US905941A - Game apparatus. - Google Patents

Game apparatus. Download PDF

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Publication number
US905941A
US905941A US1907401786A US905941A US 905941 A US905941 A US 905941A US 1907401786 A US1907401786 A US 1907401786A US 905941 A US905941 A US 905941A
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Prior art keywords
holes
ball
target
projectile
levers
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Expired - Lifetime
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Joseph Fourestier Simpson
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William Nice Jr
Joseph Fourestier Simpson
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    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F7/00Indoor games using small moving playing bodies, e.g. balls, discs or blocks
    • A63F7/0005Indoor games using small moving playing bodies, e.g. balls, discs or blocks played on a table, the ball or other playing body being rolled or slid from one side of the table in more than one direction or having more than one entering position on this same side, e.g. shuffle boards

Description

J. F. SIMPSON.

' GAME APPARATS.

APPLICATION FILED NOV. 12, 1907.

Patented Dec. 8, 1908.

4 SHEETS-SHEET 1.

INVENTOR ATTORNEY WITNESSES dal ` J. F. SIMPSON. GAME APPARATUS. A PPLIGATIOH FILED Nov. 12, 1907.

905,941. Patented Dee. 8, 1908.

4 SHEETS-SHEET 2.

INVENTOR ATTORNEY J. F. SIMPSON. GAMB APPARATUS.

APPLICATION FILED NOV.12, 1907.

4 SHEETS-SHEET 3.

Patnted Dec. 8, 1908.

J. P. SIMPSON. GAMB APPARATUS. APPLIGATION FILED Nov. 12, 1907.

Patented Deo. 8, 1908.

4 SHEETS-SHEET 4.

INVENTOR ATTORNEY Umrnn srarsi 'PATENT erica.

JOSEPH FOURESTIER SIMPSON, OF VINELAND, NEW JERSEY,A ASSIGNOR Ol" ONE-HALF TO WILLIAM NICE, JR., OF PHILADELPHIA, PENNSYLVANIA.

GAME APPARATUS.

Specification of Letters Patent.

Patented Dec. 8, 1908.

Application led November 12, 1907. Serial No. 401,786.

tion is to furnish a game, to be played Withla ball or projectile, in which both skill and chance will play a part and which will give to the player a considerable amount of exercise.

My invention consists of a board or alley,

,f which may be varied greatly in length to suit diHerent conditions or requirements, along which the ball or projectile is rolled or slid. rThe board or alley is arranged to cause the ball or projectile in its passage to be projected into the air. rlhis may ibe done in a number of ways, but I prefer to accomplish it by means of an obstruction, which will give to a ball or projectile passing it a range. To the rear of the board or alley is a target, preferably furnished with a number of spaces or holes into one of which the ball or projectile falls, each of the holes or spaces represents a value and the game is counted by adding the value of the successive shots of each player. In order that there may be no disputes as to the value of the several shots the apparatus maybe furnished with a counting device to beactuated by the ball as it passes through or out of the holes in the target. This counting device may simply indi- ,cate the value of each shot or it may be arranged toindicate the fvalue of the sum of several shots.

In the accompanying drawings forming part'of this specification, and in Which simiar letters of reference indicate similar parts throughout the several views z-Figure l, is a side elevation of my game apparatus. Fig. 2, a plan of Fig. 1; Fig. 3, a perspective view; Fig. 4, avertic'al sectional View through one form oi target showing counting device and means for operating it; Fig. 5, a perspective View of counting device and means for actuating it; Fig. 6, a front 'View of target of circular plan. Fig. 7, a section of Fig. 6 on line 7 7; Fig. 8, a plan of one of the leversto which the projectile passes after leaving the tar et.

The oard a along which the balls are rolled is furnished with an upraised part or the player to place the ball.

obstruction I) which causes the ball upon coming in contact With it to be projected into the air. At some distance to the rear of obstruction b is placed a target c Which is furnished with a number of holes or perforations d into one of Which it is the object of' The several holes or perforations have each their ovm value and the player scoring the highest value in one or more shots wins.

After passing through the target the ball falls to the floor, which preferably slopes from this point downward towards theI playcr, and is returned to him through a gutter e on one side of the board a. A similar gutter f is provided upon the opposite side of the table a to return a ball that might roll oii this side of the table before reaching the obstruction l).

At the end of the table a the floor is sloped iu ya triangular manner, as shown best at g, Figs. l and 3, upward from the entrance to gutter e toward and past the gutter f, the purpose of this construction being to pr vent the formation of a pocket at the end of able a and to direct all balls that may fall between the end of the board a and the target, or through the target, to the gutter e.

h are screens of Wire, canvas or some suit-V InFigs. 6 and 7 I have shown tags which arel suita l numbered and Swingin ly supported Jfrom t eir upper ends. An o ject .assing into one of the holes Will strike and c isplace the tag i and thus call attention to the particular hole that the object hasentered.

In Figs. 4 and 5 a form of automatic registering counting device is shown. In this case the ball or projectile after assing through the hole d engages a pivotedlleverg and resting upon the outer end of this lever, of which there is one for each hole d, depresses it. A cord, chain or rod k is connected to the lever and to a lever; Z which is loosely carried by a shaft m. n is a pawl carried by lever ZWhich engages a ratchet o which is kept from a reverse movement by a aWl p. The ratchet o is fast upon the sha t m. When the ball passes through the hole d and enga es the every the free end of this lever falls rawing.

llO

second or third card will appear opposite the.

window. Y

hinged, parallel to shaft m, numbered cards t. There should be as many teeth upon the ratchet wheel o as there are cards upon the drum s and every movement of said ratchet will be followed by a corresponding movement of said drum. lf the ratchet be moved one tooth the drum will be moved so that one card will be moved away from the window u and the neXt card will take its place. lf the ratchet be moved two or three spaces, the

For purposes of simplicity we will supe lpose that the free 4ends of all of the levers y' connected with the upper tier of holes d in `the target can fall an equal distance which will, through the connections 7C fastened to these levers and to the lever Z, cause a rocking of the lever l sufcient to cause the pawl n to move the ratchet o the space of one tooth. This will cause the drum s to be moved sufliciently to 'move-the card at the window u away and bring the next card on the drum opposite the window; hence every time that a ball passes into one of the openings d in the upper tier of openings and passes'to and de- .presses the lever j one card will be moved away from the window u and the next card will be moved to this window.`

If the free ends ofthe levers j in the second tier of holes d are all adapted to be moved by a ball adistance double that of the levers in the upper tier of holes the connections 7c between them and the lever i will move the latter twice' as far as did the connections from the levers of ,thetiirst tier of holes, hence a ball passing into any of the seoondtier of holes will cause the pawl n to move the ratchet o thespace of two teeth and the d rumv s will be rotated so as to bring every othenefne of the cards lopposite the window.

. If the levers j .connected with the lower tier of holes d' be adapted to be moved'by the ball three times the distance of the levers connected with the upper tier of. holes they vwill actuate the lever so that the pawl n moves the ratchet o the space of three teeth and every third one of the cards is brought to the window for each complete movement of the levers in the lower tier of holes.

The cards t are numbered consecutively and the arrangement' counts the value of the shots. For instance if the cards be numbered in multiples of'100five consecutive shots in any of the holes in the upper tier of holes would bring the 500 card opposite the window u or one shot in the second tier of. holes and one shot in the lower tier of holes would count the same and the mechanism would be operated to bring the. 500 card to the window.' l

vThe arrangement of 'the drum s and the cards t is Well known and as l make no claim upon themV they will not need further de- `scription.

l do not desire-to limit myself to any par ticular form of counting or` indicating device, any of the welljknown forms of apparatus for this purpose may be used.

Having thus described my invention, I claim y 1. Iny a game apparatus, in combination, a board along which a projectile is adapted to travel7 an apertured target at the rear of and above said board, andan obstruction upon said board, in front of and spaced from said target, adaptedto cause said ball to leave said board and continue its flight towards said target in the air.

2. In a game a paratuspin combination, a boardalong whic a projectile is adapted to be rolled, an obstruction for trajecting said projectile, an elevated apertured target at the rear-of and spaced from said obstruction, pivoted levers `arranged in said a ertures adapted to be engaged and operate by the projectile after passing throughA said apertures, and an indicating device adapted to be operated by the movement 'of said levers.

n JOSEPH FOURESTER SIMPSON. lVitnesses:

GEORGE W; SELTZER, CHARLES A. BUTTER.

US905941A 1907-11-12 1907-11-12 Game apparatus. Expired - Lifetime US905941A (en)

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Cited By (2)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
US2504030A (en) * 1946-02-15 1950-04-11 Lucero Juan Draghi Projectile return target
USD766385S1 (en) * 2012-08-13 2016-09-13 Paul Crawley Simulator booth

Cited By (2)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
US2504030A (en) * 1946-02-15 1950-04-11 Lucero Juan Draghi Projectile return target
USD766385S1 (en) * 2012-08-13 2016-09-13 Paul Crawley Simulator booth

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