS AND SUMMARY OF THE INVENTION It is desirable to provide 3D video display systems which are optimized for specific applications.
It is also desirable to provide a simplified system for defining the shape of a complex concave video display surface.
Again it is desirable to provide a method for designing optimized concave video screens.
Once again it is desirable to provide a method for manufacturing optimized concave video screens.
Yet again it is desirable to provide optimized 3D video screens which provide enhanced depth cueing, maximum viewing area, and minimum distortion for specific viewing applications.
In accordance with one embodiment of the present invention, a method for designing a concave 3D video display surface wherein said display surface is selected from the group consisting of a screen surface and a self illuminating video screen surface for a self-illuminating video screen system is provided. The display surface extends generally inwardly from a front edge of the display surface. The display surface includes an equator dividing the display surface into a normally upper portion and a normally lower portion. The design method includes the steps of: (a) determining a maximum display surface width (Xmax); (b) determining a maximum display surface height above the equator (Zmax); (c) determining a rounded corner radius (rc) for the front edge; and (d) calculating the location of a plurality of display surface points by inputting Xmax, Zmax, and rc into a master equation.
In accordance with another embodiment of the present invention, a concave 3D video display is provided wherein said video display is selected from the group consisting of a video screen and a self ulluminating video screen system. The video screen system comprises a display surface having a shape at least substantially characterized by the following master equation:
y = I [1 - -JJ-J] bp J P , wherein
✓ Xmax a = - Xma if rc ),
Xmax . . Xmax 2 , Xmax a = (— rc) + , (|z|-(— rc)Y ιf |z| > (— rc),
Figure imgf000005_0001
wherein Xmax is in a range of from about 15.2 cms to about 3,048 cms (about 6 inches to about 1200 inches), wherein Zmax is in a range of from about 0.1 Xmax to about 0.5 Xmax, wherein rc is in a range of from about 0 to about 0.5 Xmax, wherein k is in a range of from 0.1 to about 0.95, wherein the display surface extends relative to orthogonal X, Y, and Z axes, wherein x is the orthogonal distance from the Y-Z plane to the display surface, wherein y is the orthogonal distance from the X-Z plane to the display surface, wherein z is the orthogonal distance from the X-Y plane to the surface, and wherein the actual position of each point defining the display surface varies by less than 0.1 Xmax from the calculated position of the point as defined by the master equation. In accordance with still another embodiment of the present invention, a
3D video projection system is provided. The video projection system generally comprises a housing, a concave video screen, and a projector. The video screen and projector are positioned within the housing. The projector is operable to project an image on the video screen. The housing has an opening therein through which the video screen can be viewed from outside the housing.
In accordance with yet another embodiment of the present invention, a 3D self-illuminating video screen system is provided. The video screen system generally comprises a housing and a concave self-illuminating video screen supported by the housing. The concave video screen and the concave self-illuminating video screen each includes a display surface having a shape at least substantially characterized by the following equation:
y = ([l- (-^)]- bp) p , wherein
Figure imgf000006_0001
k-|z| P = 2- (-J
Zjnax
a = - rc):
Figure imgf000006_0002
wherein Xmax is in a range of from about 30.4 cms to about 152.4 cms (about 12 to about 60 inches), wherein Zmax is in a range of from about 0.25 Xmax to about 0.45 Xmax, wherein rc is less than about O.lXmax, wherein k is in a range of from about 0.25 to about 0.75, wherein the display surface extends relative to orthogonal X, Y, and Z axes, wherein x is the orthogonal distance from the Y-Z plane to the surface, wherein y is the orthogonal distance from the X-Z plane to the surface, wherein z is the orthogonal distance from the X-Y plane to the surface, and wherein the actual position of each point defining the display surface varies by less than 0.1 Xmax from the calculated position of the point as defined by the master equation.
BRIEF DESCRIPTION OF THE DRAWING FIGURES FIG. la is a front perspective view of a concave video display surface, particularly illustrating the parameters (i.e., Xmax, Zmax, and rc) which at least partly determine the shape of the screen surface and the position of the screen surface relative to the X, Y, and Z coordinate axes.
FIG. lb is a side view of the concave video display surface of FIG. la, particularly illustrating the position of the display surface relative to the Y and Z axes.
FIG. lc is a top view of the concave video display surface of FIG. la, particularly illustrating the position of the display surface relative to the X and Y axes.
FIG. Id is an isometric view of the concave video display surface of FIG. la.
FIG. 2a is a front perspective view of a prior art concave video screen surface, with the upper domed portion of the screen surface being defined, at least in part, by the parameters set forth in FIG. 1.
FIG. 2b is a side view of the concave video screen surface of FIG. 2a. FIG. 2c is a top view of the concave video screen surface of FIG. 2a.
FIG . 2d is an isometric view of the concave video screen surface of FIG. 2a.
FIG. 3 a is a front perspective view of an inventive concave video display surface, with the upper portion of the display surface being defined, at least in part, by the parameters set forth in FIG. 1.
FIG. 3b is a side view of the concave video display surface of FIG. 3 a.
FIG. 3c is a top view of the concave video display surface of FIG. 3a.
FIG . 3d is an isometric view of the concave video display surface of FIG. 3a. FIG. 4a is a front perspective view of an inventive concave video display surface, with the entire display surface being defined, at least in part, by the parameters set forth in FIG. 1.
FIG. 4b is a side view of the concave video display surface of FIG 4a.
FIG. 4c is a top view of the concave video display surface of FIG. 4a. FIG. 4d is an isometric view of the concave video display surface of FIG.
4a.
FIG. 5 is a schematic elevation side view of a 3D video projection system constructed in accordance with the principles of the present invention.
FIG. 6 is a schematic elevation side view of an alternative 3D video projection system constructed in accordance with the principles of the present invention.
FIG. 7 is a schematic elevation side view of a 3D self-illuminating screen system constructed in accordance with the principles of the present invention. DETAJXED DESCRIPTION OF THE PREFERRED EMBODIMENTS One embodiment of the present invention concerns a method for designing and constructing concave video screens. As discussed above, the optimal shape for a concave video display surface may vary depending on the viewing application for which it is used. It should be noted that the description which follows is equally applicable to both projection screen systems and self-illuminating screen systems. As used herein, the terms "screen surface" and "display surface" refer to any surface, or cooperating surfaces, on which a visible video signal is displayed for viewing. It has been discovered that the efficiency of designing and constructing concave video screens can be greatly enhanced by employing a master equation for determining the shape of the screen surface based on certain common parameters. The master equation can be employed in the design of the screen surface to allow the designer to simply change certain parameters and then view the screen surface shape using standard 3D modeling computer software. The master equation can also be employed in the manufacture of concave video screens by using the master equation to calculate a set of 3D coordinates defining the screen surface. These calculated 3D coordinates can be used to create templates for making the screen, or for controlling the machinery (e.g., programmable milling machines) used to make the video screen. Referring now to FIGS, la, lb, lc, and Id, a sample concave video screen surface 10 is defined by certain parameters (i.e., Xmax, Zmax, and rc) which can be employed in the master equation to define its shape. The shape of screen surface 10 is defined relative to orthogonal X, Y, and Z axes. Screen surface 10 has a generally planar front edge 12 which lies in the X-Z plane. Screen surface 10 has a generally planar equator 14 which lies in the X-Y plane. Screen surface 10 has a generally planar central meridian 16 which lies in the Y-Z plane. The maximum width (Xmax) of screen surface 10 is the distance between the two sides of front edge 12, measured along the X axis. The maximum height (Zmax) of screen surface 10 above equator 14 is the distance from the X-Y plane to the upper-most point on front edge 12, measured along the Z axis. The maximum depth (Ymax) of screen surface 10 is the distance from the X-Z plane to screen surface 10 measured along the Y axis. Front edge 12 can have a rounded corner 18 defined by a rounded corner radius (rc). The rounded corner radius (rc) can vary between 0.0 and Xmax/2. When rc equals Xmax/2, front edge 12 has a generally circular or elliptical shape. When rc equals 0.0, front edge 12 has a generally square or rectangular shape. Each point defining screen surface 10 has a unique x, y, z coordinate measured relative to the X, Y, and Z axes.
The master equation of the present invention can be expressed as follows:
y = f [1 - f -jjfj] • bp J P , wherein
Xma -Xma a = if lz| < — rc),
,Xmax . ., . Xmax 2 a = (— rc) + . — d z|— ( — rc))2 ιf |z| ≥ (— r rc),
Figure imgf000009_0001
In the above master equation, Xmax, Zmax, and rc are the parameters shown in FIG. 1, while k is an edge transition constant for controlling the angle of screen surface 10 relative to the X-Z plane proximate front edge 12. The edge transition constant (k) can vary from 0.0 to 1.0. When k equals 0.0, the portion of screen surface 10 immediately adjacent front edge 12 extends from front edge 12 in a direction which is at least substantially perpendicular to the X-Z plane. When k equals 1.0, the portion of screen surface 10 immediately adjacent front edge 12 extends from front edge 12 in a direction which is at least substantially planar and oblique to the X-Z plane.
When the values for Xmax, Zmax, rc, and k are entered into the master equation, the master equation can be used to calculate the x, y, z coordinates of the plurality of screen surface points which define the surface of the screen. Prior to calculating the screen surface points, an X axis increment (Δ X) and a Z axis increment (Δ z) can be determined to control the spacing and number of the screen surface points calculated. Thus, the master equation can be employed to calculate a y coordinate for each Δ X increment between -Xmax 2 and Xmax/2 and each Δ Z increment between -Zmax and Zmax. Alternatively, when it is desired to only calculate the shape of the screen surface above equator 14, the master equation can be employed to calculate a y coordinate for each Δ x increment between -Xmax 2 and -Xmax/2 and each Δ Z increment between 0.0 and
Zmax. Although the master equation is expressed herein as calculating y coordinates as a function of x, z, Xmax, Zmax, rc, and k, it is entirely within the ambit of the present invention for the master equation to be rearranged so as to yield x coordinates as a function of y, z, Xmax, Zmax, rc and k, or z coordinates as a function of x, y, Xmax, Zmax, xc, and k. Referring now to FIGS. 2a, 2b, 2c, and 2d, a prior art concave video screen surface 100 is illustrated in relation to orthogonal X, Y, and Z axes. Video screen surface 100 has substantially the same shape as the video screen surface described in U.S. Patent No. 6,188,515, the entire disclosure of which is incorporated herein by reference. Video screen surface 100 includes a concave semi-dome ceiling 102, a flat semi-circular floor 104, and a semi-cylindrical wall 106 edgewise joined between ceiling 102 and floor 104. The portion of screen surface 100 presented by ceiling 102 can be expressed by the master equation. The shape of ceiling 102 can be defined by the parameters (i.e., Xmax, Zmax, and rc, and k) discussed above with reference to FIG. 1. As perhaps best illustrated in FIG. 2a, rc for ceiling 102 is equal to Xmax/2. Having rc equal Xmax/2 causes the front edge 108 of ceiling 102 to be semi-circular in shape. As perhaps best illustrated in FIG. 2c, k for ceiling 102 is equal to 0.0, and thus the portion of screen surface 102 immediately adjacent front edge 108 extends perpendicular to the X-Z plane. The exact parameters for the portion of screen surface 100 presented by ceiling 102 in FIG. 2 are as follows: Xmax = 104 cm (41 inches), Zmax = 52 cms (20.5 inches), rc = 52 cms (20.5 inches), and k=0.0.
Although screen surface 100 is suitable for certain applications, it has been discovered that different screen shapes present advantages for other applications. FIGS. 3a, 3b, 3c and 3d illustrate a screen surface 200 particularly suited for viewing applications such as home cinematography. Screen surface 200 includes an upper portion 202 located above equator 204 and a lower portion 206 located below equator 204.
Upper portion 202 can be defined by the master equation, expressed above, while lower portion 206 has a generally cylindrical, toroidal or even ellipsoidal shape, depending on the requirements of the specific viewing application. As perhaps best illustrated in FIG. 3a, the rounded corners 208 of front edge 210 of upper portion 202 have a radius of curvature (rc) which is less than Xmaχ/2. This lower rc value effectively "opens up" the corners of screen surface 200 and allows screen surface 200 to provide more viewing area for watching conventionally formatted media (e.g., movies). The rc value for upper portion 202 of screen surface 200 is preferably in a range of from about 0.0 to about 0.5 Xmax, more preferably from about 0.01 Xmax to about 0.25 Xmax, still more preferably of from about 0.025 Xmax to about 0.1 Xmax, and most preferably from 0.04 Xmax to 0.06 Xmax. As perhaps best illustrated in FIG. 3c, the portion of screen surface 200 immediately adjacent front edge 210 extends at an angle which is less than perpendicular relative to the X-Z plane, thereby effectively "flattening out" the portion of screen surface 200 proximate front edge 210. This "flattening out" of screen surface 200 proximate front edge 210 reduces image distortion on that portion of screen surface 200. The "flattening out" of the screen surface is caused by employing a k value in the master equation which is greater than 0.0. Upper portion 202 of screen surface 200 preferably has a k value in a range of from about 0.1 to about 0.95, more preferably from about 0.25 to about 0.75, and most preferably from 0.4 to 0.6. Referring again to FIGS. 3a, 3b, 3c and 3d, the Zmax value for upper portion 202 of screen surface 200 is preferably in a range of from about 0.1 Xmax to 0.5 Xmax, more preferably from 0.2 Xmax to 0.4 Xmax, and most preferably 0.25 Xmax to 0.32 Xmax. The Xmax value for upper portion 202 of screen surface 200 is preferably in a range of from about 15.2 cms to about 3,048 cms (about 6 inches to about 1200 inches), more preferably from about 60.9 cms to about 244 cms (about 24 inches to about 96 inches), and most preferably from 91.4 cms to 121.9 cms (36 to 48 inches).
FIGS. 4a, 4b, 4c, and 4d illustrate a screen surface 300 which is particularly suited for viewing applications such as video games. In contrast to the screen surfaces described with reference to FIGS. 2 and 3, both an upper portion 302 and a lower portion 304 of screen surface 300 are defined by the master equation. As perhaps best illustrated in FIG. 4a, the corners 306 of front edge 308 of screen surface 300 are substantially square. These square corners 306 are provided by employing a small rc value in the master equation. The rc value for screen surface 300 is preferably in the range of from about 0.0 to about 0.5 Xmax, more preferably rc is less than about 0.1 Xmax, still more preferably less than about 0.05 Xmax, and most preferably about 0.0. Screen surface 300 has a k value which causes at least a partial "flattening out" of the portion of screen surface 300 proximate terminal edge 308. The k value for screen surface 300 is preferably in the range of from about 0.1 to about 0.95, more preferably from about 0.25 to about 0.75, and most preferably from 0.4 to 0.6. The Zmax value for screen surface 300 is preferably in the range of from about 0.1 Xmax to about 0.5 Xmax, more preferably from 0.25 Xmax to 0.45 Xmax, and most preferably from 0.35 Xmax to 0.40 Xmax. The Xmax value for screen surface 300 is preferably in a range of from about 15.2 cms to about 3,048 cms (about 6 inches to about 1200 inches), more preferably from about 30,5 cms to about 152.4 cms (about 12 inches to about 60 inches), and most preferably from 40.6 cms to 91.4 cms (16 inches to 36 inches). The aspect ratio, which is the ratio of maximum height (i.e., 2 Zmax) to maximum width (i.e., Xmax) of screen surface 300, is preferably in a range of from about 1 :2 to about 1:1, more preferably from about 5:8 to about 7:8, and most preferably about 3:4. The ratio of maximum depth to maximum width for screen surface 300 is preferably in a range of from about 0.1:1 to about 1:1, more preferably from about 0.2:1 to about 0.5:1, and most preferably
Figure imgf000012_0001
As described and shown above, the master equation can be employed to design and manufacture a variety of different screen shapes. The actual shape of the manufactured screen surface should be substantially the same as the calculated shape of the screen surface defined by the master equation. Although minor variations between the actual and calculated screen surface shapes are inevitable, it is preferred for the actual position of each point defining the actual screen surface to vary by less than 0.1 Xmax from the calculated position of the point defined by the master equation. More preferably, the actual position of each point defining the actual screen surface varies by less than 0.05 Xmax from the calculated position of the point. For example, if Xmax = 50.8 cms (20 inches) and the calculated y coordinate for the screen surface at x = 7.62 cms (3.0 inches) and z = 10.16 cms (4.0 inches) is 5.08 cms (2.0 inches), then the actual y coordinate for the actual screen surface at x = 7.62 cm (3.0 inches) and z = 10.16 cms (4.0 inches) is preferably 5.08 ± 0.508 cms (2 ± 0.2 inches), more preferably 5.08 ± 0.254 cms (2 ± 0.1 inches). FIG. 5 illustrates a 3D video projection screen system 400 which generally comprises a housing 402, a projector 404, and a concave video screen 406. Projector 404 and screen 406 are positioned within housing 402. Housing 402 is substantially closed, so as to prevent an excessive amount of light from entering the interior space of housing 402. However, housing 402 defines an opening 408 which allows screen 406 to be viewed from outside of housing 402. Video projection system 400 may include a mirror 410 for reflecting the image produced by projector 404 onto screen 406. Preferably, screen 406 presents a surface similar to that described above with reference to FIG. 4. FIG. 6 illustrates an alternative 3D video projection screen system 500 similar to that illustrated in FIG. 5. However, video projection system 500 is a rear projection system wherein the image is displayed on a backside of the screen 502 and can be viewed from a front side of the screen 502 via the opening 504 in the housing 506. Screen 502 is preferably vertically spaced from the projector 508. A plurality of mirrors 510 can be employed to reflect the image emitted by projector 508 onto the backside of screen 502. Screen 502 preferably presents a surface similar to that described above with reference to FIG. 4. The configuration of video projection system 508 is ideal for video game applications.
Although FIGS. 5 and 6 illustrate projection screen systems where the projector and video screen are inside a housing, and the image on the screen is viewed from outside the housing, it should be understood that the novel screen surface shapes described herein can also be employed in more conventional theater-style or conference room configurations, as shown in U.S. Patent No. 6,188,517, for example.
FIG. 7 illustrates a 3D self-illuminating screen system 600 that does not require the use of a projector. Self-illuminating screen system 600 includes a housing 602 and a screen assembly 604 supported by housing 602. Screen assembly 604 generally includes a display surface 606, a plurality of internal components 608, and a main controller 610. Display surface 606 provides a surface upon which visible video images are displayed. Preferably, display surface 606 presents a surface similar in shape to the screen surface described above with reference to FIG. 4. Alternatively, display surface 606 presents a surface similar in shape to the screen surface described above with reference to FIG. 3. Internal components 608 of screen assembly 604 are positioned proximate display surface 606 and cooperate with one another to generate the illuminated images displayed on display surface 606. Main controller 610 communicates with internal components 608 and controls components 608 so that the proper images are displayed on display surface 606. Many technologies exist for creating the 3D concave self-illuminating screen assembly 604 shown in FIG. 7. Most conventional self-illuminating "flat screen" technologies can be easily modified to create the thin, self-illuminating concave screen assembly 604 of FIG. 7. Such conventional self-illuminating video screen technologies include, for example, liquid crystal displays (LCDs), plasma display panels (PDPs), field emission displays (FEDs), organic light emitting diodes (OLEDs), and light emitting polymers (LEPs). These technologies could readily be employed by one skilled in the art to create a 3D concave self- illuminating screen system, such as the one illustrated in FIG. 7.
The preferred forms of the invention described above are to be used as illustration only, and should not be utilized in a limiting sense in interpreting the scope of the present invention. Obvious modifications to the exemplary embodiments, as hereinabove set forth, could be readily made by those skilled in the art without departing from the spirit of the present invention.
The inventors hereby state their intent to rely on the Doctrine of Equivalents to determine and assess the reasonably fair scope of the present invention as pertains to any apparatus not materially departing from but outside the literal scope of the invention as set forth in the following claims.

Claims

C L A I M S
1. A method of designing a concave 3D video display surface extending generally inwardly from a front edge of the display surface, said display surface including an equator dividing the display surface into a normally upper portion and a normally lower portion, said method including the steps of:
(a) determining a maximum display surface width (Xmax);
(b) determining a maximum display surface height above the equator
(Zmax);
(c) determining a rounded corner radius (rc) for the front edge; and (d) calculating the location of a plurality of display surface points by inputting Xmax, Zmax, and rc into a master equation.
2. A method according to claim 1 ; and
(e) determining an edge transition constant value (k) between 0 and 1 for controlling the angle of the display surface proximate the front edge. 3. A method according to claim 2, step (d) including the step of inputting k into the master equation. 4. A method according to claim 3, said display surface extending relative to orthogonal X, Y, and Z axes, said plurality of display surface points each having a unique x, y, z coordinate measured relative to the orthogonal X, Y, and Z axes, said master equation being employed in step (d) to calculate the x, y, z coordinates of the plurality of display surface points as a function of Xmax, Zmax, rc, and k. 5. A method according to claim 4, said front edge lying in the X-Z plane, said equator lying in the X-Y plane. 6. A method according to claim 5, said master equation being:
y = . bpj P , wherein
Figure imgf000015_0001
Xmax .j-. i i , /Xmax a = — - ιf |z| < (— — - rc),
Xma Xma Xma a = ( τc) + . rc 2 -(|z|-(. •rc))2 if |z| > ( rc)>
Figure imgf000016_0001
7. A method according to claim 6; and f) determining an X axis increment (ΔX) for controlling the spacing of the calculated display surface points along the X axis; and
(g) determining a Z axis increment (ΔZ) for controlling the spacing of the calculated display surface points along the Z axis.
8. A method according to claim 7, step (d) including the step of calculating a y coordinate for each ΔX increment between -Xmax/2 and Xmax/2 and each ΔZ increment between 0 and Zmax.
9. A method according to claim 7, step (d) including the step of calculating a y coordinate for each ΔX increment between -Xmax/2 and Xmax/2 and each ΔZ increment between -Zmax and Zmax.
10. A method according to any preceding claim, wherein said display surface is a display surface for a self illuminating video screen system.
11. A method according to any one of preceding claims 1-9, wherein said display surface is a screen surface.
12. A concave 3D video screen comprising: a display surface having a shape at least substantially characterized by the following master equation:
y = f[i _ ^J] . bp J P , wherein
Figure imgf000016_0002
Figure imgf000017_0001
wherein Xmax is in a range of from about 15.2 cms to about 3,048 cms (about 6 inches to about 1200 inches), wherein Zmax is in a range of from about 0.1 Xmax to about 0.5 Xmax, wherein rc is in a range of from about 0 to about 0.5 Xmax, wherein k is in a range of from 0.1 to 0.95, wherein said display surface extends relative to orthogonal X, Y, and Z axes, wherein x is the orthogonal distance from the Y-Z plane to the display surface, wherein y is the orthogonal distance from the X-Z plane to the display surface, wherein z is the orthogonal distance from the X-Y plane to the display surface, and wherein the actual position of each point defining the display surface varies by less than 0.1 Xmax from the calculated position of the point as defined by the master equation.
13. A 3D video screen according to claim 12, rc being in a range of from about 0.01 Xmax to about 0.25Xmax.
14. A 3D video screen according to claim 13, k being in a range of from 0.25 to 0.75.
15. A 3D video screen according to claim 14, Zmax being in a range of from about 0.20 Xmax to about 0.40Xmax.
16. A 3D video screen according to claim 15, Xmax being in a range of from about 61 cms to about 244 cms (about 24 inches to about 96 inches), said actual position of each point defining the display surface varying by less than 0.05 Xmax from the calculated position of the point.
17. A 3D video screen according to claim 12, rc being in a range of from about 0.025Xmax to about O. lXmax.
18. A 3D video screen according to claim 17, k being in a range of from 0.4 to 0.6.
19. A 3D video screen according to claim 18, rc being in a range of from about 0.04 Xmax to about 0.06 Xmax.
20. A 3D video screen according to claim 19, Xmax being in a range of from 91.4 cms to 122 cms (36 inches to 48 inches), said actual position of each point defining the display surface varying by less than 0.05 Xmax from the calculated position of the point.
21. A 3D video screen according to claim 12, rc being less than about
O. lXmax.
22. A 3D video screen according to claim 21, k being in a range of from 0.25 to 0.75.
23. A 3D video screen according to claim 22, Zmax being in a range of from about 0.25 Xmax to about 0.45 Xmax.
24. A 3D video screen according to claim 23, Xmax being in a range of from about 30.5 cms to about 152.4 cms (about 12 inches to about 60 inches), said actual position of each point defining the display surface varying by less than 0.05 Xmax from the calculated position of the point.
25. A 3D video screen according to claim 12, rc being less than about
0.05Xmax.
26. A 3D video screen according to claim 25, k being in a range of from 0.4 to 0.6.
27. A 3D video screen according to claim 26, rc being about 0 cms (0 inches).
28. A 3D video screen according to claim 23, Xmax being in a range of from 40.6 cms to 91.4 cms (16 inches to 36 inches), said actual position of each point defining the display surface varying by less than 0.05 Xmax from the calculated position of the point.
29. A 3D video screen according to any one of preceding claims 12-28, which is a 3D self-illuminating video screen system.
30. A 3D self-illuminating video screen system comprising: a housing; and a concave self-illuminating video screen at least partly supported by the housing, said concave self-illuminating video screen including a display surface having a shape at least substantially characterized by the following equation:
y = ([1 - ({£)] - bp) p . wherein
Xma Xma a = if |z| < ( α
,Ama; , Λma: Xma a = (- r0) + r0* - (|z|-(— — rc))2 if |z] > ( α
Figure imgf000019_0001
k-|z| P = 2 - (-jmUax),
wherein Xmax is in a range of from about 30.48 cms to about 152.4 cms (about 12 to about 60 inches), wherein Zmax is in a range of from about 0.25 Xmax to about 0.45 Xmax, wherein rc is less than about O.lXmax, wherein k is in a range of from about 0.25 to about 0.75, wherein said display surface extends relative to orthogonal X, Y, and Z axes, wherein x is the orthogonal distance from the Y-Z plane to the surface, wherein y is the orthogonal distance from the X-Z plane to the surface, wherein z is the orthogonal distance from the X-Y plane to the surface, and wherein the actual position of each point defining the display surface varies by less than 0.1 Xmax from the calculated position of the point as defined by the master equation.
31. A 3D self-illuminating video screen system according to claim 30, rc being less than about 0.05Xmax.
32. A 3D self-illuminating video screen system according to claim 31, k being in a range of from 0.4 to 0.6.
33. A 3D self-illuminating video screen system according to claim 32, Zmax being in a range of from about 0.25 Xmax to about 0.45 Xmax.
34. » A 3D self-illuminating video screen system according to claim 33, Xmax being in a range of from about 40.64 cms to about 91.4 cms (about 16 inches to about 36 inches), said actual position of each point defining the display surface varying by less than 0.05 Xmax from the calculated position of the point.
35. A 3D self-illuminating video screen system according to claim 30, said display surface having an aspect ratio in a range of from about 1:2 to about 1:1.
36. A 3D self-illuminating video screen system according to claim 35, said display surface having a maximum depth to maximum width ratio in a range of from about 0.1 : 1 to about 1:1.
37. A 3D self-illuminating video screen system according to claim 30, said display surface having an aspect ratio in a range of from about 5:8 to about 7:8.
38. A 3D self-illuminating video screen system according to claim 37, said display surface having a maximum depth to maximum width ratio in a range of from about 0.2:1 to about 0.5:1.
39. A 3D self-illuminating video screen system made by the method of claim any one of preceding claims 1-11.
40. A 3D video projection system comprising: a housing; a concave video screen positioned in the housing; and a projector positioned in the housing and operable to project an image on the video screen, said housing having an opening therein through which the video screen can be viewed from outside the housing.
41. A 3D video projection system according to claim 40, and a mirror positioned in the housing and operable to reflect the image emitted by the projector onto the video screen.
42. A 3D video projection system according to claim 40, said video screen being a rear projection video screen wherein the image is projected on a back side of the screen but the image can be viewed from a front side of the screen through the opening in the housing.
43. A 3D video projection system according to claim 40, said concave video screen having an aspect ratio in a range of from about
1:2 to about 1:1.
44. A 3D video projection system according to claim 43, said concave video screen having a maximum depth to maximum width ratio in a range of from about 0.1 : 1 to about 1:1.
45. A 3D video projection system according to claim 40, said concave video screen having an aspect ratio in a range of from about 5:8 to about 7:8.
46. A 3D video projection system according to claim 45, said concave video screen having a maximum depth to maximum width ratio in a range of from about 0.2: 1 to about 0.5:1.
47. A 3D video projection system according to claim 40, said concave video screen including a display surface having a shape at least substantially characterized by the following equation:
1
[. - #]• p , wherein
Xmax f | , Xmax ,
a - rc);
Figure imgf000021_0001
p = 2- ( ivax.),
wherein Xmax is in a range of from about 12 to about 60 inches, wherein Zmax is in a range of from about 0.25 Xmax to about 0.45 Xmax, wherein rc is less than about O.lXmax, wherein k is in a range of from about 0.25 to about 0.75, wherein said display surface extends relative to orthogonal X, Y, and Z axes, wherein x is the orthogonal distance from the Y-Z plane to the surface, wherein y is the orthogonal distance from the X-Z plane to the surface, wherein z is the orthogonal distance from the X-Y plane to the surface, and wherein the actual position of each point defining the display surface varies by less than 0.1 Xmax from the calculated position of the point as defined by the master equation.
48. A 3D video projection system according to claim 47, rc being less than abut 0.05Xmax.
49. A 3D video projection system according to claim 48, k being in a range offrom 0.4 to 0.6.
50. A 3D video projection system according to claim 49, Zmax being in a range of from abut 0.25 Xmax to about 0.45 Xmax.
51. A 3D video projection system according to claim 50, Xmax being in a range of from about 16 inches to about 36 inches, said actual position of each point defining the display surface varying by less than 0.05 Xmax from the calculated position of the point.
PCT/US2002/040435 2002-02-12 2002-12-18 Self-illuminating concave video screen system WO2003069406A1 (en)

Priority Applications (1)

Application Number Priority Date Filing Date Title
AU2002360644A AU2002360644A1 (en) 2002-02-12 2002-12-18 Self-illuminating concave video screen system

Applications Claiming Priority (3)

Application Number Priority Date Filing Date Title
US10/074,987 2002-02-12
US10/217,246 2002-08-12
US21724603A 2003-04-11 2003-04-11

Publications (1)

Publication Number Publication Date
WO2003069406A1 true WO2003069406A1 (en) 2003-08-21

Family

ID=27734038

Family Applications (1)

Application Number Title Priority Date Filing Date
PCT/US2002/040435 WO2003069406A1 (en) 2002-02-12 2002-12-18 Self-illuminating concave video screen system

Country Status (1)

Country Link
WO (1) WO2003069406A1 (en)

Citations (6)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
US5731816A (en) * 1995-10-30 1998-03-24 Ford Global Technologies, Inc. System and method for direct modeling of fillets and draft angles
US5903458A (en) * 1997-06-06 1999-05-11 Ford Global Technologies, Inc. System and method for forming geometric features using global reparametrization
US5905593A (en) * 1995-11-16 1999-05-18 3-D Image Technology Method and apparatus of producing 3D video by correcting the effects of video monitor on lenticular layer
US6297814B1 (en) * 1997-09-17 2001-10-02 Konami Co., Ltd. Apparatus for and method of displaying image and computer-readable recording medium
US20020039229A1 (en) * 2000-09-29 2002-04-04 Nissan Motor Co., Ltd. Display device with screen having curved surface
US6445407B1 (en) * 1998-12-07 2002-09-03 Donald Edward Wright 3-dimensional visual system

Patent Citations (6)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
US5731816A (en) * 1995-10-30 1998-03-24 Ford Global Technologies, Inc. System and method for direct modeling of fillets and draft angles
US5905593A (en) * 1995-11-16 1999-05-18 3-D Image Technology Method and apparatus of producing 3D video by correcting the effects of video monitor on lenticular layer
US5903458A (en) * 1997-06-06 1999-05-11 Ford Global Technologies, Inc. System and method for forming geometric features using global reparametrization
US6297814B1 (en) * 1997-09-17 2001-10-02 Konami Co., Ltd. Apparatus for and method of displaying image and computer-readable recording medium
US6445407B1 (en) * 1998-12-07 2002-09-03 Donald Edward Wright 3-dimensional visual system
US20020039229A1 (en) * 2000-09-29 2002-04-04 Nissan Motor Co., Ltd. Display device with screen having curved surface

Similar Documents

Publication Publication Date Title
US10522116B2 (en) Projection method with multiple rectangular planes at arbitrary positions to a variable projection center
US20200366884A1 (en) Precision multi-view display
CN100367783C (en) Apparatus for projecting an output image on a display surface
CN1320816C (en) Method for aligning a plurality of projectors
CN100511284C (en) Image processing device and image processing method
US8683387B2 (en) System and method for visualizing virtual objects on a mobile device
US20030151562A1 (en) Computer display system using multiple screens
US6715888B1 (en) Method and system for displaying images on curved surfaces
US9858711B2 (en) Efficient computation of shadows for circular light sources
US20110285703A1 (en) 3d avatar service providing system and method using background image
US6578971B1 (en) Self-illuminating concave video screen system
US20040184011A1 (en) Self-configurable ad-hoc projector cluster
JP2005039788A (en) Projecting system
EP2160714A1 (en) Augmenting images for panoramic display
US10691008B2 (en) Projection method, projector and projection system of fully covering multi-directional circular-screen
CN105282535A (en) 3D projection system and 3D projection method in 3D space environment
JP2010277019A (en) Image display device
TWI277014B (en) Image display method and image display device
CN105359183A (en) Guide image generation device and method using parameters
WO2003069406A1 (en) Self-illuminating concave video screen system
US6623120B2 (en) Video projection system and design method therefor
JP2003050655A (en) Mixed resolution display
CN115728943A (en) VR projection system
Raskar Projector-based three dimensional graphics
JP4121313B2 (en) 3D image display equipment

Legal Events

Date Code Title Description
AK Designated states

Kind code of ref document: A1

Designated state(s): AE AG AL AM AT AU AZ BA BB BG BR BY BZ CA CH CN CO CR CU CZ DE DK DM DZ EC EE ES FI GB GD GE GH GM HR HU ID IL IN IS JP KE KG KP KR KZ LC LK LR LS LT LU LV MA MD MG MK MN MW MX MZ NO NZ OM PH PL PT RO RU SC SD SE SG SK SL TJ TM TN TR TT TZ UA UG US UZ VC VN YU ZA ZM ZW

AL Designated countries for regional patents

Kind code of ref document: A1

Designated state(s): GH GM KE LS MW MZ SD SL SZ TZ UG ZM ZW AM AZ BY KG KZ MD RU TJ TM AT BE BG CH CY CZ DE DK EE ES FI FR GB GR IE IT LU MC NL PT SE SI SK TR BF BJ CF CG CI CM GA GN GQ GW ML MR NE SN TD TG

121 Ep: the epo has been informed by wipo that ep was designated in this application
DFPE Request for preliminary examination filed prior to expiration of 19th month from priority date (pct application filed before 20040101)
122 Ep: pct application non-entry in european phase
NENP Non-entry into the national phase

Ref country code: JP

WWW Wipo information: withdrawn in national office

Country of ref document: JP