WO2001052029A2 - Method, recording medium, computer and controller for changing the settings of various parameters of electronic equipment - Google Patents
Method, recording medium, computer and controller for changing the settings of various parameters of electronic equipment Download PDFInfo
- Publication number
- WO2001052029A2 WO2001052029A2 PCT/JP2001/000149 JP0100149W WO0152029A2 WO 2001052029 A2 WO2001052029 A2 WO 2001052029A2 JP 0100149 W JP0100149 W JP 0100149W WO 0152029 A2 WO0152029 A2 WO 0152029A2
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- WO
- WIPO (PCT)
- Prior art keywords
- pressure
- controller
- computer
- settings
- sensing signal
- Prior art date
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Classifications
-
- G—PHYSICS
- G06—COMPUTING; CALCULATING OR COUNTING
- G06F—ELECTRIC DIGITAL DATA PROCESSING
- G06F3/00—Input arrangements for transferring data to be processed into a form capable of being handled by the computer; Output arrangements for transferring data from processing unit to output unit, e.g. interface arrangements
- G06F3/01—Input arrangements or combined input and output arrangements for interaction between user and computer
- G06F3/016—Input arrangements with force or tactile feedback as computer generated output to the user
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- G—PHYSICS
- G06—COMPUTING; CALCULATING OR COUNTING
- G06F—ELECTRIC DIGITAL DATA PROCESSING
- G06F3/00—Input arrangements for transferring data to be processed into a form capable of being handled by the computer; Output arrangements for transferring data from processing unit to output unit, e.g. interface arrangements
- G06F3/01—Input arrangements or combined input and output arrangements for interaction between user and computer
- G06F3/03—Arrangements for converting the position or the displacement of a member into a coded form
- G06F3/033—Pointing devices displaced or positioned by the user, e.g. mice, trackballs, pens or joysticks; Accessories therefor
- G06F3/0338—Pointing devices displaced or positioned by the user, e.g. mice, trackballs, pens or joysticks; Accessories therefor with detection of limited linear or angular displacement of an operating part of the device from a neutral position, e.g. isotonic or isometric joysticks
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- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F9/00—Games not otherwise provided for
- A63F9/24—Electric games; Games using electronic circuits not otherwise provided for
-
- G—PHYSICS
- G06—COMPUTING; CALCULATING OR COUNTING
- G06F—ELECTRIC DIGITAL DATA PROCESSING
- G06F2203/00—Indexing scheme relating to G06F3/00 - G06F3/048
- G06F2203/01—Indexing scheme relating to G06F3/01
- G06F2203/013—Force feedback applied to a game
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- H—ELECTRICITY
- H01—ELECTRIC ELEMENTS
- H01H—ELECTRIC SWITCHES; RELAYS; SELECTORS; EMERGENCY PROTECTIVE DEVICES
- H01H3/00—Mechanisms for operating contacts
- H01H2003/008—Mechanisms for operating contacts with a haptic or a tactile feedback controlled by electrical means, e.g. a motor or magnetofriction
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- H—ELECTRICITY
- H01—ELECTRIC ELEMENTS
- H01H—ELECTRIC SWITCHES; RELAYS; SELECTORS; EMERGENCY PROTECTIVE DEVICES
- H01H2221/00—Actuators
- H01H2221/008—Actuators other then push button
- H01H2221/012—Joy stick type
-
- H—ELECTRICITY
- H01—ELECTRIC ELEMENTS
- H01H—ELECTRIC SWITCHES; RELAYS; SELECTORS; EMERGENCY PROTECTIVE DEVICES
- H01H2239/00—Miscellaneous
- H01H2239/078—Variable resistance by variable contact area or point
Definitions
- the present invention relates to a computer, a method using the computer for changing the settings of various parameters, also a recording medium, and a controller used by the computer.
- a button is pushed or held down by a user of the electronic equipment the same number of times as the parameter of the electronic equipment is to be incremented.
- a pressure-sensitive controller is a unit wherein, when pressure is applied with a finger of a user directly to a control element connected to a pressure-sensitive device, the pushing pressure is provided as output as a pressure-sensing value.
- a specific example thereof is, for example, a pressure-sensitive type controller disclosed in the publication of examined Japanese utility model application No. JP-B-H1 -40545, wherein pressure-sensitive output is provided as input to a VCO (variable control oscillator) and the output ofthe VCO is used for repeated fire in a game.
- a recording medium on which is recorded a computer-readable and executable software program that performs processing by taking as instructions an output from a controller which has pressure-sensitive means, wherein the software program comprises a processing program that changes settings at a rate depending on the output of said controller.
- a recording medium on which is recorded a computer-readable and executable software program that performs processing by taking as instructions the output from a controller which has pressure-sensitive means and vibration means
- the software program comprises a processing program that vibrates said vibration means at a rate depending on the output ofthe controller.
- a recording medium which is recorded a computer-readable and executable software program that performs processing by taking as instructions the output from a controller which has pressure-sensitive means and vibration means
- the software program comprises a processing program that changes settings at a rate depending on the output of the controller, and also, at least vibrates the vibration means.
- a computer comprises a controller which has pressure-sensitive means; means for sensing a pushing pressure of a user on a control element of the computer by said pressure-sensitive means to generate a pressure-sensing signal; and means for changing settings of various parameters of the computer in accordance with said pressure-sensing signal.
- a computer according to the present invention comprises a controller which has pressure-sensitive means and vibration means, comprising: means for sensing a pushing pressure by said pressure-sensitive means to generate a pressure-sensing signal, means for changing the settings of various parameters corresponding to said pressure-sensing signal; and means for vibrating said vibration means corresponding to said changes in settings of various parameters.
- a method of using a computer comprises the steps of using a computer having a controller including pressure-sensitive means; sensing a pushing pressure of a user on the controller of the computer by said pressure-sensitive means to generate a pressure-sensing signal; and changing settings of various parameters ofthe computer in accordance with said pressure-sensing signal.
- a method of using a computer comprises the steps of using a computer having a controller which has pressure-sensitive means and vibration means; sensing a pushing pressure applied by a user on said controller, by said pressure-sensitive means to generate a pressure-sensing signal; changing settings of various parameters of the computer in accordance with said pressure-sensing signal, and vibrating said vibration means in accordance with said pressure-sensing signal.
- a controller is connected to a computer and gives instructions to said computer, and comprises pressure-sensitive means that senses a pushing pressure applied by a user on the controller and provides a pressure-sensing signal as output to said computer; and vibration means that transmits vibration to the user, and which, when an adjustment of various parameters is performed in accordance with said pressure-sensing signal, vibrates said vibration means according to said adjustment.
- FIG. 1 is a schematic diagram of connection of a controller to an entertainment system in order to enable a user of the entertainment system to enjoy game software or videos;
- Fig. 2 is a diagram showing an example of a screen display known as a "CONFIG screen" for setting various parameters at the time of execution of software;
- Fig. 3 is a a table for selecting the ratio of stepping according to respective pressure-sensing values obtained in the controller;
- Fig. 4 is a flowchart of the processing of a parameter setting program including a program for incrementing the value of a parameter at a rate depending on the pressure-sensing value, and also, generating with vibration a "click" sensation that matches the incrementing;
- Fig. 5 is a perspective view of the controller connected to the entertainment system
- Fig. 6 is a block diagram showing the overall entertainment system
- Fig. 7 is a top view ofthe controller
- Fig. 8 is an exploded perspective view showing the configuration of the second control part ofthe controller
- Fig. 9A-9C are cross-sectional views of the second control part of the controller of Fig. 8;
- Fig. 10 is a diagram showing an equivalent circuit for a pressure-sensitive device consisting of a resistor and conducting member;
- Fig. 11 is a block diagram of the main parts ofthe controller
- Fig. 12 is an exploded perspective view showing the constitution of the first control part ofthe controller;
- Fig. 13 is a cross-sectional view ofthe first control part of Fig. 12;
- Fig. 14 is a diagram showing a circuit configuration of a resistor
- Fig. 15 is a graph showing the characteristics of the analog signal (voltage) outputted from the output terminal ofthe resistor
- Fig. 16 is a block diagram showing an embodiment in which the analog signal
- Fig. 17 is an exploded perspective view showing the configuration of the third control part ofthe controller.
- Fig. 18 is a perspective view showing a vibration generation system mechanism disposed on base sides ofthe first and second handle parts ofthe controller;
- Fig. 19 is an exploded perspective view of a vibration generation system mechanism
- Fig. 20 is a perspective view of the vibration generation system mechanism, consisting of a motor with an eccentric member attached to a driveshaft; and
- Fig. 21 is a side view for explaining the situation in which vibrations of the motor are transmitted via the side walls to the handle parts, to transmit vibrations to the fingers of a user.
- a pressure-sensing output detected, for example, as the ON/OFF of a switch, but also a pressure-sensing value output which depends on the pushing pressure is also obtained.
- a pressure-sensing value output which depends on the pushing pressure is also obtained.
- parameter values are increased or decreased depending on pressure-sensing value output when a controller which has a pressure-sensitive device is operated, and also, a "click" sensation corresponding to the unit incrementing/decrementing of the value of the parameter.
- Fig. 1 shows connection of a controller to an entertainment system enable a user to enjoy game software or video. More specific examples are shown in Fig. 5 and the following figures.
- a controller 200 which has buttons connected to pressure-sensitive devices and a vibration generator consisting of a motor and a rotating member attached to the shaft of the motor such that it is asymmetric to the center of the shaft is connected to an entertainment system 500 used for playing games or enjoying DVD video or other types of video images, and the video output terminals are connected to a television monitor 408.
- A/D converter to digital values in the range 0-255 and provided to the entertainment system 500.
- the aforementioned motor is driven and the aforementioned member rotates, so the vibration due to this rotation is transmitted to the player through the case of the controller.
- the controller 200 equipped with a pressure-sensitive switch and vibration generator are to be described in detail later.
- Fig. 2 shows an example of a screen display known as a CONFIG
- (configuration) screen for setting various parameters at the time of execution of software, for example.
- This example is a CONFIG screen for setting the brightness of the monitor screen and the sound volume.
- this is changed so that the incrementing or decrementing of the value of a parameter is performed automatically at a rate depending on the magnitude of the pressure-sensing value from a pressure-sensitive controller, and moreover, a "click" sensation is generated in the controller or button to match its stepping.
- Fig. 3 shows a table for selecting the ratio of stepping corresponding to the pressure-sensing values of "0", “1-20”, ..., “241-255” respectively. Note that the "ratio of generation of click sensation" is also presented as a reference, but this is not included in the table.
- the values presented in the table as the ratio of stepping each refers to a number of frames.
- the "click" sensation is generated by the vibration generator of the controller 200.
- the "click” sensation may be generated by rotating the vibration-generating member attached to the shaft of the motor a stipulated number of times at a stipulated speed.
- the number of rotations is taken to be 3, for example.
- the drive signal may be a signal of a magnitude to rotate the motor at the stipulated speed, and be of a duration sufficient for three rotations.
- a parameter setting program which includes a program for incrementing (decrementing is performed in the same manner) the value of a parameter depending on the pressure-sensing value and also generating with vibration a "click" sensation matching this incrementing.
- the flowchart in Fig. 4 shows the processing of a parameter setting program which includes a program for incrementing the value of a parameter depending on the pressure-sensing value and also generating with vibration a "click" sensation matching this incrementing.
- Step S 1 the pressure-sensing value is acquired from the controller 200, and in Step S2, the variable F is set to the value of the ratio of stepping corresponding to the pressure-sense value. For example, if the pressure-sensing value is in the range "1-20" then a ratio of stepping of "60" is selected.
- Step S3 the frame pulse is read, and in Step S4, "1" is subtracted from the variable F.
- Step S5 a decision is made as to whether or not the variable F is "0" and if "YES” then control processing moves to Step S6, but if "NO” then control processing moves back to Step S3.
- the processing from Step S3 to Step S5 is performed so that incrementing is performed at a rate selected depending on the pressure-sensing value, and thus the number of frames indicated by the selected ratio of stepping are counted, and after the count value reaches the number indicated by the selected ratio of stepping, the stepping of the value ofthe parameter in Steps S6 on is reflected in the screens, as when a screen showing "1 " is changed to a screen showing "2" or the like, and for generating the "click" sensation.
- Step S6 stepping of the value of the parameter is performed, and in Step S7 a drive signal is output and thereby the motor is turned three times, generating a "click" sensation.
- Step S8 the stepping ofthe parameter is performed on the screen.
- Step S9 a pressure-sensing value is acquired from the controller 200, and in Step SIO a decision is made as to whether or not it is "0,” and if "YES” then control processing moves to Step S 11 , but if "NO” then control processing moves back to Step S2.
- Step S9 The reason why the pressure-sensing value is acquired in Step S9 and the decision of whether or not this value is "0" is made in Step S10 is to detect when the user has finished pushing the pressure-sensitive switch, namely when his/her finger has released the pressure-sensitive switch, or has completely relaxed. Thus, in such a case, stepping must be halted.
- Step SI 1 the parameter value is entered. Note that it is possible to allocate a separate switch for giving the order to enter, so the parameter value need not be entered until such input is present. In this case, a step may be added where a decision is made as to whether or not the enter switch has been pushed by a user, so if "YES” then enter, but if "NO” then control processing moves back to Step S 1.
- Step SI 2 a decision is made as to whether or not the setting of a different parameter is requested and if "YES” then control processing moves back to Step SI, but if "NO” then end.
- the parameter is stepped at a rate depending on the pressure-sensing value and a matching "click" sensation is generated, so the user interface can be improved.
- Fig. 5 is a perspective view showing the controller 200 connected to entertainment system 500.
- the controller 200 is removably connected to the entertainment system 500, and the entertainment system 500 is connected to television monitor 408.
- the entertainment system 500 reads the program for a computer game from recording media upon which that program is recorded and by executing the program, displays characters on the television monitor 408.
- the entertainment system 500 has various built-in functions for DVD (Digital Versatile Disc) playback, CDDA (compact disc digital audio) playback and the like.
- the signals from the controller 200 are also processed as one of the aforementioned control functions within the entertainment system 500, and the content thereof may be reflected in the movement of characters and the like, on the television monitor 408.
- controller 200 may be allocated functions for moving the characters display on the television monitor 408 in the directions up, down, left or right.
- controller 200 may be allocated functions for moving the characters display on the television monitor 408 in the directions up, down, left or right.
- Fig. 6 here follows a description of the interior of the entertainment system 500 shown in Fig. 5.
- Fig 6 is a block diagram of the entertainment system 500.
- a CPU 401 is connected to RAM 402 and a bus 403, respectively.
- a graphics processor unit (GPU) 404 and an input/output processor (I/O) 409 are connected to bus 403 .
- the GPU 404 is connected via an encoder 407 for converting a digital RGB signal or the like into the NTSC standard television format, for example, to a television monitor (TV) 408 as a peripheral.
- a driver (DRV) 410 used for the playback and decoding of data recorded upon an optical disc 411
- a sound processor (SP) 412 used for the playback and decoding of data recorded upon an optical disc 411
- an external memory 415 consisting of flash memory
- controller 200 used for the playback and decoding of data recorded upon an optical disc 411
- a sound processor (SP) 412 used for the playback and decoding of data recorded upon an optical disc 411
- SP sound processor
- external memory 415 consisting of flash memory
- controller 200 controls the operating system and the like.
- ROM 416 which records the operating system and the like.
- the SP 412 is connected via an amplifier
- the external memory 415 may be a card-type memory consisting of a
- the controller 200 is configured such that, when a plurality of buttons provided thereupon are pushed, it gives instructions to the entertainment system 500.
- the driver 410 is provided with a decoder for decoding images encoded based upon the MPEG standard.
- the CPU 401 calculates the three-dimensional position and orientation of objects with respect to the point of view based on these instructions.
- the polygon vertex data for objects defined by X,Y, Z coordinate values are modified variously.
- the modified polygon vertex data is subjected to perspective conversion processing and converted into two-dimensional coordinate data.
- the regions specified by two-dimensional coordinates are so-called polygons.
- the converted coordinate data, Z data and texture data are supplied to the GPU 404. Based on this converted coordinate data, Z data and texture data, the GPU 404 performs the drawing process by writing texture data sequentially into the RAM 405.
- One frame of image data upon which the drawing process is completed, is encoded by the encoder 407 and then supplied to the television monitor 408 and displayed on its screen as an image.
- Fig. 7 is a top view of controller 200.
- the controller 200 consists of a unit body 201 on the top surface of which are provided first and second control parts 210 and 220, and on the side surface of which are provided third and fourth control parts 230 and 240 ofthe controller 200.
- the first control part 210 of the controller is provided with a cruciform control unit 211 used for pushing control, and the individual control keys 211a extending in each of the four directions of the control unit 211 form a control element.
- the first control part 210 is the control part for providing movement to the characters displayed on the screen of the television receiver, and has the functions for moving the characters in the up, down, left and right directions by pressing the individual control keys 21 la of the cruciform control unit 211.
- the second control part 220 is provided with four cylindrical control buttons 221 (control elements) for pushing control.
- the individual control buttons 221 have identifying marks such as " O “ (circle), " X “ (cross), “ ⁇ “ (triangle) and " D "
- the functions ofthe second control part 220 are set by the game program recorded upon the optical disc 411, and the individual control buttons 221 may be allocated functions that change the state of the game characters, for example.
- the control buttons 221 may be allocated functions for moving the left arm, right arm, left leg and right leg ofthe character.
- the third and fourth control parts 230 and 240 of the controller have nearly the same structure, and both are provided with two control buttons 231 and 241 (control elements) for pushing control, arranged above and below.
- the functions of these third and fourth control parts 230 and 240 are also set by the game program recorded upon the optical disc, and may be allocated functions for making the game characters do special actions, for example.
- two joy sticks 251 for performing analog operation are provided upon the unit body 201 shown in Fig. 7.
- the joy sticks 251 can be switched and used instead of the first and second control parts 210 and 220 described above. This switching is performed by means of an analog selection switch 252 provided upon the unit body 201.
- an analog selection switch 252 provided upon the unit body 201.
- a display lamp 253 provided on the unit body 201 lights, indicating the state wherein the joy sticks 251 are selected.
- a start switch 254 for starting the game and a select switch 255 for selecting the degree of difficulty or the like at the start of a game, and the like.
- the controller 200 is held by the left hand L and the right hand R of a user and is operated by the other fingers, and in particular the user's thumbs LI and Rl are able to operate most ofthe buttons on the top surface.
- Fig. 8 and Figs. 9A-9C are, respectively, an exploded respective view and cross-sectional views showing the second control part ofthe controller.
- the second control part 220 consists of four control buttons
- the individual control buttons 221 are inserted from behind through insertion holes 201a formed on the upper surface of the unit body 201.
- the control buttons 221 inserted into the insertion holes 201a are able to move freely in the axial direction.
- the elastic body 222 is made of insulating rubber or the like and has elastic areas 222a which protrude upward, and the lower ends of the control buttons 221 are supported upon the upper walls of the elastic areas 222a.
- the inclined-surface portions of these elastic areas 222a flex so that the upper walls move together with the control buttons 221.
- the pushing pressure on the control buttons 221 is released, the flexed inclined-surface portions of elastic areas 222a elastically return to their original shape, pushing up the control buttons 221.
- the elastic body 222 functions as a spring means whereby control buttons 221 which had been pushed in by a pushing action are returned to their original positions.
- conducting members 50 are attached to the rear surface ofthe elastic body 222.
- the sheet member 223 consists of a membrane or other thin sheet material which has flexibility and insulating properties. Resistors 40 are provided in appropriate locations on this sheet member 223 and these resistors 40 and conducting member 50 are each disposed such that they face one of the control buttons 221 via the elastic body 222.
- the resistors 40 and conducting members 50 form pressure-sensitive devices. These pressure-sensitive devices consisting of resistors 40 and conducting members 50 have resistance values that vary depending on the pushing pressure received form the control buttons 221.
- the second control part 220 is provided with control buttons 221 as control elements, an elastic body 222, conducting members 50 and resistors 40.
- Each conducting member 50 may be made of conductive rubber which has elasticity, for example, and has a conical shape with its center as a vertex.
- the conducting members 50 are adhered to the inside of the top surface ofthe elastic areas 222a formed in the elastic body 222.
- the resistors 40 may be provided on an internal board 204, for example, opposite the conducting members 50, so that the conducting members 50 come into contact with resistors 40 together with the pushing action of the control buttons 221.
- the conducting member 50 deforms, depending on the pushing force on the control button 221 (namely the contact pressure with the resistor 40), so as shown in Fig. 9B and 9C, the surface area in contact with the resistor 40 varies depending on the pressure.
- the pressing force on the control button 221 is weak, as shown in Fig. 9B, only the area near the conical tip of the conducting member 50 is in contact.
- the tip of the conducting member 50 deforms gradually so the surface area in contact expands.
- Fig. 10 is a diagram showing an equivalent circuit for a pressure-sensitive device consisting of a resistor 40 and conducting member 50.
- the pressure-sensitive device is inserted in series in a power supply line 13, where the voltage V cc is applied between the electrodes 40a and 40b.
- the pressure-sensitive device is divided into a variable resistor 42 that has the relatively small resistance value of the conducting member 50, and a fixed resistor 41 that has the relatively large resistance value of the resistor 40.
- the portion ofthe variable resistor 42 is equivalent to the portion of resistance in the contact between the resistor 40 and the conducting member 50, so the resistance value of the pressure-sensitive device varies depending on the surface area of contact with the conducting member 50.
- the conducting member 50 comes into contact with the resistor 40, in the portion of contact, the conducting member 50 becomes a bridge instead of the resistor
- Figs. 9A-9C show only the contact portion between the conducting member 50 and resistor 40 which forms the variable resistor 42 of Fig. 10, but the fixed resistor of Fig 10 is omitted form Figs. 9A-9C.
- an output terminal is provided near the boundary between variable resistor 42 and fixed resistor 41, namely near the intermediate point of the resistors 40, and thus a voltage stepped down from the applied voltage Vcc by the amount the variable resistance is extracted as an analog signal corresponding to the pushing pressure by the user on the control button 221.
- FIG. 11 is a block diagram showing the main parts ofthe controller 200.
- An MPU 14 mounted on the internal board of the controller 200 is provided with a switch 18, an A/D converter 16 and two vibration generation systems.
- the analog signal (voltage) output from the output terminal 40c of the resistor 40 is provided as the input to the A/D converter 16 and is converted to a digital signal.
- the digital signal output from the A/D converter 16 is sent via an interface 17 provided upon the internal board of the controller 200 to the entertainment system 500 and the actions of game characters and the like are executed based on this digital signal.
- the configuration is such that the switch 18 is controlled by a control signal sent from the entertainment system 500 based on a game program recorded on an optical disc 411.
- a control signal is provided as output to specify whether the A/D converter 16 is to function as a means of providing output of a multi-valued analog signal, or as a means of providing a binary digital signal. Based on this control signal, the switch 18 is switched to select the function ofthe A/D converter 16.
- the MPU 14 includes two vibration generation systems; each of the two vibration generation systems consists of a driver 19 which has a D/A converter that takes drive signals supplied from the entertainment system 500 via an interface 17, converts them to analog signals and amplifies them, a motor 20 driven by the output thereof, and an eccentric member 21 attached to the drive shaft of the motor 20.
- the eccentric member 21 is of a different size. This is intended to generate vibrations by its rotation.
- the vibration generation systems are to be described in detail later.
- Figs. 12 and 13 show an embodiment of the configuration of the first control part of the controller.
- the first control part 210 includes a cruciform control unit
- a conducting member 50 is attached to the rear surface of the elastic body 213, and the configuration is such that resistors 40 are disposed at the positions facing the individual control keys
- control unit 211a control elements ofthe control unit 211 via the elastic body 213.
- the overall structure of the first control part 210 has already been made public knowledge in the publication of unexamined Japanese patent application No.
- control unit 211 uses a hemispherical projection 212a formed in the center of the spacer 212 as a fulcrum, and the individual control keys 211a (control elements) are assembled such that they can push on the resistor 40 side (see Fig. 13).
- Conducting members 50 are adhered to the inside of the top surface of the elastic body 213 in positions corresponding to the individual control keys 211a (control elements) of the cruciform control unit 211.
- the resistors 40 with a single structure are disposed such that they face the individual conducting members 50.
- the pushing pressure acts via the elastic body 213 on the pressure-sensitive devices consisting of a conducting member 50 and resistor 40, so that its electrical resistance value varies depending on the magnitude ofthe pushing pressure.
- Fig 14 is a diagram showing the circuit configuration of the resistor. As shown in this diagram, the resistor 40 is inserted in series in a power supply line 13, where a voltage is applied between the electrodes 40a and 40b.
- the resistance of this resistor 40 is illustrated schematically, as shown in this diagram; the resistor 40 is divided into first and second variable resistors 43 and 44. Among these, the portion of the first variable resistor 43 is in contact, respectively, with the conducting member 50 that moves together with the control key (up directional key) 211a for moving the character in the up direction, and with the conducting member 50 that moves together with the control key (left directional key) 211a for moving the character in the left direction, so its resistance value varies depending on the surface area in contact with these conducting members 50.
- the portion of the second variable resistor 44 is in contact, respectively, with the conducting member 50 that moves together with the control key (down directional key) 211a for moving the character in the down direction, and with the conducting member 50 that moves together with the control key (right directional Key) 211a for moving the character in the right direction, so its resistance value varies depending on the surface area in contact with these conducting members 50.
- an output terminal 40c is provided intermediate between the variable resistors 43 and 44, and an analog signal corresponding to the pushing pressure on the individual control keys 211a (control elements) is providing as output from this output terminal 40c.
- the output from the output terminal 40c can be calculated from the ratio of the split in resistance value of the first and second variable resistors 43 and 44. For example, if Rl is the resistance value of the first variable resistor 43, R2 is the resistance value of the second variable resistor 44 and V cc is the power supply voltage, then the output voltage V appearing at the output terminal 40c can be expressed by the following equation.
- V V CC x R2/ (Rl + R2) Therefore, when the resistance value of the first variable resistor 43 decreases, the output voltage increases, but when the resistance value of the second variable resistor 44 decreases, the output voltage also decreases.
- Fig. 15 is a graph showing the characteristics of the analog signal (voltage) outputted from the output terminal ofthe resistor.
- the up-directional key or left-directional key is pushed until the conducting member 50 comes into contact with the first variable resistor 43 portion of the resistor 40 (at position p in the graph), thereafter the surfaced area of contact between the conducting member 50 and the first variable resistor 43 portion increases in response to the pushing pressure on the control key 221a (control elements), and thus the resistance of that portion is reduced so the analog signal (voltage) output from the output terminal 40c of the resistor 40 increases. Furthermore, the analog signal (voltage) output form the output terminal 40c of the resistor 40 reaches the maximum V max when the conducting member 50 is most deformed (at position q in the graph).
- the down-directional key or right-directional key is pushed until the conducting member 50 comes into contact with the second variable resistor 44 portion of the resistor 40 (at position r in the graph), thereafter the surface area of contact between the conducting member 50 and the second variable resistor 44 portion increases in response to the pushing pressure on the control key 211a (control elements), and thus the resistance of that portion is reduced, and as a result, the analog signal (voltage) output from the output terminal 40c of the resistor 40 decreases. Furthermore, the analog signal (voltage) output form the output terminal 40c of the resistor 40 reaches the minimum V mm when the conducting member 50 is most deformed (at position s in the graph).
- the analog signal (voltage) output from the output terminal 40c of the resistor 40 is provided as input to an A/D converter 16 and converted to a digital signal.
- the function of the A/D converter 16 is shown in Fig. 16 is as described previously based on Fig. 11, so a detailed description shall be omitted here.
- Fig. 17 is an exploded perspective view of the third control part of the controller.
- the third control part 230 consists of two control buttons 231, a spacer 232 for positioning these control buttons 231 within the interior of the controller 200, a holder 233 that supports these control buttons 231, an elastic body 234 and an internal board 235, having a structure wherein resistors 40 are attached to appropriate locations upon the internal board 235 and conducting members 50 are attached to the rear surface ofthe elastic body 234.
- the overall structure of the third control part 230 also already has been made public knowledge in the publication of unexamined Japanese patent application No. JP-A-H8- 163672, so a detailed description thereof will be omitted.
- the individual control buttons 231 can be pushed in while being guided by the spacer 232, the pushing pressure when the bottoms 231 are pressed acts via the elastic body 234 on the pressure-sensitive device consisting of a conducting member 50 and resistor 40.
- the electrical resistance value of the pressure-sensitive device varies depending on the magnitude ofthe pushing pressure it receives.
- the fourth control part 240 has the same structure as that of the third control part 230 described above.
- the vibration generation system mechanism 22 is disposed on the base sides of the first and second handle parts 10 and 11 which are held by the fingers of the user when the controller 200 is held.
- the vibration generation system mechanism 22 consists of a motor 20 driven by drive signals supplied from the entertainment system 500 and an eccentric member 21 attached to the driveshaft 20a of the motor 20.
- the eccentric member 21 is a metallic member having a large weight, and consists of a semicircular weight 21a which is eccentric with respect to a mating hole 20b which serves as the center of rotation when mated to the drives shaft 20a.
- the motor 20 with the eccentric member 21 attached to its drive shaft 20a is attached to the inside of the first handle part 10, mated to a motor housing 20c in a mating indentation 23 formed as a rectangular tube on the first handle part.
- the vibration generation system mechanisms 22 and 22 disposed on the first and second handle parts 10 and 11 are constituted such that the states of generation of vibrations thereof, are different.
- the vibration generation system mechanisms 22 and 22 have different sizes of motors 20 and different eccentric members 21, so when driven by a fixed driving voltage, by making the speed of rotation different, the speed of rotation of the eccentric members 21 is made different, and the frequency of vibrations can be made to be different.
- Fig. 4 shows a flowchart for incrementing the value of a parameter at a rate depending on the pressure- sensing value, and also, generating with vibration a "click" sensation that matches the incrementing.
- This program may be supplied either recorded alone upon an optical disc or other recording medium, or recorded upon said recording medium together with the game software as part ofthe game software.
- This program for incrementing the value of a parameter at a rate depending on the pressure-sense value, and also, generating with vibration a "click" sensation that matches the incrementing is run by the entertainment system 500 and executed by its CPU.
- the software functions are divided by the type of function, for example, for moving objects and the like, they can be used commonly by various types of software, so more functions can be included.
- a function such as that described in this preferred embodiment that can be used commonly may be provided to the software manufacturer side as a library program.
- general functions like this are supplied as external programs in this manner, it is sufficient for the software manufacturers to write only the essential portions of the software.
- the present invention may also assume the following alternative embodiment.
- the pressure-sensing value as pushed by the user is used as is.
- the user pressure-sensing value can be corrected based upon a known function.
- the maximum value of the user pressure-sense value rate of change may be corrected to the maximum game pressure-sensing value rate of change set in the program, and intermediate values can be proportionally corrected and used.
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- Engineering & Computer Science (AREA)
- General Engineering & Computer Science (AREA)
- Theoretical Computer Science (AREA)
- Human Computer Interaction (AREA)
- Physics & Mathematics (AREA)
- General Physics & Mathematics (AREA)
- User Interface Of Digital Computer (AREA)
- Position Input By Displaying (AREA)
Abstract
Description
Claims
Priority Applications (2)
Application Number | Priority Date | Filing Date | Title |
---|---|---|---|
EP01900721A EP1247152A2 (en) | 2000-01-14 | 2001-01-12 | Method, recording medium, computer and controller for changing the settings of various parameters of electronic equipment |
JP2001552182A JP2003519860A (en) | 2000-01-14 | 2001-01-12 | Computer for changing set values of various parameters, method of using computer and recording medium, and controller |
Applications Claiming Priority (2)
Application Number | Priority Date | Filing Date | Title |
---|---|---|---|
JP2000040261 | 2000-01-14 | ||
JP2000-40261 | 2000-01-14 |
Publications (2)
Publication Number | Publication Date |
---|---|
WO2001052029A2 true WO2001052029A2 (en) | 2001-07-19 |
WO2001052029A3 WO2001052029A3 (en) | 2002-03-21 |
Family
ID=18563676
Family Applications (1)
Application Number | Title | Priority Date | Filing Date |
---|---|---|---|
PCT/JP2001/000149 WO2001052029A2 (en) | 2000-01-14 | 2001-01-12 | Method, recording medium, computer and controller for changing the settings of various parameters of electronic equipment |
Country Status (4)
Country | Link |
---|---|
EP (1) | EP1247152A2 (en) |
JP (1) | JP2003519860A (en) |
TW (1) | TW585796B (en) |
WO (1) | WO2001052029A2 (en) |
Cited By (1)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
WO2003042805A1 (en) * | 2001-11-12 | 2003-05-22 | Myorigo Oy | Method and device for generating feedback |
Families Citing this family (1)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
JP5100324B2 (en) * | 2007-11-16 | 2012-12-19 | 株式会社ソニー・コンピュータエンタテインメント | Game system and game controller |
Citations (4)
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---|---|---|---|---|
US5542039A (en) * | 1993-03-05 | 1996-07-30 | International Business Machines Corporation | Control for scaled parameters |
US5687331A (en) * | 1995-08-03 | 1997-11-11 | Microsoft Corporation | Method and system for displaying an animated focus item |
EP0854414A1 (en) * | 1997-01-21 | 1998-07-22 | International Business Machines Corporation | Method and apparatus for presenting a data range for user selection of a value within the range via a graphical user interface |
US5808540A (en) * | 1995-11-20 | 1998-09-15 | Wheeler; M. Rex | Position sensing and signaling system |
-
2001
- 2001-01-10 TW TW090100532A patent/TW585796B/en not_active IP Right Cessation
- 2001-01-12 JP JP2001552182A patent/JP2003519860A/en active Pending
- 2001-01-12 WO PCT/JP2001/000149 patent/WO2001052029A2/en not_active Application Discontinuation
- 2001-01-12 EP EP01900721A patent/EP1247152A2/en not_active Withdrawn
Patent Citations (4)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
US5542039A (en) * | 1993-03-05 | 1996-07-30 | International Business Machines Corporation | Control for scaled parameters |
US5687331A (en) * | 1995-08-03 | 1997-11-11 | Microsoft Corporation | Method and system for displaying an animated focus item |
US5808540A (en) * | 1995-11-20 | 1998-09-15 | Wheeler; M. Rex | Position sensing and signaling system |
EP0854414A1 (en) * | 1997-01-21 | 1998-07-22 | International Business Machines Corporation | Method and apparatus for presenting a data range for user selection of a value within the range via a graphical user interface |
Cited By (2)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
WO2003042805A1 (en) * | 2001-11-12 | 2003-05-22 | Myorigo Oy | Method and device for generating feedback |
US7324094B2 (en) | 2001-11-12 | 2008-01-29 | Myorigo, S.A.R.L. | Method and device for generating multi-functional feedback |
Also Published As
Publication number | Publication date |
---|---|
WO2001052029A3 (en) | 2002-03-21 |
JP2003519860A (en) | 2003-06-24 |
TW585796B (en) | 2004-05-01 |
EP1247152A2 (en) | 2002-10-09 |
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