WO2001032283A1 - A manipulating device for an entertainment system and an entertainment system having the same manipulating device - Google Patents
A manipulating device for an entertainment system and an entertainment system having the same manipulating device Download PDFInfo
- Publication number
- WO2001032283A1 WO2001032283A1 PCT/JP2000/007507 JP0007507W WO0132283A1 WO 2001032283 A1 WO2001032283 A1 WO 2001032283A1 JP 0007507 W JP0007507 W JP 0007507W WO 0132283 A1 WO0132283 A1 WO 0132283A1
- Authority
- WO
- WIPO (PCT)
- Prior art keywords
- manipulating device
- operating
- pivotally supporting
- operating member
- pressure
- Prior art date
Links
Classifications
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/20—Input arrangements for video game devices
- A63F13/21—Input arrangements for video game devices characterised by their sensors, purposes or types
- A63F13/218—Input arrangements for video game devices characterised by their sensors, purposes or types using pressure sensors, e.g. generating a signal proportional to the pressure applied by the player
-
- H—ELECTRICITY
- H01—ELECTRIC ELEMENTS
- H01H—ELECTRIC SWITCHES; RELAYS; SELECTORS; EMERGENCY PROTECTIVE DEVICES
- H01H13/00—Switches having rectilinearly-movable operating part or parts adapted for pushing or pulling in one direction only, e.g. push-button switch
- H01H13/70—Switches having rectilinearly-movable operating part or parts adapted for pushing or pulling in one direction only, e.g. push-button switch having a plurality of operating members associated with different sets of contacts, e.g. keyboard
- H01H13/78—Switches having rectilinearly-movable operating part or parts adapted for pushing or pulling in one direction only, e.g. push-button switch having a plurality of operating members associated with different sets of contacts, e.g. keyboard characterised by the contacts or the contact sites
- H01H13/785—Switches having rectilinearly-movable operating part or parts adapted for pushing or pulling in one direction only, e.g. push-button switch having a plurality of operating members associated with different sets of contacts, e.g. keyboard characterised by the contacts or the contact sites characterised by the material of the contacts, e.g. conductive polymers
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/20—Input arrangements for video game devices
- A63F13/24—Constructional details thereof, e.g. game controllers with detachable joystick handles
-
- H—ELECTRICITY
- H01—ELECTRIC ELEMENTS
- H01H—ELECTRIC SWITCHES; RELAYS; SELECTORS; EMERGENCY PROTECTIVE DEVICES
- H01H25/00—Switches with compound movement of handle or other operating part
- H01H25/04—Operating part movable angularly in more than one plane, e.g. joystick
- H01H25/041—Operating part movable angularly in more than one plane, e.g. joystick having a generally flat operating member depressible at different locations to operate different controls
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F2300/00—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
- A63F2300/10—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by input arrangements for converting player-generated signals into game device control signals
- A63F2300/1043—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by input arrangements for converting player-generated signals into game device control signals being characterized by constructional details
-
- H—ELECTRICITY
- H01—ELECTRIC ELEMENTS
- H01H—ELECTRIC SWITCHES; RELAYS; SELECTORS; EMERGENCY PROTECTIVE DEVICES
- H01H2201/00—Contacts
- H01H2201/022—Material
- H01H2201/032—Conductive polymer; Rubber
- H01H2201/036—Variable resistance
Definitions
- the present invention relates to a manipulating device that is connected to an entertainment system, such as a video game machine, television set, video tape recorder, and music player, and manipulated by an operator, and to an entertainment system having the same manipulating device.
- an entertainment system such as a video game machine, television set, video tape recorder, and music player
- a manipulating device or controller that is independent of the main unit allows the human operator to enter his commands to the main unit.
- its manipulating device has a plurality of operation buttons. The operator controls the behavior of a game character or characters on screen or the progress of the game play by manipulating those operation buttons.
- the manipulating device of this type is such that it can be manipulated while it is gripped by the hands and fingers of the operator, and a portion of the cross-shaped operating portion is exposed from its housing.
- the operator manipulates this operating portion to enter specific commands to the gaming machine and cause a game character(s) or the like on screen to act or move in a specific manner.
- a prior art manipulating device has a cross-sectional structure as shown in FIG. 4, for example.
- a manipulating device 200 shown has a protruding or dome portion 210 on the bottom of an operating portion 201 , so that the operating portion 201 pivotally displaces at a contact with a housing 220.
- an elastic member 230 having an electrically conductive portion 231 on which the operating portion rests is pushed down, which causes an electrode portion 232 thereunder to be shorted by the electrically conductive portion 231, and thus become electrically conductive.
- the manipulating device 200 of such a structure if the operator manipulates it in an unexpected manner or moves the operating portion 201 with an unexpected force, the housing 220 or operating portion 201 may be damaged around the dome portion 210.
- the operating portion 201 or the like is formed of a durable material in order to prevent such damage; nonetheless, there may be cases where the operating portion 201 would become slower to return to its predetermined position.
- a manipulating device 300 of structure shown in FIG. 5 is proposed, as disclosed in Japanese Utility Model Laid Open No. 6-38137 (38137/ 1994), Japanese Patent Laid Open No. 8-24439 (24439/ 1996), and Japanese Patent Laid Open No. 9-326219 (326219/ 1997).
- the manipulating device 300 has an operating portion 301 placed on an elastic member 330 having an electrically conductive portion 331 , and a stopper portion 340 is disposed in the center of the elastic member 330, so that there is a small gap between a tip of the stopper portion 340 and the operating portion 301.
- a stopper portion 340 is disposed in the center of the elastic member 330, so that there is a small gap between a tip of the stopper portion 340 and the operating portion 301.
- the tip of the stopper portion 340 may snuggly fit into the dent 310 to make it less likely for the operating portion 301 to be misaligned, so that ease and feel of operation is enhanced for the operator.
- a manipulating device that permits a character or characters on screen to be controlled in an analog fashion via an analog input from the operating portion 301 (see, for example, Japanese Patent Laid Open No. 7- 10252 (10252/ 1995) and Japanese Patent Laid Open No. 90042- 11 (90042/ 1999) is also available.
- another manipulating controller is also proposed where a pressure-sensitive element is used in the electrode portion 333 of the manipulating device 300 of FIG. 5 to permit changes in the action and movement of the onscreen character(s) in response to the pressure applied to the operating portion 301.
- the operating portion 301 hits the stopper portion 340 when the operating portion 301 is depressed, so that its movement is temporarily slowed down. In that case, the manipulation feels stepwise, which may reduce the appeal of the analog input, especially when the pressure-sensitive element is used.
- the present invention has its objective to provide a manipulating device for an entertainment system that overcomes the above problems, and an entertainment system that includes the same manipulating device.
- a manipulating device of the present invention comprises: an operating member that can tilt in a certain direction when depressed by an operator; and a pivotally supporting member for supporting the operating member, said operating member and said pivotally supporting member contained in a housing.
- the pivotally supporting member is constructed so that, when said depressive pressure is released, it pushes up said operating member to restore it to its initial state.
- the pivotally supporting member may be formed so that while the depressive pressure is applied to said operating member, a force opposing said depressive pressure is applied to said operating member. Additionally, a dent into which an end of said supporting member is fitted may be disposed in said operating member to hold said operating member in a predetermined position.
- the pivotally supporting member has its tip formed, for example, in convex curved shape, while said dent is formed in concave curved shape so as to mate the convex curved shape, and it is constructed so that as said dent slides on the tip of said supporting member, said operating member tilts over said pivotally supporting member in a predetermined direction. More specifically, said operating member has a depressing portion for applying said depressive pressure; an electrically conductive portion formed corresponding to the depressing portion and opposite to a surface to which the depressive pressure is applied; and an electrode portion for making said electrically conductive portion either conductive or nonconductive depending on the tilt when the operating member is tilted by the depressive pressure applied to the depressing portion.
- a pressure-sensitive element for example, is used in the electrode portion. If a pair of depressing portions are provided, said dent is placed in the middle of this pair of depressing portions. Said electrically conductive portion is disposed on a movable contact member, which isolates, by an elastic force, the electrically conductive portion and electrode portion that oppose each other; when the movable contact member corresponding to said depressing portion is depressed by tilting of said operating member, the electrode portion disposed on that movable contact member becomes conductive.
- the pivotally supporting member has leg portions provided as a structure for effectively adding a restoring force to the pivotally supporting member.
- the leg portions When depressing pressure is applied via said operating member, the leg portions open, while generating a resilient force that opposes said depressive pressure; when the depressive pressure is no longer applied, the restoring force that attempts to close the opened leg portions pushes up said operating member back to its initial position. If the pivotally supporting member is placed on a substrate, said leg portions are disposed so as to open in a groove provided in said substrate.
- FIG. 1 is a schematic view illustrating how a manipulating device of the present invention is used.
- FIG. 2 is a cross-sectional view of a manipulating device according to an embodiment of the invention.
- FIG. 3 is an exploded view illustrating components within a housing of the manipulating device according to the embodiment of the invention.
- FIG. 4 is a cross-sectional view of a manipulating device according to a prior art.
- FIG. 5 is a cross-sectional view of another manipulating device according to a prior art.
- FIG. 1 shows how a manipulating device 1 of the present embodiment is used.
- the manipulating device 1 of the present invention is detachably connected to a connector portion 110 of a video game machine 100.
- a plurality of connector portions 110 are provided, so that the manipulating device 1 may be connected to any of them.
- the content of the game play based on the operation via the manipulating device 1 may be stored in a memory (not shown) that is attached into a memory slot 1 1 1 corresponding to the manipulating device 1.
- the video game machine 100 is connected to a display apparatus (not shown), so that the operator can visually check the operation performed via the manipulating device 1.
- the video game machine 100 includes the capability of reading a computer game program from a storage medium where that program is stored and displaying a character or characters on the display apparatus by executing that program, as well as various control functions.
- a signal form the manipulating device 1 is also processed by one of the control functions contained within the video game machine 100, so that its content is reflected by the movement and/ or action of a character or characters on the display apparatus.
- To the manipulating device 1 are assigned functions or so forth for moving a character or characters displayed on the display apparatus up /down /right/ left, for example, although they depend on the content of a computer game program.
- the structure of the manipulating device 1 is as shown in the cross-sectional view of FIG. 2 and the exploded view of FIG. 3.
- an operating portion 10 a housing 20, an elastic member 30, a stopper portion 40, and a plate 50 are assembled in their predetermined positions to form the manipulating device 1.
- the housing 20 is of portable type, and contains the operating portion 10, elastic member 30, stopper portion 40, and plate 50 therein. The operator may manipulate the operating portion 10 and so forth, while grasping this housing 20 by his hands and fingers.
- a hole 21 for the operating portion is formed in the housing 20, so that a portion of the operating portion 10, that is, a portion of a cross- shaped key having depressing portions 12, is exposed through this hole 21 for the operating portion.
- the operating portion 10 has a peripheral flange portion 13 formed around it. The flange portion 13 is stopped at the open end of the operating portion 10, thereby preventing the operating portion 10 from being detached from the housing 20. By tilting this cross-shaped key in any direction, the operator applies a depressive pressure within the housing 20, thereby inputting a certain command to the video game machine 100. It should be appreciated that the operating portion 10 is not limited to 360-degree operation as effected by the cross-shaped key, but two-way operation may also be applicable.
- the elastic member 30 is formed of a resilient or flexible material, such as rubber.
- the elastic member 30 has a movable contact portion 33 formed so as to protrude toward and corresponding to the depressing portion 12, and the operating section 10 rests on this movable contact portion 33.
- the movable contact portion 33 has a electrically conductive portion 31 opposite to a face on which the operating portion 10 rests.
- the movable contact portion 33 elastically deforms, so that the electrically conductive portion 31 disposed on the movable contact portion 33 is pushed down toward the opposing electrode portion 32. This causes the electrically conductive portion 31 corresponding to the depressing portion 12 depressed to come into contact with the electrode portion 32, thereby making the electrode portion 32 conductive.
- the electrode portion 32 has a pressure-sensitive capability. More specifically, it has a pressure-sensitive element that may be formed of pressure-sensitive conductive rubber, so that the value of electrical resistance in the electrode portion 32 changes according to the magnitude of pressure exerted on the pressure-sensitive element. Generally, the pressure-sensitive element formed of pressure-sensitive conductive rubber exhibits the smallest resistance value when no pressure is applied, while its resistance value increases in proportion to the pressure exerted. Thus, the electrode portion 32 outputs the largest signal (voltage) when no pressure is exerted, while the output signal decreases in an analog fashion as the applied pressure increases.
- the movable contact portion 33 is designed to return to its original position when the pressure exerted on the depressing portion 12 is released.
- the elastic member 30 may be formed integrally with the operating portion 10.
- the stopper portion 40 functions as a pivotal support when the operating portion 10 is manipulated.
- a tip of the stopper portion 40 is always in contact with the bottom of the operating portion 10.
- the tip of the stopper portion 40 is of dome or convex structure, while a dent 11 of concave shape is disposed in the bottom of the operating portion 10 so that it matches the dome.
- the stopper 40 has leg portions 41.
- the leg portions 41 open when depressive pressure is applied by the operating portion 10, and, when the depressive pressure is released, act to restore the operating portion 10 to its initial state, or push it up back to its original position, due to its self- re storing force that attempts to close the leg portion.
- the operating portion 10 when depressive pressure is applied to the depressing portion 12, the operating portion 10 is pushed down, where the resulting resilient or repelling force of the leg portions 41 causes the operating portion 10 to move down smoothly.
- the situation that may cause changes, such as wear and damage, to other members of the manipulating device 1 can be avoided, while smooth and accurate movement (fine adjustment) of the operating portion 10 can be achieved.
- the elastic member 30, stopper portion 40, and so forth On the plate 50 are placed the elastic member 30, stopper portion 40, and so forth, and the electrode portion 32 having the afore- described pressure-sensitive capability is arranged in place corresponding to the movable contact portion 33.
- Circuitry including this electrode portion 32 may be provided on a sheet-like sheet member 60 and then placed on the plate 50.
- the plate 50 has a groove 51 , where the ends of the leg portions 41 are fitted therein.
- the groove 51 serves to prevent misalignment of the stopper portion 40.
- the electrode 32 becomes conductive as it is brought into contact with the electrically conductive portion 31 , thereby closing the circuit.
- the operating portion 10 tilts toward the depressed portion, as pivotally supported by that contact point or a contact point between the flange 13 and housing 20. Then, the protruding movable contact portion 33 is pushed down, bringing the electrically conductive portion 31 attached at the bottom of the movable contact portion 33 into contact with the electrode portion 32 to make the electrode portion 32 conductive. This causes a predetermined circuit to close, thereby sending a signal to the video game machine 100.
- the electrode portion 32 is shorted by the electrically conductive portion 31 , although any signal may be generated as the electrically conductive portion 31 is brought into contact with the electrode portion 32 or any signal may be stopped.
- the convex or dome portion at the tip of the stopper portion 40 and the dent or concave portion 11 should preferably be mated with some play. Especially, if the dome portion at the tip of the stopper portion 40 assumes a convex spherical or curved surface and the dent portion 11 assumes a concave spherical or curved surface having a curvature (R) slightly greater than that of the dome portion, then the operating portion 10 and stopper portion 40 are nearly in point contact with each other, so that the operating portion 10 may be actuated smoothly. Thus, the feel of operation when the depressing portion 12 is depressed may be enhanced, while conveniently absorbing manufacturing tolerances.
- the leg portions 41 close due to the elastic force of the movable contact portion 33 and the resilient force of the legs 41 , so that the operating portion 10 returns to its predetermined position.
- the electrically conductive portion 31 and electrode portion 32 are removed from each other, so that the circuit is opened.
- the video game machine 100 recognizes that the depressive pressure applied to the depressing portion 12 is released.
- the operating portion 10 moves down without tilting; in this case, it bows downward to the extent that the leg portions 41 of the stopper portion 40 are fully opened.
- the length of the legs, its inclination angle with no pressure applied, and so forth may be adjusted so that the movable contact portions 33 that are not adjacent to each other do not become simultaneously conductive as the operating portion is moved down.
- the electrode portion 32 has the pressure-sensitive capability to detect the pressure; however, because the depressive pressure is restricted by the resilient force of the stopper portion 40 as described above, potential damage resulting from an excessive depressive force can be prevented.
- the resilient force of the stopper 40 acts appropriately to make manipulation of a character or characters on the display apparatus smoother and enable operation in an analog fashion, thereby adding a greater sense of involvement to the game play.
- the video game machine 100 and manipulating device 1 are detachable, although the manipulating device 1 may be integrally built into a display-equipped game machine, such as hand-held gaming device.
- the present invention is not limited to manipulating devices or controllers of video game machines as in the present embodiment, but may be applicable to manipulating devices or controllers used to manipulate television sets, video tape recorders, music players, and so forth, and also to manipulating devices or controllers for use with all-in- one entertainment systems.
Landscapes
- Engineering & Computer Science (AREA)
- Multimedia (AREA)
- Human Computer Interaction (AREA)
- Switches With Compound Operations (AREA)
- Toys (AREA)
- Position Input By Displaying (AREA)
- Load-Engaging Elements For Cranes (AREA)
Abstract
Description
Claims
Priority Applications (5)
Application Number | Priority Date | Filing Date | Title |
---|---|---|---|
KR1020017008424A KR20010089754A (en) | 1999-11-01 | 2000-10-26 | A manipulating device for an entertainment system and an entertainment system having the same manipulating device |
CA002355677A CA2355677A1 (en) | 1999-11-01 | 2000-10-26 | A manipulating device for an entertainment system and an entertainment system having the same manipulating device |
BR0008274-0A BR0008274A (en) | 1999-11-01 | 2000-10-26 | Handling device for an entertainment system and an entertainment system that has the same handling device |
AU79590/00A AU7959000A (en) | 1999-11-01 | 2000-10-26 | A manipulating device for an entertainment system and an entertainment system having the same manipulating device |
EP00970101A EP1140302A1 (en) | 1999-11-01 | 2000-10-26 | A manipulating device for an entertainment system and an entertainment system having the same manipulating device |
Applications Claiming Priority (2)
Application Number | Priority Date | Filing Date | Title |
---|---|---|---|
JP11/311366 | 1999-11-01 | ||
JP31136699A JP2001135198A (en) | 1999-11-01 | 1999-11-01 | Operating device for entertainment system and entertainment system having the operating device |
Publications (1)
Publication Number | Publication Date |
---|---|
WO2001032283A1 true WO2001032283A1 (en) | 2001-05-10 |
Family
ID=18016316
Family Applications (1)
Application Number | Title | Priority Date | Filing Date |
---|---|---|---|
PCT/JP2000/007507 WO2001032283A1 (en) | 1999-11-01 | 2000-10-26 | A manipulating device for an entertainment system and an entertainment system having the same manipulating device |
Country Status (10)
Country | Link |
---|---|
US (1) | US6428416B1 (en) |
EP (1) | EP1140302A1 (en) |
JP (1) | JP2001135198A (en) |
KR (1) | KR20010089754A (en) |
CN (1) | CN1335785A (en) |
AU (1) | AU7959000A (en) |
BR (1) | BR0008274A (en) |
CA (1) | CA2355677A1 (en) |
TW (1) | TW483014B (en) |
WO (1) | WO2001032283A1 (en) |
Families Citing this family (9)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
JP2002248269A (en) * | 2001-02-26 | 2002-09-03 | Mitsumi Electric Co Ltd | Input key for game controller |
DE602004004999T2 (en) * | 2004-01-27 | 2007-11-22 | Huang, Hsien-Ta, Ping Jenn | Shock-absorbing portable control device |
US8108092B2 (en) | 2006-07-14 | 2012-01-31 | Irobot Corporation | Autonomous behaviors for a remote vehicle |
US7843431B2 (en) | 2007-04-24 | 2010-11-30 | Irobot Corporation | Control system for a remote vehicle |
JP5356165B2 (en) * | 2009-09-10 | 2013-12-04 | 信越ポリマー株式会社 | pointing device |
US8698747B1 (en) | 2009-10-12 | 2014-04-15 | Mattel, Inc. | Hand-activated controller |
US8803803B2 (en) * | 2011-01-25 | 2014-08-12 | Sony Corporation | Operation member provided in electronic device, and electronic device |
AT512033B1 (en) * | 2011-12-12 | 2013-05-15 | Lunatone Ind Elektronik Gmbh | SWITCH |
US11423928B1 (en) | 2018-01-19 | 2022-08-23 | Seagate Technology Llc | Processing for forming single-grain near-field transducer |
Citations (4)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
US4687200A (en) * | 1983-08-05 | 1987-08-18 | Nintendo Co., Ltd. | Multi-directional switch |
EP0682350A2 (en) * | 1994-05-09 | 1995-11-15 | Sony Corporation | Controller unit for electronic devices |
EP0768619A1 (en) * | 1995-10-16 | 1997-04-16 | AT&T Corp. | Computer mouse with sensory alerting to prevent human injury |
US5923317A (en) * | 1997-06-17 | 1999-07-13 | Thrustmaster, Inc. | Two-handed controller for video games and simulations |
Family Cites Families (7)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
JPS57128185A (en) * | 1981-01-08 | 1982-08-09 | Atari Inc | Control unit for portable player operation |
US4408103A (en) * | 1982-01-06 | 1983-10-04 | Smith Engineering | Joystick operated multiple position switch |
US4439648A (en) * | 1982-07-28 | 1984-03-27 | Coleco Industries, Inc. | Joystick-type controller |
FR2574588B1 (en) * | 1984-12-07 | 1987-01-23 | Omera Segid | " BROOM HANDLE " |
GB2278729A (en) * | 1993-06-04 | 1994-12-07 | Txc Corp | Direction control key assembly |
CN1239219C (en) * | 1996-10-11 | 2006-02-01 | 索尼计算机娱乐株式会社 | Operation device for game computer |
JPH10295937A (en) * | 1997-04-24 | 1998-11-10 | Sony Computer Entertainment:Kk | Operation device for game machine |
-
1999
- 1999-11-01 JP JP31136699A patent/JP2001135198A/en active Pending
-
2000
- 2000-10-24 TW TW089122321A patent/TW483014B/en not_active IP Right Cessation
- 2000-10-26 EP EP00970101A patent/EP1140302A1/en not_active Withdrawn
- 2000-10-26 AU AU79590/00A patent/AU7959000A/en not_active Abandoned
- 2000-10-26 WO PCT/JP2000/007507 patent/WO2001032283A1/en not_active Application Discontinuation
- 2000-10-26 US US09/697,610 patent/US6428416B1/en not_active Expired - Lifetime
- 2000-10-26 KR KR1020017008424A patent/KR20010089754A/en not_active Application Discontinuation
- 2000-10-26 CN CN00802475A patent/CN1335785A/en active Pending
- 2000-10-26 CA CA002355677A patent/CA2355677A1/en not_active Abandoned
- 2000-10-26 BR BR0008274-0A patent/BR0008274A/en not_active Application Discontinuation
Patent Citations (4)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
US4687200A (en) * | 1983-08-05 | 1987-08-18 | Nintendo Co., Ltd. | Multi-directional switch |
EP0682350A2 (en) * | 1994-05-09 | 1995-11-15 | Sony Corporation | Controller unit for electronic devices |
EP0768619A1 (en) * | 1995-10-16 | 1997-04-16 | AT&T Corp. | Computer mouse with sensory alerting to prevent human injury |
US5923317A (en) * | 1997-06-17 | 1999-07-13 | Thrustmaster, Inc. | Two-handed controller for video games and simulations |
Also Published As
Publication number | Publication date |
---|---|
TW483014B (en) | 2002-04-11 |
EP1140302A1 (en) | 2001-10-10 |
KR20010089754A (en) | 2001-10-08 |
CA2355677A1 (en) | 2001-05-10 |
US6428416B1 (en) | 2002-08-06 |
CN1335785A (en) | 2002-02-13 |
JP2001135198A (en) | 2001-05-18 |
BR0008274A (en) | 2001-10-02 |
AU7959000A (en) | 2001-05-14 |
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