WO1999024947A1 - Entertainment machines - Google Patents

Entertainment machines Download PDF

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Publication number
WO1999024947A1
WO1999024947A1 PCT/GB1998/003352 GB9803352W WO9924947A1 WO 1999024947 A1 WO1999024947 A1 WO 1999024947A1 GB 9803352 W GB9803352 W GB 9803352W WO 9924947 A1 WO9924947 A1 WO 9924947A1
Authority
WO
WIPO (PCT)
Prior art keywords
machine
win
award
machine according
play
Prior art date
Application number
PCT/GB1998/003352
Other languages
French (fr)
Inventor
Dov Randall
Original Assignee
Barcrest Limited
Priority date (The priority date is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the date listed.)
Filing date
Publication date
Priority claimed from GBGB9723653.3A external-priority patent/GB9723653D0/en
Priority claimed from GBGB9804865.5A external-priority patent/GB9804865D0/en
Application filed by Barcrest Limited filed Critical Barcrest Limited
Publication of WO1999024947A1 publication Critical patent/WO1999024947A1/en

Links

Classifications

    • GPHYSICS
    • G07CHECKING-DEVICES
    • G07FCOIN-FREED OR LIKE APPARATUS
    • G07F17/00Coin-freed apparatus for hiring articles; Coin-freed facilities or services
    • G07F17/32Coin-freed apparatus for hiring articles; Coin-freed facilities or services for games, toys, sports, or amusements
    • G07F17/3244Payment aspects of a gaming system, e.g. payment schemes, setting payout ratio, bonus or consolation prizes
    • GPHYSICS
    • G07CHECKING-DEVICES
    • G07FCOIN-FREED OR LIKE APPARATUS
    • G07F17/00Coin-freed apparatus for hiring articles; Coin-freed facilities or services
    • G07F17/32Coin-freed apparatus for hiring articles; Coin-freed facilities or services for games, toys, sports, or amusements
    • G07F17/326Game play aspects of gaming systems
    • G07F17/3262Player actions which determine the course of the game, e.g. selecting a prize to be won, outcome to be achieved, game to be played

Definitions

  • This invention relates to a coin-operated entertainment machine
  • coin-operated is intended to cover operation by coins, tokens, bank notes,
  • a known 'fruit' or 'poker' machine has a number of symbol-bearing
  • reels (or video simulations thereof) rotatable about a common horizontal axis
  • each reel displays three or more symbols
  • Wins can also be awarded in relation
  • a win award such as 'nudge', 'hold', 'gamble' and 'exchange'
  • game display for example comprising a 'track' along which play progresses
  • supplementary game display can be of any suitable type
  • Wins can be any type and may for example comprise one or more video bulbs. Wins can be any type and may for example comprise one or more video bulbs. Wins can be any type and may for example comprise one or more video bulbs. Wins can be any type and may for example comprise one or more video bulbs. Wins can be any type and may for example comprise one or more video bulbs. Wins can be any type and may for example comprise one or more video bulbs. Wins can be any type and may for example comprise one or more video bulbs. Wins can be any type and may for example comprise one or more video bulbs. Wins can be any type and may for example comprise one or more video bulbs. Wins can be any type and may for example comprise one or more video bulbs. Wins can be any type and may for example comprise one or more video bulbs. Wins can be any type and may for example comprise one or more video bulbs. Wins can be any type and may for example comprise one or more video bulbs. Wins can be any type and may for example comprise one or more video bulbs. Wins can be any type and may for example comprise one or more video bulbs
  • jackpots which may correspond to attainment of a predetermined
  • predetermined target outcome of the feature game or otherwise.
  • Control software is used and this is pre-set with the various factors
  • payout parameters as for example the odds of random (or pseudo random) symbol selection and the frequency with which the various payout parameters
  • An object of the present invention is to provide an improved control
  • a machine to suit requirements for that machine.
  • a machine can therefore be
  • the (or each) adjustable factor may be of any suitable kind in
  • the machine has at least one kind of major or
  • jackpot award and also at least one smaller award, and the relative
  • the machine may have two kinds of major or jackpot awards, for example
  • reel play and feature play may constitute the two aspects of machine play.
  • the machine may have game features with win awards associated
  • the (or each) user adjustment control may provide continuous or
  • stepwise control over a range
  • the (or each) control may be of the nature of a manually operable
  • switch of any suitable form This may be available for use by players, or
  • control may be
  • the user control may comprise one
  • multiposition switches operable to select factors such as:
  • jackpots e.g. a jackpot
  • the user control may be connected to the microprocessor-based
  • control system of the machine serve to adjust parameters of the
  • parameter such as an overall payout percentage
  • the machine may be set to
  • Different payout percentages may be set for different days e.g. lower
  • operational data can be downloaded from the machine for analysis
  • This download may be effected locally by connection
  • the machine of the invention is preferably a reel-type 'fruit' or 'poker'
  • Fig. 1 is a diagrammatic representation of one form of a machine
  • Fig. 2 is a block circuit diagram of the machine.
  • floor-standing box shaped housing 1 having a front wall which includes
  • step 9 are axially rotatable and are drivably connected to respective stepper
  • the reels 9 are arranged behind a window 1 1 defined by a
  • Each reel 9 can be arrested by
  • the three reels therefore display a matrix of 3x3 symbols in three
  • the stepper motors 10 are connected to a microprocessor-based controller.
  • control unit 12 This unit is also connected to a coin-mechanism 13, a
  • the player inserts coins into the coin mechanism 13 through
  • the slot 7 sufficient to generate credit for one or more games
  • the control buttons 5 can be used to perform 'hold' or 'nudge'
  • the upper panel 2 is a transparent glass panel having a display region
  • a target level which may be say about 80%.
  • switch 20 acts to set the contribution of jackpot wins
  • switch 21 acts to set the relative contributions of two different kinds of
  • jackpots (one attained with the reels 9 and the other attained with the
  • switch 22 acts to set the relative contributions of the
  • Example switch settings for the switches are as follows:
  • the style of machine play can be conveniently adapted to player
  • the switches may be rotary switches
  • a remote link such as a modem and telephone
  • control unit 12 is connected to a real-time clock 23 and also a data interface 24, internally of
  • the data interface provides an output of monitored machine
  • switches 20-22 may be provided e.g. as keys on the
  • the operation of the switches 20-22 may be linked to the real-time
  • stepper motor driven reels are described in the above embodiment, it is

Abstract

A coin-operated entertainment machine of the 'fruit' or 'poker' kind is operated by a player to play a game which results in symbols being selected and displayed at a win zone (11). An award is made available if a win is attained. A control system (12) of the machine determines win attainment in accordance with one or more pre-set factors such as, the relative contribution of jackpot awards compared with 'routine' awards, the relative contribution of different kinds of jackpot awards, and the relative contribution of 'routine' awards compared with special feature awards. One or more user controls (20-22), such as multi-position switches within the machine are provided to adjust the pre-set factors. Adjustment may occur in relation to time periods monitored with a real-time clock (23).

Description

ENTERTAINMENT MACHINES
This invention relates to a coin-operated entertainment machine,
particularly an amusement or gaming machine of the 'fruit' or 'poker' kind,
which is operable by a player to play a game in which a combination of
symbols is selected and displayed at a win zone. As used herein, the term
coin-operated is intended to cover operation by coins, tokens, bank notes,
credit cards, cash cards, pre-paid cards or any other form of monetary
value.
A known 'fruit' or 'poker' machine has a number of symbol-bearing
reels (or video simulations thereof) rotatable about a common horizontal axis
behind a window. When stopped, each reel displays three or more symbols
through the window centred on a horizontal win line. A win is awarded in
the event that the combination of symbols on the win line is a
predetermined winning combination.
It is also known for a win to be awarded if the symbol combination
on one or more other lines of the displayed matrix of symbols is a
predetermined winning combination. Wins can also be awarded in relation
to any combination of symbols selected from the reels in any positions
within the matrix.
It is possible to pre-select the combinations to be used for win
assessment purposes, and the provision of a player control for this, and also
to pre-select a stake multiplication factor, is described in copending application 9717053.4 to which reference is made for further information.
It is also known to provide additional game features which are made
available on occasions to enable the player to influence the attainment or
value of a win award, such as 'nudge', 'hold', 'gamble' and 'exchange'
features.
It is further known to provide an additional feature game whereby
play transfers on occasions from the reel display to a supplementary feature
game display, for example comprising a 'track' along which play progresses
in accordance with rotation of a player-operated feature reel. The
supplementary game display, it will be appreciated, can be of any suitable
type and may for example comprise one or more video bulbs. Wins can be
awarded in dependence on the outcome of play of the feature game.
Awards may be of a routine moderate value in most cases, and
additionally there may be one or more major accumulated awards, or
jackpots which may correspond to attainment of a predetermined
combination of jackpot symbols on the main display, or in response to a
predetermined target outcome of the feature game, or otherwise.
It is common for there to be targets or limits imposed on payout
awards and, in particular, there may be a maximum attainable award per
game, and there may be a target overall return percentage of staked credit.
Control software is used and this is pre-set with the various factors
which determine payout parameters as for example the odds of random (or pseudo random) symbol selection and the frequency with which the various
features are made occasionally available. Compensation may be
incorporated whereby an influence or demand is imposed on symbol
selection or feature frequency to maintain payout percentage at all times as
close as possible to a predetermined target or within a predetermined target
range. Within the scope of this control the relative contributions of the
different factors are pre-set whereby for example the proportion of overall
payout attributed to jackpots rather than small awards is pre-set.
This known control arrangement has the problem that it cannot
readily cope with different player requirements. At some sites, players may
prefer to have a higher contribution to payout from jackpots, whereas at
other sites players may prefer a higher proportion of smaller awards. This
difference is often appreciated by site managers or operators and it is
known to manufacture machines with control systems which are differently
pre-set to accord with different site requirements. However this is
inconvenient from a manufacturing point of view and also lacks flexibility.
An object of the present invention is to provide an improved control
system which can more readily cope with different player requirements with
regard to win awards.
According to the invention therefore there is provided a coin-operated
entertainment machine which is operable by a player to play a game in
which a combination of symbols is selected and displayed at a win zone and a win award is attained in the event that an outcome of the game is of a
predetermined winning nature, win award attainment being determined in
accordance with at least one factor pre set with a control system of the
machine, characterised by the provision of at least one user control
connected to the control system to adjust at least one said factor.
With this arrangement the (or each) factor, and hence win award
attainment can be conveniently varied as and when required on an individual
machine to suit requirements for that machine. A machine can therefore be
readily adapted to meet player requirements with regard to the 'style' of
machine play at a particular site.
The (or each) adjustable factor may be of any suitable kind in
accordance with requirements and depending on the nature of the machine
and in particular depending on the nature and range of features on the
machine. In one embodiment the machine has at least one kind of major or
jackpot award and also at least one smaller award, and the relative
contribution of these to overall win award attainment constitutes one said
adjustable factor.
The machine may have two kinds of major or jackpot awards, for
example, pertaining to two different aspects of machine play, and the
relative contribution of these to overall win award attainment may constitute
one said adjustable factor. In the case of a machine having win awards
associated with a reel display and also with a game feature, reel play and feature play may constitute the two aspects of machine play.
The machine may have game features with win awards associated
therewith and the average award value in relation to feature frequency may
constitute one said adjustable factor.
In accordance with the invention, any other suitable factor
contributing to win award attainment may be subject to adjustment. There
may be multiple adjustable factors each with a respective user adjustment
control.
The (or each) user adjustment control may provide continuous or
stepwise control over a range.
The (or each) control may be of the nature of a manually operable
switch of any suitable form. This may be available for use by players, or
only by authorised persons such as a site operator. The control may be
accessible externally of the machine or internally within the machine.
Alternatively it may be accessible remotely from the machine via any
suitable remote link.
In accordance with the foregoing, the user control may comprise one
or more multiposition switches operable to select factors such as:
i. the relative contribution of jackpot wins compared with 'routine'
awards.
ii. the relative contributions of different kinds of jackpots (e.g. a jackpot
attained with reels and a jackpot attained with a separate feature game);
iii. the relative contributions of 'routine' awards (e.g. from reel
combinations) and special awards (e.g. from feature games) .
The user control may be connected to the microprocessor-based
control system of the machine and serve to adjust parameters of the
operating software of the system.
In accordance with a further feature of the present invention it is also
possible to adjust win award attainment factors by use of at least one said
user control linked to a real-time clock of the control system of the machine.
In this way, adjustment of win award attainment can be effected in
relation to specific time periods. For example, a desired win attainment
parameter, such as an overall payout percentage, can be set in relation to
the time of day and/or the day or date. Thus, the machine may be set to
give an increased payout percentage, even say in excess of 100%, during
an early evening quite period e.g. 6.00pm to 7.00pm on Monday evening.
Different payout percentages may be set for different days e.g. lower
payout percentages on Saturday night, higher during weekday afternoons.
In so far as the real time clock influences overall operation of the
control system of the machine, the use of a user control linked to the clock
gives enhanced possibilities for adjustment of machine parameters. In
particular provision can readily be made for adjustment of parameters such
as: i. tailoring of the machine's payout structure for the particular machine
site;
ii. adjusting the game speed;
iii. adjusting jackpot percentage;
iv. adjusting base payout percentage.
It is customary practice to provide an interface whereby machine
operational data can be downloaded from the machine for analysis and
monitoring purposes. This download may be effected locally by connection
of a handheld reader or the like to the interface by direct plug-in contact or
by radiation link, or it may be effected remotely via a suitable telephone or
radiation or other remote link. As well as downloading data it is also
possible to upload data through such an interface. This provision may be
utilised for the user control of the present invention e.g. by providing keying
facility (e.g. two keys) on the internal machine interface and/or on the local
or remote linked reader.
The machine of the invention is preferably a reel-type 'fruit' or 'poker'
machine of the kind described above and having any one or more of the
above mentioned features.
The invention will now be described further by way of example only
and with reference to the accompanying drawings in which:-
Fig. 1 is a diagrammatic representation of one form of a machine
according to the invention; and Fig. 2 is a block circuit diagram of the machine.
Referring to the drawings, these show a fruit machine having a
floor-standing box shaped housing 1 having a front wall which includes
upper and lower glass panels 2, 3, a number of operating buttons 4, 5, a
coin slot 7 and a payout opening 8.
Within the housing 1 there are three axially aligned reels 9 having say
20 symbols at regularly spaced positions around their peripheries. The reels
9 are axially rotatable and are drivably connected to respective stepper
motors 10. The reels 9 are arranged behind a window 1 1 defined by a
printed region of the lower glass panel 3. Each reel 9 can be arrested by
the respective stepper motor 10 in any of 20 stopping positions in which
one symbol is in precise registration with a horizontal win line in the centre
of the window 1 1 and two further symbols are visible above and below the
win line. The three reels therefore display a matrix of 3x3 symbols in three
columns (i.e. the three reels) and three rows (across the three reels) .
The stepper motors 10 are connected to a microprocessor-based
control unit 12. This unit is also connected to a coin-mechanism 13, a
payout mechanism 14, the buttons 4, 5, and controls 6 yet to be described.
In use, the player inserts coins into the coin mechanism 13 through
the slot 7 sufficient to generate credit for one or more games, and the
machine is actuated so that a game can now be played. The game
commences after a start button 4 has been pressed and the reels 9 spin and then come to rest at random (or pseudo random) so as to select a
combination of symbols displayed on the win line. The displayed symbol
combination is assessed by the control unit 12 and a win indication is given
in the event that the combination is of a predetermined winning nature.
The control buttons 5 can be used to perform 'hold' or 'nudge'
functions, when made available to the player, so that the player can seek
to influence the outcome of a game, in conventional manner.
The upper panel 2 is a transparent glass panel having a display region
1 5, which can be back-illuminated with a bank of lamps 1 6, and which
provides a supplementary game feature. In conventional manner, play can
transfer from the reels 9 to the display region 1 5 for example when a
transfer symbol appears in the window 1 1 .
There may also be a conventional gamble 'ladder' comprising a ladder
display 17 with operating buttons 1 8 and back illumination lamps 19
whereby an attained award can be gambled, when this feature is available,
by arresting moving illumination on the ladder with the buttons 18.
Within the machine there are three multi-position manual selector
switches 20, 21 , 22 connected to the control unit 1 2. These switches are
used to adjust parameters of operating software of the control unit.
In accordance with conventional practice the operating software
maintains awards within predetermined limits. In particular the payout ratio,
i.e. the proportion of stake credit returned in awards, is maintained as close as possible to a target level which may be say about 80%.
In order to attain this ratio, various parameters are set, such as the
likelihood of selection of each symbol or combination, the likelihood or
frequency of availability of the various supplementary features, such as
hold, nudge, gamble, feature game.
Also, factors pertaining to these parameters are set to determine their
relative contribution to win awards thereby to determine the style of play
of the machine. By way of example, it is possible to achieve a desired
payout ratio by having relatively frequent major jackpot wins and very few
minor awards, or by having rare jackpot wins and frequent small awards.
Factors such as these can be set with the three switches 20, 21 , 22.
In particular, switch 20 acts to set the contribution of jackpot wins;
switch 21 acts to set the relative contributions of two different kinds of
jackpots (one attained with the reels 9 and the other attained with the
feature game); and switch 22 acts to set the relative contributions of the
average award value and the frequency of availability of an award feature.
Example switch settings for the switches are as follows:
Setting Switch 20 Switch 21 Switch 22
0 5% Jackpot 100% reel 0% feature £2.00 1 in 1 6
1 10% Jackpot 90% reel 10% feature £2.20 1 in 1 7.6
2 15% Jackpot 80% reel 20% feature £2.40 1 in 19.2
3 20% Jackpot 70% reel 30% feature £2.60 1 in 20.8 25% Jackpot 60% reel 40% feature £2.80 1 in 22.4
5 30% Jackpot 50% reel 50% feature £3.00 1 in 24
6 35% Jackpot 40% reel 60% feature £3.20 1 in 25. 6
7 40% Jackpot 30% reel 70% feature £3.40 1 in 27.2
8 45% Jackpot 20% reel 80% feature £3.60 1 in 28.8
9 5500%% JJaacckkppoott 10% reel 90% feature £3.80 1 in 30.4
10 5 555%% JJaacckkppoott 0% reel 100% feature £4.00 1 in 32
With this arrangement by appropriate setting of the switches 20, 21 ,
22, the style of machine play can be conveniently adapted to player
requirements without the need for an individual tailor-made operating
program.
It is visualised that the adjustments will be made on site by (on in
conjunction with) the site operator - to meet the particular requirements of
players who frequent that site. Conveniently therefore the switches may
be provided within the machine so as to be accessible when the machine
is opened by an authorised person. The switches may be rotary switches
or a keyboard or any other suitable arrangement.
Alternatively or additionally provision may be made for making
changes from a remote location within the site, or away from the site at a
central control location using a remote link such as a modem and telephone
link or other arrangement.
In accordance with conventional practice, the control unit 12 is connected to a real-time clock 23 and also a data interface 24, internally of
the machine. The data interface provides an output of monitored machine
operational data which can be accessed externally of the machine by
plugging in a hand-held reader or via a local or remote radiation or other
link.
If desired, the switches 20-22 may be provided e.g. as keys on the
interface 24 or even on the reader (not shown).
The operation of the switches 20-22 may be linked to the real-time
clock 23 so that adjustments of the win attainment factors may take place
with differing effect at differing times, as discussed above. There may be
a further switch for adjusting or selecting the times, or this may be
predetermined in the operating software of the control unit 12.
It is of course to be understood that the invention is not intended to
be restricted to the details of the above embodiment which are described
by way of example only. In particular the invention is not restricted to
adjustment of the three factors mentioned above; in practice other factors
may also be adjusted. Furthermore, it will be appreciated that whilst
stepper motor driven reels are described in the above embodiment, it is
possible for reels, and the driving motors therefore to be replaced by a video
display which is operable to provide a display which simulates the effect of
moving reels upon actuation of a user control button, e.g. start button 4.

Claims

1 . A coin-operated entertainment machine which is operable by a player
to play a game in which a combination of symbols is selected and
displayed at a win zone and a win award is attained in the event that
an outcome of the game is of a predetermined winning nature, win
award attainment being determined in accordance with at least one
factor pre-set with a control system of the machine, characterised by
the provision of at least one user control connected to the control
system to adjust at least one said factor.
2. A machine according to ciaim 1 wherein the machine has at ieast one
kind of major or jackpot award and also at Ieast one smaller award,
and the relative contribution of these to overall win award attainment
constitutes one said adjustable factor.
3. A machine according to claim 1 or 2 wherein the machine has two
kinds of major or jackpot awards, pertaining to two different aspects
of machine play, and the relative contribution of these to overall win
award attainment constitutes one said adjustable factor.
4. A machine according to claim 3 wherein the machine has win awards
associated with a reel display and also with a game feature, and said
reel play and feature play constitute the said two aspects of machine
play.
5. A machine accordingly to any one of claims 1 to 4 wherein the machine has game features with win awards associated therewith
and the average award value in relation to feature frequency
constitutes one said adjustable factor.
6. A machine according to any one of claims 1 to 5 wherein at Ieast one
said user control is linked to a real time clock of the said control
system of the machine whereby adjustment of win award attainment
is arranged to be effected in relation to time periods.
7. A machine according to any one of claims 1 to 6 wherein there are
multiple said adjustable factors each with a respective said user
adjustment control.
8. A machine according to any one of claims 1 to 7 wherein the (or
each) said user adjustment control is a manually operable
multi-position switch.
9. A machine according to any one of claims 1 to 8 wherein the (or
each) said user adjustment control is accessible internally of the
machine.
10. A machine according to any one of claims 1 to 8 wherein the (or
each) said user adjustment control is accessible remotely from the
machine via a remote link.
1 1 . A machine according to any one of claims 1 to 10 wherein the
machine has a data interface for connection to an external data
reader and the (or each) said user adjustment control is provided on the interface and/or the reader.
1 2. A machine according to any one of claims 1 to 1 1 which is a
reel-type 'fruit' or 'poker' machine.
13. A coin-operated machine substantially as hereinbefore described with
reference to and as illustrated in the accompanying drawings.
PCT/GB1998/003352 1997-11-10 1998-11-10 Entertainment machines WO1999024947A1 (en)

Applications Claiming Priority (4)

Application Number Priority Date Filing Date Title
GBGB9723653.3A GB9723653D0 (en) 1997-11-10 1997-11-10 Entertainment machines
GB9723653.3 1997-11-10
GBGB9804865.5A GB9804865D0 (en) 1998-03-06 1998-03-06 Entertainment machines
GB9804865.5 1998-03-06

Publications (1)

Publication Number Publication Date
WO1999024947A1 true WO1999024947A1 (en) 1999-05-20

Family

ID=26312575

Family Applications (1)

Application Number Title Priority Date Filing Date
PCT/GB1998/003352 WO1999024947A1 (en) 1997-11-10 1998-11-10 Entertainment machines

Country Status (1)

Country Link
WO (1) WO1999024947A1 (en)

Cited By (2)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
WO2002069289A2 (en) * 2001-02-21 2002-09-06 International Game Technology Apparatus and method for a gaming unit that changes with time
US9437082B2 (en) 2008-05-20 2016-09-06 Aristocrat Technologies Australia Pty Limited Gaming method and a gaming system

Citations (6)

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Publication number Priority date Publication date Assignee Title
GB2098778A (en) * 1981-04-02 1982-11-24 Questenco Ltd Game-playing machines
GB2201279A (en) * 1987-02-17 1988-08-24 Bell Fruit Mfg Co Ltd Gaming and amusement machines
US4864499A (en) * 1986-12-05 1989-09-05 Casey William W Performance motivational game
US5380008A (en) * 1993-12-03 1995-01-10 Spintek International Electronic gaming apparatus
DE4426582A1 (en) * 1994-07-27 1996-02-01 Nsm Ag Entertainment device or automatic gaming machine, coin-operated
WO1996022586A1 (en) * 1995-01-19 1996-07-25 Aristocrat Leisure Industries Pty. Ltd. Slot machine game with dynamic scorecard

Patent Citations (6)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
GB2098778A (en) * 1981-04-02 1982-11-24 Questenco Ltd Game-playing machines
US4864499A (en) * 1986-12-05 1989-09-05 Casey William W Performance motivational game
GB2201279A (en) * 1987-02-17 1988-08-24 Bell Fruit Mfg Co Ltd Gaming and amusement machines
US5380008A (en) * 1993-12-03 1995-01-10 Spintek International Electronic gaming apparatus
DE4426582A1 (en) * 1994-07-27 1996-02-01 Nsm Ag Entertainment device or automatic gaming machine, coin-operated
WO1996022586A1 (en) * 1995-01-19 1996-07-25 Aristocrat Leisure Industries Pty. Ltd. Slot machine game with dynamic scorecard

Cited By (9)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
WO2002069289A2 (en) * 2001-02-21 2002-09-06 International Game Technology Apparatus and method for a gaming unit that changes with time
WO2002069289A3 (en) * 2001-02-21 2004-02-05 Int Game Tech Apparatus and method for a gaming unit that changes with time
AU2002240419B2 (en) * 2001-02-21 2007-07-12 Igt Apparatus and method for a gaming unit that changes with time
US7775871B2 (en) 2001-02-21 2010-08-17 Igt Apparatus and method for a gaming unit that changes with time
US9437082B2 (en) 2008-05-20 2016-09-06 Aristocrat Technologies Australia Pty Limited Gaming method and a gaming system
US10147271B2 (en) 2008-05-20 2018-12-04 Aristocrat Technologies Australia Pty Limited Gaming method and a gaming system
US10657769B2 (en) 2008-05-20 2020-05-19 Aristocrat Technologies Australia Pty Limited Gaming method and a gaming system
US11195376B2 (en) 2008-05-20 2021-12-07 Aristocrat Technologies Australia Pty Limited Gaming method and a gaming system
US11688240B2 (en) 2008-05-20 2023-06-27 Aristocrat Technologies Australia Pty Limited Gaming method and a gaming system

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