WO1998026361A1 - Systeme de transfert de donnees dans un reseau - Google Patents

Systeme de transfert de donnees dans un reseau Download PDF

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Publication number
WO1998026361A1
WO1998026361A1 PCT/NO1997/000328 NO9700328W WO9826361A1 WO 1998026361 A1 WO1998026361 A1 WO 1998026361A1 NO 9700328 W NO9700328 W NO 9700328W WO 9826361 A1 WO9826361 A1 WO 9826361A1
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WO
WIPO (PCT)
Prior art keywords
game
domestic
stated
player
global
Prior art date
Application number
PCT/NO1997/000328
Other languages
English (en)
Inventor
Knut Heyerdahl-Larsen
Original Assignee
Jackpot As
Priority date (The priority date is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the date listed.)
Filing date
Publication date
Application filed by Jackpot As filed Critical Jackpot As
Priority to AU78504/98A priority Critical patent/AU7850498A/en
Publication of WO1998026361A1 publication Critical patent/WO1998026361A1/fr

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Classifications

    • GPHYSICS
    • G07CHECKING-DEVICES
    • G07FCOIN-FREED OR LIKE APPARATUS
    • G07F17/00Coin-freed apparatus for hiring articles; Coin-freed facilities or services
    • G07F17/32Coin-freed apparatus for hiring articles; Coin-freed facilities or services for games, toys, sports, or amusements
    • GPHYSICS
    • G06COMPUTING; CALCULATING OR COUNTING
    • G06QINFORMATION AND COMMUNICATION TECHNOLOGY [ICT] SPECIALLY ADAPTED FOR ADMINISTRATIVE, COMMERCIAL, FINANCIAL, MANAGERIAL OR SUPERVISORY PURPOSES; SYSTEMS OR METHODS SPECIALLY ADAPTED FOR ADMINISTRATIVE, COMMERCIAL, FINANCIAL, MANAGERIAL OR SUPERVISORY PURPOSES, NOT OTHERWISE PROVIDED FOR
    • G06Q50/00Information and communication technology [ICT] specially adapted for implementation of business processes of specific business sectors, e.g. utilities or tourism
    • G06Q50/34Betting or bookmaking, e.g. Internet betting
    • GPHYSICS
    • G07CHECKING-DEVICES
    • G07FCOIN-FREED OR LIKE APPARATUS
    • G07F17/00Coin-freed apparatus for hiring articles; Coin-freed facilities or services
    • G07F17/32Coin-freed apparatus for hiring articles; Coin-freed facilities or services for games, toys, sports, or amusements
    • G07F17/3286Type of games
    • G07F17/3288Betting, e.g. on live events, bookmaking

Definitions

  • the present invention relates in general to a system for transfer of data in a network, and more specifically to a gambling system, in particular an electronically controlled game, lotteries, and such like.
  • the invention relates to utilisation of a network, in particular an international network.
  • WO 96/37866 Al relates to a (playing) system divided into two or three different hierarchic levels where at the lowest, possibly the two lowest, levels there is a plurality of groups/regions which may each have different rules for playing.
  • Part of the system is a main administration server which controls/monitors all games and is intended substantially in real time to give stake-paying users access to the various games which are part of the system.
  • the game comprises various levels of award of prizes. At the lowest level there is e.g. a confined area such as within one hotel or one region, and at the highest level there is a global jackpot. A certain proportion of the stake goes to a local administrator/provider of the game, including funds for local prizes, while part goes towards regional and global prizes.
  • the known system takes as its basis a game which is physically taking place from selected hotels where the players need to seek out those locations where the gambling system is being offered.
  • the present invention offers access to a gambling system via the Internet which is thus totally independent of the whereabouts of the players, i.e. they do not seek out the game physically, but electronically via the Internet. It is in other words the system which finds the player and not the other way round, where the player does not need to seek out a hotel (it might just as well have been amusement halls which were linked up and not hotels) in order to play.
  • the known system is furthermore constructed with 3 levels of Jackpots; a local Jackpot for each hotel which can be won only by players within that single hotel , then a regional Jackpot for the individual town, state or nation, where players, irrespective of what hotel you play from or in which town, state or country you may be.
  • the known system is thus different from a system which takes as its foundation that domestic games are played, independently of each other, where 10 per cent of the total turnover from all countries go into one pot, a Global Jackpot, which is won by whoever draws the winning ticket from among 2,097,152 tickets of which 2,097,151 are "blank” tickets. All players qualify here and have identical chances of winning. In other words, no qualifications are required in order to participate, the players buying 10 national tickets at a time and "into the bargain” the players are then given a ticket in the international real time lottery with each national ticket they buy.
  • the known Jackpots give the players ticket numbers which are drawn after the gambling has finished for the day and the size of the Jackpot calculated. That system is in other words not a real time lottery, and there may also be several winners having to share the Jackpot, exactly as in "Gull-Lotto" where there is rarely just one winner.
  • the basis for the present invention is the objective of providing an international gambling system which utilises what is per se known technology in a network model, e.g. via the Internet, at a domestic level, and as such a network model providing access to games at a domestic level in accordance with current rules within each jurisdiction, particularly within each individual country, state, region etc.
  • a further aim of the present invention is to provide domestic games which may be linked up to domestic charitable organisations and ensuring that gambling revenues from one country go towards local charitable organisations without disappearing out of the country concerned etc.
  • a further aim of the present invention is to provide a gambling system where several users can play not just domestically but also internationally against each other, and then in particular for one and the same international "Global Jackpot" while they each play for local lottery winnings at the domestic level.
  • One aim of the invention could also comprise a system for transfer of data in a network such as e.g. the Internet, and more specifically a gambling system which ensures that the residents in the various countries are only permitted to participate in the domestic lotteries of the respective countries, and especially an electronically controlled money game with tickets drawn in advance at the domestic level combined with a real time game at the international level where players in all countries have the same winning chance of winning a common Global Jackpot.
  • a network such as e.g. the Internet
  • a gambling system which ensures that the residents in the various countries are only permitted to participate in the domestic lotteries of the respective countries, and especially an electronically controlled money game with tickets drawn in advance at the domestic level combined with a real time game at the international level where players in all countries have the same winning chance of winning a common Global Jackpot.
  • a first aspect of the invention aims at a system for transfer of data in a network, especially in connection with games, lotteries and such like, the said system comprising substantially one main administration server, characterised in that the said main administration server, possibly via additional suitable servers, communicating with domestic and/or regional and/or international users participating in the said game, lottery and such like, at the domestic level in accordance with current rules in the domestic/regional/international jurisdiction concerned.
  • a second aspect of the invention aims to provide an electronically controlled game, lottery and similar payment machine game, comprising e.g. random games, skills games, or combinations of these, characterised in that the individual game, lottery or similar is designed to be part of a global network modelled in such a way as to provide access to games at a domestic / regional / international level in accordance with current rules within the jurisdiction applicable to the single user's country, state etc.
  • the present invention describes in an additional aspect the utilisation of a network, in particular an international network, especially in connection with games, lotteries and such like, characterised in that the individual games are procured by suitable animation in the form of reel slot, video poker, bingo, scratch cards etc. , and that the game takes place via e.g. the Internet, yet is still played locally according to current laws and regulations where the individual player normally has his residence and normally plays his game from, e.g. from a home computer.
  • a network in particular an international network, especially in connection with games, lotteries and such like, characterised in that the individual games are procured by suitable animation in the form of reel slot, video poker, bingo, scratch cards etc. , and that the game takes place via e.g. the Internet, yet is still played locally according to current laws and regulations where the individual player normally has his residence and normally plays his game from, e.g. from a home computer.
  • the present invention describes an international gambling system, characterised in that it utilises per se known technology in a global network model, e.g. by means of the Internet, the network model being arranged to communicate with gambling machines at the domestic level, in e.g. amusement halls and casinos, other public places, more particularly restaurants, pubs, department stores, convenience shops, bus, train and ferry- terminals, airports etc.
  • Figure 1 is a tabulated overview of examples of forecast prizes for a game according to the invention.
  • Figure 2 is a tabulated overview showing the differences in prizes between a game according to the invention and e.g. FLAX tickets or cards.
  • Figure 3 shows in the form of bar charts the differences in prizes between a game according to the invention and e.g. a FLAX lottery.
  • Figure 4A is a chart giving an overview of how a stake may be distributed as winnings, profits to the organisers / contractors and any fees and charges.
  • Figure 4B is a schematic overview of the distribution of the turnover from the game domestically and internationally in a gambling system according to the invention, in particular on the Internet with a "Global Jackpot" system.
  • Figure 5 is a schematic representation of an example of the distribution of the stakes in the form of winnings, profits to the organisers / contractors and various fees and charges .
  • Figure 6 shows a systems sketch illustrating a system according to the invention, in particular the open architecture with complete access for the authorities in all countries to inspect the system.
  • Figure 7 is a combined block diagram and flow chart illustrating the information route followed in an example of an embodiment of a gambling system according to the invention based on on-line authorisation with the Spectra Payment System (Telenor Pos ) .
  • FIG 8 is a combined block diagram and flow chart illustrating an embodiment of a gambling system according to the invention based on the use of a "smart card” - also referred to as a "Jackpot Pay & Play Card” .
  • Figure 9 is a block diagram showing an embodiment of a gambling system according to the invention where basically one main administration server is used, operating at a domestic and an international level.
  • Figure 10 is a second example of an embodiment of a gambling system according to the invention, comprising substantially a main server communicating with e.g. regional servers, as well as a lottery server and a jackpot server.
  • a main server communicating with e.g. regional servers, as well as a lottery server and a jackpot server.
  • Figures 11A and 11B are two sheets showing in the form of blocks the flow of information during utilisation of the embodiment shown in Figure 10.
  • Figure 12 is an overview chart illustrating the presumed intensity of play in a gambling system according to the invention, especially as related to regions, continents, confederation of states or such like.
  • Figure 13 is an overview chart illustrating a presumed gambling frequency seen in a global perspective and within certain time zones .
  • Figure 14 is a bar chart showing an imagined percentage of the total amount of tickets adjusted according to the number of tickets sold per hour, where 100 per cent equal a sale of 1/24 (or more) of the total number of tickets in "Global Jackpot" in the course of one hour.
  • Figure 15 is a diagram of curves showing an imagined number of players in and playing at the same time per hour. The curves for tickets sold and number of players will follow each other and thus control the amount of tickets being illustrated in Figure 14.
  • Figure 16 shows in the form of blocks a system intended to localise players via the Internet to their respective domestic lotteries.
  • Figure 17 is a flow chart showing rejection and approval of access for players.
  • Figure 18 shows in the form of blocks onwards connection of players from home page to local server.
  • Figure 19 shows in the form of blocks a system for network gambling on the Internet based on the sale of CD-ROM software.
  • Figure 20 is a schematic overview figure showing the system as used with CD-ROM.
  • a system for transfer of data in a network comprising substantially one main administration server which according to the invention is characterised in that the said main administration server, optionally via additional appropriate servers communicates with domestic and/or regional and/or international users participating in the game, lottery, or similar, concerned, at the domestic level in accordance with current rules in the domestic / regional / international jurisdiction concerned.
  • an electronically controlled game of the type "reel slot", "video poker” and other payment machine games of various animation (multi -game touch screen) in which the player, instead of drawing 5 cards from a pack of cards or letting some reels spin etc., presses the Start key, thereby drawing a ticket from a series of tickets drawn electronically in advance which decides the outcome of the poker game, or where the reels are to stop etc.
  • a player may also elect whether he/she wants to play the lottery as a pure scratch card.
  • NOK 100 to NOK 10,000 being played interna ionally in the local currency
  • Minor winnings of e.g. NOK 10, 20, 50 may be paid out not as money but e.g. as 1, 2 or 5 tickets.
  • the sale of tickets takes place in the various countries, with the purchase of tickets, payment of stakes and paying out of winnings (except for the "Global Jackpot") taking place locally, even when the game takes place internationally via the Internet.
  • Jackpot is by definition not a ticket drawn electronically in advance which does indeed presuppose a fixed number of tickets and a certain number of prizes.
  • the winnings from the payment machines normally have a pay-back percentage (at the operator's option) of 85, 87,
  • Jackpot is in other words an automated game based on winnings being drawn by lots. Playing takes place on a machine as if it was an ordinary slot machine or similar, but the calculation of probabilities lying behind the outcome in a pay-out machine has been exchanged for tickets drawn electronically in advance.
  • the top prize in FLAX of NOK 500,000 has been removed and replaced by far more medium- sized winnings. There are also 50 per cent more categories of winnings than in FLAX.
  • Global Jackpot with each domestic ticket, and here the player may win a top prize which may become many times larger than the top prize of FLAX in that this is often a matter of winnings of a size of the top winnings in Lotto and Viking Lotto, but with a greater probability of winning.
  • Jackpot has 50 per cent more categories of winnings and the table in Figure 2 does indeed show Jackpot to have 63,809 more winnings per 10 million in turnover, i.e. with the same turnover of gambling stakes. It will otherwise be seen that FLAX has far fewer medium- sized winnings and totally lacks winnings of NOK 250, 500, 10,000 and 25,000 and only has 40 per cent of the large prizes of NOK 100,000 although FLAX is indeed alone in having a top prize of NOK 500,000.
  • Another aspect of the invention aims for a utilisation of a network by means of an electronically controlled game of the pay-out machine game type of various animation ("reel slot”, “video poker”, bingo, “scratch lottery” etc.) where playing is done via the Internet, yet is still played locally in accordance with current laws and rules where the players are normally resident and normally play the game from (normally from a PC in the player's home) .
  • the game is also characterised in that it is menu-driven.
  • Jackpot home page http// :www.jackpot .no
  • the introduction will then be in English.
  • the player will have to state the telephone number to which the player's PC is connected via a modem or an ISDN card.
  • the player is then connected onwards to the local lottery at the player's own location. If that country is multilingual, alternative languages are shown, and if not the text changes directly to the country's official language.
  • Jackpot AS It is the primary wish of Jackpot AS to obtain approval of its lotteries from the local authorities in the various countries where the operator will do everything possible to obtain recognition in the individual countries the world over.
  • the game is to be planned in a way to allow
  • Jackpot AS As soon as the player has registered with Jackpot AS, by completing a form on screen and thereby having a "Jackpot Account” opened, with player number and country code, where the player merely fills in the name and address, the player is able to play at once provided the local lottery approves playing without the use of CD-ROM with a unique "player ID" which absolutely safeguards against playing across national borders, i.e. approves localisation relying on telephone number with country code and area code. The player must in that case have access to payment transfer via the Internet with the SET standard of the card companies or using a card reader from his own terminal.
  • the player buys a minimum of 10 tickets @ NOK 10 in local currency which approximately corresponds to the Norwegian price of a ticket (e.g. DEM 2.50, GBP 1.00, USD 1.50, CHF 2.00, SEK 10.00, ITL 1250, ESP 200, DKK 10.00, YEP 175, PTE 250, FFR 8.00), ECU 1.25, etc.).
  • the numbers of the tickets (10 off) appear e.g. in the upper right-hand corner of the screen.
  • AILE or NASPL may participate in the game by posting a banker's guarantee for 50 per cent of a series of tickets, i.e. the equivalent of NOK 5,000,000. This is, however, provided they have obtained permission from the local licensing authority.
  • the players may also leave it to the computer to choose a charitable organisation (or a state-run lottery) , and the computer then chooses automatically among the organisations according to the principle one by one, so that all organisations receive equally much from the players chosing "automatic choice” .
  • the players may themselves choose the organisation to which they want part of the profits to go, by marking off their preferred organisation on the list.
  • the player chooses the form of play he/she wants. From a menu the player may choose among playing slot machine, poker, bingo, scratch card etc., and is thereafter directly into the actual lottery in the desired form of play.
  • the player starts the game and "opens" one and one ticket by pressing the start key. At the same time a message is sent to the "Global Jackpot” server to draw an additional ticket. Before the player has finished the domestic game, the outcome is ready from the additional game, so that the player is being told on the panel of the outcome which appears in a separate box showing the 7 reels which then stop at the combination of tickets which was drawn. Here there are no winnings for 5 or 6 correct ones , but only one top prize where "the winner takes all", i.e. the sum total of the pot at the time it is being won.
  • the tickets have numbers in a series of tickets, e.g. 047- 002-127-0141658-011 where the first number is the country code (Norway in this instance) , the second number shows the series of tickets from which the ticket comes, then the actual number of the ticket (in a series of 1,000,000 tickets) , and finally the code of the charitable organisation to whom the series of tickets belongs.
  • the tickets being bought have consecutive numbers, but for each ticket, the numbers/symbols which are hidden, have already been drawn (as with scratch cards) . Those numbers or symbols emerge (appear) when the player "opens" the tickets by pressing start.
  • the player is then dealt 5 cards in poker, or the reels spin as in a slot machine, or the outcome appears in the form of a bingo table with a ball bouncing across the screen, marking (by change of colour) the boxes drawn, while the correct combination lights up, waiting to be hit by the ball, or one chooses an ordinary scratch card version or similar.
  • the game is and remains the same, it is only the presentation mode (read: mode of entertainment) and thus the entertainment value for each individual, which the players themselves choose.
  • the player then continues with the next 9 tickets (always buying 10 tickets at a time) while at the same time the player watches the "Jackpot” window which shows the time of the day for the last "Global Jackpot” and its sum total. In addition there is a counter right below in the same window, showing the new "Global Jackpot” building up. It is growing at NOK 1.00 for every single ticket “opened” so that the figure increases rapidly. With 500 players in on a world-wide basis, it increases by NOK 14 per second, i.e. NOK 50,000 per hour, and it may be won at any time. At times the pot will rise by many hundred thousand per hour.
  • a dedicated menu will be able to provide players with more details of practically speaking all aspects of the "Global Jackpot” prizes, i.e. an overview of the last payouts in the current week, previous week, current month, previous month, previous quarter, previous six months, last year etc. with statistics of which countries received the most "Global Jackpot”s altogether, relative to gambling stakes (gambling volume) , number of players etc.
  • the players can get an overview of the frequency of pay-outs on weekdays, time of day (local time) with various statistics and graphs illustrating the size, the distribution and the "rhythm" of the pay-outs.
  • Jackpot AS who only acts as lottery contractor for the various charitable organisations (lottery organisers) the world over. Payment takes place from a local bank, but the player as well as the bank, organiser and contractor will be told who had what winnings, when and with which ticket.
  • the players may at any time go to their "accounts" and generate print-outs, receipts for local tax return forms etc., where players may retrieve for each fiscal year an overview of all gambling stakes (the costs) and the various winnings (the income) from the game.
  • the very greatest majority will operate at a loss just like in lotto, scratch cards etc. , but they will nevertheless get excitement and value for their money.
  • the players on the "Global Jackpot" Internet pages will be guaranteed to get more out of every krone for which they play than from any other know game.
  • Figure 7 being a combined block diagram and flow chart illustrating the information route followed in an example of an embodiment of a gambling system according to the invention based on on-line authorisation with the Spectra Payment System
  • Figure 8 being a combined block diagram and flow chart illustrating an embodiment of a gambling system according to the invention based on the use of a "smart card” also referred to as the "Jackpot Pay & Play Card”
  • Figure 9 being a block diagram showing an embodiment of a gambling system according to the invention where substantially one main administration server is used, operating at domestic and international levels
  • Figure 10 being a second example of an embodiment of a gambling system according to the invention, comprising substantially a main administration server communicating with e.g. regional servers, as well as a lottery server and a Jackpot server,
  • Figures 11A and 11B being two sheets showing in the form of blocks the flow of information when utilising the embodiment shown in Figure 10
  • Figure 12 being an overview diagram illustrating the presumed intensity of play in a gambling system according to the invention, in particular as related to regions, continents, confederation of states or similar
  • Figure 13 being an overview chart illustrating a presumed playing frequency viewed in a global perspective and within certain time zones
  • Figures 14 and 15 being two diagrams showing the adjusted amount of tickets (non-winning tickets) relative to the tickets sold per hour.
  • an electronic card e.g. a payment card or a credit card
  • electronic cards of the "smart card” type which may replace the use of coins or tokens as means of payment, in particular in pay-out machines or similar.
  • Such a card may incorporate a programmable unit, in particular a microchip, the said payment card being appropriately arranged to have loaded into it data / information comprising a value permitting the holder to participate in a game, lottery and similar, arranged to be part of a global network modelled in such a way as to provide access to games at a domestic / regional / international level in accordance with current rules within the jurisdiction applicable to the associated country, state etc. of individual users.
  • Such a card may be an electronic card of the "smart card” type where the "Jackpot Pay & Play Card” is intended to replace the use of coins or tokens as means of payment in pay-out machines in that the card incorporates a microchip in the same way as the "TeleKort” from Telenor, being sold with 22, 65 or 150 units through Narvesen,
  • An electronic "Play Card” is to contain 10, 30 or 50 tickets @ NOK 10 per ticket. With the cards only containing a certain number of games when the cards are bought, the cards then have a credit balance corresponding to the value of any tickets not used, i.e. that a new "Play Card” or “Game Card” is bought with a balance of either NOK 100, NOK 300 or NOK 500 (in local currency) . In that the cards both read and write, the player may collect winnings in the card and later on use these as means of payment when buying new tickets in that the winnings (the amount) will be transferred to the card via a card reader (terminal) .
  • GameCard is intended for use both via the Internet from one's own computer connected to a card reader and on games machines in amusement halls, restaurants, pubs, department stores, bus and train terminals, airports etc. being equipped with card reader and software for electronic funds transfer between the player and the pay-out machine.
  • One alternative is to sell the "GameCard” via amusement halls or similar, making it the responsibility of the placing party (the owner of the premises) to arrange for sale of the smart cards for his 20 per cent of the net income.
  • GameCard may be that the player may at any time transfer the balance in the card to his bank account by "emptying" the card into the account for his winnings with Jackpot AS, asking that the amount be paid out / transferred to the player's bank account along the lines of an ordinary payment of winnings .
  • the smart card is to provide easy access to the game as an alternative to the banks' own schemes such as e.g.
  • player number (player number, country code, name, address, bank account etc.) which remain stored in the player's account on the server.
  • the invention also describes an international gambling system which utilises a per se known technology in a network model via the Internet with games machines at the domestic level in amusement halls and other public places (restaurants, pubs, department stores, convenience stores, bus, train, and ferry terminals, airports etc.).
  • the system allows access to the same games as on the Internet from an ordinary computer with a modem, but for use via terminals placed out in the same manner as ordinary slot machines and similar, where the players play at the domestic level for domestic prizes in addition to playing together for an international "Global Jackpot" competing with players from the Internet and own terminals. This means that the players take part in precisely the same game as takes place on the Internet, but from terminals in amusement halls and similar.
  • the system connects together private and public gambling domestically and internationally.
  • the players may participate in a world-wide game in that the games machines are both connected together via the Internet and to all other players playing on the Internet.
  • the system may be designed for use of CD-ROM for the transfer of sound, graphics etc. (the whole package of software) , as the use of CD-ROM in the present concept may be part of an additional security precaution to ensure that playing via the Internet only includes players who have bought he CD-ROM from the local Intertoto company in each country. This means that if you buy a CD-ROM disc from one of the Norsk Tipping commission agents, then you cannot take part in "Global Jackpot” from Tipstjanst.
  • a player may play with Norsk Tipping via the Internet from Kuala Lumpur provided he has first lived in Norway, has a Norwegian bank account and address and has bought software from Narvesen and taken with him the notebook with its ISDN card or modem and software. It is only the purchase of tickets, payment routines, exchange of domestic and international tickets, access to databases, on-line function to the counter which shows in real time the exact amount in the international Jackpot which will need, strictly speaking, to pass via the Internet.

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Abstract

La présente invention concerne principalement un système de transfert de données dans un réseau, notamment en rapport avec des jeux, des loteries et analogue, ce système comprenant essentiellement un serveur principal d'administration. Selon l'invention, il est proposé un système pouvant être facilement commandé à partir d'un seul contractant, permettant cependant un accès à des utilisateurs ou joueurs à un niveau global, et permettant au serveur principal, éventuellement assisté de serveurs supplémentaires appropriés, de communiquer avec des utilisateurs locaux et/ou régionaux et/ou internationaux participant au jeu, à la loterie ou analogue, en conformité avec des règles applicables dans la juridiction locale/régionale/internationale concernée. L'invention concerne également un jeu, une loterie ou un jeu sur une machine de jeu à paiement de gains, tous à commande électronique, de même que l'utilisation d'un réseau, notamment en rapport avec ces jeux, loteries et analogue, ainsi que décrit.
PCT/NO1997/000328 1996-12-11 1997-12-09 Systeme de transfert de donnees dans un reseau WO1998026361A1 (fr)

Priority Applications (1)

Application Number Priority Date Filing Date Title
AU78504/98A AU7850498A (en) 1996-12-11 1997-12-09 A system for transfer of data in a network

Applications Claiming Priority (2)

Application Number Priority Date Filing Date Title
NO965304A NO965304L (no) 1996-12-11 1996-12-11 Spillesystem
NO965304 1996-12-11

Publications (1)

Publication Number Publication Date
WO1998026361A1 true WO1998026361A1 (fr) 1998-06-18

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Application Number Title Priority Date Filing Date
PCT/NO1997/000328 WO1998026361A1 (fr) 1996-12-11 1997-12-09 Systeme de transfert de donnees dans un reseau

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AU (1) AU7850498A (fr)
NO (1) NO965304L (fr)
WO (1) WO1998026361A1 (fr)

Cited By (20)

* Cited by examiner, † Cited by third party
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WO1999063494A2 (fr) * 1998-06-01 1999-12-09 Lotomídia Serviços Lotéricos Ltda. Procede d'integration materielle et logicielle pour les operations sur des paris de loterie
WO2000025281A1 (fr) * 1998-10-28 2000-05-04 Gtech Rhode Island Corporation Systeme de jeu interactif
WO2000048145A1 (fr) * 1999-02-12 2000-08-17 Gtech Rhode Island Corporation Systeme electronique de distribution instantanee de billets et procede correspondant
WO2001024097A1 (fr) * 1999-09-29 2001-04-05 Aristocrat Technologies Australia Pty Ltd Systeme de cagnotte exploite sur des sites multiples
FR2800492A1 (fr) * 1999-10-27 2001-05-04 Jeux Franc Des Systeme de jeu de loterie et procede de mise en oeuvre d'un tel systeme
GB2356071A (en) * 2000-04-06 2001-05-09 Sporting Exchange Ltd Internet betting matches bets and lays
WO2001039146A1 (fr) * 1999-11-19 2001-05-31 Lotomídia - Serviços Virtuais Ltda. Procede et equipement informatise pour la generation d'un gain instantane
WO2001041035A1 (fr) * 1999-12-03 2001-06-07 Sportxite Limited Systeme de pari en ligne interactif
EP1136956A1 (fr) * 2000-03-21 2001-09-26 Hwang-Sub Kwon Système de loterie et méthode utilisant une carte avec un circuit intégré
WO2001095196A1 (fr) * 2000-04-07 2001-12-13 Hong Dong Pyo Procede de vente de type loterie et dispositif mettant en application un reseau informatique
WO2002007018A2 (fr) * 2000-07-14 2002-01-24 Labtronix Concept Inc. Systeme d'appareils de jeux de hasard utilisant des coupons virtuels
WO2001075824A3 (fr) * 2000-03-30 2002-03-21 Walker Digital Llc Systemes et procedes permettant d'affecter un montant de revenus parmi un nombre total d'evenements
EP1191492A2 (fr) * 2000-09-21 2002-03-27 Sega Corporation Méthode et système de jeu réseau
US6761633B2 (en) 2000-06-02 2004-07-13 Gtech Rhode Island Corporation Game of chance with multiple paths on a virtual scratch ticket
WO2005079939A2 (fr) * 2004-01-27 2005-09-01 Opentv, Inc. Procedes et dispositif de creation de jeux pregeneres
US7179168B1 (en) 1995-06-30 2007-02-20 Walker Digital, Llc Systems and methods for allocating an outcome amount among a total number of events
WO2008045747A2 (fr) * 2006-10-12 2008-04-17 Elottery, Inc. Système et procédé de mise en oeuvre de jeux de loterie d'état en ligne
US7452270B2 (en) 2000-06-29 2008-11-18 Walker Digital, Llc Systems and methods for presenting an outcome amount via a total number of events
US7931529B2 (en) 1999-12-10 2011-04-26 Elottery, Inc. System and method for operating on-line governmental lottery games
US8348748B2 (en) 2005-07-20 2013-01-08 The Sporting Exchange, Ltd. Betting on games using a betting exchange system

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US7867076B2 (en) 1995-06-30 2011-01-11 Walker Digital, Llc Systems and methods for allocating an outcome amount among a total number of events
US7179168B1 (en) 1995-06-30 2007-02-20 Walker Digital, Llc Systems and methods for allocating an outcome amount among a total number of events
WO1999063494A3 (fr) * 1998-06-01 2001-04-12 Lotomidia Servicos Lotericos L Procede d'integration materielle et logicielle pour les operations sur des paris de loterie
WO1999063494A2 (fr) * 1998-06-01 1999-12-09 Lotomídia Serviços Lotéricos Ltda. Procede d'integration materielle et logicielle pour les operations sur des paris de loterie
AU761215B2 (en) * 1998-06-01 2003-05-29 Lotomidia Servicos Lotericos Ltda. Hardware and software integration process for lottery bets operation
US6368218B2 (en) 1998-10-28 2002-04-09 Gtech Rhode Island Corporation Interactive gaming system
WO2000025281A1 (fr) * 1998-10-28 2000-05-04 Gtech Rhode Island Corporation Systeme de jeu interactif
WO2000048145A1 (fr) * 1999-02-12 2000-08-17 Gtech Rhode Island Corporation Systeme electronique de distribution instantanee de billets et procede correspondant
BE1014891A3 (fr) * 1999-02-12 2004-06-01 Gtech Corp Systeme et procede de loterie electronique instantanee a tickets.
WO2001024097A1 (fr) * 1999-09-29 2001-04-05 Aristocrat Technologies Australia Pty Ltd Systeme de cagnotte exploite sur des sites multiples
FR2800492A1 (fr) * 1999-10-27 2001-05-04 Jeux Franc Des Systeme de jeu de loterie et procede de mise en oeuvre d'un tel systeme
WO2001039146A1 (fr) * 1999-11-19 2001-05-31 Lotomídia - Serviços Virtuais Ltda. Procede et equipement informatise pour la generation d'un gain instantane
WO2001041035A1 (fr) * 1999-12-03 2001-06-07 Sportxite Limited Systeme de pari en ligne interactif
US7946913B2 (en) 1999-12-10 2011-05-24 Elottery, Inc. System and method for operating on-line governmental lottery games
US7931529B2 (en) 1999-12-10 2011-04-26 Elottery, Inc. System and method for operating on-line governmental lottery games
EP1136956A1 (fr) * 2000-03-21 2001-09-26 Hwang-Sub Kwon Système de loterie et méthode utilisant une carte avec un circuit intégré
WO2001075824A3 (fr) * 2000-03-30 2002-03-21 Walker Digital Llc Systemes et procedes permettant d'affecter un montant de revenus parmi un nombre total d'evenements
GB2356071A (en) * 2000-04-06 2001-05-09 Sporting Exchange Ltd Internet betting matches bets and lays
US7690991B2 (en) 2000-04-06 2010-04-06 The Sporting Exchange Ltd. Betting exchange system
WO2001095196A1 (fr) * 2000-04-07 2001-12-13 Hong Dong Pyo Procede de vente de type loterie et dispositif mettant en application un reseau informatique
US6761633B2 (en) 2000-06-02 2004-07-13 Gtech Rhode Island Corporation Game of chance with multiple paths on a virtual scratch ticket
US7452270B2 (en) 2000-06-29 2008-11-18 Walker Digital, Llc Systems and methods for presenting an outcome amount via a total number of events
WO2002007018A2 (fr) * 2000-07-14 2002-01-24 Labtronix Concept Inc. Systeme d'appareils de jeux de hasard utilisant des coupons virtuels
WO2002007018A3 (fr) * 2000-07-14 2002-09-06 Labtronix Concept Inc Systeme d'appareils de jeux de hasard utilisant des coupons virtuels
EP1191492A2 (fr) * 2000-09-21 2002-03-27 Sega Corporation Méthode et système de jeu réseau
US6929550B2 (en) 2000-09-21 2005-08-16 Sega Corporation Network game method and network game system
EP1191492A3 (fr) * 2000-09-21 2003-12-10 Sega Corporation Méthode et système de jeu réseau
WO2005079939A2 (fr) * 2004-01-27 2005-09-01 Opentv, Inc. Procedes et dispositif de creation de jeux pregeneres
WO2005079939A3 (fr) * 2004-01-27 2006-04-06 Bettingcorp Uk Ltd Procedes et dispositif de creation de jeux pregeneres
US8348748B2 (en) 2005-07-20 2013-01-08 The Sporting Exchange, Ltd. Betting on games using a betting exchange system
WO2008045747A3 (fr) * 2006-10-12 2008-07-31 Elottery Inc Système et procédé de mise en oeuvre de jeux de loterie d'état en ligne
WO2008045747A2 (fr) * 2006-10-12 2008-04-17 Elottery, Inc. Système et procédé de mise en oeuvre de jeux de loterie d'état en ligne

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NO965304L (no) 1998-06-12
NO965304D0 (no) 1996-12-11

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