WO2002021503A1 - Analog electronic drum set, part for analog electronic drum set, and foot pedal unit - Google Patents

Analog electronic drum set, part for analog electronic drum set, and foot pedal unit Download PDF

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Publication number
WO2002021503A1
WO2002021503A1 PCT/JP2001/003135 JP0103135W WO0221503A1 WO 2002021503 A1 WO2002021503 A1 WO 2002021503A1 JP 0103135 W JP0103135 W JP 0103135W WO 0221503 A1 WO0221503 A1 WO 0221503A1
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WO
WIPO (PCT)
Prior art keywords
sound
drum set
microphone
analog electronic
electronic drum
Prior art date
Application number
PCT/JP2001/003135
Other languages
French (fr)
Japanese (ja)
Inventor
Shingo Tomoda
Original Assignee
Shingo Tomoda
Priority date (The priority date is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the date listed.)
Filing date
Publication date
Application filed by Shingo Tomoda filed Critical Shingo Tomoda
Priority to AU2001248754A priority Critical patent/AU2001248754A1/en
Priority to EP01963425A priority patent/EP1326229A4/en
Priority to AU2001284427A priority patent/AU2001284427A1/en
Priority to PCT/JP2001/007682 priority patent/WO2002021504A1/en
Priority to CNB018153275A priority patent/CN1253850C/en
Priority to JP2002525636A priority patent/JP3434509B2/en
Publication of WO2002021503A1 publication Critical patent/WO2002021503A1/en
Priority to US10/383,699 priority patent/US7015391B2/en

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Classifications

    • GPHYSICS
    • G10MUSICAL INSTRUMENTS; ACOUSTICS
    • G10HELECTROPHONIC MUSICAL INSTRUMENTS; INSTRUMENTS IN WHICH THE TONES ARE GENERATED BY ELECTROMECHANICAL MEANS OR ELECTRONIC GENERATORS, OR IN WHICH THE TONES ARE SYNTHESISED FROM A DATA STORE
    • G10H3/00Instruments in which the tones are generated by electromechanical means
    • G10H3/12Instruments in which the tones are generated by electromechanical means using mechanical resonant generators, e.g. strings or percussive instruments, the tones of which are picked up by electromechanical transducers, the electrical signals being further manipulated or amplified and subsequently converted to sound by a loudspeaker or equivalent instrument
    • G10H3/14Instruments in which the tones are generated by electromechanical means using mechanical resonant generators, e.g. strings or percussive instruments, the tones of which are picked up by electromechanical transducers, the electrical signals being further manipulated or amplified and subsequently converted to sound by a loudspeaker or equivalent instrument using mechanically actuated vibrators with pick-up means
    • G10H3/146Instruments in which the tones are generated by electromechanical means using mechanical resonant generators, e.g. strings or percussive instruments, the tones of which are picked up by electromechanical transducers, the electrical signals being further manipulated or amplified and subsequently converted to sound by a loudspeaker or equivalent instrument using mechanically actuated vibrators with pick-up means using a membrane, e.g. a drum; Pick-up means for vibrating surfaces, e.g. housing of an instrument
    • GPHYSICS
    • G10MUSICAL INSTRUMENTS; ACOUSTICS
    • G10HELECTROPHONIC MUSICAL INSTRUMENTS; INSTRUMENTS IN WHICH THE TONES ARE GENERATED BY ELECTROMECHANICAL MEANS OR ELECTRONIC GENERATORS, OR IN WHICH THE TONES ARE SYNTHESISED FROM A DATA STORE
    • G10H2210/00Aspects or methods of musical processing having intrinsic musical character, i.e. involving musical theory or musical parameters or relying on musical knowledge, as applied in electrophonic musical tools or instruments
    • G10H2210/155Musical effects
    • G10H2210/265Acoustic effect simulation, i.e. volume, spatial, resonance or reverberation effects added to a musical sound, usually by appropriate filtering or delays
    • G10H2210/295Spatial effects, musical uses of multiple audio channels, e.g. stereo
    • G10H2210/305Source positioning in a soundscape, e.g. instrument positioning on a virtual soundstage, stereo panning or related delay or reverberation changes; Changing the stereo width of a musical source
    • GPHYSICS
    • G10MUSICAL INSTRUMENTS; ACOUSTICS
    • G10HELECTROPHONIC MUSICAL INSTRUMENTS; INSTRUMENTS IN WHICH THE TONES ARE GENERATED BY ELECTROMECHANICAL MEANS OR ELECTRONIC GENERATORS, OR IN WHICH THE TONES ARE SYNTHESISED FROM A DATA STORE
    • G10H2220/00Input/output interfacing specifically adapted for electrophonic musical tools or instruments
    • G10H2220/155User input interfaces for electrophonic musical instruments
    • G10H2220/341Floor sensors, e.g. platform or groundsheet with sensors to detect foot position, balance or pressure, steps, stepping rhythm, dancing movements or jumping
    • GPHYSICS
    • G10MUSICAL INSTRUMENTS; ACOUSTICS
    • G10HELECTROPHONIC MUSICAL INSTRUMENTS; INSTRUMENTS IN WHICH THE TONES ARE GENERATED BY ELECTROMECHANICAL MEANS OR ELECTRONIC GENERATORS, OR IN WHICH THE TONES ARE SYNTHESISED FROM A DATA STORE
    • G10H2230/00General physical, ergonomic or hardware implementation of electrophonic musical tools or instruments, e.g. shape or architecture
    • G10H2230/045Special instrument [spint], i.e. mimicking the ergonomy, shape, sound or other characteristic of a specific acoustic musical instrument category
    • G10H2230/251Spint percussion, i.e. mimicking percussion instruments; Electrophonic musical instruments with percussion instrument features; Electrophonic aspects of acoustic percussion instruments, MIDI-like control therefor
    • G10H2230/275Spint drum
    • G10H2230/281Spint drum assembly, i.e. mimicking two or more drums or drumpads assembled on a common structure, e.g. drum kit
    • GPHYSICS
    • G10MUSICAL INSTRUMENTS; ACOUSTICS
    • G10HELECTROPHONIC MUSICAL INSTRUMENTS; INSTRUMENTS IN WHICH THE TONES ARE GENERATED BY ELECTROMECHANICAL MEANS OR ELECTRONIC GENERATORS, OR IN WHICH THE TONES ARE SYNTHESISED FROM A DATA STORE
    • G10H2230/00General physical, ergonomic or hardware implementation of electrophonic musical tools or instruments, e.g. shape or architecture
    • G10H2230/045Special instrument [spint], i.e. mimicking the ergonomy, shape, sound or other characteristic of a specific acoustic musical instrument category
    • G10H2230/251Spint percussion, i.e. mimicking percussion instruments; Electrophonic musical instruments with percussion instrument features; Electrophonic aspects of acoustic percussion instruments, MIDI-like control therefor
    • G10H2230/275Spint drum
    • G10H2230/285Spint drum tomtom, i.e. mimicking side-mounted drums without snares, e.g. in a drumkit
    • GPHYSICS
    • G10MUSICAL INSTRUMENTS; ACOUSTICS
    • G10HELECTROPHONIC MUSICAL INSTRUMENTS; INSTRUMENTS IN WHICH THE TONES ARE GENERATED BY ELECTROMECHANICAL MEANS OR ELECTRONIC GENERATORS, OR IN WHICH THE TONES ARE SYNTHESISED FROM A DATA STORE
    • G10H2230/00General physical, ergonomic or hardware implementation of electrophonic musical tools or instruments, e.g. shape or architecture
    • G10H2230/045Special instrument [spint], i.e. mimicking the ergonomy, shape, sound or other characteristic of a specific acoustic musical instrument category
    • G10H2230/251Spint percussion, i.e. mimicking percussion instruments; Electrophonic musical instruments with percussion instrument features; Electrophonic aspects of acoustic percussion instruments, MIDI-like control therefor
    • G10H2230/275Spint drum
    • G10H2230/291Spint drum bass, i.e. mimicking bass drums; Pedals or interfaces therefor
    • GPHYSICS
    • G10MUSICAL INSTRUMENTS; ACOUSTICS
    • G10HELECTROPHONIC MUSICAL INSTRUMENTS; INSTRUMENTS IN WHICH THE TONES ARE GENERATED BY ELECTROMECHANICAL MEANS OR ELECTRONIC GENERATORS, OR IN WHICH THE TONES ARE SYNTHESISED FROM A DATA STORE
    • G10H2230/00General physical, ergonomic or hardware implementation of electrophonic musical tools or instruments, e.g. shape or architecture
    • G10H2230/045Special instrument [spint], i.e. mimicking the ergonomy, shape, sound or other characteristic of a specific acoustic musical instrument category
    • G10H2230/251Spint percussion, i.e. mimicking percussion instruments; Electrophonic musical instruments with percussion instrument features; Electrophonic aspects of acoustic percussion instruments, MIDI-like control therefor
    • G10H2230/275Spint drum
    • G10H2230/305Spint drum snare, i.e. mimicking using strands of snares made of curled metal wire, metal cable, plastic cable, or gut cords stretched across the drumhead, e.g. snare drum, side drum, military drum, field drum
    • GPHYSICS
    • G10MUSICAL INSTRUMENTS; ACOUSTICS
    • G10HELECTROPHONIC MUSICAL INSTRUMENTS; INSTRUMENTS IN WHICH THE TONES ARE GENERATED BY ELECTROMECHANICAL MEANS OR ELECTRONIC GENERATORS, OR IN WHICH THE TONES ARE SYNTHESISED FROM A DATA STORE
    • G10H2230/00General physical, ergonomic or hardware implementation of electrophonic musical tools or instruments, e.g. shape or architecture
    • G10H2230/045Special instrument [spint], i.e. mimicking the ergonomy, shape, sound or other characteristic of a specific acoustic musical instrument category
    • G10H2230/251Spint percussion, i.e. mimicking percussion instruments; Electrophonic musical instruments with percussion instrument features; Electrophonic aspects of acoustic percussion instruments, MIDI-like control therefor
    • G10H2230/321Spint cymbal, i.e. mimicking thin center-held gong-like instruments made of copper-based alloys, e.g. ride cymbal, china cymbal, sizzle cymbal, swish cymbal, zill, i.e. finger cymbals
    • G10H2230/331Spint cymbal hihat, e.g. mimicking high-hat cymbal; Details of the pedal interface, of the pedal action emulation or of the generation of the different sounds resulting from this pedal action

Definitions

  • the present invention relates to an analog electronic drum set and an analog electronic drum set, and more particularly to an analog electronic drum set and an analog electronic drum that reproduce an impact sound of each part of a raw drum set by performing electrical processing without performing digital conversion processing. It is related to ram set parts. Background art
  • Fig. 28 shows the basic structure of such an electronic drum.
  • a player strikes a pad 10 made of rubber or resin as shown in the figure, the impact is output as an electric signal. You. This striking electrical signal is sent to a MIDI “musical instrument digital interface” converter 12.
  • This MIDI is a well-known standard for interconnecting electronic musical instruments and personal computers and exchanging music data. The pitch, size, length, They convert information such as timbres and effects into “numerical data” to express music.
  • the MIDI converter 12 converts the electrical signal corresponding to the hit of the pad into MIDI, and sends the MIDI signal to the sound source section 16 via the photocoupler 14.
  • the sound source section 16 holds various sounds, and outputs a sound of a type selected and set based on the input MIDI signal in accordance with the MIDI signal.
  • the sounds stored in the sound source section 16 are not limited to actual various instrument sounds, but also engine sounds and various sound effects. That is, in such an electronic musical instrument, since the sound signal is once converted into a digital signal, the sound quality generated when the pad is hit has no relation to the reproduced sound.
  • the sound signal output from the MIDI converter 12 is subjected to various adjustments by a so-called effector 18 and then sent to the reproducing means 20 to be reproduced.
  • a so-called effector 18 When using the low-pitched sound function that is a feature of electronic musical instruments, headphones are used for this reproduction, and it is possible to prevent the generation of loud sounds outside.
  • VCO VoltageClontrollEdOsci111ater
  • VCF VoltageContRolledFi1 11 ter
  • Amp 1 ifier tremolo, vibrato, etc. are applied to determine the volume.
  • processing by EG (Envelope Generator) is performed, and the attack time 'delay time' sustain Time / Release time is set, i.e., the time to complete the rise, the time from the peak to the sustained sound, the time to extend, the time of the remaining sound after the OFF, etc. It is said to be output from the output through a function that can be added.
  • FIG. 1 is a snare drum
  • 2 is a 1st tom drum
  • 3 is a 2nd tom drum
  • 5 is a floor tom
  • 6 is a bass drum
  • 7 is a foot pedal for striking a bass drum.
  • 8 is a hi-hat symper
  • 9 is a crash symper
  • 10 is a ride symper.
  • Reference numeral 1 denotes a foot pedal for operating the closing and opening of the hi-hat cymbal.
  • the “raw drum set” is not limited to the configuration of the drum set shown in FIG.
  • the “raw drum set” may be composed only of the drum system or the cymbal system, and may include elements other than the drum system and the sympal system. That is, it is sufficient that at least one of the taiko system and the cymbal system is included.
  • the term "raw drum set” is based on the premise that a performance is performed only with the impact sound generated from the drum set itself without performing electrical processing using an amplifier or other amplifier and speed. The created drum set.
  • the drum set is only a tapping sound, that is, an electrical If it was created on the premise that a performance would be performed without any processing, it would be the “raw drum set” here.
  • drums shown in Fig. 29 it is not necessary to include all of the drums shown in Fig. 29, but it is sufficient if a part of them is included. Drums other than the drums shown in FIG. 29 may be included.
  • Fig. 29 As for the sympal system, all of the sympals shown in Fig. 29 are included. It is not necessary to include a part of these. It should be noted that other simpals than those shown in FIG. 29 may be included.
  • the performance sound is played back irrespective of the pad hitting sound, as described above.
  • sounds that are completely different from those of a live drum set such as the sound of other musical instruments such as a piano, as well as the sounds of animals and the engine of a car.
  • the difference in the generated sound can be obtained by changing the way of hitting, for example, the grip strength of the stick, or by finely adjusting the contact time between the stick and the hit part. The more advanced players can make use of such subtle touches.
  • synth drums agree in that MIDI is not used.
  • the sound quality of the first hitting sound is not used as the basis for playback. That is, the first tapping sound only serves as a trigger for turning on the switch. Therefore, the problem that the player's subtle hitting technique could not be used remained.
  • the synthesizer only output the electronic sound created from the beginning.
  • the present invention has been made in view of the above-described various problems, and an object of the present invention is to be able to generate a reproduced sound by following a delicate playing style of a player, and to perform the operation of the player and generate the reproduced sound. Another object of the present invention is to provide an analog electronic drum set and parts for an analog electronic drum set that are not aware of a time lag. Disclosure of the invention
  • an analog electronic drum set corresponding to each part of a raw drum set, includes a first original sound generating unit having a striking surface and no resonance chamber, A microphone that converts a tapping sound from the original sound generation unit into an electric signal, a sound adjustment unit that performs sound quality adjustment of the electric signal from the microphone-phone as an analog signal without digital conversion, and the sound adjustment. And a reproducing unit for performing reproduction based on an output signal from the unit.
  • the first original sound generator that does not have a resonance chamber generates an original sound of each part of the raw drum set, that is, a striking sound that is smaller than the sound of each part of the live drum, so that the first original sound generator is The sound produced when struck can be not as loud as a real live drum.
  • the tapping sound generated by hitting the first original sound generation unit is received by the microphone and converted into an electric signal. Then, the electric signal is subjected to various sound quality adjustments by the sound adjustment unit as an analog signal.
  • This sound adjustment is an adjustment that does not perform digital processing, which is conversion into numerical data. Based on the signal, electrical processing for various analog sound quality adjustments is performed. After this adjustment, the sound is reproduced by loudspeakers, headphones, or the like.
  • playback is not performed completely irrespective of the actual sound that occurs when the pad is hit, but the tap sound generated when the first sound source is hit is generated. Since it is used as it is, the subtle hitting technique of the player, that is, the playing technique can be directly reflected in the playback sound. In other words, it is possible to reproduce the sound by the same operation as when using a normal raw drum set, such as how to grip and hit the stick, and the generation of a fricative sound, and the reproduction that follows the skill level is achieved.
  • the sound adjustment unit is configured by, for example, a main effector including an input gain, an equalizer, a harmonizer, a compressor, and the like, and a sub-effector including a reverb, a chorus, a delay, and the like.
  • amplification, enhancement of various sound quality, adjustment of pitch, adjustment of power, and the like are performed without conversion to a digital signal.
  • the sound adjustment unit can reproduce a sound that can be used for actual performance, for example, a powerful sound with a tone close to the actual sound of a live drum, from the small sound of the first original sound generation unit It becomes possible.
  • the first original sound generation unit is made of a material that generates a percussion sound having a sound quality close to the original sound quality of the parts corresponding to the actual raw drums. It is to be formed.
  • the sound quality can be more easily adjusted by the sound adjuster. That is, it is possible to easily perform operations such as strengthening a sound portion close to the sound quality of the actual drum parts so as to approximate the sound of the actual raw drum.
  • the parts for an analog electronic drum set according to the present invention are provided in a drum set in a raw drum set.
  • a first original sound generator having a striking surface and no resonance chamber, and converting a tapping sound from the first original sound generator into an electric signal.
  • And a microphone are provided.
  • the striking surface is formed by using a member including a metal member, and the microphone phone is attached to the striking surface by magnetic force. I have.
  • the microphone surface phone can be directly attached to the surface by magnetic force by forming the hitting surface using a member including a metal member, which not only prevents noise pickup but also improves sound adjustment. Suitable good original sound can be obtained.
  • the analog electronic drum set part according to the present invention corresponds to the pass drum in the raw drum set, and has a hitting surface that can be hit directly by the sole and has no resonance chamber.
  • the pass drum is configured to be hit via a foot pedal in a normal live drum set.
  • a foot pedal when the foot pedal is depressed, a rotating drumstick hits the striking surface of the pass drum which stands almost perpendicular to the floor surface.
  • the part according to the present invention has a configuration in which the hitting surface is directly hit with the sole. Therefore, compared with the case of using a foot pedal, by installing a cushioning material at the lower part of the main body, it is possible to easily prevent the vibration and noise due to the impact. In other words, a large-amplitude striking operation unlike the case of using a foot pedal is not performed, and a small impact is sufficient. Also, hitting the striking surface at a specified location on the sole Therefore, it is possible to easily perform a hitting operation that is thinner than an actual pass drum.
  • the foot pedal unit used for the analog electronic drum set parts includes a pulley urged in a predetermined rotation direction, a foot pedal for turning the pulley against a biasing force by stepping down.
  • a striking rod attached to the pulley and positioned on a side of the foot pedal, and configured to move downward by the rotation of the pulley and to strike a striking surface. it can.
  • two pulleys may be provided in parallel to rotate synchronously.
  • the microphone mouth phone is a pickup microphone that converts vibration of a magnetic body into an electric signal
  • the pickup surface includes a vibration source made of a magnetic material and vibrating in accordance with the vibration of the hitting surface.
  • a microphone may be provided corresponding to the microphone, and the pickup microphone may convert the vibration of the vibration source into an electric signal.
  • the vibration source can be adhered to the back surface of the hitting surface or pressed against the back surface of the hitting surface.
  • the pickup microphone may be provided so as to be able to approach and move away from the vibration source.
  • the microphone mouth phone is a pickup microphone that converts vibration of a magnetic material into an electric signal
  • the hitting surface is formed of a member including a magnetic material
  • the pickup microphone converts the vibration of the hitting surface into an electric signal. You can do so.
  • the pickup microphone can be provided so as to be able to approach and separate from the hitting surface.
  • the analog electronic drum set part according to the present invention corresponds to a cymbal part in the raw drum set, and includes a first original sound formed by a metal cylinder having both ends opened. A generating unit; and a microphone mouth phone for converting a blow sound from the first original sound generating unit into an electric signal.
  • Sympal parts usually have loud sounds, but with such a structure, small sounds that can be played even in places without soundproofing facilities are obtained, and when the main body is struck, good sound action is achieved in the main body and space. To get a good original sound. Wear. It should be noted that a metal disc-shaped member that generates a striking sound smaller than the original cymbal-based patter can be used for the first original sound generating section.
  • the microphone opening phone is a pickup microphone that converts vibration of a magnetic body into an electric signal
  • the first original sound generation unit made of metal is formed of a member including a magnetic body.
  • the vibration of the original sound generating section can be converted into an electric signal.
  • the pickup microphone can be provided so as to be able to approach and separate from the first original sound generation unit.
  • the pickup microphone mounting structure described above can also be used for a live drum set. As a result, a sufficient volume can be delivered to the audience at the performance venue where a large volume is required.
  • An analog electronic drum set part according to the present invention in the above-described invention, is a sound adjusting unit that performs sound quality adjustment of an electric signal from the microphone-mouth phone as an analog signal without digital conversion, and an output from the sound adjusting unit.
  • a reproduction unit that performs reproduction based on the signal.
  • FIG. 1 is a schematic diagram showing a drum set according to an embodiment of the present invention.
  • FIG. 2 is an explanatory diagram showing a configuration of parts corresponding to the drum.
  • Fig. 3 is an explanatory diagram showing how to attach the head of the parts corresponding to the drum.
  • Figure 4 is an illustration of how to attach the microphone phone to the parts corresponding to the drum.
  • FIG. 5 are explanatory diagrams showing a snapper used for a part corresponding to a snare drum and its attachment.
  • FIGS. 6A and 6B are explanatory diagrams showing the configuration of parts corresponding to the pass drum.
  • FIG. 6A is a perspective view
  • FIG. 6B is a perspective view
  • FIGS. 6 and 10 are explanatory diagrams showing tools used when playing the bass drum-compatible pads shown in FIGS. 6 and 10.
  • FIG. 8 is a perspective view showing an example of foot pedal lunit used for parts corresponding to the bass drum of the present embodiment.
  • FIG. 9 is an explanatory diagram of the operation of FIG.
  • FIG. 10 is a perspective view showing a drum hit with the foot pedal unit of FIG.
  • FIG. 11 is an explanatory view showing a fixture used when the foot pedal unit of FIG. 8 is used with the drum of FIG.
  • FIG. 12 is an explanatory diagram showing an example of a usage form of the foot pedal unit of FIG. 8.
  • FIG. 13 is another example of a foot dull unit used for a part corresponding to the pass drum of the present embodiment.
  • FIG. 14 is an explanatory view showing an embodiment of parts corresponding to a cymbal
  • FIG. 15 is a perspective view showing parts corresponding to a drum system.
  • FIG. 16 is an explanatory diagram showing an example of a mounting structure of the pickup microphone provided in FIG.
  • FIG. 17 is an explanatory diagram showing another example of the mounting structure of the pickup microphone provided in FIG.
  • FIG. 18 is an explanatory diagram showing an example of a mounting structure of a pickup microphone provided on a part corresponding to a cymbal system.
  • Fig. 19 shows the pick-up microphones installed on the parts corresponding to the cymbal system. It is an explanatory view showing another example of the attachment structure and a foot pedal,
  • FIG. 20 is a perspective view showing another example of a foot dull unit used for a part corresponding to the bass drum of the present embodiment
  • FIG. 21 is an explanatory diagram showing an example of a mounting structure of a pickup microphone provided in a raw drum set.
  • FIG. 22 is an explanatory diagram illustrating an example of an operation panel in the sound adjustment unit according to the present embodiment.
  • FIG. 23 is an explanatory view showing a storage member for an analog electronic drum set and a seat for performance in which drum-type parts and cymbal-type parts in this embodiment are stored.
  • FIG. 24 is an explanatory view showing a state in which small drum system parts are fixed in the storage member for the analog electronic drum set of FIG.
  • FIG. 25 is an explanatory diagram showing a state in which large drum-type parts are fixed in the storage member for the analog electronic drum set of FIG. 23.
  • FIG. 26 is an explanatory view showing a state in which cymbal parts are fixed in the analog electronic drum set storage member of FIG. 23.
  • FIG. 27 is a perspective view showing a drum set according to the embodiment of the present invention
  • FIG. 28 is an explanatory view showing a main configuration of a conventional electronic drum.
  • FIG. 29 is an explanatory diagram showing a configuration of a general raw drum set.
  • FIG. 1 is an explanatory diagram showing a configuration example of an analog electronic drum set according to the present invention.
  • a microphone (not shown) attached to the first original sound generation unit 100 provided with a striking surface and provided for each part of the raw drum set, generates the first original sound. It receives the sound of hitting the part 100 and sends the sound as an electrical signal to the sound adjusting part 26.
  • the first original sound generator 100 generates a striking sound that is smaller than the actual sound because the drum-type part has no resonance chamber.
  • the cymbal parts are downsized, they also produce a lower impact sound than the actual sound.
  • the resonance chamber refers to a closed space having a hollow structure formed by a hitting surface and a housing. And even if it has a hitting surface and a housing, a resonance chamber is not necessarily formed. In other words, although it has a hitting surface and a housing, a closed space cannot be formed if an opening is formed in the housing.
  • the first original sound generating section 100 of the drum system is provided with a mechanism for adjusting the tension of the striking surface.
  • a mechanism for adjusting the tension of the striking surface need not be provided.
  • the sound adjusting unit 26 is composed of, for example, a first effector 28 as an original sound adjusting unit and a second effector 30 separately provided at a subsequent stage.
  • a first effector 28 as an original sound adjusting unit and a second effector 30 separately provided at a subsequent stage.
  • an electric signal from each microphone is first passed through an input gain 28a, which is an input section of the first effector 28, for example, an equalizer 28b, a harmonizer 28c, and a compressor 2c. Sent to 8d etc.
  • the signal from the first effector 28 is sent to a second effector 30 including, for example, a re-perp, a chorus, a delay, and an ambient.
  • the sound adjuster 26 does not convert the electric signal of the original sound from the microphone into a digital signal, that is, without converting it into numerical data, ⁇ enhances the width, enhances various sound qualities, adjusts the pitch, Adjustment of power etc. is performed. Then, the sound adjusting unit 26 converts the small sound of the first original sound generating unit 100 into a sound that can be used for actual performance, for example, a powerful sound having a tone close to the actual sound of a live drum. Can be reproduced.
  • the input gain 28a is obtained by various microphones. It has the function of aligning the basic volume of the blow sound of each part converted to electrical signals.
  • the default value set for each part is adjusted, and, for example, the original sound is finished to the sound closest to each live drum part.
  • the "monizer 28c" portion is configured so that it can be adjusted by a knob that changes the pitch.
  • each of the tom drums 1 to 3 has a pitch difference of about 4 degrees.
  • the default value is set stepwise to a value that gives the atmosphere that the original sound is the most raw sound.
  • five levels of knobs are set, for example, 1 default, 2 flashy sound, 3 tight feeling, 4 loaf eye feeling, 5 soft tone, etc. It is like that.
  • a sound elongation adjusting section 28e for adjusting the sound elongation is provided so that the sound can be lengthened or cut tightly.
  • a configuration is possible in which one component is output from the direct parameter jack 28f for each parameter, that is, for each sound of each part. This makes it easier to decorate each sound, such as during actual recording.
  • PAN is set, and this determines which phase of the speaker is to be deployed in each speaker.
  • the second effector 30 for example, an adjustment is made to give a range to the reproduced sound such as reverb (addition of reverberation), chorus (expands the sound), and delay (repetition).
  • the volume is determined by the master volume, and the stereo set outputs the entire set sound. This is the external Anne It is amplified by the amplifier 32 and output from the speaker (reproducing unit) 34.
  • a headphone 36 or the like can be applied as the reproducing unit.
  • the sound adjustment unit 26 performs analog adjustment using the sound quality of the sound generated by the first original sound generation unit 100 without performing digital conversion of the sound signal. Therefore, since there is no digital conversion, that is, the process of reproducing the pre-recorded sound by converting it to MIDI, the player is not conscious of the time lag from the striking operation to the playback.
  • the sound generated by the first original sound generation unit 100 is only a very small sound. Therefore, when playback is performed using headphones or earphones instead of speakers, noise problems will not occur even in places without soundproofing equipment.
  • the actual hitting sound of the first original sound generating unit 100 since the actual hitting sound of the first original sound generating unit 100 is used, there is a difference in the performance sound due to the delicate stick operation. The difference is used for regeneration. Therefore, a change in the sound to be reproduced is caused by a change in the type of the stick and the type of the stick.
  • the first original sound generation unit 100 which is an individual part of the drum set, will be described.
  • FIG. 2 shows an example of a drum (drum) system part, for example, a part 40 which is a first original sound generation unit corresponding to a snare drum.
  • the hitting surface of the part 40 is formed by, for example, a flat surface including a metal member or a net-like small sound head 42 including a metal member.
  • FIG. 3 shows an example of how to attach the low-pitched sound head 42.
  • a small sound head 42 is attached to the housing, and a key portion 48a formed on the rim 48 and a key portion 43 formed on the body of the housing corresponding thereto.
  • the string-like body 45 is wrapped around, and the roller 47 around which the string-like body 45 is wound is rotated and tightened, and stopped by the lock 49.
  • the thickness is about 3 mm
  • the length is about 40 to 45 cm (about 90% of a normal stick)
  • the mass is about 15 g
  • the material is elastic like bamboo, and it has excellent durability It is preferable to use a device that emits a low-volume impact sound.
  • a bridge 44 is suspended inside the body of a hollow part 40, and a pickup microphone (microphone) 46 is attached at a substantially central part thereof. Therefore, the pickup microphone 46 is held inside the part 40.
  • the elasticity of the bridge 44 is not particularly limited, but various methods can be adopted, from a flexible support to a firm and stable support.
  • Figure 4 shows another example of microphone installation.
  • three poles 82 are erected in the drum system part 80, which is the first original sound generator, and a pickup microphone (microphone) is attached to the pole 82 using an elastic string-like body 84. Mouthphone) 8 6 is hung. As a result, the pickup microphone 86 is flexibly supported.
  • the elasticity of the suspension is not limited to the original sound, doubling coming from impact, or resonance sound of the original sound generator itself. In order to avoid secondary transmission and pick-up, the elasticity should be high enough to absorb vibration and stable enough to keep the distance from the sound generating point tight. Is preferred.
  • FIG. 5 shows an example of the configuration
  • FIG. 5A shows the configuration of the snappy 81 itself.
  • a plurality of coiled wires 85 are attached to the base member 83 to form a snappy 81.
  • This snapper 81 is set so that the wire 85 can touch the striking surface 42, and is attached so that the degree of contact with the striking surface 42 can be adjusted with the adjusting screw with spring constituting the adjusting portion 87. ing.
  • the snare drum compatible par A suitable original sound can be obtained.
  • FIG. 6 shows a part 50 which is a first original sound generation unit corresponding to the pass drum.
  • (A) is an external view
  • (B) is a schematic sectional view.
  • the pass drum corresponding part 50 is formed in a box shape, and has a flat hitting surface 52 on the upper surface of which a player can directly hit with a foot.
  • a plywood is used as the material of the striking surface 52 of the part 50, and the striking surface 52 has a thickness of about 4 mm.
  • the material is not limited to such a plywood, but other members such as a resin that generates a striking sound close to the striking sound of the original drum parts can be used.
  • a cushion pad 54 is provided below the main body 51 of the box to absorb impact. In this way, the player directly hits the striking surface 52 with the sole of the player's feet, so that it is transmitted to the floor compared to conventional bass drums, which use a foot pedal to apply a stronger impact to the club. The resulting shock is extremely small.
  • the striking surface 52 is horizontal, it is possible to directly play on the striking surface 52 with the foot and rub the striking surface 52 with the sole of the foot. This makes it possible to use the same playing style as the brush used in jazz paradise.
  • the hitting surface 52 can be directly depressed with the sole of the foot, the hitting sound is softer than the playing method using a foot pedal, and a soft nuanced drum performance can be performed. This makes it possible to create a quiet and soft rhythm with a quiet habitat that only allows percussion.
  • microphone mouth phone in pass drum compatible part 50 according to the present embodiment This is done, for example, by installing a pickup microphone (microphone) 56 in the space inside the main body 51.
  • the pickup microphone 56 is set in the internal space by a bridge 58 spanned between the inner surfaces of the main body 51.
  • the elasticity of the bridge 58 can be variously selected.
  • FIG. 7 shows an example of a batting tool on the player side suitable for playing the bass drum corresponding parts 50 and 117 as shown in FIG. 6 or FIG.
  • it is a tool for attaching a striking member 60 for striking the striking surface 52, 117a to the sole on which the player plays.
  • the same figure (A) shows a shoe or sock-like attachment 62 with a hitting portion 60 attached to the back side
  • the same figure (B) shows a sandal-shaped belt member 64 with a preferable sole portion.
  • the punching section 60 is attached at a suitable position.
  • the impact portion 60 various hardnesses can be selected, and various materials such as metal or resin can be used.
  • the conventional foot pedal unit for a bass drum is connected via a chain or band by depressing the foot pedal downward as shown in the relationship between the bass drum 6 and the foot pedal 7 in FIG. 29.
  • the pulley rotates, and the striking rod (beater) attached to the pulley rotates, hitting the striking surface that stands vertically.
  • the downward force of depressing the foot pedal was converted to the vertical force of hitting the hitting surface with a hitting bar.
  • Such a change in the direction of force creates a gap between the feeling of actually stepping on the ground and the feeling of the striking bar striking the striking surface, due to the presence of the foot pedal. Is greatly influenced by Was.
  • the foot pedal unit 110 of the present embodiment includes two pulleys 1 1 2 urged in a predetermined rotation direction by a spring 111. And a foot pedal 1 13 attached to the pulley 1 1 2 via the arm 1 1 4 to turn the pulley 1 1 2 against the biasing force by stepping down.
  • a striking rod 115 is located on the side and swings downward by the rotation of the pulley 112 so as to strike a striking surface (not shown).
  • the striking rod 1 15 moves in the direction in which the foot pedal 113 is depressed, so that the movement of the foot and the movement of the striking rod 1 15 are linked, and the foot pedal 1 1 The feeling of stepping on 3 and the interval of hitting the striking surface match.
  • the foot is moved immediately after hitting with the foot pedal 113, and the hitting surface is directly hit, stepped on, or touched with the foot as described above, or conversely, immediately after the direct playing method with the foot is performed. It is possible to continuously perform playing techniques hit with the pedals 1 1 and 3. This allows the performer to perform in a wider variety than ever before.
  • FIG. 10 shows a drum 1 17 which is a first original sound generation unit which is hit by the foot pedal unit 110.
  • the drum 1 17 shown in FIG. 10 has a striking surface 1 17 a which is a horizontal bass drum installed horizontally.
  • the drum 1 17 is attached to a rim 1 17 b and given a predetermined tension and a hitting surface 1 17 a, and the hitting surface 1 17 a is, for example, at a height of about 8 cm from the installation surface. It has three legs 1 17 c that support it horizontally.
  • FIG. Fig. 11 shows 124.
  • the fixture 1 2 4 shown is a hole into which the leg of the foot pedal unit 110 is inserted.
  • a portion 124a and a hole 124b into which the leg 117c of the drum 117 is inserted are formed.
  • the foot pedal unit 110 can be installed and used on both sides of the drum 117, or can be installed and used only on the left side of the drum 117. In these cases, if the hole 124a corresponding to the foot pedal unit 110 on the installation side is formed in the above-mentioned fixing member 124, the positional deviation due to the fixing member 124 is made. Prevention can be achieved. At this time, it is needless to say that, in the left foot pedal unit 110, the hitting bar 1 15 is installed on the opposite side to the right foot pedal unit 110.
  • the pulley 111 of the foot pedal 110 is urged in the rotational direction by a spring force, but may be urged by another urging force such as a rubber force.
  • the impact bar 1 15 is attached to the pulley 112 via the arm 114, it may be attached directly to the pulley 112.
  • two pulleys 112 are provided in parallel and are synchronously rotated in order to stabilize the foot pedal unit 110 during the performance, but may be one.
  • the conventional foot pedal unit is improved so that the striking rod 1 15 is mounted on the opposite side of the pull pedal 1 13 from the foot pedal 11 as shown in Fig. 13. It is also possible to configure 1 16 and swing the pulley 1 12 downward to strike the striking surface 1 17 a of the drum 1 17.
  • FIG. 14 shows an example of a part 70 which is a first original sound generation unit corresponding to a simpal.
  • the part 70 corresponding to the sympal has a main body 72 formed in a cylindrical shape by a metal such as iron, for example. Both ends are open. It is supported by holding members 74.
  • the pickup microphone (microphone) 76 is attached by suspending it with a plurality of cords 71 stretched from both ends as shown in the figure, and is installed so as to be located almost at the center of the main body 72. ing.
  • the performance is performed by hitting the main body 72 from outside, and it is preferable that the diameter and the length of the main body 72 are variously set according to the required sound quality.
  • a conventional disc-shaped sympal may be downsized to generate a lower impact sound than the original cymbal-based parts.
  • the term “sympal” includes not only a cymbal that strikes a single metal disk with a stick, but also a hi-hat sympal that emits sound by striking two disks.
  • drum refers to tom drums, snare drums, pass drums, etc., as well as percussion (conga, bongo, tabla, suldo, janbe, timbales, etc.), Japanese drums, pachi, etc.
  • percussion conga, bongo, tabla, suldo, janbe, timbales, etc.
  • Japanese drums pachi, etc.
  • Various musical instruments that emit sound by hitting the hitting surface with a hitting member or directly by hand or foot are included.
  • a pickup microphone is a microphone that converts the vibration of a substance that reacts to magnetism such as iron, that is, a magnetic substance, into an electric signal.
  • a pickup microphone is a coil in which a coil is wound around a magnet and iron bonded to each other. When a magnetic body provided corresponding to such a pickup is vibrated, an induced current corresponding to the vibration flows through the coil. Flows. Then, a loud sound is output from the speaker by amplifying the induced current with an amplifier.
  • iron is cited as the magnetic material, but it is also possible to use a variety of other magnetic materials, as well as to use a plurality of magnetic materials together. Monkey
  • a hum packer is a series of two single coils connected in series and has a lower noise level than a single coil type because hum (noise and noise) is backed out (eliminated by eliminating them). Is the feature.
  • the back surface of the striking surface 101a is separated by a predetermined distance (for example, about 2 to
  • the pickup microphone 102 is installed at a position with a gap of 3 mm).
  • the vibration source 103 which is a thin metal plate, is adhered to the back surface of the hitting surface 101a with an adhesive or an adhesive such as a double-sided tape.
  • the vibration source 103 is made of a magnetic material such as iron.
  • the vibration source 103 does not need to be composed of only a magnetic material, and may include a substance other than the magnetic material.
  • the striking vibration of the striking surface 101a causes the vibration source 103 to vibrate, and the vibration is picked up by the pickup microphone 102.
  • the vibration is converted into an electric signal, and a large sound volume can be obtained from the speed force 105 by widening the vibration with the amplifier 104.
  • the vibration source is formed so as to bulge toward the striking surface 101 a.
  • the vibrating source 103 may be brought into pressure contact with the back surface of the striking surface 101 a by extending the strut 103 across the strut 106 and stretching the striking surface 101 a. Even in this case, the striking vibration of the striking face 101a causes the vibration source 103 to vibrate, and the vibration is picked up by the pickup microphone 102.
  • the vibration source 103 is bonded or crimped to the back surface of the striking surface 101 a as described above. It may be attached so that it can be held. That is, the vibration source 103 is the striking surface 101a It is only necessary to vibrate following the above vibration.
  • the striking surface 1Ola itself may be constituted by a member containing a magnetic material.
  • the striking surface 101a of the drum part 101 is generally made of synthetic resin (plastic), and a magnetic material such as iron is mixed in this resin material. As a result, sound can be picked up by the pickup microphone 102 by hitting the hitting surface 101a.
  • the first original sound generation unit 108 made of metal is attached to a member including a magnetic material.
  • the pickup microphone 102 is mounted at a position (in this embodiment, the stay) at which vibration of the first original sound generation unit 108 can be detected.
  • a sponge-like elastic body may be arranged between the pickup microphone 102 and the first original sound generation unit 108.
  • a pickup microphone 102 near the lower sympal which is a fixed portion, is attached.
  • the sound generated by the parts 101 and 107 alone can be used in the space without picking up sounds generated around the parts 101 and 107 such as human voices. Since it can be picked up directly without passing through, clear and clear sound can be obtained.
  • the adjustment of the microphones becomes complicated if a large number of small microphones are installed in a narrow space because the air vibrations are picked up.
  • the pickup microphone 102 is used as in the present embodiment, the phase can be handled freely, so that complicated adjustment is not required and the convenience can be improved.
  • the pickup microphone 102 has a single coil microphone. There is a double coil microphone, but a single coil microphone and a double coil microphone may be combined using one or more of them.
  • these pickup microphones 102 are attached to the vibration source 103, the striking surface 101a, or the first original sound generator 108, which is a cymbal, so as to be able to approach and move away from it. May be adjusted appropriately.
  • a spring 1 is urged around the mounting axis of the upper and lower cymbals which are mounted so as to be able to contact and separate vertically.
  • 25 can be installed as a source of elasticity for opening and closing.
  • a sponge-like elastic body may be disposed between the sponge and the thin pal.
  • the hi-hat stand 126 by fixing the hi-hat stand 126 to the main stand 127 as shown, the length of the pipe as the hi-hat stand 126 can be reduced. In other words, since the springs 125 are arranged between the upper and lower cymbals, the height of the hi-hat stand 126 is sufficient to the fixed portion with the main stand 127. If the wire 1 28 for raising and lowering the upper sympal is extended downward from the hi-hat stand 126 and the key at the lower end is locked to the ring provided on the foot pedal 113, the foot pedal 111 3 allows the opening and closing operation of the sympal. In addition, setting can be performed with one touch.
  • the foot pedal 113 is fixed to and integrated with the main stand 127. That is, the base 12 9 to which the foot pedal 113 is movably attached is directly fixed to the main stand 127, and further fixed via the link 130, so that the displacement during the performance can be prevented. Is prevented.
  • Such an integrated structure can be applied not only to a hi-hat cymbal but also to a foot pedal unit 110 (FIG. 8) for hitting a horizontal pass drum as shown in FIG.
  • the mounting structure of the pickup microphone 102 can be used for a raw drum set and the above-mentioned percussion. That is, as shown in FIG. 21, the mounting structure corresponding to FIG. 16 is formed by the resonance of the hitting surface 109 a and the hollow structure formed by the hitting surface 109 a and the housing 109 b.
  • the vibration source 103 is adhered to the back of the hitting surface 109 a of the drum unit of the raw drum set (second original sound generator) 109 with an adhesive with an adhesive, and the housing 1 0 9
  • Pick-up microphone 102 is mounted on the installation plate 1 3 1 installed inside b, and the sound picked up by the pickup microphone 102 is amplified by the amplifier 104 and amplified by the speaker 105. Make it play. According to this, a sufficient volume can be delivered to the audience at the performance venue where a large volume is required.
  • the pickup microphone 102 may be attached so as to be able to approach and separate from the hitting surface 109a.
  • a metal disk-shaped member including a magnetic material serves as the second original sound generation unit.
  • pickup microphone 102 using a coil is used, but a piezo microphone that is a pickup microphone using a piezoelectric element may be used supplementarily or partially.
  • various other forms of microphone mouth phones such as microphone mouth phones that convert air vibrations into current waves, such as those used for sound pickup of human voices, may be used to assist or partially. Is also good.
  • a plurality of types of microphones may be used. For example, two microphones are set up on the left and right sides of the drum set, and their presence is reproduced in stereo. To achieve this effect, microphones that convert air vibrations into current waves are used for these microphones, and the space is picked up simultaneously.
  • a usage mode in which the pickup microphone 102 is used for sound pickup of each part can be adopted.
  • a striking surface is formed using a member including a metal member in a part corresponding to a drum system part in a raw drum set, and a microphone opening is formed.
  • FIG. 22 shows an example of the operation panel in the sound adjustment unit 26.
  • HT, MT, LT decorative performance drums and group them into three.Specify the original sound adjustment effect, space creation effect, and decorative effect for each of these groups and save them as data. Like that. This makes it possible to adjust the ef excursion by switching for each song. It should be noted that such a connection between the sound adjustment unit 26 and other devices may be made with a plurality of wires, for example, with a single wire called IEEE1394.
  • FIG. 23 shows a storage member for an analog electronic drum set and a seat for performance in which the drum-based parts and the sympal-based parts described above are stored.
  • the storage member 1 18 for the analog electronic drum set is composed of a plurality of plates 1 19 on which drum-type and sympal-type parts are placed, and a stack of these plates 1 19.
  • the plurality of (three in this embodiment) holding members 120 and the parts placed on the plates 119 are fixed, and the parts storage space is located between the plates 119 so as to be located between the plates 119.
  • a fixing member 121 to be formed That is, as shown in FIG. 24 to FIG. 26, a ring 122 through which the holding member 120 penetrates is attached to each plate 119, and a plate is formed using the fixing member 121.
  • Fig. 24 shows a state where small drum parts such as a tom drum and a snare drum are fixed
  • Fig. 25 shows a state where large drum parts such as a pass drum are fixed
  • Fig. 26 shows cymbal parts. The state in which is fixed is shown.
  • FIG. 27 shows the drum set according to the present embodiment described above.
  • the tom size is set to 6 inches / 8 inches. 10 inches, the bass drum is set to 12 inches, the snare drum is set to 8 inches, and the hi-hat is set to 6 inches. The crash is set at 8 inches and the ride is set at 10 inches.
  • a commercially available raw drum set has a standard specification of a tom of 12 inches ⁇ 13 inches' 16 inches, a pass drum of 22 inches, a snare drum of 14 inches, and a hi-hat of 14 inches. Inches, crash set to 16 inches, ride set to 20 inches. Therefore, in this embodiment, the diameter of all parts is clearly smaller as a whole as compared with a standard raw drum. This is a design for the convenience and portability of this analog electronic drum and for reducing the volume of the original sound generator, but is not necessarily limited to this caliber. In other words, it may be set to a smaller diameter or a slightly larger diameter.
  • drum system parts and the sympal system parts can be accommodated, but it is sufficient if any of the parts can be accommodated.
  • the sound adjusting section 26 may be further housed.
  • a seating portion 123 is attached to the upper surface when the fixing members 121 are arranged in the up-down direction. This allows the analog electronic drum set storage member 118 to be used as a chair.
  • the fixing member 1 2 1 when the fixing member 1 2 1 is arranged vertically, If a roller is attached to the end, the storage member 118 for the analog electronic drum set can be rolled and carried. Furthermore, if the handle is attached to the side, it can be carried by hand. In addition, the holding member 120 can be adjusted to a height suitable for the player's sitting height when used as a seat chair by using a method such as a rotary screw type detachable / tripod type expansion and contraction. The length of time can be reduced.
  • each pad does not require a loud volume unlike a live drum set, but rather has parts as low as possible. This means that you can do this with small sounds that will not disturb others around you during practice. On the other hand, this means that the whole can be made smaller, which makes it easier to carry and saves space.
  • the present invention is not limited to raw drums, and can be regarded as a unique new analog instrument based on the impact sound of the first original sound generator 100.
  • the present invention is configured as described above, and the player is aware of the time lag between the performance operation and the reproduction while maintaining the characteristic of the conventional electronic drum that the actual hitting is a small sound that does not require soundproofing equipment.
  • the reproduced sound can be generated by following the change of the stick operation of the player in detail.

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  • Physics & Mathematics (AREA)
  • Engineering & Computer Science (AREA)
  • Acoustics & Sound (AREA)
  • Multimedia (AREA)
  • Electrophonic Musical Instruments (AREA)
  • Auxiliary Devices For Music (AREA)

Abstract

An impact sound from a first original sound generating unit (100) so disposed as to correspond to each part of a natural drum set is received by a microphone such as a pickup microphone, and a sound adjusting unit (26) adjusts the sound quality of electric analog signals from the microphone accompanied by no digital conversion. A reproduction is made by a reproduction unit (34) on the basis of output signals from the sound adjusting unit (26). None of operations such as a digital conversion, a signal transmission through a photo coupler, and selection and reproduction of sounds recorded in advance is performed. The time lag from the impacting action to the generation of played sound is not sensed, and therefore the impact sound generated when the first original sound generating unit (100) is hit is used as the original sound to achieve the reproduction accompanying the delicate impacting skill of the player, too.

Description

明細書 アナログ電子ドラムセッ ト、 アナログ電子ドラムセッ ト用パーツおよびフッ トぺ ダルュニッ ト  Description Analog electronic drum set, parts for analog electronic drum set and foot dun lit
技術分野 Technical field
本発明はアナログ電子ドラムセッ トおよびアナログ電子ドラムセッ ト用パーツ、 特に生ドラムセッ トの各パーツの打撃音に関してデジタル変換処理を行うことな く電気的処理を行って再生するアナログ電子ドラムセッ トおよびアナログ電子ド ラムセット用パーツに関するものである。 背景技術  The present invention relates to an analog electronic drum set and an analog electronic drum set, and more particularly to an analog electronic drum set and an analog electronic drum that reproduce an impact sound of each part of a raw drum set by performing electrical processing without performing digital conversion processing. It is related to ram set parts. Background art
電気的処理を伴う楽器としては 1 800年代に開発されたハモンドオルガンな どが周知であり、 その後いわゆる電気楽器は様々な方向の発展を遂げている。 こ のような流れは、 ドラムセッ トに関しても同様であり、 当初 「シンセドラム」 が 提案され、 このシンセ ドラムは、 演奏者がトリガー受信機としてのパッ ドを叩く ことにより、 これが発信音となりこれに基づいてアナログシンセサイザーの機能 を使用してドラム的な音を創造するという.構成が取られた。  Known as instruments with electrical processing are the Hammond organs developed in the 1800s, and the so-called electric instruments have since developed in various directions. The same is true for a drum set.In the beginning, a `` synth drum '' was proposed, in which a player hits a pad as a trigger receiver, and this becomes a tone. Based on this concept, a drum-like sound was created using the functions of an analog synthesizer.
次に、 デジタルシンセサイザーの出現により、 録音されたドラムの音そのもの を鳴らす 「バーチャルドラム」 が提案され、 現在一般に電子ドラムとして普及し ている。  Next, with the advent of digital synthesizers, a “virtual drum” that plays the sound of the recorded drum itself was proposed, and is now commonly used as an electronic drum.
図 2 8にはこのような電子ドラムの基本構成を示しており、 図示のようにゴム や樹脂にて形成されたパッド 1 0を演奏者が打撃すると、 その衝擊が電気信号と して出力される。 この打撃電気信号は、 MI D I 「mu s i c a l i n s t r m e n t d i g i t a l i n t e r f a c e] 変換器 1 2に送られる。 こ の M I D Iは、 電子楽器やパソコンを相互に接続し、 音楽データをやりとりする ための周知の規格であり、 音そのものの情報ではなく、 音の高さ、 大きさ、 長さ、 音色や効果といった情報を 「数値データ」 に変換して音楽を表現しょうとするも のである。 Fig. 28 shows the basic structure of such an electronic drum. When a player strikes a pad 10 made of rubber or resin as shown in the figure, the impact is output as an electric signal. You. This striking electrical signal is sent to a MIDI “musical instrument digital interface” converter 12. This MIDI is a well-known standard for interconnecting electronic musical instruments and personal computers and exchanging music data. The pitch, size, length, They convert information such as timbres and effects into “numerical data” to express music.
この M I D I変換器 1 2によりパッドの打撃に応じた電気信号が M I D I変換 され、 M I D I信号がフォトカブラ 14を介して音源部 1 6に送られる。 この音 源部 1 6は様々な音を保持しており、 この入力された M I D I信号に基づいて選 択設定されている種類の音をその M I D I信号に対応させて出力する。 この音源 部 1 6に記憶された音は実際の種々の楽器音に限らず、 エンジン音や様々な効果 音である。 すなわち、 このような電子楽器では、 音響信号が一旦デジタル変換さ れるので、 パッドが打撃された時に生じる音質は再生音とは全く関係がない。  The MIDI converter 12 converts the electrical signal corresponding to the hit of the pad into MIDI, and sends the MIDI signal to the sound source section 16 via the photocoupler 14. The sound source section 16 holds various sounds, and outputs a sound of a type selected and set based on the input MIDI signal in accordance with the MIDI signal. The sounds stored in the sound source section 16 are not limited to actual various instrument sounds, but also engine sounds and various sound effects. That is, in such an electronic musical instrument, since the sound signal is once converted into a digital signal, the sound quality generated when the pad is hit has no relation to the reproduced sound.
M I D I変換器 1 2から出力された音信号はいわゆるェフエクタ 1 8により種 々の調整を行った後に再生手段 20に送られ再生される。 この再生は、 電子楽器 の特徴である小音機能を用いるときには、 ヘッ ドフォン等が用いられ、 外部に大 音響を発生させない様にすることも可能である。  The sound signal output from the MIDI converter 12 is subjected to various adjustments by a so-called efector 18 and then sent to the reproducing means 20 to be reproduced. When using the low-pitched sound function that is a feature of electronic musical instruments, headphones are used for this reproduction, and it is possible to prevent the generation of loud sounds outside.
このように、 現状の電子ドラムセットでは、 パッ ド 1 0を叩いた衝撃がー且デ ジタル化、 すなわち数値データ化されて様々な音による再生が可能となっている。 なお、 M I D Iを使用しないものとじては、 上述のいわゆるシンセドラムとい うものが存在するが、 この方式を簡単に説明すると、 先ず、 打点を打撃すること により、 電気信号が、 スウィッチ ONとして送出される。 この電気を受信するこ とにより、 VCO (V o l t a g e C o n t r o l l e d O s c i 1 1 a t e r ) という機械が、 パルス波 'サイン波 ' ノコギリ波の内、 設定した何れかの 波に基づく発音を行う。  As described above, in the current electronic drum set, the impact of striking the pad 10 is digitized, that is, converted into numerical data, and can be reproduced by various sounds. Note that there is a so-called synth drum described above that does not use MIDI, but to briefly explain this method, first, by hitting a hit point, an electric signal is transmitted as a switch ON. You. By receiving this electricity, a machine called VCO (VoltageClontrollEdOsci111ater) emits sound based on any of the set wave out of the pulse wave 'sine wave' and sawtooth wave.
その発生された音が、 次の V C F (V o l t a g e C o n t r o l l e d F i 1 1 t e r ) という処理に行き、 音の明るさ具合や、 倍音を加え、 変調され る。 その結果生じた音を最後に VC A (Vo l t a g e C o n t r o l l e d The generated sound goes to the next process, VCF (VoltageContRolledFi1 11 ter), where the brightness of the sound and overtones are added and modulated. The resulting sound is finally added to VC A (V o l t a g e C o n t r o l l e d
Amp 1 i f i e r ) という機能に導き、 トレモロ . ビブラート等がかけられ、 音量などが決められる。 そして、 最後に EG (En v e l o p e G e n e r a t o r) による処理が行われ、 アタックタイム 'ディレイタイム 'サスティーン タイム · リ リースタイムが設定されて、 すなわち、 立ち上がりきるまでの時間、 ピークから持続音迄の時間、 延びている時間、 O F F後の残り音の時間などが決 められ、 それぞれに音程の変更も加えられる様な機能を通して、 アウトプッ トよ り出力されると言うものである。 Amp 1 ifier), tremolo, vibrato, etc. are applied to determine the volume. Finally, processing by EG (Envelope Generator) is performed, and the attack time 'delay time' sustain Time / Release time is set, i.e., the time to complete the rise, the time from the peak to the sustained sound, the time to extend, the time of the remaining sound after the OFF, etc. It is said to be output from the output through a function that can be added.
ここで、 以下の説明の容易化を図るため、 一般の生ドラムセッ トの構成を図 2 9に示す。 太鼓 (ドラム) 系の構成としては、 1がスネアドラム、 2が第 1タム ドラム、 3が第 2タムドラム、 5がフロアータム、 6がバス ドラム、 7がバス ド ラム打撃用のフッ トペダルである。 そして、 シンバル系の構成としては、 8がハ ィハッ トシンパ Λ 9がクラッシュシンパ レ、 1 0がライ ドシンパ 7レである。 1 1はハイハツ トシンバルのクローズとオープンを操作するためのフッ トペダルで ある。  Here, in order to facilitate the following description, the configuration of a general raw drum set is shown in FIG. The configuration of the drum (drum) system is as follows: 1 is a snare drum, 2 is a 1st tom drum, 3 is a 2nd tom drum, 5 is a floor tom, 6 is a bass drum, and 7 is a foot pedal for striking a bass drum. . As for the configuration of the cymbal system, 8 is a hi-hat symper, 9 is a crash symper, and 10 is a ride symper. Reference numeral 1 denotes a foot pedal for operating the closing and opening of the hi-hat cymbal.
なお、 本明細書において 「生ドラムセッ ト」 とは、 図 2 9に示すドラムセッ ト の構成に限定されるものではない。  Note that, in this specification, the “raw drum set” is not limited to the configuration of the drum set shown in FIG.
つまり、 「生ドラムセット」 とは、 太鼓系のみ、 あるいはシンバル系のみで構 成されていてもよく、 太鼓系およびシンパル系以外の要素が含まれていてもよい。 すなわち、 太鼓系およびシンバル系の少なく とも何れかが含まれていればよい。 そして、 本明細書において 「生ドラムセット」 とは、 アンプなどの増幅器とス ピー力による電気的処理を行うことなく、 当該ドラムセッ ト自体から発生する打 撃音だけで演奏を行うことを前提として作成されたドラムセッ トをいう。 したが つて、 広い演奏会場などで十分な音量を得るために事後的にアンプで音量を増幅 してスピー力から ドラム音を流したとしても、 そのドラムセッ トが打搫音だけで、 つまり電気的処理を行うことなく演奏を行うことを前提として作成されたも.ので あれば、 それはここでいう 「生ドラムセッ ト」 に当たる。  That is, the “raw drum set” may be composed only of the drum system or the cymbal system, and may include elements other than the drum system and the sympal system. That is, it is sufficient that at least one of the taiko system and the cymbal system is included. In this specification, the term "raw drum set" is based on the premise that a performance is performed only with the impact sound generated from the drum set itself without performing electrical processing using an amplifier or other amplifier and speed. The created drum set. Therefore, even if the volume is amplified by an amplifier afterwards and the drum sound is played from the speed to obtain a sufficient volume in a large venue, the drum set is only a tapping sound, that is, an electrical If it was created on the premise that a performance would be performed without any processing, it would be the “raw drum set” here.
また、 太鼓系に関しては、 図 2 9に示す各ドラムの全てが含まれている必要は なく、 これらの一部が含まれていればよい。 なお、 図 2 9に示す各ドラム以外の ドラムが含まれていてもよい。  Also, for a drum system, it is not necessary to include all of the drums shown in Fig. 29, but it is sufficient if a part of them is included. Drums other than the drums shown in FIG. 29 may be included.
そして、 シンパル系に関しては、 図 2 9に示す各シンパルの全てが含まれてい る必要はなく、 これらの一部が含まれていればよい。 なお、 図 2 9に示す各シン パル以外のシンパルが含まれていてもよい。 As for the sympal system, all of the sympals shown in Fig. 29 are included. It is not necessary to include a part of these. It should be noted that other simpals than those shown in FIG. 29 may be included.
上記のような現在の電子ドラムセッ トの場合、 上述のようにパッ ドの打擊音と は無関係に演奏音の再生が行われるので、 その打撃動作に基づいて生ドラムセッ トの音に近い再生音を出すことは勿論、 生ドラムセットとは全く異なる音、 例え ばピアノなどの他の楽器音、 さらには動物の鳴声や自動車のエンジン音などを再 生できることからその用途も多様である。  In the case of the current electronic drum set as described above, the performance sound is played back irrespective of the pad hitting sound, as described above. Of course, it can produce sounds that are completely different from those of a live drum set, such as the sound of other musical instruments such as a piano, as well as the sounds of animals and the engine of a car.
さらに、 ヘッ ドフォン等を用いて聰取する場合、 外部に発している音は、 ゴム や樹脂製のパッドを叩く音のみであるので、 防音施設のない一般家庭などにおけ る ドラムの練習も可能となっていることは上述の通りである。  Furthermore, when using headphones, etc., the only sound that is emitted to the outside is the sound of tapping rubber or resin pads, so it is possible to practice drums in ordinary households without soundproofing facilities. Is as described above.
しかしながら、 ゴム等のパッ ドを叩いた衝撃の電気信号への変換は、 パッ ド、が 弾力性を有していることから繊細な打撃に対してはこれに反応することが困難で ある。 一方、 微細な衝撃を検出するようにするためにパッ ドを硬いものとするこ とは、 演奏者において腱鞘炎等の障害を起す原因ともなり採用することができな い。 したがって、 一定の強さ以上の打撃動作を行った場合にのみ再生可能な電気 信号が発せられているのが現状である。  However, it is difficult to convert the impact of striking a pad made of rubber or the like into an electric signal with respect to a delicate strike because the pad has elasticity. On the other hand, making the pad hard so as to detect a minute impact may cause troubles such as tendonitis in the performer and cannot be adopted. Therefore, at present, an electric signal that can be reproduced is emitted only when a hitting operation with a certain strength or more is performed.
また、 実際のドラム演奏の場合には、 打搫の仕方、 例えばスティックの握り強 さなどを変化させ、 あるいはスティ ックと被打撃部との接触時間の微妙な調整に よって発生音に差を生ぜしめることができ、 上級の演奏者ほどそのような微妙な タツチを駆使しているものである。  In addition, in the case of actual drum performance, the difference in the generated sound can be obtained by changing the way of hitting, for example, the grip strength of the stick, or by finely adjusting the contact time between the stick and the hit part. The more advanced players can make use of such subtle touches.
しかしながら、 現在の電子ドラムセットの場合にはこのような打擊手法 (タツ チ) の微妙な変化には反応することができない。  However, the current electronic drum set cannot respond to such a subtle change in the hitting method (touch).
さらに、 パッドを打撃した際の振動をピックアップしてこれに基づく電気信号 を M I D I信号に変換した後、 フォトカブラに送られフォトカブラから音源部に M I D I信号が送られ、 このデジタル信号に基づいて音源部に録音された種々の 音が再生されるが、 その間において微妙なタイムラグが発生する。 すなわち、 演 奏者が打撃動作を行って所定の再生音が発せられるまでに微妙な時間のずれが生 じる。 この点も特に上級者にとっては不満の残るところであった。 Furthermore, after picking up the vibration when the pad is struck and converting the electrical signal based on this to a MIDI signal, it is sent to a photo convertor, which sends a MIDI signal to the sound source section. Various sounds recorded in the section are played back, and a slight time lag occurs between them. In other words, there is a slight time lag between the player performing the batting operation and the generation of the predetermined playback sound. I will. This was also a point of frustration, especially for advanced players.
なお、 上記いわゆるシンセドラムについては、 M I D Iを使っていないという 点では一致している。 しかしながら、 最初に生じた打搫音の音質というものを再 生のための基礎として用いない。 すなわち、 最初の打搫音は、 スィッチのオンの ためのトリガーの役割を果たしているのみである。 したがって、 演奏者の微妙な 打搫手法が生かされないと言う課題は同様に残されていた。 すなわち、 シンセド ラムからは最初から創り出された電子音が出力されるだけであった。  The above-mentioned so-called synth drums agree in that MIDI is not used. However, the sound quality of the first hitting sound is not used as the basis for playback. That is, the first tapping sound only serves as a trigger for turning on the switch. Therefore, the problem that the player's subtle hitting technique could not be used remained. In other words, the synthesizer only output the electronic sound created from the beginning.
本発明は上記種々の課題に鑑みなされたものであり、 その目的は、 演奏者の微 妙な奏法にも追従して再生音を発生することができ、 演奏者の動作と再生音の発 生にタイムラグを意識することのないアナログ電子ドラムセッ トおよびアナログ 電子ドラムセット用パーツを提供することにある。 発明の開示  The present invention has been made in view of the above-described various problems, and an object of the present invention is to be able to generate a reproduced sound by following a delicate playing style of a player, and to perform the operation of the player and generate the reproduced sound. Another object of the present invention is to provide an analog electronic drum set and parts for an analog electronic drum set that are not aware of a time lag. Disclosure of the invention
上記目的を達成するため、 本発明に係るアナログ電子ドラムセッ トは、 生ドラ ムセットの各パーツに対応して設けられ、 打撃面を備えるとともに共鳴室を持た ない第 1の原音発生部と、 前記第 1の原音発生部からの打搫音を電気信号に変換 するマイクロフォンと、 前記マイク口フォンからの電気信号についてデジタル変 換することなくアナログ信号のまま音質調整を行う音調整部と、 前記音調整部か らの出力信号に基づいて再生を行う再生部とを備え" tいる。  In order to achieve the above object, an analog electronic drum set according to the present invention is provided corresponding to each part of a raw drum set, includes a first original sound generating unit having a striking surface and no resonance chamber, A microphone that converts a tapping sound from the original sound generation unit into an electric signal, a sound adjustment unit that performs sound quality adjustment of the electric signal from the microphone-phone as an analog signal without digital conversion, and the sound adjustment. And a reproducing unit for performing reproduction based on an output signal from the unit.
共鳴室を持たない第 1の原音発生部は、 生ドラムセットの各パーツの本来の音、 すなわち生ドラムの各パーツの音よりも小さい打撃音を発生するので、 その第 1 の原音発生部を叩いた時に生じる音は実際の生ドラムのような大音響ではないも のとすることができる。  The first original sound generator that does not have a resonance chamber generates an original sound of each part of the raw drum set, that is, a striking sound that is smaller than the sound of each part of the live drum, so that the first original sound generator is The sound produced when struck can be not as loud as a real live drum.
そして、 この第 1の原音発生部を叩くことによって生じた打搫音はマイクロフ オンで受音されて電気信号に変換される。 そして、 この電気信号が音調整部によ つてアナログ信号のままで種々の音質調整に付される。 この音調整は、 数値デー タへの変換であるデジタル処理をしない調整であり、 マイクロフォンからの音響 信号に基づいていわゆるアナログ的な種々の音質調整のための電気的処理を行う ものである。 そしてこの調整の後、 拡声手段やヘッ ドフォン等により再生が行わ れるものである。 The tapping sound generated by hitting the first original sound generation unit is received by the microphone and converted into an electric signal. Then, the electric signal is subjected to various sound quality adjustments by the sound adjustment unit as an analog signal. This sound adjustment is an adjustment that does not perform digital processing, which is conversion into numerical data. Based on the signal, electrical processing for various analog sound quality adjustments is performed. After this adjustment, the sound is reproduced by loudspeakers, headphones, or the like.
このように、 本発明によれば、 デジタル変換処理、 フォト力ブラなどを介した 信号の伝達、 さらに予め録音した音の選択、 再生などの動作が行われないので、 演奏者の打撃動作から演奏音発生までにおけるタイムラグを意識することがなく なる。  As described above, according to the present invention, digital conversion processing, transmission of a signal through a photo power blur and the like, and selection and reproduction of a pre-recorded sound are not performed. You do not need to be aware of the time lag until the sound is generated.
また、 従来の電子ドラムセッ トのようにパッ ドを叩いた時に生ずる実際の音と は全く無関係の再生が行われるのではなく、 第 1の原音発生部を叩いた時に生ず る打搫音をそのまま利用するので、 演奏者の微妙な打撃手法、 つまり、 演奏法を そのまま再生音に反映させることができる。 すなわち、 スティックの握り方や叩 き方、 さらには摩擦音の発生など通常の生ドラムセッ トを用いる時と同様の動作 による音の再生が可能であり、 技量の程度に追随した再生が達成される。  Also, unlike the conventional electronic drum set, playback is not performed completely irrespective of the actual sound that occurs when the pad is hit, but the tap sound generated when the first sound source is hit is generated. Since it is used as it is, the subtle hitting technique of the player, that is, the playing technique can be directly reflected in the playback sound. In other words, it is possible to reproduce the sound by the same operation as when using a normal raw drum set, such as how to grip and hit the stick, and the generation of a fricative sound, and the reproduction that follows the skill level is achieved.
なお、 前記音調整部は、 例えば、 インプッ トゲイン、 イコライザ、 ハーモナイ ザ、 コンプレッサなどを含むメインェフエクタ、 さらに、 リパーブ、 コーラス、 ディレイなどを含むサブエフェクタによって構成される。 これにより、 デジタル 信号への変換を行うことなく、 増幅、 種々の音質の強化、 音程の調整、 迫力の調 整などが行われる。 そして、 この音調整部によって、 第 1の原音発生部の小さい 音から、 実際の演奏に使用できるような音、 例えば、 生ドラムの実際の音に近い 音色の迫力のある音を再生することが可能となる。  The sound adjustment unit is configured by, for example, a main effector including an input gain, an equalizer, a harmonizer, a compressor, and the like, and a sub-effector including a reverb, a chorus, a delay, and the like. As a result, amplification, enhancement of various sound quality, adjustment of pitch, adjustment of power, and the like are performed without conversion to a digital signal. Then, the sound adjustment unit can reproduce a sound that can be used for actual performance, for example, a powerful sound with a tone close to the actual sound of a live drum, from the small sound of the first original sound generation unit It becomes possible.
また、 本発明に係るアナログ電子ドラムセッ トは、 前述の発明において、 前記 第 1の原音発生部が実際の生ドラムに各対応するパーツの本来の音質に近い音質 の打擊音を発生する材質にて形成することとしている。 このような材質を用いる ことにより、 前記音調整部による音質の調整がより容易なものとなる。 すなわち、 実際のドラムパーツの音質に近い音部分を強化して実際の生ドラムの音に近付け る等の操作を容易に行うことができる。  Further, in the analog electronic drum set according to the present invention, in the above-mentioned invention, the first original sound generation unit is made of a material that generates a percussion sound having a sound quality close to the original sound quality of the parts corresponding to the actual raw drums. It is to be formed. By using such a material, the sound quality can be more easily adjusted by the sound adjuster. That is, it is possible to easily perform operations such as strengthening a sound portion close to the sound quality of the actual drum parts so as to approximate the sound of the actual raw drum.
本発明に係るアナログ電子ドラムセット用パーツは、 生ドラムセッ ト中のドラ ム系のパーツに対応するものであって、 打撃面を有するとともに共鳴室を持たな い第 1の原音発生部と、 前記第 1の原音発生部からの打搫音を電気信号に変換す るマイクロフォンとを有している。 The parts for an analog electronic drum set according to the present invention are provided in a drum set in a raw drum set. A first original sound generator having a striking surface and no resonance chamber, and converting a tapping sound from the first original sound generator into an electric signal. And a microphone.
このような生ドラムセッ ト中の太鼓系のパーツに対応する構成は、 スネアドラ ムゃタムドラムやバスドラム等に対応して用いられる。 第 1の原音発生部は共鳴 室を持たないことから生ドラムセット中の対応するパーツの音よりも打撃音が小 さくなるので、 防音施設のない場所での練習を支障なく行うことのできる程度の 打搫音に設定される。  Such a configuration corresponding to a drum-type part in a raw drum set is used corresponding to a snare drum custom drum, a bass drum, and the like. Since the first sound generator does not have a resonance room, the impact sound is lower than the sound of the corresponding parts in the live drum set, so that practice in places without soundproofing facilities can be performed without hindrance. Is set to the tap sound.
また、 本発明に係るアナログ電子ドラムセッ ト用パーツは、 前述の発明におい て、 前記打撃面は金属部材を含む部材を用いることにより形成され、 前記マイク 口フォンは前記打撃面に磁力により取り付けられている。  Further, in the analog electronic drum set part according to the present invention, in the above-described invention, the striking surface is formed by using a member including a metal member, and the microphone phone is attached to the striking surface by magnetic force. I have.
このように、 金属部材を含む部材を用いて打擊面を形成したことより、 マイク 口フォンを磁力により直接打擊面に取り付けることが可能となり、 雑音を拾うこ とを防止できるだけでなく、 音調整に適した良好な原音を得ることができる。 さらに、 本発明に係るアナログ電子ドラムセット用パーツは、 生ドラムセッ ト 中のパスドラムに対応するものであって、 足裏により直接的に打撃可能な打擊面 を備えるとともに共鳴室を持たない第 1の原音発生部と、 前記第 1の原音発生部 からの打撃音を電気信号に変換するマイクロフオンとを備えている。  In this manner, the microphone surface phone can be directly attached to the surface by magnetic force by forming the hitting surface using a member including a metal member, which not only prevents noise pickup but also improves sound adjustment. Suitable good original sound can be obtained. Furthermore, the analog electronic drum set part according to the present invention corresponds to the pass drum in the raw drum set, and has a hitting surface that can be hit directly by the sole and has no resonance chamber. An original sound generating unit; and a microphone for converting a blow sound from the first original sound generating unit into an electric signal.
パスドラムについては、 通常の生ドラムセッ トではフッ トペダルを介して打擊 する構成をとつている。 すなわち、 フッ トペダルを踏み込むことにより、 回動動 作するバチにより、 床面に対してほぼ垂直に立っているパスドラムの打撃面を叩 くものである。  The pass drum is configured to be hit via a foot pedal in a normal live drum set. In other words, when the foot pedal is depressed, a rotating drumstick hits the striking surface of the pass drum which stands almost perpendicular to the floor surface.
これに対し、 本請求項に係るパーツは、 打搫面を足裏により直接打擊する構成 をとつている。 したがって、 フットペダルを使用する場合に比べ、 本体の下部に 緩衝材を設置することにより簡単に打撃による振動や騒音を防止することができ る。 すなわち、 フッ トペダルを使用した場合のような大きな振幅の打撃動作は行 われず、 小さい衝撃で足りる。 また、 足裏の所定箇所で打撃面に対する打擊を行 うことができるので、 実際のパスドラムよりも細い打擊動作を簡単に行うことが できる。 On the other hand, the part according to the present invention has a configuration in which the hitting surface is directly hit with the sole. Therefore, compared with the case of using a foot pedal, by installing a cushioning material at the lower part of the main body, it is possible to easily prevent the vibration and noise due to the impact. In other words, a large-amplitude striking operation unlike the case of using a foot pedal is not performed, and a small impact is sufficient. Also, hitting the striking surface at a specified location on the sole Therefore, it is possible to easily perform a hitting operation that is thinner than an actual pass drum.
このアナログ電子ドラムセット用パーツに用いられるフットペダルュニッ トに は、 所定の回転方向に付勢された滑車と、 下方に踏みつけることにより付勢力に 抗して前記滑車を回動させるフットペダルと、 前記滑車に取り付けられて前記フ ッ トペダルの側方に位置し、 前記滑車の回動により下方に摇動して打撃面を打撃 し得るようにした打撃棒とを備えたものを用いることができる。 このとき、 滑車 は 2個並列に設けられて同期回動するようにしてもよい。  The foot pedal unit used for the analog electronic drum set parts includes a pulley urged in a predetermined rotation direction, a foot pedal for turning the pulley against a biasing force by stepping down. A striking rod attached to the pulley and positioned on a side of the foot pedal, and configured to move downward by the rotation of the pulley and to strike a striking surface. it can. At this time, two pulleys may be provided in parallel to rotate synchronously.
また、 前記マイク口フォンを磁性体の振動を電気信号に変換するピックアップ マイクとし、 前記打擊面には、 磁性体から構成されて前記打撃面の振動に追随し て振動する振動源を前記ピックァップマイクに対応して設け、 前記ピックァップ マイクが前記振動源の振動を電気信号に変換するようにすることができる。 このとき、 前記振動源は、 前記打搫面の裏面に接着、 あるいは前記打撃面の裏 面に圧接させることができる。 また、 前記ピックアップマイクは前記振動源に対 して接近離反可能に設けてもよい。  Further, the microphone mouth phone is a pickup microphone that converts vibration of a magnetic body into an electric signal, and the pickup surface includes a vibration source made of a magnetic material and vibrating in accordance with the vibration of the hitting surface. A microphone may be provided corresponding to the microphone, and the pickup microphone may convert the vibration of the vibration source into an electric signal. At this time, the vibration source can be adhered to the back surface of the hitting surface or pressed against the back surface of the hitting surface. Further, the pickup microphone may be provided so as to be able to approach and move away from the vibration source.
また、 前記マイク口フォンを磁性体の振動を電気信号に変換するピックアップ マイクとし、 前記打撃面を磁性体を含む部材により構成し、 前記ピックアップマ イクが前記打撃面の振動を電気信号に変換するようにすることができる。 このと き、 前記ピックアップマイクは前記打撃面に対して接近離反可能に設けることが できる。  Further, the microphone mouth phone is a pickup microphone that converts vibration of a magnetic material into an electric signal, the hitting surface is formed of a member including a magnetic material, and the pickup microphone converts the vibration of the hitting surface into an electric signal. You can do so. At this time, the pickup microphone can be provided so as to be able to approach and separate from the hitting surface.
さらに、 本発明に係るアナログ電子ドラムセッ ト用パーツは、 生ドラムセット 中のシンバル系のパーツに対応するものであって、 両端が開口された金属製の筒 体にて形成された第 1の原音発生部と、 前記第 1の原音発生部からの打撃音を電 気信号に変換するマイク口フォンとを備えている。  Furthermore, the analog electronic drum set part according to the present invention corresponds to a cymbal part in the raw drum set, and includes a first original sound formed by a metal cylinder having both ends opened. A generating unit; and a microphone mouth phone for converting a blow sound from the first original sound generating unit into an electric signal.
シンパル系のパーツは通常は大きな音響であるが、 このような構成により防音 施設のない場所でも演奏可能な小さな音とすることができ、 且つ本体を打撃した 際に本体內空間で良好な音響作用を得ることができ、 良好な原音を得ることがで きる。 なお、 第 1の原音発生部には、 本来のシンバル系パ^ "ッよりも小さい打搫 音を発生する金属製の円盤状部材を用いることができる。 Sympal parts usually have loud sounds, but with such a structure, small sounds that can be played even in places without soundproofing facilities are obtained, and when the main body is struck, good sound action is achieved in the main body and space. To get a good original sound. Wear. It should be noted that a metal disc-shaped member that generates a striking sound smaller than the original cymbal-based patter can be used for the first original sound generating section.
この場合において、 前記マイク口フォンを磁性体の振動を電気信号に変換する ピックアップマイクとし、 金属製の前記第 1の原音発生部を磁性体を含む部材に より構成し、 前記ピックアップマイクで前記第 1の原音発生部の振動を電気信号 に変換するようにすることができる。 このとき、 ピックアップマイクは前記第 1 の原音発生部に対して接近離反可能に設けることができる。  In this case, the microphone opening phone is a pickup microphone that converts vibration of a magnetic body into an electric signal, and the first original sound generation unit made of metal is formed of a member including a magnetic body. The vibration of the original sound generating section can be converted into an electric signal. At this time, the pickup microphone can be provided so as to be able to approach and separate from the first original sound generation unit.
前述したピックアップマイクの取付構造は、 生ドラムセットにも採用すること ができる。 これにより、 大音量の必要な演奏会場において聴衆に十分な音量を届 けることができる。  The pickup microphone mounting structure described above can also be used for a live drum set. As a result, a sufficient volume can be delivered to the audience at the performance venue where a large volume is required.
本発明に係るアナログ電子ドラムセッ ト用パーツは、 前述した発明において、 マイク口フォンからの電気信号についてデジタル変換することなくアナログ信号 のまま音質調整を行う音調整部と、 前記音調整部からの出力信号に基づいて再生 を行う再生部とを備えている。  An analog electronic drum set part according to the present invention, in the above-described invention, is a sound adjusting unit that performs sound quality adjustment of an electric signal from the microphone-mouth phone as an analog signal without digital conversion, and an output from the sound adjusting unit. A reproduction unit that performs reproduction based on the signal.
このように、 上記各パーツを用いることで、 今までにない新しい小音量の音源 から再生音を作り出すことができ、 且つ音調整部によって、 デジタル変換するこ となくアナログ信号のまま音質調整を行うことによって、 従来のような演奏者の 打撃動作から演奏音発生までにおけるタイムラグを意識することがなくなる。 また、 第 1の原音発生部を叩いた時に生ずる打撃音をそのまま原音として利用 するので、 演奏者の微妙な演奏法をそのまま再生音に反映させることが可能であ る。 図面の簡単な説明  In this way, by using each of the above parts, it is possible to create a reproduced sound from an unprecedented new low-volume sound source, and to adjust the sound quality of the analog signal without digital conversion by the sound adjustment unit. As a result, it is no longer necessary to be aware of the time lag between the player's striking motion and the generation of the performance sound. Further, since the hitting sound generated when the first original sound generating portion is hit is used as the original sound as it is, it is possible to directly reflect the delicate performance method of the player in the reproduced sound. BRIEF DESCRIPTION OF THE FIGURES
図 1は、 本発明の実施の形態に係る ドラムセットを示す概略を示す構成図であ り、  FIG. 1 is a schematic diagram showing a drum set according to an embodiment of the present invention.
図 2は、 ドラムに対応するパーツの構成を示す説明図であり、  FIG. 2 is an explanatory diagram showing a configuration of parts corresponding to the drum.
図 3は、 ドラムに対応するパーツのへッドの張り方を示す説明図であり、 図 4は、 ドラムに対応するパーツへのマイク口フォンの取り付けについての説 明図であり、 Fig. 3 is an explanatory diagram showing how to attach the head of the parts corresponding to the drum. Figure 4 is an illustration of how to attach the microphone phone to the parts corresponding to the drum.
図 5の (A ) および (B ) はスネアドラムに対応するパーツに用いられるスナ ッピーおよびその取り付けを示す説明図であり、  (A) and (B) of FIG. 5 are explanatory diagrams showing a snapper used for a part corresponding to a snare drum and its attachment.
図 6は、 パスドラムに対応するパーツの構成を示す説明図で、 (A) は斜視図、 ( B ) は概略断面図であり、 '  FIGS. 6A and 6B are explanatory diagrams showing the configuration of parts corresponding to the pass drum. FIG. 6A is a perspective view, FIG.
図 7の (A) および (B ) は図 6および図 1 0に示したバスドラム対応パ一ッ を演奏する際に用いる用具を示す説明図であり、  (A) and (B) of FIG. 7 are explanatory diagrams showing tools used when playing the bass drum-compatible pads shown in FIGS. 6 and 10.
図 8は、 本実施の形態のバスドラムに対応するパーツに用いられるフッ トぺダ ルュニッ トの一例を示す斜視図であり、  FIG. 8 is a perspective view showing an example of foot pedal lunit used for parts corresponding to the bass drum of the present embodiment.
図 9は、 図 8の動作説明図であり、  FIG. 9 is an explanatory diagram of the operation of FIG.
図 1 0は、 図 8のフットペダルュニッ トで打撃される ドラムを示す斜視図であ ■9、  FIG. 10 is a perspective view showing a drum hit with the foot pedal unit of FIG.
図 1 1は、 図 8のフッ トペダルュニッ トを図 1 0のドラムとを使用する場合に 用いられる固定具を示す説明図であり、  FIG. 11 is an explanatory view showing a fixture used when the foot pedal unit of FIG. 8 is used with the drum of FIG.
図 1 2は、 図 8のフットペダルュニットの使用形態の一例を示す説明図であり、 図 1 3は、 本実施の形態のパスドラムに対応するパーツに用いられるフッ トぺ ダルュニットの他の一例を示す斜視図であり、  FIG. 12 is an explanatory diagram showing an example of a usage form of the foot pedal unit of FIG. 8. FIG. 13 is another example of a foot dull unit used for a part corresponding to the pass drum of the present embodiment. FIG.
図 1 4は、 シンバルに対応するパーツの実施の形態を示す説明図であり、 図 1 5は、 ドラム系に対応するパーツを示す斜視図であり、  FIG. 14 is an explanatory view showing an embodiment of parts corresponding to a cymbal, and FIG. 15 is a perspective view showing parts corresponding to a drum system.
図 1 6は、 図 1 5に設けられたピックアップマイクの取付構造の一例を示す説 明図であり、  FIG. 16 is an explanatory diagram showing an example of a mounting structure of the pickup microphone provided in FIG.
図 1 7は、 図 1 5に設けられたピックアップマイクの取付構造の他の一例を示 す説明図であり、  FIG. 17 is an explanatory diagram showing another example of the mounting structure of the pickup microphone provided in FIG.
図 1 8は、 シンバル系に対応するパーツに設けられたピックアップマイクの取 付構造の一例を示す説明図であり、  FIG. 18 is an explanatory diagram showing an example of a mounting structure of a pickup microphone provided on a part corresponding to a cymbal system.
図 1 9は、 シンバル系に対応するパーツに設けられたピックアップマイクの取 付構造の他の一例およびフットペダルを示す説明図であり、 Fig. 19 shows the pick-up microphones installed on the parts corresponding to the cymbal system. It is an explanatory view showing another example of the attachment structure and a foot pedal,
図 2 0は、 本実施の形態のバスドラムに対応するパーツに用いられるフッ トぺ ダルュニットの他の一例を示す斜視図であり、  FIG. 20 is a perspective view showing another example of a foot dull unit used for a part corresponding to the bass drum of the present embodiment,
図 2 1は、 生ドラムセットに設けられたピックアップマイクの取付構造の一例 を示す説明図であり、  FIG. 21 is an explanatory diagram showing an example of a mounting structure of a pickup microphone provided in a raw drum set.
図 2 2は、 本実施の形態における音調整部における操作パネルの一例を示す説 明図であり、  FIG. 22 is an explanatory diagram illustrating an example of an operation panel in the sound adjustment unit according to the present embodiment.
図 2 3は、 本実施の形態における ドラム系のパーツおょぴシンバル系のパーツ が収納されるアナログ電子ドラムセッ ト用収納部材兼演奏用座椅子を示す説明図 であり、  FIG. 23 is an explanatory view showing a storage member for an analog electronic drum set and a seat for performance in which drum-type parts and cymbal-type parts in this embodiment are stored.
図 2 4は、 図 2 3のアナログ電子ドラムセット用収納部材において、 小型のド ラム系パーツが固定された状態を示す説明図であり、  FIG. 24 is an explanatory view showing a state in which small drum system parts are fixed in the storage member for the analog electronic drum set of FIG.
図 2 5は、 図 2 3のアナログ電子ドラムセッ ト用収納部材において、 大型のド ラム系パーツが固定された状態を示す説明図であり、  FIG. 25 is an explanatory diagram showing a state in which large drum-type parts are fixed in the storage member for the analog electronic drum set of FIG. 23.
図 2 6は、 図 2 3のアナログ電子ドラムセッ ト用収納部材において、 シンバル 系パーツが固定された状態を示す説明図であり、  FIG. 26 is an explanatory view showing a state in which cymbal parts are fixed in the analog electronic drum set storage member of FIG. 23.
図 2 7は、 本発明の実施の形態に係るドラムセットを示す斜視図であり、 図 2 8は、 従来の電子ドラムの主要構成を示す説明図であり、  FIG. 27 is a perspective view showing a drum set according to the embodiment of the present invention, and FIG. 28 is an explanatory view showing a main configuration of a conventional electronic drum.
図 2 9は、 一般的な生ドラムセッ トの構成を示す説明図である。 発明を実施するための最良の形態  FIG. 29 is an explanatory diagram showing a configuration of a general raw drum set. BEST MODE FOR CARRYING OUT THE INVENTION
以下、 本発明の実施の形態を、 図面を参照しつつさらに具体的に説明する。 こ こで、 添付図面において同一の部材には同一の符号を付しており、 また、 重複し た説明は省略されている。 なお、 発明の実施の形態は、 本発明が実施される特に 有用な形態としてのものであり、 本発明がその実施の形態に限定されるものでは ない。  Hereinafter, embodiments of the present invention will be described more specifically with reference to the drawings. Here, in the attached drawings, the same members are denoted by the same reference numerals, and duplicate description is omitted. The embodiment of the present invention is a particularly useful form in which the present invention is carried out, and the present invention is not limited to the embodiment.
図 1は、 本発明に係るアナ口グ電子ドラムセッ トの構成例を示す説明図である。 図示するように、 生ドラムセッ トの各パーツに対応して設けられ、 打撃面を備 えた第 1の原音発生部 1 0 0に取り付けられたマイクロフォン (図示せず) は、 これら第 1の原音発生部 1 0 0を打擊した際の打擊音を受け、 その音を電気信号 として、 音調整部 2 6に送る。 なお、 第 1の原音発生部 1 0 0は、 ドラム系のパ ーッでは共鳴室を持たないために、 実際の音よりも小さい打撃音を発生するよう になっている。 また、 シンバル系のパーツでは小型化が図られているために、 同 じょうに、 実際の音よりも小さい打撃音を発生するようになっている。 FIG. 1 is an explanatory diagram showing a configuration example of an analog electronic drum set according to the present invention. As shown in the figure, a microphone (not shown) attached to the first original sound generation unit 100 provided with a striking surface and provided for each part of the raw drum set, generates the first original sound. It receives the sound of hitting the part 100 and sends the sound as an electrical signal to the sound adjusting part 26. It should be noted that the first original sound generator 100 generates a striking sound that is smaller than the actual sound because the drum-type part has no resonance chamber. In addition, since the cymbal parts are downsized, they also produce a lower impact sound than the actual sound.
ここで、 本明細書において共鳴室とは、 打撃面と筐体とで形成された中空構造 の閉鎖空間を指す。 そして、 打搫面と筐体とを備えていても、 必ずしも共鳴室が 形成されているとは限らない。 つまり、 打撃面と筐体とを有してはいるものの筐 体に開口部が形成されていれば閉鎖空間は形成し得ないからである。  Here, in this specification, the resonance chamber refers to a closed space having a hollow structure formed by a hitting surface and a housing. And even if it has a hitting surface and a housing, a resonance chamber is not necessarily formed. In other words, although it has a hitting surface and a housing, a closed space cannot be formed if an opening is formed in the housing.
なお、 ドラム系の第 1の原音発生部 1 0 0には、 打撃面の張力を調整する機構 が設けられている。 但し、 このような機構は設けられていなくてもよい。  Note that the first original sound generating section 100 of the drum system is provided with a mechanism for adjusting the tension of the striking surface. However, such a mechanism need not be provided.
本実施の形態では、 音調整部 2 6は、 例えば原音の調整部としての第 1ェフエ クタ 2 8およびその後段に別途設けられた第 2ェフエクタ 3 0とから構成されて いる。 図示のように、 各マイクロフォンからの電気信号.は、 先ず、 第 1エフヱク タ 2 8の入力部であるィンプッ トゲイン 2 8 aを介して、 例えば、 イコライザ 2 8 b、 ハーモナイザ 2 8 c、 コンプレッサ 2 8 dなどに送られる。 さらに、 この 第 1ェフエクタ 2 8からの信号は、 例えばリパープ、 コーラス、 ディレイ、 アン ビエントなどを含む第 2エフェクタ 3 0に送られる。  In the present embodiment, the sound adjusting unit 26 is composed of, for example, a first effector 28 as an original sound adjusting unit and a second effector 30 separately provided at a subsequent stage. As shown in the figure, first, an electric signal from each microphone is first passed through an input gain 28a, which is an input section of the first effector 28, for example, an equalizer 28b, a harmonizer 28c, and a compressor 2c. Sent to 8d etc. Further, the signal from the first effector 28 is sent to a second effector 30 including, for example, a re-perp, a chorus, a delay, and an ambient.
この音調整部 2 6では、 マイクロフォンからの原音についての電気信号をデジ タル信号に変換することなく、 すなわち数値データへの変換を行うことなく、 增 幅、 種々の音質の強化、 音程の調整、 迫力の調整などが行われる。 そして、 この 音調整部 2 6によって、 第 1の原音発生部 1 0 0の小さい音から、 実際の演奏に 使用できるような音、 例えば、 生ドラムの実際の音に近い音色の迫力のある音を 再生することが可能となる。  The sound adjuster 26 does not convert the electric signal of the original sound from the microphone into a digital signal, that is, without converting it into numerical data, 強化 enhances the width, enhances various sound qualities, adjusts the pitch, Adjustment of power etc. is performed. Then, the sound adjusting unit 26 converts the small sound of the first original sound generating unit 100 into a sound that can be used for actual performance, for example, a powerful sound having a tone close to the actual sound of a live drum. Can be reproduced.
なお、 具体的には、 上記インプッ トゲイン 2 8 aは、 種々のマイクロフォンで 電気信号に変換された各パーツの打撃音の基本ボリユームを揃える機能を有して いる。 Note that, specifically, the input gain 28a is obtained by various microphones. It has the function of aligning the basic volume of the blow sound of each part converted to electrical signals.
次に、 第 1エフヱクタ 2 8のイコライザー 2 8 b部分では、 各パーツ毎に設定 されたデフォルト値を調整し、 例えば、 原音を最も各生ドラムパーツに近い音に 仕上げる。  Next, in the equalizer 28 b of the first effector 28, the default value set for each part is adjusted, and, for example, the original sound is finished to the sound closest to each live drum part.
次に、 ハ^ "モナィザ 2 8 c部分は、 音程を変えるつまみにより調整できるよう に構成されている。 例えば、 タムドラム 1 〜 3は、 それぞれ 4度間隔ぐらいの音 程差が付けられている。  Next, the "monizer 28c" portion is configured so that it can be adjusted by a knob that changes the pitch. For example, each of the tom drums 1 to 3 has a pitch difference of about 4 degrees.
次に、 コンプレッサ 2 8 d部分では、 デフォルト値がその原音が一番生音らし い雰囲気が出る値に段階的に設定されている。 ここでは、 例えば、 5段階のつま みが設定され、 例えば、 1デフオルト · 2派手な音 · 3タイ トな感じ ' 4ローフ アイな感じ · 5ソフトな感じの様に、 段階的に音色が変わるようになつている。 そして、 最後に、 図示のように音の延び具合を調整する音延び調整部 2 8 eが 設けられ、 音を長く延ばしたり、 あるいはタイ トに切ったりする調整できるよう になっている。  Next, in the compressor 28d section, the default value is set stepwise to a value that gives the atmosphere that the original sound is the most raw sound. Here, for example, five levels of knobs are set, for example, 1 default, 2 flashy sound, 3 tight feeling, 4 loaf eye feeling, 5 soft tone, etc. It is like that. Finally, as shown in the figure, a sound elongation adjusting section 28e for adjusting the sound elongation is provided so that the sound can be lengthened or cut tightly.
ここまででの設定で、 生音を録つた状態でのチューニングが終了する。  With the settings up to this point, tuning with live sound recorded ends.
本実施の形態では、 ダイレク トパラァゥトジャック 2 8 f から、 パラァゥト、 すなわち、 各パーツの音毎に、 一個ずつアウトプッ トできる構成となっている。 これにより、 実際のレコーディング時などにおいて、 一つ一つの音を、 さらに装 飾しやすい様にしている。  In the present embodiment, a configuration is possible in which one component is output from the direct parameter jack 28f for each parameter, that is, for each sound of each part. This makes it easier to decorate each sound, such as during actual recording.
—方、 第 1ェフエクタ 2 8に接続された第 2エフヱクタ 3 0では、 先ず、 P A Nの設定が行われ、 これで、 各パーツがスピーカのどの位相に配備されるかが決 定される。  On the other hand, in the second effector 30 connected to the first effector 28, first, PAN is set, and this determines which phase of the speaker is to be deployed in each speaker.
さらに、 この第 2エフヱクタ 3 0では、 例えば、 リバ一プ (残響音の付加) 、 コーラス (音を膨らます) 、 ディレイ (繰返し) などの再生音に幅をもたせるた めの調整が行われる。 そして、 最後にマスターボリュームにより音量が決められ、 ステレオァゥトから全体のトータルのセット音が出力される。 これが外部のアン プ 3 2等で増幅され、 スピーカ (再生部) 3 4から出力される。 なお、 再生部と しては、 へッ ドフォン 3 6等を適用できることは勿論である。 Further, in the second effector 30, for example, an adjustment is made to give a range to the reproduced sound such as reverb (addition of reverberation), chorus (expands the sound), and delay (repetition). Finally, the volume is determined by the master volume, and the stereo set outputs the entire set sound. This is the external Anne It is amplified by the amplifier 32 and output from the speaker (reproducing unit) 34. Of course, a headphone 36 or the like can be applied as the reproducing unit.
このように、 音調整部 2 6では、 音信号のデジタル変換を行うことなく第 1の 原音発生部 1 0 0で発生した音の音質をそのまま利用したアナログ的調整が行わ れるものである。 したがって、 デジタル変換、 すなわち M I D Iに変換して予め 録音されている音を再生するという過程を経ないので、 演奏者の打撃動作から再 生までにおけるタイムラグを意識することがなくなる。  As described above, the sound adjustment unit 26 performs analog adjustment using the sound quality of the sound generated by the first original sound generation unit 100 without performing digital conversion of the sound signal. Therefore, since there is no digital conversion, that is, the process of reproducing the pre-recorded sound by converting it to MIDI, the player is not conscious of the time lag from the striking operation to the playback.
また、 このような工程で再生を行うことにより、 第 1の原音発生部 1 0 0で発 生される音は、 非常に小さな音で足りる。 したがって、 スピーカからの再生では なくへッ ドホンやイヤホンなどを用いた再生を行った場合には、 防音設備のない 場所でも騷音の問題が発生することはない。  Also, by performing the reproduction in such a process, the sound generated by the first original sound generation unit 100 is only a very small sound. Therefore, when playback is performed using headphones or earphones instead of speakers, noise problems will not occur even in places without soundproofing equipment.
また、 従来のトリガー信号発生手段として機能する電子ドラムのパッドの打撃 とは異なり、 第 1の原音発生部 1 0 0の実際の打撃音を用いるので、 微妙なステ イツク操作による演奏音に差が生じ、 その差が再生に生かされる。 したがって、 ステックの種類やにぎりかたの変更による再生音の変化が生まれることとなる。 次に、 ドラムセッ トの個々のパーツである第 1の原音発生部 1 0 0について説 明する。  Also, unlike the hitting of the pad of the electronic drum which functions as the conventional trigger signal generating means, since the actual hitting sound of the first original sound generating unit 100 is used, there is a difference in the performance sound due to the delicate stick operation. The difference is used for regeneration. Therefore, a change in the sound to be reproduced is caused by a change in the type of the stick and the type of the stick. Next, the first original sound generation unit 100, which is an individual part of the drum set, will be described.
図 2は、 太鼓 (ドラム) 系のパーツの例を示しており、 例えばスネアドラムに 対応する第 1の原音発生部であるパーツ 4 0を例示している。 本実施の形態では、 パーツ 4 0の打擊面は、 たとえば金属部材を含んだ平坦面あるいは金属部材を含 んだネッ ト状の小音へッ ド 4 2によって形成されている。  FIG. 2 shows an example of a drum (drum) system part, for example, a part 40 which is a first original sound generation unit corresponding to a snare drum. In the present embodiment, the hitting surface of the part 40 is formed by, for example, a flat surface including a metal member or a net-like small sound head 42 including a metal member.
図 3は、 小音ヘッ ド 4 2の張り方の一例を示している。 図示するように、 小音 ヘッド 4 2を筐体に張り、 これをリム 4 8に形成されたカギ部 4 8 aと、 これに 対応して筐体の胴部に形成されたカギ部 4 3とに紐状体 4 5を掛け渡し、 これを 巻き付けたローラ 4 7を回転させて締め付け、 ロック 4 9で止めるようにしてい る。  FIG. 3 shows an example of how to attach the low-pitched sound head 42. As shown in the figure, a small sound head 42 is attached to the housing, and a key portion 48a formed on the rim 48 and a key portion 43 formed on the body of the housing corresponding thereto. Then, the string-like body 45 is wrapped around, and the roller 47 around which the string-like body 45 is wound is rotated and tightened, and stopped by the lock 49.
また、 上記のようなパーツ 4 0を打撃する場合には、 ドラムスティックとして は、 例えば、 太さ 3 mm程度、 長さは 4 0〜4 5 c m程度 (通常のスティックの 9 0 %程度) 、 質量 1 5 g程度、 材質は竹材の様な弾力性、 耐久性に優れたもの で、 小音量の打撃音を発するものが好適である。 When hitting the part 40 as described above, For example, the thickness is about 3 mm, the length is about 40 to 45 cm (about 90% of a normal stick), the mass is about 15 g, the material is elastic like bamboo, and it has excellent durability It is preferable to use a device that emits a low-volume impact sound.
次に、 マイクロフォンの取り付けについて説明する。  Next, attachment of the microphone will be described.
図 2に示した例によれば、 中空構造となつたパーッ 4 0のボディ一内部にブリ ッジ 4 4が懸架され、 そのほぼ中央部にピックアップマイク (マイクロフォン) 4 6が取り付けられている。 したがって、 ピックアップマイク 4 6はパーツ 4 0 の内部に保持されている。 なお、 ブリッジ 4 4の弾力性については特に限定しな いが、 柔軟に支持するものから、 しっかりと安定的に支持するもの等種々の方式 を採用することができる。  According to the example shown in FIG. 2, a bridge 44 is suspended inside the body of a hollow part 40, and a pickup microphone (microphone) 46 is attached at a substantially central part thereof. Therefore, the pickup microphone 46 is held inside the part 40. The elasticity of the bridge 44 is not particularly limited, but various methods can be adopted, from a flexible support to a firm and stable support.
図 4は、 マイクロフォンの他の取り付け例を示している。  Figure 4 shows another example of microphone installation.
図示のように第 1の原音発生部である ドラム系のパーツ 8 0内に 3本のポール 8 2を立設し、 これに弾力性のある紐状体 8 4を用いてピックアップマイク (マ イク口フォン) 8 6を吊すようにしている。 これにより、 ピックアップマイク 8 6は柔軟に支持された状態となる。  As shown in the figure, three poles 82 are erected in the drum system part 80, which is the first original sound generator, and a pickup microphone (microphone) is attached to the pole 82 using an elastic string-like body 84. Mouthphone) 8 6 is hung. As a result, the pickup microphone 86 is flexibly supported.
上記のようなブリ ッジ 4 4や弾力性紐状体 8 4による吊り下げ形式の場合、 そ れらの弾力性については、 原音以外の、 衝撃から来るダブリングや、 原音発生体 自体の共鳴音が伝達されて二次的に拾うことを避けるため、 振動の吸収率のある 程度高い弾力性と、 さらに原音発生ボイントからの距離をしつかりと保てる程度 の安定性を持つ程度のものとするのが好ましい。  In the case of the suspension type using the bridge 44 or elastic string 84 as described above, the elasticity of the suspension is not limited to the original sound, doubling coming from impact, or resonance sound of the original sound generator itself. In order to avoid secondary transmission and pick-up, the elasticity should be high enough to absorb vibration and stable enough to keep the distance from the sound generating point tight. Is preferred.
また、 スネアドラムに対応するパーツ 4 0の場合、 響き線 (スナツピー) の鳴 り具合が非常に重要となる。 図 5は、 その構成の一例を示しており、 同図 (A) はスナツピー 8 1 自体の構成を示している。 同図 (B ) のように、 ベース部材 8 3に複数のコイル状の針金 8 5を取り付けてスナツピー 8 1が形成されている。 このスナツピー 8 1を打撃面 4 2に針金 8 5の部分が触れ得るように設置し、 調 整部 8 7を構成するばね付き調整ねじをもって打擊面 4 2に対する触れ具合を調 整できるように取り付けている。 このような構成により、 スネアドラム対応パー ッに適した原音を得ることができる。 In the case of the part 40 corresponding to the snare drum, the sound level of the sound line (snappy) is very important. FIG. 5 shows an example of the configuration, and FIG. 5A shows the configuration of the snappy 81 itself. As shown in FIG. 7B, a plurality of coiled wires 85 are attached to the base member 83 to form a snappy 81. This snapper 81 is set so that the wire 85 can touch the striking surface 42, and is attached so that the degree of contact with the striking surface 42 can be adjusted with the adjusting screw with spring constituting the adjusting portion 87. ing. With this configuration, the snare drum compatible par A suitable original sound can be obtained.
次に、 図 6はパス ドラムに対応する第 1の原音発生部であるパーツ 5 0を示し ている。 同図 (A ) は外観図、 同図 (B ) は概略断面図である。 図示のように、 パスドラム対応パーツ 5 0は、 箱状に形成され上面に演奏者が足により直接打撃 を加えることのできる平坦な打撃面 5 2が形成されている。 このパーツ 5 0の打 撃面 5 2の材質としては、 本実施の形態ではベニヤ板が用いられており、 打擊面 5 2の厚さは 4 m m程度とされている。 材質はこのようなベニヤ板に限られるも のではなく、 本来のドラムパーツの打撃音に近い打撃音を発生するような樹脂な どの他の部材を用いることも可能である。  Next, FIG. 6 shows a part 50 which is a first original sound generation unit corresponding to the pass drum. (A) is an external view, and (B) is a schematic sectional view. As shown in the figure, the pass drum corresponding part 50 is formed in a box shape, and has a flat hitting surface 52 on the upper surface of which a player can directly hit with a foot. In the present embodiment, a plywood is used as the material of the striking surface 52 of the part 50, and the striking surface 52 has a thickness of about 4 mm. The material is not limited to such a plywood, but other members such as a resin that generates a striking sound close to the striking sound of the original drum parts can be used.
箱体の本体 5 1の下部にはクッションパッ ド 5 4が設置され、 衝撃の吸収を行 つている。 このように演奏者の足の裏側で直接打撃面 5 2を叩く動作を行うよう にしているので、 フットペダルを用いてばちにより強い衝搫を加えるこれまでの バスドラムに比べて床へ伝達される衝撃は極めて小さいものとなる。  A cushion pad 54 is provided below the main body 51 of the box to absorb impact. In this way, the player directly hits the striking surface 52 with the sole of the player's feet, so that it is transmitted to the floor compared to conventional bass drums, which use a foot pedal to apply a stronger impact to the club. The resulting shock is extremely small.
なお、 フットペダル使用の場合は、 下側に弾力性のあるものを設置すると踏み 込み動作が不安定になり、 演奏に悪影響を与えるので、 その様な方式の防音手段 は有効ではなかった。  In the case of using a foot pedal, if a resilient object is installed on the lower side, the stepping action becomes unstable and the performance is adversely affected, so such a method of soundproofing was not effective.
また、 打搫面 5 2が水平になっているので、 直接足で打撃面 5 2が踏め、 足の 裏で打撃面 5 2をこするような奏法が行える。 これにより、 ジャズパラードなど で使われるブラシ奏法と同じ奏法を足で行うことが可能になる。  Also, since the striking surface 52 is horizontal, it is possible to directly play on the striking surface 52 with the foot and rub the striking surface 52 with the sole of the foot. This makes it possible to use the same playing style as the brush used in jazz paradise.
さらに、 直接足の裏で打擊面 5 2を踏めることから、 フットペダルを用いたば ちによる奏法に比べて打音がソフトになり、 軟らかなニュアンスのドラム演奏が 行える。 これにより、 本来パーカッションしか入らないような静かなパラードで 静かでソフトなリズムを刻むことが可能になる。  Furthermore, since the hitting surface 52 can be directly depressed with the sole of the foot, the hitting sound is softer than the playing method using a foot pedal, and a soft nuanced drum performance can be performed. This makes it possible to create a quiet and soft rhythm with a quiet paradise that only allows percussion.
なお、 フットペダル使用の場合は、 下側に弾力性のあるものを設置すると、 踏 み込み動作が不安定になり、 演奏に悪影響を与えるので、 その様な方式の防音手 段は有効ではなかった。  When using a foot pedal, if a resilient object is installed on the lower side, the stepping action becomes unstable and the performance will be adversely affected, so such a method of soundproofing is not effective. Was.
本実施の形態に係るパスドラム対応パーツ 5 0におけるマイク口フォンの設置 は、 例えば、 本体 5 1内の空間にピックアップマイク (マイクロフォン) 5 6を 設置することにより行っている。 本体 5 1の内側面間に掛け渡されたプリッジ 5 8によってピックアップマイク 5 6は内部空間に設置されている。 なお、 ブリ ツ ジ 5 8の弾力性については種々選択することができる。 Installation of microphone mouth phone in pass drum compatible part 50 according to the present embodiment This is done, for example, by installing a pickup microphone (microphone) 56 in the space inside the main body 51. The pickup microphone 56 is set in the internal space by a bridge 58 spanned between the inner surfaces of the main body 51. The elasticity of the bridge 58 can be variously selected.
図 7は、 図 6もしくは図 1 0に示したようなバスドラム対応パーツ 5 0, 1 1 7の演奏に適した演奏者側の打撃用具の例を示している。 すなわち、 演奏者の演 奏する足裏に打撃面 5 2, 1 1 7 aを叩くための打撃部材 6 0を取り付けるため の用具である。 同図 (A ) は、 シューズあるいは靴下状の装着具 6 2の裏側に打 撃部 6 0を取り付けたものであり、 同図 (B ) はサンダル状のベルト部材 6 4の 足裏部分の好適な位置に打搫部 6 0を取り付けたものである。 打撃部 6 0につい ては、 種々の硬度のものを選択することができ、 材質としては、 金属製あるいは 樹脂製などの様々のものを用いることができる。  FIG. 7 shows an example of a batting tool on the player side suitable for playing the bass drum corresponding parts 50 and 117 as shown in FIG. 6 or FIG. In other words, it is a tool for attaching a striking member 60 for striking the striking surface 52, 117a to the sole on which the player plays. The same figure (A) shows a shoe or sock-like attachment 62 with a hitting portion 60 attached to the back side, and the same figure (B) shows a sandal-shaped belt member 64 with a preferable sole portion. The punching section 60 is attached at a suitable position. As the impact portion 60, various hardnesses can be selected, and various materials such as metal or resin can be used.
このような、 打撃用具の装着により、 より軽いタツチで必要な打擊音を発生さ せることが可能となり、 また、 バス ドラム対応パーツ 5 0の本体 5 1の材質や打 撃部 6 0の材質を変えることにより、 原音の音質を変えることも可能であり、 こ れにより、 最終的な再生音にバリエーションを持たせることもできる。 なお、 打 撃用具は必ずしも装着する必要はなく、 足裏により、 そのまま打撃動作すること も可能であり、 その場合にはより ソフトな音質となると共に演奏者の個性がより 発揮されることとなる。  By installing such a striking tool, it is possible to generate a necessary striking sound with a lighter touch, and also to change the material of the body 51 of the bass drum-compatible part 50 and the material of the striking part 60. By changing the sound quality, it is possible to change the sound quality of the original sound, thereby giving the final reproduced sound a variation. It is not always necessary to wear a hitting tool, and it is possible to perform a hitting action as it is with the soles, in which case the sound quality will be softer and the individuality of the player will be more exhibited. .
ここで、 従来のバス ドラム用のフッ トペダルユニッ トは、 図 2 9のバス ドラム 6とフッ トペダル 7の関係に示されるように、 フッ トペダルを下方に向かって踏 むことによりチェーンやバンドを介して滑車が回転し、 これにより滑車に取り付 けられた打搫棒 (ビータ一) が回動して、 垂直に立っている打撃面を叩く という 構造である。 つまり、 フッ トペダルを踏むという下方への力を打搫棒で打撃面を 叩く という垂直方向への力に変換していた。 このような力の方向変換により、 実 際に地面を踏んだ感覚と打搫棒が打擊面を叩いた感覚との間にフッ トペダルの存 在に伴うギャップが生じ、 フッ トペダルの性能により演奏性が大きく左右されて いた。 Here, the conventional foot pedal unit for a bass drum is connected via a chain or band by depressing the foot pedal downward as shown in the relationship between the bass drum 6 and the foot pedal 7 in FIG. 29. The pulley rotates, and the striking rod (beater) attached to the pulley rotates, hitting the striking surface that stands vertically. In other words, the downward force of depressing the foot pedal was converted to the vertical force of hitting the hitting surface with a hitting bar. Such a change in the direction of force creates a gap between the feeling of actually stepping on the ground and the feeling of the striking bar striking the striking surface, due to the presence of the foot pedal. Is greatly influenced by Was.
このような問題を解決するため、 本実施の形態のフッ トペダルュニット 1 1 0 は、 図 8に示すように、 ばね 1 1 1により所定の回転方向に付勢された 2個の滑 車 1 1 2と、 下方に踏みつけることにより付勢力に抗してこの滑車 1 1 2を回動 させるフットペダル 1 1 3と、 アーム 1 1 4を介して滑車 1 1 2に取り付けられ てフットペダル 1 1 3の側方に位置し、 滑車 1 1 2の回動により下方に揺動して 打擊面 (図示せず) を叩くことができるようにした打搫棒 1 1 5とから構成され ている。  In order to solve such a problem, as shown in FIG. 8, the foot pedal unit 110 of the present embodiment includes two pulleys 1 1 2 urged in a predetermined rotation direction by a spring 111. And a foot pedal 1 13 attached to the pulley 1 1 2 via the arm 1 1 4 to turn the pulley 1 1 2 against the biasing force by stepping down. A striking rod 115 is located on the side and swings downward by the rotation of the pulley 112 so as to strike a striking surface (not shown).
これにより、 図 9に示すように、 フットペダル 1 1 3を踏んだ方向に打擊棒 1 1 5が動くので、 足の動きと打搫棒 1 1 5の動きとがリンクし、 フットペダル 1 1 3を踏んだ感覚と打撃面を叩いた間隔とがー致する。  As a result, as shown in FIG. 9, the striking rod 1 15 moves in the direction in which the foot pedal 113 is depressed, so that the movement of the foot and the movement of the striking rod 1 15 are linked, and the foot pedal 1 1 The feeling of stepping on 3 and the interval of hitting the striking surface match.
また、 フッ トペダル 1 1 3で叩いた直後に足を移動させ、 前述したような打擊 面を直接足で叩く、 踏む、 さするという奏法、 あるいは逆に足での直接奏法を行 つた直後にフットペダル 1 1 3で叩く奏法を連続して行うことが可能になる。 こ れにより、 演奏者は、 今まで以上に豊富なバリエーションで演奏を行うことがで さる。  Also, the foot is moved immediately after hitting with the foot pedal 113, and the hitting surface is directly hit, stepped on, or touched with the foot as described above, or conversely, immediately after the direct playing method with the foot is performed. It is possible to continuously perform playing techniques hit with the pedals 1 1 and 3. This allows the performer to perform in a wider variety than ever before.
ここで、 フットペダルュニッ ト 1 1 0で打搫される第 1の原音発生部であるド ラム 1 1 7を図 1 0に示す。  Here, FIG. 10 shows a drum 1 17 which is a first original sound generation unit which is hit by the foot pedal unit 110.
図 1 0に示すドラム 1 1 7は、 その打撃面 1 1 7 aは水平方向に設置される水 平型バスドラムである。 このドラム 1 1 7はリム 1 1 7 bに張り付けられて所定 の張力が与えられた打撃面 1 1 7 a と、 この打撃面 1 1 7 aをたとえば設置面か ら 8 c m程度の高さで水平になるように支持する 3本の脚部 1 1 7 c とを有して いる。  The drum 1 17 shown in FIG. 10 has a striking surface 1 17 a which is a horizontal bass drum installed horizontally. The drum 1 17 is attached to a rim 1 17 b and given a predetermined tension and a hitting surface 1 17 a, and the hitting surface 1 17 a is, for example, at a height of about 8 cm from the installation surface. It has three legs 1 17 c that support it horizontally.
図 8に示すフッ トペダルュニッ ト 1 1 0を図 1 0に示すドラム 1 1 7で使用す る場合には、 両者の位置ずれをなくすために、 図 1 1に示すように、 板状の固定 具 1 2 4を図 1 1に示す。  When the foot pedal unit 110 shown in FIG. 8 is used with the drum 117 shown in FIG. 10, a plate-like fixing device as shown in FIG. Fig. 11 shows 124.
図示する固定具 1 2 4は、 フットペダルュニット 1 1 0の脚部が挿入される孔 部 1 2 4 a と、 ドラム 1 1 7の脚部 1 1 7 cが揷入される孔部 1 2 4 bとが形成 されている。 The fixture 1 2 4 shown is a hole into which the leg of the foot pedal unit 110 is inserted. A portion 124a and a hole 124b into which the leg 117c of the drum 117 is inserted are formed.
このような固定具 1 2 4によれば、 フットペダルュニッ ト 1 1 0と ドラム 1 1 7との間の位置関係にずれが発生しなくなるので、 スムーズな演奏を行うことが 可能になる。  According to such a fixing device 124, since a positional relationship between the foot pedal unit 110 and the drum 117 does not occur, a smooth performance can be performed.
なお、 図 1 2に示すように、 フッ トペダルュニッ ト 1 1 0はドラム 1 1 7の両 側に設置して使用することや、 ドラム 1 1 7の左側のみに設置して使用すること もできる。 そして、 これらの場合において、 設置される側のフットペダルュニッ ト 1 1 0に対応した孔部 1 2 4 aを前述した固定具 1 2 4に形成すれば、 固定具 1 2 4による位置ずれ防止が図れる。 このとき、 左側のフットペダルユニット 1 1 0では、 打撃棒 1 1 5は右側のフットペダルュニッ ト 1 1 0とは反対側に設置 されていることはいうまでもない。  As shown in FIG. 12, the foot pedal unit 110 can be installed and used on both sides of the drum 117, or can be installed and used only on the left side of the drum 117. In these cases, if the hole 124a corresponding to the foot pedal unit 110 on the installation side is formed in the above-mentioned fixing member 124, the positional deviation due to the fixing member 124 is made. Prevention can be achieved. At this time, it is needless to say that, in the left foot pedal unit 110, the hitting bar 1 15 is installed on the opposite side to the right foot pedal unit 110.
ここで、 本実施の形態では、 フッ トペダル 1 1 0の滑車 1 1 2はばね力により 回転方向に付勢されているが、 ゴム力など他の付勢力により付勢されていてもよ レ、。 また、 打撃棒 1 1 5はアーム 1 1 4を介して滑車 1 1 2に取り付けられてい るが、 直接滑車 1 1 2に取り付けてもよい。 さらに、 演奏時におけるフットぺダ ルュニッ ト 1 1 0を安定化させるため滑車 1 1 2は 2個並列に設けられて同期回 動しているが、 1個であってもよい。  Here, in the present embodiment, the pulley 111 of the foot pedal 110 is urged in the rotational direction by a spring force, but may be urged by another urging force such as a rubber force. . In addition, although the impact bar 1 15 is attached to the pulley 112 via the arm 114, it may be attached directly to the pulley 112. Further, two pulleys 112 are provided in parallel and are synchronously rotated in order to stabilize the foot pedal unit 110 during the performance, but may be one.
ここで、 従来のフットペダルュニットを改良し、 図 1 3に示すように、 滑車 1 1 2を挟んでフッ トペダル 1 1 3と反対側に打撃棒 1 1 5を取り付けるようにフ ッ トペダルュニッ ト 1 1 6を構成し、 滑車 1 1 2の回動により下方に揺動してド ラム 1 1 7の打撃面 1 1 7 aを叩くようにしてもよい。  Here, the conventional foot pedal unit is improved so that the striking rod 1 15 is mounted on the opposite side of the pull pedal 1 13 from the foot pedal 11 as shown in Fig. 13. It is also possible to configure 1 16 and swing the pulley 1 12 downward to strike the striking surface 1 17 a of the drum 1 17.
図 1 4は、 シンパルに対応する第 1の原音発生部であるパーツ 7 0の例を示し ている。  FIG. 14 shows an example of a part 70 which is a first original sound generation unit corresponding to a simpal.
本実施の形態は、 その音質からしてレガート用楽器として適しているものであ る。 このシンパル対応パーツ 7 0は、 例えば、 鉄などの金属によって円筒状に形 成された本体 7 2を有している。 両端は開口されており、 その両端近傍位置で支 持部材 7 4により支持されている。 ピックアップマイク (マイクロフォン) 7 6 の取り付けは、 図示のように両端から張られた複数の紐状体 7 1によって吊すこ とによって行われており、 本体 7 2のほぼ中央に位置するように設置されている。 演奏は本体 7 2を外方から叩くことによって行うものであり、 本体 7 2の径ゃ長 さは求められる音質に応じて種々設定するのが好適である。 This embodiment is suitable for a legato musical instrument in view of its sound quality. The part 70 corresponding to the sympal has a main body 72 formed in a cylindrical shape by a metal such as iron, for example. Both ends are open. It is supported by holding members 74. The pickup microphone (microphone) 76 is attached by suspending it with a plurality of cords 71 stretched from both ends as shown in the figure, and is installed so as to be located almost at the center of the main body 72. ing. The performance is performed by hitting the main body 72 from outside, and it is preferable that the diameter and the length of the main body 72 are variously set according to the required sound quality.
このようなシンバル対応パーツ' 7 0によれば、 これを打搫しても実際のシンパ ルのような大音量が発生することはない。, しかしながら、 細かい演奏者のタツチ は演奏音の再生に反映される。 例えば-、 打撃するスティックの種類や叩き方によ り原音が異なり、 これを容易に再生に反映させることができる。  According to such a cymbal-compatible part '70, even if this is hit, a loud sound like an actual cymbal does not occur. However, the fine touch of the performer is reflected in the reproduction of the performance sound. -For example, the original sound differs depending on the type of the stick to be struck and how to strike it, and this can be easily reflected in the reproduction.
但し、 このような金属製の筒体ではなく、 従来の円盤状のシンパルを小型化し て本来のシンバル系パーツよりも小さい打撃音を発生するようにしてもよい。 なお、 本明細書においてシンパルとは、 金属製の 1枚の円盤をスティックで打 撃するシンバルのみならず、 2枚の円盤を打ち合わせて音を出すハイハツ トシン パルも含まれる。  However, instead of such a metal cylindrical body, a conventional disc-shaped sympal may be downsized to generate a lower impact sound than the original cymbal-based parts. In this specification, the term “sympal” includes not only a cymbal that strikes a single metal disk with a stick, but also a hi-hat sympal that emits sound by striking two disks.
ここで、 ドラム系に対応するパーツ、 シンバル系に対応するパーツに設けられ たピックアップマイクの取付構造について説明する。 なお、 本明細書において、 ドラム系とは、 タム ドラム、 スネア ドラム、 パス ドラムなどの他に、 パーカツシ ョン (コンガ · ボンゴ · タブラ · スルドー · ジヤンべ · ティンバレスなど) や和 太鼓など、 パチなどの打搫部材により、 あるいは手や足で直接に打擊面を叩くこ とにより音を発する種々の楽器が含まれる。  Here, the mounting structure of the pickup microphone provided on the part corresponding to the drum system and the part corresponding to the cymbal system will be described. In this specification, the term “drum” refers to tom drums, snare drums, pass drums, etc., as well as percussion (conga, bongo, tabla, suldo, janbe, timbales, etc.), Japanese drums, pachi, etc. Various musical instruments that emit sound by hitting the hitting surface with a hitting member or directly by hand or foot are included.
ピックアップマイクとは、 鉄など磁気に反応する物質つまり磁性体の振動を電 気信号に変換するマイクである。 ピックアップマイクは相互に接着された磁石と 鉄とにコイルを巻いたもので、 このようなピックアップに対応して設けられた磁 性体を振動させると、 その振動に応じた誘導電流がコイル中を流れる。 そこで、 その誘導電流をアンプで増幅することによりスピーカから大きな音が出る。 ここ で、 本実施の形態においては、 磁性体として鉄が挙げられているが、 他の種々の 磁性体を用いることができることはもちろん、 複数の磁性体を併用することもで さる。 A pickup microphone is a microphone that converts the vibration of a substance that reacts to magnetism such as iron, that is, a magnetic substance, into an electric signal. A pickup microphone is a coil in which a coil is wound around a magnet and iron bonded to each other. When a magnetic body provided corresponding to such a pickup is vibrated, an induced current corresponding to the vibration flows through the coil. Flows. Then, a loud sound is output from the speaker by amplifying the induced current with an amplifier. Here, in the present embodiment, iron is cited as the magnetic material, but it is also possible to use a variety of other magnetic materials, as well as to use a plurality of magnetic materials together. Monkey
なお、 ピックァップマイクにはシンダルコィルタイプとハムパッカーと呼ばれ るダプルコイルタイプ (ハムパッキングマイク) とがある。 ハムパッカーは、 シ ングルコイルを 2つ直列に接続して並べたもので、 ハム (雑音ノイズ) がバツキ ング (消し合ってなくす) されるので、 シングルコイルタイプに比較して低ノィ ズであることが特徴である。  There are two types of pickup microphones: a sindal coil type and a double coil type (ham packing microphone) called a hum packer. A hum packer is a series of two single coils connected in series and has a lower noise level than a single coil type because hum (noise and noise) is backed out (eliminated by eliminating them). Is the feature.
図 1 5および図 1 6に示すように、 ドラム系に対応する第 1の原音発生部であ るパーツ 1 0 1においては、 打撃面 1 0 1 aの裏面と所定距離 (たとえば、 約 2 〜3 m m ) の隙間が空く距離間隔の位置に、 ピックアップマイク 1 0 2が設置さ れている。 そして、 打搫面 1 0 1 aの裏面には、 接着剤もしくは両面テープ等の 粘着剤により、 薄い金属板である振動源 1 0 3が接着されている。 この振動源 1 0 3は、 たとえば鉄などのような磁性体により構成されている。 なお、 振動源 1 0 3は磁性体のみで構成されている必要はなく、 磁性体以外の物質が含まれてい てもよい。  As shown in FIGS. 15 and 16, in the part 101, which is the first original sound generation unit corresponding to the drum system, the back surface of the striking surface 101a is separated by a predetermined distance (for example, about 2 to The pickup microphone 102 is installed at a position with a gap of 3 mm). The vibration source 103, which is a thin metal plate, is adhered to the back surface of the hitting surface 101a with an adhesive or an adhesive such as a double-sided tape. The vibration source 103 is made of a magnetic material such as iron. The vibration source 103 does not need to be composed of only a magnetic material, and may include a substance other than the magnetic material.
このような構造により、 打擊面 1 0 1 aの打撃振動が振動源 1 0 3を振動させ、 その振動をピックアップマイク 1 0 2が拾う。 これにより振動が電気信号に変換 されるので、 これをアンプ 1 0 4で增幅することによりスピー力 1 0 5から大音 量が得られる。  With such a structure, the striking vibration of the striking surface 101a causes the vibration source 103 to vibrate, and the vibration is picked up by the pickup microphone 102. As a result, the vibration is converted into an electric signal, and a large sound volume can be obtained from the speed force 105 by widening the vibration with the amplifier 104.
ここで、 図 1 7に示すように、 たとえば柔軟性のあるゴム樹脂性の支柱 1 0 6 を 2本設け、 打擊面 1 0 1 aに向かって膨出する円弧状になるようにして振動源 1 0 3を支柱 1 0 6に掛け渡し、 打搫面 1 0 1 aを張ることによりその振動源 1 0 3が打撃面 1 0 1 aの裏面に圧接するようにしてもよい。 このようにしても、 打撃面 1 0 1 aの打撃振動が振動源 1 0 3を振動させ、 その振動をピックアップ マイク 1 0 2が拾う。  Here, as shown in FIG. 17, for example, two columns 106 of flexible rubber resin are provided, and the vibration source is formed so as to bulge toward the striking surface 101 a. The vibrating source 103 may be brought into pressure contact with the back surface of the striking surface 101 a by extending the strut 103 across the strut 106 and stretching the striking surface 101 a. Even in this case, the striking vibration of the striking face 101a causes the vibration source 103 to vibrate, and the vibration is picked up by the pickup microphone 102.
なお、 本実施の形態においては、 このように振動源 1 0 3を打搫面 1 0 1 aの 裏面に接着または圧着しているが、 たとえば打搫面 1 0 1 aと常に一定の隙間を 保持できるように取り付けてもよい。 すなわち、 振動源 1 0 3は打撃面 1 0 1 a の振動に追随して振動するようになっていればよい。 In the present embodiment, the vibration source 103 is bonded or crimped to the back surface of the striking surface 101 a as described above. It may be attached so that it can be held. That is, the vibration source 103 is the striking surface 101a It is only necessary to vibrate following the above vibration.
さらに、 振動源 1 0 3を設けることなく、 打撃面 1 O l a自体を磁性体を含む 部材により構成してもよい。 つまり、 ドラム系のパーツ 1 0 1の打撃面 1 0 1 a は、 一般的に合成樹脂 (ブラスティック) 製であるが、 この樹脂素材の中に、 鉄 などの磁性体を混合する。 これにより、 打搫面 1 0 1 aを叩くことによりピック ァップマイク 1 0 2にての収音が可能になる。  Further, without providing the vibration source 103, the striking surface 1Ola itself may be constituted by a member containing a magnetic material. In other words, the striking surface 101a of the drum part 101 is generally made of synthetic resin (plastic), and a magnetic material such as iron is mixed in this resin material. As a result, sound can be picked up by the pickup microphone 102 by hitting the hitting surface 101a.
次に、 図 1 8に示すように、 シンバルに対応する第 1の原音発生部であるパー ッ 1 0 7においては、 金属製の第 1の原音発生部 1 0 8を磁性体を含む部材によ り構成し、 第 1の原音発生部 1 0 8の振動を検知できる位置 (本実施の形態にお いては、 ステ一) にピックアップマイク 1 0 2を取り付ける。 この場合、 ピック アップマイク 1 0 2と第 1の原音発生部 1 0 8との間にスポンジ状の弾性体を配 置してもよい。 なお、 ハイハッ トシンパルの場合には、 図 1 9に示すように、 固 定部分である下側のシンパルの近傍ピックアップマイク 1 0 2を取り付ける。 一般に、 打撃面である第 1の原音発生部 1 0 8は、 スズ、 鉛、 しんちゅう等の 磁気に反応しない部材で作られている。 そこで、 これに鉄などの磁性体を混合す れば、 第 1の原音発生部 1 0 8を叩くことによりピックァップマイク 1 0 2にて の収音が可能になる。  Next, as shown in FIG. 18, in a part 107 which is a first original sound generation unit corresponding to the cymbal, the first original sound generation unit 108 made of metal is attached to a member including a magnetic material. The pickup microphone 102 is mounted at a position (in this embodiment, the stay) at which vibration of the first original sound generation unit 108 can be detected. In this case, a sponge-like elastic body may be arranged between the pickup microphone 102 and the first original sound generation unit 108. In the case of a hi-hat sympal, as shown in FIG. 19, a pickup microphone 102 near the lower sympal, which is a fixed portion, is attached. Generally, the first sound generating portion 108, which is the impact surface, is made of a material that does not react to magnetism, such as tin, lead, and brass. Therefore, if a magnetic material such as iron is mixed with this, sound can be picked up by the pickup microphone 102 by hitting the first original sound generation unit 108.
このようなピックアップマイク 1 0 2を用いれば、 人間の声などパーツ 1 0 1 , 1 0 7の周辺で発生した音を拾うことなく、 パーツ 1 0 1, 1 0 7そのものだけ の音を空間を経由せずに直接拾うことができるので、 濁りのないクリァな再生音 を得ることができる。  If such a pickup microphone 102 is used, the sound generated by the parts 101 and 107 alone can be used in the space without picking up sounds generated around the parts 101 and 107 such as human voices. Since it can be picked up directly without passing through, clear and clear sound can be obtained.
また、 空気振動を電流の波動に変換するアナログマイクの場合には、 空気の振 動を拾っていることから狭い場所に多数設置すると位相の問題が発生するため、 調整が複雑になる。 しかしながら、 本実施の形態のようにピックアップマイク 1 0 2を用いれば位相を自由に扱えるようになるので、 複雑な調整は不要になって 利便性の向上を図ることが可能になる。  In the case of analog microphones that convert air vibrations into current waves, the adjustment of the microphones becomes complicated if a large number of small microphones are installed in a narrow space because the air vibrations are picked up. However, if the pickup microphone 102 is used as in the present embodiment, the phase can be handled freely, so that complicated adjustment is not required and the convenience can be improved.
なお、 前述のように、 ピックアップマイク 1 0 2にはシングルコイルマイクと ダブルコイルマイクとがあるが、 それぞれを 1または複数個用いてシングルコィ ルマイクとダブルコイルマイクとを組み合わせてもよい。 As mentioned above, the pickup microphone 102 has a single coil microphone. There is a double coil microphone, but a single coil microphone and a double coil microphone may be combined using one or more of them.
また、 これらのピックアップマイク 1 0 2を振動源 1 0 3や打撃面 1 0 1 a、 あるいはシンバルである第 1の原音発生部 1 0 8に対して接近離反可能に取り付 け、 収音効率を適宜調整するようにしてもよい。  In addition, these pickup microphones 102 are attached to the vibration source 103, the striking surface 101a, or the first original sound generator 108, which is a cymbal, so as to be able to approach and move away from it. May be adjusted appropriately.
ここで、 図 1 9に示すように、 ハイハッ トシンパルにおいては、 上下に当接離 反可能に取り付けられた上下のシンバルの取付軸周りに、 これらを相互に離反さ せる方向に付勢するばね 1 2 5を開閉の弾力源として設置することができる。 な お、 ばね 1 2 5の両端には、 スポンジ状の弾性体をシンパルとの間に配置しても よい。  Here, as shown in FIG. 19, in the hi-hat cymbal, a spring 1 is urged around the mounting axis of the upper and lower cymbals which are mounted so as to be able to contact and separate vertically. 25 can be installed as a source of elasticity for opening and closing. At both ends of the spring 125, a sponge-like elastic body may be disposed between the sponge and the thin pal.
すなわち、 従来では、 ハイハッ トシンパルにおける開閉を行うためのばねは、 ハイハツ ト開閉ペダルの上部、 ハイハツ トスタンド内部もしくはハイハツ トスタ ンド下方の左右両脇部に 2本の形で取り付けられていた。 このような構造によれ ば、 太いパイプ上の筒内部にばねを仕込むため、 全体のスタンド自体が巨大化 · 重量化する。 そして、 前述したようにばね 1 2 5を上下シンバルの間に配置すれ ば、 ハイハツ トスタンドの小型化 ·軽量化を図ることができる。  That is, in the past, two springs for opening and closing the hi-hat sympal were mounted on the upper portion of the hi-hat opening / closing pedal, inside the hi-hat stand, or on both left and right sides below the hi-hat stand. According to such a structure, since the spring is charged inside the cylinder on the thick pipe, the entire stand itself becomes large and heavy. If the springs 125 are arranged between the upper and lower cymbals as described above, the size and weight of the hi-hat stand can be reduced.
このような構造においては、 図示するように、 ハイハツ トスタンド 1 2 6をメ インスタンド 1 2 7に固定することにより、 ハイハツトスタンド 1 2 6としての パイプの長さを短くすることができる。 つまり、 ばね 1 2 5が上下シンバルの間 に配置されているため、 ハイハツ トスタンド 1 2 6としてはメインスタンド 1 2 7との固定部までの長さで足りるからである。 なお、 上部シンパルを上下させる ワイヤ 1 2 8をハイハツ トスタンド 1 2 6から下方に延ばし、 その下端のカギ部 をフッ トペダル 1 1 3に設けられたリング部に係止すれば、 フッ トペダル 1 1 3 によりシンパルの開閉動作を行うことができる。 また、 セッティングもワンタツ チで行うことができる。  In such a structure, by fixing the hi-hat stand 126 to the main stand 127 as shown, the length of the pipe as the hi-hat stand 126 can be reduced. In other words, since the springs 125 are arranged between the upper and lower cymbals, the height of the hi-hat stand 126 is sufficient to the fixed portion with the main stand 127. If the wire 1 28 for raising and lowering the upper sympal is extended downward from the hi-hat stand 126 and the key at the lower end is locked to the ring provided on the foot pedal 113, the foot pedal 111 3 allows the opening and closing operation of the sympal. In addition, setting can be performed with one touch.
ここで、 本実施の形態において、 フ V トペダル 1 1 3はメインスタンド 1 2 7 と相互に固定されて一体化されている。 すなわち、 フッ トペダル 1 1 3が摇動可能に取り付けられたベース 1 2 9をメ インスタンド 1 2 7と直接固定し、 さらにリンク 1 3 0を介して固定することに より、 演奏中のずれが防止される。 Here, in the present embodiment, the foot pedal 113 is fixed to and integrated with the main stand 127. That is, the base 12 9 to which the foot pedal 113 is movably attached is directly fixed to the main stand 127, and further fixed via the link 130, so that the displacement during the performance can be prevented. Is prevented.
そして、 このような一体化構造はハイハッ トシンバルのみならず、 図 2 0に示 すように、 水平型パスドラムを打擊するためのフッ トペダルユニッ ト 1 1 0 (図 8 ) にも適用することができる。  Such an integrated structure can be applied not only to a hi-hat cymbal but also to a foot pedal unit 110 (FIG. 8) for hitting a horizontal pass drum as shown in FIG.
ピックアップマイク 1 0 2の取付構造は、 生ドラムセッ トゃ前述のパーカツシ ヨン類にも探用することができる。 つまり、 図 1 6に対応する取付構造は、 図 2 1に示すように、 打撃面 1 0 9 aならびにこの打撃面 1 0 9 a と筐体 1 0 9 bと で形成された中空構造の共鳴室を備えた生ドラムセッ トの ドラム系の各パーツ (第 2の原音発生部) 1 0 9における打搫面 1 0 9 aの裏面に粘着剤により振動 源 1 0 3を接着し、 筐体 1 0 9 bの内側に取り付けられた設置板 1 3 1上にピッ クアップマイク 1 0 2を取り付け、 ピックアップマイク 1 0 2で収音した音をァ ンプ 1 0 4で増幅してスピーカ 1 0 5で再生するようにする。 これによれば、 大 音量の必要な演奏会場において聴衆に十分な音量を届けることができる。 なお、 ピックアップマイク 1 0 2は打撃面 1 0 9 aに対して接近離反可能に取り付けて もよい。  The mounting structure of the pickup microphone 102 can be used for a raw drum set and the above-mentioned percussion. That is, as shown in FIG. 21, the mounting structure corresponding to FIG. 16 is formed by the resonance of the hitting surface 109 a and the hollow structure formed by the hitting surface 109 a and the housing 109 b. The vibration source 103 is adhered to the back of the hitting surface 109 a of the drum unit of the raw drum set (second original sound generator) 109 with an adhesive with an adhesive, and the housing 1 0 9 Pick-up microphone 102 is mounted on the installation plate 1 3 1 installed inside b, and the sound picked up by the pickup microphone 102 is amplified by the amplifier 104 and amplified by the speaker 105. Make it play. According to this, a sufficient volume can be delivered to the audience at the performance venue where a large volume is required. Note that the pickup microphone 102 may be attached so as to be able to approach and separate from the hitting surface 109a.
同様にして図 1 7や図 1 8に対応する取付構造を生ドラムセットに探用できる ことはもちろんである。 したがって、 シンバル系のパーツにおいては、 磁性体を 含む金属製の円盤状部材が第 2の原音発生部となる。  Similarly, the mounting structure corresponding to FIGS. 17 and 18 can of course be used for a raw drum set. Therefore, in the cymbal-based parts, a metal disk-shaped member including a magnetic material serves as the second original sound generation unit.
なお、 本実施の形態では、 コイルの使用されたピックアップマイク 1 0 2が用 いられているが、 圧電素子の使用されたピックアップマイクであるピエゾマイク を補助的、 もしくは部分的に用いてもよい。 さらに、 たとえば人間の声の収音な どに用いられるような、 空気振動を電流の波動に変換するマイク口フォンなど、 他の種々の形態のマイク口フォンを捕助的もしくは部分的に用いてもよい。 この場合において、 複数種のマイクロフォンを使用してもよい。 たとえば、 ド ラムセットの上部左右に 2本のマイクを立て、 その存在感をステレオにて再現す る効果を得るためには、 これらのマイクには空気振動を電流の波動に変換するマ イク口フォンを使用し、 空間を同時収音する。 そして、 前述のように位相調整が 自由にできることを考慮し、 各パーツの収音にはピックアップマイク 1 0 2を使 用するという使用形態が採用可能である。 In the present embodiment, pickup microphone 102 using a coil is used, but a piezo microphone that is a pickup microphone using a piezoelectric element may be used supplementarily or partially. . In addition, various other forms of microphone mouth phones, such as microphone mouth phones that convert air vibrations into current waves, such as those used for sound pickup of human voices, may be used to assist or partially. Is also good. In this case, a plurality of types of microphones may be used. For example, two microphones are set up on the left and right sides of the drum set, and their presence is reproduced in stereo. To achieve this effect, microphones that convert air vibrations into current waves are used for these microphones, and the space is picked up simultaneously. In view of the fact that the phase can be freely adjusted as described above, a usage mode in which the pickup microphone 102 is used for sound pickup of each part can be adopted.
なお、 空気振動を電流の波動に変換するマイクロフォンを用いた場合には、 生 ドラムセット中のドラム系のパーツに対応したパーツにおいて、 金属部材を含む 部材を用いて打撃面を形成し、 マイク口フォンを磁力により直接打撃面に取り付 けるようにすれば、 雑音を拾うことを防止できるだけでなく、 音調整に適した良 好な原音を得ることができる。  When a microphone that converts air vibration into a current wave is used, a striking surface is formed using a member including a metal member in a part corresponding to a drum system part in a raw drum set, and a microphone opening is formed. By attaching the phone directly to the striking surface by magnetic force, it is possible to not only prevent noise pickup but also obtain a good original sound suitable for sound adjustment.
音調整部 2 6における操作パネルの一例を図 2 2に示す。  FIG. 22 shows an example of the operation panel in the sound adjustment unit 26.
図示するように、 右側シンパル (R. C. ) 、 左側シンバル (L. C. ) およ ぴハイハッ トシンバル (HH) の金属楽器、 パス ドラム (B. D. ) およぴスネ ア ドラム (S. D. ) のリズム系ドラム、 ハイ ' ミディアム ' ローのタム ドラム As shown in the illustration, the right instrument (RC), the left instrument (LC) and the hi-hat cymbal (HH) metal instruments, the pass drum (BD) and the snare drum (SD) rhythm drum, and the high-medium '' Low Tom Drum
(H. T. 、 M. T. 、 L. T. ) の装飾演奏系ドラムと 3つにグループ化し、 これらのグループ毎に原音調整的エフヱク ト、 空間作成的エフヱク トおよび装飾 的エフエタ トを指定してこれらをデータとして保存するようにしている。 これに より、 楽曲毎にスイッチングでェフエクシヨンを調整できる。 なお、 このような 音調整部 26 と他の機器との接続は、 複数のワイヤで接続してもよく、 たとえば I E E E 1 3 94と呼ばれる一本のワイヤで接続してもよい。 (HT, MT, LT) decorative performance drums and group them into three.Specify the original sound adjustment effect, space creation effect, and decorative effect for each of these groups and save them as data. Like that. This makes it possible to adjust the ef excursion by switching for each song. It should be noted that such a connection between the sound adjustment unit 26 and other devices may be made with a plurality of wires, for example, with a single wire called IEEE1394.
以上説明したドラム系のパーツおよびシンパル系のパーツが収納されるアナ口 グ電子ドラムセッ ト用収納部材兼演奏用座椅子を図 2 3に示す。  FIG. 23 shows a storage member for an analog electronic drum set and a seat for performance in which the drum-based parts and the sympal-based parts described above are stored.
図示するように、 アナログ電子ドラムセット用収納部材 1 1 8は、 ドラム系お よびシンパル系の各パーツがそれぞれ載置される複数のプレート 1 1 9と、 これ らのプレート 1 1 9を積層保持する複数 (本実施の形態では 3本) の保持部材 1 20と、 プレート 1 1 9に载置された各パーツを固定するとともにプレート 1 1 9の間に位置してプレート間にパーツ収納空間を形成する固定部材 1 21 とから 構成されている。 , すなわち、 図 2 4〜図 2 6に示すように、 各プレート 1 1 9には保持部材 1 2 0が貫通するリング 1 2 2が取り付けられており、 固定部材 1 2 1を用いてプレ ート 1 1 9にパーツを固定した後に保持部材 1 2 0でリング 1 2 2を通すと、 図 2 3に示すように、 ドラム系およびシンバル系の各パーツが一体収納され、 搬送 が容易になる。 なお、 図 2 4はタムドラムゃスネアドラムなどの小型のドラム系 パーツが固定された状態が、 図 2 5はパスドラムなど大型のドラム系パーツが固 定された状態が、 図 2 6はシンバル系パーツが固定された状態が、 それぞれ示さ れている。 As shown in the figure, the storage member 1 18 for the analog electronic drum set is composed of a plurality of plates 1 19 on which drum-type and sympal-type parts are placed, and a stack of these plates 1 19. The plurality of (three in this embodiment) holding members 120 and the parts placed on the plates 119 are fixed, and the parts storage space is located between the plates 119 so as to be located between the plates 119. And a fixing member 121 to be formed. , That is, as shown in FIG. 24 to FIG. 26, a ring 122 through which the holding member 120 penetrates is attached to each plate 119, and a plate is formed using the fixing member 121. When the ring 122 is passed through the holding member 120 after the parts are fixed to 119, as shown in FIG. 23, the drum system and the cymbal system parts are housed integrally, and the conveyance becomes easy. Fig. 24 shows a state where small drum parts such as a tom drum and a snare drum are fixed, Fig. 25 shows a state where large drum parts such as a pass drum are fixed, and Fig. 26 shows cymbal parts. The state in which is fixed is shown.
以上説明した本実施の形態に係る ドラムセッ トを図 2 7に示す。  FIG. 27 shows the drum set according to the present embodiment described above.
なお、 図 2 7に示される実施の形態において、 タムのサイズは 6インチ · 8ィ ンチ . 1 0ィンチ、 バス ドラムは 1 2インチ、 スネア一ドラムは 8ィンチに設定 され、 ハイハツトが 6ィンチ、 クラッシュが 8ィンチ、 ライ ドが 1 0インチに設 定されている。 一方、 一般に市販されている生ドラムセッ トは、 標準仕様でタム は 1 2インチ · 1 3インチ ' 1 6インチ、 パス ドラムは 2 2インチ、 スネアード ラムは 1 4ィンチに設定され、 ハイハツトが 1 4インチ、 クラッシュが 1 6イン チ、 ライ ドが 2 0インチに設定されている。 したがって、 本実施の形態では、 全 てのパーツの口径が、 標準の生ドラムに比べて全体的に明らかに小さいものとな つている。 これは、 このアナログ電子ドラムの利便性や携帯性と原音発生体を小 音量化するための設計であるが、 必ずしもこの口径に限定されるものではない。 つまり、 より小さな口径に設定しても、 多少大きな口径に設定してもよい。  In the embodiment shown in FIG. 27, the tom size is set to 6 inches / 8 inches. 10 inches, the bass drum is set to 12 inches, the snare drum is set to 8 inches, and the hi-hat is set to 6 inches. The crash is set at 8 inches and the ride is set at 10 inches. On the other hand, a commercially available raw drum set has a standard specification of a tom of 12 inches · 13 inches' 16 inches, a pass drum of 22 inches, a snare drum of 14 inches, and a hi-hat of 14 inches. Inches, crash set to 16 inches, ride set to 20 inches. Therefore, in this embodiment, the diameter of all parts is clearly smaller as a whole as compared with a standard raw drum. This is a design for the convenience and portability of this analog electronic drum and for reducing the volume of the original sound generator, but is not necessarily limited to this caliber. In other words, it may be set to a smaller diameter or a slightly larger diameter.
なお、 本実施の形態では、 ドラム系パーツおよびシンパル系パーツの全てのパ 一ッが収容可能となっているが、 何れかのパーツが収容可能となっていればよい。 また、 音調整部 2 6がさらに収容可能になっていてもよい。  In the present embodiment, all of the drum system parts and the sympal system parts can be accommodated, but it is sufficient if any of the parts can be accommodated. Further, the sound adjusting section 26 may be further housed.
本実施の形態において、 固定部材 1 2 1を上下方向に配置した場合における上 面には、 着座部 1 2 3が取り付けられている。 これにより、 アナログ電子ドラム セッ ト用収納部材 1 1 8を椅子としても利用することができる。  In the present embodiment, a seating portion 123 is attached to the upper surface when the fixing members 121 are arranged in the up-down direction. This allows the analog electronic drum set storage member 118 to be used as a chair.
なお、 固定部材 1 2 1を上下方向に配置した場合における固定部材 1 2 1の下 端にローラを取り付ければ、 アナログ電子ドラムセット用収納部材 1 1 8を転が して運ぶこともできる。 さらに、 側方に取っ手を取り付ければ、 手での持ち運び も可能になる。 また、 保持部材 1 2 0は、 回転ねじ式着脱 ·三脚型伸縮などの方 式により、 座椅子として使用する際の演奏者の座高にあった高さに調整可能とな つており、 さらに運搬時の長さの縮小も可能となっている。 In addition, when the fixing member 1 2 1 is arranged vertically, If a roller is attached to the end, the storage member 118 for the analog electronic drum set can be rolled and carried. Furthermore, if the handle is attached to the side, it can be carried by hand. In addition, the holding member 120 can be adjusted to a height suitable for the player's sitting height when used as a seat chair by using a method such as a rotary screw type detachable / tripod type expansion and contraction. The length of time can be reduced.
以上説明したように、 本発明に係るアナログ電子ドラムセッ トによれば、 各パ 一ッは生ドラムセッ トのように大音量を必要とせず、 むしろできるだけ小音量の パーツとすることにより、 例えば室内の練習などでも周囲に迷惑のかからない小 音でこれを行うことができることとなる。 これは一方で全体を小形化することが 可能となることを意味し、 持ち運びの便利化や省スペース化も達成される。 さらに、 その再生の段階では、 演奏者の打撃のタツチをそのまま生かしつつ再 生可能で、 且つ生のドラムに近い音質の大音量のものとすることが可能であるこ とは勿論であるが、 これに限らず、 生ドラムにこだわらない第 1の原音発生部 1 0 0の打撃音に基づいた独自の新たなアナログ楽器として捉えることもできる。 産業上の利用可能性  As described above, according to the analog electronic drum set according to the present invention, each pad does not require a loud volume unlike a live drum set, but rather has parts as low as possible. This means that you can do this with small sounds that will not disturb others around you during practice. On the other hand, this means that the whole can be made smaller, which makes it easier to carry and saves space. In addition, at the stage of the reproduction, it is possible to reproduce the sound while maintaining the touch of the player's blow as it is, and of course, to obtain a sound with a high volume close to that of a live drum. However, the present invention is not limited to raw drums, and can be regarded as a unique new analog instrument based on the impact sound of the first original sound generator 100. Industrial applicability
本発明は上記の如き構成であり、 実際の打擊を防音設備の必要のない小さい音 とするという従来の電子ドラムの特徴を維持しつつ演奏者にとって演奏動作から 再生までの間におけるタイムラグを意識することなく、 さらに演奏者のスティッ ク操作の変化に細かく追従して再生音を発生させることができる。  The present invention is configured as described above, and the player is aware of the time lag between the performance operation and the reproduction while maintaining the characteristic of the conventional electronic drum that the actual hitting is a small sound that does not require soundproofing equipment. In addition, the reproduced sound can be generated by following the change of the stick operation of the player in detail.
したがって、 従来の電子ドラムの長所を生かしつつ欠点を解消すると共に打擊 系の新なアナログ電子楽器としての活用性も生まれる。  Therefore, while utilizing the advantages of the conventional electronic drum, the disadvantages can be eliminated, and at the same time, it can be used as a new analog electronic musical instrument of a hitting type.

Claims

請求の範囲 The scope of the claims
1 . 生ドラムセッ トの各パーツに対応して設けられ、 打擊面を備えた第 1の原 音発生部と、 1. A first sound generator that is provided corresponding to each part of the raw drum set and has a hitting surface,
前記第 1の原音発生部からの打撃音を電気信^に変換するマイクロフオンと、 前記マイク口フォンからの電気信号についてデジタル変換することなくアナ口 グ信号のまま音質調整を行う音調整部と、  A microphone for converting the striking sound from the first original sound generating unit into an electric signal; and a sound adjusting unit for adjusting the sound quality of the electric signal from the microphone unit phone as an analog signal without digital conversion. ,
前記音調整部からの出力信号に基づいて再生を行う再生部とを備えたことを特 徴とするアナログ電子ドラムセッ ト。  An analog electronic drum set, comprising: a reproducing unit that performs reproduction based on an output signal from the sound adjusting unit.
2 . 前記各第 1の原音発生部は、 対応する ドラムパーツの本来の音質に近い音 質の打撃音を発する材質にて形成されたことを特徴とする請求項 1記載のアナ口 グ電子ドラムセット。 2. The analog electronic drum according to claim 1, wherein each of the first original sound generating sections is formed of a material that emits a striking sound having a sound quality close to the original sound quality of the corresponding drum part. set.
3 . 生ドラムセット中のドラム系のパーツに対応するアナログ電子ドラムセッ ト用パーツであって、 3. Analog electronic drum set parts corresponding to the drum parts in the raw drum set.
打撃面を備えるとともに共鳴室を持たない第 1の原音発生部と、  A first original sound generator having a striking surface and no resonance chamber;
前記第 1の原音発生部からの打撃音を電気信号に変換するマイク口フォンとを 有することを特徴とするアナログ電子ドラムセット用パーツ。  A microphone mouth phone for converting a blow sound from the first original sound generation unit into an electric signal.
4 . 前記打撃面は金属部材を含む部材を張ることにより形成され、 前記マイク 口フォンは前記打擊面に磁力により取り付けられていることを特徴とする請求項 3記載のアナログ電子ドラムセッ ト用パーツ。 4. The part for an analog electronic drum set according to claim 3, wherein the hitting surface is formed by stretching a member including a metal member, and the microphone phone is magnetically attached to the hitting surface.
5 . 生ドラムセッ ト中のバス ドラムに対応するアナログ電子ドラムセッ ト用パ ーッであって、 5. An analog electronic drum set part corresponding to the bass drum in the raw drum set,
足裏により直接的に打撃可能な打撃面を備えるとともに共鳴室を持たない第 1 の原音発生部と、 No. 1 with a striking surface that can be struck directly by the sole and without a resonance chamber The original sound generator,
前記第 1の原音発生部からの打撃音を電気信号に変換するマイクロ: 7オンとを 備えたことを特徴とするアナログ電子ドラムセッ ト用パーツ。  A part for an analog electronic drum set, comprising: micro on: 7 on for converting a hitting sound from the first original sound generating section into an electric signal.
6 . 前記打撃面は水平方向に設置されることを特徴とする請求項 5記載のアナ 口グ電子ドラムセット用パーツ。 6. The part according to claim 5, wherein the hitting surface is installed in a horizontal direction.
7 . 請求項 5記載のアナログ電子ドラムセッ ト用パーツに用いられるフッ トぺ ダルュニットであって、 7. A foot dull unit used for an analog electronic drum set part according to claim 5, wherein
所定の回転方向に付勢された滑車と、  A pulley biased in a predetermined rotation direction,
下方に踏みつけることにより付勢力に抗して前記滑車を回動させるフッ トぺダ ルと、  A foot pedal for turning the pulley against a biasing force by stepping down;
前記滑車に取り付けられて前記フットペダルの側方に位置し、 前記滑車の回動 により下方に摇動して打撃面を打擊し得るようにした打撃棒とを備えたことを特 徴とするフットペダルュニット。  And a striking rod attached to the pulley and positioned on a side of the foot pedal, the striking rod being rotated downward by the rotation of the pulley so as to strike a striking surface. Pedal unit.
8 . 前記滑車は 2個並列に設けられて同期回動することを特徴とする請求項 7 記載のフットペダルュニッ ト。 8. The foot pedal unit according to claim 7, wherein two pulleys are provided in parallel and rotate synchronously.
9 . 前記マイク口フォンは磁性体の振動を電気信号に変換するピックアップマ イクであり、 9. The microphone microphone is a pickup microphone that converts the vibration of the magnetic body into an electric signal,
前記打撃面には、 磁性体から構成されて前記打撃面の振動に追随して振動する 振動源が前記ピックアップマイクに対応して設けられ、  A vibration source made of a magnetic material and vibrating following the vibration of the hitting surface is provided on the hitting surface in correspondence with the pickup microphone,
前記ピックァップマイクは前記振動源の振動を電気信号に変換することを特徴' とする請求項 3記載のアナログ電子ドラムセット用パーツ。  4. The part for an analog electronic drum set according to claim 3, wherein the pickup microphone converts the vibration of the vibration source into an electric signal.
1 0 . 前記振動源は、 前記打撃面の裏面に接着されていることを特徴とする請 求項 9記載のアナログ電子ドラムセッ ト用パーツ。 10. The vibration source is bonded to a back surface of the hitting surface. The part for an analog electronic drum set according to claim 9.
1 1 . 前記振動源は、 前記打撃面の裏面に圧接されていることを特徴とする請 求項 9記載のアナログ電子ドラムセット用パーツ。 11. The part for an analog electronic drum set according to claim 9, wherein the vibration source is pressed against a back surface of the hitting surface.
1 2 . 前記ピックアップマイクは前記振動源に対して接近離反可能に設けられ ていることを特徴とする請求項 9記載のアナログ電子ドラムセッ ト用パーツ。 12. The part for an analog electronic drum set according to claim 9, wherein the pickup microphone is provided so as to be able to approach and separate from the vibration source.
1 3 . 前記マイクロフォンは磁性体の振動を電気信号に変換するピックアップ マイクであり、 1 3. The microphone is a pickup microphone that converts the vibration of a magnetic material into an electric signal,
前記打撃面は磁性体を含む部材により構成され、  The hitting surface is configured by a member including a magnetic material,
前記ピックァップマイクは前記打撃面の振動を電気信号に変換することを特徴 とする請求項 3記載のアナログ電子ドラムセット用パーツ。  The part for an analog electronic drum set according to claim 3, wherein the pickup microphone converts vibration of the hitting surface into an electric signal.
1 4 . 前記ピックアップマイクは前記打撃面に対して接近離反可能に設けられ ていることを特徴とする請求項 1 3記載のアナログ電子ドラムセッ ト用パーツ。 14. The part for an analog electronic drum set according to claim 13, wherein the pickup microphone is provided so as to be able to approach and separate from the hitting surface.
1 5 . 前記マイクロフォンは前記打撃面の反対側に設置されていることを特徴 とする請求項 3記載のアナログ電子ドラムセット用パーツ。 15. The part for an analog electronic drum set according to claim 3, wherein the microphone is installed on a side opposite to the hitting surface.
1 6 . 前記ピックアップマイクは前記打撃面の反対側に設置されていることを 特徴とする請求項 9記載のアナログ電子ドラムセット用パーツ。 16. The part for an analog electronic drum set according to claim 9, wherein the pickup microphone is provided on a side opposite to the hitting surface.
1 7 . 前記ピックアップマイクは前記打撃面の反対側に設置されていることを 特徴とする請求項 1 3記載のアナログ電子ドラムセッ ト用パーツ。 17. The part for an analog electronic drum set according to claim 13, wherein the pickup microphone is provided on a side opposite to the hitting surface.
1 8 . 生ドラムセット中のシンパル系のパーツに対応するアナ口グ電子ドラム セッ ト用パーツであって、 1 8. Anaguchi electronic drum corresponding to the parts of the sympal system in the raw drum set Set parts,
両端が開口された金属製の筒体にて形成された第 1の原音発生部と、 前記第 1の原音発生部からの打搫音を電気信号に変換するマイクロフォンとを 備えたことを特徴とするアナ口グ電子ドラムセッ ト用パーツ。  A first original sound generating section formed of a metal cylinder having both ends opened, and a microphone for converting a tapping sound from the first original sound generating section into an electric signal. Parts for electronic drum set to be used.
1 9 . 生ドラムセッ ト中のシンバル系のパーツに対応するアナログ電子ドラム セッ ト用パーツであって、 1 9. Analog electronic drum set parts corresponding to the cymbal parts in the raw drum set.
金属製の円盤状部材にて形成された第 1の原音発生部と、  A first original sound generating portion formed of a metal disk-shaped member,
前記第 1の原音発生部からの打撃音を電気信号に変換するマイクロフォンとを 備えたことを特徴とするアナログ電子ドラムセッ ト用パーツ。  A part for an analog electronic drum set, comprising: a microphone for converting a blow sound from the first original sound generation unit into an electric signal.
2 0 . 前記マイクロフォンは磁性体の振動を電気信号に変換するピックアップ マイクであり、 20. The microphone is a pickup microphone that converts the vibration of a magnetic body into an electric signal,
金属製の前記第 1の原音発生部は磁性体を含む部材により構成され、 前記ピックアップマイクは前記第 1の原音発生部の振動を電気信号に変換する ことを特徴とする請求項 1 9記載のアナログ電子ドラムセッ ト用パーツ。  The method according to claim 19, wherein the first original sound generating section made of metal is formed of a member including a magnetic material, and the pickup microphone converts the vibration of the first original sound generating section into an electric signal. Parts for analog electronic drum set.
2 1 . 前記ピックアップマイクは前記第 1の原音発生部に対して接近離反可能 に設けられていることを特徴とする請求項 2 0記載のアナログ電子ドラムセッ ト 用パーツ。 21. The part for an analog electronic drum set according to claim 20, wherein said pickup microphone is provided so as to be able to approach and separate from said first original sound generation unit.
2 2 . 生ドラムセッ ト中のドラム系のパーツに対応するアナログ電子ドラムセ ッ ト用パーツであって、 2 2. Analog electronic drum set parts corresponding to the drum parts in the raw drum set,
打搫面ならぴにこの打擊面と筐体とで形成された中空構造の共鳴室を備えた第 2の原音発生部と、  A second original sound generating unit having a resonance chamber having a hollow structure formed by the hitting surface and the housing;
前記第 2の原音発生部からの打撃音を電気信号に変換するマイクロフォンとを 有することを特徴とするアナログ電子ドラムセッ ト用パーツ。 A part for converting an impact sound from the second original sound generating part into an electric signal.
2 3 . 前記打搫面は金属部材を含む部材を張ることにより形成され、 前記マイ ク口フォンは前記打搫面に磁力により取り付けられていることを特徴とする請求 項 2 2記載のアナログ電子ドラムセッ ト用パーツ。 23. The analog electronic device according to claim 22, wherein the striking surface is formed by stretching a member including a metal member, and the microphone phone is attached to the striking surface by magnetic force. Parts for drum set.
2 4 . 前記マイクロフォンは磁性体の振動を電気信号に変換するピックアップ マイクであり、 24. The microphone is a pickup microphone that converts the vibration of a magnetic body into an electric signal,
前記打撃面には、 磁性体から構成されて前記打撃面の振動に追随して振動する 振動源が前記ピックアップマイクに対応して設けられ、  A vibration source made of a magnetic material and vibrating following the vibration of the hitting surface is provided on the hitting surface in correspondence with the pickup microphone,
前記ピックァップマイクは前記振動源の振動を電気信号に変換することを特徴 とする請求項 2 2記載のアナログ電子ドラムセッ ト用パーツ。  23. The analog electronic drum set part according to claim 22, wherein the pickup microphone converts the vibration of the vibration source into an electric signal.
2 5 . 前記振動源は、 前記打擊面の裏面に接着されていることを特徴とする請 求項 2 4記載のアナログ電子ドラムセット用パーツ。 25. The part for an analog electronic drum set according to claim 24, wherein said vibration source is adhered to a back surface of said hitting surface.
2 6 . 前記振動源は、 前記打撃面の裏面に圧接されていることを特徴とする請 求項 2 4記載のアナログ電子ドラムセッ ト用パーツ。 26. The part for an analog electronic drum set according to claim 24, wherein said vibration source is pressed against said back surface of said hitting surface.
2 7 . 前記ピックアップマイクは前記振動源に対して接近離反可能に設けられ ていることを特徴とする請求項 2 4記載のアナログ電子ドラムセッ ト用パーツ。 27. The part for an analog electronic drum set according to claim 24, wherein said pickup microphone is provided so as to be able to approach and move away from said vibration source.
2 8 . 前記マイクロフォンは磁性体の振動を電気信号に変換するピックアップ マイクであり、 28. The microphone is a pickup microphone that converts the vibration of a magnetic body into an electric signal,
前記打撃面は磁性体を含む部材により構成され、  The hitting surface is configured by a member including a magnetic material,
前記ピックァップマイクは前記打撃面の振動を電気信号に変換することを特徴 とする請求項 2 2記載のアナログ電子ドラムセッ ト用パーツ。 22. The part for an analog electronic drum set according to claim 22, wherein the pickup microphone converts vibration of the hitting surface into an electric signal.
2 9 . 前記ピックアップマイクは前記打搫面に対して接近離反可能に設けられ ていることを特徴とする請求項 2 8記載のアナログ電子ドラムセッ ト用パーツ。 29. The part for an analog electronic drum set according to claim 28, wherein the pickup microphone is provided so as to be able to approach and separate from the hitting surface.
3 0 . .前記マイク口フォンは前記共鳴室内に設置されていることを特徴とする 請求項 2 4記載のアナログ電子ドラムセッ ト用パーツ。 30. The analog electronic drum set part according to claim 24, wherein said microphone mouth phone is installed in said resonance room.
3 1 . 生ドラムセット中のシンバル系のパーツに対応するアナログ電子ドラム セッ ト用パーツであって、 3 1. Analog electronic drum set parts corresponding to the cymbal parts in the raw drum set.
金属製の円盤状部材にて形成された第 2の原音発生部と、  A second original sound generating portion formed of a metal disc-shaped member,
前記第 2の原音発生部からの打撃音を電気信号に変換するマイクロフオンとを 備えたことを特徴とするアナログ電子ドラムセッ ト用パーツ。  A part for an analog electronic drum set, comprising: a microphone for converting a blow sound from the second original sound generation unit into an electric signal.
3 2 . 前記マイク口フォンは磁性体の振動を電気信号に変換するピックアップ マイクであり、 3 2. The microphone mouth phone is a pickup microphone that converts the vibration of a magnetic body into an electric signal,
金属製の前記第 2の原音発生部は磁性体を含む部材により構成され、 前記ピックアップマイクは前記第 2の原音発生部の振動を電気信号に変換する ことを特徴とする請求項 3 1記載のアナログ電子ドラムセット用パーツ。  31. The method according to claim 31, wherein the second original sound generating unit made of metal is formed of a member including a magnetic material, and the pickup microphone converts vibration of the second original sound generating unit into an electric signal. Parts for analog electronic drum set.
3 3 . 前記ピックアップマイクは前記第 2の原音発生部に対して接近離反可能 に設けられていることを特徴とする請求項 3 2記載のアナログ電子ドラムセッ ト 用パーツ。 33. The part for an analog electronic drum set according to claim 32, wherein the pickup microphone is provided so as to be able to approach and separate from the second original sound generating unit.
3 4 . 前記マイク口フォンからの電気信号についてデジタル変換することなく アナログ信号のまま音質調整を行う音調整部と、 3 4. A sound adjustment unit that adjusts the sound quality of the electric signal from the microphone-mouth phone without changing the digital signal into an analog signal,
前記音調整部からの出力信号に基づいて再生を行う再生部とを備えたことを特 徴とする請求項 3記載のアナログ電子ドラムセッ ト用パーツ。 4. The part for an analog electronic drum set according to claim 3, further comprising: a reproducing section for reproducing based on an output signal from the sound adjusting section.
3 5 . 前記ピックアップマイクからの電気信号についてデジタル変換すること なくアナログ信号のまま音質調整を行う音調整部と、 3 5. A sound adjustment unit that performs sound quality adjustment on the electric signal from the pickup microphone without changing the digital signal into an analog signal,
前記音調整部からの出力信号に基づいて再生を行う再生部とを備えたことを特 徴とする請求項 9記載のアナログ電子ドラムセッ ト用パーツ。  10. The analog electronic drum set part according to claim 9, further comprising: a reproducing unit that reproduces based on an output signal from the sound adjusting unit.
3 6 . 前記マイクロフォンからの電気信号についてデジタル変換することなく アナログ信号のまま音質調整を行う音調整部と、 3 6. A sound adjustment unit that performs sound quality adjustment on the electric signal from the microphone without changing the digital signal into an analog signal,
前記音調整部からの出力信号に基づいて再生を行う再生部とを備えたことを特 徴とする請求項 1 9記載のアナログ電子ドラムセッ ト用パーツ。  20. The analog electronic drum set part according to claim 19, further comprising: a reproducing unit that performs reproduction based on an output signal from the sound adjusting unit.
3 7 . 前記ピックアップマイクからの電気信号についてデジタル変換すること なくアナログ信号のまま音質調整を行う音調整部と、 3 7. A sound adjustment unit that performs sound quality adjustment on the electric signal from the pickup microphone without changing the digital signal into an analog signal,
前記音調整部からの出力信号に基づいて再生を行う再生部とを備えたことを特 徴とする請求項 2 0記載のアナログ電子ドラムセット用パーツ。  20. The part for an analog electronic drum set according to claim 20, further comprising: a reproducing section for reproducing based on an output signal from said sound adjusting section.
PCT/JP2001/003135 2000-09-07 2001-04-11 Analog electronic drum set, part for analog electronic drum set, and foot pedal unit WO2002021503A1 (en)

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AU2001248754A AU2001248754A1 (en) 2000-09-07 2001-04-11 Analog electronic drum set, part for analog electronic drum set, and foot pedal unit
EP01963425A EP1326229A4 (en) 2000-09-07 2001-09-05 Analog electronic drum set, parts for drum stick, analog electronic drum set and foot-pedal unit
AU2001284427A AU2001284427A1 (en) 2000-09-07 2001-09-05 Analog electronic drum set, parts for drum stick, analog electronic drum set andfoot-pedal unit
PCT/JP2001/007682 WO2002021504A1 (en) 2000-09-07 2001-09-05 Analog electronic drum set, parts for drum stick, analog electronic drum set and foot-pedal unit
CNB018153275A CN1253850C (en) 2000-09-07 2001-09-05 Analog electronic drum set, parts for drum stick, analog electronic drum set and foot-pedal unit
JP2002525636A JP3434509B2 (en) 2000-09-07 2001-09-05 Analog electronic drum set, parts for analog electronic drum set, raw drum set, sound collecting method for raw drum set, sound collecting method for drum system parts of raw drum set, sound collecting method for cymbal of raw drum set, and raw drum set Sound collection method for hi-hat cymbals
US10/383,699 US7015391B2 (en) 2000-09-07 2003-03-07 Analog electronic drum set, parts for drum stick, analog electronic drum set and foot-pedal unit

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