WO2001019472A1 - Electronic gaming apparatus and method with variable winning outcome - Google Patents

Electronic gaming apparatus and method with variable winning outcome Download PDF

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Publication number
WO2001019472A1
WO2001019472A1 PCT/US2000/025082 US0025082W WO0119472A1 WO 2001019472 A1 WO2001019472 A1 WO 2001019472A1 US 0025082 W US0025082 W US 0025082W WO 0119472 A1 WO0119472 A1 WO 0119472A1
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WO
WIPO (PCT)
Prior art keywords
game
prize
outcome
outcomes
winning outcome
Prior art date
Application number
PCT/US2000/025082
Other languages
French (fr)
Other versions
WO2001019472A9 (en
Inventor
Andrea Hughs-Baird
Original Assignee
International Game Technology
Priority date (The priority date is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the date listed.)
Filing date
Publication date
Application filed by International Game Technology filed Critical International Game Technology
Priority to CA002385124A priority Critical patent/CA2385124A1/en
Priority to AU75787/00A priority patent/AU769979B2/en
Priority to EP00964985A priority patent/EP1218070A4/en
Publication of WO2001019472A1 publication Critical patent/WO2001019472A1/en
Publication of WO2001019472A9 publication Critical patent/WO2001019472A9/en
Priority to AU2004201881A priority patent/AU2004201881B2/en

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Classifications

    • GPHYSICS
    • G07CHECKING-DEVICES
    • G07FCOIN-FREED OR LIKE APPARATUS
    • G07F17/00Coin-freed apparatus for hiring articles; Coin-freed facilities or services
    • G07F17/32Coin-freed apparatus for hiring articles; Coin-freed facilities or services for games, toys, sports, or amusements
    • G07F17/326Game play aspects of gaming systems
    • G07F17/3262Player actions which determine the course of the game, e.g. selecting a prize to be won, outcome to be achieved, game to be played
    • GPHYSICS
    • G07CHECKING-DEVICES
    • G07FCOIN-FREED OR LIKE APPARATUS
    • G07F17/00Coin-freed apparatus for hiring articles; Coin-freed facilities or services
    • G07F17/32Coin-freed apparatus for hiring articles; Coin-freed facilities or services for games, toys, sports, or amusements
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F3/00Board games; Raffle games
    • A63F3/00003Types of board games
    • A63F3/00157Casino or betting games
    • A63F2003/00167Casino or betting games with a jackpot
    • A63F2003/0017Casino or betting games with a jackpot progressive jackpot
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F3/00Board games; Raffle games
    • A63F3/06Lottos or bingo games; Systems, apparatus or devices for checking such games
    • A63F3/0645Electric lottos or bingo games

Definitions

  • the present invention is directed to an electronic gaming apparatus such as an electronic slot machine, simulated card game, keno game and the like, in which at least one prize is associated with different outcomes at different time periods.
  • an electronic gaming apparatus such as an electronic slot machine, simulated card game, keno game and the like, in which at least one prize is associated with different outcomes at different time periods.
  • gaming terminal play occurs in the context of a regulatory environment in which there is substantial cost and/or delay involved in getting approval for certain new types of gaming terminals. Accordingly, it has often been difficult or infeasible to rapidly reconfigure the prize structure or manner of play of a gaming terminal without an undesirable amount of cost or delay. Accordingly, it would be useful to provide a gaming terminal apparatus and method which permits reconfiguration of at least some aspects of the game, e.g., to give an appearance or impression of novelty, but preferably in a manner which is less likely to require an expensive or relatively time-consumptive level of regulatory review.
  • Changes in gaming terminals can also provide benefits to casinos or other game operators. For example, in some circumstances game operators may consider it useful to have the ability to relatively rapidly reconfigure gaming terminals, e.g., to respond to perceived changes in player preferences, traffic flow patterns and the like, which may change in relatively rapid time frames. Accordingly, it would be advantageous to provide game operators with an ability to reconfigure aspects of the game, preferably on a relatively rapid basis.
  • the attractiveness of a gaming terminal may be enhanced if players perceive that they have an impact on how the game is configured. For example, some players may wish to play games in which prizes are associated with the players' favorite or "lucky" card hands and the like.
  • the invention involves providing a gaming terminal in which at least one prize (such as a progressive prize or other prize) which can be won at the gaming terminal, is associated with a first game outcome during the first time period and associated with a second game outcome during a second time period.
  • a gaming terminal may be configured, during a first time period, such that a progressive prize is won at a simulated poker game terminal, in response to an "all hearts” royal flush and is won, during a second time period, in response to an "all spades" royal flush.
  • the game operator can provide input to reconfigure among various selected winning outcomes, e.g., in response to inputting a key (such as a physical key and/or a code or password).
  • gaming terminals may be configured to allow a player or user to select, from among a plurality of options, which option will be associated with a given prize.
  • the gaming terminal may be configured to automatically reconfigure itself, periodically, at random time or according to a preprogrammed schedule of changes.
  • the gaming terminal is a draw poker terminal.
  • optimal card-draw strategies for the prize associated with the selectable outcome are identical to card draw strategies for other prizes
  • a gaming terminal which can have different configurations at different times with the configuration differing as to which ones, of a plurality of possible game outcomes, are associated with one or more of the game prizes.
  • a game operator can select which outcome to associate with a, preferably progressive, prize.
  • associations of outcomes with prizes can be selected by players and/or may occur automatically at periodic, random or predetermined times.
  • Fig. 1 is a flow chart depicting a gaming process according to an embodiment of the present invention
  • Fig. 2 is a block diagram of a gaming terminal according to an embodiment of the present invention.
  • Fig. 3 is a front elevational view of a display showing winning hand options according to one embodiment of the present invention.
  • the gaming terminal can have the winning outcome (i.e., an outcome associated with at least one of the prizes) selected by a gaming operator
  • the process can begin with the operator selecting a setup screen 112. If a player or user is permitted to select a winning outcome, the gaming terminal may be configured such that the setup screen or display (or controls) are substantially always available (in which case there is no need for a step of selecting a setup screen) or may be displayed only in response to a command such as a command to select a setup screen 112. In other options, a user or player may be permitted to select winning outcomes in response to certain game situations such as a predefined (previous) game outcome, i.e., in some configurations a player may "win" an opportunity to select future winning outcomes. If the user does not select a setup procedure 114 the process proceeds to normal wager and game play.
  • a predefined (previous) game outcome i.e., in some configurations a player may "win" an opportunity to select future winning outcomes.
  • the terminal will preferably prompt for the entry of a key 116 such as by showing a prompt on a gaming terminal display 212 (Fig. 2).
  • the key may be a password or code, input through one or more input keys 214 and known only to authorized game operators, or can be a physical key fitting a lock in the gaming terminal (not shown).
  • the gaming terminal will provide a display 310 (Fig. 3) of winning options which may be selected 118.
  • the display of options can be provided on the gaming terminal display device 212 (such as a CRT, LCD device and the like) or can be shown by graphics on the face of the gaming terminal.
  • the available winning hand options may be separately known or provided to a gaming operator, e.g., in printed form or the like.
  • the options are shown on the display screen 212, they are preferably accompanied by numbers or other selection identifiers
  • the winning hand which is selected will be associated with a progressive prize. It is further possible to provide configurations in which a winning hand can be associated with a nonprogressive prize. It is further possible to provide configurations in which two or more different winning outcomes can be selected, either associated with the same prize or associated with two different prizes. In general, there are advantages to providing a system in which the prize or prizes associated with selectable winning outcomes are progressive prizes.
  • the selectable winning outcomes 312abc are three of the possible outcomes in an electronic draw poker game.
  • the odds for the first two options 312ab are identical and are greater than the odds for the third option 312c. Accordingly, the display depicted in Fig. 3 preferably also shows odds 314 for the various options so that the selection can be made with knowledge of the odds.
  • the gaming terminal will receive input, indicating which option is selected 122.
  • Information indicative of the selection is stored, e.g., in a gaming terminal memory 216 .
  • the gaming terminal provides a display of which option was selected and is currently in effect 126.
  • the gaming terminal can receive a normal wager in a wager acceptor 222 and perform a normal round of play 128.
  • an additional wager must be placed in order to be eligible for the prize associated with the selected winning option, preferably, a player is eligible for the prize associated with the selected winning option (should it occur) in response to the normal wager 128 and no additional wager is required.
  • the gaming terminal processor 218 determines whether the outcome matches the selected option 132. If so, the system will credit or pay-out (or provide a notice regarding pay-out of) the prize associated with the selected option 134.
  • the selected winning outcome is in effect only for a single (or a predetermined number of) game rounds or for a predetermined time period. In another option, the selected winning option is in effect until a new section is made. In another option, after a predetermined period of time during which no play occurs at the gaming terminal 136 the winning hand or winning outcome option reverts to a default option 138.
  • the present invention provides a gaming terminal which can readily be reconfigured, e.g., to change, for one or more prizes of the game, which game outcome is associated with (results in) such prize.
  • the invention can be configured such that the reconfiguration is likely to involve relatively little difficulty, time or expense in receiving regulatory approval, e.g., by associating selectable outcomes with progressive prizes, by providing all options with substantially identical odds, and/or by implementing the invention substantially without the need for modifying basic game-outcome-determining software.
  • the changing of gaming terminal configurations, as described herein, can enhance user interest and increase the amount of play, can increase game operator flexibility, and the like.
  • a number of variations and modifications of the invention can be used. It is possible to use some aspects of the invention without using others. For example, it is possible to provide for associating a given prize with two different game outcomes, during two different time periods, without allowing players or users to make such selection.
  • the invention has been described in the context of an electronic draw poker game, the invention can also be implemented in a context of other electronic gaming devices such as other electronic card games, keno games, roulette or other wheel games, slot machine games, and the like. Selected gaming outcomes can be implemented individually on each of a plurality of terminals, or system- wide throughout a plurality of different gaming terminals.
  • the prize associated with a selectable winning outcome is a multi-terminal progressive prize (i.e., a progressive prize which may be won at any of a plurality of different gaming terminals, which are typically networked to a central computer), it is preferred that a selection of a winning outcome will be applied such that all gaming terminals involved in the multi-terminal prize will have a selected winning outcome which has a probability of occurring or "odds" which is the same as the odds of the selected winning outcome.
  • automatic, and preferably random, selection among options is performed by the gaming terminal at times which are random, periodic, or according to a programmed or predetermined schedule.
  • the present invention can be implemented substantially without modifying the main game outcome-determining software (i.e., software which provides a preferably random or pseudo-random outcome in response to initiation of a round of play) and it is believed that, in at least some jurisdictions, it will be relatively less difficult, expensive and/or time consuming to obtain approval for implementation of a system according to the present invention in the absence of the need to modify the main game outcome-determining software.
  • the present invention in various embodiments, includes components, methods, processes, systems and/or apparatus substantially as depicted and described herein, including various embodiments, subcombinations, and subsets thereof. Those of skill in the art will understand how to make and use the present invention after understanding the present disclosure.
  • the present invention in various embodiments, includes providing devices and processes in the absence of items not depicted and/or described herein or in various embodiments hereof, including in the absence of such items as may have been used in previous devices or processes, e.g. for improving performance, achieving ease and ⁇ or reducing cost of implementation.
  • the present invention includes items which are novel, and terminology adapted from previous and/or analogous technologies, for convenience in describing novel items or processes, do not necessarily retain all aspects of conventional usage of such terminology.

Abstract

A gaming terminal (210) is provided which can have different configurations at different times with the configuration differing as to which ones, of a plurality of possible game outcomes, are associated with one or more of the game prizes. In one aspect, a game operator can select which outcome to associate with a preferably progressive prize. In some aspects, associations of outcomes with prizes can be selected by players and/or may occur automatically at periodic, random or predetermined times.

Description

ELECTRONIC GAMING APPARATUS AND METHOD WITH VARIABLE WINNING OUTCOME
The present invention is directed to an electronic gaming apparatus such as an electronic slot machine, simulated card game, keno game and the like, in which at least one prize is associated with different outcomes at different time periods.
BACKGROUND INFORMATION The attractiveness, to users, of the various types of electronic gaming devices has many aspects, one of which is generally related to novelty. I.e., while some users may prefer to repeatedly use one or a few favorite types or styles of gaming terminals, it is believed that many users enjoy trying out gaming devices that appear new to them, i.e., which have a new or different type of play and/or prize structure, or are otherwise new to the user. For example, it is believed that at least some players may be more likely to return to a casino at a later time if they perceive that the games may have a different configuration, compared to configurations during a previous visit. However, most gaming terminal play occurs in the context of a regulatory environment in which there is substantial cost and/or delay involved in getting approval for certain new types of gaming terminals. Accordingly, it has often been difficult or infeasible to rapidly reconfigure the prize structure or manner of play of a gaming terminal without an undesirable amount of cost or delay. Accordingly, it would be useful to provide a gaming terminal apparatus and method which permits reconfiguration of at least some aspects of the game, e.g., to give an appearance or impression of novelty, but preferably in a manner which is less likely to require an expensive or relatively time-consumptive level of regulatory review.
Changes in gaming terminals, in addition to appeal to users, can also provide benefits to casinos or other game operators. For example, in some circumstances game operators may consider it useful to have the ability to relatively rapidly reconfigure gaming terminals, e.g., to respond to perceived changes in player preferences, traffic flow patterns and the like, which may change in relatively rapid time frames. Accordingly, it would be advantageous to provide game operators with an ability to reconfigure aspects of the game, preferably on a relatively rapid basis.
In some situations, it is believed that the attractiveness of a gaming terminal may be enhanced if players perceive that they have an impact on how the game is configured. For example, some players may wish to play games in which prizes are associated with the players' favorite or "lucky" card hands and the like.
SUMMARY OF THE INVENTION According to one aspect, the invention involves providing a gaming terminal in which at least one prize (such as a progressive prize or other prize) which can be won at the gaming terminal, is associated with a first game outcome during the first time period and associated with a second game outcome during a second time period. For example, a gaming terminal may be configured, during a first time period, such that a progressive prize is won at a simulated poker game terminal, in response to an "all hearts" royal flush and is won, during a second time period, in response to an "all spades" royal flush. Preferably, the game operator can provide input to reconfigure among various selected winning outcomes, e.g., in response to inputting a key (such as a physical key and/or a code or password). In other embodiments, gaming terminals may be configured to allow a player or user to select, from among a plurality of options, which option will be associated with a given prize. In yet another option, the gaming terminal may be configured to automatically reconfigure itself, periodically, at random time or according to a preprogrammed schedule of changes.
In one embodiment, the gaming terminal is a draw poker terminal. Although it may be possible to provide embodiments in which optimal card-draw strategies for the prize associated with the selectable outcome are identical to card draw strategies for other prizes, in at least one embodiment it is believed to add to game interest if a player is forced to choose between a first card-draw strategy which optimizes probability of winning at least a first prize associated with the selectable outcome and a different card draw strategy which optimizes the probability of winning at least a second prize.
Although numerous gaming terminals are configured such that different amounts or levels of wager can be accepted and different potential prizes are available, depending on the level of wager, in at least one embodiment of the present invention the game is configured such that wagers may be accepted and no additional or further wager is required in order for the player to be eligible to win the prize which is associated with a selectable outcome. According to one aspect a gaming terminal is provided which can have different configurations at different times with the configuration differing as to which ones, of a plurality of possible game outcomes, are associated with one or more of the game prizes. In one aspect, a game operator can select which outcome to associate with a, preferably progressive, prize. In some aspects, associations of outcomes with prizes can be selected by players and/or may occur automatically at periodic, random or predetermined times.
BRIEF DESCRIPTION OF THE DRAWINGS
Fig. 1 is a flow chart depicting a gaming process according to an embodiment of the present invention;
Fig. 2 is a block diagram of a gaming terminal according to an embodiment of the present invention; and
Fig. 3 is a front elevational view of a display showing winning hand options according to one embodiment of the present invention.
DETAILED DESCRIPTION OF THE PREFERRED EMBODIMENT
As depicted in Fig. 1, when the gaming terminal can have the winning outcome (i.e., an outcome associated with at least one of the prizes) selected by a gaming operator
(e.g., a casino employee or the like) the process can begin with the operator selecting a setup screen 112. If a player or user is permitted to select a winning outcome, the gaming terminal may be configured such that the setup screen or display (or controls) are substantially always available (in which case there is no need for a step of selecting a setup screen) or may be displayed only in response to a command such as a command to select a setup screen 112. In other options, a user or player may be permitted to select winning outcomes in response to certain game situations such as a predefined (previous) game outcome, i.e., in some configurations a player may "win" an opportunity to select future winning outcomes. If the user does not select a setup procedure 114 the process proceeds to normal wager and game play.
When selection of winning outcomes is permitted only by a game operator, in response to selection of a setup screen 112, the terminal will preferably prompt for the entry of a key 116 such as by showing a prompt on a gaming terminal display 212 (Fig. 2). The key may be a password or code, input through one or more input keys 214 and known only to authorized game operators, or can be a physical key fitting a lock in the gaming terminal (not shown). The gaming terminal will provide a display 310 (Fig. 3) of winning options which may be selected 118. The display of options can be provided on the gaming terminal display device 212 (such as a CRT, LCD device and the like) or can be shown by graphics on the face of the gaming terminal. In some options, the available winning hand options may be separately known or provided to a gaming operator, e.g., in printed form or the like. When the options are shown on the display screen 212, they are preferably accompanied by numbers or other selection identifiers
312abc.
In one embodiment, the winning hand which is selected will be associated with a progressive prize. It is further possible to provide configurations in which a winning hand can be associated with a nonprogressive prize. It is further possible to provide configurations in which two or more different winning outcomes can be selected, either associated with the same prize or associated with two different prizes. In general, there are advantages to providing a system in which the prize or prizes associated with selectable winning outcomes are progressive prizes. In many situations, it is believed that there is relatively less regulatory concern with changes in what types of events "trigger" the award of a progressive prize (since typically, some or all of a progressive prize is funded through previously-made wagers) and accordingly, it is believed that at least some regulatory jurisdictions will readily permit devices which can be reconfigured to define or select among different progressive-prize winning outcomes or "triggers", even when different winning outcomes may have different odds or probabilities of occurring. It is believed that in most progressive prize games, a change in the probability of the progressive prize trigger occurring will not affect such factors as the long-term-average game operator hold or similar factors and will typically affect only the average frequency and average magnitude of progressive prize wins.
In the embodiment depicted in Fig. 3, the selectable winning outcomes 312abc are three of the possible outcomes in an electronic draw poker game. The odds for the first two options 312ab are identical and are greater than the odds for the third option 312c. Accordingly, the display depicted in Fig. 3 preferably also shows odds 314 for the various options so that the selection can be made with knowledge of the odds.
After the various options are displayed, the gaming terminal will receive input, indicating which option is selected 122. Information indicative of the selection is stored, e.g., in a gaming terminal memory 216 . Preferably, the gaming terminal provides a display of which option was selected and is currently in effect 126. At this point, the gaming terminal can receive a normal wager in a wager acceptor 222 and perform a normal round of play 128. Although it is possible to provide configurations in which an additional wager must be placed in order to be eligible for the prize associated with the selected winning option, preferably, a player is eligible for the prize associated with the selected winning option (should it occur) in response to the normal wager 128 and no additional wager is required. In response to a round of play, the gaming terminal processor 218 (preferably in addition to evaluating the outcome for possible award of prizes associated with non-selectable outcomes) determines whether the outcome matches the selected option 132. If so, the system will credit or pay-out (or provide a notice regarding pay-out of) the prize associated with the selected option 134.
In one embodiment, the selected winning outcome is in effect only for a single (or a predetermined number of) game rounds or for a predetermined time period. In another option, the selected winning option is in effect until a new section is made. In another option, after a predetermined period of time during which no play occurs at the gaming terminal 136 the winning hand or winning outcome option reverts to a default option 138.
In light of the above-description, a number of advantages can be seen. The present invention provides a gaming terminal which can readily be reconfigured, e.g., to change, for one or more prizes of the game, which game outcome is associated with (results in) such prize. The invention can be configured such that the reconfiguration is likely to involve relatively little difficulty, time or expense in receiving regulatory approval, e.g., by associating selectable outcomes with progressive prizes, by providing all options with substantially identical odds, and/or by implementing the invention substantially without the need for modifying basic game-outcome-determining software. The changing of gaming terminal configurations, as described herein, can enhance user interest and increase the amount of play, can increase game operator flexibility, and the like.
A number of variations and modifications of the invention can be used. It is possible to use some aspects of the invention without using others. For example, it is possible to provide for associating a given prize with two different game outcomes, during two different time periods, without allowing players or users to make such selection. Although the invention has been described in the context of an electronic draw poker game, the invention can also be implemented in a context of other electronic gaming devices such as other electronic card games, keno games, roulette or other wheel games, slot machine games, and the like. Selected gaming outcomes can be implemented individually on each of a plurality of terminals, or system- wide throughout a plurality of different gaming terminals. When the prize associated with a selectable winning outcome is a multi-terminal progressive prize (i.e., a progressive prize which may be won at any of a plurality of different gaming terminals, which are typically networked to a central computer), it is preferred that a selection of a winning outcome will be applied such that all gaming terminals involved in the multi-terminal prize will have a selected winning outcome which has a probability of occurring or "odds" which is the same as the odds of the selected winning outcome. It is noted that it is possible to define operable multi-terminal progressive prize systems in which two or more terminals have different odds of winning the progressive prize; however, it is believed that it may be relatively more difficult, expensive or time consuming to design, implement and/or obtain regulatory approval of a selectable-winning-outcome system in a multi-terminal progressive system if two or more terminals can have different odds of winning the progressive prize as a result of a winning outcome selection. It is also possible to configure systems in which all of the winning hand or winning-outcome options which may be selected among, have the same odds of occurring. It is believed that, in general, it will be relatively less difficult, expensive and time-consuming to design, implement and/or obtain regulatory approval for a selectable- winning-outcome gaming terminal or system if all odds of winning remains substantially the same (on a long term average) regardless of which option is selected. It is believed that a system which presents options, all of which have the same odds of occurring, is especially appropriate for systems where the player or user may make the selection. In another embodiment, rather than (or in addition to) allowing a player or a game operator to select a winning outcome, the system (e.g. a gaming terminal or cluster controller processor) will automatically select a winning outcome. In this situation, screen selection, prompting, display and receiving steps described above 124 are not needed.
In various embodiments, automatic, and preferably random, selection among options is performed by the gaming terminal at times which are random, periodic, or according to a programmed or predetermined schedule. Preferably, the present invention can be implemented substantially without modifying the main game outcome-determining software (i.e., software which provides a preferably random or pseudo-random outcome in response to initiation of a round of play) and it is believed that, in at least some jurisdictions, it will be relatively less difficult, expensive and/or time consuming to obtain approval for implementation of a system according to the present invention in the absence of the need to modify the main game outcome-determining software. The present invention, in various embodiments, includes components, methods, processes, systems and/or apparatus substantially as depicted and described herein, including various embodiments, subcombinations, and subsets thereof. Those of skill in the art will understand how to make and use the present invention after understanding the present disclosure. The present invention, in various embodiments, includes providing devices and processes in the absence of items not depicted and/or described herein or in various embodiments hereof, including in the absence of such items as may have been used in previous devices or processes, e.g. for improving performance, achieving ease and\or reducing cost of implementation. The present invention includes items which are novel, and terminology adapted from previous and/or analogous technologies, for convenience in describing novel items or processes, do not necessarily retain all aspects of conventional usage of such terminology.
The foregoing discussion of the invention has been presented for purposes of illustration and description. The foregoing is not intended to limit the invention to the form or forms disclosed herein. Although the description of the invention has included description of one or more embodiments and certain variations and modifications, other variations and modifications are within the scope of the invention, e.g. as maybe within the skill and knowledge of those in the art, after understanding the present disclosure. It is intended to obtain rights which include alternative embodiments to the extent permitted, including alternate, interchangeable and/or equivalent structures, functions, ranges or steps to those claimed, whether or not such alternate, interchangeable and/or equivalent structures, functions, ranges or steps are disclosed herein, and without intending to publicly dedicate any patentable subject matter.

Claims

What is claimed is:
1. An electronic gaming apparatus comprising: a wager acceptor; an electronic data processor, coupled to said wager acceptor, programmed to play a first game wherein each round of said game ends in output of at least one of a plurality of game outcomes; a memory, coupled to said electronic processor, which, at at least a first time, stores information which defines at least one of said plurality of game outcomes as a selected winning outcome; and wherein, for at least a first time period after said first time, a first prize is awarded in response to a game outcome which matches said selected winning outcome.
2. An apparatus, as claimed in Claim 1, further comprising means for inputting a key, wherein said information is stored in said memory only if a recognized key is input.
3. An apparatus, as claimed in Claim 1, wherein said first prize is a progressive prize.
4. An apparatus, as claimed in Claim 1, wherein said first game is poker game.
5. An apparatus, as claimed in Claim 1, wherein said first game is a draw poker game.
6. An apparatus, as claimed in Claim 5, wherein said plurality of game outcomes includes at least a first poker hand such that the number of draw cards which will optimize the likelihood of obtaining said first prize is different from the number of draw cards which will optimize the likelihood of at least a second prize, different from said first prize.
7. An apparatus, as claim in Claim 1, wherein said first game is configured such that a first wager required to play said game also suffices to provide eligibility for said first prize such that no additional wager is required in order to be eligible for said first prize.
8. A gaming method, comprising: providing a gaming terminal having a wager acceptor and an electronic processor, coupled to said wager acceptor, wherein said electronic processor is programmed to play a first game wherein each round of said game ends in output of at least one of a plurality of game outcomes; storing, in a memory coupled to said electronic processor, information defining at least one of said plurality of the game outcomes as a selected winning outcome during a first time period and storing second information defining at least a second of said plurality of game outcomes as a second selected winning outcome during a second time period; and wherein, during at least said first time period, a first prize is awarded in response to a game outcome which matches said first selected winning outcome and wherein, during at least said second time period, said first prize is awarded in response to a game outcome which matches said second selected winning outcome.
9. A method, as claimed in Claim 8, further comprising receiving, in said electronic processor, input indicating a selection of said one of said plurality of game outcomes.
10. A method, as claimed in Claim 9, wherein said input is provided by a game player.
11. A method, as claimed in Claim 9, wherein said input is provided only after input of a key.
12. A method, as claimed in Claim 11, wherein input of said key comprises input of a code.
13. A method, as claimed in Claim 8, further comprising displaying a subplurality of said game outcomes which may be selected among.
14. A method, as claimed in Claim 8, wherein said information is stored in said memory substantially or automatically, without the need for manual input.
15. A method, as claimed in Claim 14, wherein said automatic storing occurs at random or predetermined times.
16. A method, as claimed in Claim 8, wherein said prize is a progressive prize.
17. A method, as claimed in Claim 8, wherein said game is selected from among a keno game, a slot machine game, a wheel game and a bingo game.
18. A method, as claimed in Claim 8, wherein said game is a simulated card game.
19. A method, as claimed in Claim 8, wherein said game is a simulated poker game.
20. A method, as claimed in Claim 8, wherein each of said plurality of game outcomes includes a sequential plurality of card identifiers defining a sequence and wherein said game outcome matches said selected winning outcome only if the sequence of said sequential plurality of game identifiers in said game outcome matches a stored sequence of said selected winning outcome.
21. A method, as claimed in Claim 13, wherein all said subplurality of game outcomes have substantially the same odds of occurring.
22. A method, as claimed in Claim 8, further comprising displaying said selected winning outcome.
23. A method, as claimed in Claim 8, wherein said first game is a draw poker game.
24. A method, as claimed in Claim 23, wherein said plurality of game outcomes includes at least a first poker hand such that the number of draw cards which will optimize the likelihood of obtaining said first prize is different from the number of draw cards which will optimize the likelihood of at least a second prize, different from said first prize.
25. A method, as claim in Claim 8, wherein said first game is configured such that a first wager required to play said game also suffices to provide eligibility for said first prize such that no additional wager is required in order to be eligible for said first prize.
26. Apparatus for playing a game, comprising: a gaming terminal having a wager acceptor and an electronic processor means, coupled to said wager acceptor, wherein said electronic processor means is programmed for playing a first game wherein each round of said game ends in output of at least one of a plurality of game outcomes; memory means, coupled to said electronic processor, for stoπng information defining at least one of said plurality of the game outcomes as a selected winning outcome during a first time period and storing second information defining at least a second of said plurality of game outcomes as a second selected winning outcome dunng a second time period, and wherein, during at least said first time period, a first prize is awarded in response to a game outcome which matches said first selected winning outcome and wherein, during at least said second time period, said first prize is awarded in response to game outcome which matches said second selected winning outcome
PCT/US2000/025082 1999-09-13 2000-09-13 Electronic gaming apparatus and method with variable winning outcome WO2001019472A1 (en)

Priority Applications (4)

Application Number Priority Date Filing Date Title
CA002385124A CA2385124A1 (en) 1999-09-13 2000-09-13 Electronic gaming apparatus and method with variable winning outcome
AU75787/00A AU769979B2 (en) 1999-09-13 2000-09-13 Electronic gaming apparatus and method with variable winning outcome
EP00964985A EP1218070A4 (en) 1999-09-13 2000-09-13 Electronic gaming apparatus and method with variable winning outcome
AU2004201881A AU2004201881B2 (en) 1999-09-13 2004-05-06 Electronic Gaming Apparatus and Method with Variable Winning Outcome

Applications Claiming Priority (2)

Application Number Priority Date Filing Date Title
US15358799P 1999-09-13 1999-09-13
US60/153,587 1999-09-13

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WO2001019472A1 true WO2001019472A1 (en) 2001-03-22
WO2001019472A9 WO2001019472A9 (en) 2002-12-12

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EP (1) EP1218070A4 (en)
AU (1) AU769979B2 (en)
CA (1) CA2385124A1 (en)
WO (1) WO2001019472A1 (en)
ZA (1) ZA200202837B (en)

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US5393057A (en) * 1992-02-07 1995-02-28 Marnell, Ii; Anthony A. Electronic gaming apparatus and method
US5820459A (en) * 1994-10-12 1998-10-13 Acres Gaming, Inc. Method and apparatus for operating networked gaming devices
US6113495A (en) * 1997-03-12 2000-09-05 Walker Digital, Llc Electronic gaming system offering premium entertainment services for enhanced player retention
US6117009A (en) * 1997-12-12 2000-09-12 Shuffle Master, Inc. Method and apparatus for configuring a video output gaming device
US6126542A (en) * 1997-08-11 2000-10-03 Boyd Gaming Corporation Gaming device and method offering primary and secondary games

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US6068552A (en) * 1998-03-31 2000-05-30 Walker Digital, Llc Gaming device and method of operation thereof

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US5393057A (en) * 1992-02-07 1995-02-28 Marnell, Ii; Anthony A. Electronic gaming apparatus and method
US5820459A (en) * 1994-10-12 1998-10-13 Acres Gaming, Inc. Method and apparatus for operating networked gaming devices
US6113495A (en) * 1997-03-12 2000-09-05 Walker Digital, Llc Electronic gaming system offering premium entertainment services for enhanced player retention
US6126542A (en) * 1997-08-11 2000-10-03 Boyd Gaming Corporation Gaming device and method offering primary and secondary games
US6117009A (en) * 1997-12-12 2000-09-12 Shuffle Master, Inc. Method and apparatus for configuring a video output gaming device

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Also Published As

Publication number Publication date
EP1218070A4 (en) 2003-06-11
EP1218070A1 (en) 2002-07-03
CA2385124A1 (en) 2001-03-22
ZA200202837B (en) 2004-04-28
AU769979B2 (en) 2004-02-12
WO2001019472A9 (en) 2002-12-12
AU7578700A (en) 2001-04-17

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