WO1998040815A2 - A multimedia method and system for interaction between a screen-based host and various distributed and free-styled information containing items, and an information containing item for use with such system - Google Patents
A multimedia method and system for interaction between a screen-based host and various distributed and free-styled information containing items, and an information containing item for use with such system Download PDFInfo
- Publication number
- WO1998040815A2 WO1998040815A2 PCT/IB1998/000237 IB9800237W WO9840815A2 WO 1998040815 A2 WO1998040815 A2 WO 1998040815A2 IB 9800237 W IB9800237 W IB 9800237W WO 9840815 A2 WO9840815 A2 WO 9840815A2
- Authority
- WO
- WIPO (PCT)
- Prior art keywords
- host
- item
- respect
- items
- facilities
- Prior art date
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Classifications
-
- H—ELECTRICITY
- H04—ELECTRIC COMMUNICATION TECHNIQUE
- H04L—TRANSMISSION OF DIGITAL INFORMATION, e.g. TELEGRAPHIC COMMUNICATION
- H04L9/00—Cryptographic mechanisms or cryptographic arrangements for secret or secure communications; Network security protocols
- H04L9/40—Network security protocols
Definitions
- the invention relates to a multimedia method for use with a screen-based host system provided with information processing and I/O facilities, and interacting with one or more distributed items that are arranged for storing information and exchanging information with the host system.
- Various computer systems have been proposed to interact with external memory carriers for exchanging data therewith, such as programs.
- multimedia systems that to a certain extent are designed to operate under non-data- processing conditions and with various different types of operator persons, that in particular may not be computer literate, should have a user interface that is very different in style and functionality.
- the inventors have recognized that functionality and styling of such data carriers should attract such other social environment.
- the invention is characterized in that said multimedia method comprises the steps of allowing the distributed items to exchange analog or digital information under proximity conditions with respect to the host, but without requiring formatted berth facilities of the host, with respect to various such items evoking through self-identifying thereof associated specific iconizing by the host for signalling to a user an associated and selective information processing and/or entertainment oriented service field, furthermore so allowing by the host a user person to activate information processing operations with respect to the selective service field, having each item so keeping abreast of host-generated results during such proximity conditions as being relevant to its associated field, whilst allowing free styling of such item with respect to physical shape requirements thereto.
- the invention also relates to a system arranged for implementing the method, and to an item for use with the method. Further advantageous aspects of the invention are recited in dependent Claims.
- Figure 1 a block diagram of a system of the invention
- Figure 2 a block diagram of an item of the invention
- Figure 3 a flow chart of the interaction.
- FIG. 1 is a block diagram of an exemplary system according to the invention.
- the screen-based host has central processing facility 20, memory facility 22, printer facility 24, display screen facility 26, and I/O facility 28.
- a system with fewer than all of the above facilities could be feasible as well. All of these facilities are interconnected as shown by arrows.
- Two of the distributed and free-styled information items 30, 32 have been shown, one of them having a geometrical shape, and the other being shaped as a recognizable toy figurine.
- the screen is preferably a touch or stylus actuated screen.
- the I/O facilities may comprise keyboard, joystick, mouse, speech-based interaction and further facilities which have not been shown specifically; none of these are really indispensable, provided that at least one mechanism for receiving user interaction is available.
- arrows 34 symbolize wireless intercommunication between I/O subsystem 28 and the distributed items 30, 32.
- interaction between item 30 and I/O makes an icon 36 appear that may correspond to the physical shape of the item in question, or otherwise symbolize the associated service field.
- FIG. 2 is a block diagram of an information item 40 according to the invention. As shown, the item itself has not been detailed as to the styling thereof. Various parts of the item are communication part 40 for interfacing to wireless connection 34, processing part 44, permanent memory part 48 and variable memory part 46. All of these facilities are internally interconnected as shown by arrows. Furthermore, battery powering is on board but has not been shown for brevity; solar cell powering is feasible as well.
- Useable examples for the styling are: semi-personal toy figures like Barbie-dolls or (semi)-animals, geometrical shapes like diabolo's or toroids, fantasy shapes or minimal art with contorted or abstracted forms, or rather common household articles such as a decorative vase, a presse- papier, or other.
- the electronic part thereof would be barely more than a single solid state chip with a few elements for the communication, such as a loop antenna or the like.
- the two-dimensional icon representation on the screen of the generally three-dimensional item may symbolize the shape of the item.
- the icon may represent the associated service field.
- the icon may be a so-called dynamic icon that suggests some level of life or action therein.
- Such dynamism may include geometrical transform in 2-D or 3-D, animation, colour change, and others.
- the entire screen may be filled with graphics that represent the item and/or the service filed, such as used in screen savers.
- Figure 3 is an exemplary flow chart of the interaction between the host system and a single distributed item.
- the host system is activated, such as by a power switch.
- the host detects whether a distributed item is within an appropriate proximity; this may be a distance of about one meter, or a presence in the same room. If no, block 76 implements a waiting loop. If yes, in block 64, the identity of the item is recognized. This may be effected through an elementary dialogue between host and item, or even with the item as an object that is electronically passive, e.g. in that it may detune an RF field or through other means.
- the identity may be a discrete quantity, such as a frequency value in a particular range, or a full digital information, such as an eight-bit code stored in a permanent memory part of the item.
- the associated icon is displayed, either in a standard manner, or updated from some information retrieved from the variable memory part of the item. There may be feedback on the item, such as in the form of a LED or beep, even if the proximity condition is not fulfilled.
- the service field is opened.
- This field may pertain to a particular information-related area pertaining to the item, such as a video game in which the item figures as a character, an audio story that is read from the host memory and may imply choices to be made by a listener, a video diary that may be kept and updated by the user person, and various others.
- Various different service fields may in alternation be produced by any host. The user may now interact immediately with the host, for changing content and/or visualisation of the service field.
- the system detects whether user item or system would need an update. If yes, in block 78, the content of the variable memory of the item is updated.
- block 70 it is detected whether the item is being removed or has been removed from the proximity condition in question.
- a waiting interval may be implemented or not. If the item has been removed, in block 72 the service field is closed, the content of the permanent memory of the item is being frozen for later use, and the iconized display of the actual item is suppressed. In block 74, the system, and in particular the host, is stopped.
- the information stored into the item to keep it abreast with the associated service field may be various. In a game of skills, the information may indicate the level of skill actually attained by the user person. In case of a toy, the user may decide to give the item a name, and the name is stored, so that the host may call by voice the item upon its presentation. This also applies if the service field would also run on another host. The information may be a brief song, so that the host will sing this song when the item is again presented. Various other types of information might be relished by a user person.
Abstract
Description
Claims
Priority Applications (4)
Application Number | Priority Date | Filing Date | Title |
---|---|---|---|
JP10529271A JP2000510984A (en) | 1997-03-12 | 1998-02-27 | Multimedia method and apparatus for conversation between a screen-based host and various distributed and freely stylized items containing information, and items containing information for use by such devices |
PCT/IB1998/000237 WO1998040815A2 (en) | 1997-03-12 | 1998-02-27 | A multimedia method and system for interaction between a screen-based host and various distributed and free-styled information containing items, and an information containing item for use with such system |
DE69810249T DE69810249T2 (en) | 1997-03-12 | 1998-02-27 | MULTIMEDIA METHOD AND SYSTEM FOR INTERACTION BETWEEN A SCREEN-BASED CENTRAL COMPUTER AND VARIOUS DISTRIBUTED AND FREELY DESIGNED INFORMATION-BASED OBJECTS, AND INFORMATION-BASED OBJECT FOR USE IN SUCH A SYSTEM |
EP98903223A EP0916116B1 (en) | 1997-03-12 | 1998-02-27 | A multimedia method and system for interaction between a screen-based host and various distributed and free-styled information containing items, and an information containing item for use with such system |
Applications Claiming Priority (2)
Application Number | Priority Date | Filing Date | Title |
---|---|---|---|
EP97200738.9 | 1997-03-12 | ||
PCT/IB1998/000237 WO1998040815A2 (en) | 1997-03-12 | 1998-02-27 | A multimedia method and system for interaction between a screen-based host and various distributed and free-styled information containing items, and an information containing item for use with such system |
Publications (2)
Publication Number | Publication Date |
---|---|
WO1998040815A2 true WO1998040815A2 (en) | 1998-09-17 |
WO1998040815A3 WO1998040815A3 (en) | 1998-12-10 |
Family
ID=11004690
Family Applications (1)
Application Number | Title | Priority Date | Filing Date |
---|---|---|---|
PCT/IB1998/000237 WO1998040815A2 (en) | 1997-03-12 | 1998-02-27 | A multimedia method and system for interaction between a screen-based host and various distributed and free-styled information containing items, and an information containing item for use with such system |
Country Status (1)
Country | Link |
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WO (1) | WO1998040815A2 (en) |
Cited By (3)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
GB2365796A (en) * | 2000-06-20 | 2002-02-27 | Tomy Co Ltd | Games system and associated toy |
US10583354B2 (en) | 2014-06-06 | 2020-03-10 | Lego A/S | Interactive game apparatus and toy construction system |
US10646780B2 (en) | 2014-10-02 | 2020-05-12 | Lego A/S | Game system |
Citations (1)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
WO1996003188A1 (en) * | 1994-07-28 | 1996-02-08 | Super Dimension Inc. | Computerized game board |
-
1998
- 1998-02-27 WO PCT/IB1998/000237 patent/WO1998040815A2/en active IP Right Grant
Patent Citations (1)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
WO1996003188A1 (en) * | 1994-07-28 | 1996-02-08 | Super Dimension Inc. | Computerized game board |
Cited By (3)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
GB2365796A (en) * | 2000-06-20 | 2002-02-27 | Tomy Co Ltd | Games system and associated toy |
US10583354B2 (en) | 2014-06-06 | 2020-03-10 | Lego A/S | Interactive game apparatus and toy construction system |
US10646780B2 (en) | 2014-10-02 | 2020-05-12 | Lego A/S | Game system |
Also Published As
Publication number | Publication date |
---|---|
WO1998040815A3 (en) | 1998-12-10 |
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