USRE43436E1 - System and method for immediate and delayed real-time communication activities using availability data from and communications through an external instant messaging system - Google Patents

System and method for immediate and delayed real-time communication activities using availability data from and communications through an external instant messaging system Download PDF

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Publication number
USRE43436E1
USRE43436E1 US12/584,028 US58402809A USRE43436E US RE43436 E1 USRE43436 E1 US RE43436E1 US 58402809 A US58402809 A US 58402809A US RE43436 E USRE43436 E US RE43436E
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user
instant messaging
presence information
software process
line presence
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US12/584,028
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Daniel J. Teven
Tonytip Ketudat
Christopher F. Herot
Charles J. Digate
Alexis M. Kopikis
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Rateze Remote Mgmt LLC
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Devereux Research AB LLC
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Priority claimed from US10/367,640 external-priority patent/US8204938B2/en
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Assigned to DEVEREUX RESEARCH AB LLC reassignment DEVEREUX RESEARCH AB LLC ASSIGNMENT OF ASSIGNORS INTEREST (SEE DOCUMENT FOR DETAILS). Assignors: ZINGDOM COMMUNICATIONS, INC.
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    • HELECTRICITY
    • H04ELECTRIC COMMUNICATION TECHNIQUE
    • H04LTRANSMISSION OF DIGITAL INFORMATION, e.g. TELEGRAPHIC COMMUNICATION
    • H04L65/00Network arrangements, protocols or services for supporting real-time applications in data packet communication
    • H04L65/10Architectures or entities
    • H04L65/102Gateways
    • H04L65/1043Gateway controllers, e.g. media gateway control protocol [MGCP] controllers
    • GPHYSICS
    • G06COMPUTING; CALCULATING OR COUNTING
    • G06QINFORMATION AND COMMUNICATION TECHNOLOGY [ICT] SPECIALLY ADAPTED FOR ADMINISTRATIVE, COMMERCIAL, FINANCIAL, MANAGERIAL OR SUPERVISORY PURPOSES; SYSTEMS OR METHODS SPECIALLY ADAPTED FOR ADMINISTRATIVE, COMMERCIAL, FINANCIAL, MANAGERIAL OR SUPERVISORY PURPOSES, NOT OTHERWISE PROVIDED FOR
    • G06Q10/00Administration; Management
    • G06Q10/10Office automation; Time management
    • HELECTRICITY
    • H04ELECTRIC COMMUNICATION TECHNIQUE
    • H04LTRANSMISSION OF DIGITAL INFORMATION, e.g. TELEGRAPHIC COMMUNICATION
    • H04L51/00User-to-user messaging in packet-switching networks, transmitted according to store-and-forward or real-time protocols, e.g. e-mail
    • H04L51/04Real-time or near real-time messaging, e.g. instant messaging [IM]
    • HELECTRICITY
    • H04ELECTRIC COMMUNICATION TECHNIQUE
    • H04LTRANSMISSION OF DIGITAL INFORMATION, e.g. TELEGRAPHIC COMMUNICATION
    • H04L51/00User-to-user messaging in packet-switching networks, transmitted according to store-and-forward or real-time protocols, e.g. e-mail
    • H04L51/04Real-time or near real-time messaging, e.g. instant messaging [IM]
    • H04L51/043Real-time or near real-time messaging, e.g. instant messaging [IM] using or handling presence information
    • HELECTRICITY
    • H04ELECTRIC COMMUNICATION TECHNIQUE
    • H04LTRANSMISSION OF DIGITAL INFORMATION, e.g. TELEGRAPHIC COMMUNICATION
    • H04L65/00Network arrangements, protocols or services for supporting real-time applications in data packet communication
    • H04L65/40Support for services or applications
    • H04L65/403Arrangements for multi-party communication, e.g. for conferences
    • HELECTRICITY
    • H04ELECTRIC COMMUNICATION TECHNIQUE
    • H04LTRANSMISSION OF DIGITAL INFORMATION, e.g. TELEGRAPHIC COMMUNICATION
    • H04L67/00Network arrangements or protocols for supporting network services or applications
    • H04L67/50Network services
    • H04L67/54Presence management, e.g. monitoring or registration for receipt of user log-on information, or the connection status of the users
    • HELECTRICITY
    • H04ELECTRIC COMMUNICATION TECHNIQUE
    • H04LTRANSMISSION OF DIGITAL INFORMATION, e.g. TELEGRAPHIC COMMUNICATION
    • H04L9/00Cryptographic mechanisms or cryptographic arrangements for secret or secure communications; Network security protocols
    • H04L9/40Network security protocols
    • HELECTRICITY
    • H04ELECTRIC COMMUNICATION TECHNIQUE
    • H04LTRANSMISSION OF DIGITAL INFORMATION, e.g. TELEGRAPHIC COMMUNICATION
    • H04L65/00Network arrangements, protocols or services for supporting real-time applications in data packet communication
    • H04L65/1066Session management
    • H04L65/1101Session protocols
    • HELECTRICITY
    • H04ELECTRIC COMMUNICATION TECHNIQUE
    • H04LTRANSMISSION OF DIGITAL INFORMATION, e.g. TELEGRAPHIC COMMUNICATION
    • H04L69/00Network arrangements, protocols or services independent of the application payload and not provided for in the other groups of this subclass
    • H04L69/30Definitions, standards or architectural aspects of layered protocol stacks
    • H04L69/32Architecture of open systems interconnection [OSI] 7-layer type protocol stacks, e.g. the interfaces between the data link level and the physical level
    • H04L69/322Intralayer communication protocols among peer entities or protocol data unit [PDU] definitions
    • H04L69/329Intralayer communication protocols among peer entities or protocol data unit [PDU] definitions in the application layer [OSI layer 7]

Definitions

  • the present invention relates generally to real-time communication activities, and, more specifically, to a system and method for providing immediate and delayed real-time communication activities based on user availability, as determined from and/or in cooperation with one or more external instant messaging systems.
  • Existing systems have further shortcomings in the area of real-time communications. These shortcomings include the lack of a simple, data-driven mechanism for users to effectively specify how a desired real-time communication should be provided.
  • Existing systems fail to provide a mechanism by which a user can conveniently and comprehensively define contact information, as well as delegated stand-ins for that user, where such stand-ins may be considered as alternative contacts, or automatically contacted in the event that the user is determined to be currently unavailable.
  • existing systems do not provide a mechanism for organizations to configure a real-time communication system to meet more sophisticated, business specific requirements.
  • a system that provides a simple, data-driven mechanism for users to control how various real-time communication operations are provided, such as by indicating or providing contact information and names of delegated stand-ins through a graphical user interface.
  • Such a system should also provide a mechanism for organizations to define complex rules that fit their specific business processes.
  • the system should support an operation in which a sender issues a request that a real-time communication take place when a chosen recipient becomes available, and in which the system waits for the availability of the recipient for hours, days, or weeks.
  • the system should be able to efficiently support this service for large numbers of users, by efficiently providing a way for information about real-time communication requests to be stored and retrieved, and also avoid the use of a separate process running in a server system for each such request.
  • a system and method for supporting immediate and delayed real-time communication activities using availability data from and communications through one or more external instant messaging systems operates to obtain aggregated user online presence information through its own client software, through interception of client-server communications between an external instant messaging client and server, and through other available interfaces to user account information on such external instant messaging systems.
  • availability data or status of a user reflects what is generally referred to as the online presence of that user.
  • the disclosed system operates to detect a client software process of an external instant messaging system, and then to obtain user online presence information in part by intercepting communications between the external instant messaging client and the Internet. Further in this embodiment, the disclosed system may operate to introduce one or more messages into the information flow between the external instant messaging client and the internet, and/or perform other operations provided through the external instant messaging system. The disclosed system may then operate using aggregated user presence data, as well as other information describing the availability of one or more users, to intelligently route real-time communications, such as instant messages and phone calls. The disclosed system further implements a technique for waiting for changes in a user's availability status, and for performing actions on a user's behalf in response to such changes in availability status.
  • the disclosed system enables users to indicate or provide contact information and names of delegated stand-ins through a graphical user interface, and provides a mechanism for organizations to define complex rules that fit their specific business processes.
  • the disclosed system further supports requests for communication operations that are not immediately deliverable, due to the unavailability of certain participant users. Such requests may span multiple days.
  • the disclosed system supports operations in which a sender issues a request that a telephone conversation take place when a chosen recipient becomes available, and in which the system waits for the availability of the recipient for hours, days, or weeks.
  • the disclosed system efficiently supports this service for large numbers of users, by efficiently providing a way for the information about real-time communication requests to be stored and retrieved, without the use of a separate process running in a server system for each such request.
  • the disclosed system provides effective access to features and information of external instant messaging systems, such as presence information, contact lists such as buddy lists, and/or messaging services.
  • the disclosed system By intercepting communications between a client and server of an external instant messaging system, the disclosed system operates without requiring costly modification, duplication, or replacement of the client software of the external instant messaging system. As the disclosed system runs on the client, it does not require the use of an intermediate “proxy” server with the associated costs, latency, and necessity of configuring the client to communicate with the proxy. Moreover, the disclosed system leverages the existing authentication provided in the communications between the client and server of the external messaging system. Since the client software of the external instant messaging system obtains presence information from the external instant messaging system that may be based on the identity of the user of the client system, the intercepted presence information obtained by the disclosed system is correct for that user.
  • the disclosed system is described herein with reference to various embodiments and examples of operation in which convening a meeting is used as an example of a real-time activity or action
  • the real-time activities or actions provided by or in connection with the disclosed system are not limited to meetings between users, and may additionally or alternatively include chat sessions, shared whiteboards, remote presentations, audio conferences, video conferences, and/or any combination of these or other forms of communication between users.
  • FIG. 1 is a block diagram illustrating an embodiment of the disclosed system in which a number of real-time messaging client systems are interconnected with a real-time messaging server via a network;
  • FIG. 2 is a block diagram illustrating an embodiment of the disclosed real-time messaging server
  • FIG. 3 is a flow chart showing steps performed to create a lifeline in an illustrative embodiment
  • FIG. 4 is a flow chart showing steps performed during operation of an illustrative embodiment to process requests for real time group actions
  • FIG. 5 illustrates transitivity of delegation in the disclosed system
  • FIG. 6 is a flow chart illustrating steps performed during operation of an illustrative embodiment of the disclosed rules engine
  • FIG. 7 is a block diagram showing structure and operation of the disclosed system in an illustrative embodiment
  • FIG. 8 is a block diagram illustrating the disclosed system interfacing with other instant messaging systems.
  • FIG. 9 is a table showing relationships between events, conditions and actions, as used in rules in an illustrative embodiment.
  • an embodiment of the disclosed system includes a number of real-time messaging client systems 12 , shown for purposes of illustration as enhanced real-time messaging clients 12 a and 12 b, as well as non-enhanced real-time messaging client 12 c.
  • the real-time messaging client systems 12 are communicably coupled with a network 20 , to which a communication server 18 is also communicably coupled.
  • the communication server 18 may, for example, be embodied as a Macromedia® FlashTM Communication Server MX.
  • a real-time messaging server 14 is shown communicably coupled to the communication server 18
  • a database server 15 is further shown communicably coupled to the real-time messaging server 14 .
  • Each of the server systems 14 , 15 and 18 , as well as the client systems 12 a, 12 b and 12 c, may be embodied as separate computer systems, each including one or more processors, together with program code memory and one or more secondary program code storage devices, a number of input/output interface devices, and operating system and application program software, as configured for a given operational environment.
  • the communication server 18 includes Web server software including an HTTP (HyperText Transport Protocol) server that manages Web page requests received over the network 20 , and that delivers HTML (HyperText Mark-up Language) documents (Web pages) in response.
  • HTTP HyperText Transport Protocol
  • HTML HyperText Mark-up Language
  • a separate server system including Web server software, coupled to the communication server 18 may alternatively be used for this purpose.
  • the enhanced client systems A 12 a and B 12 b include client software operable to perform functions associated with the disclosed system in cooperation with the real-time messaging server 14 .
  • the non-enhanced client system 12 c does not include specialized client software associated with the real-time messaging server 14 . Instead, messages and content used to take advantage of features of the disclosed system may be loaded and processed as needed by other software on the non-enhanced client system 12 c.
  • the embodiment of the disclosed system shown in FIG. 1 operates to provide real-time messaging and other functions to users of client systems having client software associated with the real-time messaging server 14 loaded on them, as well as to users of client systems that do not have such client software loaded on them but do have some mechanism allowing software to be loaded on demand, such as Flash or Java.
  • the real-time messaging server 14 , communication server 18 and database server 15 are shown as separate computer systems, the present invention is not limited to such an embodiment. In alternative embodiments, the communication server 18 , real-time messaging server 14 and database server 15 may be embodied within some greater or lesser number of separate computer systems, as needed for a given operational environment.
  • the communication server 18 in the embodiment of FIG. 1 is shown only for purposes of explanation, and the present invention is not limited to implementations or embodiments including it.
  • the present system may be embodied using any specific type of previously installed client side application software, such as FlashTM, that is capable of providing text, video, and/or other content in an interactive graphics format through Web pages downloaded to a Web browser program executing on a client system.
  • the embodiment of FIG. 1 illustrates that the disclosed system may be implemented in a way that takes advantage of such previously loaded client system interface software.
  • the use of previously installed client side software, such as the FlashTM client side software enables the disclosed system to operate without requiring the loading of special client side software, leveraging the common availability of software such as FlashTM software on most client computer systems.
  • the communication server 18 generally defines a protocol to interface to non-enhanced client systems.
  • An example of such a protocol is RTMP (“Real Time Messaging Protocol”).
  • the disclosed system may be embodied using only enhanced real-time messaging client systems, such as client A 12 a and client B 12 b, which have been loaded with specialized client software.
  • the real-time messaging server 14 may directly communicate with such enhanced client systems, without using an intermediate server such as the communications server 18 .
  • real-time messaging is provided between users of the client systems 12 , based on rules and a rules engine in the real-time messaging server 14 , and in response to a number of monitored conditions, such as the availability status of users, as well as the detection of predetermined events.
  • the real-time messaging provided by the disclosed system advantageously facilitates rapid initiation of real time group actions, such as meeting convocation, by contacting a group of users required for a meeting based on dynamically determined group membership, at least in part as a function of which users are presently available to participate.
  • the disclosed system allows stand-ins to be substituted for group members that are unavailable.
  • Stand-ins may be automatically selected for group members based on matches between their roles, expertise and/or preferences with respect to the requirements of a specific meeting, as well as on stand-in designations made by individual users, as represented by data stored on the real-time messaging server.
  • the disclosed system may provide selective delegation as a function of the subject matter of a given meeting. Additionally, the disclosed system provides transitivity of delegation to stand-ins between users or groups, resulting in an increased ability to quickly get a given inquiry to an appropriate user.
  • the disclosed system provides a number of features relating to the use of groups.
  • group definitions to be shared among users.
  • temporary membership in a group may be enabled, for example to grant temporary access to data and/or specific functions associated with the group.
  • the disclosed system may operate to provide data mining for relevant skills assessment, e.g. by identifying one or more user(s) who recently published something on a given topic, or that responded to a message on the topic.
  • FIG. 2 shows an example of software components within the real-time messaging server 14 of FIG. 1 .
  • the software components within the real-time messaging server 14 include a rules engine 30 for processing a number of rules 32 .
  • the rules engine 30 is responsive to event notifications 36 and the contents of the ephemeral condition data cache 38 .
  • the rules engine 30 is further responsive to the contents of a persistent database 15 , which may, for example, be stored on a separate database server system, such as the database server system.
  • the rules 32 may not be separate from the rules engine itself, but be provided within the rules engine itself.
  • the ephemeral condition data cache 38 includes presence indications for users. Such presence indications reflect the instantaneous availability of system users. Such instantaneous availability information may, for example, be obtained through a subscription model, in which the software on the real-time messaging server subscribes to notifications from specific client systems indicating events relating to the online status of certain users. Such notifications might include event messages indicating when a user logs on or off a client system. Accordingly, the ephemeral condition data cache 38 is used to store information describing previous events. Additionally, users that are registered with the disclosed system, referred to as “subscribing users”, may store information, for example in the persistent database 15 , that control how their presence information is provided as availability status to other users.
  • an availability filter may be configured by a user such that the online presence of that user is made known to all users, to some other users, or to no other users. Such availability filtering may be based on the definition of a VIP (“Very Important Person”) list for a user.
  • the user entries in a VIP list store information defining how the availability of that user is made available or visible to other users.
  • Such selective availability may be defined on a user-by-user basis, and/or on a group or global basis, and may further be defined to reflect current conditions or other factors, such as time of day, specific dates, or functional associations.
  • a user may configure his or her VIP list to allow a group of other users to be aware of his or her availability only at certain times of day, and/or on certain days.
  • a user may specify how availability is filtered based on activities, topics, or functions. For example, a user may configure his or her account such that a group of other users can only see that user as available only for meetings regarding certain predefined topics.
  • the persistent database 15 includes configuration data maintained by the disclosed system reflecting user preferences and group definitions.
  • the database 15 maintains account data for such subscriber users.
  • Subscriber data may include, for example, stand-in definitions, availability filters, and/or contact lists of other subscriber users as well as non-subscriber users.
  • the rules 32 define the actions 40 that are performed in response to the event notifications 36 , ephemeral condition data cache 38 , and data stored in the persistent database.
  • the rules 32 are processed by the rules engine 30 , which may be embodied in any appropriate programming language for a given implementation.
  • the actions 40 performed by the rules engine 30 may, for example, include actions facilitating any specific kind of real time group activity. Such real time group activities may include the convening of an online meeting or teleconference, sending email or an instant message to one or more users, routing a document, and/or other actions.
  • the actions 40 may be simple or complex, and potentially include multi-stage actions that are performed in several distinct steps, depending on the receipt of several separate event notifications and the state of conditions stored in the ephemeral condition data cache over time.
  • FIG. 3 is a flow chart illustrating the steps performed by the user of the disclosed system to configure a “lifeline.”
  • a lifeline in the disclosed system is a list of users that is associated with a name, and one or more ordering attributes.
  • the user selects the name of the lifeline being created.
  • a lifeline consisting of a list of users in technical sales support group for a given product might be referred to as the “product_A_tech” lifeline.
  • the users within the lifeline are defined, for example by entry or selection through a graphical user interface.
  • a number of ordering attributes may be defined, that are used to control the selection of individual ones of the users within the lifeline for specific requests for activities or tasks.
  • Such ordering attributes may indicate that users within the lifeline are to be selected randomly over sequentially received requests, or on a round robin basis.
  • a specific ordering may be defined within the list, setting forth a specific order of selection to be applied to the users within the lifeline for requests processed over time, and potentially in response to the availability of users within the lifeline.
  • the ordering defined at step 45 may be defined so that the users in the lifeline are displayed to users issuing requests designating the lifeline in a request, thus enabling a requesting user to specify the desired lifeline member for a given request.
  • the lifeline is distributed to some set of users, who may add the lifeline to their contact list.
  • the “product_A_tech” lifeline mentioned above might be distributed to members of the sales force responsible for selling product A.
  • a sales person subsequently has a need to contact a technical support person, they can then generate a request indicating the “product_A_tech” lifeline without needing specific knowledge of the individual users within the lifeline.
  • FIG. 4 is a flow chart showing steps performed by an illustrative embodiment of the disclosed system to initiate a real time group action.
  • a user generates a request for a real time group action, for example through a graphical user interface on a client system.
  • An example of a request for a real time group activity is a request to convene a meeting.
  • the calling of a meeting may involve entering a list of participants in the action, for example meeting invitees.
  • the list of action participants specified by the user calling the meeting form what is referred to herein for purposes of explanation as the “participant group” for the action.
  • the user requesting the group action may indicate a number of attributes associated with the request, and/or one or more users specified in the participant group.
  • the user calling a meeting may indicate a meeting topic, location, time and/or priority.
  • the attributes associated with members of the participant group may include a function or role associated with one or more of the meeting group members, as well as whether a meeting group member is necessary for the meeting to be held or optional.
  • a participant group member might be associated with a function such as “finance”, or “technical”, indicating a role that that user will be expected to fulfill in the meeting.
  • the disclosed system may allow for the members of the meeting group to be defined by designation of a predetermined group or lifeline.
  • a predetermined group or lifeline definition may be configured by the user, or made available to specific users, or to all users on a system-wide basis.
  • a predefined group might be defined to include the members of a senior management team for the company.
  • an individual user within the company may set up or configure his or her own account to include one or more named groups of users that are relevant to that user's day to day activities, such as a “project team” group including all members of that user's current project team.
  • the disclosed system determines the initial members of the participant group.
  • the request defined at step 50 includes designation of a lifeline
  • the disclosed system applies the selection attribute(s) associated with the lifeline to the lifeline, and determines which specific member of lifeline is to be considered one of the members of the participant group for the request.
  • the determination of which member of the lifeline is to be added to the participant list is potentially further responsive to current availability status of the lifeline members, depending on presence information, attributes of the request, and/or user defined availability filters.
  • the disclosed system determines whether each individual within the participant group is available.
  • the availability of each participant group member may be determined based on user defined availability filtering, and depend on the attributes associated with the request, such as who called a meeting, a meeting topic, and/or whether a participant group member is defined as a necessary attendee for a meeting.
  • the availability of each participant group member is further determined in response to the online presence of each meeting group member, as stored in the real time messaging server.
  • the disclosed system operates to determine whether there are any acceptable stand-ins available. For example, if a given participant group member has defined a stand-in to be provided for any meeting called when that meeting group member is unavailable, and that participant group member is in fact unavailable, then the system determines whether the stand-in is currently available. Again, the availability of any stand-in may be determined using the stand-in's availability filter, and depend both on the stand-in's online presence, and/or attributes associated with the request generated at step 50 . In some cases, the disclosed system may act to automatically determine alternative participant group members or stand-ins.
  • the requesting user may be given the option of approving any stand-ins before they are substituted into the participant group for the requested action. Additionally, the requesting user may be given the option to designate participant group members as being non-essential to allow a meeting to convene if there is no acceptable stand-in available.
  • the disclosed system substitutes any available, appropriate stand-ins into the participant group.
  • the appropriateness of any potential stand-in identified by the system may be determined by presenting the potential stand-in to the original user that initiated the request. For example, if the caller of the meeting finds the proposed stand-in acceptable, the caller may indicate the appropriateness of the stand-in to the system through the user interface.
  • the real time group action is commenced if there are sufficient participant group members available. For example, in the case of a request for a meeting, if there are sufficient members of the requested meeting group available, and all the necessary members of the meeting group are available, including any stand-ins determined at step 56 , the disclosed system operates to convene the requested meeting at step 58 .
  • FIG. 5 illustrates the transitivity of delegation to stand-ins across multiple user groups in an embodiment of the disclosed system.
  • the disclosed system operates to determine a first stand-in 71 by selecting user A 70 from Group 1 80 .
  • the first stand-in 71 is selected when a first meeting invitee is determined to be unavailable.
  • the unavailable invitee had previously defined a stand-in either by designating user A 70 , or by designating Group 1 80 .
  • a user A 70 may automatically be selected as a stand-in from Group 1 80 , based on the fact that user A 70 serves the finance function within Group 1 80 .
  • the disclosed system then operates to find identify user B 72 as a stand-in for user A 70 .
  • User B 72 may automatically be selected as a stand-in for the meeting by the second delegation 73 . As shown in FIG.
  • FIG. 6 illustrates steps performed during operation of the rules engine 30 as shown in illustrative embodiment of FIG. 1 .
  • the rules engine 30 detects an event notification 36 , such as a presence related notification. Such a presence related notification may indicate whether a specific user has either gone on or off line.
  • the rules engine checks the relevant data in the ephemeral condition cache 38 .
  • the checking performed at step 62 may, for example, be performed by a script that was previously generated by the rules engine 30 in response to a previous event notification. Accordingly, the checking performed at step 62 may be different from the checking originally performed in connection with a given request that could not be accommodated.
  • the disclosed system performs an action based on the determinations at step 62 and the event detected at step 60 .
  • FIG. 7 shows an illustrative embodiment of the disclosed system including a rules engine 100 .
  • the illustrative rules engine 100 is shown having several examples of functional units, each of which performs a number of associated real time communication activities.
  • a schedule future actions unit 102 is provided for scheduling actions to be performed at later points in time
  • a notify unit 104 is provided for performing notification actions
  • a request, response (vote approve, comment) unit 106 is provided for supporting certain types of request and response actions related to voting, approval and commenting.
  • a copy/move/delete/convert files unit 108 is further provided to support file operations performed by the rules engine
  • a meet unit 110 is provided to support convening meetings, as well as a custom user defined actions unit 112 .
  • the specific functional units shown in the rules engine 100 of FIG. 7 are shown for purposes of illustration only, and any appropriate functional units may be included within the rules engine 100 for a given embodiment.
  • the functional units within the rules engine 100 define the processing performed by the rules engine 100 , and may reflect a specific set of rules loaded into the rules engine 100 .
  • the rules engine 100 is shown interfacing to a data source layer 132 through a number of object definitions 130 .
  • the object definitions 130 provide a predetermined interface to data sources such as ephemeral data, events, and one or more persistent databases contained in the data source layer 132 .
  • the data source layer 132 may also include external sources of data such as a corporate directory.
  • the rules engine 100 further operates to receive and process presence information and requests 116 from the instant messaging (IM) abstraction 96 .
  • the presence information received from the IM abstraction reflects the online status of one or more users with respect to one or more client systems.
  • the requests received from the IM abstraction consist of requests for real time group activities, such as requests to convene meetings and/or send messages between users.
  • the rules engine 100 issues the actions 114 back through the IM abstraction 96 .
  • actions may include any real time group action, such as the convening of an online meeting or teleconference, and/or the passing of messages between users.
  • the client abstraction 96 is shown including a communication server 98 for communicating with a non-enhanced client system 12 c.
  • An enhanced client system 12 b is further shown in FIG. 7 .
  • the enhanced client system 12 b includes client software 90 , as well as a third party instant messaging client 120 .
  • the third party instant messaging client 120 may be any instant messaging client software, such as, for example, AIMTM (AOL (AmericaOnlineTM) Instant Messenger), Yahoo® Chat, Microsoft® MSN Messenger, Microsoft® Windows Messenger, IBM® Lotus® Sametime®, and/or IBM® Lotus® Web Conferencing clients.
  • the instant messaging client 120 communicates with an instant messaging server 122 over a network such as the Internet.
  • the client software 90 intercepts communications between the instant messaging client 120 and the associated instant messaging server 122 to determine the online presence status of one or more users of the instant messaging client 120 .
  • FIG. 8 illustrates, how presence information flows to an embodiment of the disclosed system, which operates to determine user presence information from one or more separate instant messaging software systems.
  • instant messaging (IM) software clients 150 and 152 provide presence information regarding users both to respective instant messaging (IM) servers 160 and 162 , as well as directly to respective public instant messaging (IM) services 164 and 166 .
  • the presence information provided from the IM clients 150 and 152 flows from the public IM services 164 and 166 to the IM abstraction 96 , for example through predetermined interfaces between the IM abstraction 96 and the public IM services 164 and 166 .
  • the client software 90 intercepts presence information sent to the IM client 150 and IM client 152 and, in turn, sends that information to the real-time messaging server 14 , and directly to the IM abstraction 96 . Additionally, user presence information is provided directly by the client software 90 to the real-time messaging server 14 , and directly to the IM abstraction 96 . The aggregated presence information collected through the IM abstraction 96 therefore reflects user presence as determined by each of the IM client 150 , IM client 152 , and client software 90 .
  • the instant messaging client software 150 and 152 may be any instant messaging client software, such as, for example, AIMTM (AOL (AmericaOnlineTM) Instant Messenger), Yahoo® Chat, Microsoft® MSN Messenger, Microsoft® Windows Messenger, IBM® Lotus® Sametime®, and/or IBM® Lotus® Web Conferencing clients.
  • AIMTM AmericaOnlineTM
  • Yahoo® Chat Yahoo® Chat
  • Microsoft® MSN Messenger Microsoft® Windows Messenger
  • IBM® Lotus® Sametime® IBM® Lotus® Web Conferencing clients.
  • IBM® Lotus® Web Conferencing clients IBM® Lotus® Web Conferencing clients.
  • presence information from one or more of those clients associated with or being used by that user may be aggregated prior to application of any user configured availability filtering.
  • presence information may reflect use of the disclosed system or external instant messaging client software through various communication mediums, including PDAs (Personal Digital Assistants) and/or telephones, as well as client software running on client computer systems.
  • the disclosed system may operate to use all facilities of such “external” instant messaging systems through which user presence or other information may be obtained.
  • the disclosed system may operate to send a meeting invitation to a user through an external instant messaging system.
  • Such an invitation would include a pointer, such as a URL, to a resource such as a Web page on the real-time messaging server.
  • a pointer such as a URL
  • the receiving user clicks on the URL they are able to begin participating in the real-time action, in this case an online meeting.
  • the online meeting may be provided as content provided through the Web page indicated by the URL.
  • Such invitations may be sent by the disclosed system to users, including users on non-enhanced client systems, as part of the process for convening an online meeting.
  • the invitation instant message is transmitted from an enhanced client system to a non-enhanced client system, by operation of the client software of the ,disclosed system introducing the instant message invitation into the communications between the external instant messaging client software, shown as instant messaging client 120 in FIG. 7 , and the external instant messaging server, shown as instant messaging server 122 in FIG. 7 .
  • the user that is requesting the meeting may trigger the convening of the meeting at the enhanced client system, thereby causing the disclosed client software, shown as client software 90 in FIG. 7 , to introduce the invitation instant message into the communications between the external instant messaging client and the external instant messaging server 122 .
  • users at non-enhanced clients may be invited to and participate in real-time actions through operation of the disclosed system.
  • FIG. 9 shows an example of the logical structure of rules that control the operation of the rules engine.
  • a number of illustrative events 172 and conditions 174 are used by the disclosed system to determine what appropriate actions 176 are to be taken.
  • the specific relationships between events, conditions, and actions depend on the specific rules loaded into the disclosed system.
  • the rules in the disclosed system may be pre-programmed as part of a software program, or may be user configurable.
  • the events 172 reflect the “when” logic of the rules, in that they trigger the testing of certain associated conditions.
  • the conditions 174 represent “if” logic, in that the state of a given condition determines whether a related action is performed.
  • actions 176 are the “then” portion of the logic within the rules provided to the rules engine, in that they are performed as a result of the occurrence of an associated event as well as the potential testing of one or more associated conditions.
  • the events that can be monitored may indicate presence changes with regard to one or more users, such as automatic detection of when a user goes on or off-line, or the explicit indication by a user that they are present through a user interface, or a user defined indication of availability. Additionally, presence related events may result from detection of user actions that imply whether the user is currently available, such as the user entering or leaving an on-line meeting, picking up or hanging up the phone, or beginning or ending certain activities within a meeting, such as a presentation.
  • Events may also be time related, indicating the arrival of a specific time, a recurring time, an elapsed time, and/or user inaction.
  • invitations are another form of event, such as invitations to meetings, or to join a group or team.
  • the events 172 may further include indication of a system condition, or consist of a trigger or message from some third party application software. Events may further include any type of user generated request or message passed to or through the disclosed system.
  • the conditions 174 may reflect the receipt of previous event notifications.
  • the conditions 174 may reflect automatically generated or user defined presence information, as well as the availability of various specific devices and/or resources that may be needed to perform an action.
  • the conditions 174 may further reflect data stored in the disclosed system that indicates the contact preferences of a user, or the identity of a participant in a request, where that user might be designated by personal identifier, lifeline membership, location, and/or group membership.
  • the actions 176 performed by the rules engine may include various types of communication activities, such as different types of notifications, including instant messages, e-mail and/or short message service (SMS) messages.
  • SMS short message service
  • the actions 176 performed by the disclosed system further may include convening of an online or other type of meeting, scheduling of a meeting in the future, initiating a call or conference call, routing a message between users, broadcasting a message to some or all users, contacting a stand-in for delegation purposes within a group or as part of a request, leaving a message for user, transferring a thread of control to user, and/or retracting some previously performed action.
  • a request for real-time communications can be intelligently routed. For example, in the case where a user (referred to for purposes of explanation as the sender) needs to reach someone to ask a question, the disclosed system enables the convenient performance of the following three operations:
  • Identify a candidate recipient This may entail looking up an expert on a topic, or a user that is assigned as the “programmer of the day”, for example based on information stored in the database.
  • selecting a person who the first identified recipient may have designated as a stand-in to receive communications when they are not available.
  • the steps above may need to be applied recursively, as part of trying alternative methods to reach a stand-in, such as calling the stand-in of a stand-in.
  • the disclosed system may provide a simple, data-driven mechanism for users to specify how the above steps should be performed, such as by filling in a form in a graphical user interface with contact information and names of stand-ins.
  • the disclosed system provides a mechanism for organizations to define rules and operations that fit their own specific business processes.
  • the disclosed system supports operations that span multiple days. For example, a sender may issue a request that a conversation take place when a specified recipient becomes available, in which the request indicates that the system should continue to wait for that recipient's availability for hours, days, or weeks. Since the system provides this service to a potentially large number of users, it provides an efficient way for the information about such requests to be stored and retrieved, since it is impractical to keep a process running in a server for each such request.
  • An example of a useful facility that may be provided by the disclosed system is a method of scheduling a meeting when all of the participants are available, referred to here as Meet ASAP.
  • A wants to convene a meeting of three people, himself, B, and C.
  • A selects B and C from his list of contacts and presses a Meet button within the graphical user interface.
  • the system checks the presence of B and C and determines that B is online but C is not, and that a stand-in for C is available. It then gives A three choices:
  • the disclosed system monitors user presence through multiple instant messaging systems in two ways:
  • Step 1 When client software for the disclosed system (the “disclosed client”) is installed on a sender's computer, it sets up a process, referred to for purposes of explanation as proc — 1, that runs automatically when the operating system, for example Microsoft Windows®, is started.
  • Proc — 1 registers with the operating system to receive an event notification whenever a top-level window is created, which is one example of an event that may indicate that a process is starting up on the sender's computer. Alternatively, or in addition, Proc — 1 may register to receive other event notifications that may also be indicative of a process starting up.
  • Proc — 1 sets up one or more software handlers for these events, such that code belonging to the disclosed client will be run in the new process, referred to for purposes of explanation as proc — 2.
  • the software handler code checks to see if proc — 2 is part of an external instant messaging system of interest. If so, the software handler code then installs hooks to intercept input and output (I/O) on network sockets associated with proc — 2.
  • the intercepted socket I/O is directed to software supplied by the disclosed client and executed in proc — 2.
  • the disclosed client software examines the intercepted socket I/O to identify information of predetermined interest, such as presence information being sent from the external instant messaging system.
  • Such intercepted information of predetermined interest is sent from proc — 2 to proc — 1 which, in turn, sends it to the disclosed real-time messaging server, which monitors and/or maintains such information for use in step 2 below.
  • the disclosed client software may operate to inject new requests into the socket I/O stream of proc — 2 to request operations of the external instant messaging service, such as requesting the presence state of users indicated by a user's contact list or sending an instant message to another user through the external instant messaging service.
  • the disclosed system may send an instant message to a user through an external instant messaging service.
  • a message may, for example, consist of an HTML document that is an invitation to an online meeting, and where the receiver of the invitation may participate in the online meeting by clicking on a link to the online meeting contained in the invitation.
  • Such a message might be sent only in the case where the person the invitation is being sent to is determined to be currently on-line, for example as determined through presence information intercepted from the external instant messaging system.
  • the disclosed system may also operate to obtain contact lists (sometimes referred to as “buddy lists”) from one or more external instant messaging systems through any suitable mechanism and/or interface provided by such external instant messaging systems.
  • Step 2 When a sender requests a meeting, the client software for the disclosed system executes a set of rules to decide what to do. Such rules may be hard-coded in an appropriate programming language, such as C#, or alternatively users may be permitted to define their own rules. The rules behave as described above, looking through contact information, presence, and stand-ins to bring users together for a real-time action such as a meeting.
  • the sender can control the operation of the system by modifying information stored by the system, e.g. selecting a new delegate or changing the contact information.
  • Step 3 Since a request can take days or weeks to process, the disclosed real-time messaging server stores information in a dictionary that resides in the relational database.
  • an event notification is received, such as a change in a user's presence or a pre-defined time for the expiration of a request, the disclosed real-time messaging server determines if there are any requests that depend on that event and retrieves the relevant information to process the event from the dictionary.
  • two server-side processes may be used.
  • One is the rules engine, which executes rules consisting of scripts. These rules/scripts are nearly stateless, but can use one or more associated dictionary data structures within the database containing the persistent state that a given script uses. Scripts may be stored in the database when they are inactive, along with their dictionary and meta-information about the script.
  • a second server-side process that may be provided is a visibility server.
  • the visibility server itself includes two elements: a raw presence server that keeps track of each user's actual online state, and a subscription service that keeps track of users that are paying attention to other users.
  • the subscription service operates on the raw presence data and processes it to determine which users can see the presence information of which other users according to the rules processed by the rules engine. Accordingly, when a meeting request is received by the rules engine, and the meeting cannot be immediately held because of the unavailability of one or more participants, the rules engine creates a script to enable the convening of that meeting, and indicates to the visibility server that it is looking for all of the required participants for the meeting. The rules engine then goes to “sleep” with regard to that request. Whenever one of the attendees changes presence state, the visibility server sends a message to the engine, which checks whether all the required attendees are now present. If so, it executes the script, which sends a message to the user saying that the meeting may now be convened.
  • the request from the rules engine to the visibility server consists of a script setting a bit of metadata, indicating to “wake me up when the following people are all present”.
  • This metadata persists along with the sleeping script in the database.
  • the disclosed availability and rules-based mechanism that allows the effective delivery of real-time actions among users, such as the convening of meetings, can also be used for other real-time actions.
  • the disclosed aggregated presence information and availability filtering, together with real-time communication can be used to route documents for revision and approval in a timely and efficient manner.
  • a document routing form for example filled out through a GUI on a client system, and provided to the rules engine as an event notification, can contain a list of users that are needed to review an electronic document.
  • the routing of the document among the users in the review list may be determined in response to the presence-based availability of specific users in the list.
  • the disclosed system may operate by temporarily skipping users in the review list that are not currently available to process the document, and instead routing the document to one or more users in the review list that are determined to be currently available for the review. Additionally, if a user has been routed the document to be reviewed, and fails to route it within a predetermined time limit, the disclosed system may operate to forward to the document to another user for review that is determined to be currently available.
  • the disclosed system may be embodied to provide a user interface, for example through a GUI, through which a person that has reviewed a document, may expressly forward the document to a next person on the review list.
  • the disclosed system may indicate a next person on the review list to forward the document to based on a determination that a user on the list that was previously skipped is now available.
  • the disclosed system may provide an interface allowing the current reviewer to specify that the document is to be routed back to one of the previous reviewers, or even directly back to the original author.
  • the disclosed system may be embodied such that, if a user on the review list is not currently available, the document may be routed to his or her specified stand-in user.
  • the disclosed system may further be embodied to effectively support sequential meeting scheduling.
  • meeting scheduling systems attempt to display people's free time, allow the meeting requester to propose a time, and then send out invitations which can be either accepted or refused.
  • meeting invitations such as email or other electronic data messages, may be sent out to one user at a time, in a similar manner to that described above for document routing. Accordingly, the meeting invitation is sent to users based on their current presence-based and user configured availability.
  • the meeting invitee user list may also optionally be processed by transmitting an invitation to users on the list based on an ordering in which those users considered or designated as the most senior, and/or that are considered or designated as the most difficult to schedule, are contacted first, with each user specifying a range of available times, and wherein a list of possible meeting times contained in the invitation becomes narrower as the invitation routing proceeds.
  • the meeting invitation can be simultaneously broadcast to all users on the list with the list of times becoming narrower as users respond, potentially giving people an incentive to respond quickly.
  • the disclosed system may be embodied to process notifications of other types of events from various external systems.
  • an external event processed by the disclosed system may reflect a specified change in a database, such as a customer exceeding a credit limit, or an alert generated by any external program, such as a customer relationship management system indicating that a customer entered a complaint.
  • Availability filtering by the disclosed system may reflect the receipt of such notifications of external events.
  • the real-time activities or actions provided by or in connection with the disclosed system are not limited to meetings between users, and may additionally or alternatively include chat sessions, shared whiteboards, remote presentations, audio conferences, video conferences, and/or any combination of these or other forms of communication between users.
  • any specific type of internal or external collaboration and conferencing software having some combination of functionalities such as those provided in Microsoft® NetMeetingTM, which includes point-to-point telephony and videophone capability over the Internet as well as multipoint whiteboard and application sharing, may be used to partially or completely provide the real-time activities and/or actions described herein.
  • the programs defining the functions of the present invention can be delivered to a computer in many forms; including, but not limited to: (a) information permanently stored on non-writable storage media (e.g. read only memory devices within a computer such as ROM or CD-ROM disks readable by a computer I/O attachment); (b) information alterably stored on writable storage media (e.g. floppy disks and hard drives); or (c) information conveyed to a computer through communication media for example using baseband signaling or broadband signaling techniques, including carrier wave signaling techniques, such as over computer or telephone networks via a modem.
  • the invention may be embodied in computer software, the functions necessary to implement the invention may alternatively be embodied in part or in whole using hardware components such as Application Specific Integrated Circuits or other hardware, or some combination of hardware components and software.

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Abstract

A system and method for immediate and delayed real-time communication activities using availability data from and communications through an external instant messaging system, that operates to obtain aggregated user online presence information through its own client software, through interception of client-server communications between an external instant messaging client and server, and through other available interfaces to user account information on such external instant messaging systems. The system operates to gather user online presence information in part by intercepting communications between an instant messaging client and the Internet. The aggregate presence data, as well as other information describing the availability of a user, is used to intelligently route real-time communications, such as instant messages and phone calls. The disclosed system further implements a technique for waiting for changes in a user's availability status, and for performing actions on a user's behalf in response to such changes in availability status.

Description

CROSS REFERENCE TO RELATED APPLICATIONS
This application is a Continuation in Part of prior application Ser. No. 10/367,640, entitled “System and Method for Immediate and Delayed Real-Time Communication Activities using Availability Data from and Communications through an External Instant Messaging System”, of Charles J. Digate et al., filed Feb. 14, 2003.
STATEMENT REGARDING FEDERALLY SPONSORED RESEARCH OR DEVELOPMENT
Not Applicable
BACKGROUND OF THE INVENTION
The present invention relates generally to real-time communication activities, and, more specifically, to a system and method for providing immediate and delayed real-time communication activities based on user availability, as determined from and/or in cooperation with one or more external instant messaging systems.
As it is generally known, and despite all previous attempts to fully automate business processes, there remains a large class of problems that require human expertise and action, often through some form of real-time interaction. Since relevant information to solve a given problem is often stored in the minds of specific individuals, successful problem solving often entails identifying that person whose expertise enables them to deal with the problem, and initiating contact with that person via a real-time communication technique, such as through instant messaging software, the telephone system, and/or online or face-to-face meetings. This process may require effectively choosing among multiple people and multiple means of contacting those people. For a programmed computer system to assist in this process, it must have some way of assessing whether a given person is currently reachable by one of a number of appropriate communication channels, and whether the person is currently available for the desired action.
In existing instant messaging systems, one increasingly important mechanism for assessing a person's current, on-line presence is the state of that person's instant messaging account. Public instant messaging services such as AOL®, MSN®, and Yahoo® are known to maintain information on their users, such as whether they are currently logged in, and whether they have been typing at their keyboard recently. Such existing systems further allow a user to explicitly set presence states to indicate that they are away from the computer or do not wish to be disturbed.
While industry groups are working to establish standards for interoperability among instant messaging systems, existing public systems currently do not support such a standard. Accordingly, it may be difficult to obtain presence information through existing instant messaging systems. This problem is exacerbated by the fact that some existing systems present different information to different users (e.g. one user may specify that his or her online presence is only to be shared with specified users).
Existing systems have further shortcomings in the area of real-time communications. These shortcomings include the lack of a simple, data-driven mechanism for users to effectively specify how a desired real-time communication should be provided. Existing systems fail to provide a mechanism by which a user can conveniently and comprehensively define contact information, as well as delegated stand-ins for that user, where such stand-ins may be considered as alternative contacts, or automatically contacted in the event that the user is determined to be currently unavailable. Additionally, existing systems do not provide a mechanism for organizations to configure a real-time communication system to meet more sophisticated, business specific requirements.
Accordingly, it would be desirable to have a system that provides a simple, data-driven mechanism for users to control how various real-time communication operations are provided, such as by indicating or providing contact information and names of delegated stand-ins through a graphical user interface. Such a system should also provide a mechanism for organizations to define complex rules that fit their specific business processes.
Additionally, it would be desirable to have a system that includes support for communication requests that span extended time periods. For example, the system should support an operation in which a sender issues a request that a real-time communication take place when a chosen recipient becomes available, and in which the system waits for the availability of the recipient for hours, days, or weeks. Moreover, the system should be able to efficiently support this service for large numbers of users, by efficiently providing a way for information about real-time communication requests to be stored and retrieved, and also avoid the use of a separate process running in a server system for each such request.
BRIEF SUMMARY OF THE INVENTION
In accordance with the present invention, there is disclosed a system and method for supporting immediate and delayed real-time communication activities using availability data from and communications through one or more external instant messaging systems. The disclosed system operates to obtain aggregated user online presence information through its own client software, through interception of client-server communications between an external instant messaging client and server, and through other available interfaces to user account information on such external instant messaging systems. As described herein, availability data or status of a user reflects what is generally referred to as the online presence of that user.
In one embodiment, the disclosed system operates to detect a client software process of an external instant messaging system, and then to obtain user online presence information in part by intercepting communications between the external instant messaging client and the Internet. Further in this embodiment, the disclosed system may operate to introduce one or more messages into the information flow between the external instant messaging client and the internet, and/or perform other operations provided through the external instant messaging system. The disclosed system may then operate using aggregated user presence data, as well as other information describing the availability of one or more users, to intelligently route real-time communications, such as instant messages and phone calls. The disclosed system further implements a technique for waiting for changes in a user's availability status, and for performing actions on a user's behalf in response to such changes in availability status.
Thus there is disclosed herein a system and method that provides a simple, data-driven mechanism for users to specify how various real-time communication operations are provided. The disclosed system enables users to indicate or provide contact information and names of delegated stand-ins through a graphical user interface, and provides a mechanism for organizations to define complex rules that fit their specific business processes. The disclosed system further supports requests for communication operations that are not immediately deliverable, due to the unavailability of certain participant users. Such requests may span multiple days. For example, the disclosed system supports operations in which a sender issues a request that a telephone conversation take place when a chosen recipient becomes available, and in which the system waits for the availability of the recipient for hours, days, or weeks. Moreover, the disclosed system efficiently supports this service for large numbers of users, by efficiently providing a way for the information about real-time communication requests to be stored and retrieved, without the use of a separate process running in a server system for each such request. Advantageously, the disclosed system provides effective access to features and information of external instant messaging systems, such as presence information, contact lists such as buddy lists, and/or messaging services.
By intercepting communications between a client and server of an external instant messaging system, the disclosed system operates without requiring costly modification, duplication, or replacement of the client software of the external instant messaging system. As the disclosed system runs on the client, it does not require the use of an intermediate “proxy” server with the associated costs, latency, and necessity of configuring the client to communicate with the proxy. Moreover, the disclosed system leverages the existing authentication provided in the communications between the client and server of the external messaging system. Since the client software of the external instant messaging system obtains presence information from the external instant messaging system that may be based on the identity of the user of the client system, the intercepted presence information obtained by the disclosed system is correct for that user.
While the disclosed system is described herein with reference to various embodiments and examples of operation in which convening a meeting is used as an example of a real-time activity or action, the real-time activities or actions provided by or in connection with the disclosed system are not limited to meetings between users, and may additionally or alternatively include chat sessions, shared whiteboards, remote presentations, audio conferences, video conferences, and/or any combination of these or other forms of communication between users.
Other features, aspects and advantages of the presently disclosed system and method will be apparent from the detailed description of the invention that follows.
BRIEF DESCRIPTION OF THE SEVERAL VIEWS OF THE DRAWING
The invention will be more fully understood by reference to the following detailed description of the invention in conjunction with the drawings, of which:
FIG. 1 is a block diagram illustrating an embodiment of the disclosed system in which a number of real-time messaging client systems are interconnected with a real-time messaging server via a network;
FIG. 2 is a block diagram illustrating an embodiment of the disclosed real-time messaging server;
FIG. 3 is a flow chart showing steps performed to create a lifeline in an illustrative embodiment;
FIG. 4 is a flow chart showing steps performed during operation of an illustrative embodiment to process requests for real time group actions;
FIG. 5 illustrates transitivity of delegation in the disclosed system;
FIG. 6 is a flow chart illustrating steps performed during operation of an illustrative embodiment of the disclosed rules engine;
FIG. 7 is a block diagram showing structure and operation of the disclosed system in an illustrative embodiment;
FIG. 8 is a block diagram illustrating the disclosed system interfacing with other instant messaging systems; and
FIG. 9 is a table showing relationships between events, conditions and actions, as used in rules in an illustrative embodiment.
DETAILED DESCRIPTION OF THE INVENTION
This application is a Continuation in Part of prior application Ser. No. 10/367,640, entitled “System and Method for Immediate and Delayed Real-Time Communication Activities using Availability Data from and Communications through an External Instant Messaging System”, of Charles J. Digate et al., filed Feb. 14, 2003.
As shown in FIG. 1, an embodiment of the disclosed system includes a number of real-time messaging client systems 12, shown for purposes of illustration as enhanced real- time messaging clients 12a and 12b, as well as non-enhanced real-time messaging client 12c. The real-time messaging client systems 12 are communicably coupled with a network 20, to which a communication server 18 is also communicably coupled. The communication server 18 may, for example, be embodied as a Macromedia® Flash™ Communication Server MX. A real-time messaging server 14 is shown communicably coupled to the communication server 18, and a database server 15 is further shown communicably coupled to the real-time messaging server 14.
Each of the server systems 14, 15 and 18, as well as the client systems 12a, 12b and 12c, may be embodied as separate computer systems, each including one or more processors, together with program code memory and one or more secondary program code storage devices, a number of input/output interface devices, and operating system and application program software, as configured for a given operational environment. The communication server 18 includes Web server software including an HTTP (HyperText Transport Protocol) server that manages Web page requests received over the network 20, and that delivers HTML (HyperText Mark-up Language) documents (Web pages) in response. A separate server system including Web server software, coupled to the communication server 18, may alternatively be used for this purpose. The enhanced client systems A 12a and B 12b include client software operable to perform functions associated with the disclosed system in cooperation with the real-time messaging server 14. The non-enhanced client system 12c does not include specialized client software associated with the real-time messaging server 14. Instead, messages and content used to take advantage of features of the disclosed system may be loaded and processed as needed by other software on the non-enhanced client system 12c. The embodiment of the disclosed system shown in FIG. 1 operates to provide real-time messaging and other functions to users of client systems having client software associated with the real-time messaging server 14 loaded on them, as well as to users of client systems that do not have such client software loaded on them but do have some mechanism allowing software to be loaded on demand, such as Flash or Java.
While in the illustrative embodiment of FIG. 1, the real-time messaging server 14, communication server 18 and database server 15 are shown as separate computer systems, the present invention is not limited to such an embodiment. In alternative embodiments, the communication server 18, real-time messaging server 14 and database server 15 may be embodied within some greater or lesser number of separate computer systems, as needed for a given operational environment.
The communication server 18 in the embodiment of FIG. 1 is shown only for purposes of explanation, and the present invention is not limited to implementations or embodiments including it. The present system may be embodied using any specific type of previously installed client side application software, such as Flash™, that is capable of providing text, video, and/or other content in an interactive graphics format through Web pages downloaded to a Web browser program executing on a client system. The embodiment of FIG. 1 illustrates that the disclosed system may be implemented in a way that takes advantage of such previously loaded client system interface software. The use of previously installed client side software, such as the Flash™ client side software, enables the disclosed system to operate without requiring the loading of special client side software, leveraging the common availability of software such as Flash™ software on most client computer systems. Thus, the communication server 18 generally defines a protocol to interface to non-enhanced client systems. An example of such a protocol is RTMP (“Real Time Messaging Protocol”). In the alternative, the disclosed system may be embodied using only enhanced real-time messaging client systems, such as client A 12a and client B 12b, which have been loaded with specialized client software. In any case, the real-time messaging server 14 may directly communicate with such enhanced client systems, without using an intermediate server such as the communications server 18.
During operation of the disclosed system, as shown in the embodiment of FIG. 1, real-time messaging is provided between users of the client systems 12, based on rules and a rules engine in the real-time messaging server 14, and in response to a number of monitored conditions, such as the availability status of users, as well as the detection of predetermined events. The real-time messaging provided by the disclosed system advantageously facilitates rapid initiation of real time group actions, such as meeting convocation, by contacting a group of users required for a meeting based on dynamically determined group membership, at least in part as a function of which users are presently available to participate. The disclosed system allows stand-ins to be substituted for group members that are unavailable. Stand-ins may be automatically selected for group members based on matches between their roles, expertise and/or preferences with respect to the requirements of a specific meeting, as well as on stand-in designations made by individual users, as represented by data stored on the real-time messaging server. For example, the disclosed system may provide selective delegation as a function of the subject matter of a given meeting. Additionally, the disclosed system provides transitivity of delegation to stand-ins between users or groups, resulting in an increased ability to quickly get a given inquiry to an appropriate user.
The disclosed system provides a number of features relating to the use of groups. First, the disclosed system permits group definitions to be shared among users. Also, temporary membership in a group may be enabled, for example to grant temporary access to data and/or specific functions associated with the group. Further, with regard to determining an appropriate stand-in, the disclosed system may operate to provide data mining for relevant skills assessment, e.g. by identifying one or more user(s) who recently published something on a given topic, or that responded to a message on the topic.
FIG. 2 shows an example of software components within the real-time messaging server 14 of FIG. 1. As shown in FIG. 2, the software components within the real-time messaging server 14 include a rules engine 30 for processing a number of rules 32. The rules engine 30 is responsive to event notifications 36 and the contents of the ephemeral condition data cache 38. The rules engine 30 is further responsive to the contents of a persistent database 15, which may, for example, be stored on a separate database server system, such as the database server system. Alternatively, the rules 32 may not be separate from the rules engine itself, but be provided within the rules engine itself.
The ephemeral condition data cache 38 includes presence indications for users. Such presence indications reflect the instantaneous availability of system users. Such instantaneous availability information may, for example, be obtained through a subscription model, in which the software on the real-time messaging server subscribes to notifications from specific client systems indicating events relating to the online status of certain users. Such notifications might include event messages indicating when a user logs on or off a client system. Accordingly, the ephemeral condition data cache 38 is used to store information describing previous events. Additionally, users that are registered with the disclosed system, referred to as “subscribing users”, may store information, for example in the persistent database 15, that control how their presence information is provided as availability status to other users. For example, an availability filter may be configured by a user such that the online presence of that user is made known to all users, to some other users, or to no other users. Such availability filtering may be based on the definition of a VIP (“Very Important Person”) list for a user. The user entries in a VIP list store information defining how the availability of that user is made available or visible to other users. Such selective availability may be defined on a user-by-user basis, and/or on a group or global basis, and may further be defined to reflect current conditions or other factors, such as time of day, specific dates, or functional associations. Accordingly, a user may configure his or her VIP list to allow a group of other users to be aware of his or her availability only at certain times of day, and/or on certain days. Additionally, a user may specify how availability is filtered based on activities, topics, or functions. For example, a user may configure his or her account such that a group of other users can only see that user as available only for meetings regarding certain predefined topics.
The persistent database 15 includes configuration data maintained by the disclosed system reflecting user preferences and group definitions. In an embodiment in which users that are “subscribers” may define account information, the database 15 maintains account data for such subscriber users. Subscriber data may include, for example, stand-in definitions, availability filters, and/or contact lists of other subscriber users as well as non-subscriber users. The rules 32 define the actions 40 that are performed in response to the event notifications 36, ephemeral condition data cache 38, and data stored in the persistent database. The rules 32 are processed by the rules engine 30, which may be embodied in any appropriate programming language for a given implementation.
The actions 40 performed by the rules engine 30 may, for example, include actions facilitating any specific kind of real time group activity. Such real time group activities may include the convening of an online meeting or teleconference, sending email or an instant message to one or more users, routing a document, and/or other actions. The actions 40 may be simple or complex, and potentially include multi-stage actions that are performed in several distinct steps, depending on the receipt of several separate event notifications and the state of conditions stored in the ephemeral condition data cache over time.
FIG. 3 is a flow chart illustrating the steps performed by the user of the disclosed system to configure a “lifeline.” A lifeline in the disclosed system is a list of users that is associated with a name, and one or more ordering attributes. At step 41, the user selects the name of the lifeline being created. For example, a lifeline consisting of a list of users in technical sales support group for a given product might be referred to as the “product_A_tech” lifeline. At step 43, the users within the lifeline are defined, for example by entry or selection through a graphical user interface. At step 45, a number of ordering attributes may be defined, that are used to control the selection of individual ones of the users within the lifeline for specific requests for activities or tasks. Such ordering attributes may indicate that users within the lifeline are to be selected randomly over sequentially received requests, or on a round robin basis. Alternatively, a specific ordering may be defined within the list, setting forth a specific order of selection to be applied to the users within the lifeline for requests processed over time, and potentially in response to the availability of users within the lifeline. The ordering defined at step 45 may be defined so that the users in the lifeline are displayed to users issuing requests designating the lifeline in a request, thus enabling a requesting user to specify the desired lifeline member for a given request. At step 47, the lifeline is distributed to some set of users, who may add the lifeline to their contact list. For example, the “product_A_tech” lifeline mentioned above might be distributed to members of the sales force responsible for selling product A. When such a sales person subsequently has a need to contact a technical support person, they can then generate a request indicating the “product_A_tech” lifeline without needing specific knowledge of the individual users within the lifeline.
FIG. 4 is a flow chart showing steps performed by an illustrative embodiment of the disclosed system to initiate a real time group action. At step 50, a user generates a request for a real time group action, for example through a graphical user interface on a client system. An example of a request for a real time group activity is a request to convene a meeting. The calling of a meeting may involve entering a list of participants in the action, for example meeting invitees. The list of action participants specified by the user calling the meeting form what is referred to herein for purposes of explanation as the “participant group” for the action. Moreover, the user requesting the group action may indicate a number of attributes associated with the request, and/or one or more users specified in the participant group. For example, the user calling a meeting may indicate a meeting topic, location, time and/or priority. The attributes associated with members of the participant group may include a function or role associated with one or more of the meeting group members, as well as whether a meeting group member is necessary for the meeting to be held or optional. For example, a participant group member might be associated with a function such as “finance”, or “technical”, indicating a role that that user will be expected to fulfill in the meeting.
Additionally, the disclosed system may allow for the members of the meeting group to be defined by designation of a predetermined group or lifeline. Such a predetermined group or lifeline definition may be configured by the user, or made available to specific users, or to all users on a system-wide basis. For example, in a deployment of the disclosed system by a given company, a predefined group might be defined to include the members of a senior management team for the company. Moreover, an individual user within the company may set up or configure his or her own account to include one or more named groups of users that are relevant to that user's day to day activities, such as a “project team” group including all members of that user's current project team.
At step 51, the disclosed system determines the initial members of the participant group. In the case where the request defined at step 50 includes designation of a lifeline, at step 51 the disclosed system applies the selection attribute(s) associated with the lifeline to the lifeline, and determines which specific member of lifeline is to be considered one of the members of the participant group for the request. The determination of which member of the lifeline is to be added to the participant list is potentially further responsive to current availability status of the lifeline members, depending on presence information, attributes of the request, and/or user defined availability filters.
At step 52, the disclosed system determines whether each individual within the participant group is available. The availability of each participant group member may be determined based on user defined availability filtering, and depend on the attributes associated with the request, such as who called a meeting, a meeting topic, and/or whether a participant group member is defined as a necessary attendee for a meeting. The availability of each participant group member is further determined in response to the online presence of each meeting group member, as stored in the real time messaging server.
At step 54, for any participant group members that were determined to be unavailable, the disclosed system operates to determine whether there are any acceptable stand-ins available. For example, if a given participant group member has defined a stand-in to be provided for any meeting called when that meeting group member is unavailable, and that participant group member is in fact unavailable, then the system determines whether the stand-in is currently available. Again, the availability of any stand-in may be determined using the stand-in's availability filter, and depend both on the stand-in's online presence, and/or attributes associated with the request generated at step 50. In some cases, the disclosed system may act to automatically determine alternative participant group members or stand-ins. Alternatively, the requesting user may be given the option of approving any stand-ins before they are substituted into the participant group for the requested action. Additionally, the requesting user may be given the option to designate participant group members as being non-essential to allow a meeting to convene if there is no acceptable stand-in available.
At step 56, the disclosed system substitutes any available, appropriate stand-ins into the participant group. The appropriateness of any potential stand-in identified by the system may be determined by presenting the potential stand-in to the original user that initiated the request. For example, if the caller of the meeting finds the proposed stand-in acceptable, the caller may indicate the appropriateness of the stand-in to the system through the user interface. At step 56 the real time group action is commenced if there are sufficient participant group members available. For example, in the case of a request for a meeting, if there are sufficient members of the requested meeting group available, and all the necessary members of the meeting group are available, including any stand-ins determined at step 56, the disclosed system operates to convene the requested meeting at step 58.
FIG. 5 illustrates the transitivity of delegation to stand-ins across multiple user groups in an embodiment of the disclosed system. As shown in FIG. 4, the disclosed system operates to determine a first stand-in 71 by selecting user A 70 from Group 1 80. For example, the first stand-in 71 is selected when a first meeting invitee is determined to be unavailable. The unavailable invitee had previously defined a stand-in either by designating user A 70, or by designating Group 1 80. For example, in the case where the expertise associated with an requested participant for a requested meeting is finance, a user A 70 may automatically be selected as a stand-in from Group 1 80, based on the fact that user A 70 serves the finance function within Group 1 80. However, if at the time the meeting was called, user A 70 is also not available, and assuming that either user B 72 or Group 2 82 is defined as a stand-in for either User A 70 or Group 1 80, the disclosed system then operates to find identify user B 72 as a stand-in for user A 70. For example, if User B 72 is defined as a finance expert within Group 2 82, User B 72 may automatically be selected as a stand-in for the meeting by the second delegation 73. As shown in FIG. 4, if User B 72 is also unavailable for the meeting, and either user C 74 or Group 3 84 has been designated as the stand-in for either User B 72 and/or Group 2 82, user C 74 is selected to join the meeting group by the third stand-in operation 75, for example resulting from the definition of user C 74 as the finance function user within Group 3 84.
FIG. 6 illustrates steps performed during operation of the rules engine 30 as shown in illustrative embodiment of FIG. 1. At step 60, the rules engine 30 detects an event notification 36, such as a presence related notification. Such a presence related notification may indicate whether a specific user has either gone on or off line. After step 60, at step 62, the rules engine checks the relevant data in the ephemeral condition cache 38. The checking performed at step 62 may, for example, be performed by a script that was previously generated by the rules engine 30 in response to a previous event notification. Accordingly, the checking performed at step 62 may be different from the checking originally performed in connection with a given request that could not be accommodated. At step 64, the disclosed system performs an action based on the determinations at step 62 and the event detected at step 60.
FIG. 7 shows an illustrative embodiment of the disclosed system including a rules engine 100. The illustrative rules engine 100 is shown having several examples of functional units, each of which performs a number of associated real time communication activities. As shown in FIG. 7, a schedule future actions unit 102 is provided for scheduling actions to be performed at later points in time, a notify unit 104 is provided for performing notification actions, and a request, response (vote approve, comment) unit 106 is provided for supporting certain types of request and response actions related to voting, approval and commenting. A copy/move/delete/convert files unit 108 is further provided to support file operations performed by the rules engine, a meet unit 110 is provided to support convening meetings, as well as a custom user defined actions unit 112. The specific functional units shown in the rules engine 100 of FIG. 7 are shown for purposes of illustration only, and any appropriate functional units may be included within the rules engine 100 for a given embodiment. The functional units within the rules engine 100 define the processing performed by the rules engine 100, and may reflect a specific set of rules loaded into the rules engine 100.
The rules engine 100 is shown interfacing to a data source layer 132 through a number of object definitions 130. The object definitions 130 provide a predetermined interface to data sources such as ephemeral data, events, and one or more persistent databases contained in the data source layer 132. In addition to a relational database provided with the system for storing its own information, the data source layer 132 may also include external sources of data such as a corporate directory.
The rules engine 100 further operates to receive and process presence information and requests 116 from the instant messaging (IM) abstraction 96. The presence information received from the IM abstraction reflects the online status of one or more users with respect to one or more client systems. The requests received from the IM abstraction consist of requests for real time group activities, such as requests to convene meetings and/or send messages between users. As a result of processing the presence information and requests 116 received from the IM abstraction 96, the rules engine 100 issues the actions 114 back through the IM abstraction 96. For example, actions may include any real time group action, such as the convening of an online meeting or teleconference, and/or the passing of messages between users.
The client abstraction 96 is shown including a communication server 98 for communicating with a non-enhanced client system 12c. An enhanced client system 12b, is further shown in FIG. 7. The enhanced client system 12b includes client software 90, as well as a third party instant messaging client 120. The third party instant messaging client 120 may be any instant messaging client software, such as, for example, AIM™ (AOL (AmericaOnline™) Instant Messenger), Yahoo® Chat, Microsoft® MSN Messenger, Microsoft® Windows Messenger, IBM® Lotus® Sametime®, and/or IBM® Lotus® Web Conferencing clients. The instant messaging client 120 communicates with an instant messaging server 122 over a network such as the Internet. During operation of the disclosed system, the client software 90 intercepts communications between the instant messaging client 120 and the associated instant messaging server 122 to determine the online presence status of one or more users of the instant messaging client 120.
FIG. 8 illustrates, how presence information flows to an embodiment of the disclosed system, which operates to determine user presence information from one or more separate instant messaging software systems. As shown in FIG. 8, instant messaging (IM) software clients 150 and 152 provide presence information regarding users both to respective instant messaging (IM) servers 160 and 162, as well as directly to respective public instant messaging (IM) services 164 and 166. The presence information provided from the IM clients 150 and 152 flows from the public IM services 164 and 166 to the IM abstraction 96, for example through predetermined interfaces between the IM abstraction 96 and the public IM services 164 and 166. Alternatively, as noted above, the client software 90 intercepts presence information sent to the IM client 150 and IM client 152 and, in turn, sends that information to the real-time messaging server 14, and directly to the IM abstraction 96. Additionally, user presence information is provided directly by the client software 90 to the real-time messaging server 14, and directly to the IM abstraction 96. The aggregated presence information collected through the IM abstraction 96 therefore reflects user presence as determined by each of the IM client 150, IM client 152, and client software 90. As noted above, the instant messaging client software 150 and 152 may be any instant messaging client software, such as, for example, AIM™ (AOL (AmericaOnline™) Instant Messenger), Yahoo® Chat, Microsoft® MSN Messenger, Microsoft® Windows Messenger, IBM® Lotus® Sametime®, and/or IBM® Lotus® Web Conferencing clients. These and various other instant messaging systems may be considered “external” instant messaging systems with regard to the disclosed system.
Thus, in the case where a user may be using or associated with client software of the disclosed system, and/or client software of one or more external instant messaging systems, presence information from one or more of those clients associated with or being used by that user may be aggregated prior to application of any user configured availability filtering. Moreover, presence information may reflect use of the disclosed system or external instant messaging client software through various communication mediums, including PDAs (Personal Digital Assistants) and/or telephones, as well as client software running on client computer systems.
In addition, the disclosed system may operate to use all facilities of such “external” instant messaging systems through which user presence or other information may be obtained. For example, the disclosed system may operate to send a meeting invitation to a user through an external instant messaging system. Such an invitation would include a pointer, such as a URL, to a resource such as a Web page on the real-time messaging server. When the receiving user clicks on the URL, they are able to begin participating in the real-time action, in this case an online meeting. The online meeting may be provided as content provided through the Web page indicated by the URL. Such invitations may be sent by the disclosed system to users, including users on non-enhanced client systems, as part of the process for convening an online meeting. In one embodiment, the invitation instant message is transmitted from an enhanced client system to a non-enhanced client system, by operation of the client software of the ,disclosed system introducing the instant message invitation into the communications between the external instant messaging client software, shown as instant messaging client 120 in FIG. 7, and the external instant messaging server, shown as instant messaging server 122 in FIG. 7. The user that is requesting the meeting may trigger the convening of the meeting at the enhanced client system, thereby causing the disclosed client software, shown as client software 90 in FIG. 7, to introduce the invitation instant message into the communications between the external instant messaging client and the external instant messaging server 122. In this way, users at non-enhanced clients may be invited to and participate in real-time actions through operation of the disclosed system.
FIG. 9 shows an example of the logical structure of rules that control the operation of the rules engine. As shown in FIG. 9, a number of illustrative events 172 and conditions 174 are used by the disclosed system to determine what appropriate actions 176 are to be taken. The specific relationships between events, conditions, and actions depend on the specific rules loaded into the disclosed system. The rules in the disclosed system may be pre-programmed as part of a software program, or may be user configurable. As shown in FIG. 9, the events 172 reflect the “when” logic of the rules, in that they trigger the testing of certain associated conditions. Similarly, the conditions 174 represent “if” logic, in that the state of a given condition determines whether a related action is performed. Finally, actions 176 are the “then” portion of the logic within the rules provided to the rules engine, in that they are performed as a result of the occurrence of an associated event as well as the potential testing of one or more associated conditions. The events that can be monitored may indicate presence changes with regard to one or more users, such as automatic detection of when a user goes on or off-line, or the explicit indication by a user that they are present through a user interface, or a user defined indication of availability. Additionally, presence related events may result from detection of user actions that imply whether the user is currently available, such as the user entering or leaving an on-line meeting, picking up or hanging up the phone, or beginning or ending certain activities within a meeting, such as a presentation. Events may also be time related, indicating the arrival of a specific time, a recurring time, an elapsed time, and/or user inaction. Invitations are another form of event, such as invitations to meetings, or to join a group or team. The events 172 may further include indication of a system condition, or consist of a trigger or message from some third party application software. Events may further include any type of user generated request or message passed to or through the disclosed system.
The conditions 174 may reflect the receipt of previous event notifications. For example, the conditions 174 may reflect automatically generated or user defined presence information, as well as the availability of various specific devices and/or resources that may be needed to perform an action. The conditions 174 may further reflect data stored in the disclosed system that indicates the contact preferences of a user, or the identity of a participant in a request, where that user might be designated by personal identifier, lifeline membership, location, and/or group membership. The actions 176 performed by the rules engine may include various types of communication activities, such as different types of notifications, including instant messages, e-mail and/or short message service (SMS) messages. The actions 176 performed by the disclosed system further may include convening of an online or other type of meeting, scheduling of a meeting in the future, initiating a call or conference call, routing a message between users, broadcasting a message to some or all users, contacting a stand-in for delegation purposes within a group or as part of a request, leaving a message for user, transferring a thread of control to user, and/or retracting some previously performed action.
Based on the user presence information gathered by the disclosed system, a request for real-time communications can be intelligently routed. For example, in the case where a user (referred to for purposes of explanation as the sender) needs to reach someone to ask a question, the disclosed system enables the convenient performance of the following three operations:
1. Identify a candidate recipient. This may entail looking up an expert on a topic, or a user that is assigned as the “programmer of the day”, for example based on information stored in the database.
2. Select a method to contact that person, such as by sending an instant message to one or more accounts, sending a Short Message to their mobile telephone, or calling them on the telephone at the office or at home.
3. If the desired person is not available, selecting a person who the first identified recipient may have designated as a stand-in to receive communications when they are not available.
The steps above may need to be applied recursively, as part of trying alternative methods to reach a stand-in, such as calling the stand-in of a stand-in.
Those skilled in the art will recognize that the disclosed system may provide a simple, data-driven mechanism for users to specify how the above steps should be performed, such as by filling in a form in a graphical user interface with contact information and names of stand-ins. Moreover, the disclosed system provides a mechanism for organizations to define rules and operations that fit their own specific business processes.
Additionally, the disclosed system supports operations that span multiple days. For example, a sender may issue a request that a conversation take place when a specified recipient becomes available, in which the request indicates that the system should continue to wait for that recipient's availability for hours, days, or weeks. Since the system provides this service to a potentially large number of users, it provides an efficient way for the information about such requests to be stored and retrieved, since it is impractical to keep a process running in a server for each such request.
Example—Meet As Soon As Present (ASAP)
An example of a useful facility that may be provided by the disclosed system is a method of scheduling a meeting when all of the participants are available, referred to here as Meet ASAP. For example, in the case where a sender, A, wants to convene a meeting of three people, himself, B, and C. A selects B and C from his list of contacts and presses a Meet button within the graphical user interface. The system checks the presence of B and C and determines that B is online but C is not, and that a stand-in for C is available. It then gives A three choices:
  • 1. Hold the meeting with just B.
  • 2. Hold the meeting with B and with C's designated stand-in.
  • 3. Wait until B and C are both present.
    In the case where A chooses option 3, the system monitors the presence of A, B, and C and starts the meeting when all three are present. To support this choice, the disclosed system provides the following features in a highly scalable manner, and potentially over arbitrarily long periods of time:
  • 1. Monitoring the presence of users on multiple instant messaging systems
  • 2. Supporting rules for determining such things as when to hold meetings.
The disclosed system monitors user presence through multiple instant messaging systems in two ways:
  • 1. For instant messaging systems that provide open interfaces for exchanging presence (such as Lotus Sametime), the disclosed system retrieves presence through that interface. See FIG. 8.
  • 2. For instant messaging systems that do not provide an open interface, the disclosed system intercepts presence information through the mechanism as follows (see FIG. 7):
Step 1. When client software for the disclosed system (the “disclosed client”) is installed on a sender's computer, it sets up a process, referred to for purposes of explanation as proc 1, that runs automatically when the operating system, for example Microsoft Windows®, is started. Proc1 registers with the operating system to receive an event notification whenever a top-level window is created, which is one example of an event that may indicate that a process is starting up on the sender's computer. Alternatively, or in addition, Proc 1 may register to receive other event notifications that may also be indicative of a process starting up. Proc 1 sets up one or more software handlers for these events, such that code belonging to the disclosed client will be run in the new process, referred to for purposes of explanation as proc 2. The software handler code checks to see if proc 2 is part of an external instant messaging system of interest. If so, the software handler code then installs hooks to intercept input and output (I/O) on network sockets associated with proc 2. The intercepted socket I/O is directed to software supplied by the disclosed client and executed in proc 2. The disclosed client software examines the intercepted socket I/O to identify information of predetermined interest, such as presence information being sent from the external instant messaging system. Such intercepted information of predetermined interest is sent from proc 2 to proc 1 which, in turn, sends it to the disclosed real-time messaging server, which monitors and/or maintains such information for use in step 2 below. Alternatively, or in addition, the disclosed client software may operate to inject new requests into the socket I/O stream of proc 2 to request operations of the external instant messaging service, such as requesting the presence state of users indicated by a user's contact list or sending an instant message to another user through the external instant messaging service.
For example, the disclosed system may send an instant message to a user through an external instant messaging service. Such a message may, for example, consist of an HTML document that is an invitation to an online meeting, and where the receiver of the invitation may participate in the online meeting by clicking on a link to the online meeting contained in the invitation. Such a message might be sent only in the case where the person the invitation is being sent to is determined to be currently on-line, for example as determined through presence information intercepted from the external instant messaging system. The disclosed system may also operate to obtain contact lists (sometimes referred to as “buddy lists”) from one or more external instant messaging systems through any suitable mechanism and/or interface provided by such external instant messaging systems.
Step 2. When a sender requests a meeting, the client software for the disclosed system executes a set of rules to decide what to do. Such rules may be hard-coded in an appropriate programming language, such as C#, or alternatively users may be permitted to define their own rules. The rules behave as described above, looking through contact information, presence, and stand-ins to bring users together for a real-time action such as a meeting. The sender can control the operation of the system by modifying information stored by the system, e.g. selecting a new delegate or changing the contact information.
Step 3. Since a request can take days or weeks to process, the disclosed real-time messaging server stores information in a dictionary that resides in the relational database. When an event notification is received, such as a change in a user's presence or a pre-defined time for the expiration of a request, the disclosed real-time messaging server determines if there are any requests that depend on that event and retrieves the relevant information to process the event from the dictionary.
While various specific embodiments may be used, in one exemplary embodiment, two server-side processes may be used. One is the rules engine, which executes rules consisting of scripts. These rules/scripts are nearly stateless, but can use one or more associated dictionary data structures within the database containing the persistent state that a given script uses. Scripts may be stored in the database when they are inactive, along with their dictionary and meta-information about the script. A second server-side process that may be provided is a visibility server. The visibility server itself includes two elements: a raw presence server that keeps track of each user's actual online state, and a subscription service that keeps track of users that are paying attention to other users. The subscription service operates on the raw presence data and processes it to determine which users can see the presence information of which other users according to the rules processed by the rules engine. Accordingly, when a meeting request is received by the rules engine, and the meeting cannot be immediately held because of the unavailability of one or more participants, the rules engine creates a script to enable the convening of that meeting, and indicates to the visibility server that it is looking for all of the required participants for the meeting. The rules engine then goes to “sleep” with regard to that request. Whenever one of the attendees changes presence state, the visibility server sends a message to the engine, which checks whether all the required attendees are now present. If so, it executes the script, which sends a message to the user saying that the meeting may now be convened. If not, it just ignores the state change. Thus, the request from the rules engine to the visibility server consists of a script setting a bit of metadata, indicating to “wake me up when the following people are all present”. This metadata persists along with the sleeping script in the database. As a result, if anything should happen to the visibility server (which resides mainly in memory), the desired subscriptions can be recreated from the metadata of the sleeping scripts in the database.
Example—Routing & Approval
The disclosed availability and rules-based mechanism that allows the effective delivery of real-time actions among users, such as the convening of meetings, can also be used for other real-time actions. For example, the disclosed aggregated presence information and availability filtering, together with real-time communication, can be used to route documents for revision and approval in a timely and efficient manner. As with a meeting request, a document routing form, for example filled out through a GUI on a client system, and provided to the rules engine as an event notification, can contain a list of users that are needed to review an electronic document. In the disclosed system, the routing of the document among the users in the review list may be determined in response to the presence-based availability of specific users in the list. For example, the disclosed system may operate by temporarily skipping users in the review list that are not currently available to process the document, and instead routing the document to one or more users in the review list that are determined to be currently available for the review. Additionally, if a user has been routed the document to be reviewed, and fails to route it within a predetermined time limit, the disclosed system may operate to forward to the document to another user for review that is determined to be currently available.
The disclosed system may be embodied to provide a user interface, for example through a GUI, through which a person that has reviewed a document, may expressly forward the document to a next person on the review list. The disclosed system may indicate a next person on the review list to forward the document to based on a determination that a user on the list that was previously skipped is now available. Alternatively, the disclosed system may provide an interface allowing the current reviewer to specify that the document is to be routed back to one of the previous reviewers, or even directly back to the original author. In addition, the disclosed system may be embodied such that, if a user on the review list is not currently available, the document may be routed to his or her specified stand-in user.
Example—Sequential Scheduling
The disclosed system may further be embodied to effectively support sequential meeting scheduling. In general, meeting scheduling systems attempt to display people's free time, allow the meeting requester to propose a time, and then send out invitations which can be either accepted or refused. Using the disclosed system, meeting invitations, such as email or other electronic data messages, may be sent out to one user at a time, in a similar manner to that described above for document routing. Accordingly, the meeting invitation is sent to users based on their current presence-based and user configured availability. The meeting invitee user list may also optionally be processed by transmitting an invitation to users on the list based on an ordering in which those users considered or designated as the most senior, and/or that are considered or designated as the most difficult to schedule, are contacted first, with each user specifying a range of available times, and wherein a list of possible meeting times contained in the invitation becomes narrower as the invitation routing proceeds. Alternatively, the meeting invitation can be simultaneously broadcast to all users on the list with the list of times becoming narrower as users respond, potentially giving people an incentive to respond quickly.
Example—External Events
In addition to processing requests for real-time actions such as meetings, and/or event notifications reflecting presence status or changes, the disclosed system may be embodied to process notifications of other types of events from various external systems. For example, such an external event processed by the disclosed system may reflect a specified change in a database, such as a customer exceeding a credit limit, or an alert generated by any external program, such as a customer relationship management system indicating that a customer entered a complaint. Availability filtering by the disclosed system may reflect the receipt of such notifications of external events.
While the disclosed system is described herein with reference to various embodiments and examples of operation in which convening a meeting is used as an example of a real-time activity or action, the real-time activities or actions provided by or in connection with the disclosed system are not limited to meetings between users, and may additionally or alternatively include chat sessions, shared whiteboards, remote presentations, audio conferences, video conferences, and/or any combination of these or other forms of communication between users. For example, any specific type of internal or external collaboration and conferencing software, having some combination of functionalities such as those provided in Microsoft® NetMeeting™, which includes point-to-point telephony and videophone capability over the Internet as well as multipoint whiteboard and application sharing, may be used to partially or completely provide the real-time activities and/or actions described herein.
Those skilled in the art should readily appreciate that the programs defining the functions of the present invention can be delivered to a computer in many forms; including, but not limited to: (a) information permanently stored on non-writable storage media (e.g. read only memory devices within a computer such as ROM or CD-ROM disks readable by a computer I/O attachment); (b) information alterably stored on writable storage media (e.g. floppy disks and hard drives); or (c) information conveyed to a computer through communication media for example using baseband signaling or broadband signaling techniques, including carrier wave signaling techniques, such as over computer or telephone networks via a modem. In addition, while the invention may be embodied in computer software, the functions necessary to implement the invention may alternatively be embodied in part or in whole using hardware components such as Application Specific Integrated Circuits or other hardware, or some combination of hardware components and software.
While the invention is described through the above exemplary embodiments, it will be understood by those of ordinary skill in the art that modification to and variation of the illustrated embodiments may be made without departing from the inventive concepts herein disclosed. Therefore, while the preferred embodiments are described in connection with various illustrative data structures, one skilled in the art will recognize that the system may be embodied using a variety of specific data structures. Accordingly, the invention should not be viewed as limited except by the scope and spirit of the appended claims.

Claims (33)

1. A method of supporting real-time communication activities, comprising the steps of:
in a first obtaining step, obtaining on-line presence information from an external instant messaging system regarding at least one user, wherein said first obtaining step includes intercepting input and output data from at least one network socket data stream associated with a software process,
said software process being associated with said external instant messaging system and identifying on-line presence information regarding said at least one user within said input and output data associated with said software process, wherein said software process associated with said external instant messaging system comprises a client software process associated with said external instant messaging system, and wherein said input and output data associated with said software process comprise data communicated between said client software process associated with said external instant messaging system and a server associated with said external instant messaging system;
determining whether said intercepted input and output data contain said on-line presence information;
in a second obtaining step, in the event said intercepted input and output data does not contain said on-line presence information, injecting a request message into said at least one network socket data stream associated with said software process to request said on-line presence information from said external instant messaging system, and receiving said on-line presence information in response to said request message;
determining an availability status of said at least one user responsive to said on-line presence information obtained from said external instant messaging system in one of said first and second obtaining steps; and
establishing a real-time communication activity including said at least one user responsive to said availability status of said at least one user.
2. The method of claim 1, wherein at least one of said first and second obtaining steps further comprises:
determining that said software process has begun execution; and
determining that said software process is associated with said external instant messaging system.
3. The method of claim 2, wherein at least one of said first and second obtaining steps further comprises obtaining on-line presence information from a predetermined interface to said external instant messaging system.
4. The method of claim 3, wherein said predetermined interface to said external instant messaging system comprises an interface to said server associated with said external instant messaging system.
5. The method of claim 1, wherein said establishing said real-time communication activity including said at least one user responsive to said availability status of said at least one user comprises sending an instant message through said external instant messaging system in the event that said availability status of said at least one user indicates that said at least one user is currently on-line.
6. The method of claim 5, wherein said sending said instant message through said external instant messaging system comprises sending an invitation message, said invitation message including a selectable link to said real-time communication activity.
7. The method of claim 6, wherein said real-time communication activity is an on-line conference, and wherein said link is operable, when selected through a graphical user interface, to connect said at least one user to said on-line conference.
8. The method of claim 6, wherein said real-time communication activity is a teleconference, and wherein said link is operable, when selected through a graphical user interface, to connect said at least one user to said teleconference.
9. The method of claim 1, wherein said at least one real-time communication activity is a telephone call.
10. The method of claim 1, wherein said at least one real-time communication activity is a chat session.
11. The method of claim 1, wherein said at least one real-time communication activity is a shared whiteboard.
12. The method of claim 1, wherein said at least one real-time communication activity is a remote presentation.
13. The method of claim 1, wherein said at least one real-time communication activity is a video conference.
14. The method of claim 1, wherein said initiation of said at least one real-time communication activity includes sending an instant message.
15. The method of claim 14, wherein said sending of said instant message is through said external instant messaging system, wherein said sending of said instant message through said external instant messaging system is accomplished by introducing said instant message between said client software program associated with said external instant messaging system and said server associated with said external instant messaging system.
16. The method of claim 15, further comprising:
determining that at least one necessary participant for said real-time communication activity is not available; and
generating a script to be executed in response to receipt of an event notification indicating that said at least one participant becomes available.
17. The method of claim 1, wherein said first obtaining step includes:
parsing said input and output data intercepted from said at least one network socket data stream for said on-line presence information describing the online presence state of said at least one user.
18. A system for supporting real-time communication activities, comprising:
at least one processor; and
a computer program storage memory communicably coupled with said at least one processor, said computer storage memory including at least one computer program executable on said at least one processor, said computer program including:
first program code for obtaining on-line presence information from an external instant messaging system regarding at least one user, wherein said first program code for obtaining includes program code for intercepting input and output data from at least one network socket data stream associated with a software process,
said software process being associated with said external instant messaging system and identifying on-line presence information regarding said at least one user within said input and output data associated with said software process, wherein said software process associated with said external instant messaging system comprises a client software process associated with said external instant messaging system, and wherein said input and output data associated with said software process comprise data communicated between said client software process associated with said external instant messaging system and a server associated with said external instant messaging system;
program code for determining whether said intercepted input and output data contain said on-line presence information;
second program code for obtaining on-line presence information, including program code for, in the event said intercepted input and output data does not contain said on-line presence information, injecting a request message into said at least one network socket data stream associated with said software process to request said on-line presence information from said external instant messaging system, and receiving said on-line presence information in response to said request message;
program code for determining an availability status of said at least one user responsive to said on-line presence information obtained from said external instant messaging system in response to the execution, on said at least one processor, of one of said first and second program code for obtaining on-line presence information; and
program code for establishing a real-time communication activity including said at least one user responsive to said availability status of said at least one user.
19. A method of supporting real-time communication activities, comprising the steps of:
in a first obtaining step, obtaining on-line presence information from an external instant messaging system regarding at least one user, wherein said first obtaining step includes intercepting, within a client system, input and output data from at least one network socket data stream associated with an instant messaging client software process executing on said client system, wherein said input and output data comprise data communicated between said client software process and a remote instant messaging server;
determining whether said intercepted input and output data contain said on-line presence information;
in the event said intercepted input and output data contain said on-line presence information, extracting said on-line presence information from said input and output data;
in a second obtaining step, in the event said intercepted input and output data does not contain said on-line presence information, injecting a request message into said at least one network socket data stream associated with said software process to request said on-line presence information from said external instant messaging system, and receiving said on-line presence information in response to said request message; and
performing, external to said instant messaging client and said instant messaging server, a predetermined function responsive to said on-line presence information obtained in one of said first and second obtaining steps.
20. The method of claim 19, wherein said predetermined function comprises determining an availability status of at least one user responsive to said on-line presence information obtained in one of said first and second obtaining steps.
21. The method of claim 20, wherein said predetermined function further comprises establishing a real-time communication activity including said at least one user responsive to said availability status of said at least one user.
22. A method of supporting real-time communication activities, comprising the steps of:
intercepting, via a first software process executing on a first processor of a first computer, input and output data from at least one network socket data stream associated with a second software process executing on a second processor of said first computer,
determining, via said first software process executing on said first processor of said first computer, that said intercepted input and output data does not contain on-line presence information regarding a user;
injecting, via said first software process executing on said first processor of said first computer, a request message into said at least one network socket data stream associated with said second software process to request on-line presence information regarding said user from said second software process, and receiving said on-line presence information regarding said user in response to said request message;
transmitting, via said first software process executing on said first processor of said first computer, said on-line presence information regarding said user to an external real-time messaging server based on at least one of said intercepting or receiving of said on-line presence information.
23. The method of claim 22, further comprising:
receiving an instant message from said external real-time messaging server including a selectable link operable to connect said user associated with said second software process to a real-time communication activity; and
injecting said instant message into said at least one network socket data stream.
24. The method of claim 22, further comprising:
determining, via said first software process, that said second software process has begun execution; and
determining, via said first software process, that said second software process is associated with an instant messaging system.
25. A method of supporting real-time communication activities, comprising the steps of:
in a first obtaining step, obtaining on-line presence information from an external instant messaging system regarding a user, wherein said first obtaining step includes intercepting, within a client system, input and output data from at least one network socket data stream associated with an instant messaging client software process executing on said client system, wherein said input and output data comprise data communicated between said client software process and a remote instant messaging server;
determining whether said intercepted input and output data contain said on-line presence information;
in the event said intercepted input and output data contain said on-line presence information, extracting said on-line presence information from said input and output data;
in a second obtaining step, in the event said intercepted input and output data does not contain said on-line presence information, injecting a request message into said at least one network socket data stream associated with said software process to request said on-line presence information from said external instant messaging system, and receiving said on-line presence information in response to said request message; and
transmitting, based on at least one of said first obtaining step or said second obtaining step, said on-line presence information obtained in one of said first and second obtaining steps to a messaging server external to said instant messaging client and said instant messaging server.
26. The method of claim 25, further comprising:
receiving an instant message from said external real-time messaging server including a selectable link operable to connect said user associated with said second software process to a real-time communication activity; and
injecting said instant message into said at least one network socket data stream.
27. The method of claim 25, further comprising:
determining that said instant messaging client software process has begun execution; and determining that said instant messaging client software process is associated with said external instant messaging system.
28. A system for supporting real-time communication activities, comprising: at least one processor; and
a computer program storage memory communicably coupled with said at least one processor, said computer storage memory including at least one computer program executable on said at least one processor, said computer program including:
first program code, executable by said at least one processor, for obtaining on-line presence information regarding a user from an external instant messaging system, wherein said first program code for obtaining includes program code for intercepting input and output data from at least one network socket data stream associated with a second software process,
second program code, executable by said at least one processor, for determining whether said intercepted input and output data contain said on-line presence information regarding said user;
third program code, executable by said at least one processor, for obtaining online presence information, including program code for, in the event said intercepted input and output data does not contain said on-line presence information regarding said user, injecting a request message into said at least one network socket data stream associated with said software process to request said on-line presence information from said external instant messaging system, and receiving said on-line presence information regarding said user in response to said request message; and
fourth program code, executable by said at least one processor, for transmitting said on-line presence information obtained from said external instant messaging system to an external messaging server in response to said execution, on said at least one processor, of one of said first and third program code for obtaining on-line presence information regarding said user.
29. The system of claim 28, said computer program further comprising:
fifth program code, executable by said at least one processor, for receiving an instant message from said external messaging server including a selectable link operable to connect said user associated with said computer program to a real-time communication activity; and injecting said instant message into said at least one network socket data stream.
30. The system of claim 28, further comprising:
sixth program code, executable by said at least one processor, for determining that said second software process has begun execution, and for determining that said second software process is associated with said external instant messaging system.
31. A non-transitory computer-readable medium having stored thereon computer executable instructions that, in response to execution by a computing device, perform operations comprising:
intercepting input and output data from at least one network socket data stream associated with a software process executing on a processor of said computing device,
determining that said intercepted input and output data does not contain on-line presence information regarding a user,
injecting a request message into said at least one network socket data stream to request on-line presence information regarding said user from said software process, and receiving said on-line presence information in response to said request message; and
transmitting said on-line presence information regarding said user to an external real-time messaging server via a network based on at least one of said intercepting or receiving of said on-line presence information.
32. The computer-readable medium of claim 31, further comprising computer executable instructions that, in response to execution by a computing device, perform operations comprising:
receiving an instant message from said external real-time messaging server including a selectable link operable to connect said user associated with said software process to a real-time communication activity; and
injecting said instant message into said at least one network socket data stream.
33. The computer-readable medium of claim 31, further comprising computer executable instructions that, in response to execution by a computing device, perform operations comprising:
determining that said second software process has begun execution and determining that said second software process is associated with an external instant messaging system.
US12/584,028 2003-02-14 2009-08-28 System and method for immediate and delayed real-time communication activities using availability data from and communications through an external instant messaging system Active 2025-07-07 USRE43436E1 (en)

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